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Yume Nikki:Debug Room: Difference between revisions

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|Map Type = Small, Non-looping
|Map Type = Small, Non-looping
|Wallpapers =  
|Wallpapers =  
|Events = [[Yume Nikki:Events#The Witch's Flight|The Witch's Flight]] (broken)
|Events = [[Yume Nikki:Events#Witch's Flight|Witch's Flight]] (broken)
|NPCS = [[Yume Nikki:Madotsuki|Madotsuki]], [[Yume Nikki:Nekoin|Nekoin]], [[Yume Nikki:Neon Creatures|Neon Creatures]], [[Yume Nikki:NASU|NASU]] (version 0.06, 0.09), [[Yume Nikki:FACE|FACE]] (version 0.09), [[Yume Nikki:Buyo Buyo|Buyo Buyo]] (version 0.09)
|NPCS = [[Yume Nikki:Madotsuki|Madotsuki]], [[Yume Nikki:Nekoin|Nekoin]], [[Yume Nikki:Neon Creatures|Neon Creatures]], [[Yume Nikki:NASU|NASU]] (version 0.06, 0.09), [[Yume Nikki:FACE|FACE]] (version 0.09), [[Yume Nikki:Buyo Buyo|Buyo Buyo]] (version 0.09)
|Connections = {{Connection|White Desert B|one_way_type=NoReturn}}, {{Connection|Mars|one_way_type=NoReturn}}, {{Connection|Static Maze|one_way_type=NoReturn|misc_label=version 0.04}}, {{Connection|Dense Woods A|one_way_type=NoReturn|misc_label=version 0.06}}, {{Connection|Face Carpet Plaza|one_way_type=NoReturn|misc_label=version 0.09}}, {{Connection|Dark World|one_way_type=NoReturn|misc_label=version 0.09}}, {{Connection|Forest World|one_way_type=NoReturn|misc_label=version 0.09}}, {{Connection|The Checkered Tile Path|one_way_type=NoReturn|misc_label=version 0.09}}
|Connections = {{Connection|White Desert B|one_way_type=NoReturn}}, {{Connection|Mars|one_way_type=NoReturn}}, {{Connection|Static Maze|one_way_type=NoReturn|misc_label=version 0.04}}, {{Connection|Dense Woods A|one_way_type=NoReturn|misc_label=version 0.06}}, {{Connection|Face Carpet Plaza|one_way_type=NoReturn|misc_label=version 0.09}}, {{Connection|Dark World|one_way_type=NoReturn|misc_label=version 0.09}}, {{Connection|Forest World|one_way_type=NoReturn|misc_label=version 0.09}}, {{Connection|Checkered Tile Path|one_way_type=NoReturn|misc_label=version 0.09}}
|BGM = None
|BGM = None
|Map ID = 0001
|Map ID = 0001
Line 24: Line 24:
*The mirror gives you the [[Yume Nikki:Effects#Fat|Fat]] effect. The mirror was used in older versions of ''Yume Nikki'' for obtaining this effect, and was located in [[Yume Nikki:Hell|Hell]]. Garbage text may display if playing the English version due to the string being untranslated. Under normal circumstances, it should show up as "★ふとる★".
*The mirror gives you the [[Yume Nikki:Effects#Fat|Fat]] effect. The mirror was used in older versions of ''Yume Nikki'' for obtaining this effect, and was located in [[Yume Nikki:Hell|Hell]]. Garbage text may display if playing the English version due to the string being untranslated. Under normal circumstances, it should show up as "★ふとる★".
*The [[Yume Nikki:Neon Creatures|Neon Creature]] plays a sound effect and stops the music, if any is playing. It acts like a typical NPC in-game, reacting as you would expect from the [[Yume Nikki:Effects#Cat|Cat]], [[Yume Nikki:Effects#Knife|Knife]], and [[Yume Nikki:Effects#Stoplight|Stoplight]] effects.
*The [[Yume Nikki:Neon Creatures|Neon Creature]] plays a sound effect and stops the music, if any is playing. It acts like a typical NPC in-game, reacting as you would expect from the [[Yume Nikki:Effects#Cat|Cat]], [[Yume Nikki:Effects#Knife|Knife]], and [[Yume Nikki:Effects#Stoplight|Stoplight]] effects.
*The FC World equivalent to [[Yume Nikki:Effects#Witch|Witch]] Madotsuki plays the 8-bit version of the effect sound and starts the [[Yume Nikki:Events#The Witch's Flight|The Witch's Flight]] event, though you can't move during the event.
*The FC World equivalent to [[Yume Nikki:Effects#Witch|Witch]] Madotsuki plays the 8-bit version of the effect sound and starts the [[Yume Nikki:Events#Witch's Flight|Witch's Flight]] event, though you can't move during the event.
