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Yume Nikki:White Desert: Difference between revisions

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{{Locationbox
[[File:YN Takofuusen.png|thumb|A shot of the [[Yume Nikki:White Desert A|White Desert A]] while [[Yume Nikki:Takofuusen|Takofuusen]] flies by.]]
|image = MonoAnew.png
|caption = 白黒世界 (Black and White World)
|Effects = None
|Map Type = Multiple Maps, Large, Looping and Normal
|Events = White Desert A <br/>[[Events#Monoko|Monoko]]<br/>[[Events#Monoe|Monoe]]<br/>[[Events#Severed Heads in the Sky|Severed Heads in the Sky]]<br/>[[Events#Takofuusen|Takofuusen]]<br/>Uboa's Trap<br/>[[Events#Uboa|Uboa]] <br/>
|NPCS = White Desert A <br/>[[Monoko]]<br/>[[Monoe]]<br/>[[Dave Spector]]<br/>[[Eye People]]<br/>[[Takofuusen]]<br/>[[Severed Heads]]<br/>White Desert B <br/>[[The Thing with the Quivering Jaw]]<br/>[[Brain Creature]]<br/>[[Roary Straw]]<br/>Uboa's Trap<br/>[[Uboa]]<br/>[[Bloody Touching Monster]]<br/>
|Connections = White Desert A<br/>[[Block World]]<br/>White Desert B<br/>[[FC Dungeon]]<br/>[[Dense Woods|Dense Woods B (inside)]]<br/>Uboa's Trap<br/>[[The_Pink_Sea#Poniko.27s_House|Poniko's House (One Way Arrive)]]<br/>
|BGM = SYA
|Chipset / Panorama = モノ_01 (Chipset)<br/>モノ (Tileset)<br/> 真っ白,  モノ背景_001 (02, 03, 04, 05, 06a, 06b, 07a, 07b) (Panorama)
|audio file name = [[File:SYA_sfx.ogg|noicon]]
|audio name = White Desert BGM}}The '''White Desert''' (モノ, Mono) is a [[List_of_Locations#Deeper_Locations|deeper area]] reachable by interacting with [[Mafurako]] in [[Block World]]. It is populated by a large number of notable [[List of Characters|NPCs]], including [[Monoko]], [[Monoe]], [[Takofuusen]], and the [[The Thing with the Quivering Jaw|Thing with the Quivering Jaw]].


It is one of the largest areas in [[Yume Nikki|''Yume Nikki'']], and for that reason it is divided into three main sections: White Desert A, White Desert B, and Uboa's Trap, with many subareas. Despite its size, it does not contain any [[Effects|effects]], although it does have many notable [[Events|events]]. The music is composed of a sneezing-like sound and a bell noise playing at certain intervals, further adding to the unsettling feel. It was added in [[Old_Versions#Version_0.07|version ''0.07'']].
The '''White Desert''' (also known as '''Black and White World''') is a set of [[Yume Nikki:List of Locations#Deeper Locations|deeper dream worlds]] in ''Yume Nikki''. It is one of the largest areas in the game, only surpassed by [[Yume Nikki:Wilderness|Wilderness]]. It also has the largest variety of [[Yume Nikki:List of Characters|characters]] compared to other [[Yume Nikki:List of Locations|dream worlds]].


==Points of Interest==
==Features==
===White Desert A===
The White Desert is a large, [[Yume Nikki:Monochrome|monochrome]] desert world consisting of several rooms and areas. Everything within the desert is white (with occasional touches of bright red) and some areas contain a void-like black background or expanse. The areas found within the White Desert vary in appearance, though the main areas consist of expansive terrain with cacti and bumpy pathways. Its large size makes it home to many notable characters and [[Yume Nikki:Events|events]], though no [[Yume Nikki:Effects|effects]] can be found here. The music is composed of only two sounds: a shuffling sound and a deep bell noise that play at different intervals.
The desert's name is based off of its color - or rather, its lack thereof: everything in the White Desert is entirely [[Monochrome|black and white]], save for striking bits of red found on certain maps. Various limb-like objects protrude out of the surface, some moving when interacted with effects, similarly to [[Eyeball World]], in which animated hands and eyes are on the ground. There are also many cacti scattered all across the land, and various pathways. Everything also has a distinct cartoon-like art style that is also used for the [[The_Sewers#The_Sewer_Drawings|Drawings in the Sewers]] event and, to an extent, [[Big Red]].
 
