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|Map Type = Large, Looping | |Map Type = Large, Looping | ||
|Events = [[Answered Prayers:Events#Symbols Switch|Symbols Switch]] | |Events = [[Answered Prayers:Events#Symbols Switch|Symbols Switch]] | ||
|NPCS = [[Answered Prayers:Chimiko|Chimiko]], [[Answered Prayers:List of Characters#Shadowrette|Shadowrette]] | |NPCS = [[Answered Prayers:List of Characters#Blue Cubes|Blue Cubes]], [[Answered Prayers:Chimiko|Chimiko]], [[Answered Prayers:List of Characters#Shadowrette|Shadowrette]] | ||
|Connections = {{Connection|Broken Clock Park|isolation_type=DeadEnd}}, {{Connection|Playground|isolation_type=Return|directions=Interact with the blue cube in the top-right.}}, {{Connection|Spirit Town}}, {{Connection|Underwater Ship|directions=Interact with the blue cube in the bottom-right.'}}, {{Connection|Complex|chaser_type=Catch}} | |Connections = {{Connection|Broken Clock Park|isolation_type=DeadEnd}}, {{Connection|Playground|isolation_type=Return|directions=Interact with the blue cube in the top-right.}}, {{Connection|Spirit Town}}, {{Connection|Underwater Ship|directions=Interact with the blue cube in the bottom-right.'}}, {{Connection|Complex|chaser_type=Catch}} | ||
|Map ID = 0080 | |Map ID = 0080 | ||
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[[File:Symbols Maze 2.PNG|thumb|right|170px|Colour variation via switch]] | [[File:Symbols Maze 2.PNG|thumb|right|170px|Colour variation via switch]] | ||
Floating blue cubes throughout the area transport you to other locations when interacted with. | Floating [[Answered Prayers:List of Characters#Blue Cubes|blue cubes]] throughout the area transport you to other locations when interacted with. | ||
There are two main paths in the maze that do not cross over each other. If you are on one path and want to enter the other, you'll have to reenter the maze from another area. | There are two main paths in the maze that do not cross over each other. If you are on one path and want to enter the other, you'll have to reenter the maze from another area. |
Latest revision as of 09:03, 15 December 2024
Symbols Maze | |||||||||||||
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Basic Info | |||||||||||||
Prayers | None | ||||||||||||
Events | Symbols Switch | ||||||||||||
Notable NPCs | Blue Cubes, Chimiko, Shadowrette | ||||||||||||
Other | |||||||||||||
Connecting Areas | Broken Clock Park ↩️ Playground 🚩 Spirit Town Underwater Ship Complex ☠️ | ||||||||||||
BGM | 🔊 Absolute Zero 🔊 Recollection – Beyond | ||||||||||||
Map ID | 0080 | ||||||||||||
Map Type | Large, Looping | ||||||||||||
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The Symbols Maze can be reached through the alleyway door in Spirit Town, the Underwater Ship, or Broken Clock Park.
Features
The Symbols Maze is a gigantic maze that connects several points of the Spirit World with each other, acting as a hub. Its floor consists of dark grey tiles with a square pattern that resembles the manji symbol found all over the Spirit World. Black walls form the maze. In the background, a scrolling image of various symbols and letters flashes through the gaps between the walls and the tiles. In some areas, both the floor and walls are removed, making the background more apparent.
Enraged Chimiko roam around the maze acting as chasers. Unlike Yume Nikki's Toriningen, however, the hostile Chimiko are very easy to avoid and have to be almost actively sought out.
Floating blue cubes throughout the area transport you to other locations when interacted with.
There are two main paths in the maze that do not cross over each other. If you are on one path and want to enter the other, you'll have to reenter the maze from another area.
First Path
The blue cube in the top left connects to the checker-tile path to Spirit Town.
The blue cube in the bottom right connects to the bubble-framed path to the Underwater Ship.
The blue cube in the bottom left links to Beyond. This isolated room, which resembles the Miko Shrine, is an unfinished area that is likely intended to be expanded in future updates.
On this path, it is also possible to find a transparent, unmoving sprite of Fluorette in her Phantom Prayer form. Interacting with her changes the colour of the maze, and the green scrolling background turns red.
Second Path
The second path can only be accessed from the Broken Clock Park, and walking through it eventually leads to a hidden section of the Playground.
Directions
Nexus → Green World → Green Hallway → Outlands → Borderland Corridor → Spirit Town → Symbols Maze (First Path)
Nexus → Clock Work World → Gradient World → Broken Clock Park → Symbols Maze (Second Path)
Trivia
- As seen in the files of the game, the signs in the background spell out "Fluorette" two times and also feature several instances of the Four Ways Symbol found all over the Spirit World.
- This maze is modeled after Yume Nikki's Hell area, a popular area to emulate in fangames.
- The ghostly figure of Fluorette that changes the color of the maze is likely a reference to Madotsuki's Ghost, also from Yume Nikki.
Gallery
First Path Connections
Second Path Connections
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