The Style Guide has recently been rewritten. Please take a moment to review the new guidelines.
(23 intermediate revisions by the same user not shown) | |||
Line 981: | Line 981: | ||
===The Dream World Census + | ===The Dream World Census + Kill Rate (WIP)=== | ||
How many NPCs live in each dream world and how many die to the Knife effect. | How many NPCs live in each dream world and how many die to the Knife effect. | ||
{| class="mw-datatable sortable style="border-collapse:collapse; text-align:center; font-size:100%;" border="1" width=100%" | {| class="mw-datatable sortable style="border-collapse:collapse; text-align:center; font-size:100%;" border="1" width=100%" | ||
Line 1,050: | Line 1,050: | ||
| | | | ||
|} | |} | ||
<!-- | |||
Outdated and idk if I'll update it | |||
===YN Badge Requirements and Specifics=== | ===YN Badge Requirements and Specifics=== | ||
Line 1,385: | Line 1,388: | ||
|No | |No | ||
|} | |} | ||
65 badges (as of Aug 27, 2024) | |||
*Excluding "Window", a badge that requires you to have all of the effects, the following effects are the minimum of what is needed while taking the shortest possible routes for badges: | *Excluding "Window", a badge that requires you to have all of the effects, the following effects are the minimum of what is needed while taking the shortest possible routes for badges: | ||
**Cat effect (Beneath the Surface, Acknyawledgement, etc.) | **Cat effect (Beneath the Surface, Acknyawledgement, etc.) | ||
Line 1,400: | Line 1,403: | ||
**Seahorse (requires Knife effect, which is obtainable on the same route to the Barracks Settlement) | **Seahorse (requires Knife effect, which is obtainable on the same route to the Barracks Settlement) | ||
**No Escape (requires Knife effect, which is obtainable on the same route to the Sky Garden) | **No Escape (requires Knife effect, which is obtainable on the same route to the Sky Garden) | ||
**U-F-Uh-Oh (requires Yuki-onna or Umbrella effect, with Yuki-onna being obtainable on the same route to Mars (assuming that the bed in Snow World lands on the proper 1/5 chance of sending Madotsuki to the Staircase of Hands)) | **U-F-Uh-Oh (requires Yuki-onna or Umbrella effect, with Yuki-onna being obtainable on the same route to Mars (assuming that the bed in Snow World lands on the proper 1/5 chance of sending Madotsuki to the Staircase of Hands))--> | ||
===YN Badge Routes (WIP)=== | ===YN Badge Routes (WIP)=== | ||
Line 1,815: | Line 1,818: | ||
-Waterway Town | -Waterway Town | ||
-Twilight Apartments | -Twilight Apartments | ||
===Translation=== | |||
Both the normal game instructions and FC World instructions differ between translations. The Uboachan translation is fairly accurate to the original instructions, while the instructions on the Steam versions are almost entirely original. The mobile version is very similar to the Steam translation, although with minor differences. | |||
Between the three translations, there are some notable differences. | |||
*The Steam and mobile versions refer to the Nexus and Madotsuki's Room as the "Room of Doors" and "Bedroom" respectively, adding proper capitalization. The Uboachan translation refers to them as simply the "door room" and "my room". | |||
*The Steam and mobile versions always capitalize and use quotation marks when "Effects" are mentioned, the latter being equivalent to the original version using single brackets (「 」) when effects are mentioned. The Uboachan translation does neither. | |||
**In the original game, the words "save" and "desk" are also put between brackets on the last instruction page. This detail is not present in any of the three translations. | |||
*The Uboachan and mobile translations hint to check certain "characters" to obtain effects while the Steam translation simplifies this to just "spots". The latter, while different, is technically more accurate gameplay-wise, as effects such as the Umbrella and Bicycle effects are more directly obtained by simply picking up the effect's associated item. | |||
{|class="wikitable" | |||
|+Normal Instructions | |||
|- | |||
!Original | |||
!Uboachan | |||
!Steam | |||
!Mobile | |||
|- | |||
|ゲームのながれ<br/> | |||
マイルーム → ベッドin → ゆめのなか → ほおをつねる (テンキー9) | |||
ゆめのなか<br/> | |||
___い_ キ____ーを_ェッ__る_「エフェクト」_ふ_ます。(ENTERキー)<br/> | |||
「エフェクト」を____、______わ_ます。(_____め___)<br/> | |||
_びら_へや_「エフェクト」をす_ら_ます。(テンキー5) | |||
ゆめにっき<br/> | |||
「せーブ」はゆめ___め_「つくえ」____。 | |||
| | |||
'''Game Flow'''<br/> | |||
My room → Get in bed → Dream → Wake up (press 9 key) | |||
'''Dreaming'''<br/> | |||
> Check characters to get new effects. (press enter key)<br/> | |||
> Activate effects to gain new abilities. (from the menu)<br/> | |||
> Drop effects in the door room. (press 5 key) | |||
'''Saving'''<br/> | |||
Save the game at your desk when you wake up. | |||
| | |||
'''How to Play'''<br/> | |||
Bedroom → Get in bed → Dream World → Pinch your cheek (Number Key 9) | |||
'''Dream World'''<br/> | |||
By examining (Enter Key) certain spots you will acquire a new "Effect" to use.<br/> | |||
After using (From the menu) one of these "Effects", your appearance will change.<br/> | |||
You can get rid of the "Effects" in the Room of Doors. (Number Key 5) | |||
'''Dream Diary'''<br/> | |||
You can save the game by waking up and checking the desk in the Bedroom. | |||
| | |||
'''How to play'''<br/> | |||
Bedroom → Get in bed → Dream World → Pinch yourself (Number Key 9) | |||
'''Dream World'''<br/> | |||
By examining certain characters you will acquire a new "Effect" to use (Enter Key)<br/> | |||
After using one of those "Effects" (From the menu) you can transform yourself.<br/> | |||
You can throw away the "Effects" in the Room of Doors (Number Key 5) | |||
'''Dream Diary'''<br/> | |||
You can save the game by waking up and checking the desk in the Bedroom. | |||
|} | |||
{|class="wikitable" | |||
|+FC World Instructions | |||
|- | |||
!Original | |||
!Uboachan | |||
!Steam | |||
!Mobile | |||
|- | |||
| | |||
| | |||
'''Game Flow'''<br/> | |||
My room → Get in bed → Dream → Wake up (press 9 key) | |||
'''Dreaming'''<br/> | |||
> Check characters to get new effects. (press enter key)<br/> | |||
> Activate effects to gain new abilities. (from the menu)<br/> | |||
> Drop effects in the door room. (press 5 key) | |||
'''Saving'''<br/> | |||
Save the game at your desk when you wake up. | |||
| | |||
'''How to Play'''<br/> | |||
