FC Dungeon | |||||||||||||
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Basic Info | |||||||||||||
Japanese Name(s) |
FC地下遺跡 | ||||||||||||
Effects | None | ||||||||||||
Events | Famicom Glitch | ||||||||||||
Notable NPCs | Lizardman | ||||||||||||
Other | |||||||||||||
Connecting Areas | FC World AWhite Desert Underground Lagoon | ||||||||||||
BGM | 【FC】BGM_006どうくつ~しらべるまえはセーブして~The Cave | ||||||||||||
Map ID | Missing | ||||||||||||
Map Type | Small, Non-looping | ||||||||||||
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FC Dungeon is a part of a deeper FC location which can be accessed from FC World A. It consists of a dark cave that needs the Lamp effect to become visible, and there are lots of stairways making it a confusing maze.
Features
This area consists of many rooms, creating a labyrinthine layout that may get Madotsuki lost. The area is constantly dark, which requires the Lamp effect to brighten. The designs of each room may change between a set of red faces or a set of purple faces, alongside a completely monochrome room leading to the White Desert. Some Lizardmen can be found throughout the dungeon, one of which stands in front of a statue.
A rectangular room within the dungeon has an event associated with it known as the Famicom Glitch event. Every time Madotsuki goes to sleep, there is a 1/3 chance that the room's upper-left corner can be interacted with to make an empty text box appear. Continuing to interact with the wall will simply prompt the same empty text box, though the graphics will slowly become jumbled and distorted. After interacting enough times, the dungeon room will become fully corrupted and a shrill corruption noise will play as Madotsuki wakes up from her dream.
Directions
The Nexus → Graffiti World → The Mall → Dense Woods → Teleport Maze → The Wilderness → Static Tunnel → FC World A → FC Dungeon