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Yume 2kki:Somber Establishment: Difference between revisions

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This mysterious, rainy seaside area consists of teal buildings with gray doors, stone roads and walls, white streetlamps, scattered boxes, various pots and plants, small tables with blue or red striped umbrellas, and other odd objects.
This mysterious, rainy seaside area consists of teal buildings with gray doors, stone roads and walls, white streetlamps, scattered boxes, various pots and plants, small tables with blue or red striped umbrellas, and other odd objects.


Entering from Planter Passage will place Urotsuki by the shoreline, with white pots and wooden boxes surrounding her. Heading north, she can find a wooden sign that points out a hidden path behind a building. Equipping the [[Yume 2kki:Effects#Glasses|Glasses]] effect here will reveal an apparition of a spinning snowman on a balcony.  
Entering from Planter Passage will place [[Yume 2kki:Urotsuki|Urotsuki]] by the shoreline, with white pots and wooden boxes surrounding her. Heading north, she can find a wooden sign that points out a hidden path behind a building. Equipping the [[Yume 2kki:Effects#Glasses|Glasses]] effect here will reveal an apparition of a spinning snowman on a balcony.  


Further along the hidden path, there is a motionless Fish Person facing a wall. There is also a cone blocking a walled courtyard containing a red octopus, a bicycle, a large planter, and other objects. The cone may disappear if [[Yume 2kki:Seishonen#Seishonen's Painting|Seishonen's painting]] shows the highest range of [[Yume 2kki:Randomizers#Per Dream Session|Variable #44]], and the courtyard will then contain a construction sign and a moving purple creature that seems to be leaking some sort of substance. If the [[Yume 2kki:Effects#Bat|Bat]] effect is used to set a marker here and Variable #44 is [[Yume 2kki:Numeral Hallways|rerolled without removing it]], Urotsuki can return and fly back into the courtyard, though she will be trapped, and interacting with the octopus will do nothing. At the end of the walkway, there is a door with a streak of blood above it and figures in the windows beside it. Using the door will place Urotsuki in a dark void with a large yellow polygon above her. She will refuse to go any further, and turning forward will play a static noise before returning her to the main area.
Further along the hidden path, there is a motionless Fish Person facing a wall. There is also a cone blocking a walled courtyard containing a red octopus, a bicycle, a large planter, and other objects. The cone may disappear if [[Yume 2kki:Seishonen#Seishonen's Painting|Seishonen's painting]] shows the highest range of [[Yume 2kki:Randomizers#Per Dream Session|Variable #44]], and the courtyard will then contain a construction sign and a moving purple creature that seems to be leaking some sort of substance. If the [[Yume 2kki:Effects#Bat|Bat]] effect is used to set a marker here and Variable #44 is [[Yume 2kki:Numeral Hallways|rerolled without removing it]], Urotsuki can return and fly back into the courtyard, though she will be trapped, and interacting with the octopus will do nothing. At the end of the walkway, there is a door with a streak of blood above it and figures in the windows beside it. Using the door will place Urotsuki in a dark void with a large yellow polygon above her. She will refuse to go any further, and turning forward will play a static noise before returning her to the main area.
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Carrying on, the street will eventually fork. East of the forked street, the area opens up to many branching paths with doors to different interior sections.  
Carrying on, the street will eventually fork. East of the forked street, the area opens up to many branching paths with doors to different interior sections.  


West of the forked street is a blue vending machine and a door leading to an interior section formed of teal cubes with narrow paths to other doors. In this section, the music will change, and the background will become dark and grainy. Take the middle door and head south from there to find a door with a light next to it. Inside is a small room with a smiling NPC. Instead, take the door furthest to the right and follow the southern path to find another vending machine. Continue north to find a door behind a broken wall. East from here, the street loops back to the original vending machine. Instead, enter the door by the broken wall, take the leftmost door, follow the street east, turn south, and continue east to find a red [[Yume 2kki:Construction Signs|construction sign]], indicating an available connection.
West of the forked street is a blue vending machine and a door leading to an interior section formed of teal cubes with narrow paths to other doors. In this section, the music will change, and the background will become dark and grainy. Take the middle door and head south from there to find a door with a light next to it. Inside is a small room with a smiling NPC which will make a sound upon interaction. Instead, take the door furthest to the right and follow the southern path to find another vending machine. Continue north to find a door behind a broken wall. East from here, the street loops back to the original vending machine. Instead, enter the door by the broken wall, take the leftmost door, follow the street east, turn south, and continue east to find a red [[Yume 2kki:Construction Signs|construction sign]], indicating an available connection.


