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User:ZASNK/Sandbox: Difference between revisions

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Following gallery has fixed widths, small enough to fit 2 worlds per row on my own phone
Welcome to my sandbox.
<div class="toccolours mw-collapsible">
 
<big>'''Visual List'''</big>
Some tests are [[User:ZASNK/Test|here]].
<div class="mw-collapsible-content">
 
<gallery mode="nolines" widths="138px">Snowworld.jpg|[[Yume Nikki:Snow World]]
==Purpose==
File:Pastel.jpg|[[Yume Nikki:The Pink Sea]]
This sandbox is used to share wiki information, formatting code, and template code, and to test templates and parser functions.
File:Witchisland2.png|[[Yume Nikki:Witch's Island]]
 
Snowworld.jpg|[[Yume Nikki:Snow World]]
<span id="Guides"></span>
Snowworld.jpg|[[Yume Nikki:Snow World]]
==Wiki Guides==
Snowworld.jpg|[[Yume Nikki:Snow World]]
 
Snowworld.jpg|[[Yume Nikki:Snow World]]
===Copy and Paste===
Snowworld.jpg|[[Yume Nikki:Snow World]]
 
Snowworld.jpg|[[Yume Nikki:Extremely Long Fake Name To Test How Long Names Work]]
====Template Documentation====
Snowworld.jpg|[[Yume Nikki:Snow World]]
To write [[Template:Documentation|documentation]] for templates, you can use [[Template:Documentation/preload]] as a base. When adding <code><nowiki>{{documentation}}</nowiki></code> to a page without a doc, pressing the link "Create documentation" will automatically use the preload file.
Snowworld.jpg|[[Yume Nikki:Snow World]]
 
Snowworld.jpg|[[Yume Nikki:Snow World]]
==Game Guides==
Snowworld.jpg|[[Yume Nikki:Snow World]]
<!--Game Guides section is set as collapsed below, for my own sake-->
Snowworld.jpg|[[Yume Nikki:Snow World]]
<div class="mw-collapsible mw-collapsed">
</gallery>
 
===Face Any Direction===
You can face any direction you want on any tile in Yume Nikki's dream worlds, using the power of [[Yume Nikki:Glitches|glitches]]. This guide outlines how to face whichever direction you want on any given tile assuming you can't do it manually by walking into it and/or sitting down.
 
====Dream World====
*Face DOWN by using [[Yume Nikki:Effects#Cat|Cat]] or [[Yume Nikki:Effects#Nopperabou|Faceless Ghost]].
*Face RIGHT by sitting down with ''1'' after facing DOWN.
*Face UP by performing the following:
#Equip [[Yume Nikki:Effects#Frog|Frog]] in the chair
#Go to the tile you wish to face UP on and face DOWN on that tile
#Use the Frog effect
#Wait for Madotsuki to appear sitting down
#Equip any effect
*Face LEFT by equipping the Faceless Ghost effect in the chair then using it.
Using [[Yume Nikki:Effects#Towel|Towel]] after equipping it in the chair can force you to face UP or LEFT as well, but it's hard to get to a state where you aren't also sitting down, so it's best to use one of the explained methods instead.
 
====FC World====
*Face DOWN by using Cat or Faceless Ghost.
*Face RIGHT by sitting down with ''1'' after facing DOWN.
*Face UP by performing one of the following:
#If you can face LEFT on the tile:
##Equip Frog in the chair
##Go to the tile you wish to face UP on and face LEFT on that tile
##Use the Frog effect
##Wait for Madotsuki to appear sitting down
##Equip any effect
#If you cannot face LEFT on the tile:
##Equip Towel in the chair
##Go to the tile you wish to face UP on
##Spam ''1'' to use the Towel effect until you somehow end up facing UP (yes, I know this sounds silly, but it works)
##Wait for Madotsuki to appear sitting down
##Equip any effect
*Face LEFT by equipping Towel in the chair then using it on the tile.
 
====Real World====
*Face DOWN by pressing ''9'' to pinch your cheek.
*Face RIGHT by sitting down with ''1'' after facing DOWN.
*''You cannot face UP on every tile in the Real World.''
*Face LEFT by performing the following:
#Go to the Dream World
#Perform the [[Yume Nikki:Glitches#Broken Instructions|Broken Instructions glitch]] to store the instructions
#Press ''9'' to wake up with the instructions stored
#Sit down while facing LEFT on any tile
#Press ''Z'' and close the instructions
#Move to the tile you wish to face LEFT on (you will have glitched movement)
#Wait for Madotsuki to tilt her head (second sitting down state)
#Press ''1'' to stand up.
 