Many parts of the White Desert invoke the reoccurring theme of body parts, particularly eyes and arms. Some aspects of the landscape appear to be crudely drawn, inspiring [[Yume Nikki:Theories|theories]] that the location is based on drawings that Madotsuki could have drawn as a kid. The soundtrack for the White Desert is also the same for each of its areas, only consisting of a shuffling sound and a bell noise that plays irregularly.
 
==Worlds==
Below is a list of worlds that are a part of the White Desert:
 
===[[Yume Nikki:White Desert A|White Desert A]]===
[[File:White Desert B.png|thumb|right|Full map of White Desert A.]]
'''White Desert A''' is accessible from a black gate in [[Yume Nikki:Block World|Block World]] or by a one-way tunnel from White Desert B. It largely consists of groups of cacti and various structures that house the desert's inhabitants. This part of the White Desert also contains most of the world's notable characters and all of its events, being home to the [[Yume Nikki:Severed Heads|Severed Heads in the Sky]], [[Yume Nikki:Takofuusen|Takofuusen]], [[Yume Nikki:Monoe|Monoe]], and [[Yume Nikki:Monoko|Monoko]].
 
Near the smiling head serving as the gate to Block World is the [[Yume Nikki:White Desert A#Eye Box|Eye Box]], which has a chance to teleport [[Yume Nikki:Madotsuki|Madotsuki]] to a void filled with [[Yume Nikki:Eye People|Eye People]] when stabbed. [[Yume Nikki:White Desert A#Monoko's Tunnel|Monoko's Tunnel]] is found on a continuous looping path near the head. Two [[Yume Nikki:Dave Spector|Dave Spectors]] can also be found wandering around White Desert A, one of which stands near another tunnel and can be stabbed to change the contents of said tunnel depending on which end it is entered from. The left entrance connects to [[Yume Nikki:White Desert A#Monoe's Tunnel|Monoe's Tunnel]] within her black void, whereas the right tunnel takes Madotsuki to the linear [[Yume Nikki:White Desert A#White Desert Path|White Desert Path]].


The black gate in Block World makes the player come out of a smiling tooth's mouth, with two arms next to it. These arms display the standard reactions to the [[Effects#Stoplight_.2F_Traffic_Light_.EF.BC.88.E3.81.97.E3.82.93.E3.81.94.E3.81.86.EF.BC.89|Stoplight]] effect, and move faster before being stabbed. The whole time the player is in this main map, there is a '''1/3600''' chance of the [[Takofuusen]] event occurring, which is rolled every half second. Near this entrance is the '''Eye Box''', which, when stabbed, has a '''1/30''' chance of teleporting the player to a small dark area filled with [[Eye People]]; getting back is done the same way.
===[[Yume Nikki:White Desert B|White Desert B]]===
[[File:YN WD Underground Lagoon.png|thumb|The White Desert Underground Lagoon, which is the initial area of White Desert B.]]
'''White Desert B''' is accessible from a silent and completely monochrome room in the [[Yume Nikki:FC Dungeon|FC Dungeon]]. This world is the deepest area in the game, requiring at least seven other worlds to be visited prior to getting to it. There are also no NPCs in this part of the White Desert.


[[Monoko]] can be found in a tunnel that has a horizontal path go through, using the Stoplight effect will make her show her other appearance. Interacting with her in this state triggers [[Events#Monoko|her event]].
The initial area is a small lagoon with many features resembling body parts. Two eyes are on the adjacent wall, a hand reaching out from the nearest one over the staircase entrance. The water of the lagoon appears to come from nostril-like holes in the wall. Some drooping protrusions and a melting wall are on the right side of the lagoon. The ear-like doorway on the right leads to a short stairway up to the White Desert B 's main area.


Killing the [[Dave Spector]] near the circular path tunnel will allow the player to access two places from that tunnel: going to the west entrance leads you to a large, dark looping area with [[Monoe]] inside, interacting with her leads to a [[Events#Monoe|full screen event]] featuring an unsettling portrait of her. She disappears afterwards and goes to a random spot on the map. Going through the east entrance leads you to a path that has huge body parts coming out of the ground that can be stabbed, trees, a few buildings, and a small house at the end which triggers the [[Events#Severed Heads in the Sky|Severed Heads in the Sky]] event.
The path after exiting the staircase leads to a one-way connection to White Desert A. Above this connection is an isolated mountain ring and a large group of eye-like tiles. The area is otherwise empty.
<gallery type="slideshow" widths="320" position="center">
Insideeyebox.png|The Eye Box.
Neardave.png|The Dave Spector that must be stabbed.
Wd2.jpg|The path to the Severed Heads.
</gallery>