The paths are interconnected, resulting in many ways to reach the '''Convenience Store'''. One way involves going northeast at the forked street and using the door where the short path ends. Once inside, use the door to the left to arrive at an outdoor section with two accessible doors. Behind the buildings on the right is an object that makes a [[Yume 2kki:Effects#Polygon|Polygon]] effect noise and leads to [[Yume 2kki:Ruby Forest|Ruby Forest]] if it has been unlocked from the other side. Use the middle door, which is encircled by the street, and then the door to the right to arrive at a purple creature with a closed eye. It will make a sound upon interaction.  
The paths are interconnected, resulting in many ways to reach the '''Convenience Store'''. One way involves going northeast at the forked street and using the door where the short path ends. Once inside, use the door to the left to arrive at an outdoor section with two accessible doors. Behind the buildings on the right is an object that makes a [[Yume 2kki:Effects#Polygon|Polygon]] effect noise and leads to [[Yume 2kki:Ruby Forest|Ruby Forest]] if it has been unlocked from the other side. Use the middle door, which is encircled by the street, and then the door to the right to arrive at a purple creature with a closed eye. It will make a sound upon interaction.  
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==Directions==
==Directions==
*The Nexus → [[Yume 2kki:Blue Eyes World|Blue Eyes World]] → [[Yume 2kki:Flowerpot Outlands|Flowerpot Outlands]] → [[Yume 2kki:Planter Passage|Planter Passage]] → '''Somber Establishment'''
*The Nexus → [[Yume 2kki:Blue Eyes World|Blue Eyes World]] → [[Yume 2kki:Flowerpot Outlands|Flowerpot Outlands]] → [[Yume 2kki:Planter Passage|Planter Passage]] → '''Somber Establishment'''


*The Nexus → [[Yume 2kki:Red Streetlight World|Red Streetlight World]] → [[Yume 2kki:Red City|Red City]] → [[Yume 2kki:Intestines Maze|Intestines Maze]] → [[Yume 2kki:Hand Fields|Hand Fields]] → [[Yume 2kki:Stone Hand Flatland|Stone Hand Flatland]] → '''Somber Establishment'''
*The Nexus → [[Yume 2kki:Red Streetlight World|Red Streetlight World]] → [[Yume 2kki:Red City|Red City]] → [[Yume 2kki:Intestines Maze|Intestines Maze]] → [[Yume 2kki:Hand Fields|Hand Fields]] → [[Yume 2kki:Stone Hand Flatland|Stone Hand Flatland]] → '''Somber Establishment'''


*The Nexus → [[Yume 2kki:Urotsuki's Dream Apartments|Urotsuki's Dream Apartments]] → [[Yume 2kki:Butcher Hollow|Butcher Hollow]] → [[Yume 2kki:Glacial Geyser Grounds|Glacial Geyser Grounds]] → [[Yume 2kki:Cruel Bloody Hallways|Cruel Bloody Hallways]] → [[Yume 2kki:Stone Hand Flatland|Stone Hand Flatland]] → '''Somber Establishment'''
*The Nexus → [[Yume 2kki:Urotsuki's Dream Apartments|Urotsuki's Dream Apartments]] → [[Yume 2kki:Butcher Hollow|Butcher Hollow]] → [[Yume 2kki:Glacial Geyser Grounds|Glacial Geyser Grounds]] → [[Yume 2kki:Cruel Bloody Hallways|Cruel Bloody Hallways]] → [[Yume 2kki:Stone Hand Flatland|Stone Hand Flatland]] → '''Somber Establishment'''


If text events are enabled:
If text events are enabled:
*The Nexus → [[Yume 2kki:Blue Eyes World|Blue Eyes World]] → [[Yume 2kki:Restored Character World|Restored Character World]] → [[Yume 2kki:Pen Passage|Pen Passage]] → [[Yume 2kki:Glacial Geyser Grounds|Glacial Geyser Grounds]] → [[Yume 2kki:Cruel Bloody Hallways|Cruel Bloody Hallways]] → [[Yume 2kki:Stone Hand Flatland|Stone Hand Flatland]] → '''Somber Establishment'''
*The Nexus → [[Yume 2kki:Blue Eyes World|Blue Eyes World]] → [[Yume 2kki:Restored Character World|Restored Character World]] → [[Yume 2kki:Pen Passage|Pen Passage]] → [[Yume 2kki:Glacial Geyser Grounds|Glacial Geyser Grounds]] → [[Yume 2kki:Cruel Bloody Hallways|Cruel Bloody Hallways]] → [[Yume 2kki:Stone Hand Flatland|Stone Hand Flatland]] → '''Somber Establishment'''
After unlocking the connection from [[Yume 2kki:Somber Waterfront|Somber Waterfront]] to [[Yume 2kki:Pen Passage|Pen Passage]] and if text events are enabled:
*The Nexus → [[Yume 2kki:Blue Eyes World|Blue Eyes World]] → [[Yume 2kki:Restored Character World|Restored Character World]] → [[Yume 2kki:Pen Passage|Pen Passage]] → [[Yume 2kki:Somber Waterfront|Somber Waterfront]] → [[Yume 2kki:Ruby Forest|Ruby Forest]] → '''Somber Establishment'''