</div>
</div>
</div>
<!--Above div close is for the collapsible section of "Game Guides"-->
=Sample Header=
 
Following gallery dynamically adjusts width, but on my phone it makes images large enough to take up an entire row on their own, which may not be ideal
 
<div class="toccolours mw-collapsible">
==Saved Code==
<big>'''Visual List'''</big>
===BGM===
This is what forced a no breaking space in the soundroom param of the BGM template.
<pre>
{{#if:{{{soundroom|}}}|(No.&nbsp;{{#ifexpr:{{#len:{{{soundroom|}}}}} > 3|{{#sub:{{{soundroom}}}|0|3}}&nbsp;{{#sub:{{{soundroom}}}|-1}}|{{{soundroom}}}}})}}</pre>
 
Example:
 
{{#if:026 D|(No.&nbsp;{{#ifeq:{{#expr:{{#len:026 D}} > 3}}|1|{{#sub:026 D|0|3}}&nbsp;{{#sub:026 D|-1}}|026 D}})}}
 
With check:
 
{{#if:{{{soundroom|}}}|(No. {{#ifeq:{{#expr:{{#len:{{{soundroom|}}}}} > 3}}|1|{{#sub:{{{soundroom}}}|0|3}} {{#sub:{{{soundroom}}}|-1}}|{{{soundroom}}}}})|NONE}}
 
===Map ID===
Adds Map ID records from Locationbox input
<pre>
{{#ifeq:{{{Map ID}}}|None||{{#arraymap:{{#arraymaptemplate:{{{Map ID}}}|Template:MapIDs|,|,}}|,|item|item|,\s}}}}</pre>
 
Example code:
<pre>
{{#ifeq:0076, 0077, 0078 (test1), 0079, 0080, 0082 (test2), 0177, 0178, 0179|None||{{#arraymap:{{#arraymaptemplate:0076, 0077, 0078 (test1), 0079, 0080, 0082 (test2), 0177, 0178, 0179|Template:MapIDs|,|,}}|,|item|item|,\s}}}}</pre>
 
Example:
 
(blanked)
 
===A main page edit===
Commented out. Please view source.
<!--
{{PortalHeading|Welcome to the Yume&nbsp;Nikki&nbsp;Wiki|tag=h1}}
<center><big>Detailed information and guides for everything ''[[Yume Nikki:Yume Nikki|Yume&nbsp;Nikki]]''
<div class="plainlinks">[https://yume.wiki/Special:PrefixIndex?prefix=&namespace=3000&hideredirects=1&stripprefix=1 {{PAGESINNAMESPACE:{{NAMESPACENUMBER}}}} articles] since May 2009</div></big>
''Yume Nikki'' is an exploration-based game which relies on mystery and discovery.
 
The nature of this wiki makes it more suited for players who wish to discover more about the game and inform themselves on areas they may be unaware of. The wiki also covers popular theories on the game's major themes, unused and removed content from the many discovered versions, and related official media.
 
<u>It is best to play the game in full before consulting the wiki.</u></center>
 
{{PortalHeading|Contents|}}
<div style="max-width:940px;margin:auto"><center>
[[File:Yume Nikki Titlecard.png|link=Yume Nikki:Yume Nikki]]
[[File:Effects Titlecard.png|link=Yume Nikki:Effects]]
[[File:Events Titlecard.png|link=Yume Nikki:Events]]
[[File:Characters Titlecard.png|link=Yume Nikki:List of Characters]]
[[File:Madotsuki Titlecard.png|link=Yume Nikki:Madotsuki]]
[[File:Locations Titlecard.png|link=Yume Nikki:List of Locations]]
[[File:Soundtrack Titlecard.png|link=Yume Nikki:Soundtrack]]
[[File:Theories Titlecard.png|link=Yume Nikki:Theories]]
[[File:Other Media titlecard.png|link=Yume Nikki:Official Goods and Media]]
</center></div>
 
{{PortalHeading|External Links}}
<center>
[[File:Download Thumb.png|link=http://store.steampowered.com/app/650700/Yume_Nikki/]]
[[File:KikiyamaHP Thumb.png|link=https://www3.nns.ne.jp/~tk-mto/kikiyamaHP.html]]
[[File:DreamDiary_Thumb.png|link=http://yume-nikki.com/]]
</center>
 
{{PortalHeading|Editing}}
Despite the game's age, many details have been neglected or are otherwise absent. All contributions are welcome to help improve the wiki.
*Learn [[Help:Editing|how to edit]] articles.
*Upload [[Special:Upload|images]] for pages that need them.
*Add to the [[:Category:Yume Nikki Characters|character pages]].
{{CreateNewArticle}}
 
===Recent Changes===
{{Special:RecentChanges/namespace=3000,days=30,limit=10,hidebots,hidemyself}}
 
