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Yume 2kki:Bishop Cathedral: Difference between revisions

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  {{Locationbox
  {{Locationbox
|headercolor = #00234b
|headercolor = #00234b
|headerfontcolor = #ffffff
|headerfontcolor = #ffffff
|image = Bishop Cathedral.png
|Name = ビショップの階段, Bishoppu no Kaidan, Bishop's Staircase
|Effects = None
|image = Bishop Cathedral.png
|Menu = [[Yume 2kki:Menu Themes|Menu Theme #55]]
|Effects = None
|Events = None
|Menu = [[Yume 2kki:Menu Themes|Menu Theme #55]]
|NPCS = [[Yume 2kki:Minor Characters|Bishop Frorent]]
|Events = Bishop's Death
|Connections = {{Connection|Monochrome Feudal Japan}}
|NPCS = [[Yume 2kki:Minor_Characters#Bishop_Florent|Bishop Florent]]
  |BGM =  
|Connections = {{Connection|Monochrome Feudal Japan}}, {{Connection|Board Game Islands|effects_needed=Child|chance_description=50%}}
|Map ID = 1605
|BGM = {{BGM|title=Kong_Illusion_Fortress|filename=Kong Illusion Fortress(70).ogg|soundroom=611|speed=70}}, {{BGM|title=Untitled 5|filename=Untitled 5(80).ogg|label=Rose window room|soundroom=612A|speed=80}}, {{BGM|title=風|filename=風(60).ogg|label=Solved puzzle|speed=60}}, {{BGM|title=Untitled 5 (Reverse)|filename=Untitled 5 (Reverse)(612B).ogg|label=Bishop's death event|soundroom=612B|speed=70}}
|Primary = Kong
|Map ID = 1605
|VersionAdded = 0.120b patch 4
|Primary = Kong
}}
|Contributing = Nakatsu
|JapaneseName = ビショップの階段
|VersionAdded = 0.120b patch 4
|VersionsUpdated = 0.120b patch 5, 0.120d
}}
The '''Bishop Cathedral''' is an area accessible from a passage in [[Yume 2kki:Monochrome Feudal Japan|Monochrome Feudal Japan]].


Bishop Cathedral is an area accessible from a passage in [[Yume 2kki:Monochrome Feudal Japan|Monochrome Feudal Japan]].
==Features==
Bishop Cathedral, as the name implies, is a large blue and white cathedral with the [https://en.wikipedia.org/wiki/Bishop_(chess) bishop chess piece] as a central theme. The cathedral itself is built around a long looping main hallway with several doorways, which lead to other branches of the building.
 
As you explore the area, a bell will ring every in-area hour, with each hour being how many times the bell rings. At midnight, a song will be played with the bells. In addition to counting the bell chimes, you can also check the current time by looking at the clocks along the way. By equipping the [[Yume 2kki:Effects#Grave|Grave]] effect here, the passage of time will accelerate.
 
Entering the first door, then going up the stairs and entering the east door of the room full of candles, takes you to another stairway, leading to a room on the top floor. At the end of this room, there is a 1/2 chance determined per dream session (if [[Yume 2kki:The Nexus|The Nexus]] is '''blue'''), that a yellow door to the [[Yume 2kki:Board Game Islands|Board Game Islands]] will magically appear. To open the door, you need to have the [[Yume 2kki:Effects#Child|Child]] effect in your inventory, otherwise the door will not open. Once it is opened, enter quickly before it disappears.
 
By taking the second door you see from the corridor, you can find a set of staircases leading to the Rose Window Hall. Sometimes, this section would not consist of just two sets of staircases, it would give the illusion of being infinite; the key is to keep climbing up until you reach the end. Interestingly, a depiction of the Twin Mountains on the wall can be found here once this happens.
 