Bedroom → Get in Bed → Dream World → Pinch your cheek (Number Key 9) | |||
'''Dream World'''<br/> | |||
By examining certain spots you will acquire a new "Effect" to use. (Enter key)<br/> | |||
After using one of those "Effects", your appearance will change. (From the menu.)<br/> | |||
You can get rid of the "Effects" in the Room of Doors. (Number Key 5) | |||
'''Dream Diary'''<br/> | |||
You can save the game by waking up and checking the desk in the Bedroom. | |||
| | |||
'''How to Play'''<br/> | |||
Bedroom → Get in bed → Dream World → Pinch yourself (Number Key 9)<br/> | |||
'''Dream World'''<br/> | |||
By examining certain characters you will acquire a new "Effect" to use. (Enter Key)<br/> | |||
After using one of those "Effects", you can transform yourself. (From the menu)<br/> | |||
You can throw away the "Effects" in the Room of Doors. (Number Key 5) | |||
'''Dream Diary'''<br/> | |||
You can save the game by waking up and checking the desk in the Bedroom. | |||
|} | |||
--> | --> | ||
Line 2,625: | Line 2,736: | ||
| style="text-align: center;" |'''Date''' | | style="text-align: center;" |'''Date''' | ||
| style="text-align: center;" |'''Contents and Notes''' | | style="text-align: center;" |'''Contents and Notes''' | ||
|- | |||
|myチップセット1test | |||
|Thumbs.db | |||
|February 14, 2003 | |||
|Extremely early version of "小マップ2", which has the restrooms from Block World, different tree sprites, and an unknown purple object. | |||
|- | |||
|BGMIDI1 | |||
|Music | |||
|March 1, 2003 | |||
|A MIDI of the save theme. | |||
|- | |- | ||
|MG主人公ネオン | |MG主人公ネオン | ||
Line 2,630: | Line 2,751: | ||
|January 28, 2004 | |January 28, 2004 | ||
|Neon effect character sheet. | |Neon effect character sheet. | ||
|- | |||
|MG主人公3雪薄 | |||
|Thumbs.db | |||
|February 2, 2004 | |||
|Earlier version of "MG主人公3". The background is black instead of blue and the Yuki-onna effect's sprites are slightly lighter. | |||
|- | |- | ||
|背景キャラ1 | |背景キャラ1 | ||
Line 2,645: | Line 2,771: | ||
|February 14, 2004 | |February 14, 2004 | ||
|Block World background. | |Block World background. | ||
|- | |||
|BGM_03 | |||
|Music | |||
|April 3, 2004 | |||
|Block World music. | |||
|- | |||
|BGM_04 | |||
|Music | |||
|April 4, 2004 | |||
|Dark World music. | |||
|- | |||
|BGMループ6 | |||
|Music | |||
|April 25, 2004 | |||
|Dream Balcony music. | |||
|- | |- | ||
|階段マップ | |階段マップ | ||
Line 2,745: | Line 2,886: | ||
|May 28, 2004 | |May 28, 2004 | ||
|Candle World background. | |Candle World background. | ||
|- | |||
|myチップセット2 | |||
|Thumbs.db | |||
|May 28, 2004 | |||
|Nearly the same as "myチップセット1test" with the exception of a single pink tile placed in the bottom right of the ChipSet. | |||
|- | |||
|myチップセット1 | |||
|Thumbs.db | |||
|May 29, 2004 | |||
|An earlier version of "雪", lacking the pink gate and igloo. | |||
|- | |||
|エフェクト使用 | |||
|Thumbs.db | |||
|May 30, 2004 | |||
|Earlier version of the battle animation file with the same name, but missing the big vending machine drink. | |||
|- | |- | ||
|MG主人公3 | |MG主人公3 | ||
Line 2,905: | Line 3,061: | ||
|June 23, 2004 | |June 23, 2004 | ||
|Wilderness tiles. | |Wilderness tiles. | ||
|- | |||
|isu | |||
|Thumbs.db | |||
|June 23, 2004 | |||
|GIF of Madotsuki riding in the chair, though it is not animated. | |||
|- | |- | ||
|イベント1 | |イベント1 | ||
Line 2,913: | Line 3,074: | ||
|colspan=4 |<center><big>'''VERSION 0.00 IS RELEASED ON JUNE 26, 2004.'''</big></center> | |colspan=4 |<center><big>'''VERSION 0.00 IS RELEASED ON JUNE 26, 2004.'''</big></center> | ||
|- | |- | ||
| | |BGM_05 | ||
| | |Music | ||
| | |June 30, 2004 | ||
| | |Dense Woods A music. | ||
|- | |||
|BGM_06 | |||
|Music | |||
|June 30, 2004 | |||
|Candle World music. | |||
|- | |- | ||
| | |BGM_07 | ||
| | |Music | ||
| | |June 30, 2004 | ||
| | |Lamp World music. | ||
|- | |- | ||
|赤い部屋1 | |BGM_08 | ||
|Music | |||
|June 30, 2004 | |||
|Neon World music. | |||
|- | |||
|BGM_09 | |||
|Music | |||
|June 30, 2004 | |||
|Shield-folk World music. | |||
|- | |||
|BGM_10 | |||
|Music | |||
|June 30, 2004 | |||
|Snow World music | |||
|- | |||
|BGM_13 | |||
|Music | |||
|June 30, 2004 | |||
|Graffiti World music. | |||
|- | |||
|BGM_14 | |||
|Music | |||
|June 30, 2004 | |||
|Ending music. | |||
|- | |||
|BGM_15 | |||
|Music | |||
|June 30, 2004 | |||
|Footprint Path A music. | |||
|- | |||
|BGM_17 | |||
|Music | |||
|June 30, 2004 | |||
|Title music. | |||
|- | |||
|BGM_18 | |||
|Music | |||
|June 30, 2004 | |||
|Guillotine World music. | |||
|- | |||
|BGM_21 | |||
|Music | |||
|June 30, 2004 | |||
|Aztec Rave Monkey music. | |||
|- | |||
|BGM_24 | |||
|Music | |||
|June 30, 2004 | |||
|Toriningen Party music. | |||
|- | |||
|BGM_25 | |||
|Music | |||
|June 30, 2004 | |||
|Barracks Settlement music. | |||
|- | |||
|BGMループ13 | |||
|Music | |||
|June 30, 2004 | |||
|Eyeball World music. | |||
|- | |||
|BGMループ5 | |||
|Music | |||
|June 30, 2004 | |||
|Puddle World music. | |||
|- | |||
|BGMループ9 | |||
|Music | |||
|June 30, 2004 | |||
|Forest World music. | |||
|- | |||
|イベント14 | |||
|CharSet | |||
|July 1, 2004 | |||
|Sewer Pirori, Alley Demon, and Mall Shoppers character sheet. | |||
|- | |||
|雑踏3 | |||
|Music | |||
|July 2, 2004 | |||
|Mall music. | |||
|- | |||
|赤い部屋 | |||
|Panorama | |||
|July 3, 2004 | |||
|Big Red (mouth open). | |||
|- | |||
|赤い部屋1 | |||
|Panorama | |Panorama | ||
|July 3, 2004 | |July 3, 2004 | ||
Line 2,941: | Line 3,192: | ||
|Panorama | |Panorama | ||
|July 4, 2004 | |July 4, 2004 | ||
|Nexus background. | |Nexus background. Interestingly, the filename states it is the second background for the Nexus. However, there is no first or "1" background, indicating the Nexus may have had a different background in previous versions. | ||
|- | |- | ||
|どぶ | |どぶ | ||
Line 2,952: | Line 3,203: | ||
|July 5, 2004 | |July 5, 2004 | ||
|Sewers tiles, but with the Sewer Drawing hole. Other than that, identical to "どぶ". | |Sewers tiles, but with the Sewer Drawing hole. Other than that, identical to "どぶ". | ||
|- | |||
|BGM_29 | |||
|Music | |||
|July 5, 2004 | |||
|O-Man Room music. | |||
|- | |- | ||
|ブロック | |ブロック | ||
Line 3,021: | Line 3,277: | ||
|July 28, 2004 | |July 28, 2004 | ||
|Snow World igloo interior. | |Snow World igloo interior. | ||
|- | |||
|FC主人公1四色 | |||
|Thumbs.db | |||
|August 17, 2004 | |||
|Earlier version of "FC主人公1", with the only difference being a blue background instead of a purple one. | |||
|- | |||
