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Answered Prayers:Game Boy World: Difference between revisions

mNo edit summary
(bgm and gallery)
 
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|Connections = {{Connection|Industrial Maze}}
|Connections = {{Connection|Industrial Maze}}
|Map ID = 0026, 0028, 0030, 0031, 0032, 0033, 0034, 0035, 0036, 0037, 0057, 0085, 0086, 0087, 0088, 0089, 0090, 0091
|Map ID = 0026, 0028, 0030, 0031, 0032, 0033, 0034, 0035, 0036, 0037, 0057, 0085, 0086, 0087, 0088, 0089, 0090, 0091
|BGM = {{BGM|title=AP001|filename=BGM 4 AP001.ogg|label=Basement and Forest}}, {{BGM|title=AP002|filename=BGM 5 AP002.ogg|label=Tower Interior}}, {{BGM|title=AP003|filename=BGM 6 AP003.ogg|label=Town}}, {{BGM|title=AP004|filename=BGM 7 AP004.ogg}}, {{BGM|title=AP-chipdirge(mansion)|filename=BGM 8 AP-chipdirge(mansion).ogg|label=Mansion}}, {{BGM|title=Noise Track|filename=BGM 26 noise-track.ogg}}
|BGM = {{BGM|title=AP001|filename=BGM 4 AP001.ogg|label=GB Town: Desert Landscape}},
{{BGM|title=AP001 (slow)|filename=BGM_4_AP001(slow50).ogg|label=GB Forest}},
{{BGM|title=AP002|filename=BGM 5 AP002.ogg|label=GB Tower}},
{{BGM|title=AP003|filename=BGM 6 AP003.ogg|label=GB Town}},
{{BGM|title=AP004|filename=BGM 7 AP004.ogg|label=GB Town Interior and GB Forest Basement}},
{{BGM|title=AP004 (slow)|filename=BGM_7_AP004(slow90).ogg|label=GB Tower: Koraiyn Room}},
{{BGM|title=AP-chipdirge(mansion)|filename=BGM 8 AP-chipdirge(mansion).ogg|label=GB Mansion}},
{{BGM|title=Noise Track (slow)|filename=BGM_26_noise-track(slow60).ogg|label=GB Town: Room 4}},
{{BGM|title=Noise Track (slower)|filename=BGM_26_noise-track(slow50).ogg|label=GB Mansion Entrance and GB Mural}}
}}
}}
'''Game Boy World''' is a world accessed through a small Game Boy in the [[Answered Prayers:Industrial Maze|Industrial Maze]].
'''Game Boy World''' is a world accessed through a small Game Boy in the [[Answered Prayers:Industrial Maze|Industrial Maze]].


==Features==
==Features==
Game Boy World is stylized to look as though it is being played on a [https://en.wikipedia.org/wiki/Game_Boy Game Boy] console. The graphics are simplified, most environments are tile-like and blocky, and the color palette consists of light and dark green. The world is composed of four main parts: GB Town, GB Tower, GB Forest, and GB Mansion.
Game Boy World is stylized to look as though it is being played on a [[wikipedia:Game Boy|Game Boy]] console. The graphics are simplified, most environments are tile-like and blocky, and the color palette consists of light and dark green. The world is composed of four main parts: GB Town, GB Tower, GB Forest, and GB Mansion.


===GB Town===
===GB Town===
Line 26: Line 34:
<youtube width="333" height="333">6RhExofkk_M</youtube>
<youtube width="333" height="333">6RhExofkk_M</youtube>


East of the first house is a building with many tables that initially appears insignificant, though there is a small chance (determined by entering the house) to encounter [[Answered Prayers:List of Characters#MissingNo.|MissingNo.]] here. Interacting with MissingNo. will trigger the [[Answered Prayers:Events#MissingNo. Event|MissingNo. Event]], causing the game to "crash" alongside an error sound and a [https://en.wikipedia.org/wiki/Blue_screen_of_death blue screen of death]. Shortly after the blue screen appears, Fluorette will return to the [[Answered Prayers:Shrine|real world Shrine]].
East of the first house is a building with many tables that initially appears insignificant, though there is a small chance (determined by entering the house) to encounter [[Answered Prayers:List of Characters#MissingNo.|MissingNo.]] here. Interacting with MissingNo. will trigger the [[Answered Prayers:Events#MissingNo. Event|MissingNo. Event]], causing the game to "crash" alongside an error sound and a [[wikipedia:Blue screen of death|blue screen of death]]. Shortly after the blue screen appears, Fluorette will return to the [[Answered Prayers:Shrine|real world Shrine]].


