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Yume 2kki:3D Underworld: Difference between revisions

m (Fixed the map id)
(mark removed connection)
Line 11: Line 11:
|NPCS = None
|NPCS = None
|Connections = {{Connection|Kaleidoscope World}}, {{Connection|Streetlight Docks}}, {{Connection|Critter Village}}, {{Connection|Marshmallow Shallows|one_way_type=NoEntry}}
|Connections = {{Connection|Kaleidoscope World}}, {{Connection|Streetlight Docks}}, {{Connection|Critter Village}}, {{Connection|Marshmallow Shallows|one_way_type=NoEntry}}
|RemovedConnections = {{Connection|Oblique Hell}}
|RemovedConnections = {{Connection|Oblique Hell|is_removed=true}}
|BGM = {{BGM|title=2_30|speed=20|filename=2 30(630B).ogg}}, {{BGM|title=e28|speed=10|filename=Yume_2kki_e28_10.ogg|soundroom=175B|label=Seahorse Room}}
|BGM = {{BGM|title=2_30|speed=20|filename=2 30(630B).ogg}}, {{BGM|title=e28|speed=10|filename=Yume_2kki_e28_10.ogg|soundroom=175B|label=Seahorse Room}}
|Map ID = 1884
|Map ID = 1884

Revision as of 15:19, 19 September 2024

3D Underworld
3d underworld.png
Basic Info
Japanese Name(s)

FCバグステージ:赤い迷路エリア
FC Bug Stage: Red Maze Area
FC迷路
FC Labyrinth

Effects EffectNone
Events None
Notable NPCs None
Other
Connecting Areas Kaleidoscope World
Streetlight Docks
Critter Village
Marshmallow Shallows NoEntry
Removed Connections Oblique Hell
BGM 🔊 2_30
🔊 e28 – Seahorse Room (No. 175B)
Map ID 1884
Map Type Large, Non-looping,  Platformer
Version Added 0.120d patch 10
Last Updated 0.124f patch 2
Author qxy

3D Underworld is an area accessible through the cone house with the faucet in Marshmallow Shallows.

Features

This area is a distinctive variation of FC Caverns that connects to several areas. Though it shares the identical platforming movements of FC Caverns, 3D Underworld's structure has more of the same isometric, three-dimensional style of Oblique Hell, and also features the obstacle of red walls which periodically slide open and shut. The Fairy effect is recommended to navigate and reach the other connections in this area.

From Marshmallow Shallows, the player will fall through a couple of screens, some of which have platforms leading to other areas. After falling to the bottom and passing through a moving platform, you can find a door with a dark blue, scrolling parallax background that leads to Critter Village.

By going slightly north of where you had initially landed, taking the west platform will lead to a short hallway with moving blocks, ending in a round portal with a colorful exit, leading to Kaleidoscope World. You can also choose to go north from here and reach another portal with a pale light shining over a black ocean, leading to Streetlight Docks.

Directions

If you have visited Red Sewers at least once and have the Cake effect:

With the Marginal and Cake effect, after visiting the Red Sewers and the balcony in Guts World at least once and unlocking the connection from Broken Faces Area to Dream Park:

Trivia

  • Viewing this map in RPGMaker will reveal that this map's layout is identical to Oblique Hell, though flipped upside down.
  • Additionally, this map features collectable coins when viewed in RPGmaker, though as of current, they are inaccessible. These same coins can also be found when viewing FC Caverns C.
  • The background of the doorway leading to Critter Village is similar to that of Bubble World.
    • Prior to version 0.122g, said doorway lead to a vertically looping subarea of 3D Underworld known as the Glitch Nexus.
  • Prior to version 0.122g, this area featured a fixed camera.
  • An issue while playing on EasyRPG can cause the camera to shake while moving around.

Gallery