|FC主人公2四色 | |||
|Thumbs.db | |||
|August 17, 2004 | |||
|Earlier version of "FC主人公2", with the only difference being a blue background instead of a purple one. | |||
|- | |||
|FC主人公3四色 | |||
|Thumbs.db | |||
|August 17, 2004 | |||
|Earlier version of "FC主人公3", with the only difference being a green background instead of a purple one. | |||
|- | |||
|FC家2 | |||
|Thumbs.db | |||
|August 19, 2004 | |||
|An earlier version of "FC家2", which is more saturated and lacks stairs. | |||
|- | |||
|FC01 | |||
|Music | |||
|August 20, 2004 | |||
|FC House music. A little bit compressed compared to newer versions. | |||
|- | |||
|ノーマル | |||
|Thumbs.db | |||
|August 21, 2004 | |||
|Madotsuki's FC sprite facing forward. | |||
|- | |- | ||
|FC主人公1 | |FC主人公1 | ||
Line 3,071: | Line 3,357: | ||
|August 26, 2004 | |August 26, 2004 | ||
|Tokuto-kun's room. | |Tokuto-kun's room. | ||
|- | |||
|FC02 | |||
|Music | |||
|August 27, 2004 | |||
|FC Demon Room music. | |||
|- | |- | ||
|デパート | |デパート | ||
Line 3,081: | Line 3,372: | ||
|August 28, 2004 | |August 28, 2004 | ||
|Pure black panorama. | |Pure black panorama. | ||
|- | |||
|FC06 | |||
|Music | |||
|August 28, 2004 | |||
|FC Basement music. | |||
|- | |- | ||
|colspan=4 |<center><big>'''VERSION 0.03 IS RELEASED ON SEPTEMBER 7, 2004.'''</big></center> | |colspan=4 |<center><big>'''VERSION 0.03 IS RELEASED ON SEPTEMBER 7, 2004.'''</big></center> | ||
Line 3,088: | Line 3,384: | ||
|September 22, 2004 | |September 22, 2004 | ||
|Battle animations (equipping effect circle, Fat effect GOOOO, Flute effect notes, yen, and vending machine drinks. | |Battle animations (equipping effect circle, Fat effect GOOOO, Flute effect notes, yen, and vending machine drinks. | ||
|- | |||
|BGM_30 | |||
|Music | |||
|September 22, 2004 | |||
|Windmill World music. | |||
|- | |- | ||
|FCイベント1 | |FCイベント1 | ||
Line 3,093: | Line 3,394: | ||
|September 26, 2004 | |September 26, 2004 | ||
|FC Demon, Walking Eye, Merutomaro, Kinoko-san, unused Kinoko-san, and Goblins character sheet. | |FC Demon, Walking Eye, Merutomaro, Kinoko-san, unused Kinoko-san, and Goblins character sheet. | ||
|- | |||
|FC03 | |||
|Music | |||
|September 26, 2004 | |||
|FC Goblins Room music. | |||
|- | |- | ||
|イベント17 | |イベント17 | ||
Line 3,137: | Line 3,443: | ||
|} | |} | ||
== | ==Testy Thingy== | ||
Would've done 0.10(a) but I genuinely hate going through the hassle of just getting the original unedited files. | |||
== | {|class="wikitable sortable", width=70%" | ||
|+0.04 Color Indexes | |||
|- | |||
!'''Filename''' | |||
!'''Number of Colors''' | |||
!colspan=16 |'''Colors''' | |||
= | |- | ||
|FC家2 | |||
|7 | |||
| style="background:#830080;"| | |||
==== | | style="background:#b1bf7f;"| | ||
| style="background:#737759;"| | |||
| style="background:#a6b590;"| | |||
| style="background:#c00f32;"| | |||
| style="background:#860f32;"| | |||
==== | | style="background:#000000;"| | ||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
==== | | style="background:#000000;"| | ||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
==== | | style="background:#000000;"| | ||
| style="background:#000000;"| | |||
|- | |||
|FC家3 | |||
==== | |10 | ||
| style="background:#800094;"| | |||
| style="background:#b1bf7f;"| | |||
==== | | style="background:#737759;"| | ||
| style="background:#482432;"| | |||
| style="background:#737759;"| | |||
| style="background:#9aaa7a;"| | |||
| style="background:#d5d0f3;"| | |||
| style="background:#82b473;"| | |||
| style="background:#649655;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
|- | |||
|rowspan=5|エントランス1-1 | |||
|rowspan=5|73 | |||
| style="background:#000000;"| | |||
| style="background:#926570;"| | |||
| style="background:#4d2e38;"| | |||
| style="background:#c29292;"| | |||
| style="background:#845462;"| | |||
| style="background:#e8c2cd;"| | |||
| style="background:#350816;"| | |||
| style="background:#5e384a;"| | |||
| style="background:#745560;"| | |||
| style="background:#3f2432;"| | |||
| style="background:#654357;"| | |||
| style="background:#543540;"| | |||
| style="background:#836479;"| | |||
| style="background:#4f293b;"| | |||
| style="background:#654651;"| | |||
| style="background:#301523;"| | |||
|- | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|} | |||
====Mural World==== | ===YN Version History=== | ||
*The pink gate leading to the Sewers has been replaced with an open manhole, still leading to the same world. | {{vh | ||
*The purple gate leading to the Dense Woods A has been removed. | |0.07 | ||
|YN PinkSea Coral.png, YN White Desert A.png, Nenriki3.png | |||
| | |||
|2005/04/29 | |||
}} | |||
Version 0.07 marks a transitional period in the game's development, primarily in the world structure. The overall structure of the dream world is more akin to the final game, with many warps being moved or removed and nearly all of the pink and purple gates used in previous versions being removed in favor of new structures and NPCs. Some notable changes include the Severed Head effect being moved to Guillotine World and the Checkered Tile Path undergoing a large overhaul. The Pink Sea and White Desert were added in this version, as well as the FC Overworld being expanded to contain what would later become FC World B. | |||
==Worlds== | |||
===Added Worlds=== | |||
*Added the Pink Sea. | |||
*Added the White Desert. | |||
===Nexus Worlds=== | |||
====Madotsuki's Dream Room==== | |||
*There is now a 1/8 chance that the TV in the dream room will be on by default, regardless of whether it was turned on or off before sleeping. | |||
*The red static that appears on the dream TV when it is turned on has been replaced by an eye design. | |||
====Lamp World==== | |||
*The purple gate leading to the Checkered Tile Path has been removed. | |||
*The pink gate leading to the Footprint Path has been removed. | |||
*The blood splatter in the interior now leads to Guillotine World when walked on. A blood arrow was also added to indicate the new warp. | |||
====Neon World==== | |||
*The purple gate leading to the Neon Tile Path has been replaced with a purple pyramid, still leading to the same world. | |||
*The pink gate leading to Guillotine World has been removed. | |||
====Shield-Folk World==== | |||
*The pink gate leading to the Static Maze has been replaced with a blue gate, still leading to the same world. | |||
*The purple gate leading to the Checkered Tile Path has been removed. | |||