In the hall's proper, you can take a look at the rose window by interacting with the statue just behind the altar.
{{SpoilerSectionStart}}
By looking at the rose window throughout the duration of the bell's song at midnight, you will hear footsteps of someone placing something on the altar; this is revealed to be a banana that you can obtain.
{{SpoilerSectionEnd}}
===Flower Puzzle===
Hidden in this world is a puzzle that unlocks [[Yume 2kki:Menu Themes|Menu Theme #55]] when completed.
{{SpoilerSectionStart|Spoilers: Guide to puzzle follows}}
[[File:BC Hint.png|300px|thumb|right|An example of how the hint in the library can look. It's important to note that the solution is different with each visit, so this will not match every game.]]
[[File:BC Doorway.png|300px|thumb|right|The doorway opened by solving the puzzle.]]
This puzzle consists of placing four plants scattered around the cathedral in their correct jars.
 
Solving this puzzle starts with going to the cathedral's library, then looking into a bookcase with missing books. By interacting with the gap between the books, you will be shown four vases, containing each of the plants in their respective jars (note that the bases of the jars are striped). After this, find each plant, putting them into the correct jar according to the direction these jars are facing, as laid out in the library's hint. Note that you can only hold one plant at a time; the current plant on hand is displayed as an icon on the lower-left of the screen.
 
'''Keep in mind: the solution as displayed in the library will differ each time you visit the area'''.
 
The locations of these four plants to find and place, with their respective icons, are listed below:
 
[[File:Branch.png]] '''Branch''': Found in the main corridor connected to [[Yume 2kki:Monochrome Feudal Japan|Monochrome Feudal Japan]], it is located in the section with four vases.
 
[[File:Bishop Flowers.png]] '''Bunch of Flowers''': Found at the altar in the rose window hall, after passing through the long staircase.
 
[[File:Tulip.png]] '''Tulip''': The most hidden of the four, it is found by heading west from main corridor, completing three loops. In doing so, a doorway is revealed in the middle of the corridor (the same place where the branch is originally obtained), leading to a room containing the plant.
 
[[File:Buch.png]] '''Bush''': Located in the library, this is certainly the first one you would see after looking at the solution of the puzzle.
 
The jars in which the plants need to be placed have set locations throughout the cathedral despite the abundance of other bishop jars that the plants can be placed in. The pattern on each plant-needing jar is also changed each dream session. The proper jars can be found:
*In the clock room just before the library where the book gap is located, just to the right of the clock.
*In the middle of the stairway connecting the room with an abundance of candles and where the Board Game Islands door appears.
*At the bottom of the stairs leading to the room with an abundance of candles.
*In the middle of the looping staircase, near the framed flower painting.
 
Upon placing the last plant correctly, you will hear a loud rumble, followed by a jingle played on a pipe organ. Assuming that you did so right near a clock, you will notice that the clock's hands will rotate quickly as well. By heading to the altar where you have obtained the bunch of flowers, the statue of the bishop will be moved, revealing an entrance to the cathedral's inner sanctum. Following the staircase from here leads to a room housing [[Yume 2kki:Minor Characters#Bishop Florent|Bishop Florent]]. Interacting with him will give you the menu theme, If you decide to [[Yume 2kki:Effects#Chainsaw|chainsaw]] him, the music will stop and a few seconds later the cathedral will collapse on Urotsuki, crushing her. This triggers one more event, which would then wake Urotsuki up with a start.
 
<gallery>
File:MenuTheme55Location.png|[[Yume 2kki:Minor_Characters#Bishop_Florent|Bishop Florent]]
File:Bishopevent.png|Chainsawing the bishop event
</gallery>
{{SpoilerSectionEnd}}
 
==Directions==
* The Nexus → [[Yume 2kki:Marijuana Goddess World|Marijuana Goddess World]] → [[Yume 2kki:Dark Room|Dark Room]] → [[Yume 2kki:Sewers|Sewers]] → [[Yume 2kki:Monochrome Feudal Japan|Monochrome Feudal Japan]] → '''Bishop Cathedral'''


==Features==
* The Nexus → [[Yume 2kki:Garden World|Garden World]] → [[Yume 2kki:Blue Forest|Blue Forest]] → [[Yume 2kki:Art Gallery|Art Gallery]] → [[Yume 2kki:Monochrome Feudal Japan|Monochrome Feudal Japan]] → '''Bishop Cathedral'''
{{Stub|WIP}}
 
