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Dotflow:Effects: Difference between revisions

m (Adding spoiler templates)
(I'm rusty on a lot of effect locations. I'll definitely get around to the empty boxes eventually though.)
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{{MissingInfo|Add a few more details to Effect locations. Refer to [[Yume 2kki:Effects|Yume 2kki's Effects page]] for a guideline.)}}
There are 24 Effects in .flow that [[Dotflow:Sabitsuki|Sabitsuki]] can collect. Each effect will change Sabitsuki's appearance when equipped, and some of them give Sabitsuki unique abilities, such as the ability to hurt NPCs or move faster, or otherwise allow her to trigger specific events throughout her dream world.  
There are 24 Effects in .flow that [[Dotflow:Sabitsuki|Sabitsuki]] can collect. Each effect will change Sabitsuki's appearance when equipped, and some of them give Sabitsuki unique abilities, such as the ability to hurt NPCs or move faster, or otherwise allow her to trigger specific events throughout her dream world.  


Line 17: Line 19:
'''Action:''' The headphones plays three random notes in succession.
'''Action:''' The headphones plays three random notes in succession.


'''Directions:''' Found by interacting with the gray DJ NPC in [[Dotflow:Music World|Music World]].  
'''Directions:''' [[Dotflow:Entrance|Entrance]] → [[Dotflow:Music World|Music World]]
 
From Music World's entrance, head north-east until you find a DJ at a table. Interact with him.


'''Practical Uses:''' None.<h2 style="background:#CCCCCC; text-align:center; color:#666666; font-weight:bold; padding:1px;">'''Ghost'''</h2>
'''Practical Uses:''' None.<h2 style="background:#CCCCCC; text-align:center; color:#666666; font-weight:bold; padding:1px;">'''Ghost'''</h2>
Line 31: Line 35:
'''Action:''' Become invisible.
'''Action:''' Become invisible.


'''Directions:''' Found by interacting with the ghost in [[Dotflow:Flower World|Flower World]].
'''Directions:''' Entrance → [[Dotflow:Dysmorphic World|Dysmorphic World]] → [[Dotflow:Footprint Path|Footprint Path]] → [[Dotflow:Plant Corridors|Plant Corridors]] → [[Dotflow:Flower World|Flower World]]
 
Interact with the ghost in Flower World.


'''Practical Uses:''' When invisible, Chasers will not pursue Sabitsuki, making navigation of certain areas much easier. Needed to enter the Corrupted School.<h2 style="background:#8A8A8A; text-align:center; color:#333333; font-weight:bold; padding:1px;">'''Iron Pipe'''</h2>
'''Practical Uses:''' When invisible, Chasers will not pursue Sabitsuki, making navigation of certain areas much easier. Needed to enter the Corrupted School. <h2 style="background:#8A8A8A; text-align:center; color:#333333; font-weight:bold; padding:1px;">'''Iron Pipe'''</h2>
[[File:IronPipe-DotFlow.png|right|115x115px]]
[[File:IronPipe-DotFlow.png|right|115x115px]]
'''(てつパイプ)'''
'''(てつパイプ)'''

Revision as of 04:47, 31 July 2023

There are 24 Effects in .flow that Sabitsuki can collect. Each effect will change Sabitsuki's appearance when equipped, and some of them give Sabitsuki unique abilities, such as the ability to hurt NPCs or move faster, or otherwise allow her to trigger specific events throughout her dream world.

Collecting every Effect is generally considered to be the game's main objective. Doing so will allow Sabitsuki to trigger the game's first ending by leaving her room in reality.

Spoilers:

[Show/Hide]

Obtaining every effect also allows Sabitsuki to transform into Rust through her dream computer, opening more content and leading to the game's other two endings. After turning into Rust, three more collectibles, known as Empty Boxes, can be found in locations that Sabitsuki refused to enter. Gathering all three unlocks a new area accessible through Sabitsuki's dream room, which leads to the game's final ending.

Spoilers end here.

Effects

Headphones

Headphones-DotFlow.png

(ヘッドフォン)

Put on headphones.

Appearance: Sabitsuki wears headphones.

Passive Effect: None.

Action: The headphones plays three random notes in succession.

Directions: EntranceMusic World

From Music World's entrance, head north-east until you find a DJ at a table. Interact with him.

Practical Uses: None.

Ghost

Ghost-DotFlow.png

(ゆうれい)

Become a ghost.

Appearance: Sabitsuki becomes a ghost.

Passive Effect: None.

Action: Become invisible.

Directions: Entrance → Dysmorphic WorldFootprint PathPlant CorridorsFlower World

Interact with the ghost in Flower World.

