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Revision as of 00:03, 15 December 2024 by IStoleThePies (talk | contribs) (→‎Kuta: clean up, typos fixed: the the → the)
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Dream Park
Dream park.png
Bench near the Shadowy Caves entrance.
Basic Info
Japanese Name(s)

夢想公園
Musō Kōen

Effects EffectNone
Collectibles

WP #288
WP #384
WP #534
WP #538

Masks Puni
Events None
Notable NPCs Puni, The Five Guardians, Shirube-chan
Other
Connecting Areas Art Gallery Locked🔒
Shadowy Caves
Haniwa Temple Haniwa
Sixth Terminal Spacesuit
Jigsaw Puzzle World Unlock🔑 Bat
Boogie Street Unlock🔑 FairySpacesuit
Broken Faces Area Unlock🔑 Marginal
Theatre World Bat NoReturn➡️
Guts World LockedCondition🔐 Marginal NoReturn➡️
Dizzy Spirals World Chance🍀 NoReturn➡️
Apartments Locked🔒 Penguin
Tribe Settlement Locked🔒
Guardians' Temple LockedCondition🔐 Child
Scrambled Egg Zone LockedCondition🔐 Child NoReturn➡️
Birthday Tower Cake
Dice World Tissue
Guardians' Realm LockedCondition🔐
Underground Passage LockedCondition🔐 NoReturn➡️
Graveyard World NoEntry
Abyss of Farewells NoEntry
BGM 🔊 オルゴール (No. 346A and 346B)
🔊 2_19 – Wooden Maze (No. 421A)
🔊 ねおん@ネコノハ – Gray house trap (No. 216B)
🔊 風化 – Five Guardians' shrines (No. 250C)
🔊 spelude-40 – Egg House (No. 348B)
🔊 RIMA-bgm-recorder001 – Puni Homes (No. 423A)
🔊 yukihi1 – Eastern section towers (No. 164B)
🔊 e4b – Guessing Maze Game (No. 085D)
Map ID 1061, 1062, 1063, 1064, 1065, 1066, 1067, 1069, 1070
Map Type Large, Multiple
Version Added 0.110a
Last Updated 0.124g patch 1
Author maptsuki
Extras +

YNOproject Badges

PuniTransform(badgeY2).png Five Puni
PuniSnacks(badgeY2).gif PuniSnacks(badgeY2).png Puni Snacks

Vending Machine

Jihanki dream park new.png There are 2 kinds of vending machines in this place; green and blue. From 0.114h patch 4, these vending machines now offer various Dream Park-themed merchandise. (the green ones sell drinks and snacks for 150夢 while the blue ones have red capsules which contain plushies for 300夢.)

Dream Park is a large and expansive area accessible from several worlds, including Graveyard World, the Apartments, the Art Gallery, the Tribe Settlement, and others.

Map of Dream Park.

Features

The Dream Park has 17 fenced "acres" comprising 5 sections.

Some vending machines can be found throughout the Park, but they will be empty until you've visited all 5 sections.

The Park's main inhabitants are the Puni, round, usually pitch-black creatures with bright eyes that communicate in squeaks. Various Puni have favorite and least-favorite effects. Equipping a Puni's favorite effect will make them change appearance accordingly:

  • Bike - The Puni will be wearing a bike helmet much like Urotsuki's.
  • Boy - The Puni will have an arrow on its head. The shape of the Puni resembles a male gender sign.
  • Chainsaw - The Puni will become spiky.
  • Lantern - The Puni will have a candle on its head.
  • Bat - Bat wings will be on the Puni's back.
  • Drum - The Puni will have an outline of a drum around it.
  • Bunny Ears - The Puni will have bunny ears.
  • Fairy - Fairy wings will be on the Puni's back.
  • Maiko - The Puni will have a hairbun with a kanzashi in it.
  • Penguin - The Puni will have a penguin beak and flippers.
  • Child - The Puni will have lines on its face to resemble blushing and will be slightly smaller.
  • Stretch - The Puni will be slightly bigger and have wrinkles on its face.
  • Invisible - The Puni will turn transparent and will go invisible if Urotsuki does so too.
  • Wolf - The Puni will have wolf ears and a wolf tail and will follow the player.
  • Insect - The Puni will have insect wings and an antenna on its head.
  • Spacesuit - The Puni change its shape to look like a UFO.
  • Crossing - The Puni will have crossing pieces stuck on it.
  • Eyeball bomb - The Puni will have a fuse on its head and an eye drawn on its back.
  • Tissue - The Puni will have a chonmage.
  • Telephone - The Puni will have a telephone on its head.
  • Teru Teru Bōzu - The Puni will have an umbrella and wings on its sides.
  • Marginal - The Puni will have a cross on its back, an extra eye, and tears coming out of its eyes.
  • Rainbow - The Puni will have bigger eyes and will sparkle.
  • Plaster Cast - The Puni will have scratches all over it and the eyes will be partially closed.
  • Trombone - The Puni will change its shape to resemble an eighth note.
  • Dice - The Puni will become square-shaped and have dots floating above it representing the number on the front face of the die. When the front face shows the red eye, there will be no dots nor will there be any patterns on the Puni itself.