__NOTOC__
__NOEDITSECTION__
[[Category:Yume Nikki]]
[[Category:Wikis]]
-->
 
===T:Mainwiki===
Commented out. Please view source.
<!--
<includeonly>[[{{{1|{{NAMESPACE}}}}}:{{{1|{{NAMESPACE}}}}} Wiki|{{{1|{{NAMESPACE}}}}}]]</includeonly><noinclude>{{documentation}}</noinclude>
-->
 
==Organisation==
<div class="mw-collapsible mw-collapsed">
===Media===
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
<gallery mode="packed">Snowworld.jpg|[[Yume Nikki:Snow World]]
Images on wiki pages are:
File:Pastel.jpg|[[Yume Nikki:The Pink Sea]]
*Gameplay screenshots
File:Witchisland2.png|[[Yume Nikki:Witch's Island]]
**Usually showing off a location
Snowworld.jpg|[[Yume Nikki:Snow World]]
**Sometimes to show off a character
Snowworld.jpg|[[Yume Nikki:Snow World]]
**Many times to show an event process
Snowworld.jpg|[[Yume Nikki:Snow World]]
***Event may be taking place clearly within the location
Snowworld.jpg|[[Yume Nikki:Snow World]]
***Event may also be full-screen
Snowworld.jpg|[[Yume Nikki:Snow World]]
**Menu screenshots too
Snowworld.jpg|[[Yume Nikki:Extremely Long Fake Name To Test How Long Names Work]]
**VM screenshots to find those
Snowworld.jpg|[[Yume Nikki:Snow World]]
*World maps
Snowworld.jpg|[[Yume Nikki:Snow World]]
**May have annotations
Snowworld.jpg|[[Yume Nikki:Snow World]]
**Some only show a part of the full map file
Snowworld.jpg|[[Yume Nikki:Snow World]]
**Different parts may be stitched together in a more clear layout
Snowworld.jpg|[[Yume Nikki:Snow World]]
**Some parts can be made invisible
</gallery>
*Character pictures
</div>
**Usually edited to isolate the character
</div>
**Can be a section of the CharSet file
=Sample header=
**In case of the protagonist, usually the specific faceset is used
Following is a list with images presented in-line and the links next to them
*Visual gameplay elements that aren't characters, like the torii gate in {{t|delete}}
<div class="toccolours mw-collapsible">
*Game files, raw
<big>'''Visual List'''</big>
**Used picture files
**Full panoramas
**Maybe event pictures too
***If the event picture is literally identical to an in-game screenshot, which takes priority?
**Do unedited maps count?
*Game icons (like menu theme icons)
*Art
**Official art by the developer(s)
**Unofficial art that best represents the feature (like characters in the ynfg wiki)
*Wiki template images, like for {{t|stub}}
**These usually feature a character anyways
*YNOproject badge images
*Guide images such as how to perform a set of actions
*Wiki main page banners
**Maybe some misc buttons too but those are probably still considered banners
**Usually feature characters
**May feature other elements too
Audio on wiki pages are:
*Song BGM files, usually ogg at least 1 min length
**Sometimes edited to show something off
**Sometimes the original file, for comparing with the slowed/sped sound in-game
*SFX previews at original length
 
{| class="wikitable mw-collapsible mw-collapsed" width="100%"
|+Features table
!Feature
!In which media
|-
|Character
|
*Normal gameplay screenshots
*Event screenshots
*Picture files
*CharSet files
*Panorama files
*Maps (think of manhole-sama)
*Isolated images
*In wiki banners
*In notice images
*SFX
*Art (both official and unofficial)
*Can be seen in guide images
|-
|Location
|
*Normal gameplay screenshots
*Maps (all types)
*In wiki banners
*''Related to ChipSet files''
*''Related to Panorama files''
*World music
*SFX (as ambience?)
*Art (may be depicted in it)
*Can be seen in guide images
|-
|Other GFX (besides characters)
|
*Normal gameplay screenshots
*Isolated images
*In wiki banners
*In notice images
|-
|TBA
|
|}
</div></div>
 
