×
Create a new article
Write your page title here:
We currently have 3,034 articles on YumeWiki. Type your article name above or click on one of the titles below and start writing!



YumeWiki
3,034Articles

Yume Nikki:White Desert: Difference between revisions

m (Text replacement - "(One Way Arrive)" to "{{OneWay|NoEntry}}")
(→‎Features: avoid repetition)
 
(19 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{Locationbox
[[File:YN Takofuusen.png|thumb|A shot of the [[Yume Nikki:White Desert A|White Desert A]] while [[Yume Nikki:Takofuusen|Takofuusen]] flies by.]]
|headercolor = #ffffff
 
|headerfontcolor = #000000
The '''White Desert''' (also known as '''Black and White World''') is a set of [[Yume Nikki:List of Locations#Deeper Locations|deeper dream worlds]] in ''Yume Nikki''. It is one of the largest areas in the game, only surpassed by [[Yume Nikki:Wilderness|Wilderness]]. It also has the largest variety of [[Yume Nikki:List of Characters|characters]] compared to other [[Yume Nikki:List of Locations|dream worlds]].
|image = MonoAnew.png
|caption = 白黒世界 (Black and White World)
|Effects = None
|Map Type = Multiple Maps, Large, Looping and Normal
|Events = White Desert A <br/>[[Yume Nikki:Events#Monoko|Monoko]]<br/>[[Yume Nikki:Events#Monoe|Monoe]]<br/>[[Yume Nikki:Events#Severed Heads in the Sky|Severed Heads in the Sky]]<br/>[[Yume Nikki:Events#Takofuusen|Takofuusen]]<br/>Uboa's Trap<br/>[[Yume Nikki:Events#Uboa|Uboa]]
|NPCS = White Desert A <br/>[[Yume Nikki:Monoko|Monoko]]<br/>[[Yume Nikki:Monoe|Monoe]]<br/>[[Yume Nikki:Dave Spector|Dave Spector]]<br/>[[Yume Nikki:Eye People|Eye People]]<br/>[[Yume Nikki:Takofuusen|Takofuusen]]<br/>[[Yume Nikki:Severed Heads|Severed Heads]]<br/>White Desert B <br/>[[Yume Nikki:The Thing with the Quivering Jaw|The Thing with the Quivering Jaw]]<br/>[[Yume Nikki:Brain Creature|Brain Creature]]<br/>[[Yume Nikki:Roary Straw|Roary Straw]]<br/>Uboa's Trap<br/>[[Yume Nikki:Uboa|Uboa]]<br/>[[Yume Nikki:Bloody Touching Monster|Bloody Touching Monster]]<br/>
|Connections = White Desert A<br/>[[Yume Nikki:Block World|Block World]]<br/>White Desert B<br/>[[Yume Nikki:FC Dungeon|FC Dungeon]]<br/>[[Yume Nikki:Dense Woods#Dense Woods B|Dense Woods B]] (inside)<br/>Uboa's Trap<br/>[[Yume Nikki:The Pink Sea|Poniko's House]] {{OneWay|NoEntry}}
|BGM = SYA
|Chipset / Panorama = モノ_01 (Chipset)<br/>モノ (Tileset)<br/> 真っ白,  モノ背景_001 (02, 03, 04, 05, 06a, 06b, 07a, 07b) (Panorama)
|audio file name = [[File:SYA_sfx.ogg|noicon]]
|audio name = White Desert BGM
}}
The '''White Desert''' (モノ, Mono) is a [[Yume Nikki:List of Locations#Deeper Locations|deeper location]] within the dream world.