Practical Uses: When invisible, Chasers will not pursue Sabitsuki, making navigation of certain areas much easier. Needed to enter the Corrupted School.

Iron Pipe

IronPipe-DotFlow.png

(てつパイプ)

Wield an iron pipe.

Appearance: Sabitsuki hold an iron pipe.

Passive Effect: Some NPCs will run away.

Action: Upon interaction with NPCs, Sabitsuki will strike and kill them. If Shift is pressed, she will hang the pipe over her shoulder.

Directions: Found by interacting with the bloody pipe in Utility Pole World.

Practical Uses: Can be used to obtain money by killing NPCs. Necessary to trigger certain events, such as the Bar Kaibutsu in the Sugar Hole.

Mono Eye

MonoEye-DotFlow.png

(モノアイ)

Become a Mono Eye.

Appearance: Sabitsuki has one red eye.

Passive Effect: None.

Action: Sabitsuki's eye blinks.

Directions: Found by interacting with the eye surrounded by two ghosts and a pillar in Dysmorphic World.

Practical Uses: None.

Diving Helmet

DivingHelmet-DotFlow.png

(せんすいふく)

Equip a Diving Helmet.

Appearance: Sabitsuki wears a diving helmet.

Passive Effect: None

Action: Bubbles float from the top of the helmet.

Directions: Found by interacting with Oreko in her house in Submarine World.

Practical Uses: Interacting with Oreko with the Diving Helmet equipped doubles the amount of friendship points the interaction gives.

Cat

Cat-DotFlow.png

(ねこ)

Become a cat.

Appearance: Sabitsuki has cat ears.

Passive Effect: None.

Action: Lets you transform into a cat.

Directions: Found by interacting with the cat at the end of the Rainbow Maze.

Practical Uses: Lets Sabitsuki crawl into smaller areas that she otherwise could not get to.

Broom

Broom-DotFlow.png

(ほうき)

Ride a broom.

Appearance: Sabitsuki rides a broom and has a red ribbon in her hair, similar to Kiki from Kiki's Delivery Service.

Passive Effect: Allows Sabitsuki to go twice as fast.

Action: Dismounts the broom, letting Sabitsuki walk around at normal speed while still wearing the outfit.

Directions: Found by interacting with the witch in the Witch's House in Famicom World.

Practical Uses: Allows Sabitsuki to move around her dream world faster and easily outmaneuver chasers. Can be used to trigger the Flight event in the Rainbow Maze.

Watering Can

WateringCan-DotFlow.png

(じょうろ)

Hold a watering can.

Appearance: Sabitsuki holds a watering can.

Passive Effect: None.

Action: Can make it rain with 3 different settings, light rain, normal rain, or heavy rain.

Directions: Found by interacting with the ghost holding a watering can in Plant World.

Practical Uses: None.

Whistle

Whistle-DotFlow.png

(ホイッスル)

Hold a whistle in your mouth.

Appearance: Sabitsuki holds a whistle in her mouth.

Passive Effect: None.

Action: When used, all NPCs will move in the direction Sabitsuki is facing.

Directions: Found by interacting with the whistle on the ground in Visceral World.

Practical Uses: Can move certain NPCs out of the way.

Gas Mask

GasMask-DotFlow.png

(ガスマスク)

Wear a gas mask.

Appearance: Sabitsuki wears a gas mask.

Passive Effect: None.

Action: Sabitsuki raises the gas mask, showing the left side of her face.

Directions: Found by interacting with the plant emitting smoke in Plant Corridors.

Practical Uses: None.

Machine

Machine-DotFlow.png

(きかい)

Become a machine.

Appearance: Sabitsuki has machine parts attached to her body, replacing some limbs.

Passive Effect: None.

Action: None.

Directions: Found by interacting with a desk in Star World.

Practical Uses: None.

Daruma

(だるま)

Become an Daruma.

Appearance: Sabitsuki has no limbs, and there is blood coming out of the appendages.

Passive Effect: Sabitsuki will move slower. She also cannot pinch herself awake due to her lack of arms.

Action: Sabitsuki falls over, walks even slower, and cannot get back up due to having no limbs.

Directions: Found behind the cleaner in the back room in Sugar Hole.

Practical Uses: None.

Slime

(スライム)

Become a Slime.

Appearance: Sabitsuki is green, and looks as if her texture is of slime.

Passive Effect: None.

Action: Sabitsuki turns into a pile of goop, and then regenerates back.

Directions: Found by interacting with the slime at the Northern Wastewater Lake.

Practical Uses: None.

Arms

(うで)

Grow multiple arms.

Appearance: Sabitsuki has five arms.