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*The Nexus → [[Yume 2kki:Rock World|Rock World]] → [[Yume 2kki:Theatre World|Theatre World]] → [[Yume 2kki:Spelling Room|Spelling Room]] → [[Yume 2kki:Sepia Clouds World|Sepia Clouds World]] → '''Somber Establishment'''
*The Nexus → [[Yume 2kki:Rock World|Rock World]] → [[Yume 2kki:Theatre World|Theatre World]] → [[Yume 2kki:Spelling Room|Spelling Room]] → [[Yume 2kki:Sepia Clouds World|Sepia Clouds World]] → '''Somber Establishment'''


After unlocking the connection from this area to [[Yume 2kki:Pen Passage|Pen Passage]] and if text events are enabled:
*The Nexus → [[Yume 2kki:Blue Eyes World|Blue Eyes World]] → [[Yume 2kki:Restored Character World|Restored Character World]] → [[Yume 2kki:Pen Passage|Pen Passage]] → '''Somber Establishment''' (Isolated Section)


After entering the [[Yume 2kki:Server Hub|Server Hub]] from [[Yume 2kki:Submerged Signs World|Submerged Signs World]]:
After entering the [[Yume 2kki:Server Hub|Server Hub]] from [[Yume 2kki:Submerged Signs World|Submerged Signs World]]:
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===Old Images===
===Old Images===
<gallery>
<gallery>
File:Sespin.png|Spiiiiiiiiiin!
Sespin.png|Spiiiiiiiiiin!
File:SE Octo.png|Previous image of the area blocked by a cone.
SE Octo.png|Previous image of the area blocked by a cone.
File:Somber Establishment.png|The storefront before version 0.122e.
Somber Establishment.png|The storefront before version 0.122e.
</gallery>
</gallery>


==Gallery==
==Gallery==
<gallery>
<gallery>
File:SE Planter.png|Entrance from Planter Passage.
SE Planter.png|Entrance from Planter Passage.
File:SE Arrow.png
SE Arrow.png
File:Seypdoor.png|Outside of the Yellow Polygon Room.
Seypdoor.png|Outside of the Yellow Polygon Room.
File:Seyp.png
Seyp.png
File:SE Table.png
SE Table.png
File:Sevm.png|A vending machine.
Sevm.png|A vending machine.
File:SomberEstablishment_SmallRoom.png
SomberEstablishment_SmallRoom.png
File:Se red sign 2.png
Se red sign 2.png
File:SE Inside.png|From here, use bottom door, then middle door, then bottom door for Stone Hand Flatland and Blue Apartments.
SE Inside.png|From here, use bottom door, then middle door, then bottom door for Stone Hand Flatland and Blue Apartments.
File:SE stone hand blue apts.png|To Stone Hand Flatland and Blue Apartments.
SE stone hand blue apts.png|To Stone Hand Flatland and Blue Apartments.
File:Se red sign.png
Se red sign.png
File:Sebp.png|The hidden Blue Path.
Sebp.png|The hidden Blue Path.
File:SE Cat.png
SE Cat.png
File:SE EC.png|Same cat can be found at Expanded Corridors and lets you see the area like this.
SE EC.png|Same cat can be found at Expanded Corridors and lets you see the area like this.
File:Se unlockable door.png|The unlockable shortcut door to the Planter Passage entrance.
Se unlockable door.png|The unlockable shortcut door to the Planter Passage entrance.
File:SomberEstablishment CrimsonNight.png|The storefront's Crimson Night and the connection to Ruby Forest.
SomberEstablishment CrimsonNight.png|The storefront's Crimson Night and the connection to Ruby Forest.
File:SomberEstablishmentShop01.png|Inside the Convenience Store and the connection to Sepia Clouds World.
SomberEstablishmentShop01.png|Inside the Convenience Store and the connection to Sepia Clouds World.
File:SomberEstablishmentShop02.png|The backroom and the connections to Submerged Signs World and Teru Teru Bozu Pond.
SomberEstablishmentShop02.png|The backroom and the connections to Submerged Signs World and Teru Teru Bozu Pond.
File:Isolated_area_somber_establishment.png|Isolated area, accessible through [[Yume 2kki:Ruby Forest|Ruby Forest]] and [[Yume 2kki:Somber Waterfront|Somber Waterfront]]
Isolated_area_somber_establishment.png|Isolated area, accessible through [[Yume 2kki:Ruby Forest|Ruby Forest]] and [[Yume 2kki:Somber Waterfront|Somber Waterfront]]
</gallery>
</gallery>
[[Category:Open for Cross-Author Connections]]
[[Category:Open for Cross-Author Connections]]
[[Category:Yume 2kki In Development]]
[[Category:Yume 2kki In Development]]