==Features==
==Features==
The White Desert is a large, [[Yume Nikki:Monochrome|monochrome]] desert world consisting of several rooms and areas. Everything within the desert is white (with occasional touches of bright red) and some areas contain a void-like black background or expanse. The areas found within the White Desert vary in appearance, though the main areas consist of expansive terrain with crudely-drawn cacti and bumpy pathways. Its large size makes it home to many notable characters and [[Yume Nikki:Events|events]], though no [[Yume Nikki:Effects|effects]] can be found here. The music is composed of only two sounds: a shuffling sound and a deep bell noise that play at different intervals.
The White Desert is a large, [[Yume Nikki:Monochrome|monochrome]] desert world consisting of several rooms and areas. Everything within the desert is white (with occasional touches of bright red) and some areas contain a void-like black background or expanse. The areas found within the White Desert vary in appearance, though the main areas consist of expansive terrain with cacti and bumpy pathways. Its large size makes it home to many notable characters and [[Yume Nikki:Events|events]], though no [[Yume Nikki:Effects|effects]] can be found here. The music is composed of only two sounds: a shuffling sound and a deep bell noise that play at different intervals.
 
Many parts of the White Desert invoke the reoccurring theme of body parts, particularly eyes and arms. Some aspects of the landscape appear to be crudely drawn, inspiring [[Yume Nikki:Theories|theories]] that the location is based on drawings that Madotsuki could have drawn as a kid. The soundtrack for the White Desert is also the same for each of its areas, only consisting of a shuffling sound and a bell noise that plays irregularly.
 
==Worlds==
Below is a list of worlds that are a part of the White Desert:


===White Desert A===
===[[Yume Nikki:White Desert A|White Desert A]]===
The first White Desert area, '''White Desert A''', consists of several cacti groups and barrier-like tiles that form shapes around the desert. A gate with two [[Yume Nikki:Body Parts|hands]] that resembles the [[Yume Nikki:Severed Blue Head|Severed Blue Head]] can be found in the world's northwest section, which will take the player to [[Yume Nikki:Block World|Block World]] in front of a black gate. A hut with an arm-like path can be found in the world's southeastern section, which acts as a one-way warp from White Desert B.
[[File:White Desert B.png|thumb|right|Full map of White Desert A.]]
'''White Desert A''' is accessible from a black gate in [[Yume Nikki:Block World|Block World]] or by a one-way tunnel from White Desert B. It largely consists of groups of cacti and various structures that house the desert's inhabitants. This part of the White Desert also contains most of the world's notable characters and all of its events, being home to the [[Yume Nikki:Severed Heads|Severed Heads in the Sky]], [[Yume Nikki:Takofuusen|Takofuusen]], [[Yume Nikki:Monoe|Monoe]], and [[Yume Nikki:Monoko|Monoko]].


Near the gate is the Eye Box, which can be stabbed with the [[Yume Nikki:Effects#Knife / Kitchen Knife(ほうちょう)|Knife]] effect for a 1/30 chance of being taken to a black space with the [[Yume Nikki:Eye People|Eye People]]. Stabbing the Eye Box again while in the Eye People's world also has a 1/30 chance of sending Madotsuki back to White Desert A.
Near the smiling head serving as the gate to Block World is the [[Yume Nikki:White Desert A#Eye Box|Eye Box]], which has a chance to teleport [[Yume Nikki:Madotsuki|Madotsuki]] to a void filled with [[Yume Nikki:Eye People|Eye People]] when stabbed. [[Yume Nikki:White Desert A#Monoko's Tunnel|Monoko's Tunnel]] is found on a continuous looping path near the head. Two [[Yume Nikki:Dave Spector|Dave Spectors]] can also be found wandering around White Desert A, one of which stands near another tunnel and can be stabbed to change the contents of said tunnel depending on which end it is entered from. The left entrance connects to [[Yume Nikki:White Desert A#Monoe's Tunnel|Monoe's Tunnel]] within her black void, whereas the right tunnel takes Madotsuki to the linear [[Yume Nikki:White Desert A#White Desert Path|White Desert Path]].