The other prominent NPCs here are creatures that resemble arrows and serve as hints to certain secrets.

As you explore the park, there is a random chance to encounter certain unique creatures, including a helicopter with flapping wings, a pair of eyestalks sticking out of the water, and a nautilus with a long neck.

After sleeping many times and visiting all of the Park's sections at least once, you will be able to interact with Shirube-chan, an NPC that can teleport you across the Park. There will also be stone tiles with enciphered letters symbolizing the section that you're in.

Central Section

At the center of the park is a large egg patterned after Urotsuki's sweater. Ending -1 must be done to enter the egg. Also, the egg-hatching event in the Guardians' Temple must be done each time before entering the area. By getting all of the orbs on each of the pillars to show up by burning some of the wooden poles of the area's fence with the Lantern, the door can be opened, assuming that the conditions to having the door appear have been met. The exact poles to be burned can be found by using the Lantern in the purple temple's location, as some of the Puni there will face those poles, with fins on their heads. Inside the egg is a small room with a frame showing Urotsuki as a child, as well as a symbol right in front of it. Interacting with the symbol with the Child effect will change the portrait into an egg, and exiting the room will now lead to Scrambled Egg Zone.

Northern Section

Going north from the Central Section leads to an area two stone buildings, a vending machine, and a strange yellow box with a face on it. The box makes a strange sound when interacted with or attacked and grants Wallpaper #288 upon interaction. It cannot be killed with the Chainsaw effect. There are three arrow NPCs pointing to the back of the box, but investigating there merely makes one of the sign NPCs laugh.

This area has a path going west to the House Area and one going north to the Stone Platform Area.

House Area

In this part of the park, there are some vending machines and two houses with tiled roofs. The lower house leads to a corridor with a large gap in the floor that can be crossed with the Fairy or Spacesuit effects. The door on the other side unlocks a two-way connection through the second house on Boogie Street.

To the west is a blue panel on the ground surrounded by four white structures. Walking across this panel will eventually cause it to break, sending Urotsuki to the Shadowy Caves below.

To the north is a house with several doors, though only the door on the right opens from the outside.

Inside the house are many small corridors, including a room with a wireframe chaser that requires interacting with the exit multiple times to escape. Getting caught will send you to an empty version of that same room. The door will be locked from the outside, but if you use the Fairy effect, you'll be able to escape out the broken window on the left and find yourself back outside behind the house.

A door blocked with horizontal iron bars can also be found somewhere inside the house. Chainsawing the bars is a condition for unlocking the Terminal Room. If you have completed the other requirements, you will then be able to access the room through this door.

If you go all the way left through the corridors, you'll find yourself outside the building out a hidden exit on the left wall, though this door will lock behind you.

Stone Platform Area

Going further north from the entrance, there are two circular, fenced stone platforms with symbols inscribed on them. On the top one is a shape resembling a tori gate. Interacting with it with the Haniwa effect equipped will take you to Haniwa Temple. In addition, using the Spacesuit effect on the X between four UFO Puni on either platform will take you to the topmost layer of Sixth Terminal.

Treetops Area

East of the Stone Platform Area is an area with a large tree. In front of it is a fenced-off set of footprints with two white arrow creatures pointing at it. Using the Bat or Spring here will take you to the Treetops, though you will need the Bat to explore this section fully.

There are three Puni with distinct eye colors on the tree canopy. The red Puni reacts to the Bug effect, the yellow reacts to the Bunny Ears effect, and the blue reacts to the Wolf effect.

On the left-hand side in the sky above the treetops is a large puzzle piece that unlocks a two-way connection to Jigsaw Puzzle World when accessed with the Bat effect (the puzzle piece will not spawn unless you have visited the Jigsaw Puzzle World first). There's also a chance a moon will appear in the sky, serving as a one-way connection to Theatre World.

