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User:WikiOdd/Sandbox: Difference between revisions

The Style Guide has recently been rewritten. Please take a moment to review the new guidelines.

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===YN Version History===
{{vh
|0.07
|YN PinkSea Coral.png, YN White Desert A.png, Nenriki3.png
|
|2005/04/29
}}
Version 0.07 marks a transitional period in the game's development, primarily in the world structure. The overall structure of the dream world is more akin to the final game, with many warps being moved or removed and nearly all of the pink and purple gates used in previous versions being removed in favor of new structures and NPCs. Some notable changes include the Severed Head effect being moved to Guillotine World and the Checkered Tile Path undergoing a large overhaul. The Pink Sea and White Desert were added in this version, as well as the FC Overworld being expanded to contain what would later become FC World B.
==Worlds==
===Added Worlds===
*Added the Pink Sea.
*Added the White Desert.
===Nexus Worlds===
====Madotsuki's Dream Room====
*There is now a 1/8 chance that the TV in the dream room will be on by default, regardless of whether it was turned on or off before sleeping.
*The red static that appears on the dream TV when it is turned on has been replaced by an eye design.
====Lamp World====
*The purple gate leading to the Checkered Tile Path has been removed.
*The pink gate leading to the Footprint Path has been removed.
*The blood splatter in the interior now leads to Guillotine World when walked on. A blood arrow was also added to indicate the new warp.
====Neon World====
*The purple gate leading to the Neon Tile Path has been replaced with a purple pyramid, still leading to the same world.
*The pink gate leading to Guillotine World has been removed.
====Shield-Folk World====
*The pink gate leading to the Static Maze has been replaced with a blue gate, still leading to the same world.
*The purple gate leading to the Checkered Tile Path has been removed.
====Candle World====
*The purple gate leading to the Checkered Tile Path has been replaced with a striped pyramid, still leading to the same world.
*The pink gate leading to the Docks has been removed.
====Eyeball World====
*The purple gate leading to the Footprint Path has been replaced with a blue head, still leading to the same world.
====Graffiti World====
*The pink gate leading to the Mall has been replaced with a blue building with an elevator, still leading to the same world.
*The purple gate leading to the Neon Tile Path has been removed.
====Mural World====
*The pink gate leading to the Sewers has been replaced with an open manhole, still leading to the same world.
*The purple gate leading to the Dense Woods A has been removed.
====Snow World====
*The purple gate leading to the Face Carpet Plaza has been removed.
*The pink gate leading to the Footprint Path has been removed.
*An igloo leading to the Pink Sea has been added.
====Dark World====
*The pink gate leading to the Wilderness has been replaced with a tan gate, still leading to the same world.
*The purple gate leading to the Face Carpet Plaza has been removed.
====Puddle World====
*The two Nenrikido have been removed.
*The purple gate leading to the Dense Woods A has been replaced with a pink tunnel, still leading to the same world.
*The pink gate leading to the Footprint Path has been removed.
====Block World====
*The purple gate leading to the Toriningen's Bed event has been replaced with a black gate leading to the White Desert. The Toriningen's Bed event is unused but is still present in the files.
*Mafurako has been moved to Block World from the Checkered Tile Path.
*The purple gate leading to the Neon Tile Path has been removed.
*The Guillotine has been removed and placed in Guillotine World.
====Forest World====
*The purple gate to Hell has been replaced by a set of pillars that lead to the Face Carpet Plaza.
**A set of trees north of the now-removed gate has been cleared to make way for the Face Carpet Plaza pillars.
===Other Worlds===
====Checkered Tile Path====
*The layout of both the first and second portions have been changed due to various removed elements:
**The short paths leading to the Lamp World purple gate and Mafurako in the first portion were removed. The island containing Closet Madotsuki is now fully surrounded by the path.
**The second portion has been fully remodeled into a more linear path lined with lamps. The beds and trees have been completely removed.
**The Toriningen from the second portion has been moved to the first portion.
*The area's music has been changed to an original track.
*Mafurako has been removed and placed in Block World.
*The purple gates leading to Shield-Folk World World and Lamp World in the first portion have been removed.
*The purple gate leading to Hell in the second portion has been replaced with a Nenrikido, still leading to the same world.
====Dense Woods A====
*A full path has been created in the northern portion of the map that loops back to the road.
====The Docks====
**The pink gate leading to Candle World has been replaced with an extended dock, connecting to the Docks B.
====Face Carpet Plaza====
*The layout of the spikes was slightly changed.
*The purple gates leading to Dark World and Snow World have been replaced with two pairs of green pillars, both of which lead to Forest World.
*A Nenrikido that leads to Hell has been added around the center of the map.
*The Toriningen's position has been moved to around the center of the map.
====Footprint Path====
*The two Footprint Path sections are now joined, with the Footprint Path A connected by its east side and the Footprint Path B connected by its northwest path.