Standing around the White Desert A has a 1/3600 chance for [[Yume Nikki:Takofuusen|Takofuusen]] to fly by, which is rolled every half-second that Madotsuki is in the area. They will fly across the screen accompanied by a drum beat and will not react or change with any effects.
===[[Yume Nikki:White Desert B|White Desert B]]===
[[File:YN WD Underground Lagoon.png|thumb|The White Desert Underground Lagoon, which is the initial area of White Desert B.]]
'''White Desert B''' is accessible from a silent and completely monochrome room in the [[Yume Nikki:FC Dungeon|FC Dungeon]]. This world is the deepest area in the game, requiring at least seven other worlds to be visited prior to getting to it. There are also no NPCs in this part of the White Desert.


Around the White Desert A are small tunnel-like structures which can be entered. The northmost one houses [[Yume Nikki:Monoko|Monoko]], who will distort and appear in her own [[Yume Nikki:Events#Monoko|event]] when the [[Yume Nikki:Effects#Stoplight / Traffic Light (しんごう)|Stoplight]] effect is used. The tunnel in the desert's southwestern section can only be properly entered after stabbing the [[Yume Nikki:Dave Spector|Dave Spector]] NPC found near it with the Knife effect. After doing so, the tunnel will have a different location depending on which side is entered:
The initial area is a small lagoon with many features resembling body parts. Two eyes are on the adjacent wall, a hand reaching out from the nearest one over the staircase entrance. The water of the lagoon appears to come from nostril-like holes in the wall. Some drooping protrusions and a melting wall are on the right side of the lagoon. The ear-like doorway on the right leads to a short stairway up to the White Desert B 's main area.
*Going through the left hole will lead to a large void will nothing but the tunnel back to the White Desert and a single NPC known as [[Yume Nikki:Monoe|Monoe]]. Locating Monoe within the void will trigger her own [[Yume Nikki:Events#Monoe|event]] as she appears up-close on the screen before teleporting away.
*Going through the right hole will lead to a pathway with several notable background elements. Large flames and groups of trees can be seen in the distance while a structure resembling [[Yume Nikki:Tokuto-kun|Tokuto-kun]] can be seen close by with red cords winding through it. A large arm and leg will also appear along the path, which will twitch when stabbed with the Knife effect. Finally, at the end of the path, there is a single structure that can be entered to cause the [[Yume Nikki:Severed Heads|Severed Heads]] to appear, though only when Madotsuki is in the building.
<gallery position="center">
Insideeyebox.png|The interior of the Eye Box.
Neardave.png|The Dave Spector that must be stabbed.
Tokutowhite.png|The structure resembling Tokuto-kun.
Wd2.jpg|The arm and leg on the path to the Severed Heads.
</gallery>


===White Desert B===
The path after exiting the staircase leads to a one-way connection to White Desert A. Above this connection is an isolated mountain ring and a large group of eye-like tiles. The area is otherwise empty.
The '''White Desert B''' consists of several notable rooms, most of which contain larger-than-usual objects and creatures.


When entered from the [[Yume Nikki:FC Dungeon|FC Dungeon]], Madotsuki will find herself in the White Desert's Underground Lagoon. Body imagery decorates the walls of the small lagoon, which has black water on its western side. Two eyes are found on the back wall, with one having a shadowy arm coming from its pupil that occasionally moves its fingers. One wall has a set of drooping protrusions that will wiggle when the [[Yume Nikki:Effects#Cat (ねこ)|Cat]] effect is used. Another wall features a dripping substance that leaves black puddles on the floor. To the very right of the area is an ear-shaped doorway that leads to a stairway up to White Desert B's main area.
===[[Yume Nikki:White Desert Mountain Ring|White Desert Mountain Ring]]===
[[File:Yumenikki14.png|thumb|right|Madotsuki near the Brain Creature, who resides in the White Desert Mountain Ring.]]
The '''White Desert Mountain Ring''' is an isolated section of White Desert B that is accessed from a manhole in [[Yume Nikki:Dense Woods B|Dense Woods B]]. The area houses three large, strange creatures.