To the bottom-right of this screen is a smaller tree platform that can also be accessed with the Bat effect. The ladder here leads down to a small Puni room that will be empty unless you have unlocked seven specific entrances to Dream Park: the Apartments, Boogie Street, Broken Faces Area, Graveyard World, Jigsaw Puzzle World, Stone World (via Shadowy Caves), and Tribe Settlement.

If this condition is met, there will be a pink Puni here. Interacting with it will cause the three Puni from the big treetop to appear and transform Urotsuki into a Puni herself. Upon transformation, you will be sent in front of the Tribe Settlement entrance, and by returning to the section leading to the treetops, you can change your appearance by interacting with the pink Puni by the tree or the Puni statues.

Western Section

West of the Central Section is an acre with a small lake and a few vending machines. Equipping the Marginal effect will fill the water with blood and reveal a stone path across the lake to the center island. Crossing and interacting with the red dot here unlocks a two-way connection to Broken Faces Area.

Playground

South of the lake is some kind of playground and a rectangular gray building. Equipping the Marginal effect will reveal the building is haunted. Interacting with it in this state from the back wall will send you on a one-way trip to Guts World if the player has been to the area with the woman on the balcony in said world.

The entrance from Graveyard World is also around here, but trying to return by using the Child effect will lead to a passage, which has a 1/10 chance every time you enter the path to be unblocked and connect with Dizzy Spirals World.

Faucet Area

West of the lake, you can find seven pillars and a floating faucet. Using the Rainbow effect will give the pillars color. The faucet can be opened and leads to the Apartments provided you've unlocked this connection from that side.

Dice World Entrance

The northwesternmost area contains six red dice sculptures surrounding a smaller die sculpture in the center. Filling in the missing white marks on the six sculptures with the Tissue effect will cause the smaller sculpture to split in half, creating an entrance to Dice World.

Southern Section

The area south of the Central Section holds a river and various Puni, but not much else of interest. Directly east of this is the Maze Area, while the path to the south leads to the Gallery Area.

Maze Area

This area holds a maze made out of fences and a giant slice of cake in each corner. Solving the maze will net you 100. The ropes within the maze can be chainsawed. The logs blocking off the path beyond the ropes can be removed by entering the Shadowy Caves at least once, but traversing those paths has a chance of a wireframe hand popping out of the ground here, taking you to an isolated section of the Shadowy Caves.

A pink teleport pad may activate in the middle of the maze taking you to a guessing game. The key to solving the game is to look for the white arrow NPC that is different than the others and go on that path. Failure to do so will result in all your money being taken. Upon successful completion of this game, you will receive a random snack from the Dream Park vending machines and 750. Afterwards, you will be teleported back into the normal maze.

If Urotsuki enters the cake in the lower-right corner with a visible entrance, she will find a room with four Puni, two of whom will move toward her if she equips the Cake effect. There is also a back door leading outside again. However, if Urotsuki equips the Cake effect and enters the cake from the back door, she will instead find a room with four pieces of cake on plates and one empty plate in the middle. Interacting with the middle plate with the Cake effect will cause the piece of cake on Urotsuki's head to fall onto the plate. Leaving through the front door will take Urotsuki to a beach by a pink sea with several Puni wandering around and a few cake-shaped structures. The orange cake will take Urotsuki back to Dream Park, and the brown one contains a room of Puni. Urotsuki can also find a cake-shaped tower much taller than the other two structures. Entering it will lead to the Birthday Tower.

Gallery Area

A painting here serves as a connection to Art Gallery provided you've entered at least once from the opposite side. If it is interacted with before it is unlocked, Urotsuki will make a refusal sound. Scattered about are statues that make bell sounds when interacted with. One of them can be chainsawed, as part of the way to enter Nie's shrine. West of here is the entrance to the Guardian's Temple.

Guardian's Temple Entrance

West of the Gallery Area is a purple building surrounded by five peeping stones between two red pillars next to stone tablets. The red pillars will turn into a torii gate after their corresponding Guardian's Realm is entered. The purpose of these structures is explained in Entering the Guardians' Realm.

Eastern Section

East of the Central Section is an area with a fenced-off row of holes in the ground. If you've used the Bat effect in the Shadowy Caves to fly up the southern exit, you can use the third hole from the left to return there. The other three pits lead to inescapable dead ends where you'll be attacked by wireframe Chasers. From this area the path continues north to the Tower Area or east to the Sandbox Area.

Tower Area

The path north is seemingly endless — you'll need the Penguin effect to break through the looping barrier. This leads to a small section with towers, cubes, and a black giraffe behind some pillars. The cube-like NPCs respond with a different sound to the Dice effect and change form when the Chainsaw is equipped.

