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Dense Woods A
Vending Machine DW.png
Basic Info
Regional Name(s)

樹海
Jukai
Sea of Trees

Effects EffectNone
Events NASU Link (version 0.09, unused)
Notable NPCs Jellyfish
Other
Connecting Areas Puddle World
Infinite Road NoReturn➡️
Guillotine World Trap🚷
Hell Trap🚷
Removed Connections Mural World
FC World C NoReturn➡️
BGM 🔊 じめじめしてるところ – Dense Woods A
Map ID 0042 (Dense Woods A)
0043 (To Infinite Road)
Map Type Large, Looping
Version Added 0.00
Extras +

YNOproject Badges

Bottles(badgeyn).png Health Drinks
WoodsJellyfish(badgeYN).gif WoodsJellyfish(badgeYN).png In Your Dreams
BadgeYN thunder oni(V2).png BadgeYN thunder oni(V2).gif Stormbringer

The Dense Woods A is an area accessible from Puddle World. It is a densely forested area featuring a long looping road.

Map of Dense Woods A

Overview

The Dense Woods A is a densely forested area covered in coniferous trees featuring a long looping road cutting through the forest. The ground is pure black and different pathways cut between the trees, branching off from the road. A constant rainfall is present in the forest.

Upon entry, the player will exit from the pink stairwell from Puddle World into a small clearing in the forest. A vending machine is close by, which costs 100 yen to dispense a drink. There is also a small opening leading to the nearby road.

The only character in this area is a lone Jellyfish that can be seen on the road, which jingles when interacted with. There is also a separate winding path branching off from the road, which does not lead to anything notable other than a streetlamp and dead tree together at a dead-end in the path.

Heading west along the road will cause the area to loop while heading east will lead to the Infinite Road. Progressing in the Infinite Road will prevent backtracking to Dense Woods A.

Directions

NexusPuddle World → Dense Woods A

Trivia

  • The rain within Dense Woods A persists when traveling to the Infinite Road (including the portion within Dense Woods B) and the White Desert Mountain Ring, even though rain doesn't naturally occur in these maps (which can be seen by going to the latter two locations via the Mall and FC Dungeon respectively). This is not the case for going to Puddle World from Dense Woods A, where the rain will stop, or for any of the connections in Snow World, where snow naturally falls but stops when entering another world.
  • In the Dense Woods A, there is an offscreen Jellyfish found south of the map. The only way to access it is by using debug mode or the noclip glitch to move through the trees. When interacted with, it crashes the game, due to the event calling for a graphic with an outdated filename.
    • In version 0.04, the Jellyfish is placed next to the lone lamppost in the northern section cutting through the trees. It functions properly in this version, simply making a bell noise like other Jellyfish. Sometime after version 0.04, it was moved out of bounds and replaced with a dead tree.
    • While this Jellyfish is also offscreen in version 0.06, it also functions properly in this version. The reason why it crashes in 0.10 is that the image called in the Jellyfish's event actions was not updated to reflect the file name changes present in 0.10. Specifically, it looks for a file named イベント5, but this file was renamed to イベント_005 in 0.10.
  • An unused event in version 0.09 known as NASU Link had the character from NASU appear in Dense Woods A, standing near the lamppost found in the northern dead-end path. Interacting with it would lead the player to the unused FC World C.

Gallery

Videos

A video showing the unused NASU Link event in version 0.09.