×
Create a new article
Write your page title here:
We currently have 3,038 articles on YumeWiki. Type your article name above or click on one of the titles below and start writing!



YumeWiki
3,038Articles

Yume Nikki:White Desert: Difference between revisions

>GreenToxic
(Tengo culpa.)
(→‎Features: avoid repetition)
 
(58 intermediate revisions by 14 users not shown)
Line 1: Line 1:
{{Locationbox
[[File:YN Takofuusen.png|thumb|A shot of the [[Yume Nikki:White Desert A|White Desert A]] while [[Yume Nikki:Takofuusen|Takofuusen]] flies by.]]
|image = MonoAnew.png
|caption = 白黒世界
|Effects = None
|Map Type = Multiple Maps, Large, Looping and Normal
|Events = White Desert A <br/>[[Events#Monoko|Monoko's Full Screen Event]]<br/>[[Events#Monoe|Monoe's Tunnel]]<br/>[[Events#Severed Heads in the Sky|Severed Heads in the Sky]]<br/>[[Events#Takofuusen|Takofuusen]]<br/>Uboa's Trap<br/>[[Events#Uboa|Uboa]] <br/>
|NPCS = White Desert A <br/>[[Monoko]]<br/>[[Monoe]]<br/>[[Dave Spector]]<br/>[[Eye People]]<br/>[[Takofuusen]]<br/>[[Severed Heads]]<br/>White Desert B <br/>[[The Thing with the Quivering Jaw]]<br/>[[Brain Creature]]<br/>[[Roary Straw]]<br/>Uboa's Trap<br/>[[Uboa]]<br/>[[Bloody Touching Monster]]<br/>
|Connections = White Desert A <br/>[[Block World]]<br/>White Desert B <br/>[[FC Dungeon|FC Dungeon (One Way Arrive)]]<br/>[[Dense Woods|Dense Woods B (inside)]]<br/>Uboa's Trap<br/>[[The_Pink_Sea#Poniko.27s_House|Poniko's House (One Way Arrive)]]<br/>
|BGM = SYA
|Chipset / Panorama = モノ_01 (Chipset)<br/> モノ (Tileset)<br/> 真っ白,  モノ背景_001 (02, 03, 04, 05, 06a, 06b, 07a, 07b) (Panorama)
|audio file name = [[File:SYA_sfx.ogg|noicon]]
|audio name = White Desert BGM}}The '''White Desert''' (モノ, Mono) is an area reachable from [[Mafurako]] in [[Block World]]. It is populated by a large number of notable [[List of Characters|NPCs]], including [[Monoko]], [[Monoe]], [[Takofuusen]], and [[The Thing with the Quivering Jaw]]. It is such a huge area that it is divided into three sections: White Desert A, White Desert B, and Uboa's Trap. Despite its giant size, it does not contain any [[Effects|effects]], although it does have many notable [[Events|events]].


==Points of Interest==
The '''White Desert''' (also known as '''Black and White World''') is a set of [[Yume Nikki:List of Locations#Deeper Locations|deeper dream worlds]] in ''Yume Nikki''. It is one of the largest areas in the game, only surpassed by [[Yume Nikki:Wilderness|Wilderness]]. It also has the largest variety of [[Yume Nikki:List of Characters|characters]] compared to other [[Yume Nikki:List of Locations|dream worlds]].
===White Desert A===
The desert's name is based off of its color - or rather, its lack thereof: everything in the White Desert is entirely [[Monochrome|black and white]], save for striking bits of red. Various limb-like objects protrude out of the surface, some moving when interacted with effects, similarly to [[Eyeball World]], in which animated hands and eyes are on the ground. Everything also has a distinct cartoon-like art style that is also used for the [[The_Sewers#The_Sewer_Drawings|Drawings in the Sewers]] event.