The towers here hold a puzzle to Risa's temple.

There's also a hole with white dots in the top-left corner. The Child or Fairy effects can be used to access a small room here.

Sandbox Area

This area is almost entirely taken up by a giant sandbox. Near the top is a door in a mound of sand leading to Tribe Settlement. The two sand sculptures on either side of it react to the Haniwa effect.

Pit Area

South of the Sandbox Area is a field of fenced-off pits. The largest pit is a one-way path to Underground Passage, though it is only accessible if you have already obtained Menu Theme #21. There is a black bird-like NPC to the left of this pit that will open or close its eyes in response to equipping (Fairy, Rainbow, Penguin, etc.) or using (Telephone, Maiko, Drum, etc.) many effects. It will also react uniquely to equipping the Chainsaw, Plaster Cast, or Grave.

Terminal Room

The terminal room is accessed through the door in the room which leads to Boogie Street or through the door in the big house in the northern section. To unlock the doors to this area, you must perform the following:

After doing all of this, the lights above the two doors will begin to blink and the doors will be unlocked, and going through them will lead to the terminal room. Each corner of the room has a Shirube-chan with a different eye color. Items collected from the Park's vending machines will appear on the blue display board. In the center of the room is a large interface. The top section consists of three screens connected by wires, where each screen contains a Puni. If a normal effect is equipped, then the Puni in the center will take on an appearance related to that effect, and the two on the side will be deflated. A mixed effect will result in the two Puni on the sides taking on appearances based on the effects that make up the effect in question, with the Puni on the center deflated.

The lower section consists of a map of Dream Park. Depending on what effect is equipped, different parts of the map will have a red dot on them. Some effects also create a dot with a red circle around it. These dots represent the quantity of these specific types of favorite effect punis that can be found in that area of Dream Park; with the dot and red circle being guaranteed chances of finding it. Effect Mixes can always be found in Puni houses.

Entering the Guardians' Realm

The gates to the Guardians' Realm are the Dream Park's most well-kept secret, where the Five Guardians, Koro, Kuta, Nie, Nome, and Risa, are situated in that area. Locating these gates may entail certain conditions, in which a hint to their whereabouts is given by red poles. Common to each entrance are peeping stones, where the left shows full-screen illustrations of the respective Guardians' appearances, and the right shows adages written in the cipher used in one of the books of the Library. Deciphered versions of these messages are shown in the photo captions of the succeeding sections.

In each part of the Guardians' Realm, you will encounter a straight path of pillars, ending in the temple of each Guardian. Entering these temples, Urotsuki will then unequip any effect in use, with the menu disabled. Taking the exit to the right in these areas leads back to the respective realm's gate. This will also place two poles connected horizontally across the poles between each respective Guardian's peeping stone in the park's southern section, forming a Torii gate. This indicates that the Guardian in question has been encountered.

Furthermore, with the Child or Glasses effects equipped, their shadows will be visible in the park's central section, as well as in the locations of their respective symbols. Entering the Treetops and finding at least one Guardian unlocks Wallpaper #384.

Upon locating all five of the Guardians in their respective realms, heading over to the back of the building in the park's southern section with the Child effect will lead to the Guardians' Temple.

Koro

If you cannot beat them, join them.

In the northwestern part of the Shadowy Caves, there is a platform connected by two ladders, ending in a seemingly-unreachable ladder accessible with the Fairy effect. Going through the door from there leads to a small room with a traffic cone, which transforms into a creature resembling the rest of the cave's chasers when the Chainsaw is equipped. Chainsawing it will clear the way to the door to a passageway filled with Puni, where the upper-right corner has two red poles. Equipping the Glasses will reveal a staircase and using them will reveal the hidden path to Koro's realm: the Dull Dream.

Kuta

If you run after two hares, you will catch neither.

In the park's northern section, there is a gray house with three doors. Taking the third door will lead to a labyrinthine complex. Going through the left door will lead to a branching path of five exits, where the northern and southern exits are locked. Here, equipping the Child effect will give a hint as to the right door to enter, which is shown by the red eyes on the wall. Knocking on any of the locked doors for a total of at least 16 times (a clue to this puzzle is shown by the number of statues present in one of the rooms here), then exiting through the door right beside the red eyes will take you to a room with two red poles that will lead to Kuta's realm, the Fleeting Dream.

Nie

Out of the mouth comes evil.