Revision as of 16:57, 18 May 2024

Somber Establishment
Somber Establishment store.png
Basic Info
Japanese Name(s)

雨乞い町

Effects EffectNone
Events None
Notable NPCs Shadow Lady
Other
Connecting Areas Planter Passage
Sepia Clouds World Unlock🔑
Submerged Signs World
Teru Teru Bozu Pond LockedCondition🔐
Expanded Corridors DeadEnd↩️ NoEntry
Stone Hand Flatland
Ruby Forest
Somber Waterfront DeadEnd↩️
Blue Apartments
BGM 🔊 e6 (No. 237I)
🔊 sound3h – Interior Maze (No. 419B)
🔊 utopia-byzetsu – Blue path (No. 374C)
🔊 yumepo9 – Yellow Polygon Room (No. 640)
🔊 nanika_rain – Store exterior (No. 641)
🔊 jjj_birds – Convenience Store (No. 666)
🔊 rnt_drums – Small Room (No. 824)
🔊 sound5k – Crimson Night (No. 776)
🔊 2_22 – Isolated Area from Ruby Forest (No. 790A)
Map ID 2149, 2150, 2251, 2256, 2257, 2531, 2766, 2767
Version Added 0.120d patch 13
Last Updated 0.123c
Primary Author Takikomi
Contributing Author(s) Yumebako
Extras +

Vending Machine

Y2 Somber Establishment VM1.png Normal
Y2 Somber Establishment VM2.png Normal

Somber Establishment is an area accessible from Planter Passage.

Map of Somber Establishment.
Annotated Map of Somber Establishment.

Features

This mysterious, rainy seaside area consists of teal buildings with gray doors, stone roads and walls, white streetlamps, scattered boxes, various pots and plants, small tables with blue or red striped umbrellas, and other odd objects.

Entering from Planter Passage will place Urotsuki by the shoreline, with white pots and wooden boxes surrounding her. Heading north, she can find a wooden sign that points out a hidden path behind a building. Equipping the Glasses effect here will reveal an apparition of a spinning snowman on a balcony.

Further along the hidden path, there is a motionless Fish Person facing a wall. There is also a cone blocking a walled courtyard containing a red octopus, a bicycle, a large planter, and other objects. The cone may disappear if Seishonen's painting shows the highest range of Variable #44, and the courtyard will then contain a construction sign and a moving purple creature that seems to be leaking some sort of substance. If the Bat effect is used to set a marker here and Variable #44 is rerolled without removing it, Urotsuki can return and fly back into the courtyard, though she will be trapped, and interacting with the octopus will do nothing. At the end of the walkway, there is a door with a streak of blood above it and figures in the windows beside it. Using the door will place Urotsuki in a dark void with a large yellow polygon above her. She will refuse to go any further, and turning forward will play a static noise before returning her to the main area.

Back at the sign, heading north will lead past a group of cones blocking the snowman-like figure, who is lying face down on the ground. Also blocking the way to them are circular "X" signs and a wall with a few purple tiles.

Carrying on, the street will eventually fork. East of the forked street, the area opens up to many branching paths with doors to different interior sections.

West of the forked street is a blue vending machine and a door leading to an interior section formed of teal cubes with narrow paths to other doors. In this section, the music will change, and the background will become dark and grainy. Take the middle door and head south from there to find a door with a light next to it. Inside is a small room with a smiling NPC which will make a sound upon interaction. Instead, take the door furthest to the right and follow the southern path to find another vending machine. Continue north to find a door behind a broken wall. East from here, the street loops back to the original vending machine. Instead, enter the door by the broken wall, take the leftmost door, follow the street east, turn south, and continue east to find a red construction sign, indicating an available connection.