*[[Yume Nikki:Nekoin|Nekoin]] gives you all of the effects and warps you to the [[Yume Nikki:White Desert B|White Desert B]] without a way to return. If you already have the effects, you will get duplicates. In version ''0.04'', it takes the player to an out-of-bounds point of the [[Yume Nikki:Static Maze|Static Maze]], suggesting that the area was originally much larger. In ''0.06'', it instead takes you to a street in the [[Yume Nikki:Dense Woods A|Dense Woods A]]. In ''0.09'', it takes you to the [[Yume Nikki:White Desert B|White Desert Underground Lagoon]], near the stairs leading to the [[Yume Nikki:FC Dungeon|FC Dungeon]], or makes the player simulate walking in water if the [[Yume Nikki:Unused Content#Adding a Party Member|debug party member]] is active.
*[[Yume Nikki:Nekoin|Nekoin]] gives you all of the effects and warps you to the [[Yume Nikki:White Desert B|White Desert B]] without a way to return. If you already have the effects, you will get duplicates.
**In version 0.04, it takes the player to an out-of-bounds point of the [[Yume Nikki:Static Maze|Static Maze]], suggesting that the area was originally much larger.
**In 0.06, it instead takes you to a street in the [[Yume Nikki:Dense Woods A|Dense Woods A]].
**In 0.09, it takes you to the [[Yume Nikki:White Desert B|White Desert Underground Lagoon]], near the stairs leading to the [[Yume Nikki:FC Dungeon|FC Dungeon]], or makes the player simulate walking in water if the [[Yume Nikki:Unused Content#Adding a Party Member|debug party member]] is active.
*The chair in the top right corner lets you save, but you won't be able to get out of the chair. Sometimes, the Witch's Flight event plays at the same time.
*The chair in the top right corner lets you save, but you won't be able to get out of the chair. Sometimes, the Witch's Flight event plays at the same time.
*Going directly to the left of the traffic cone warps you to [[Yume Nikki:Mars-san|Mars-san]], but you are put in a place where you cannot move. Waking up is possible if you were already in the dream world prior to entering the Debug Room.
*Going directly to the left of the traffic cone warps you to [[Yume Nikki:Mars-san|Mars-san]], but you are put in a place where you cannot move. Waking up is possible if you were already in the dream world prior to entering the Debug Room.
*In ''0.06'', having the debug party member in your inventory makes a picture of [[Yume Nikki:NASU|NASU]] appear in the top-right corner, making a walking noise.
*In 0.06, having the debug party member in your inventory makes a picture of [[Yume Nikki:NASU|NASU]] appear in the top-right corner, making a walking noise.
*Version ''0.09'' has [https://tcrf.net/Proto:Yume_Nikki/Version_0.09#Debug_Map many more exclusive properties], such as a cyan tile that teleports the player to many different areas, a flower from the [[Yume Nikki:Sky Garden|Sky Garden]] internally labeled "[[Yume Nikki:Unused Content#Unused ChipSet Elements|Torii]]", the [[Yume Nikki:Buyo Buyo|Buyo Buyo]] in its [[Yume Nikki:Barracks Settlement|Barracks Settlement]] art style, and [[Yume Nikki:NASU|NASU]] having a 1/64 chance of being able to send you to the FC Overworld, if not, then to the [[Yume Nikki:FC World B|FC Pyramids]]. If the debug party member is active, then the [[Yume Nikki:FACE|FACE]] pictures will disappear, but the [[Yume Nikki:The Thing with the Quivering Jaw|Thing with the Quivering Jaw]] sounds will become faster.
*Version 0.09 has [https://tcrf.net/Proto:Yume_Nikki/Version_0.09#Debug_Map many more exclusive properties], such as a cyan tile that teleports the player to many different areas, a flower from the [[Yume Nikki:Sky Garden|Sky Garden]] internally labeled "[[Yume Nikki:Unused Content#Unused ChipSet Elements|Torii]]", the [[Yume Nikki:Buyo Buyo|Buyo Buyo]] in its [[Yume Nikki:Barracks Settlement|Barracks Settlement]] art style, and [[Yume Nikki:NASU|NASU]] having a 1/64 chance of being able to send you to the FC Overworld, if not, then to the [[Yume Nikki:FC World B|FC Pyramids]]. If the debug party member is active, then the [[Yume Nikki:FACE|FACE]] pictures will disappear, but the [[Yume Nikki:The Thing with the Quivering Jaw|Thing with the Quivering Jaw]] sounds will become faster.