*The warps in Footprint Path A leading to Neon World and Lamp World have been replaced by warps to Eyeball World and Footprint Path B respectively.
*The warps in Footprint Path B leading to Puddle World and Snow World have been removed. The Puddle World warp now leads to Footprint Path A while a lower portion of the path was remade to house a Nenrikido that leads to Hell.
====Guillotine World====
*The Guillotine has been moved to Guillotine World from Block World.
====Hell====
*Four of the purple gates have been replaced with Nenrikido.
**The warps leading to Candle World, Forest World, and Mini Hell now lead to the Neon Tile Path, Face Carpet Plaza, and the Footprint Path.
*The Henkei Shita can now be stabbed with the Knife effect for a 1/256 to be sent to the Footprint Path.
====The Mall====
*The first room accessed from Graffiti World was remodeled, now sporting an elevator.
====Mini Hell====
*The world is completely unused due to all of its connections being removed. Regardless, the world's layout has been changed and it still contains a purple gate leading to Eyeball World, which leaves the player in front of the Footprint Path warp.
====Neon Tile Path====
*The area has been split into two portions instead of being one room.
**The second portion contains a Nenrikido, which leads to Hell.
*The purple gates leading to Block World and Graffiti World have been removed.
*The bottom warp leading to Mini Hell has been removed.
====The Sewers====
*The pink gate leading to Mural World has been replaced with a ladder, still leading to the same world.
*The tunnel from the Docks can not be entered with the Midget effect, making it only accessible through the staircase in the Docks.
====Static Maze====
*The blue gate replacing the pink gate in Shield-Folk World has been added to the beginning of the Static Maze, making the ability to warp back to Shield-Folk World more apparent.
*The graphic for the light at the end of the maze was changed.
====The Wilderness====
*The pink gate leading to Dark World has been replaced with a tan gate, still leading to the same world.
===FC Worlds===
====FC World A====
*The overworld has been expanded with an added southwest island and an expansion of the eastern island, although neither of these can be seen in-game, only being visible when viewing the map in RPG Maker.
==Game==
*The player can now wake up while effects are equipped, though this only works with some effects.
*A sound was added for the spotlight that appears when opening a door in the Nexus.
==Bugfixes==
*Fixed several bugs that involved discarding effects in the Nexus:
**Patched the ability to discard effects while the spotlight appeared while opening a Nexus door.
**Patched the ability to discard the Hat and Scarf effect while transformed into a snowman, which could result in a glitch changing Madotsuki's movement speed.
**Patched a glitch that would cause an effect's 1-key action to activate if it was discarded in the Nexus immediately after sitting down without any effects equipped.
*Fixed a bug where using the Knife effect on some NPCs would cause Madotsuki's sprite to remain in the stabbing animation.
{{vhend}}
{{vh
|0.08
|YN Number World Beds.png, Uboaroom.jpg, MafuLoc5.png
|
|2005/07/30
}}
Version 0.08 largely added onto existing worlds, adding new NPCs or events. This update introduced both the Uboa and FACE events, which would become iconic within the community, with the former helping the game gain popularity in the West. Some more additions include the introduction of Number World, which replaced Lamp World as one of the Nexus worlds, and the Buyo Buyo effect being moved to the newly accessible FC World B. Some small additions to some worlds also gave some effects more usage options, such as using the Midget effect to access a previously one-way corridor in the Sewers, using the Lamp effect to light up parts of Dense Woods B and FC World B, and using the Knife effect to access Mini Hell.
==Worlds==
===Added Worlds===
*Added Number World, replacing Lamp World's place in the Nexus.
*Added Poniko's House.
*Although first present in-game in version 0.07, FC World B is now largely accessible.
===Nexus Worlds===
====Madotsuki's Dream Room====
*The chance for the TV to randomly be on in the dream room was removed. It will always remain off unless turned on.
*There is now a 1/8 chance that the TV in the dream room will display the KALIMBA TV Channel event when turned on.
====The Nexus====
*The first door to the right of the dream room door that led to Lamp World now leads to Number World.
====Neon World====
*Groups of Neon Statues were added around the world.
====Candle World====
*A group of Walking Candles were added south of the Nexus door.
====Eyeball World====
*Jumping legs were added around the world.
*More body parts are scattered throughout the world.
====Snow World====
*If the Toriningen here is turned lunatic with the Knife effect, they will appear inside one of the igloos if Madotsuki attempts to retreat there.
====Dark World====
*A single Pissipissini was added southeast of the Nexus door.
====Block World====
*Additional block structures were added to the world.
*Mafurako's behavior has been changed:
**She now sports a different appearance when the Stoplight effect is used.
**She will teleport alongside the player when interacted with once but will place the player elsewhere in Block World when interacted again.
**She will always teleport alongside the player if Madotsuki interacts with her as a snowman by using the Hat and Scarf effect.
===Other Worlds===
====Barracks Settlement====
*One of the six Pirori is now randomly picked upon entering the area to send Madotsuki to FC World B when interacted with.