<div class="mw-collapsible mw-collapsed">
===Categories===
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
*[[File:Snowworld.jpg|40px|Yume Nikki:Snow World]] [[Yume Nikki:Snow World|Snow World]]<br />
The current setup:
*[[File:Pastel.jpg|40px|Yume Nikki:The Pink Sea]] [[Yume Nikki:The Pink Sea|The Pink Sea]]<br />
*YumeWiki
*[[File:Witchisland2.png|40px|Yume Nikki:Witch's Island]] [[Yume Nikki:Witch's Island|Witch's Island]]<br />
**Help
*[[File:Snowworld.jpg|40px|Yume Nikki:Snow World]] [[Yume Nikki:Snow World|Snow World]]<br />
***''TBA''
*[[File:Snowworld.jpg|40px|Yume Nikki:Snow World]] [[Yume Nikki:Snow World]]<br />
**Maintenance
*[[File:Snowworld.jpg|40px|Yume Nikki:Snow World]] [[Yume Nikki:Snow World]]<br />
***Templates
*[[File:Snowworld.jpg|40px|Yume Nikki:Snow World]] [[Yume Nikki:Snow World]]<br />
***Tracking page ''types'' like wiki-dependent
*[[File:Snowworld.jpg|40px|Yume Nikki:Snow World]] [[Yume Nikki:Snow World]]<br />
***Tracking page ''properties or features'' like automatically created MediaWiki categories
*[[File:Snowworld.jpg|40px|Yume Nikki:Extremely Long Fake Name To Test How Long Names Work]] [[Yume Nikki:Extremely Long Fake Name To Test How Long Names Work|Extremely Long Fake Name To Test How Long Names Work]]<br />
**Content
*[[File:Snowworld.jpg|40px|Yume Nikki:Snow World]] [[Yume Nikki:Snow World]]<br />
***''All wiki pages normal readers would want, across all wikis''
*[[File:Snowworld.jpg|40px|Yume Nikki:Snow World]] [[Yume Nikki:Snow World]]<br />
Now for a bit of chatter:
*[[File:Snowworld.jpg|40px|Yume Nikki:Snow World]] [[Yume Nikki:Snow World]]<br />
*Do templates actually fit under Maintenance or would they fit better under some other admin category?
*[[File:Snowworld.jpg|40px|Yume Nikki:Snow World]] [[Yume Nikki:Snow World]]<br />
*Original idea was to make Maintenance have lowercase categories but Content categories in Title Case:
*[[File:Snowworld.jpg|40px|Yume Nikki:Snow World]] [[Yume Nikki:Snow World]]<br />
**Would Help pages still be viewed by normal readers? Should that be lower or title case?
**How would the stub and missing info categories work? readers see them all the time but its technically Maintenance
**Are either of changing everything to lowercase (ugly) or changing all system messages to title case (sysop only job) preferable to a dual system (I think not)
**What about general pages like the disclaimer?
*Where should general pages like the wiki disclaimer go? some other admin category (again)?
*<s>There are some general pages that cover multiple locations ([[Yume Nikki:FC Worlds|eg]]), should these have a special category?</s> [[:Category:Multi-page Locations|made by wind]]
**Disambig categories?
*Should talk pages ever be categorised anywhere?
</div></div>
</div></div>
=Sample header=
 
Sample text
==SMW==
 
<div style="float:right;">'''''AKA Semantic MediaWiki'''''</div>
===ask Tests===
====Badges====
Below asks for [[Property:Badge/Is hidden|hidden]] badges.
{{#ask:
[[Badge/Is hidden::true]]
|?Badge/Icon#frameless=Icon(s)
|?Badge/Name=Name
|?Badge/Location=Location(s)
|?Badge/Author=Author(s)
|?Badge/Batch=Batch
|?Badge/Date#ISO=Date
|mainlabel=-
|limit=60
|sort=Badge/Name
|order=ascending,ascending
}}
 
====Yume Nikki Map IDs====
<div class="mw-collapsible mw-collapsed">
 
 
<div class="mw-collapsible-content">
{{#ask:
[[Category:Yume Nikki Locations]]
|?Map IDs
|mainlabel=Page
|limit=999
|sort=Map IDs.Has map ID
}}</div></div>
 
====Auto BGM====
This queries for {{t|SoundtrackEntry}} subobjects and uses [[Template:BGMDisplay|BGMDisplay]] to format them similar to the {{t|BGM}} templates in {{t|Locationbox}}.
 
<pre style="line-height:1.5em;">
{{#ask: [[BGM/location::{{FULLPAGENAME}}]]
|?BGM/id=id
|?BGM/file=filename
|?BGM/name=title
|?BGM/location.Location/Label=label
|format=template
|template=BGMDisplay
|named args=1
|sep=<br>
}}
</pre>
 
