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Answered Prayers:Symbols Maze: Difference between revisions

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|Effects = None
|Effects = None
|Map Type = Large, Looping
|Map Type = Large, Looping
|Events = Symbols Switch
|Events = [[Answered Prayers:Events#Symbols Switch|Symbols Switch]]
|NPCS = [[Answered Prayers:Chimiko|Chimiko]], Shadowrette
|NPCS = [[Answered Prayers:Chimiko|Chimiko]], Shadowrette
|Connections = [[Answered Prayers:Broken Clock Park|Broken Clock Park]], [[Answered Prayers:Playground|Playground]] (isolated; return), [[Answered Prayers:Spirit Town|Spirit Town]], [[Answered Prayers:Underwater Ship|Underwater Ship]]
|Connections = {{Connection|Broken Clock Park|isolation_type=DeadEnd}}, {{Connection|Playground|isolation_type=Return|directions=Interact with the blue cube in the top-right.}}, {{Connection|Spirit Town}}, {{Connection|Underwater Ship|directions=Interact with the blue cube in the bottom-right.'}}, {{Connection|Complex|chaser_type=Catch}}
|Map ID = 0080
|Map ID = 0080
|BGM = [[File:BGM 1 absolute-zero.ogg|Absolute Zero]]
|BGM = {{BGM|title=Absolute Zero|filename=BGM 1 absolute-zero.ogg}}, {{BGM|title=Recollection|filename=BGM 31 Recollection.ogg|label=Beyond}}
}}
}}
The '''Symbols Maze''' can be reached through the alleyway door in [[Answered Prayers:Spirit Town|Spirit Town]], the [[Answered Prayers:Underwater Ship|Underwater Ship]], or [[Answered Prayers:Broken Clock Park|Broken Clock Park]].  
The '''Symbols Maze''' can be reached through the alleyway door in [[Answered Prayers:Spirit Town|Spirit Town]], the [[Answered Prayers:Underwater Ship|Underwater Ship]], or [[Answered Prayers:Broken Clock Park|Broken Clock Park]].  
 
{{LocationMap|filename=Symbols Maze Map.png|caption=Map of Symbols Maze}}
{{LocationMap|filename=Symbols Maze Map.png|caption=Map of Symbols Maze from RPG Maker's editing mode}}
{{LocationMap|filename=Symbols Maze Map decoded.png|caption=Decoded map}}
{{LocationMap|filename=Symbols Maze Map decoded.png|caption=Decoded map}}
==Features==
==Features==
The Symbols Maze is a gigantic maze that connects several points of the Spirit World with each other, acting as a hub. Its floor consists of dark grey tiles with a square pattern that resembles the manji symbol found all over the Spirit World. Black walls form the maze. In the background, a scrolling image of various symbols and letters flashes through the gaps between the walls and the tiles. In some areas, both the floor and walls are removed, making the background more apparent.  
The Symbols Maze is a gigantic maze that connects several points of the Spirit World with each other, acting as a hub. Its floor consists of dark grey tiles with a square pattern that resembles the manji symbol found all over the Spirit World. Black walls form the maze. In the background, a scrolling image of various symbols and letters flashes through the gaps between the walls and the tiles. In some areas, both the floor and walls are removed, making the background more apparent.  
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==Directions==
==Directions==
[[Answered Prayers:Nexus|Nexus]] → [[Answered Prayers:Green World|Green World]] → [[Answered Prayers:Green World#Green Hallway|Green Hallway]] → [[Answered Prayers:Outlands|Outlands]] → [[Answered Prayers:Borderland Corridor|Borderland Corridor]] → [[Answered Prayers:Spirit Town|Spirit Town]] → '''Symbols Maze (First Path)''' - ''Go through the door on the right wall in the alley marked with a "!" sign and walk to the end of the checker-tile path.''
[[Answered Prayers:Nexus|Nexus]] → [[Answered Prayers:Green World|Green World]] → [[Answered Prayers:Green World#Green Hallway|Green Hallway]] → [[Answered Prayers:Outlands|Outlands]] → [[Answered Prayers:Borderland Corridor|Borderland Corridor]] → [[Answered Prayers:Spirit Town|Spirit Town]] → Symbols Maze (First Path)
 
*[[Answered Prayers:Underwater Ship|Underwater Ship]] - ''Interact with the blue cube in the bottom-right.''
 