The White Desert B's main area is largely blank, only having a few cacti, a one-way pathway to the White Desert A, and a formation of strange eye-like tiles in the room's northeast portion. However, a ring of mountains with strange stalks and a head can be seen, which can only be accessed through a manhole found in the [[Yume Nikki:Dense Woods#Dense Woods B|Dense Woods B]].
The first part of the Mountain Ring contains [[Yume Nikki:Manhole-sama|Manhole-sama]], which changes appearance depending on how many times the [[Yume Nikki:Dense Woods A#Infinite Road|Infinite Road]] in the Dense Woods has been looped through. Climbing the tentacle on the right brings Madotsuki to the center of the mountain ring located within White Desert B. The only thing to do within the ring is continue into the [[Yume Nikki:Choshu Heads|Choshu Head]], which houses the [[Yume Nikki:Brain Creature|Brain Creature]] and, further, the [[Yume Nikki:Thing with the Quivering Jaw|Thing with the Quivering Jaw]].


From the Dense Woods B, Madotsuki can access the ring's interior by traveling through a manhole with a red tentacle sticking out. Once entered, she will encounter [[Yume Nikki:Roary Straw|Roary Straw]], who changes appearance depending on how many times the Infinite Road has been looped through. Upon entering the head found in the ring of mountains, Madotsuki will be taken to the [[Yume Nikki:Brain Creature|Brain Creature]]. Going beyond this creature will lead to the [[Yume Nikki:The Thing with the Quivering Jaw|Thing with the Quivering Jaw]], which appears alongside a leaking eye and a head resembling the Buddha.
===[[Yume Nikki:Poniko's House#Uboa's Trap|Uboa's Trap]]===
<gallery position="center">
[[File:Uboaspace.jpg|thumb|right|Uboa's Trap with a clear view of the Bloody Touching Monster.]]
undergroundl.png|The White Desert Underground Lagoon.
whitetunnel.png|The tunnel that leads to the White Desert A.
whitedesertbhead.png|The interior of the mountain ring in the White Desert B.
Yumenikki14.png|The Brain Creature inside the head gates.
</gallery>


===Uboa's Trap===
'''Uboa's Trap''' is another isolated section of the White Desert, although it is not associated with White Desert A or B, instead being linked to [[Yume Nikki:Poniko's House|Poniko's House]] and the [[Yume Nikki:Events#Uboa|Uboa event]]. Madotsuki is trapped in this area after interacting with [[Yume Nikki:Uboa|Uboa]].
'''Uboa's Trap''' is a section of the White Desert that can only be accessed during the [[Yume Nikki:Events#Uboa|Uboa]] event. If [[Yume Nikki:Uboa|Uboa]] has been summoned in [[Yume Nikki:The Pink Sea#Poniko's House|Poniko's House]] and then interacted with, Madotsuki will be taken to a looping trap filled with white water and several mountains. A distorted-looking Uboa can be found in the trap and the [[Yume Nikki:Bloody Touching Monster|Bloody Touching Monster]] can be seen in the background, looping by as it grasps the five melting mountains seen in the area's landscape.


This part of the White Desert can only be escaped by waking up or using the [[Yume Nikki:Effects#Medamaude / Eye Palm (めだまうで)|Medamaude]] effect.
The area is a small looping sea of white liquid. Uboa is close by making a distorted face. In the distance is a set of five melting mountains being grasped by the [[Yume Nikki:Bloody Touching Monster|Bloody Touching Monster]]. This area must be escaped by either waking up or using the [[Yume Nikki:Effects#Medamaude|Medamuade]] effect.
[[File:Uboaspace.jpg|thumb|center|250px|Uboa's Trap with the Bloody Touching Monster and Uboa.]]