*The Seahorse has been added to the shack containing Buyo Buyo, which has now been moved to FC World B. It sucks on the corpse of the previous Buyo Buyo, now shriveled up.
====Dense Woods B====
*The Isee in the Isee Path are now binocular, having the appearance of a pair of eyes.
*The Isee Path is now dark, making it more difficult to navigate without the Lamp effect.
====The Docks====
*A Toriningen trap was added to the area, closely northeast of Mizume.
====Hell====
*The Henkei Shita has been changed to an original red design exclusive to Hell.
*One of the Toriningen now traps Madotsuki in the Teleport Maze instead of the Checkered Tile Path, the trap of which was bugged in the previous version.
====Lamp World====
*The world is no longer a Nexus world, instead being accessible from a door in the newly-added Number World. The area also received an overhaul:
**The area's music has been changed to match Number World.
*The area is a different size, with its map size being a bit taller rather than largely square.
**There are overall fewer lamps in the world and they are placed more sparsely.
**The interior sections were removed and repurposed for Number World. Instead, a building resembling the walls in Number World was added in the world's southern portion which has a door leading to Number World's canal.
***This building also contains one of the variants of the new ああああああああ event, accessible from Number World.
**The short lamp leading to the isolated Checkered Tile Path section was moved to the northeastern part of the world.
====The Mall====
*A new red menu theme has been added, which can be obtained from the Toriningen in the Mall's southwestern room.
====Mini Hell====
*Mini Hell now connects to Number World through a closet accessed after using the Knife effect to stab a Toriningen inhabiting Number World.
*The world's layout was changed, now an extension of its unused appearance in the previous version.
====Pink Sea====
*An island was added to the southern portion of the world with a conical house leading to Poniko's Room. Additional balloons were added that allow access to the island.
*An island in the northeastern portion of the world was removed.
====The Sewers====
*An additional room was added to the left of the Nopperabou Ghost room, which contains two new Sewer Drawings and a pool that either contains a Pirori or Submarine Fish.
*The Midget effect can now be used to enter the path directly leading to the Docks.
====White Desert====
*The picture used for Monoe was changed, having her cover more of the screen and darkening the image overall.
====The Wilderness====
*In the room containing the warp to the Static Tunnel, a single vine was placed on the right of the room, blocking a pathway through the vines that looked like a warp.
====Windmill World====
*The world now has a parallax background.
===FC Worlds===
====FC House====
*The Goblin's Room music has been changed.
====FC World A====
*Some small additions were made to the southeastern part of the FC World A overworld island, particularly adding several bridges allowing access to most of the eastern side of the map. However, they are completely inaccessible during normal play. Like the other islands, the eastern island was also decorated with soil, mountains, volcanoes, and lava.
==Game==
*The game's version number now displays on the title screen, underneath the game's logo.
==Bugfixes==
*Fixed a bug where using an effect, moving on stairs, and then opening the menu would cause the player to no-clip out of the stairs.
*Fixed a tiling error where the Bicycle effect's front wheel protruded through the terrain.
*Fixed a bug where viewing the instructions in certain worlds would freeze the player's movement.
*Fixed some minor sound issues where sounds would delay or overlap with other sounds.
*Fixed a bug where the effect could be discarded outside of the Nexus.
*Fixed a bug where repeatedly discarding effects would cause the menu to become inaccessible or the player's movement speed to change.
*The trap that the twintails Toriningen in Hell sends Madotsuki to was changed to the Teleport Maze. In the previous version, it sent Madotsuki to an out-of-bounds part of the Checkered Tile Path, which was due to the area's redesign.
{{vhend}}
{{vh
|0.09
|Fcdun1.png, CrossoverGarden.png, YN Falling Men event.png
|
|2005/12/17
}}
Version 0.09 is very similar to the final version with only some worlds missing and some minor changes present. The update appeared to largely focus on adding new worlds and extending routes deeper into the dream world while expanding upon existing worlds. This appears to be evident in additions such as the Wilderness expansion extending into the new Sky Garden and Ghost World areas and one of the ruins areas of FC World A being rebuilt to include the FC Dungeon, leading into the White Desert Underground Lagoon, which became the deepest area in the game upon its addition. Additionally, the Towel and Triangle Kerchief effects were moved to the expansive Infinite Wilderness and Ghost World areas, making finding them a bit more challenging. Version 0.09 would also mark a long hiatus for the game until the next version.
==Worlds==
===Added Worlds===
*Added the Sky Garden.
*Added Ghost World.
*Added the FC Dungeon.
*Added White Desert B.
===Nexus Worlds===
====Dark World====
*Floor patterns were added, making the world less empty visually.
*Two Pissipissini were added to the world.
*Fleebie has been removed and placed in Ghost World.
====Puddle World====
*The world is slightly larger.
===Other Worlds===
====Barracks Settlement====