Bishop Cathedral, as the name implies, is a large blue and white cathedral with the [https://en.wikipedia.org/wiki/Bishop_(chess) bishop chesspiece] as a central theme. The cathedral itself is built around a long looping main hallway with several doorways, which lead to other branches of the building. Hidden in this world is a puzzle that unlocks [[Yume 2kki:Menu Themes|Menu Theme #55]] when completed.
* The Nexus → [[Yume 2kki:Garden World|Garden World]] →  [[Yume 2kki:Board Game Islands|Board Game Islands]] → '''Bishop Cathedral'''
 
If the connection from [[Yume 2kki:Portrait Purgatory|Portrait Purgatory]] to [[Yume 2kki:Atelier|Atelier]] has been unlocked and you have the [[Yume 2kki:Effects#Fairy|Fairy]] or [[Yume 2kki:Effects#Child|Child]] effect:
 
* The Nexus → [[Yume 2kki:Portrait Purgatory|Portrait Purgatory]] → [[Yume 2kki:Atelier|Atelier]] → [[Yume 2kki:Duality Wilds|Duality Wilds]] → [[Yume 2kki:Monochrome Feudal Japan|Monochrome Feudal Japan]] → '''Bishop Cathedral'''


==Trivia==
==Trivia==
* After being in the world for several minutes, the music will eventually drop out and a church bell version of the save theme from [[Yume Nikki:Yume Nikki Wiki|Yume Nikki]] will play instead.
*The song the bells play every midnight is the save theme from [[Yume 2kki:Yume Nikki|Yume Nikki]].
*In the looping hallway, you can get other variants of the areas that usually have a door, such as a fake door or no door at all.
<gallery>
File:Bishopcathedral19.png|Area with passable door
File:Bishopcathedral18.png|Area with fake door
File:Bishopcathedral21.png|Area with no door
</gallery>


[[Category:Yume 2kki Locations]]
==Gallery==
[[Category:Kong]]
<gallery widths="110">
File:Bishopcathedral1.png
File:Bishopcathedral2.png|Coned path in entrance room (when you enter from [[Yume 2kki:Board Game Islands|Board Game Islands]])
File:Bishopcathedral3.png|Coned stairs
File:Bishopcathedral4.png|Coned stairs
File:Bishopcathedral5.png
File:BC Glass.png
File:Bishopcathedral6.png|Clock room
File:Bishopcathedral7.png|Library
File:Bishopcathedral8.png|Coned path in library
File:Bishopcathedral11.png|Long staircase
File:BC Painting.png
File:Bishopcathedral12.png
File:Bishopcathedral14.png
File:Bishopcathedral15.png|Altar
File:BC Glass 2.png
File:Bishopcathedral9.png
File:Bishopcathedral10.png|One of the areas in the looping corridor
File:Bishopcathedral13.png
File:Bishopcathedral16.png|Exit to [[Yume 2kki:Monochrome Feudal Japan|Monochrome Feudal Japan]]
</gallery>
[[Category:Yume 2kki Locations with Wake-Up Events]]
[[Category:Yume 2kki In Development]]
[[Category:Yume 2kki In Development]]

Latest revision as of 14:41, 28 July 2024

Bishop Cathedral
Bishop Cathedral.png
Basic Info
Japanese Name(s)

ビショップの階段
ビショップの階段
Bishoppu no Kaidan
Bishop's Staircase

Effects EffectNone
Collectibles

Menu Theme #55

Events Bishop's Death
Notable NPCs Bishop Florent
Other
Connecting Areas

Monochrome Feudal Japan
Board Game Islands Chance🍀 Child

BGM Kong_Illusion_Fortress (70%) (No. 611)
Untitled 5 (80%) (No. 612A): Rose window room
(60%): Solved puzzle
Untitled 5 (Reverse) (70%) (No. 612B): Bishop's death event
Map ID 1605
Version Added 0.120b patch 4
Last Updated 0.120d
Primary Author Kong
Contributing Author(s) Nakatsu
Extras +
YNOproject Badges
BishopCheckmate(badgeY2).gif BishopCheckmate(badgeY2).png Checkmate!

The Bishop Cathedral is an area accessible from a passage in Monochrome Feudal Japan.

Features

Bishop Cathedral, as the name implies, is a large blue and white cathedral with the bishop chess piece as a central theme. The cathedral itself is built around a long looping main hallway with several doorways, which lead to other branches of the building.

