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Cave Game: Difference between revisions

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==Features==
==Features==
Cave Game is an area with a set of cavern rooms with a simplified pixel-art style that plays like a platformer game. In this area, Muma must jump through rooms and avoid spikes and enemies that will cause her to take one point of damage. If she is damaged five times, she will "die" and get sent back to the game console in [[Muma Rope:Monochrome Building|Monochrome Building]] from which the area is accessed. However, there are pink crosses around the cave that will fully heal Muma when walked past, similar to the crosses in the [[Muma Rope:Retro Dungeon|Retro Dungeon]].
Cave Game is an area with a set of cavern rooms with a simplified pixel-art style that plays like a platformer game. In this area, Muma must jump through rooms and avoid spikes and enemies that will cause her to take one point of damage. If she is damaged five times, she will "die" and get sent back to the [[Muma Rope:Memory Room|Memory Room]]. However, there are pink crosses around the cave that will fully heal Muma when walked past, similar to the crosses in the [[Muma Rope:Retro Dungeon|Retro Dungeon]].


At the beginning of the game, Muma will only have one jump. There will be a doorway in the northeastern corner of the starting room, though it can't be reached until later. Following the pink arrow to proceed forward, Muma will be taken to room 1-2 (see annotated map) with an unreachable coin and two enemies to dodge. Room 1-4 contains a cross that will heal Muma, while room 1-5 contains a pit with a downward-pointing arrow. Going into the pit and passing through its obstacles will lead to room 2-6 which has a smiling face made of blocks and the [[Muma Rope:Memories#Winged Boots|Winged Boots]] Memory. Collecting the Winged Boots gives Muma the ability to double jump as well as change the area's music. Although not initially looking possible, there is a way to get on top of the smiley face after obtaining the Winged Boots memory.
At the beginning of the game, Muma will only have one jump. There will be a doorway in the northeastern corner of the starting room, though it can't be reached until later. Following the pink arrow to proceed forward, Muma will be taken to the second room with an unreachable coin and two enemies to dodge. The fourth room contains a cross that will heal Muma, while the fifth room contains a pit with a downward-pointing arrow. Going into the pit and passing through the obstacles of five more rooms will lead you to a room with a smiling face made of blocks and the [[Muma Rope:Memories#Winged Boots|Winged Boots]] Memory. Collecting the Winged Boots gives Muma the ability to double jump as well as change the area's music.


{{SpoilerSectionStart}}
Although not initially looking possible, there is a way to get on top of the smiley face after obtaining the Winged Boots memory. Double jump onto an invisible block on the right wall, and then double jump onto the smiley face. There is a door that can be entered on the nose of the smiley face. Entering this door will teleport Muma to a room with gray tiles in an oval shape while the music from [[Muma Rope:Endings#Ending #1|Ending #1]] plays. The text "your turn" will appear randomly on the screen and then hover and fade out. There is a door back to the [[Muma Rope:Memory Room|Memory Room]], and entering it will flash the message "YOUR TURN" as Muma leaves.  
Double jump onto an invisible block on the right wall, and then double jump onto the smiley face. There is a door that can be entered on the nose of the smiley face. Entering this door will teleport you to a room with gray tiles in an oval shape while the music from [[Muma Rope:Endings#Ending #1|Ending #1]] plays. The text "your turn" will appear randomly on the screen and then hover and fade out. There is a door back to the [[Muma Rope:Memory Room|Memory Room]], and entering it will flash the message "YOUR TURN" as Muma leaves.  
{{SpoilerSectionEnd}}


Backtracking after gaining the ability to double jump gives Muma access to the coin as well as the doorway in the beginning room, which leads to the [[Muma Rope:Jarred Rose|Jarred Rose]]. Continuing right and ignoring the pit where the Winged Boots were located will lead to an advanced platforming section (this is 1-8 and onwards) with small platforms and many spikes. Completing this section will lead you to a door back to Monochrome Building.
Backtracking after gaining the ability to double jump gives Muma access to the coin as well as the doorway in the beginning room, which leads to the [[Muma Rope:Jarred Rose|Jarred Rose]]. Continuing right and ignoring the pit where the Winged Boots were located will lead to an advanced platforming section (the eighth room and onwards) with small platforms and many spikes. Completing this section will lead you to a door back to Monochrome Building.