The black gate in Block World makes the player come out of a smiling tooth's mouth, with two arms next to it. These arms display the standard reactions to the [[Effects#Stoplight_.2F_Traffic_Light_.EF.BC.88.E3.81.97.E3.82.93.E3.81.94.E3.81.86.EF.BC.89|Traffic Light]] effect, and can be stabbed. The whole time the player is in this main map, there is a '''1/3600''' chance of the [[Takofuusen]] event occurring, which is rolled every half second. Near this entrance is the '''Eye Box''', which has a '''1/30''' chance of teleporting the player to a small area filled with [[Eye People]]; getting back is done the same way.
==Features==
 
The White Desert is a large, [[Yume Nikki:Monochrome|monochrome]] desert world consisting of several rooms and areas. Everything within the desert is white (with occasional touches of bright red) and some areas contain a void-like black background or expanse. The areas found within the White Desert vary in appearance, though the main areas consist of expansive terrain with cacti and bumpy pathways. Its large size makes it home to many notable characters and [[Yume Nikki:Events|events]], though no [[Yume Nikki:Effects|effects]] can be found here. The music is composed of only two sounds: a shuffling sound and a deep bell noise that play at different intervals.
[[Monoko]] can be found in a tunnel that has a horizontal path go through, using the Traffic Light effect will make her show her other appearance.
 
Killing the [[Dave Spector]] near the circular path tunnel will allow the player to access two places from that tunnel: going to the west entrance leads you to a large looping area with [[Monoe]] inside; going to the east entrance leads you to a path that has huge body parts coming out of the ground and a small house at the end which triggers the [[Severed Heads]] in the Sky event.
 
Near the entrance from Block World is the Eye Box, which has a '''1/30''' chance of teleporting the player to a small area filled with [[Eye People]]; getting back is done the same way. Not too far from there is a smiling tooth with two grasping hands that takes the player to Block World.
===White Desert B===
The [[Dense Woods]] manhole leads to [[Roary Straw]] which has its appearance changed by how long you have been walking on the infinitely looping road. Climb up to the surface and you will be in a place that is surrounded by mountains with a weird antennae-like objects and an entrance resembling a man's head. You can enter its right ear.
 
Entering the ear, you will be in a cave which has a single pathway. In the middle there is a huge monster which is known as the [[Brain Creature]]. Pressing and holding the up arrow key will make the camera pan up so you can see its full appearance. If you keep walking along the path you will come out from a Buddha's left ear, and meet a giant monster called [[The Thing with the Quivering Jaw]].
 
If you came from the [[FC Dungeon]], you will arrive at a small location known as the '''Underground Lagoon''', which has a moving shadow arm coming out of an eye and a few stubs coming out of the wall. Using the [[Effects#Cat_.EF.BC.88.E3.81.AD.E3.81.93.EF.BC.89|Cat]] effect will make them move up and down constantly, while using the Traffic Light makes them stay up and down, alternating. In the far corner of the map lies a stairway that leads to the outside of the ring of mountains, which has nothing but a floating stair path and a tunnel near the entrance that has a path you can follow. Following the path will send you through a one way teleport to the White Desert A's tunnel near the southern corner of the map.
 
From outside of the mountains, you can see the red tentacle from Roary Straw, but can't see the entrance that looks like a head in the center. The outside portion of the White Desert B is potentially the most difficult location to reach without a walkthrough because it requires you to go through two different mazes: the [[Teleport Maze]] and the [[FC Dungeon]].
[[File:undergroundl.png|frame|left|The White DesertUnderground Lagoon.]][[File:whitedesertbhead.png|frame|right|White Desert B.]]


Many parts of the White Desert invoke the reoccurring theme of body parts, particularly eyes and arms. Some aspects of the landscape appear to be crudely drawn, inspiring [[Yume Nikki:Theories|theories]] that the location is based on drawings that Madotsuki could have drawn as a kid. The soundtrack for the White Desert is also the same for each of its areas, only consisting of a shuffling sound and a bell noise that plays irregularly.