*The Seahorse inside one of the huts has now turned orange. It continues to suck on Buyo Buyo's corpse, even after it was moved in the previous version.
====Dense Woods B====
*The manhole can now be opened up by looping through the Infinite Road, allowing access to the newly added White Desert Mountain Ring.
====Face Carpet Plaza====
*The area's music has been changed to a new track.
====Guillotine World====
*A bigger variant of the world has been added, which is accessed through a 1/8 chance upon entering the normal Guillotine World warp in Number World.
====The Mall====
*The chair in Tokuto-kun's room can now be sat in. It has also been slightly moved to the left.
====The Sewers====
*The Nopperabou Ghost has been moved to the new room added in the previous version, making it located slightly deeper into the Sewers.
====White Desert A====
*The world has been made slightly larger: a large group of cacti has been added to the east side of the world, the wall squiggles have been expanded upon, and a tunnel from White Desert B has been added in the world's southeastern corner.
====The Wilderness====
*The Infinite Wilderness area has been added.
**Ittan-momen has been moved here, previously located just outside of the Barracks Settlement, making the Towel effect a bit more difficult to locate.
**The Hot Spring House containing Onsen-san has been added.
**The Staircase to the Sky, accessed from the Infinite Wilderness, has been added, leading to the newly-added Sky Garden. Here, the new Falling Men event can be experienced.
*The path leading to the Toriningen Party event has been populated with more plants to remove empty space.
===FC Worlds===
====FC World A====
*Some very minor changes are made to the FC World A overworld island. Particularly, a single bridge connecting to the eastern island has been removed in favor of a land extension farther north. Regardless, none of the islands that the changes were made to are accessible during normal play.
*The ruins subarea has been added onto, increasing the number of stone walls, adding water, and adding a staircase leading to the newly-added FC Dungeon.
====FC World B====
*The path to the pyramid subarea has been cleared and the area is now accessible. In the previous version, it was blocked despite being fully functional.
==Game==
*The graphic for the version number on the title screen has been changed to reflect the current version number.
*The Witch effect now makes a floating sound when the broom is ridden.
==Bugfixes==
*Fixed a bug where the menu could be opened in the Nexus when it normally couldn't be.
*Fixed a bug where brightening the Isee Path with the Lamp effect while it was raining would cause the area to stay brightened.
{{vhend}}
{{vh
|0.10
|YN Spaceship Stairs.png, Fchouse.jpg, Yn-flight.png
|
|2007/10/1
}}
0.10 and its subsequent patch would mark the last released version of the game. The game was remade on an entirely new instance within RPG Maker 2003 and the update largely focused on smaller details, such as minorly changing graphics and rebuilding some subareas, with one final linear route buried deep in the dream world. Some of the biggest changes include the Fat and Poop Hair effects being moved to the Docks B and the newly added Underground World respectively and Neon World being entirely restructured, as well as a new subarea of the Mall housing a new event where the Witch effect can find use.
==Worlds==
===Added Worlds===
*Added the Staircase of Hands.
*Added Underground World.
*Added the Spaceship.
*Added Mars.
===Nexus Worlds===
====Madotsuki's Dream Room====
*The background for the dream balcony is no longer determined by getting sent to two different maps. It is now randomly determined upon entering the map, with a 1/3 chance for the mountain background and a 2/3 chance for the sky background.
====Number World====
*The beds in this world's bed room no longer dim the screen when entered.
====Neon World====
*The world was given a complete restructure:
**The world is now made up of several hallways with round rooms containing various sculptures and tile patterns.
**The Neon Statues introduced in version 0.08 were removed entirely.
**The purple pyramid leading to the Neon Tile Path has been replaced with a simple doorway, still leading to the same world.
====Candle World====
*Two candles were changed.
====Eyeball World====
*A pile of eyeballs on the eastern side of the map was spread out slightly.
====Graffiti World====
*The path between the Bicycle effect and the women's restroom was given an entirely new design, resembling a face with an anglerfish lure and a winding tail.
====Mural World====
*The Mouth Monster that gave the Poop Hair effect has been moved to the newly added Underground World.
*More murals have been added around the world.
===Other Worlds===
====Barracks Settlement====
*The corpse of Buyo Buyo has now been fully removed from the shack. The Seahorse has fully taken its place.
====Checkered Tile Path====
*The starting position of the Toriningen was moved closer to the striped pyramid.
====Dense Woods B====
*The Frog found in the Frog Path now gives the Frog effect when interacted with, making the effect no longer exclusive to Forest World.
====The Docks====
*Strober has been added to the Docks B, being the new bearer of the Fat effect.
====Face Carpet Plaza====
*The area's music was slowed to play at 70% speed, no longer being the same as the Wilderness's Hot Spring House.
====Footprint Path====
*All of the Henkei Shita in Footprint Path A can be stabbed with the Knife effect, although this does not warp Madotsuki like the Hell Henkei Shita.
====Guillotine World====
*The starting positions of some of the Toriningen in both the normal and big variants were moved.
====Hell====