==Directions==
==Directions==
===White Desert A===
===White Desert A===
[[Yume Nikki:The Nexus|The Nexus]] → [[Yume Nikki:Block World|Block World]] → White Desert A
[[Yume Nikki:Nexus|Nexus]] → [[Yume Nikki:Block World|Block World]] → White Desert A


===White Desert Underground Lagoon===
===White Desert B===
[[Yume Nikki:The Nexus|The Nexus]] → [[Yume Nikki:Graffiti World|Graffiti World]] → [[Yume Nikki:The Mall|The Mall]] → [[Yume Nikki:Dense Woods|Dense Woods]] → [[Yume Nikki:Teleport Maze|Teleport Maze]] → [[Yume Nikki:The Wilderness|The Wilderness]] → [[Yume Nikki:Static Maze|Static Tunnel]] → [[Yume Nikki:FC World A|FC World A]] → [[Yume Nikki:FC Dungeon|FC Dungeon]] → White Desert B
[[Yume Nikki:Nexus|Nexus]] → [[Yume Nikki:Graffiti World|Graffiti World]] → [[Yume Nikki:Mall|Mall]] → [[Yume Nikki:Dense Woods B#Frog Path|Dense Woods B (Frog Path)]] → [[Yume Nikki:Teleport Maze|Teleport Maze]] → [[Yume Nikki:Static Tunnel|Static Tunnel]] → [[Yume Nikki:FC World A|FC World A]] → [[Yume Nikki:FC Dungeon|FC Dungeon]] → White Desert B


===White Desert Mountain Ring===
===White Desert Mountain Ring===
[[Yume Nikki:The Nexus|The Nexus]] → [[Yume Nikki:Puddle World|Puddle World]] → [[Yume Nikki:Dense Woods|Dense Woods]] → White Desert B
[[Yume Nikki:Nexus|Nexus]] → [[Yume Nikki:Puddle World|Puddle World]] → [[Yume Nikki:Dense Woods A|Dense Woods A]] → [[Yume Nikki:Dense Woods B|Dense Woods B]] → White Desert Mountain Ring


===Uboa's Trap===
===Uboa's Trap===
[[Yume Nikki:The Nexus|The Nexus]] → [[Yume Nikki:Snow World|Snow World]] → [[Yume Nikki:The Pink Sea|The Pink Sea]] → Uboa's Trap
[[Yume Nikki:Nexus|Nexus]] → [[Yume Nikki:Snow World|Snow World]] → [[Yume Nikki:Pink Sea|Pink Sea]] → [[Yume Nikki:Poniko's House|Poniko's House]] → Uboa's Trap


==Trivia==
==Trivia==
*Everything in the White Desert has the prefix モノ (mono), including the characters Monoe, Monoko, and Takofuusen, with even the internal name for the area being "Mono". The name of the music that plays in the area, SYA, can also translate to mono, in this case being "person" (者). This could stand for the word monochrome, or it can also mean "thing" in Japanese (もの).
*Everything in the White Desert internally has the prefix モノ (mono), including the characters, map name, and panorama backgrounds.
*While it is one of the largest locations in the game overall (being second to the [[Yume Nikki:The Wilderness|Wilderness]], the largest single map in the game belongs to [[Yume Nikki:Hell|Hell]]. However, this location has the most unique characters.
*The name of the music that plays in the area, SYA, could refer to the kanji "者", which can be read as either "sya/shya" or "mono" depending on meaning. When read as "mono", it means "person".
*Some fans have [[Yume Nikki:Theories|theorized]] that the location is based on drawings that Madotsuki could have drawn as a kid, due to its crude appearance. The area's aesthetic resembles the drawings found in the Sewers.
*The area's aesthetic resembles the drawings found in the Sewers, especially the common [[Yume Nikki:Theories#Body Themes|body themes]].
*In the files of the game, there are sprites for a monochromatic Madotsuki that have no FC counterpart, which has led some fans to believe that this would have been her appearance while exploring the area rather than a collectible effect.
*In the CharSet files of the game, the sprites for the monochromatic [[Yume Nikki:Madotsuki's Ghost|Madotsuki's Ghost]] appears within the protagonist assets usually reserved for Madotsuki, leading to speculation that it was planned for Madotsuki's appearance in the White Desert.
*In [[Yume Nikki:Old Versions|older versions]] of the game, the black gate in Block World that leads to this area led to a [[Yume Nikki:Events#The Toriningen's Bed|removed event]] instead.
**This theory is partially countered by the inclusion of [[Yume Nikki:Mafurako|Mafurako]] in Madotsuki's sprites as well. In fact, examining the assets reveals [[Yume Nikki:KIKIYAMA|KIKIYAMA]] commonly places similar graphics within one file, such as an unused duplicate of a Dave Spector appearing in the same file as Monoe.
*The White Desert B section outside of the mountain ring is the deepest area within the game, requiring the player to visit at least eight other dream worlds/areas (excluding the [[Yume Nikki:The Nexus|Nexus]]) in order to enter it.
*Found in the Panorama folder's Thumbs.db file in version ''0.09'', [https://tcrf.net/Proto:Yume_Nikki/Version_0.09/Unused_Graphics#Thumbs.db_Images two background images of scrapped maps can be found]. Below are recreations of them by Vasili of #LaInvestigaciónYN:
<gallery>
Yn009-MonoBackground09Thumb.jpg|Reconstruction of モノ背景09.png
Yn009-MonoBackground10Thumb.jpg|Reconstruction of モノ背景10.png
</gallery>