===Collectibles===
{| class="wikitable" style="width:100%; font-size:80%;"
!Collectible
!Number
!Name/Title
!Alt lang titles
!Icon
!<span title="Like the flavour text for effects">Description</span>
!Unlock Condition
!<span title="e.g. effects required before obtaining">Prerequisites</span>
!Specific Location
!Image/Text Preview
!Image of Unlocking
!Usage/Advantages
!<span title="What an effect does">"Action"</span>
!<span title="Description of how an effect looks">Appearance in text</span>
!Author
!Unlocks Another Feature?
|-
|<span title="Many">Menu Themes</span>
|✅
|
|
|✅
|
|✅
|
|✅
|✅
|✅
|
|
|
|
|
|-
|<span title="Many">Wallpapers</span>
|✅
|✅
|
|
|
|✅
|
|
|✅
|
|
|
|
|✅
|
|-
|<span title="Yume 2kki">Kura Puzzles</span>
|✅
|✅
|
|
|
|✅
|
|
|✅
|
|
|
|
|✅
|
|-
|<span title="Yume 2kki">System Sounds</span>
|✅
|
|
|
|
|✅
|
|✅
|
|✅
|
|
|
|
|
|-
|<span title="Oversomnia">Bestiary</span>
|✅
|✅
|
|✅
|
|✅
|
|✅
|✅
|✅
|
|
|
|
|
|-
|<span title="Someday">Crystals</span>
|
|✅
|
|✅
|
|
|
|✅
|✅
|❓
|
|
|
|
|
|-
|<span title="Someday">Feats</span>
|
|✅
|
|
|✅
|✅
|✅
|
|
|
|
|
|
|
|
|-
|<span title="Muma Rope">Coins</span>
|
|
|
|
|
|❓
|
|✅
|
|❓
|
|
|
|
|
|-
|<span title="Dream Genie">Pet Items</span>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|<span title="Answered Prayers and Dream Genie">Keys</span>
|❓
|
|
|
|
|❓
|❓
|❓
|
|❓
|
|
|
|
|❓
|-
|<span title="Dream Genie">Other Items</span>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|<span title="Cerasus">Mailbox Messages</span>
|✅
|✅
|
|
|
|✅
|
|
|✅
|
|
|
|
|
|
|Has speculatory notes and "Sent by"
|-
|<span title="Cerasus">Pwee Dolls</span>
|✅
|
|
|✅
|
|✅
|✅
|✅
|
|
|
|
|
|
|✅
|-
|<span title="Cerasus">Gummies</span>
|
|
|
|
|
|
|
|✅
|
|
|
|
|
|
|
|-
|<span title="Cerasus">Notes</span>
|
|✅
|
|✅
|✅
|✅
|
|
|
|
|✅
|
|
|
|✅
|-
|<span title="Many">Effects</span>
|
|✅
|✅
|✅
|✅
|✅
|✅
|❓
|<span title="For instructions, could also be alt effect sprites, for nikki it shows effect eggs">✅*</span>
|
|✅
|✅
|✅
|
|
|-
|<span title="2kki">Masks</span>
|
|✅
|
|✅
|
|✅
|✅
|❓
|
|
|✅
|
|
|
|
|}
 
==Test Space==
===Random===
Test anything here <!--Lazy way w/o needing to create a new header-->
 
<center><h4 style="background: linear-gradient(to bottom right, #e3d905 45%, #c87c91 50%, #7005b9 55%); border: 5px solid #49007C;><span style="  color: #fff;
  text-shadow:
    1px 1px 2px #000,
    -1px 1px 2px #000,
    -1px -1px 0 #000,
    1px -1px 0 #000;"><big>'''Header Text'''</big></span></h4></center>
 
===Countdown===
 
{{CURRENTHOUR}}:{{#sub:{{CURRENTTIMESTAMP}}|10|2}}
 
{{CURRENTHOUR}}{{#sub:{{CURRENTTIMESTAMP}}|10|2}}
 
{{#expr:{{#time:Ymdhis|+1 hour}}-{{CURRENTHOUR}}{{#sub:{{CURRENTTIMESTAMP}}|10|2}} < 0}}
 
{{#sub:{{#expr:1000000+{{#time:Ymdhis|+2 hour +3 minutes}}-{{CURRENTTIMESTAMP}}}}|1}}
 
$timestamp = strtotime("20230120171222");

Revision as of 08:31, 29 July 2024

Welcome to my sandbox.

Some tests are here.

Purpose

This sandbox is used to share wiki information, formatting code, and template code, and to test templates and parser functions.

Wiki Guides

Copy and Paste

Template Documentation

To write documentation for templates, you can use Template:Documentation/preload as a base. When adding {{documentation}} to a page without a doc, pressing the link "Create documentation" will automatically use the preload file.

Game Guides

Face Any Direction

You can face any direction you want on any tile in Yume Nikki's dream worlds, using the power of glitches. This guide outlines how to face whichever direction you want on any given tile assuming you can't do it manually by walking into it and/or sitting down.