==Worlds==
Below is a list of worlds that are a part of the White Desert:


===[[Yume Nikki:White Desert A|White Desert A]]===
[[File:White Desert B.png|thumb|right|Full map of White Desert A.]]
'''White Desert A''' is accessible from a black gate in [[Yume Nikki:Block World|Block World]] or by a one-way tunnel from White Desert B. It largely consists of groups of cacti and various structures that house the desert's inhabitants. This part of the White Desert also contains most of the world's notable characters and all of its events, being home to the [[Yume Nikki:Severed Heads|Severed Heads in the Sky]], [[Yume Nikki:Takofuusen|Takofuusen]], [[Yume Nikki:Monoe|Monoe]], and [[Yume Nikki:Monoko|Monoko]].


Near the smiling head serving as the gate to Block World is the [[Yume Nikki:White Desert A#Eye Box|Eye Box]], which has a chance to teleport [[Yume Nikki:Madotsuki|Madotsuki]] to a void filled with [[Yume Nikki:Eye People|Eye People]] when stabbed. [[Yume Nikki:White Desert A#Monoko's Tunnel|Monoko's Tunnel]] is found on a continuous looping path near the head. Two [[Yume Nikki:Dave Spector|Dave Spectors]] can also be found wandering around White Desert A, one of which stands near another tunnel and can be stabbed to change the contents of said tunnel depending on which end it is entered from. The left entrance connects to [[Yume Nikki:White Desert A#Monoe's Tunnel|Monoe's Tunnel]] within her black void, whereas the right tunnel takes Madotsuki to the linear [[Yume Nikki:White Desert A#White Desert Path|White Desert Path]].


===[[Yume Nikki:White Desert B|White Desert B]]===
[[File:YN WD Underground Lagoon.png|thumb|The White Desert Underground Lagoon, which is the initial area of White Desert B.]]
'''White Desert B''' is accessible from a silent and completely monochrome room in the [[Yume Nikki:FC Dungeon|FC Dungeon]]. This world is the deepest area in the game, requiring at least seven other worlds to be visited prior to getting to it. There are also no NPCs in this part of the White Desert.


The initial area is a small lagoon with many features resembling body parts. Two eyes are on the adjacent wall, a hand reaching out from the nearest one over the staircase entrance. The water of the lagoon appears to come from nostril-like holes in the wall. Some drooping protrusions and a melting wall are on the right side of the lagoon. The ear-like doorway on the right leads to a short stairway up to the White Desert B 's main area.


The path after exiting the staircase leads to a one-way connection to White Desert A. Above this connection is an isolated mountain ring and a large group of eye-like tiles. The area is otherwise empty.


===[[Yume Nikki:White Desert Mountain Ring|White Desert Mountain Ring]]===
[[File:Yumenikki14.png|thumb|right|Madotsuki near the Brain Creature, who resides in the White Desert Mountain Ring.]]
The '''White Desert Mountain Ring''' is an isolated section of White Desert B that is accessed from a manhole in [[Yume Nikki:Dense Woods B|Dense Woods B]]. The area houses three large, strange creatures.


The first part of the Mountain Ring contains [[Yume Nikki:Manhole-sama|Manhole-sama]], which changes appearance depending on how many times the [[Yume Nikki:Dense Woods A#Infinite Road|Infinite Road]] in the Dense Woods has been looped through. Climbing the tentacle on the right brings Madotsuki to the center of the mountain ring located within White Desert B. The only thing to do within the ring is continue into the [[Yume Nikki:Choshu Heads|Choshu Head]], which houses the [[Yume Nikki:Brain Creature|Brain Creature]] and, further, the [[Yume Nikki:Thing with the Quivering Jaw|Thing with the Quivering Jaw]].


===[[Yume Nikki:Poniko's House#Uboa's Trap|Uboa's Trap]]===
[[File:Uboaspace.jpg|thumb|right|Uboa's Trap with a clear view of the Bloody Touching Monster.]]