You can find Nie's realm, known as the Hellish Dream in the statue right of the Art Gallery entrance in the park's southern section by either chainsawing the statue twice or kicking the statue twice with the Twintails effect, and interacting with it. A hint to its whereabouts can be revealed with the Glasses effect.

Nome

It is no use crying over spilt milk.

From the Apartments entrance, instead of taking the stairs to the Dream Park proper, interacting with the rightmost wall will lead to a small room with an opening accessible with the Child effect. From here, if you at the sewer-like waterway, Enter the sewers by taking down the steps and entering either left or right then equip the chainsaw effect and use it on the sewer gate that sewage is coming out off after that use a child effect to enter the second area then walk down all the way at the end and use the sewer at the end, entering the second, first, and second passages consecutively, then taking the rightmost wall takes you to a staircase with two red poles, leading to Nome's realm, the Pestilent Dream.

Risa

Let sleeping dogs lie.

From the pathway accessible with the Penguin effect in the eastern section, you will encounter some towers, where entering the lone tower and interacting with the water will unlock the barricaded section on the right, where the passages of the neighboring, interconnected towers can be entered with the Stretch and Child effects, respectively. Here, shedding a tear at the end of the left tower using the Stretch effect will make toxic water flow into the chamber, and jumping on the floating block on the right tower with the Child effect will raise the block. By doing these and entering the outer tower from the back, you will enter a straightforward corridor, where the obstacles have already been removed. Taking the rightmost exit here will then lead to the Escherian building, where the building's entrance will lead to Risa's shrine, which is the Boundless Dream. Otherwise, the entrance will just loop back.

Directions

After using the Twintails effect once to unlock the connection between this area and Tribe Settlement:

With the Haniwa effect:

With the Child effect:

With the Chainsaw, Child, and Spring effects:

With the Chainsaw, Child, and Penguin effects, after visiting the Apartments at least once:

With the Marginal effect, after unlocking the connection between this area and Broken Faces Area:

With the Bat effect, after unlocking the connection between this area and Jigsaw Puzzle World:

With Fairy or Spacesuit effect, after unlocking the connection between this area and Boogie Street:

Trivia

  • According to the author, the Dream Park's overall structure was designed to resemble one of the patterns in Sepia Clouds World.[1]

Gallery

References

... more about "Dream Park"
オルゴール (https://yume.wiki/images/1/18/オルゴール(346B).ogg, オルゴール(346B).ogg, ?, 0346A,0346B, 50, ?) +, 2_19 (https://yume.wiki/images/f/ff/2 19.ogg, 2 19.ogg, Wooden Maze, 0421A, 70, ?) +, ねおん@ネコノハ (https://yume.wiki/images/c/c0/ねおん@ネコノハ(Caves).ogg, ねおん@ネコノハ(Caves).ogg, Gray house trap, 0216B, 60, ?) +, 風化 (https://yume.wiki/images/5/5a/風化(250C).ogg, 風化(250C).ogg, Five Guardians' shrines, 0250C, 90, ?) +, spelude-40 (https://yume.wiki/images/1/13/Spelude-40(348B).ogg, Spelude-40(348B).ogg, Egg House, 0348B, 70, ?) +, RIMA-bgm-recorder001 (https://yume.wiki/images/d/d8/RIMA-bgm-recorder001(Abyss of Farewells).ogg, RIMA-bgm-recorder001(Abyss of Farewells).ogg, Puni Homes, 0423A, 50, RIMA) +, yukihi1 (https://yume.wiki/images/9/99/Yukihi1(164B).ogg, Yukihi1(164B).ogg, Eastern section towers, 0164B, 140, ?) +  and e4b (https://yume.wiki/images/6/6e/E4b fast.ogg, E4b fast.ogg, Guessing Maze Game, 0085D, 130, ?) +
Large +  and Multiple +
夢想公園 +
1,061 (?) +, 1,062 (?) +, 1,063 (?) +, 1,064 (?) +, 1,065 (?) +, 1,066 (?) +, 1,067 (?) +, 1,069 (?) +  and 1,070 (?) +
0.112 patch 3 +, 0.113-b +, 0.113i-c +, 0.114b patch 4-b +, 0.114c patch 2 +, 0.114d patch 4 +, 0.114d patch 6-b +, 0.114h patch 4 +, 0.115c +, 0.115c patch 1-b +, 0.115e patch 1 +, 0.115g-c+ +, 0.117b patch 4 +, 0.117f patch 3-- +, 0.119 +, 0.119b patch 10-+ +, 0.124f +  and 0.124g patch 1 +
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