North of the first house is another house with a staircase, which will take Fluorette to a desert-like landscape with a starry night sky and a pyramid in the background. A short platforming segment that involves simply jumping over three gaps leads to a staircase to GB Tower.
North of the first house is another house with a staircase, which will take Fluorette to a desert-like landscape with a starry night sky and a pyramid in the background. A short platforming segment that involves simply jumping over three gaps leads to a staircase to GB Tower.
Line 49: Line 57:
[[Answered Prayers:Nexus|Nexus]] → [[Answered Prayers:Clock Work World|Clock Work World]] → [[Answered Prayers:Industrial Maze|Industrial Maze]] → '''Game Boy World''' ''- Interact with the Game Boy within the maze.''
[[Answered Prayers:Nexus|Nexus]] → [[Answered Prayers:Clock Work World|Clock Work World]] → [[Answered Prayers:Industrial Maze|Industrial Maze]] → '''Game Boy World''' ''- Interact with the Game Boy within the maze.''


== Trivia ==
==Trivia==
* The MissingNo. character and event is a reference to a [[wikipedia:MissingNo.|well-known glitch]] encountered in the original [[wikipedia:Game Boy|Nintendo Game Boy]] versions of [[wikipedia:Pokémon Red, Blue, and Yellow|Pokémon Red and Blue]].
* The MissingNo. character and event is a reference to a [[wikipedia:MissingNo.|well-known glitch]] encountered in the original [[wikipedia:Game Boy|Nintendo Game Boy]] versions of [[wikipedia:Pokémon Red, Blue, and Yellow|Pokémon Red and Blue]].
==Gallery==
===GB Town===
<gallery>
AP_GB_Town_Entrance.png|Entrance from Industrial Maze.
AP_GB_Town_River.png
AP_GB_Town_EmptyHouse.png
AP_GB_Town_Room3.png
MissingNo_Event.png|Wild MISSINGNO. appeared!
AP_GB_Town_BSOD.png|Uh oh.
AP_GB_Town_Room4.png
AP_GB_Town_Room4_Basement.png
AP_GB_Town_Room2.png
AP_GB_Town_DesertLandscape.png
</gallery>
===GB Tower===
<gallery>
AP_GB_Tower_Floor1.png
AP_GB_Tower_Floor2.png
AP_GB_Tower_Floor3.png
AP_GB_Tower_Floor4.png
AP_GB_Tower_Koraiyn.png
</gallery>
===GB Forest===
<gallery>
AP_GB_Forest_TowerEntrance.png|From GB Tower.
AP_GB_Forest_BasementEntrance.png|To the Basement.
AP_GB_Forest_LilyPad.png|Secret...
AP_GB_Mural.png
AP_GB_Forest_Basement.png
AP_GB_Forest_ToMansion.png|To GB Mansion.
</gallery>
===GB Mansion===
<gallery>
AP_GB_Mansion_Entrance.png
AP_GB_Mansion.png
AP_GB_Mansion_Footprints.png
</gallery>


[[Category:Answered Prayers Locations]]
[[Category:Answered Prayers Locations]]
[[Category:Answered Prayers Locations with Wake-Up Events]]
[[Category:Answered Prayers Locations with Wake-Up Events]]

Latest revision as of 13:56, 30 December 2024

Game Boy World
ClassicGameboyTown.png
Basic Info
Prayers EffectKoraiyn
Events MissingNo. Event
Notable NPCs Koraiyn, MissingNo.
Other
Connecting Areas Industrial Maze
BGM 🔊 AP001 – GB Town: Desert Landscape
🔊 AP001 (slow) – GB Forest
🔊 AP002 – GB Tower
🔊 AP003 – GB Town
🔊 AP004 – GB Town Interior and GB Forest Basement
🔊 AP004 (slow) – GB Tower: Koraiyn Room
🔊 AP-chipdirge(mansion) – GB Mansion
🔊 Noise Track (slow) – GB Town: Room 4
🔊 Noise Track (slower) – GB Mansion Entrance and GB Mural
Map ID 0026, 0028, 0030, 0031, 0032, 0033, 0034, 0035, 0036, 0037, 0057, 0085, 0086, 0087, 0088, 0089, 0090, 0091
Map Type Large, Looping, Non-looping, Multiple maps
Extras +

YNOproject Badges

MissingNo(badgeAP).png Glitched Out
Koraiyn(badgeAP).png Koraiyn
EyeGraffiti(badgeAP).png All-Seeing Graffiti

Game Boy World is a world accessed through a small Game Boy in the Industrial Maze.

Features

Game Boy World is stylized to look as though it is being played on a Game Boy console. The graphics are simplified, most environments are tile-like and blocky, and the color palette consists of light and dark green. The world is composed of four main parts: GB Town, GB Tower, GB Forest, and GB Mansion.

GB Town

Map of GB Town

When Game Boy World is entered, Fluorette will first be taken to GB Town, an area comprised of various houses and a long river. A tile inside the first house depicting the Buddhist manji will return Fluorette to the Industrial Maze. Exiting south will lead to the town's main area.