====Candle World==== | |||
*The purple gate leading to the Checkered Tile Path has been replaced with a striped pyramid, still leading to the same world. | |||
*The pink gate leading to the Docks has been removed. | |||
====Eyeball World==== | |||
*The purple gate leading to the Footprint Path has been replaced with a blue head, still leading to the same world. | |||
====Graffiti World==== | |||
*The pink gate leading to the Mall has been replaced with a blue building with an elevator, still leading to the same world. | |||
*The purple gate leading to the Neon Tile Path has been removed. | |||
====Mural World==== | |||
*The pink gate leading to the Sewers has been replaced with an open manhole, still leading to the same world. | |||
*The purple gate leading to the Dense Woods A has been removed. | |||
====Snow World==== | ====Snow World==== | ||
Line 3,216: | Line 3,658: | ||
*The area's music has been changed to an original track. | *The area's music has been changed to an original track. | ||
*Mafurako has been removed and placed in Block World. | *Mafurako has been removed and placed in Block World. | ||
*The purple gates leading to Shield-Folk | *The purple gates leading to Shield-Folk World and Lamp World in the first portion have been removed. | ||
*The purple gate leading to Hell in the second portion has been replaced with a Nenrikido, still leading to the same world. | *The purple gate leading to Hell in the second portion has been replaced with a Nenrikido, still leading to the same world. | ||
Line 3,272: | Line 3,714: | ||
==Game== | ==Game== | ||
*The player can now wake up while effects are equipped, though this only works with some effects. | *The player can now wake up while effects are equipped, though this only works with some effects (for example, the Severed Head and Stoplight effect don't have arms, so Madotsuki can't pinch herself awake). | ||
*A sound was added for the spotlight that appears when opening a door in the Nexus. | *A sound was added for the spotlight that appears when opening a door in the Nexus. | ||
Line 3,295: | Line 3,737: | ||
===Added Worlds=== | ===Added Worlds=== | ||
*Added Number World, replacing Lamp World's place in the Nexus. | *Added Number World, replacing Lamp World's place in the Nexus. | ||
*Added Poniko's House. | *Added Poniko's House and Uboa's Trap. | ||
*Although first present in-game in version 0.07, FC World B is now largely accessible. | *Although first present in-game in version 0.07, FC World B is now largely accessible. | ||
Line 3,326: | Line 3,768: | ||
*Mafurako's behavior has been changed: | *Mafurako's behavior has been changed: | ||
**She now sports a different appearance when the Stoplight effect is used. | **She now sports a different appearance when the Stoplight effect is used. | ||
**She will teleport alongside the player when interacted with once but will place the player elsewhere in Block World when interacted again. | **She will teleport alongside the player when interacted with once but will place the player elsewhere in Block World when interacted with again. | ||
**She will always teleport alongside the player if Madotsuki interacts with her as a snowman | **She will always teleport alongside the player if Madotsuki interacts with her as a snowman using the Hat and Scarf effect. | ||
===Other Worlds=== | ===Other Worlds=== | ||
Line 3,393: | Line 3,835: | ||
*Fixed a bug where viewing the instructions in certain worlds would freeze the player's movement. | *Fixed a bug where viewing the instructions in certain worlds would freeze the player's movement. | ||
*Fixed some minor sound issues where sounds would delay or overlap with other sounds. | *Fixed some minor sound issues where sounds would delay or overlap with other sounds. | ||
*Fixed a bug where the | *Fixed a bug where the effects could be discarded outside of the Nexus. | ||
*Fixed a bug where repeatedly discarding effects would cause the menu to become inaccessible or the player's movement speed to change. | *Fixed a bug where repeatedly discarding effects would cause the menu to become inaccessible or the player's movement speed to change. | ||
*The trap that the twintails Toriningen in Hell sends Madotsuki to was changed to the Teleport Maze. In the previous version, it sent Madotsuki to an out-of-bounds part of the Checkered Tile Path, which was due to the area's redesign. | *The trap that the twintails Toriningen in Hell sends Madotsuki to was changed to the Teleport Maze. In the previous version, it sent Madotsuki to an out-of-bounds part of the Checkered Tile Path, which was due to the area's redesign. | ||
Line 8,509: | Line 8,951: | ||
|- | |- | ||
|Closet Creature | |Closet Creature | ||
| | | | ||
*They hide in their closets because they know the horrors of war await for them outside | *They hide in their closets because they know the horrors of war await for them outside | ||
*People could probably throw them as a heavy projectile lol | *People could probably throw them as a heavy projectile lol | ||
|- | |||
|Closet Madotsuki | |||
| | |||
*Basically the god-like Madotsuki but they don't come out of this one closet and probably can't do anything god-like | |||
*Same situation as the Closet Creature just throw them | |||
|- | |||
|Cube Guru | |||
| | |||
*I don't think this thing can do that much it sort of sits there. | |||
*It's a guru so maybe it has like meditation maybe they are secretly super strong | |||
|- | |||
|Dave Spector | |||
| | |||
*Another thing that sort of just walks around | |||
*If someone kills one of them and enters that one tunnel they could get access to either Monoe or the Severed Heads but they get to choose only one of the two. | |||
|- | |||
|Dekishi-san | |||
| | |||
*Literally drowning and waving for help. | |||
*Can't even swim probably can't fight. | |||
|- | |||
|Dropfish | |||
| | |||
*Able to swim but I don't think it can leave the water. | |||
*Other than that it just swims and flashes colors there isn't much. | |||
*For some reason I imagine somebody carrying it around and just squeezing it like a water gun so maybe just a harmless weapon. | |||
|- | |||
|Dwarf | |||
| | |||
*Super fast and small so obviously pretty agile and hard to hit. | |||
*Also wields a sword but it's super small so imagine toothpick levels of power. | |||
|- | |||
|E-Man | |||
| | |||