==Gallery==
<gallery widths="300" spacing="small" captionalign="center" hideaddbutton="true">
White Desert B.png|White Desert A Map.
Yn009_WhiteDesert.png|White Desert A in version ''0.09''.
White Path Map.png|Map of the White Desert Path area.
Monoe's Tunnel.png|Monoe's Tunnel.
Monoko's Tunnel.png|Monoko's Tunnel.
The Eye Box.png|Inside the Eye Box.
Wd1.jpg|The Severed Heads in the Sky Event.
File:Yn-tako.png|The Takofuusen Event.
White Desert A.png|White Desert B Map.
White Desert Underground Area Map-(1).jpg|White Desert B (inside) and Underground Lagoon Map.
uboatrapworld.png|Uboa's Trap Map.
Ƒ‚ƒm”wŒi_007b.png|Roary Straw.
quiver2.png|The Thing with the Quivering Jaw.
モノ_01.png|The Tileset.
bloodytouchingnew.jpg|Uboa's Trap in ''[[Yume Nikki:YUMENIKKI –DREAM DIARY–|YUMENIKKI –DREAM DIARY–]]''.
manga uboa trap.jpg|Uboa's Trap in the [[Yume Nikki:Official Manga|manga]].
manga uboa trap 2.jpg
</gallery>
[[es:Desierto_Blanco]]
[[Category:Yume Nikki Locations]]
[[Category:Yume Nikki Locations]]
[[Category:Multi-page Locations]]

Latest revision as of 05:35, 20 November 2024

A shot of the White Desert A while Takofuusen flies by.

The White Desert (also known as Black and White World) is a set of deeper dream worlds in Yume Nikki. It is one of the largest areas in the game, only surpassed by Wilderness. It also has the largest variety of characters compared to other dream worlds.

Features

The White Desert is a large, monochrome desert world consisting of several rooms and areas. Everything within the desert is white (with occasional touches of bright red) and some areas contain a void-like black background or expanse. The areas found within the White Desert vary in appearance, though the main areas consist of expansive terrain with cacti and bumpy pathways. Its large size makes it home to many notable characters and events, though no effects can be found here. The music is composed of only two sounds: a shuffling sound and a deep bell noise that play at different intervals.

Many parts of the White Desert invoke the reoccurring theme of body parts, particularly eyes and arms. Some aspects of the landscape appear to be crudely drawn, inspiring theories that the location is based on drawings that Madotsuki could have drawn as a kid. The soundtrack for the White Desert is also the same for each of its areas, only consisting of a shuffling sound and a bell noise that plays irregularly.

Worlds

Below is a list of worlds that are a part of the White Desert:

White Desert A

Full map of White Desert A.