==Trivia==
==Trivia==
*The name of this map was originally '''テストマップ2''' (Test Map 2) in ''0.04'', but was renamed to '''テストマップ1''' (Test Map 1) by version ''0.06''. This indicates that there may have been more debug rooms/test maps that were removed prior to ''0.04's'' release.
*The name of this map was originally "テストマップ2" (Test Map 2) in 0.04, but was renamed to "テストマップ1" (Test Map 1) by version 0.06. This indicates that there may have been more debug rooms/test maps that were removed prior to 0.04's release.
*In versions ''0.04'' and ''0.06'', there was an additional map simply called '''階段''' (Stairs) that tested how the player looked while using stairs. It was renamed to '''テストマップ2''' (Test Map 2) by ''0.06'', and removed by version ''0.09''.
*In versions 0.04 and 0.06, there was an additional map simply called "階段" (Stairs) that tested how the player looked while using stairs. It was renamed to "テストマップ2" (Test Map 2) by 0.06, and removed by version 0.09.<!--when exactly was it removed? what about versions 0.07 and 0.08?-->
*In version ''0.09'', two pictures of FACE block the screen and prevent the player from accessing the room's features (only being disabled by hacking): one scrolls horizontally, and the other imitates the Thing with the Quivering Jaw, as if [[Yume Nikki:KIKIYAMA|KIKIYAMA]] did not want the location to be visible or accessible.
*In version 0.09, two pictures of FACE block the screen and prevent the player from accessing the room's features (only being disabled by hacking): one scrolls horizontally, and the other imitates the Thing with the Quivering Jaw, as if [[Yume Nikki:KIKIYAMA|KIKIYAMA]] did not want the location to be visible or accessible.


==Gallery==
==Gallery==
<gallery>
<gallery>
Yn004_DebugRoom.png|The Debug Room in version ''0.04''.
Yn004_DebugRoom.png|The Debug Room in 0.04.
Yn006_DebugRoom.png|The Debug Room in version ''0.06''.
Yn006_DebugRoom.png|The Debug Room in 0.06.
Yn006_stairs_debug.PNG|The Stairs test map from versions ''0.04'' and ''0.06''.
Yn006_stairs_debug.PNG|The Stairs test map from versions 0.04 and 0.06.
Yn009_DebugRoomFACE.png|Two images of FACE covering up the screen in ''0.09''.
Yn009_DebugRoomFACE.png|Two images of FACE covering up the screen in 0.09.
Yn009_DebugRoom.png|The Debug Room in version ''0.09'', after removing the images.
Yn009_DebugRoom.png|The Debug Room in 0.09, after removing the images.
</gallery>
</gallery>
[[Category:Yume Nikki Locations]]