'''Uboa's Trap''' is another isolated section of the White Desert, although it is not associated with White Desert A or B, instead being linked to [[Yume Nikki:Poniko's House|Poniko's House]] and the [[Yume Nikki:Events#Uboa|Uboa event]]. Madotsuki is trapped in this area after interacting with [[Yume Nikki:Uboa|Uboa]].


The area is a small looping sea of white liquid. Uboa is close by making a distorted face. In the distance is a set of five melting mountains being grasped by the [[Yume Nikki:Bloody Touching Monster|Bloody Touching Monster]]. This area must be escaped by either waking up or using the [[Yume Nikki:Effects#Medamaude|Medamuade]] effect.


==Directions==
===White Desert A===
[[Yume Nikki:Nexus|Nexus]] → [[Yume Nikki:Block World|Block World]] → White Desert A


===White Desert B===
[[Yume Nikki:Nexus|Nexus]] → [[Yume Nikki:Graffiti World|Graffiti World]] → [[Yume Nikki:Mall|Mall]] → [[Yume Nikki:Dense Woods B#Frog Path|Dense Woods B (Frog Path)]] → [[Yume Nikki:Teleport Maze|Teleport Maze]] → [[Yume Nikki:Static Tunnel|Static Tunnel]] → [[Yume Nikki:FC World A|FC World A]] → [[Yume Nikki:FC Dungeon|FC Dungeon]] → White Desert B


===White Desert Mountain Ring===
[[Yume Nikki:Nexus|Nexus]] → [[Yume Nikki:Puddle World|Puddle World]] → [[Yume Nikki:Dense Woods A|Dense Woods A]] → [[Yume Nikki:Dense Woods B|Dense Woods B]] → White Desert Mountain Ring


===Uboa's Trap===
===Uboa's Trap===
This small, looping area can only be reached by interacting with [[Uboa]] in [[The_Pink_Sea#Poniko.27s_House|Poniko's House]], and there is no way to get back. The background contains a large creature known as the [[Bloody Touching Monster]], scrolling by, groping a few hills and spurting out blood. The player walks through a sort of white liquid that can be traversed through faster by using the [[Effects#Frog_.28.E3.81.8B.E3.81.88.E3.82.8B.EF.BC.89|Frog]] or [[Effects#Bicycle_.EF.BC.88.E3.81.98.E3.81.A6.E3.82.93.E3.81.97.E3.82.83.EF.BC.89|Bicycle]] effects. Just below this liquid near the starting point of the map is Uboa itself, wearing a rather odd expression on its face. The only way to escape is by waking up or using the [[Effects#Medamaude_.2F_Eye_Palm.EF.BC.88.E3.82.81.E3.81.A0.E3.81.BE.E3.81.86.E3.81.A7.29|Eye Palm]] effect.
[[Yume Nikki:Nexus|Nexus]] [[Yume Nikki:Snow World|Snow World]] [[Yume Nikki:Pink Sea|Pink Sea]] [[Yume Nikki:Poniko's House|Poniko's House]] → Uboa's Trap
[[File:Bloodytouch.png|frame|center|The Uboa event.]]
 
==Connections==
*[[Block World]]
**'''White Desert A''' ''- Interact with [[Mafurako]] until she takes you to the black gate''
***Monoko's Tunnel ''- Enter the long tunnel on the horizontal path''
***Monoe's Tunnel ''- Kill the [[Dave Spector]] near the circular path with the [[Effects#Knife_.2F_Kitchen_Knife.EF.BC.88.E3.81.BB.E3.81.86.E3.81.A1.E3.82.87.E3.81.86.EF.BC.89|Kitchen Knife]] effect, then enter the tunnel from the west''
***The White Desert Path ''- Kill the same Dave Spector, then enter the tunnel from the east''
***The Eye Box ''- '''1/30''' chance of being transported when you stab the Eye Box with the Kitchen Knife''
 