===White Desert B===
===[[Yume Nikki:White Desert Mountain Ring|White Desert Mountain Ring]]===
After traveling past the groups of [[Floyag]] in the [[Dense Woods]] at least 5 times, the manhole leads to [[Roary Straw]], a creature which has its appearance changed by how long you have been walking on the road. If you pass by them a total of ten times, it has a red and slightly more unsettling appearance. Climb up to the surface and you will be in a place that is surrounded by mountains with weird antennae-like objects and an entrance resembling a man's head. You can enter its right ear.
[[File:Yumenikki14.png|thumb|right|Madotsuki near the Brain Creature, who resides in the White Desert Mountain Ring.]]
The '''White Desert Mountain Ring''' is an isolated section of White Desert B that is accessed from a manhole in [[Yume Nikki:Dense Woods B|Dense Woods B]]. The area houses three large, strange creatures.


Entering the ear, you will be in a map with a single pathway. In the middle there is a huge monster which is known as the [[Brain Creature]]. Pressing and holding the up arrow key next to it will make the camera pan up so you can see its full appearance. If you keep walking along the path you will come out from a Buddha's left ear, and meet a giant monster called the [[The Thing with the Quivering Jaw|Thing with the Quivering Jaw]].
The first part of the Mountain Ring contains [[Yume Nikki:Manhole-sama|Manhole-sama]], which changes appearance depending on how many times the [[Yume Nikki:Dense Woods A#Infinite Road|Infinite Road]] in the Dense Woods has been looped through. Climbing the tentacle on the right brings Madotsuki to the center of the mountain ring located within White Desert B. The only thing to do within the ring is continue into the [[Yume Nikki:Choshu Heads|Choshu Head]], which houses the [[Yume Nikki:Brain Creature|Brain Creature]] and, further, the [[Yume Nikki:Thing with the Quivering Jaw|Thing with the Quivering Jaw]].


If you came from the [[FC Dungeon]], you will arrive at a small location known as the '''Underground Lagoon''', which has a moving shadow arm coming out of an eye and a few stubs coming out of the wall. Using the [[Effects#Cat_.EF.BC.88.E3.81.AD.E3.81.93.EF.BC.89|Cat]] effect will make them move up and down constantly, while using the Stoplight makes them stay up and down, alternating. In the far corner of the map lies a stairway that leads to the outside of the ring of mountains, which has nothing but a floating stair path and a tunnel near the entrance that has a path you can follow. Following the path will send you through a one way teleport to the White Desert A's tunnel near the southern corner of the map.
===[[Yume Nikki:Poniko's House#Uboa's Trap|Uboa's Trap]]===
[[File:Uboaspace.jpg|thumb|right|Uboa's Trap with a clear view of the Bloody Touching Monster.]]


From outside of the mountains, you can see the red tentacle from Roary Straw, but can't see the entrance that looks like a head in the center. The outside portion of the White Desert B is potentially the most difficult location to reach without a walkthrough because it requires you to go through two different mazes: the [[Teleport Maze]] and the [[FC Dungeon]] (which is hard itself to navigate as it is dark, making the [[Effects#Lamp_.EF.BC.88.E3.81.A7.E3.82.93.E3.81.A8.E3.81.86.EF.BC.89|Lamp]] effect highly recommended).
'''Uboa's Trap''' is another isolated section of the White Desert, although it is not associated with White Desert A or B, instead being linked to [[Yume Nikki:Poniko's House|Poniko's House]] and the [[Yume Nikki:Events#Uboa|Uboa event]]. Madotsuki is trapped in this area after interacting with [[Yume Nikki:Uboa|Uboa]].
<gallery type="slideshow" widths="320" position="center">
undergroundl.png|The White Desert Underground Lagoon.
whitedesertbhead.png|The inside area of the White Desert B.
whitetunnel.png|The tunnel that leads back to the White Desert A.
</gallery>