*The funhouse mirror that gave the Fat effect in previous versions has been removed. The Fat effect was moved to the Docks.
*A bobbed hair Toriningen was added to Hell, which uses the Sky Garden trap that was unused in the previous version.
====Lamp World====
*The eye graphic found in the Lamp World variant of the ああああああああ event has been changed into a more bloodshot appearance with a looping pattern resembling a face.
====The Mall====
*In the elevator room, there is a 1/4 chance upon entering from Graffiti World (or a 100% chance upon entering from Underground World) that the cone blocking the escalator will be absent, leading to the newly added Mall Rooftop area.
====Mini Hell====
*Many winding pathways and a repeated blood-dripping animation were added around the area.
====Neon Tile Path====
*The area's music was slowed to play at 70% speed, no longer being the same as Snow World's.
====Sky Garden====
*The reflection of the ground lamps was slightly changed.
====White Desert A====
*Small additions are made to the main area, simply adding more cacti, walls, and a set of bumps in the area's northwest corner.
====The Wilderness====
*More foliage was added around one of the fence rooms.
*The graphics for some of the foliage lining the fence before the Staircase to the Sky was fixed.
===FC Worlds===
====FC Dungeon====
*The map was made slightly larger.
====FC House====
*The trees in the FC Field were replaced with a different graphic, resembling trees with rounded tiers as opposed to pine trees.
*The side of the house in the FC Field was made slightly thinner, moving the window along with it.
*The potted trees inside the house and basement were replaced by trees from the FC Field, sprouting out of the ground. Two rocks also surround the tree in the basement.
*Smaller details of the house interior were changed, making the baseboard thinner and the carpet and windows darkened.
====FC World A====
*The entrance from the Static Tunnel has been changed. A shoreline now takes up the northern portion, a stone wall surrounds the cave Madotsuki exits from, and a single Lizardman inhabits the room.
*More walls were added to the ruins area, making the area appear taller and more constructed.
====FC World B====
*The subarea with the totems was changed to be more constructed and taller. The appearance of the totems was also changed from black and purple to red and yellow.
**A single Lizardman that was trapped within the walls in previous versions has been removed.
*The lower floor containing Buyo Buyo has been lit up, no longer requiring the Lamp effect to light up. Rows of stone walls were also added across the room.
*The subarea with the pyramids had its stone walls removed. There are now six pyramids, arranged in a circular pattern. The entrance was also changed to the bottom center of the map as opposed to the bottom left.
*The subarea with the Pirori had two face-like statues added to it. A single pebble on the shoreline was also removed.
==Game==
*The graphic for the version number on the title screen has been changed to reflect the current version number.
*The Knife effect's 1-key action has been finalized. Madotsuki now switches the knife between hands rather than stabbing the air.
*The Triangle Kerchief effect's 1-key action has been finalized. Madotsuki now appears fully invisible and Toriningen will not track her down instead of becoming progressively transparent.
*The traffic cone graphic found in the Dense Woods B and the Mall was changed to a shorter sprite.
*The stone wall graphic found throughout FC World A and B was changed.
==Bugfixes==
*A bug was fixed where the tall, face-like Neon Creatures did not react to the Cat effect.
==Yumesyuusei (0.10a)==
{{vh
|0.10a patch 1
|
|2007/10/6
}}
The Yumesyuusei patch was a patch for version 0.10 that was released a couple of days after the initial update's release. The patch largely fixed most of the bugs present in 0.10, likely due to the game being made in a new instance, though not all of them were fixed. Additionally, and strangely, one minor change was made to the FC Dungeon that made it so the room containing the glitch event was lit up, unlike the rest of the dungeon, likely to hint to players that the room contains an event.
==Worlds==
===FC Worlds===
====FC Dungeon====
*The room containing the glitch event is lit up naturally, no longer requiring the Lamp effect to be used to brighten it.
==Bugfixes==
*Fixed an incorrect warp that placed Madotsuki out-of-bounds in the Dense Woods B when attempting to return back from the Teleport Maze.
*Fixed an error where Madotsuki could walk through the upper portion of the hill on Mars, going out-of-bounds.
*Changed the menu currency symbol from gold (G) to yen (円).
*Fixed a glitch where the player could discard effects in Nexus worlds if they had the effect equipped prior to entering the world's door.
*Fixed a glitch where 1-key actions could be performed while sitting in chairs such as the Mall sofas or the Traincar seats.
*Fixed a glitch where the player would not receive a 1000-point bonus in NASU if they caught a pink eggplant before a purple eggplant when catching both in the same jump.
*Fixed a bug where the player could permanently lock their save by pressing the 1-key action after waking up from the Witch's Flight event and then saving.
*Fixed the footstep sound effect being present when floating with the Witch effect's broom in Face Carpet Plaza.
*Fixed a glitch where returning to the Nexus with the Medamaude effect while atop the Mars summit would cause the screen scroll to lock to the center of the screen.
*Fixed an error where one of the walls before the Mall Rooftop could be walked under due to an incorrect order of tiles.
{{vhend}}