*[[Dense Woods#Dense Woods B|Dense Woods B (The Road)]]
**'''White Desert B''' (Confined)
***The Place Where [[The Thing with the Quivering Jaw]] is


*[[FC World|FC World Dungeon]]
==Trivia==
**White Desert Underground Lagoon
*Everything in the White Desert internally has the prefix モノ (mono), including the characters, map name, and panorama backgrounds.
***'''White Desert B'''
*The name of the music that plays in the area, SYA, could refer to the kanji "者", which can be read as either "sya/shya" or "mono" depending on meaning. When read as "mono", it means "person".
****'''White Desert A''' (One Way) ''- Follow the path from the steps into the tunnel''
*The area's aesthetic resembles the drawings found in the Sewers, especially the common [[Yume Nikki:Theories#Body Themes|body themes]].
*In the CharSet files of the game, the sprites for the monochromatic [[Yume Nikki:Madotsuki's Ghost|Madotsuki's Ghost]] appears within the protagonist assets usually reserved for Madotsuki, leading to speculation that it was planned for Madotsuki's appearance in the White Desert.
**This theory is partially countered by the inclusion of [[Yume Nikki:Mafurako|Mafurako]] in Madotsuki's sprites as well. In fact, examining the assets reveals [[Yume Nikki:KIKIYAMA|KIKIYAMA]] commonly places similar graphics within one file, such as an unused duplicate of a Dave Spector appearing in the same file as Monoe.


*The [[The Pink Sea|Pink Sea]]
[[Category:Yume Nikki Locations]]
**'''Uboa's Trap''' (One Way) ''- Interact with [[Uboa]] in [[Poniko]]'s House''
[[Category:Multi-page Locations]]
==Gallery==
<gallery widths="300" spacing="small" captionalign="center" hideaddbutton=true>
White Desert B.png|White Desert A Map
White Path Map.png|Map of the White Desert Path area
Monoe's Tunnel.png|Monoe's Tunnel
Monoko's Tunnel.png|Monoko's Tunnel
The Eye Box.png|Inside the Eye Box
Wd1.jpg|The Severed Heads In The Sky Event
File:Yn-tako.png|The Takofuusen Event
White Desert A.png|White Desert B Map
White Desert Underground Area Map-(1).jpg|White Desert B (inside) and Underground Lagoon Map
Bloodytouch.png|Uboa's Trap
uboatrapworld.png|Uboa's Trap Map
モノ_01.png|The Tileset
</gallery>
[[Category:Locations]]

Latest revision as of 05:35, 20 November 2024

A shot of the White Desert A while Takofuusen flies by.

The White Desert (also known as Black and White World) is a set of deeper dream worlds in Yume Nikki. It is one of the largest areas in the game, only surpassed by Wilderness. It also has the largest variety of characters compared to other dream worlds.

Features

The White Desert is a large, monochrome desert world consisting of several rooms and areas. Everything within the desert is white (with occasional touches of bright red) and some areas contain a void-like black background or expanse. The areas found within the White Desert vary in appearance, though the main areas consist of expansive terrain with cacti and bumpy pathways. Its large size makes it home to many notable characters and events, though no effects can be found here. The music is composed of only two sounds: a shuffling sound and a deep bell noise that play at different intervals.

Many parts of the White Desert invoke the reoccurring theme of body parts, particularly eyes and arms. Some aspects of the landscape appear to be crudely drawn, inspiring theories that the location is based on drawings that Madotsuki could have drawn as a kid. The soundtrack for the White Desert is also the same for each of its areas, only consisting of a shuffling sound and a bell noise that plays irregularly.

Worlds

Below is a list of worlds that are a part of the White Desert:

White Desert A

Full map of White Desert A.