===Uboa's Trap===
The area is a small looping sea of white liquid. Uboa is close by making a distorted face. In the distance is a set of five melting mountains being grasped by the [[Yume Nikki:Bloody Touching Monster|Bloody Touching Monster]]. This area must be escaped by either waking up or using the [[Yume Nikki:Effects#Medamaude|Medamuade]] effect.
This small, looping area can only be reached by interacting with [[Uboa]] in [[The_Pink_Sea#Poniko.27s_House|Poniko's House]], and there is no way to get back. The background contains a large creature known as the [[Bloody Touching Monster]], scrolling by, groping a few hills and spurting out blood. The player walks through a sort of white liquid that can be traversed through faster by using the [[Effects#Frog_.28.E3.81.8B.E3.81.88.E3.82.8B.EF.BC.89|Frog]] or [[Effects#Bicycle_.EF.BC.88.E3.81.98.E3.81.A6.E3.82.93.E3.81.97.E3.82.83.EF.BC.89|Bicycle]] effects. Just below this liquid near the starting point of the map is Uboa itself, wearing a rather odd expression on its face. The only way to escape is by waking up or using the [[Effects#Medamaude_.2F_Eye_Palm.EF.BC.88.E3.82.81.E3.81.A0.E3.81.BE.E3.81.86.E3.81.A7.29|Medamaude]] effect.
[[File:Uboaspace.jpg|thumb|center|300px|Uboa's Trap with the Bloody Touching Monster and Uboa.]]


==Connections==
==Directions==
*[[Block World]]
===White Desert A===
**'''White Desert A''' ''- Interact with [[Mafurako]] until she takes you to the black gate''
[[Yume Nikki:Nexus|Nexus]] [[Yume Nikki:Block World|Block World]] White Desert A
***'''Monoko's Tunnel''' ''- Enter the long tunnel on the horizontal path''
***'''Monoe's Tunnel''' ''- Kill the [[Dave Spector]] near the circular path with the [[Effects#Knife_.2F_Kitchen_Knife.EF.BC.88.E3.81.BB.E3.81.86.E3.81.A1.E3.82.87.E3.81.86.EF.BC.89|Knife]] effect, then enter the tunnel from the west''
***'''The White Path''' ''- Kill the same Dave Spector, then enter the tunnel from the east''
***'''The Eye Box''' ''- '''1/30''' chance of being transported when you stab the Eye Box with the Knife''


*[[Dense Woods#Dense Woods B|Dense Woods B (The Road)]]
===White Desert B===
**'''White Desert B''' (Confined) ''- Head into the manhole after having gone through the Infinite Road at least 5 times''
[[Yume Nikki:Nexus|Nexus]] → [[Yume Nikki:Graffiti World|Graffiti World]] → [[Yume Nikki:Mall|Mall]] → [[Yume Nikki:Dense Woods B#Frog Path|Dense Woods B (Frog Path)]] → [[Yume Nikki:Teleport Maze|Teleport Maze]] → [[Yume Nikki:Static Tunnel|Static Tunnel]] → [[Yume Nikki:FC World A|FC World A]] [[Yume Nikki:FC Dungeon|FC Dungeon]] → White Desert B
***'''The Place Where The [[The Thing with the Quivering Jaw|Thing with the Quivering Jaw]] Is''' ''- Go past the [[Brain Creature]]''


*[[FC Dungeon]]
===White Desert Mountain Ring===
**'''White Desert Underground Lagoon''' ''- Go up the steps in the silent, [[Monochrome|monochromatic]] room''
[[Yume Nikki:Nexus|Nexus]] [[Yume Nikki:Puddle World|Puddle World]] → [[Yume Nikki:Dense Woods A|Dense Woods A]] → [[Yume Nikki:Dense Woods B|Dense Woods B]] → White Desert Mountain Ring
***'''White Desert B''' ''- Travel up the stairs''
****'''White Desert A''' (One Way Access) ''- Follow the path from the steps into the tunnel''


*[[The Pink Sea]]
===Uboa's Trap===
**'''Uboa's Trap''' (One Way Arrive) ''- Interact with [[Uboa]] in [[Poniko|Poniko's]] House''
[[Yume Nikki:Nexus|Nexus]] → [[Yume Nikki:Snow World|Snow World]] [[Yume Nikki:Pink Sea|Pink Sea]] [[Yume Nikki:Poniko's House|Poniko's House]] → Uboa's Trap