Passive Effect: None.

Action: Will let you return back to the Entrance at any time.

Directions: Found by interacting with the arm sticking out of the ground in Microorganism World.

Practical Uses: Lets you return to the Entrance from anywhere, instead of waking up each time.

Viscera

(ないぞう)

Viscera is spilling out...

Appearance: Sabitsuki has a big gash in her stomach, and her intestines are falling out.

Passive Effect: None.

Action: Sabitsuki will attempt to put her intestines back into herself.

Directions: Found by interacting with the Onigo body in Womb Maze.

Practical Uses: None.

Psychedelic

Psychedelic-DotFlow.png

(サイケデリック)

Become Psychedelic.

Appearance: Sabitsuki has a glowing appearance.

Passive Effect: None.

Action: Sabitsuki will change colors.

Directions: Found by touching a piece of the wall that is different from the rest in Rainbow Maze, and then interacting with an NPC in Psychedelic Town.

Practical Uses: None.

Handgun

Handgun-DotFlow.png

(けんじゅう)

Wield a Handgun.

Appearance: Sabitsuki holds a gun.

Passive Effect: None

Action: When shot, NPCs will move away from Sabitsuki.

Directions: Found by interacting with the dumpster in the Hole.

Practical Uses: Can deter NPCs away from Sabitsuki.


Corpse

Corpse-DotFlow.png

(したい)

Become a Corpse.

Appearance: Sabitsuki becomes a slightly purple rotting corpse.

Passive Effect: None.

Action: None.

Directions: Found by interacting with the corpse in the Prison.

Practical Uses: None.


Black Hood

BlackHood-DotFlow.png

(くろフード)

Wear a Black Hood.

Appearance: Sabitsuki wears a black hoodie.

Passive Effect: None.

Action: Sabitsuki raises and lowers the hood.

Directions: Found by interacting with a hooded body in a bathtub in the Disposal.

Practical Uses: None.

Uniform

Uniform-DotFlow.png

(せいふく)

Wear a Uniform.

Appearance: Sabitsuki wears a school uniform.

Passive Effect: None.

Action: None.

Directions: Found in the School by interacting with the Kaibutsu in a circle of desks.

Practical Uses: None.

Tattoo

Tattoo-DotFlow.png

(いれずみ)

Tattoo your eyes.

Appearance: Sabitsuki has cross tattoos over her, presumably open, eyes.

Passive Effect: None.

Action: None.

Directions: Found by interacting with Smile on top of the balcony in the School.

Practical Uses: None.

Plant

Plant-DotFlow.png

(しょくぶつ)

Become a plant.

Appearance: Sabitsuki has one eye covered by a plant, and is surrounded by plants.

Passive Effect: None.

Action: The plants on her will grow. If it is currently raining, either naturally or through use of the Watering Can, the plants on her will rapidly grow, trapping her in place until Shift is pressed again.

Directions: Found in the Illusionary Corridors by interacting with the giant flower.

Practical Uses: None.

Dress

Dress-DotFlow.png

(ドレス)

Wear a dress.

Appearance: Sabitsuki wears a black dress and a veil.

Passive Effect: None.

Action: Sabitsuki does a curtsy.

Directions: Found in Snow World by interacting with a dress in one of the buildings.

Practical Uses: None.

Television

TV-DotFlow.png

(テレビ)

Become a Television.

Appearance: Sabitsuki has a TV replacing her head.

Passive Effect: None.

Action: Sabitsuki turns on the TV, which can help players find certain points of interest in rooms.

Directions: Found by interacting with the TV in Machine Nation.

Practical Uses: The screen depicted on the television changes depending on points of interest in the current world, such as uncollected effects, Chasers, etc, making it useful for quickly learning about a new world.

Instructions

Instructions-DotFlow.png

(説明書)

See the game's instructions.

Appearance: None.

Passive Effect: None.

Action: A small description of the gameplay shows on the screen.

Directions: This effect is given when you start the game.

Practical Uses: Can be used to find out how the game works.

Empty Boxes

Spoilers:

[Show/Hide]

Empty boxes are three obtainables in .flow that can only be obtained as Rust. These three cannot be seen in the menu, and when obtained it shows an empty message box. The three empty boxes are needed to obtain the Rust Ending.

Demon

(鬼)

The Demon empty box is found in a bloody hole in the wall in the Back Ward. This will then play two cutscenes, and give you the empty box.

Purity

(無垢)

The Purity empty box is found at a machine at the bottom of a set of stairs in Orange Laboratory.

Smile

(笑顔)

The Smile empty box is found in the basement of the School by interacting with a giant mouth.

Spoilers end here.