*Looks weird but he's largely just a normal dude. | |||
*Don't think he really does anything I mean he'd probably just be sitting in his chair this entire fight | |||
|- | |||
|Eye People | |||
| | |||
*TONS of them. | |||
*They might be stuck behind the Eye Box though I don't know if they could get out of there somehow but if they can you have yourself an army with good eyesight. | |||
|- | |||
|FACE | |||
| | |||
*Okay so basically it's like a Pandora's Box situation where FACE can't move or do anything to move but if you specifically go to its door and open it you will instantly die as well as unleash an unholy force upon the war that will result in great death. | |||
*Basically like a nuke but not even you survive. It just takes over everything. | |||
|- | |||
|Falling Men | |||
| | |||
*They just sort of fall in the distance and probably don't do anything else. | |||
*Probably normal people anyway | |||
|- | |||
|FC Demon | |||
| | |||
*Can probably summon lightning and thunder another NPC with magical powers. | |||
*Maybe also has the power to teleport between locations like in the FC World and FC House? | |||
|- | |||
|Fisherman | |||
| | |||
*I think he's just a normal dude he just likes to fish. | |||
*Okay imagine how people use fishing rods for combat in Minecraft he would probably try that and immediately get beaten up. | |||
|- | |||
|Fleebie | |||
| | |||
*Runs away from things it's probably not useful. | |||
*It is another ghost though so it's probably got the same deal with only ghost characters being able to hit or kill them. | |||
|- | |||
|Floyag | |||
| | |||
*Idk what these things would even do like they look like they could be threatening but in what way???? | |||
*They sort of just float there and stare at you genuinely what would they do... | |||
|- | |||
|Follony | |||
| | |||
*Another ghost character, same ghost rules. | |||
*Not much difference from the Nopperabou Ghost and Fleebie. | |||
|- | |||
|Frog | |||
| | |||
*A literal frog. Not much else to say just imagine a normal frog in a fight. | |||
*There is more than one so they already have at least one good thing. Double frog alliance. | |||
|- | |||
|Ghostmen | |||
| | |||
*Also ghost rules. | |||
*Again, not much they really do to signify they could hurt anybody. | |||
|- | |||
|Goblins | |||
| | |||
*They have their own little army and they wield swords. | |||
*Large one could probably do some damage. Small ones too. Sort of like the situation with the Dwarf but they are normal-sized. | |||
|- | |||
|Goppa | |||
| | |||
*Probably stationary and stuck in the Footprint Path. | |||
*Tbh these things look like they would die easily even if they have that giant mouth thing. | |||
|- | |||
|Guillotine | |||
| | |||
*It's an object and can't really move but it's a guillotine and could probably actually kill things in very specific situations. | |||
*Toriningens from Guillotine World could probably use it and carry it as a weapon. | |||
*If you want to be super technical there are two of them so you have like dual blades if the Toriningen just decided to destroy them both solely for their blades like that would be so awesome like imagine some cool double-blade-wielding Toriningen like actually so cool. | |||
|- | |||
|Henkei Shita | |||
| | |||
*Okay it would be pretty cool if these things got up and walked around because they are like very tanky-looking characters. | |||
*Betting they could genuinely do some damage if they went into battle. | |||
|- | |||
|Isee | |||
| | |||
*What do they do they are just eyes????? | |||
*Isee type stare | |||
|- | |||
|Ittan-momen | |||
| | |||
*Based on the yokai that flies and strangles people to death so yeah already a threat. | |||
*It's basically made of paper you could destroy this thing easily with like fire or your bare hands. | |||
|- | |||
|Jellyfish | |||
| | |||
*They sort of only appear when there's death so expect these things to be everywhere. | |||
*I imagine these things wouldn't even fight like one would appear every time somebody dies and they would just be sort of standing on the battlefield ominously and won't react to anything. | |||
|- | |||
|KALIMBA | |||
| | |||
*Not real. Stuck inside a TV. | |||
*There are possibly an infinite number of them and yet they are stuck inside a TV this is so sad. | |||
|- | |||
|Kamakurako | |||
| | |||
*Just sleeps all day. Does nothing. | |||
*Actual small child. Can not fight. | |||
|- | |||
|Kimajo | |||
| | |||
*It's a short dead tree I don't think it could do that much. | |||
*I imagine somebody would find them, cut them down, and use them as a battering ram just so they didn't feel bad about their inability to move. | |||
|- | |||
|Kinoko-san | |||
| | |||
*Wait these could probably be commanded by the FC Demon they are kinda like their pets. | |||
*Idk what they would do though probably hop around at most. Release spores? | |||
|- | |||
|Kisu-Tenmetsu | |||
| | |||
*Sort of the same situation with Dropfish where it just swims and flashes colors. | |||
*I think somebody will probably just like grab it out of the water and flash it in people's faces like a strobe as a weapon. | |||
|- | |||
|KyuuKyuu-kun | |||
| | |||
*To be honest he looks happy where he is he'd probably just take hits if he was found and die smiling. | |||
*Probably not even fight back either that or he'd slither away like a worm lol. | |||
|- | |||
|Lizardmen | |||
| | |||
*There are multiple spread throughout FC World A and B they could probably form an alliance. | |||
*They sort of just wander around and speak numbers idk what they would do. | |||
|- | |||
|Madotsuki | |||
| | |||
*Literal god of all of these things. Wakes up and they all disappear. | |||
*Utilizes the effects. | |||
*Actual child. Would probably get destroyed if they got hit by anything lethal. | |||
|- | |||
|Madotsuki's Ghost | |||
| | |||
*Also follows ghost rules but it's Madotsuki so hypothetically could it be just as powerful? Could it collect effects? | |||
*Imagine Madotsuki but can't be hit or killed by things that aren't ghosts this would be extremely powerful. | |||
|- | |||
|Mafurako | |||
| | |||
*I don't think the invisibility will do a lot unless she's just not wearing the hat and scarf. | |||
*Can teleport which is pretty good. | |||
|- | |||
|Mall Shoppers | |||
| | |||
*They are literally just normal people that look weird. | |||
*Maybe the distortion they get could be of some advantage? No clue how that could be helpful though. | |||