==Trivia==
==Trivia==
*Everything in the White Desert has the prefix モノ (mono), including the characters Monoe, Monoko, and Takofuusen, with even the internal name for the area being that. The name of the music that plays in the area, SYA, can also translate to mono, in this case being "person" (者). This could stand for the word monochrome, or it can also mean "thing" in Japanese (もの).
*Everything in the White Desert internally has the prefix モノ (mono), including the characters, map name, and panorama backgrounds.
*While it is the one of the largest locations in the game overall (being second to the [[The Wilderness|Wilderness]], the largest single map in the game belongs to [[Hell]]. However, this location has the most unique characters.
*The name of the music that plays in the area, SYA, could refer to the kanji "者", which can be read as either "sya/shya" or "mono" depending on meaning. When read as "mono", it means "person".
*Some fans have [[Theories|theorized]] that the location is based on drawings that Madotsuki could have drawn as a kid, due to its crude appearance. They resemble the ones in the [[The Sewers|Sewers]].
*The area's aesthetic resembles the drawings found in the Sewers, especially the common [[Yume Nikki:Theories#Body Themes|body themes]].
*In the files of the game, there are sprites for a monochromatic Madotsuki that have no FC counterpart, which has lead some fans to believe that this would have been her appearance while exploring the area.
*In the CharSet files of the game, the sprites for the monochromatic [[Yume Nikki:Madotsuki's Ghost|Madotsuki's Ghost]] appears within the protagonist assets usually reserved for Madotsuki, leading to speculation that it was planned for Madotsuki's appearance in the White Desert.
*In the left path accessible from White Desert A, one of the buildings slightly resembles [[Tokuto-kun]].
**This theory is partially countered by the inclusion of [[Yume Nikki:Mafurako|Mafurako]] in Madotsuki's sprites as well. In fact, examining the assets reveals [[Yume Nikki:KIKIYAMA|KIKIYAMA]] commonly places similar graphics within one file, such as an unused duplicate of a Dave Spector appearing in the same file as Monoe.
[[File:Tokutowhite.png|center]]
 
*In [[Old Versions|older versions]] of the game, the black gate in Block World that leads to this area lead to a [[Events#The_Toriningen.27s_Bed|removed event]] instead.
*Found in the Panorama folder's Thumbs.db file in version ''0.09'', [https://tcrf.net/Proto:Yume_Nikki/Version_0.09/Unused_Graphics#Thumbs.db_Images two background images of scrapped maps can be found]. Below are recreations of them.
[[File:Yn009-MonoBackground09Thumb.jpg|frame|center|Reconstruction of モノ背景09.png by Vasili of #LaInvestigaciónYN]][[File:Yn009-MonoBackground10Thumb.jpg|frame|center|Reconstruction of モノ背景10.png by Vasili of #LaInvestigaciónYN]]


==Gallery==
[[Category:Yume Nikki Locations]]
<gallery widths="300" spacing="small" captionalign="center" hideaddbutton="true">
[[Category:Multi-page Locations]]
White Desert B.png|White Desert A Map
Yn009_WhiteDesert.png|White Desert A in version ''0.09''
White Path Map.png|Map of the White Desert Path area
Monoe's Tunnel.png|Monoe's Tunnel
Monoko's Tunnel.png|Monoko's Tunnel
The Eye Box.png|Inside the Eye Box
Wd1.jpg|The Severed Heads in the Sky Event
File:Yn-tako.png|The Takofuusen Event
White Desert A.png|White Desert B Map
White Desert Underground Area Map-(1).jpg|White Desert B (inside) and Underground Lagoon Map
uboatrapworld.png|Uboa's Trap Map
Ƒ‚ƒm”wŒi_007b.png|Roary Straw
quiver2.png|The Thing with the Quivering Jaw
モノ_01.png|The Tileset
bloodytouchingnew.jpg|Uboa's Trap in [[YUMENIKKI –DREAM DIARY–]]
manga uboa trap.jpg|Uboa's Trap in the [[Official Manga|manga]]
manga uboa trap 2.jpg
</gallery>
[[es:Desierto_Blanco]]
[[Category:Locations]]

Latest revision as of 05:35, 20 November 2024

A shot of the White Desert A while Takofuusen flies by.

The White Desert (also known as Black and White World) is a set of deeper dream worlds in Yume Nikki. It is one of the largest areas in the game, only surpassed by Wilderness. It also has the largest variety of characters compared to other dream worlds.

Features

The White Desert is a large, monochrome desert world consisting of several rooms and areas. Everything within the desert is white (with occasional touches of bright red) and some areas contain a void-like black background or expanse. The areas found within the White Desert vary in appearance, though the main areas consist of expansive terrain with cacti and bumpy pathways. Its large size makes it home to many notable characters and events, though no effects can be found here. The music is composed of only two sounds: a shuffling sound and a deep bell noise that play at different intervals.

