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FC Dungeon
Fcdun2.png
Basic Info
Regional Name(s)

FC地下遺跡
FC Chika Iseki
FC Underground Ruins
FCダンジョン
FC Danjon
FC Dungeon

Effects EffectNone
Events Famicom Glitch
Notable NPCs Lizardman
Other
Connecting Areas FC World A
White Desert B
BGM 🔊 どうくつ~しらべるまえはセーブして~
🔊 Glitch – Glitch event
Map ID 0148 (FC Dungeon rooms)
0149 (Dungeon Glitch room without event)
0150 (Monochrome room)
0157 (Dungeon Glitch room with event)
Map Type Small, Non-looping
Version Added 0.09
Extras +

YNOproject Badges

Glitch(badgeyn).png Glitch(badgeyn).gif �� �������
MoaiStatue(badgeYN).png Tomb of the Moai

The FC Dungeon is a deeper FC location which can be accessed from FC World A.

Map of FC Dungeon

Features

The FC Dungeon consists of many rooms, creating a labyrinthine layout that may get Madotsuki lost. The area is dark, which requires the Lamp effect to brighten. The shallow rooms have a red design, and the deeper rooms use purple. The only exit is a completely monochrome room leading upwards to the White Desert Underground Lagoon. Some Lizardmen can be found throughout the dungeon, one of which stands in front of a statue.

Stairs that go downwards, further into the dungeon, lead towards a large, empty room. An exception is the room with the statue, which is also further down the dungeon. Stairs leading towards the entrance go upwards. The exit through the monochrome room also goes upwards.

The empty room within the dungeon has an event associated with it known as the Famicom Glitch event. Every time Madotsuki goes to sleep, there is a 1/3 chance that the room's upper-left corner can be interacted with to make an empty text box appear. Continuing to interact with the wall will prompt the same empty text box, though the graphics will slowly become jumbled and distorted. After interacting enough times, the dungeon room will become fully corrupted and a shrill corruption noise will play as Madotsuki wakes up from her dream.

Directions

NexusGraffiti WorldMallDense Woods B (Frog Path)Teleport MazeWilderness (Static Box)Static TunnelFC World A → FC Dungeon

Trivia

  • In all previous versions, the room containing the Famicom Glitch event was unlit like the rest of the FC Dungeon's rooms, requiring the Lamp effect to light up the room.
  • The FC Dungeon's map size was increased from 130x130 tiles to 150x150 tiles in version 0.10, although no new rooms or changes were made to the area alongside this expansion.
  • The glitch event is possibly a homage to two glitches from Mother 2: the check area glitch and empty text box glitch. Yume Nikki has other possible references to the Mother series, such as the FC Basement resembling a basement maze from Mother.

Gallery

... more about "FC Dungeon"
どうくつ~しらべるまえはセーブして~ (https://yume.wiki/images/2/22/FC BGM 006.ogg, FC BGM 006.ogg, ?, None, 100, ?) +  and Glitch (https://yume.wiki/images/a/a9/BGM 032.ogg, BGM 032.ogg, Glitch event, None, 100, ?) +
Small +  and Non-looping +
FC地下遺跡 +
148 (FC Dungeon rooms) +, 149 (Dungeon Glitch room without event) +, 150 (Monochrome room) +  and 157 (Dungeon Glitch room with event) +