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Yume Nikki:Dense Woods: Difference between revisions

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m (added removed connection to FC World C)
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|Effects = [[Yume Nikki:Effects#Frog (かえる)|Frog]], [[Yume Nikki:Effects#Stoplight / Traffic Light (しんごう)|Stoplight]]
|Effects = [[Yume Nikki:Effects#Frog (かえる)|Frog]], [[Yume Nikki:Effects#Stoplight / Traffic Light (しんごう)|Stoplight]]
|Map Type = Large, Looping, Non-looping, Multiple maps
|Map Type = Large, Looping, Non-looping, Multiple maps
|Wallpapers =
|Events = [[Yume Nikki:Events#NASU Link|NASU Link]] ([[Yume Nikki:Old Versions#Version 0.09|version ''0.09'']], unused)
|Events = [[Yume Nikki:Events#NASU Link|NASU Link]] ([[Yume Nikki:Old Versions#Version 0.09|version ''0.09'']], unused)
|NPCS = [[Yume Nikki:Jellyfish|Jellyfish]], [[Yume Nikki:Frog|Frog]], [[Yume Nikki:Shitai-san|Shitai-san]], [[Yume Nikki:Isee|Isee]], [[Yume Nikki:NASU|NASU]] (version ''0.09'', unused)
|NPCS = [[Yume Nikki:Jellyfish|Jellyfish]], [[Yume Nikki:Frog|Frog]], [[Yume Nikki:Shitai-san|Shitai-san]], [[Yume Nikki:Isee|Isee]], [[Yume Nikki:NASU|NASU]] (version ''0.09'', unused)
|Connections = {{Connection|The Mall}}, {{Connection|Teleport Maze|one_way_type=NoReturn}}, {{Connection|Puddle World}}, {{Connection|White Desert|alias=White Desert B|misc_label=Inside}}, {{Connection|Hell}}, {{Connection|Traincar}}
|Connections = {{Connection|The Mall}}, {{Connection|Teleport Maze|one_way_type=NoReturn}}, {{Connection|Puddle World}}, {{Connection|White Desert|alias=White Desert B|misc_label=Inside}}, {{Connection|Hell}}, {{Connection|Traincar}}
|RemovedConnections = {{Connection|Mural World|is_removed=true}}
|RemovedConnections = {{Connection|Mural World|is_removed=true}}, {{Connection|FC World C|one_way_type=NoReturn|is_removed=true}}
|BGM = {{BGM|title=じめじめしてるところ|filename=BGM_003.ogg|label=Dense Woods A}}, {{BGM|title=うすぐらいみどり、あざやかなあか|filename=BGM_021.ogg|label=Dense Woods B}}
|BGM = {{BGM|title=じめじめしてるところ|filename=BGM_003.ogg|label=Dense Woods A}}, {{BGM|title=うすぐらいみどり、あざやかなあか|filename=BGM_021.ogg|label=Dense Woods B}}
|Chipset / Panorama = 汎用_03, 樹海 (Chipsets, Tilesets)
|Chipset / Panorama = 汎用_03, 樹海 (Chipsets, Tilesets)
|Map ID = 0042, 0043, 0044, 0045, 0046, 0084, 0086, 0090
|Map ID = 0042, 0043, 0044, 0045, 0046, 0084, 0086, 0090
|Primary =
|VersionAdded = 0.00
|VersionAdded = 0.00
}}
}}

Revision as of 21:25, 24 January 2023

Dense Woods
Vending Machine DW.png
Basic Info
Original Name(s)

樹海
樹海
Sea of Trees
道路
Road

Effects EffectFrog, Stoplight
Events NASU Link (version 0.09, unused)
Notable NPCs Jellyfish, Frog, Shitai-san, Isee, NASU (version 0.09, unused)
Other
Connecting Areas

The Mall
Teleport Maze NoReturn➡️
Puddle World
White Desert B (Inside)
Hell
Traincar

Removed Connections

Mural World
FC World C NoReturn➡️

BGM じめじめしてるところ (Dense Woods A)
うすぐらいみどり、あざやかなあか (Dense Woods B)
Map ID 0042, 0043, 0044, 0045, 0046, 0084, 0086, 0090
Map Type Large, Looping, Non-looping, Multiple maps
Version Added 0.00
Map of Dense Woods A
Map of Dense Woods B

The Dense Woods is a moderately large deeper location with many connections to other areas, although which exits are available depends on where you enter from, as the thickly growing trees and foliage restrict access to most locations of the map.

Overview

It is a vast forest with many narrow passageways through the trees. Cutting through the woods is a mysterious road, and deep within the dense woods is a spooky lake that can only be reached by train. The darkness of the area suggests it is explored during the nighttime, and the background music helps add to its atmospheric nature.

There are two effects to be gained here: the Frog effect and the Stoplight effect.

Dense Woods A

There is a vending machine here, which can be immediately seen when entering from Puddle World. Throughout the entire area, rain falls as the player traverses it, and persists even when you leave, just like the rain summoned by the Umbrella effect. To stop it, activate and deactivate the Umbrella effect. To get to the Infinite Road, travel along the road until you see a Jellyfish. After interacting with it, travel to the east. Once you leave this way, you will not be able to backtrack to Dense Woods A.

The Infinite Road

The road loops endlessly to the east as the player travels past a group of Floyag. To escape, travel slightly east past the point where you started (until it is out of view) then travel west. You will know if you were successful by the appearance of a green Floyag standing alone. Traveling past the group of Floyag a full five times opens the manhole to the White Desert in Dense Woods B, and traveling past them ten full times changes the appearance of the character that appears under the manhole.

Dense Woods B

The Road (樹海, Jukai)

The road to the west is blocked off by traffic cones. Interacting with the nearby dead body gives the player the Spotlight effect. Off the road is a passage to a manhole (that terminally leads to the place where the Thing With the Quivering Jaw is after passing through the White Desert B). Whether this is open or not depends on how long you traveled on the Infinite Road.

The Frog Path

The Frog here is one of the two frogs that can give you the Frog effect (with the other one being found in Forest World, hence the name). Interacting with the Jellyfish causes the player to be transported to the Teleport Maze without a way to return.

The Dark Woods

Illuminating this section with the Lamp effect makes it easier to navigate, as it is one of the dark places in the game. The Isee in the trees follow Madotsuki as she walks along, which could be based on the common cartoon representation of scary woods with eyes watching from the darkness. Through the dark forest is the Traincar, which can be ridden to get to another area. In versions 0.06 and 0.07 of the game, the eyes were monocular, and the area was not darkened.

Directions

Dense Woods A and The Road

The NexusPuddle World → Dense Woods

The Frog Path

The NexusGraffiti WorldThe Mall → Dense Woods

The Dark Woods

The NexusForest WorldFace Carpet PlazaHell → Dense Woods

Trivia

  • In the Dense Woods A, there is an offscreen Jellyfish found south of the map. The only way you can access it is by using a hack or a glitch to no-clip through the trees. When interacted with, it crashes the game, due to the event calling for a graphic that doesn't exist.
    • While this Jellyfish is also offscreen in version 0.06, it does function properly in that version. The reason why it crashes in 0.10 is that the image called in the Jellyfish's event actions was not updated to reflect the file name changes present in 0.10. Specifically, it looks for a file named イベント5, but this file was renamed to イベント_005 in 0.10.
  • An unused event in version 0.09 known as NASU Link had the character from NASU appear in Dense Woods A. Interacting with it would lead the player to the unused FC World C.

Gallery