Dream World

  • Face DOWN by using Cat or Faceless Ghost.
  • Face RIGHT by sitting down with 1 after facing DOWN.
  • Face UP by performing the following:
  1. Equip Frog in the chair
  2. Go to the tile you wish to face UP on and face DOWN on that tile
  3. Use the Frog effect
  4. Wait for Madotsuki to appear sitting down
  5. Equip any effect
  • Face LEFT by equipping the Faceless Ghost effect in the chair then using it.

Using Towel after equipping it in the chair can force you to face UP or LEFT as well, but it's hard to get to a state where you aren't also sitting down, so it's best to use one of the explained methods instead.

FC World

  • Face DOWN by using Cat or Faceless Ghost.
  • Face RIGHT by sitting down with 1 after facing DOWN.
  • Face UP by performing one of the following:
  1. If you can face LEFT on the tile:
    1. Equip Frog in the chair
    2. Go to the tile you wish to face UP on and face LEFT on that tile
    3. Use the Frog effect
    4. Wait for Madotsuki to appear sitting down
    5. Equip any effect
  2. If you cannot face LEFT on the tile:
    1. Equip Towel in the chair
    2. Go to the tile you wish to face UP on
    3. Spam 1 to use the Towel effect until you somehow end up facing UP (yes, I know this sounds silly, but it works)
    4. Wait for Madotsuki to appear sitting down
    5. Equip any effect
  • Face LEFT by equipping Towel in the chair then using it on the tile.

Real World

  • Face DOWN by pressing 9 to pinch your cheek.
  • Face RIGHT by sitting down with 1 after facing DOWN.
  • You cannot face UP on every tile in the Real World.
  • Face LEFT by performing the following:
  1. Go to the Dream World
  2. Perform the Broken Instructions glitch to store the instructions
  3. Press 9 to wake up with the instructions stored
  4. Sit down while facing LEFT on any tile
  5. Press Z and close the instructions
  6. Move to the tile you wish to face LEFT on (you will have glitched movement)
  7. Wait for Madotsuki to tilt her head (second sitting down state)
  8. Press 1 to stand up.


Saved Code

BGM

This is what forced a no breaking space in the soundroom param of the BGM template.

{{#if:{{{soundroom|}}}|(No. {{#ifexpr:{{#len:{{{soundroom|}}}}} > 3|{{#sub:{{{soundroom}}}|0|3}} {{#sub:{{{soundroom}}}|-1}}|{{{soundroom}}}}})}}

Example:

(No. 026 D)

With check:

NONE

Map ID

Adds Map ID records from Locationbox input

{{#ifeq:{{{Map ID}}}|None||{{#arraymap:{{#arraymaptemplate:{{{Map ID}}}|Template:MapIDs|,|,}}|,|item|item|,\s}}}}

Example code:

{{#ifeq:0076, 0077, 0078 (test1), 0079, 0080, 0082 (test2), 0177, 0178, 0179|None||{{#arraymap:{{#arraymaptemplate:0076, 0077, 0078 (test1), 0079, 0080, 0082 (test2), 0177, 0178, 0179|Template:MapIDs|,|,}}|,|item|item|,\s}}}}

Example:

(blanked)

A main page edit

Commented out. Please view source.

T:Mainwiki

Commented out. Please view source.

Organisation

Media

Images on wiki pages are:

  • Gameplay screenshots
    • Usually showing off a location
    • Sometimes to show off a character
    • Many times to show an event process
      • Event may be taking place clearly within the location
      • Event may also be full-screen
    • Menu screenshots too
    • VM screenshots to find those
  • World maps
    • May have annotations
    • Some only show a part of the full map file
    • Different parts may be stitched together in a more clear layout
    • Some parts can be made invisible
  • Character pictures
    • Usually edited to isolate the character
    • Can be a section of the CharSet file
    • In case of the protagonist, usually the specific faceset is used
  • Visual gameplay elements that aren't characters, like the torii gate in {{delete}}
  • Game files, raw
    • Used picture files
    • Full panoramas
    • Maybe event pictures too
      • If the event picture is literally identical to an in-game screenshot, which takes priority?
    • Do unedited maps count?
  • Game icons (like menu theme icons)
  • Art
    • Official art by the developer(s)
    • Unofficial art that best represents the feature (like characters in the ynfg wiki)
  • Wiki template images, like for {{stub}}
    • These usually feature a character anyways
  • YNOproject badge images
  • Guide images such as how to perform a set of actions
  • Wiki main page banners
    • Maybe some misc buttons too but those are probably still considered banners
    • Usually feature characters
    • May feature other elements too

Audio on wiki pages are:

  • Song BGM files, usually ogg at least 1 min length
    • Sometimes edited to show something off
    • Sometimes the original file, for comparing with the slowed/sped sound in-game
  • SFX previews at original length
Features table
Feature In which media
Character
  • Normal gameplay screenshots
  • Event screenshots
  • Picture files
  • CharSet files
  • Panorama files
  • Maps (think of manhole-sama)
  • Isolated images
  • In wiki banners
  • In notice images
  • SFX
  • Art (both official and unofficial)
  • Can be seen in guide images
Location
  • Normal gameplay screenshots
  • Maps (all types)
  • In wiki banners
  • Related to ChipSet files
  • Related to Panorama files
  • World music
  • SFX (as ambience?)
  • Art (may be depicted in it)
  • Can be seen in guide images
Other GFX (besides characters)
  • Normal gameplay screenshots
  • Isolated images
  • In wiki banners
  • In notice images
TBA

Categories

The current setup:

  • YumeWiki
    • Help
      • TBA
    • Maintenance
      • Templates
      • Tracking page types like wiki-dependent
      • Tracking page properties or features like automatically created MediaWiki categories
    • Content
      • All wiki pages normal readers would want, across all wikis

Now for a bit of chatter:

  • Do templates actually fit under Maintenance or would they fit better under some other admin category?
  • Original idea was to make Maintenance have lowercase categories but Content categories in Title Case:
    • Would Help pages still be viewed by normal readers? Should that be lower or title case?
    • How would the stub and missing info categories work? readers see them all the time but its technically Maintenance
    • Are either of changing everything to lowercase (ugly) or changing all system messages to title case (sysop only job) preferable to a dual system (I think not)
    • What about general pages like the disclaimer?
  • Where should general pages like the wiki disclaimer go? some other admin category (again)?
  • There are some general pages that cover multiple locations (eg), should these have a special category? made by wind
    • Disambig categories?
  • Should talk pages ever be categorised anywhere?

SMW

AKA Semantic MediaWiki

ask Tests

Badges

Below asks for hidden badges.

Icon(s)NameLocation(s)Author(s)BatchDate
Nasu gold(badgeyn).gif
Nasu gold(badgeyn).png
Gold NASUMadotsuki's RoomCatmat32022-05-12
GoldNekoin(badgeyn).gif
GoldNekoin(badgeyn).png
Golden NekoinShield-Folk Worldmiau22022-05-10
ErasedMuma(badgeMR).gif
ErasedMuma(badgeMR).png
Kill the Erased MumabWF5322022-11-09
Shinsoku gold badge DF.gif
Shinsoku gold badge DF.png
Shinsoku Neko: True Shinsoku Neko EditionSabitsuki's RoomPats1222024-08-09
WorstThief(badgeMR).gif
WorstThief(badgeMR).png
Worst Thief EVER.ChicagoJetrotal322022-11-09