West of the first house is a small shed with a single staircase inside. Heading down the stairs will reveal a dead-end path surrounded by water.

Southwest of the first house lies another mostly empty house, although a large flower-like plant can be found there.

East of the first house is a building with many tables that initially appears insignificant, though there is a small chance (determined by entering the house) to encounter MissingNo. here. Interacting with MissingNo. will trigger the MissingNo. Event, causing the game to "crash" alongside an error sound and a blue screen of death. Shortly after the blue screen appears, Fluorette will return to the real world Shrine.

North of the first house is another house with a staircase, which will take Fluorette to a desert-like landscape with a starry night sky and a pyramid in the background. A short platforming segment that involves simply jumping over three gaps leads to a staircase to GB Tower.

GB Tower

Map of GB Tower, GB Forest, GB Mansion

The GB Tower is a set of triangular rooms that progressively get smaller as Fluorette reaches the top. Continuing right and left through the shrinking rooms will eventually lead to a large room with a Buddhist manji pattern. Here, a small creature called Koraiyn runs about the room and teaches the Koraiyn Prayer upon first interaction. Interacting with Koraiyn afterward will show a text box reading "..." and sitting down in the room will cause Koraiyn to stand in place.

In the first room of the GB Tower, exiting south will lead to the GB Forest.

GB Forest

The GB Forest is a set of forested islands surrounded by flower-filled waters. Heading south from the entrance will lead to an island with a staircase leading into a dark maze. A little southeast of the staircase are a few lily pads that can be jumped on to lead to a hall in the water surrounding the island. This hall leads to a mural with a large eye on a brick wall, with the eye's pupil being a large exclamation sign.

Within the maze that can be entered from the island is another staircase that will take Fluorette to another portion of the GB Forest surrounded by water. Heading north here leads to the GB Mansion.

GB Mansion

Approaching the GB Mansion will reveal a staircase leading to a large house upon a hill. A starry sky and a full moon loom behind the house.

Upon entering, a short hallway will lead to the mansion's main section, shown to have a large set of stairs and four chandeliers. The mansion's stairs lead to two doors depicting the manji symbol as well as a set of footprints that lead between the two doors and another room. However, none of the rooms can be entered, as the doors do not do anything upon interaction.

Directions

NexusClock Work WorldIndustrial MazeGame Boy World - Interact with the Game Boy within the maze.

Trivia

Gallery

GB Town

GB Tower

GB Forest

GB Mansion

... more about "Game Boy World"
AP001 (https://yume.wiki/images/a/ac/BGM 4 AP001.ogg, BGM 4 AP001.ogg, GB Town: Desert Landscape, None, ?, ?) +, AP001 (slow) (https://yume.wiki/images/9/91/BGM 4 AP001(slow50).ogg, BGM 4 AP001(slow50).ogg, GB Forest, None, ?, ?) +, AP002 (https://yume.wiki/images/4/41/BGM 5 AP002.ogg, BGM 5 AP002.ogg, GB Tower, None, ?, ?) +, AP003 (https://yume.wiki/images/4/4f/BGM 6 AP003.ogg, BGM 6 AP003.ogg, GB Town, None, ?, ?) +, AP004 (https://yume.wiki/images/d/db/BGM 7 AP004.ogg, BGM 7 AP004.ogg, GB Town Interior and GB Forest Basement, None, ?, ?) +, AP004 (slow) (https://yume.wiki/images/b/bd/BGM 7 AP004(slow90).ogg, BGM 7 AP004(slow90).ogg, GB Tower: Koraiyn Room, None, ?, ?) +, AP-chipdirge(mansion) (https://yume.wiki/images/3/3e/BGM 8 AP-chipdirge(mansion).ogg, BGM 8 AP-chipdirge(mansion).ogg, GB Mansion, None, ?, ?) +, Noise Track (slow) (https://yume.wiki/images/f/f5/BGM 26 noise-track(slow60).ogg, BGM 26 noise-track(slow60).ogg, GB Town: Room 4, None, ?, ?) +  and Noise Track (slower) (https://yume.wiki/images/d/d9/BGM 26 noise-track(slow50).ogg, BGM 26 noise-track(slow50).ogg, GB Mansion Entrance and GB Mural, None, ?, ?) +
Large +, Looping +, Non-looping +  and Multiple maps +
26 (?) +, 28 (?) +, 30 (?) +, 31 (?) +, 32 (?) +, 33 (?) +, 34 (?) +, 35 (?) +, 36 (?) +, 37 (?) +, 57 (?) +, 85 (?) +, 86 (?) +, 87 (?) +, 88 (?) +, 89 (?) +, 90 (?) +  and 91 (?) +
Has subobject"Has subobject" is a predefined property representing a container construct and is provided by Semantic MediaWiki.