As you explore the area, a bell will ring every in-area hour, with each hour being how many times the bell rings. At midnight, a song will be played with the bells. In addition to counting the bell chimes, you can also check the current time by looking at the clocks along the way. By equipping the Grave effect here, the passage of time will accelerate.

Entering the first door, then going up the stairs and entering the east door of the room full of candles, takes you to another stairway, leading to a room on the top floor. At the end of this room, there is a 1/2 chance determined per dream session (if The Nexus is blue), that a yellow door to the Board Game Islands will magically appear. To open the door, you need to have the Child effect in your inventory, otherwise the door will not open. Once it is opened, enter quickly before it disappears.

By taking the second door you see from the corridor, you can find a set of staircases leading to the Rose Window Hall. Sometimes, this section would not consist of just two sets of staircases, it would give the illusion of being infinite; the key is to keep climbing up until you reach the end. Interestingly, a depiction of the Twin Mountains on the wall can be found here once this happens.

In the hall's proper, you can take a look at the rose window by interacting with the statue just behind the altar.

Spoilers:
[Show/Hide]

By looking at the rose window throughout the duration of the bell's song at midnight, you will hear footsteps of someone placing something on the altar; this is revealed to be a banana that you can obtain.


Spoilers end here.

Flower Puzzle

Hidden in this world is a puzzle that unlocks Menu Theme #55 when completed.

Spoilers: Guide to puzzle follows
[Show/Hide]
An example of how the hint in the library can look. It's important to note that the solution is different with each visit, so this will not match every game.
The doorway opened by solving the puzzle.

This puzzle consists of placing four plants scattered around the cathedral in their correct jars.

Solving this puzzle starts with going to the cathedral's library, then looking into a bookcase with missing books. By interacting with the gap between the books, you will be shown four vases, containing each of the plants in their respective jars (note that the bases of the jars are striped). After this, find each plant, putting them into the correct jar according to the direction these jars are facing, as laid out in the library's hint. Note that you can only hold one plant at a time; the current plant on hand is displayed as an icon on the lower-left of the screen.

Keep in mind: the solution as displayed in the library will differ each time you visit the area.

The locations of these four plants to find and place, with their respective icons, are listed below:

Branch.png Branch: Found in the main corridor connected to Monochrome Feudal Japan, it is located in the section with four vases.

Bishop Flowers.png Bunch of Flowers: Found at the altar in the rose window hall, after passing through the long staircase.

Tulip.png Tulip: The most hidden of the four, it is found by heading west from main corridor, completing three loops. In doing so, a doorway is revealed in the middle of the corridor (the same place where the branch is originally obtained), leading to a room containing the plant.

Buch.png Bush: Located in the library, this is certainly the first one you would see after looking at the solution of the puzzle.

The jars in which the plants need to be placed have set locations throughout the cathedral despite the abundance of other bishop jars that the plants can be placed in. The pattern on each plant-needing jar is also changed each dream session. The proper jars can be found:

  • In the clock room just before the library where the book gap is located, just to the right of the clock.
  • In the middle of the stairway connecting the room with an abundance of candles and where the Board Game Islands door appears.
  • At the bottom of the stairs leading to the room with an abundance of candles.
  • In the middle of the looping staircase, near the framed flower painting.

Upon placing the last plant correctly, you will hear a loud rumble, followed by a jingle played on a pipe organ. Assuming that you did so right near a clock, you will notice that the clock's hands will rotate quickly as well. By heading to the altar where you have obtained the bunch of flowers, the statue of the bishop will be moved, revealing an entrance to the cathedral's inner sanctum. Following the staircase from here leads to a room housing Bishop Florent. Interacting with him will give you the menu theme, If you decide to chainsaw him, the music will stop and a few seconds later the cathedral will collapse on Urotsuki, crushing her. This triggers one more event, which would then wake Urotsuki up with a start.


Spoilers end here.


Directions

If the connection from Portrait Purgatory to Atelier has been unlocked and you have the Fairy or Child effect:

Trivia

  • The song the bells play every midnight is the save theme from Yume Nikki.
  • In the looping hallway, you can get other variants of the areas that usually have a door, such as a fake door or no door at all.

Gallery