Yume Nikki Map IDs


PageMap IDs
Debug Room1 (?)
Madotsuki's Room3 (Real Room)
4 (Balcony)
6 (Dream Room)
7 (Dream Balcony day)
8 (Dream Balcony night)
Nexus9 (?)
Forest World10 (?)
Block World11 (?)
Puddle World12 (?)
Dark World13 (?)
Snow World14 (Main area)
22 (Top-middle igloo)
23 (Top-left igloo)
25 (Bottom-left igloo)
27 (Igloo near Toriningen)
28 (Pink Sea entrance)
24 (Top-right surprise Toriningen igloo)
26 (Bottom-right Kamakurako igloo)
Mural World15 (?)
Graffiti World16 (?)
Eyeball World17 (?)
Candle World18 (?)
Shield-Folk World19 (?)
Neon World20 (?)
Number World21 (Main area)
29 (Stabbing Room)
30 (Bed Room)
32 (Stairway Entrance)
33 (Stairway)
Lamp World31 (?)
Guillotine World35 (Normal size)
36 (Big Guillotine World)
Neon Tile Path37 (Lower section)
38 (Upper section)
Checkered Tile Path39 (Lower section)
40 (Upper section)
Face Carpet Plaza41 (?)
Dense Woods A42 (Dense Woods A)
43 (To Infinite Road)
44 (Infinite Road entrance)
45 (Infinite Road)
46 (Infinite Road exit)
Hell47 (?)
Footprint Path48 (Footprint Path A)
49 (Footprint Path B)
Wilderness50 (Dark World Gate)
51 (Route 4)
52 (Route 1)
53 (Route 2)
54 (Rave Box)
55 (Toriningen Party)
56 (Barracks Settlement Entrance)
57 (FC Portal)
58 (Route 3)
59 (Northern Wilderness)
60 (Infinite Wilderness)
61 (Fence)
62 (Northern Wilderness Pylons)
63 (Staircase Bottom)
64 (Staircase to the Sky)
65 (Hot Spring House)
Barracks Settlement66 (Town)
68 (Isee Path)
69 (Seahorse)
Mini Hell67 (?)
Sewers70 (Entrance)
71 (City Gutter)
72 (Processing Plant)
73 (Sewer Tunnel)
74 (Docks Staircase)
75 (Nopperabou Pool)
81 (Big Red)
Mall76 (Elevator Room)
77 (Main Room)
78 (Reception Room)
79 (Flute Room)
80 (Tokuto-kun's room)
82 (Manhole Room)
177 (Rooftop Exit)
178 (Mall Rooftop)
179 (Witch's Flight event)
Windmill World83 (?)
Dense Woods B84 (Manhole to the Mall)
86 (Main area)
Road86 (?)
Dark Woods86 (Dense Woods B gate)
90 (Dark Woods)
Traincar87 (Blue sky)
88 (Inside)
89 (Red sky)
Witch's Island91 (Lake Shore)
92 (Lake Bridge)
93 (Island)
White Desert A94 (Main area)
95 (Monoko's Tunnel)
96 (White Desert Path 1)
97 (Monoe's Void)
98 (White Desert Path 3 - Severed Heads)
99 (Eye Box)
100 (White Desert Path 2)
Poniko's House101 (Uboa's Trap)
109 (Poniko's House)
White Desert Mountain Ring102 (Brain Creature)
103 (The Thing)
104 (Manhole-sama)
105 (Main area)
White Desert B105 (Main area)
106 (White Desert Underground Lagoon)
107 (Stairway)
Pink Sea108 (?)
Teleport Maze110 (?)
Docks B111 (?)
Docks A111 (?)
Sky Garden112 (Garden)
113 (Cliffside)
115 (Red Sky Garden door)
116 (Crossover Garden)
117 (Blue Ghost World door)
Ghost World114 (?)
Static Maze118 (?)
FC House120 (FC Field)
121 (FC House)
122 (Doors A and B)
123 (Walking Eye)
124 (Doors B C and E)
125 (Wavy staircases)
126 (Small two-door loop)
127 (Door D drawers)
128 (Doors F and G)
129 (Doors G and H)
130 (Two staircase drawers platform)
131 (Three staircase drawers platform)
132 (Door H platform)
133 (Merutomaro)
134 (Lone door to FC World A route)
135 (Long staircase to FC Goblins' Room)
136 (V shape room)
137 (Mushrooms)
138 (Goblins' Room door)
139 (FC Goblins' Room)
140 (FC Demon's Room)
141 (Route to FC World A: door)
142 (Route to FC World A: staircase)
143 (Route to FC World A: room)
Static Tunnel144 (?)
FC World A145 (Cave from Static Tunnel)
147 (FC Ruins)
158 (Main FC World)
FC World B146 (FC Pyramids)
151 (FC Cave first room)
152 (FC Cave Buyo Buyo)
154 (Pirori Shore)
158 (Main FC World)
FC Dungeon148 (FC Dungeon rooms)
149 (Dungeon Glitch room without event)
150 (Monochrome room)
157 (Dungeon Glitch room with event)
FC World C153 (Moai peninsula)
158 (Main FC World)
Staircase of Hands159 (?)
Underground World160 (Hallway)
161 (Blazing Corridor)
162 (Storage Room)
Spaceship163 (Entrance from Underground World)
164 (Main room)
165 (Missing entrance)
166 (Spaceship Bedroom)
167 (Exit to Mars)
Mars168 (Crash Site)
169 (Flat path)
170 (Start of hill)
171 (Hill slope)
172 (Summit)
173 (Underground stairs)
174 (Mars Underground)

Auto BGM

This queries for {{SoundtrackEntry}} subobjects and uses BGMDisplay to format them similar to the {{BGM}} templates in {{Locationbox}}.

{{#ask: [[BGM/location::{{FULLPAGENAME}}]]
|?BGM/id=id
|?BGM/file=filename
|?BGM/name=title
|?BGM/location.Location/Label=label
|format=template
|template=BGMDisplay
|named args=1
|sep=<br>
}}

Collectibles

Collectible Number Name/Title Alt lang titles Icon Description Unlock Condition Prerequisites Specific Location Image/Text Preview Image of Unlocking Usage/Advantages "Action" Appearance in text Author Unlocks Another Feature?
Menu Themes
Wallpapers
Kura Puzzles
System Sounds
Bestiary
Crystals
Feats
Coins
Pet Items
Keys
Other Items
Mailbox Messages Has speculatory notes and "Sent by"
Pwee Dolls
Gummies
Notes
Effects ✅*
Masks

Test Space

Random

Test anything here

Header Text

Countdown

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020300

$timestamp = strtotime("20230120171222");