Many parts of the White Desert invoke the reoccurring theme of body parts, particularly eyes and arms. Some aspects of the landscape appear to be crudely drawn, inspiring theories that the location is based on drawings that Madotsuki could have drawn as a kid. The soundtrack for the White Desert is also the same for each of its areas, only consisting of a shuffling sound and a bell noise that plays irregularly.

Worlds

Below is a list of worlds that are a part of the White Desert:

White Desert A

Full map of White Desert A.

White Desert A is accessible from a black gate in Block World or by a one-way tunnel from White Desert B. It largely consists of groups of cacti and various structures that house the desert's inhabitants. This part of the White Desert also contains most of the world's notable characters and all of its events, being home to the Severed Heads in the Sky, Takofuusen, Monoe, and Monoko.

Near the smiling head serving as the gate to Block World is the Eye Box, which has a chance to teleport Madotsuki to a void filled with Eye People when stabbed. Monoko's Tunnel is found on a continuous looping path near the head. Two Dave Spectors can also be found wandering around White Desert A, one of which stands near another tunnel and can be stabbed to change the contents of said tunnel depending on which end it is entered from. The left entrance connects to Monoe's Tunnel within her black void, whereas the right tunnel takes Madotsuki to the linear White Desert Path.

White Desert B

The White Desert Underground Lagoon, which is the initial area of White Desert B.

White Desert B is accessible from a silent and completely monochrome room in the FC Dungeon. This world is the deepest area in the game, requiring at least seven other worlds to be visited prior to getting to it. There are also no NPCs in this part of the White Desert.

The initial area is a small lagoon with many features resembling body parts. Two eyes are on the adjacent wall, a hand reaching out from the nearest one over the staircase entrance. The water of the lagoon appears to come from nostril-like holes in the wall. Some drooping protrusions and a melting wall are on the right side of the lagoon. The ear-like doorway on the right leads to a short stairway up to the White Desert B 's main area.

The path after exiting the staircase leads to a one-way connection to White Desert A. Above this connection is an isolated mountain ring and a large group of eye-like tiles. The area is otherwise empty.

White Desert Mountain Ring

Madotsuki near the Brain Creature, who resides in the White Desert Mountain Ring.

The White Desert Mountain Ring is an isolated section of White Desert B that is accessed from a manhole in Dense Woods B. The area houses three large, strange creatures.

The first part of the Mountain Ring contains Manhole-sama, which changes appearance depending on how many times the Infinite Road in the Dense Woods has been looped through. Climbing the tentacle on the right brings Madotsuki to the center of the mountain ring located within White Desert B. The only thing to do within the ring is continue into the Choshu Head, which houses the Brain Creature and, further, the Thing with the Quivering Jaw.

Uboa's Trap

Uboa's Trap with a clear view of the Bloody Touching Monster.

Uboa's Trap is another isolated section of the White Desert, although it is not associated with White Desert A or B, instead being linked to Poniko's House and the Uboa event. Madotsuki is trapped in this area after interacting with Uboa.

The area is a small looping sea of white liquid. Uboa is close by making a distorted face. In the distance is a set of five melting mountains being grasped by the Bloody Touching Monster. This area must be escaped by either waking up or using the Medamuade effect.

Directions

White Desert A

NexusBlock World → White Desert A

White Desert B

NexusGraffiti WorldMallDense Woods B (Frog Path)Teleport MazeStatic TunnelFC World AFC Dungeon → White Desert B

White Desert Mountain Ring

NexusPuddle WorldDense Woods ADense Woods B → White Desert Mountain Ring

Uboa's Trap

NexusSnow WorldPink SeaPoniko's House → Uboa's Trap

Trivia

  • Everything in the White Desert internally has the prefix モノ (mono), including the characters, map name, and panorama backgrounds.
  • The name of the music that plays in the area, SYA, could refer to the kanji "者", which can be read as either "sya/shya" or "mono" depending on meaning. When read as "mono", it means "person".
  • The area's aesthetic resembles the drawings found in the Sewers, especially the common body themes.
  • In the CharSet files of the game, the sprites for the monochromatic Madotsuki's Ghost appears within the protagonist assets usually reserved for Madotsuki, leading to speculation that it was planned for Madotsuki's appearance in the White Desert.
    • This theory is partially countered by the inclusion of Mafurako in Madotsuki's sprites as well. In fact, examining the assets reveals KIKIYAMA commonly places similar graphics within one file, such as an unused duplicate of a Dave Spector appearing in the same file as Monoe.