Revision as of 07:31, 10 August 2023

Debug Room
Debug Room.png
Basic Info
Japanese Name(s)

テストマップ

Effects EffectAll
Events Witch's Flight (broken)
Notable NPCs Madotsuki, Nekoin, Neon Creatures, NASU (version 0.06, 0.09), FACE (version 0.09), Buyo Buyo (version 0.09)
Other
Connecting Areas White Desert B NoReturn➡️
Mars NoReturn➡️
Static Maze NoReturn➡️ (version 0.04)
Dense Woods A NoReturn➡️ (version 0.06)
Face Carpet Plaza NoReturn➡️ (version 0.09)
Dark World NoReturn➡️ (version 0.09)
Forest World NoReturn➡️ (version 0.09)
Checkered Tile Path NoReturn➡️ (version 0.09)
BGM None
Map ID 0001
Map Type Small, Non-looping
Version Added 0.00
Map of the Debug Room

The Debug Room (テストマップ, Test Map) is an entirely black room that can only be accessed by opening Yume Nikki with RPG Maker 2003 or by changing its map name (Map0001.lmu) to another map, like Madotsuki's Room (Map0003.lmu).

Features

This unique area contains many features for testing the game, changing dramatically across the multiple versions. A few notable objects can be found here against the black background:

  • The mirror gives you the Fat effect. The mirror was used in older versions of Yume Nikki for obtaining this effect, and was located in Hell. Garbage text may display if playing the English version due to the string being untranslated. Under normal circumstances, it should show up as "★ふとる★".
  • The Neon Creature plays a sound effect and stops the music, if any is playing. It acts like a typical NPC in-game, reacting as you would expect from the Cat, Knife, and Stoplight effects.
  • The FC World equivalent to Witch Madotsuki plays the 8-bit version of the effect sound and starts the Witch's Flight event, though you can't move during the event.
  • Nekoin gives you all of the effects and warps you to the White Desert B without a way to return. If you already have the effects, you will get duplicates.
  • The chair in the top right corner lets you save, but you won't be able to get out of the chair. Sometimes, the Witch's Flight event plays at the same time.
  • Going directly to the left of the traffic cone warps you to Mars-san, but you are put in a place where you cannot move. Waking up is possible if you were already in the dream world prior to entering the Debug Room.
  • In 0.06, having the debug party member in your inventory makes a picture of NASU appear in the top-right corner, making a walking noise.
  • Version 0.09 has many more exclusive properties, such as a cyan tile that teleports the player to many different areas, a flower from the Sky Garden internally labeled "Torii", the Buyo Buyo in its Barracks Settlement art style, and NASU having a 1/64 chance of being able to send you to the FC Overworld, if not, then to the FC Pyramids. If the debug party member is active, then the FACE pictures will disappear, but the Thing with the Quivering Jaw sounds will become faster.

Trivia

  • The name of this map was originally "テストマップ2" (Test Map 2) in 0.04, but was renamed to "テストマップ1" (Test Map 1) by version 0.06. This indicates that there may have been more debug rooms/test maps that were removed prior to 0.04's release.
  • In versions 0.04 and 0.06, there was an additional map simply called "階段" (Stairs) that tested how the player looked while using stairs. It was renamed to "テストマップ2" (Test Map 2) by 0.06, and removed by version 0.09.
  • In version 0.09, two pictures of FACE block the screen and prevent the player from accessing the room's features (only being disabled by hacking): one scrolls horizontally, and the other imitates the Thing with the Quivering Jaw, as if KIKIYAMA did not want the location to be visible or accessible.

Gallery