==Directions==
==Directions==
Line 36: Line 34:
** It had the [[Media:MumaRope_UnderseaExpanseOld.mp3|old music]] from [[Muma Rope:Undersea Expanse|Undersea Expanse]] as a placeholder until v30.1 when it was given the [[Media:Caveat.mp3|Caveat]] song. The [[Media:Cavetoo.mp3|Cavetoo]] was then added shortly later in v30.4.
** It had the [[Media:MumaRope_UnderseaExpanseOld.mp3|old music]] from [[Muma Rope:Undersea Expanse|Undersea Expanse]] as a placeholder until v30.1 when it was given the [[Media:Caveat.mp3|Caveat]] song. The [[Media:Cavetoo.mp3|Cavetoo]] was then added shortly later in v30.4.
** It was connected to the [[Muma Rope:Memory Room|Memory Room]] as a nexus world until v12.0.
** It was connected to the [[Muma Rope:Memory Room|Memory Room]] as a nexus world until v12.0.
** This map had 3 less rooms in the advanced section as well, with the room with the bats (1-8) being the only one present.
** This map had 3 less rooms in the advanced section as well, with the room with the bats (the eighth room) being the only one present.
*** The room with the bats is missing decorative background tiles in it as well.
*** The room with the bats is missing decorative background tiles in it as well.
** [[Muma Rope:Coins##10|Coin #10]] was not present yet.
** [[Muma Rope:Coins##10|Coin #10]] was not present yet.
*** These last two differences were added in v13.0, although Coin #10 would be present where the door to [[Muma Rope:Jarred Rose|Jarred Rose]] is currently. It would be moved to make way for this door in v31.1.
*** These last two differences were added in v13.0, although Coin #10 would be present where the door to [[Muma Rope:Jarred Rose|Jarred Rose]] is currently. It would be moved to make way for this door in v31.1.
* There is a screenshot of this map in development that was submitted to the [https://www.rpg-maker.fr/screendelasemaine.html screenshot of the week] on the French RPG Maker forums that shows a very different first room for the world, having the door back to the [[Muma Rope:Memory Room|Memory Room]] that other worlds use and a different platform and enemy layout.  
* There is a screenshot of this map in development that was submitted to the [https://www.rpg-maker.fr/screendelasemaine.html screenshot of the week] on the French RPG Maker forums during [https://www.rpg-maker.fr/index.php?page=screendelasemaine&id=655 week #655] that shows a different first room for the world, having the door back to the [[Muma Rope:Memory Room|Memory Room]] that other worlds use and a different platform and enemy layout.  
* Coin #10 is collectible with only 1 memory to allow all coins to be collected without collecting a single memory, which triggers a [[Muma Rope:Coins#Trivia|message]] in [[Muma Rope:First Steps|First Steps]].
* Coin #10 is collectible with only 1 memory to allow all coins to be collected without collecting a single memory, which triggers a [[Muma Rope:Coins#Trivia|message]] in [[Muma Rope:First Steps|First Steps]].
* The video game console that teleports you to this world in Monochrome Building used to be located in a cabin within [[Muma Rope:Red Sands B Settlement|Red Sands B Settlement]] until v31.1.
* The video game console that teleports you to this world in Monochrome Building used to be located in a cabin within [[Muma Rope:Red Sands B Settlement|Red Sands B Settlement]] until v30.1.
* The [[Muma Rope:Events#Your Turn|Your Turn]] event was added in v32.2 as a reference to the Your Turn rooms that were left as dead ends for other creators to place their worlds in during the development of the game. It was originally placed at the leftmost tile of the smiley face room but it was likely moved because it was fairly plausible for someone to accidentally go into the world when trying to find a way to jump on top of the smiley face. In addition to this, no music played in the event during v32.2.
* The [[Muma Rope:Events#Your Turn|Your Turn]] event was added in v32.2 as a reference to the Your Turn rooms that were left as dead ends for other creators to place their worlds in during the development of the game. It was originally placed at the leftmost tile of the smiley face room but it was likely moved because it was possible for someone to accidentally go into the world when trying to find a way to jump on top of the smiley face. In addition to this, no music played in the event during v32.2.
* The codebase for this world was reused and modified for [[Collective Unconscious:Sidescrolling World|Sidescrolling World]] in [[Collective Unconscious:Collective Unconscious Wiki|Collective Unconscious]] and a project made by the same developer Qb!k called [https://qbk.itch.io/trinity-blade Trinity Blade].
* The codebase for this world was reused and modified for [[Collective Unconscious:Sidescrolling World|Sidescrolling World]] in [[Collective Unconscious:Collective Unconscious Wiki|Collective Unconscious]] and a project made by the same developer Qb!k called [https://qbk.itch.io/trinity-blade Trinity Blade].