The paths are interconnected, resulting in many ways to reach the Convenience Store. One way involves going northeast at the forked street and using the door where the short path ends. Once inside, use the door to the left to arrive at an outdoor section with two accessible doors. Behind the buildings on the right is an object that makes a Polygon effect noise and leads to Ruby Forest if it has been unlocked from the other side. Use the middle door, which is encircled by the street, and then the door to the right to arrive at a purple creature with a closed eye. It will make a sound upon interaction.

From the purple creature, follow the street east and take the first southern path to find the shoreline, some buildings with figures in the windows, and the door to the final interior section, which is filled with cubes. At the end is a cone and a door to a transitional walkway that resembles the Blue Sanctuary. Surrounding the grassy Blue Path is water dotted with small islands featuring flowers, blue trees, and a purple tile in one corner.

On the other side of the path is an outdoor section containing a cat-like monitor, also seen in Expanded Corridors. North of here is a door that can be unlocked by visiting the storefront, and it will lead back to the Planter Passage connection. Walking up the street will lead to the Convenience Store.

To reach the Stone Hand Flatland and Blue Apartments connections, head east at the forked street and follow the path all the way down to find a door to an interior section. After exiting from the third door (from left to right), use the door at the bottom to arrive at an outdoor section by the shore with a pair of structures connecting to Stone Hand Flatland. Near here is another sign pointing out a door to Blue Apartments. Another way to get here would be to follow the aforementioned directions to the store, but instead of using the left door to the unlockable Ruby Forest warp, go through the bottom door, then the middle door, and then continue through the bottom door to reach the connections.

To reach the Convenience Store from Stone Hand Flatland or Blue Apartments, go inside and use the fourth door (from left to right), then the door to the left, then the rightmost door to find the aforementioned purple creature and the door to the Blue Path in the southwest.

Instead, head all the way east past the purple creature to find two paths, both ending at a building with an available connection. Next to the building is a unique sign and a table with a red-striped umbrella. The top path goes by a door and straight to it, and the bottom path features an "X" sign that slowly turns from side to side and an exceptionally large building that covers the screen.

Convenience Store

After going up the street, Urotsuki will encounter a view of the cloudy, moonlit sky, with the previous area and a towering blue cone seen in the distance. Walking up to the fence will bring her back to the street. In front of the sepia-toned building is a parking zone, with cones blocking off the doors. Visiting this storefront will allow Urotsuki to enter the store from Sepia Clouds World, and if Sepia Clouds World has been visited at least once, the cones will disappear.

Stepping through the glass doors will reveal a modest interior with a Shadow Lady standing behind the counter. Attacking her with the Chainsaw effect will make her turn into a chaser that will trap Urotsuki in an isolated section of the Flowerpot Outlands. The doors on the other side will lead to Sepia Clouds World.

The door at the back will lead to a narrow room with a doorway to Submerged Signs World and a locked door. After entering the store at least once, this door can be unlocked by entering from Teru Teru Bozu Pond.

Repeatedly exiting to the storefront has a chance to cause the Crimson Night, with a small object on the ground that teleports Urotsuki to Ruby Forest. The fence that connects back to the street will be gone while the Crimson Night is active.

Isolated area

The isolated area features a small room in the shape of L, where an alarm clock sound can be heard. The door on the right connects to Ruby Forest, but if you go to the left, you can go behind the wall and enter Somber Waterfront.

Directions




If text events are enabled:


After unlocking the connection from Somber Waterfront to Pen Passage and if text events are enabled:


After unlocking the connection from Theatre World to the Spelling Room and the connection from this area to Sepia Clouds World:


After entering the Server Hub from Submerged Signs World:


If the connection from Urotsuki's Dream Apartments to Legacy Nexus is active and the connection from Blue Apartments to Legacy Nexus is unlocked:

Trivia

Old Images

Gallery

... more about "Somber Establishment"
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2kkiSomberEstablishment.png (Map of Somber Establishment., https://yume.wiki/images/f/f0/2kkiSomberEstablishment.png) +  and ? (?, ?) +
雨乞い町 +
2,149 (?) +, 2,150 (?) +, 2,251 (?) +, 2,256 (?) +, 2,257 (?) +, 2,531 (?) +, 2,766 (?) +  and 2,767 (?) +
0.120d patch 13 +
0.120d patch 15 +, 0.120e patch 1 +, 0.120g patch 3 +, 0.121e +, 0.121h +, 0.122e +, 0.122f +, 0.122g patch 2 +, 0.122h patch 2 +  and 0.123c +