White Desert A is accessible from a black gate in Block World or by a one-way tunnel from White Desert B. It largely consists of groups of cacti and various structures that house the desert's inhabitants. This part of the White Desert also contains most of the world's notable characters and all of its events, being home to the Severed Heads in the Sky, Takofuusen, Monoe, and Monoko.

Near the smiling head serving as the gate to Block World is the Eye Box, which has a chance to teleport Madotsuki to a void filled with Eye People when stabbed. Monoko's Tunnel is found on a continuous looping path near the head. Two Dave Spectors can also be found wandering around White Desert A, one of which stands near another tunnel and can be stabbed to change the contents of said tunnel depending on which end it is entered from. The left entrance connects to Monoe's Tunnel within her black void, whereas the right tunnel takes Madotsuki to the linear White Desert Path.

White Desert B

The White Desert Underground Lagoon, which is the initial area of White Desert B.

White Desert B is accessible from a silent and completely monochrome room in the FC Dungeon. This world is the deepest area in the game, requiring at least seven other worlds to be visited prior to getting to it. There are also no NPCs in this part of the White Desert.

The initial area is a small lagoon with many features resembling body parts. Two eyes are on the adjacent wall, a hand reaching out from the nearest one over the staircase entrance. The water of the lagoon appears to come from nostril-like holes in the wall. Some drooping protrusions and a melting wall are on the right side of the lagoon. The ear-like doorway on the right leads to a short stairway up to the White Desert B 's main area.

The path after exiting the staircase leads to a one-way connection to White Desert A. Above this connection is an isolated mountain ring and a large group of eye-like tiles. The area is otherwise empty.

White Desert Mountain Ring

Madotsuki near the Brain Creature, who resides in the White Desert Mountain Ring.

The White Desert Mountain Ring is an isolated section of White Desert B that is accessed from a manhole in Dense Woods B. The area houses three large, strange creatures.

The first part of the Mountain Ring contains Manhole-sama, which changes appearance depending on how many times the Infinite Road in the Dense Woods has been looped through. Climbing the tentacle on the right brings Madotsuki to the center of the mountain ring located within White Desert B. The only thing to do within the ring is continue into the Choshu Head, which houses the Brain Creature and, further, the Thing with the Quivering Jaw.

Uboa's Trap

Uboa's Trap with a clear view of the Bloody Touching Monster.

Uboa's Trap is another isolated section of the White Desert, although it is not associated with White Desert A or B, instead being linked to Poniko's House and the Uboa event. Madotsuki is trapped in this area after interacting with Uboa.

The area is a small looping sea of white liquid. Uboa is close by making a distorted face. In the distance is a set of five melting mountains being grasped by the Bloody Touching Monster. This area must be escaped by either waking up or using the Medamuade effect.

Directions

White Desert A

NexusBlock World → White Desert A

White Desert B

NexusGraffiti WorldMallDense Woods B (Frog Path)Teleport MazeStatic TunnelFC World AFC Dungeon → White Desert B

White Desert Mountain Ring

NexusPuddle WorldDense Woods ADense Woods B → White Desert Mountain Ring

Uboa's Trap

NexusSnow WorldPink SeaPoniko's House → Uboa's Trap

Trivia

  • Everything in the White Desert internally has the prefix モノ (mono), including the characters, map name, and panorama backgrounds.
  • The name of the music that plays in the area, SYA, could refer to the kanji "者", which can be read as either "sya/shya" or "mono" depending on meaning. When read as "mono", it means "person".
  • The area's aesthetic resembles the drawings found in the Sewers, especially the common body themes.
  • In the CharSet files of the game, the sprites for the monochromatic Madotsuki's Ghost appears within the protagonist assets usually reserved for Madotsuki, leading to speculation that it was planned for Madotsuki's appearance in the White Desert.
    • This theory is partially countered by the inclusion of Mafurako in Madotsuki's sprites as well. In fact, examining the assets reveals KIKIYAMA commonly places similar graphics within one file, such as an unused duplicate of a Dave Spector appearing in the same file as Monoe.