===Old Images===
===Old Images===
<gallery>
<gallery>
File:MumaRope_CaveGame_SSOW.png|A screenshot of the world in development that was featured in the screenshot of the week section of the French RPG Maker forums.
File:MumaRope_CaveGame_SSOW.png|A screenshot of the world in development that was featured in [https://www.rpg-maker.fr/index.php?page=screendelasemaine&id=655 screenshot of the week #655.]
File:MumaRope_CaveGame_v10.png|The map before the addition of new rooms in v13.0.
File:MumaRope_CaveGame_v10.png|The map before the addition of new rooms in v13.0.
File:MumaRope_CaveGame_Coinv13.png|The coin when it was originally implemented in v13.0.
File:MumaRope_CaveGame_Coinv13.png|The coin when it was originally implemented in v13.0.
Line 55: Line 53:
<gallery>
<gallery>
File:Mumacaveboots.png|The [[Muma Rope:Memories#Winged Boots|Winged Boots]] room
File:Mumacaveboots.png|The [[Muma Rope:Memories#Winged Boots|Winged Boots]] room
File:MumaRope_CaveGame_SecretBlock.png|The secret block.
File:MumaRope_CaveGame_SecretDoor.png|The secret door.
File:MumaRope_CaveGame_SecretRoom.png|The "your turn" room.
File:MumaRope_CaveGame_YourTurn.png|o.o?
File:Mumacavecoin.png|The Coin room
File:Mumacavecoin.png|The Coin room
File:Mumacavead1.png|Advanced section, first screen
File:Mumacavead1.png|Advanced section, first screen
Line 61: Line 63:
File:Mumacavead4.png|Advanced section, fourth screen
File:Mumacavead4.png|Advanced section, fourth screen
</gallery>
</gallery>
{{SpoilerSectionStart}}
 
<gallery>
File:MumaRope_CaveGame_SecretBlock.png|The secret block location.
File:MumaRope_CaveGame_SecretDoor.png|The secret door location.
File:MumaRope_CaveGame_SecretRoom.png|The "your turn" room.
File:MumaRope_CaveGame_YourTurn.png|o.o?
</gallery>
{{SpoilerSectionEnd}}
[[Category:Muma Rope Locations]]
[[Category:Muma Rope Locations]]

Latest revision as of 17:04, 28 March 2025

Cave Game
Muma cave game.png
Basic Info
Memories EffectWinged Boots
Collectibles

Coin #10

Events Your Turn
Notable NPCs None
Other
Connecting Areas Jarred Rose
Monochrome Building
Removed Connections Red Sands B Settlement NoEntry
BGM 🔊 Caveat
🔊 Cavetoo – After obtaining the Winged Boots memory
Map ID 0015, 0025
Version Added 10.0
Last Updated 33.2
Extras +

YNOproject Badges

PlatformerPro(badgeMR).gif PlatformerPro(badgeMR).png Platforming Pro

Cave Game is an area accessible from a game console in Monochrome Building and a door in Jarred Rose.