|- | |||
|Manhole-sama | |||
| | |||
*One of the four big White Desert creatures. Only thing it can really do is move its tentacles out of holes in the ground and that's it. | |||
*Probably some good trap it just can't really move. | |||
|- | |||
|Mars-san | |||
| | |||
*He's big and he looks like he could do some damage but he's too depressed and just stands there and cries. | |||
*Even then how is he going to fight? He's stuck underground and the only exit is a tiny hole. Even if he breaks through, he's literally on another planet alone. | |||
|- | |||
|Maussan Bros | |||
| | |||
*Literally the Mall Shoppers but no distortion effects. Some normal dudes. | |||
*They just stand there what else do they do? You could push them off the cliff they stand on since they're distracted so often. | |||
|- | |||
|Medamaude | |||
| | |||
*It's an arm so it could probably grab things and throw some punches. Can maybe move with its fingers. | |||
*Medamaude effect so probably teleporting powers? That'd be pretty cool. | |||
|- | |||
|Merutomaro | |||
| | |||
*It doesn't really do a lot. | |||
*It's made of slime so maybe it's just really hard to harm since it's just a pile of goop? | |||
|- | |||
|Mizume | |||
| | |||
*Water creature that just sort of...sits there. | |||
*Doesn't even move I assume it's either useless in battle or super powerful. | |||
|- | |||
|Monoe | |||
| | |||
*Teleportation powers again which is good. | |||
*That's really all they have to be honest. | |||
|- | |||
|Monoko | |||
| | |||
*Gets literally five arms they could do a lot with that. | |||
*They spin during the event you know they would whip those moves out in the middle of a fight. | |||
|- | |||
|Mouth Monsters | |||
| | |||
*Like 40% mouth with giant teeth they could do serious bite damage but they are just like blobs of hair. | |||
*Poop Hair one is just located all the way down in Underground World how is it going to get anywhere but the Spaceship with the fire in the way. | |||
|- | |||
|Namekuji | |||
| | |||
*Also ghosts. More ghost rules. | |||
*Idk they could probably drown other ghosts in their spit lol or just annoy them by hovering over them constantly. | |||
|- | |||
|NASU | |||
| | |||
*Doesn't exist lol. Not counting the event in 0.09 since it's unused. | |||
*Like seriously what would this thing do in a fight? Jump? Eat eggplants? C'mon. | |||
|- | |||
|Nekoin | |||
| | |||
*It just spins around and is cute and small | |||
*Actually it probably gives good fortune or something to those it fights alongside? It's located in Shield-Folk World and they have an entire army which would be extremely overpowered if they just had one coin that gives luck and fortune. | |||
|- | |||
|Nenrikido | |||
| | |||
*They don't even seem to be sentient? Are they just objects that move around? | |||
*They honestly just seem sort of helpful for getting to locations rather than wanting to fight. | |||
|- | |||
|Neon Creatures | |||
| | |||
*There are so many of them like Neon World alone consists of an army + their labyrinth | |||
*They could actually swarm people if they wanted to and just kill them. | |||
*The worm-like ones can still wiggle when frozen by the Stoplight effect. This is huge. This means they are still able to attack despite the strong freezing effects of the Stoplight effect. | |||
|- | |||
|Neon Parrot | |||
| | |||
*I think this is just the same as Strober it just sort of flashes colors and not much else. | |||
*Part of the Neon World army so it's basically just one unique guy among a ton of same-looking guys. | |||
|- | |||
|Nopperabou Ghost | |||
| | |||
*Literal ghost so idk if it can die or be hit (let's just assume other ghosts can hit each other). | |||
*This thing doesn't really do much either. | |||
|- | |||
|Nopperabou Witches | |||
| | |||
*They are witches so maybe they practice magic? | |||
*Other than that they just sort of stand about. | |||
|- | |||
|O-Man | |||
| | |||
*Sort of like E-Man he just sits there but instead of doing nothing he plays music. | |||
*I imagine he just starts playing appropriate fight music while sitting in the middle of the battlefield. | |||
|- | |||
|Onsen-san | |||
| | |||
*Pretty big in size but they don't really do anything. | |||
*Can they even get up like they look like they can't really stand well? | |||
|- | |||
|Organoid | |||
| | |||
*Another teleporter but they teleport as soon as you get close they are like extremely particular with teleporting. | |||
*Again not much else they just teleport. | |||
|- | |||
|Pain Blob | |||
| | |||
*Probably can't do much other than roll. | |||
*They would likely be attacked and feel immense amounts of pain but would still survive and not die so they just live in pain. | |||
|- | |||
|Pier Monsters | |||
| | |||
*Sort of just heads sticking out of the ground. | |||
*They don't really do anything. | |||
|- | |||
|Pirori | |||
| | |||
*These things are located everywhere they could probably take over quickly. | |||
*A whole VILLAGE dedicated to these things they already have set up camp. | |||
*They could probably just slap people and they get teleported wherever lol | |||
|- | |||
|Pissipissini | |||
| | |||
*Just sort of hide in the dark. | |||
*They turn invisible if scared so that may make them...okay. | |||
|- | |||
|Poniko | |||
| | |||
*Considering she and Uboa are the same she might be super strong. | |||
*Gotta walk across ALL that water to do anything lol | |||
|- | |||
|Seahorse | |||
| | |||
*Has canonically killed Buyo Buyo it has zero mercy in its dark soul. | |||
*The Pirori probably plucked it from the ground and use it as a weapon to drain the insides of enemies while keeping the Seahorse fed. | |||
|- | |||
|Sea Snake | |||
| | |||
*Just a literal snake that swims. | |||
*Could probably just be used as a real snake. Extra deadly if venomous. | |||
|- | |||
|Seccom Masada | |||
| | |||
*To be honest he would probably just flee immediately. He has an entire vehicle he can pilot he would definitely just shoot into space to not deal with any of this. | |||
*No clue what he would do other than that he would just fly away and never return. | |||
*He'd probably take the Underground World Mouth Monster before leaving just for moral support. | |||
|- | |||
|Severed Blue Head | |||
| | |||
*Literally just a gate it barely moves. | |||