White Desert A is accessible from a black gate in Block World or by a one-way tunnel from White Desert B. It largely consists of groups of cacti and various structures that house the desert's inhabitants. This part of the White Desert also contains most of the world's notable characters and all of its events, being home to the Severed Heads in the Sky, Takofuusen, Monoe, and Monoko.

Near the smiling head serving as the gate to Block World is the Eye Box, which has a chance to teleport Madotsuki to a void filled with Eye People when stabbed. Monoko's Tunnel is found on a continuous looping path near the head. Two Dave Spectors can also be found wandering around White Desert A, one of which stands near another tunnel and can be stabbed to change the contents of said tunnel depending on which end it is entered from. The left entrance connects to Monoe's Tunnel within her black void, whereas the right tunnel takes Madotsuki to the linear White Desert Path.

White Desert B

The White Desert Underground Lagoon, which is the initial area of White Desert B.

White Desert B is accessible from a silent and completely monochrome room in the FC Dungeon. This world is the deepest area in the game, requiring at least seven other worlds to be visited prior to getting to it. There are also no NPCs in this part of the White Desert.

The initial area is a small lagoon with many features resembling body parts. Two eyes are on the adjacent wall, a hand reaching out from the nearest one over the staircase entrance. The water of the lagoon appears to come from nostril-like holes in the wall. Some drooping protrusions and a melting wall are on the right side of the lagoon. The ear-like doorway on the right leads to a short stairway up to the White Desert B 's main area.

The path after exiting the staircase leads to a one-way connection to White Desert A. Above this connection is an isolated mountain ring and a large group of eye-like tiles. The area is otherwise empty.

White Desert Mountain Ring

Madotsuki near the Brain Creature, who resides in the White Desert Mountain Ring.

The White Desert Mountain Ring is an isolated section of White Desert B that is accessed from a manhole in Dense Woods B. The area houses three large, strange creatures.

The first part of the Mountain Ring contains Manhole-sama, which changes appearance depending on how many times the Infinite Road in the Dense Woods has been looped through. Climbing the tentacle on the right brings Madotsuki to the center of the mountain ring located within White Desert B. The only thing to do within the ring is continue into the Choshu Head, which houses the Brain Creature and, further, the Thing with the Quivering Jaw.

Uboa's Trap

Uboa's Trap with a clear view of the Bloody Touching Monster.

Uboa's Trap is another isolated section of the White Desert, although it is not associated with White Desert A or B, instead being linked to Poniko's House and the Uboa event. Madotsuki is trapped in this area after interacting with Uboa.

The area is a small looping sea of white liquid. Uboa is close by making a distorted face. In the distance is a set of five melting mountains being grasped by the Bloody Touching Monster. This area must be escaped by either waking up or using the Medamuade effect.

Directions

White Desert A

NexusBlock World → White Desert A

White Desert B

NexusGraffiti WorldMallDense Woods B (Frog Path)Teleport MazeStatic TunnelFC World AFC Dungeon → White Desert B

White Desert Mountain Ring

NexusPuddle WorldDense Woods ADense Woods B → White Desert Mountain Ring

Uboa's Trap

NexusSnow WorldPink SeaPoniko's House → Uboa's Trap

Trivia

  • Everything in the White Desert internally has the prefix モノ (mono), including the characters, map name, and panorama backgrounds.
  • The name of the music that plays in the area, SYA, could refer to the kanji "者", which can be read as either "sya/shya" or "mono" depending on meaning. When read as "mono", it means "person".
  • The area's aesthetic resembles the drawings found in the Sewers, especially the common body themes.
  • In the CharSet files of the game, the sprites for the monochromatic Madotsuki's Ghost appears within the protagonist assets usually reserved for Madotsuki, leading to speculation that it was planned for Madotsuki's appearance in the White Desert.
    • This theory is partially countered by the inclusion of Mafurako in Madotsuki's sprites as well. In fact, examining the assets reveals KIKIYAMA commonly places similar graphics within one file, such as an unused duplicate of a Dave Spector appearing in the same file as Monoe.