Map of Cave Game

Features

Cave Game is an area with a set of cavern rooms with a simplified pixel-art style that plays like a platformer game. In this area, Muma must jump through rooms and avoid spikes and enemies that will cause her to take one point of damage. If she is damaged five times, she will "die" and get sent back to the Memory Room. However, there are pink crosses around the cave that will fully heal Muma when walked past, similar to the crosses in the Retro Dungeon.

At the beginning of the game, Muma will only have one jump. There will be a doorway in the northeastern corner of the starting room, though it can't be reached until later. Following the pink arrow to proceed forward, Muma will be taken to the second room with an unreachable coin and two enemies to dodge. The fourth room contains a cross that will heal Muma, while the fifth room contains a pit with a downward-pointing arrow. Going into the pit and passing through the obstacles of five more rooms will lead you to a room with a smiling face made of blocks and the Winged Boots Memory. Collecting the Winged Boots gives Muma the ability to double jump as well as change the area's music.

Although not initially looking possible, there is a way to get on top of the smiley face after obtaining the Winged Boots memory. Double jump onto an invisible block on the right wall, and then double jump onto the smiley face. There is a door that can be entered on the nose of the smiley face. Entering this door will teleport Muma to a room with gray tiles in an oval shape while the music from Ending #1 plays. The text "your turn" will appear randomly on the screen and then hover and fade out. There is a door back to the Memory Room, and entering it will flash the message "YOUR TURN" as Muma leaves.

Backtracking after gaining the ability to double jump gives Muma access to the coin as well as the doorway in the beginning room, which leads to the Jarred Rose. Continuing right and ignoring the pit where the Winged Boots were located will lead to an advanced platforming section (the eighth room and onwards) with small platforms and many spikes. Completing this section will lead you to a door back to Monochrome Building.

Directions

Memory Room → First StepsBlack WatersLamp WorldMonochrome Building → Cave Game

Trivia

  • Many things about this map were very different when it was first released in v10.0, including:
    • It had the old music from Undersea Expanse as a placeholder until v30.1 when it was given the Caveat song. The Cavetoo was then added shortly later in v30.4.
    • It was connected to the Memory Room as a nexus world until v12.0.
    • This map had 3 less rooms in the advanced section as well, with the room with the bats (the eighth room) being the only one present.
      • The room with the bats is missing decorative background tiles in it as well.
    • Coin #10 was not present yet.
      • These last two differences were added in v13.0, although Coin #10 would be present where the door to Jarred Rose is currently. It would be moved to make way for this door in v31.1.
  • There is a screenshot of this map in development that was submitted to the screenshot of the week on the French RPG Maker forums during week #655 that shows a different first room for the world, having the door back to the Memory Room that other worlds use and a different platform and enemy layout.
  • Coin #10 is collectible with only 1 memory to allow all coins to be collected without collecting a single memory, which triggers a message in First Steps.
  • The video game console that teleports you to this world in Monochrome Building used to be located in a cabin within Red Sands B Settlement until v30.1.
  • The Your Turn event was added in v32.2 as a reference to the Your Turn rooms that were left as dead ends for other creators to place their worlds in during the development of the game. It was originally placed at the leftmost tile of the smiley face room but it was likely moved because it was possible for someone to accidentally go into the world when trying to find a way to jump on top of the smiley face. In addition to this, no music played in the event during v32.2.
  • The codebase for this world was reused and modified for Sidescrolling World in Collective Unconscious and a project made by the same developer Qb!k called Trinity Blade.

Old Images

Gallery