*If somebody is dumb enough to go near it or attempt going into its mouth for the Footprint Path they WILL die and it will be one of this creature's few wins in this war. | |||
|- | |||
|Severed Heads | |||
| | |||
*Sorta just float around and not much else. | |||
*Someone could probably pick them up and throw them and they immediately lose all traction and float back upward lol. | |||
|- | |||
|Shield Folk | |||
| | |||
*Genuinely prepared for battle. All of them have shields and can form phalanxes. | |||
*Actual army awaiting in a single world just like Neon and Number World. Betting they own other weapons. | |||
|- | |||
|Shitai-san | |||
| | |||
*Okay he LOOKS dead but the Cat effect makes him twitch so he's like on the edge of death.......probably. | |||
*Does this hypothetically make him some sort of being between the living and dead realms that allows him to interact with the normal characters and ghost characters and he by some extremely small chance could kill all of them if he was strong but the only thing limiting him is the fact he's a corpse and lost a large amount of blood and can't get up and do anything like could he get up like a zombie and just start throwing hands with both alive entities and ghosts? | |||
|- | |||
|Steve Kareha | |||
| | |||
*Snail. Think about if a snail entered a fight. | |||
*Think about it. | |||
*The immortal snail that kills you if it touches you. | |||
|- | |||
|Strober | |||
| | |||
*I don't think this thing does anything other than eat and flash colors it doesn't do that much. | |||
*Pretty tall I guess? | |||
|- | |||
|Submarine Fish | |||
| | |||
*Another swimming creature situation where they just sort of swim around and nothing else. | |||
*Likes to stay submerged? Maybe just hidden during the whole thing. | |||
|- | |||
|Takofuusen | |||
| | |||
*One of the four large White Desert creatures. The only one that isn't stuck in some small space and can actually fly freely. | |||
*Probably could be used as transport if someone is able to get on it. | |||
|- | |||
|Tasei's Kid | |||
| | |||
*Just the entry above but they can't submerge underwater. | |||
*They don't even swim around they just lay in the water. | |||
|- | |||
|Thing with the Quivering Jaw | |||
| | |||
*One of the four large White Desert creatures. Just imagine a humungous beast that can be tamed to destroy things. | |||
*Stuck in a small space though so no idea how it'd get out of where it resides. Probably just eats anyone who attempts to enter its area to tame it lol. | |||
|- | |||
|Tokuto-kun | |||
| | |||
*Probably can't even stay upright they will fall over and spill everything. | |||
*Probably extremely shy too idk why they would just not want to fight they have stick limbs. | |||
|- | |||
|Toriningen | |||
| | |||
*Genuinely think they would be one of the most overpowered forces during this war. | |||
*They are literally everywhere in the dream world. | |||
*Also has a group dynamic that is an IN-GAME FUNCTION. They would immediately attempt to destroy everyone. | |||
|- | |||
|Train Passengers | |||
| | |||
*They sort of just sit in the train and that's it... | |||
*If they got a hold of how the traincar works though they could probably destroy a lot. | |||
|- | |||
|Uboa | |||
| | |||
*Genuinely one of the strongest characters. | |||
*Just charge into battle and if anything even touches you they are sent into a looping trap where you're then destroyed by the Bloody Touching Monster. | |||
|- | |||
|UFOs | |||
| | |||
*No clue how big they are but if they're like Masada's ship they could probably put up a fight if they have weapons strapped to the ship. | |||
*They sort of just hover in the distance though and observe so idk what they would be doing during this time. | |||
|- | |||
|Walking Candles | |||
| | |||
*They just walk. | |||
*Imagine having absolutely nothing notable about you other than walking around and it's literally in your name that all you do is walk. | |||
|- | |||
|Walking Eye | |||
| | |||
*Also just walks. Probably good eyesight idk. | |||
*Same joke with the Walking Candles. | |||
|- | |||
|Walking Lamp | |||
| | |||
*idk man this thing is just a lamp with shoes like can it even see. | |||
*You could shatter this dude by kicking him. | |||
|- | |||
|Warpo and Loople | |||
| | |||
*They might know their way around the Teleport Maze? | |||
*They do not do much. | |||
|- | |||
|Wheelies | |||
| | |||
*There are sooooo many of them they also have an army. Most abundant in the whole game. | |||
*They don't have arms but they can kick things and they are wheels so they could just ram into anything probably. | |||
|- | |||
|Yuki-onna | |||
| | |||
*Mythical creature that has ice powers and can create snow storms. Pretty powerful. | |||
*Super small can literally be punted like a football. | |||
|- | |||
|Zippertile | |||
| | |||
*Literally a piece of a wall. Its whole existence is being stabbed. | |||
*Maybe a reliable guard for the horrid FACE. | |||
|} | |||
===dream=== | |||
{| style="width: 100%;" cellspacing="0" cellpadding="4" border="1" | |||
|- | |||
| style="text-align: center;" |'''aaaaaaaaa''' | |||
| style="text-align: center;" |'''ooooooooo''' | |||
| style="text-align: center;" |'''.........''' | |||
|- | |||
|[[File:Oudn-noisy2new.ogg]] | |||
|[[File:Mask-rune.png]] | |||
|[[File:Neon1.gif|thumb|40px|n]] | |||
|- | |||
|[[File:Roninnozlo_Pi4_Rust.ogg]] | |||
|[[File:Mask-rune.png]] | |||
|[[File:Woah.png|thumb|60px|n]] | |||
|- | |||
|[[File:Bgm055.ogg]] | |||
|[[File:Star Ocean jellyfish.gif]] | |||
|[[File:Viridescent temple entrance.png|thumb|80px|n]][[File:Realistic Beach 2.png|thumb|80px|n]] | |||
|- | |||
|[[File:Drm kan ge doupicho01.ogg]] | |||
|[[File:Star Ocean jellyfish.gif]] | |||
|[[File:Yumenikkimarsstairs.png|thumb|50px|n]] | |||
|} | |||
===Yume Nikki Character Names (WIP)=== | |||
Many of the more widely-used fan-given names given to characters originate from two primary sources: two [https://archive.uboachan.net/c/res/239.xhtml Uboachan] [https://archive.uboachan.net/c/res/917.xhtml threads] that proposed giving names to the less-popular dream denizens and a [https://web.archive.org/web/20090612223926/http://www7.plala.or.jp:80/syami/zukan.htm fanart blog] that named the characters as fanart was made of them. Additionally, the Yume Nikki Wiki on Fandom named a few characters, either by making up new names or by mistranslating existing fan-given names. | |||