*'''Beyond''' - ''Interact with the blue cube in the bottom-left.''
 
 
[[Answered Prayers:Nexus|Nexus]] → [[Answered Prayers:Clock Work World|Clock Work World]] → [[Answered Prayers:Broken Clock Park|Broken Clock Park]] → '''Symbols Maze (Second Path)'''


*[[Answered Prayers:Playground|Playground]] - ''Interact with the blue cube in the top-right.''
[[Answered Prayers:Nexus|Nexus]] → [[Answered Prayers:Clock Work World|Clock Work World]] → [[Answered Prayers:Gradient World|Gradient World]] → [[Answered Prayers:Broken Clock Park|Broken Clock Park]] → Symbols Maze (Second Path)


==Trivia==
==Trivia==
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[[Category:Answered Prayers Locations]]
[[Category:Answered Prayers Locations]]
[[Category:Answered Prayers Wiki:In Development]]
[[Category:Answered Prayers In Development]]

Latest revision as of 03:31, 2 July 2024

Symbols Maze
Symbols Maze 1.PNG
Basic Info
Prayers EffectNone
Events Symbols Switch
Notable NPCs Chimiko, Shadowrette
Other
Connecting Areas Broken Clock Park DeadEnd↩️
Playground Return🚩
Spirit Town
Underwater Ship
Complex Catch☠️
BGM 🔊 Absolute Zero
🔊 Recollection – Beyond
Map ID 0080
Map Type Large, Looping
Extras +

YNOproject Badges

LookoutPoint(badgeAP).png Lookout Point
PhantomSymbols(badgeAP).gif PhantomSymbols(badgeAP).png Phantom Symbols

The Symbols Maze can be reached through the alleyway door in Spirit Town, the Underwater Ship, or Broken Clock Park.

Map of Symbols Maze
Decoded map

Features

The Symbols Maze is a gigantic maze that connects several points of the Spirit World with each other, acting as a hub. Its floor consists of dark grey tiles with a square pattern that resembles the manji symbol found all over the Spirit World. Black walls form the maze. In the background, a scrolling image of various symbols and letters flashes through the gaps between the walls and the tiles. In some areas, both the floor and walls are removed, making the background more apparent.

Hey there buddy

Enraged Chimiko roam around the maze acting as chasers. Unlike Yume Nikki's Toriningen, however, the hostile Chimiko are very easy to avoid and have to be almost actively sought out.

Colour variation via switch

Floating blue cubes throughout the area transport you to other locations when interacted with.

There are two main paths in the maze that do not cross over each other. If you are on one path and want to enter the other, you'll have to reenter the maze from another area.

First Path

The blue cube in the top left connects to the checker-tile path to Spirit Town.

The blue cube in the bottom right connects to the bubble-framed path to the Underwater Ship.

The blue cube in the bottom left links to Beyond. This isolated room, which resembles the Miko Shrine, is an unfinished area that is likely intended to be expanded in future updates.

On this path, it is also possible to find a transparent, unmoving sprite of Fluorette in her Phantom Prayer form. Interacting with her changes the colour of the maze, and the green scrolling background turns red.

Second Path

The second path can only be accessed from the Broken Clock Park, and walking through it eventually leads to a hidden section of the Playground.

Directions

NexusGreen WorldGreen HallwayOutlandsBorderland CorridorSpirit Town → Symbols Maze (First Path)

NexusClock Work WorldGradient WorldBroken Clock Park → Symbols Maze (Second Path)

Trivia

  • As seen in the files of the game, the signs in the background spell out "Fluorette" two times and also feature several instances of the Four Ways Symbol found all over the Spirit World.
  • This maze is modeled after Yume Nikki's Hell area, a popular area to emulate in fangames.
    • The ghostly figure of Fluorette that changes the color of the maze is likely a reference to Madotsuki's Ghost, also from Yume Nikki.

Gallery

First Path Connections

Second Path Connections