===Guideline for Editing Badge Pages (WIP)===
===Guideline for Editing Badge Pages (WIP)===

Revision as of 10:35, 17 December 2024

Welcome to my sandbox. This is where I'll put stuff when I'm experimenting with wiki assets, constructing new pages, or just doing trivial analytical things for fun.

Specific World Exploration

Documenting how the dream world can be explored under certain conditions and other various things related to the dream world. Click Expand to view contents.

Name Articles

The "Name" articles are a series of articles originally created by Mt.kiki on the old Yume Nikki Wiki. These pages list various theories relating to Yume Nikki and possible design inspirations for various aspects of the game. As the articles (likely) provide a Japanese point-of-view on the game's visuals and themes, they are likely to give better insight into possible design processes while creating Yume Nikki.

As the articles are either largely written in Japanese, have broken Google-Translated English, or are copy-pasted from other websites, I'd like to try and see if I could decode what each of the article's sections intends to communicate. This is also done to squeeze the contents of the articles into a smaller, usually multi-paragraph, state so that it can be read from a single section rather than an entire article.

Not all of the articles have currently been analyzed or translated, so this is still a work-in-progress section. Once one has been completed, an image will accompany the section.

Click Expand to view contents.

Article Construction

Construction and testing for article ideas or possible future articles. Stuff here may or may not appear in/as future articles. Heavy WIPs ahead.

Click Expand to view contents.

Yume Nikki Internal Stuff

Sorting through and observing internal stuff relating to the original Yume Nikki. Click Expand to view contents.

Fun

Stuff for fun, I guess. Click Expand to view contents.