Other relevant images/sources:<br/> | |||
[https://archive.uboachan.net/c/src/1299292024746.png Image 1]<br/> | |||
[https://archive.uboachan.net/c/src/1278095619028.png Image 2]<br/> | |||
[https://archive.uboachan.net/c/src/1245874868639.png Image 3]<br/> | |||
[https://archive.uboachan.net/c/src/1300279196523.png Image 4] | |||
These sources feature many alternate names, most of which have been forgotten in favor of the current names due to their absurdity or simply not sticking. | |||
====Fanart Blog==== | |||
{| style="width: 50%;" cellspacing="0" cellpadding="4" border="1" | |||
|- | |- | ||
| | | style="text-align: center;" |'''Character''' | ||
| | | style="text-align: center;" |'''Fanart Blog Name''' | ||
| style="text-align: center;" |'''Proposed Uboachan Names''' | |||
| style="text-align: center;" |'''Notes''' | |||
|- | |- | ||
| | |[[File:Coincat.png|100x100px|center]] | ||
|ネコイン | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Pisi.png|100x100px|center]] | ||
|闇坊主 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Wheelies.png|96x32px|center]] | ||
|シャア専用ベアード | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:2fish.png|100x100px|center]] | ||
|流れる目玉カポー | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:YN KyuuKyuuKun.png|130x130px|center]] | ||
|キュッキュ君 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:YN FACE.png|160x120px|center]] | ||
|赤の王様 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Yn-aztecrave.png|160x120px|center]] | ||
|絶対神 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Toribig.png|100x100px|center]] | ||
|発狂鳥人間 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Nenri.png|100x100px|center]] | ||
|ブロック・ガイ | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Madoghost.png|100x100px|center]] | ||
|イド | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Closetm.png|100x100px|center]] | ||
|箪笥窓付き分身 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Henkei.png|center]] | ||
|首なし巨人 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Goppa.png|center]] | ||
|ゴッパー君 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Guill.png|100x100px|center]] | ||
|ギロチン | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Closetc.png|100x100px|center]] | ||
|ハズレ箪笥 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Shitai.png|100x100px|center]] | ||
|轢死体 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:NopeWitch.png|100x100px|center]] | ||
|沼地女 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Kisu.png|100x100px|center]] | ||
|鳥入りグミ | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Dekishi.png|100x100px|center]] | ||
|溺れる特定保健用食品 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Tasei.png|100x100px|center]] | ||
|G・モールド | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Kimojobig.png|100x100px|center]] | ||
|人面樹 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Fatguy.png|140x140px|center]] | ||
|ジャイアント桃田 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Seasnake.png|100x100px|center]] | ||
|ニューネッシー | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Fisher.png|100x100px|center]] | ||
|釣り人 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Monokobig.png|100x100px|center]] | ||
|モノ子 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Monoebig.png|100x100px|center]] | ||
|モノ江 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:モノ飛行.png|44x76px|center]] | ||
|タコ風船 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Daves.png|100x100px|center]] | ||
|デーブ・スペクター | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:The Eye Box.png|64x96px|center]] | ||
|目の門 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Ponikobig.png|100x100px|center]] | ||
|ポニ子 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Uboa.png|100x100px|center]] | ||
|ウボァ | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Akumu.png|168x120px|center]] | ||
|血吐入道 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Ittan.png|100x100px|center]] | ||
|一反もめん | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Onsen.png|100x100px|center]] | ||
|怒涛の温泉野郎 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Batsubig.png|100x100px|center]] | ||
|薇 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Organoid.png|100x100px|center]] | ||
|ワープマン | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Seccom Masada Profile.png|100x100px|center]] | ||
|セコムマサダ | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:★UFO.png|center]] | ||
|UFO | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:YN Marssan.png|140x140px|center]] | ||
|火星さん | |||
| | | | ||
| | | | ||
|} | |} | ||
Revision as of 02:58, 13 March 2025
Welcome to my sandbox. This is where I'll put stuff when I'm experimenting with wiki assets, constructing new pages, or just doing trivial analytical things for fun.
Specific World Exploration
Documenting how the dream world can be explored under certain conditions and other various things related to the dream world. Click Expand to view contents.
Name Articles
The "Name" articles are a series of articles originally created by Mt.kiki on the old Yume Nikki Wiki. These pages list various theories relating to Yume Nikki and possible design inspirations for various aspects of the game. As the articles (likely) provide a Japanese point-of-view on the game's visuals and themes, they are likely to give better insight into possible design processes while creating Yume Nikki.
As the articles are either largely written in Japanese, have broken Google-Translated English, or are copy-pasted from other websites, I'd like to try and see if I could decode what each of the article's sections intends to communicate. This is also done to squeeze the contents of the articles into a smaller, usually multi-paragraph, state so that it can be read from a single section rather than an entire article.
Not all of the articles have currently been analyzed or translated, so this is still a work-in-progress section. Once one has been completed, an image will accompany the section.
Click Expand to view contents.
Article Construction
Construction and testing for article ideas or possible future articles. Stuff here may or may not appear in/as future articles. Heavy WIPs ahead.
Click Expand to view contents.
Yume Nikki Internal Stuff
Sorting through and observing internal stuff relating to the original Yume Nikki. Click Expand to view contents.
Fun
Stuff for fun, I guess. Click Expand to view contents.