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User:ZASNK/Sandbox: Difference between revisions

(→‎Collectibles: styling)
(→‎Collectibles: more header styling)
Line 587: Line 587:
|+ Collectible Features
|+ Collectible Features
|-
|-
!Collectible
!style="width:1px"|Collectible
!#
!style="width:1px"|#
!Name or Title
!style="width:1px"|Name or Title
!Alt lang titles
!style="width:1px"|Alt lang titles
!Icon
!style="width:1px"|Icon
!<span class="explain" tabindex="0" title="Like the flavour text for effects">Desc</span>
!style="width:1px"|<span class="explain" tabindex="0" title="Like the flavour text for effects">Desc</span>
!Cond&shy;ition
!style="width:1px"|Cond&shy;ition
!<span class="explain" tabindex="0" title="e.g. effects required before obtaining">Pre-reqs</span>
!style="width:1px"|<span class="explain" tabindex="0" title="e.g. effects required before obtaining">Pre-reqs</span>
!Loc&shy;ation
!style="width:1px"|Loc&shy;ation
!Image or Text Prev&shy;iew
!style="width:1px"|Image or
!Image of Unlock&shy;ing
Text Prev&shy;iew
!Use
!style="width:1px"|Image
!<span class="explain" tabindex="0" title="What an effect does">Action</span>
of Unlock&shy;ing
!<span class="explain" tabindex="0" title="Description of how an effect looks">Appear&shy;ance</span>
!style="width:1px"|Use
!Author
!style="width:1px"|<span class="explain" tabindex="0" title="What an effect does">Action</span>
!Unlocks Another
!style="width:1px"|<span class="explain" tabindex="0" title="Description of how an effect looks">Appear&shy;ance</span>
!style="width:1px"|Author
!style="width:1px"|Unlocks Another
!style="width:1px"|???
|-
|-
|<span class="explain" tabindex="0" title="Many">Menu Themes</span>
|<span class="explain" tabindex="0" title="Many">Menu Themes</span>

Revision as of 01:07, 10 August 2024

Welcome to my sandbox.


User page Talk Sandbox Test Template Todo Signature Nav YN files


Purpose

This sandbox is used to share wiki information, plan future edits, and to test templates and parser functions.

Most wiki guides previously found here have been moved to help pages.

Game Guides

Face Any Direction

You can face any direction you want on any tile in Yume Nikki's dream worlds, using the power of glitches. This guide outlines how to face whichever direction you want on any given tile assuming you can't do it manually by walking into it and/or sitting down.

Dream World

  • Face DOWN by using Cat or Faceless Ghost.
  • Face RIGHT by sitting down with 1 after facing DOWN.
  • Face UP by performing the following:
  1. Equip Frog in the chair
  2. Go to the tile you wish to face UP on and face DOWN on that tile
  3. Use the Frog effect
  4. Wait for Madotsuki to appear sitting down
  5. Equip any effect
  • Face LEFT by equipping the Faceless Ghost effect in the chair then using it.

Using Towel after equipping it in the chair can force you to face UP or LEFT as well, but it's hard to get to a state where you aren't also sitting down, so it's best to use one of the explained methods instead.

FC World

  • Face DOWN by using Cat or Faceless Ghost.
  • Face RIGHT by sitting down with 1 after facing DOWN.
  • Face UP by performing one of the following:
  1. If you can face LEFT on the tile:
    1. Equip Frog in the chair
    2. Go to the tile you wish to face UP on and face LEFT on that tile
    3. Use the Frog effect
    4. Wait for Madotsuki to appear sitting down
    5. Equip any effect
  2. If you cannot face LEFT on the tile:
    1. Equip Towel in the chair
    2. Go to the tile you wish to face UP on
    3. Spam 1 to use the Towel effect until you somehow end up facing UP (yes, I know this sounds silly, but it works)
    4. Wait for Madotsuki to appear sitting down
    5. Equip any effect
  • Face LEFT by equipping Towel in the chair then using it on the tile.

Real World

  • Face DOWN by pressing 9 to pinch your cheek.
  • Face RIGHT by sitting down with 1 after facing DOWN.
  • You cannot face UP on every tile in the Real World.
  • Face LEFT by performing the following:
  1. Go to the Dream World
  2. Perform the Broken Instructions glitch to store the instructions
  3. Press 9 to wake up with the instructions stored
  4. Sit down while facing LEFT on any tile
  5. Press Z and close the instructions
  6. Move to the tile you wish to face LEFT on (you will have glitched movement)
  7. Wait for Madotsuki to tilt her head (second sitting down state)
  8. Press 1 to stand up.


Saved Code

Map ID

Adds Map ID records from Locationbox input

{{#ifeq:{{{Map ID}}}|None||{{#arraymaptemplate:{{{Map ID}}}|Template:MapIDs|,|, }}}}

Example code:

{{#ifeq:0076, 0077, 0078 (test1), 0079, 0080, 0082 (test2), 0177, 0178, 0179|None||{{#arraymaptemplate:0076, 0077, 0078 (test1), 0079, 0080, 0082 (test2), 0177, 0178, 0179|Template:MapIDs|,|, }}}}

Example:

(blanked)

Yume Nikki main page edit

Commented out. Please view source.

Header Gradient

Example

SMW

AKA Semantic MediaWiki

Badges

Below asks for hidden badges.

Icon(s)NameLocation(s)Author(s)BatchDate
Nasu gold(badgeyn).gif
Nasu gold(badgeyn).png
Gold NASUMadotsuki's RoomCatmat32022-05-12
GoldNekoin(badgeyn).gif
GoldNekoin(badgeyn).png
Golden NekoinShield-Folk Worldmiau22022-05-10
ErasedMuma(badgeMR).gif
ErasedMuma(badgeMR).png
Kill the Erased MumabWF5322022-11-09
Shinsoku gold badge DF.gif
Shinsoku gold badge DF.png
Shinsoku Neko: True Shinsoku Neko EditionSabitsuki's RoomPats1222024-08-09
WorstThief(badgeMR).gif
WorstThief(badgeMR).png
Worst Thief EVER.ChicagoJetrotal322022-11-09

Yume Nikki Map IDs


PageMap IDs
Debug Room1 (?)
Madotsuki's Room3 (Real Room)
4 (Balcony)
6 (Dream Room)
7 (Dream Balcony day)
8 (Dream Balcony night)
Nexus9 (?)
Forest World10 (?)
Block World11 (?)
Puddle World12 (?)
Dark World13 (?)
Snow World14 (Main area)
22 (Top-middle igloo)
23 (Top-left igloo)
25 (Bottom-left igloo)
27 (Igloo near Toriningen)
28 (Pink Sea entrance)
24 (Top-right surprise Toriningen igloo)
26 (Bottom-right Kamakurako igloo)
Mural World15 (?)
Graffiti World16 (?)
Eyeball World17 (?)
Candle World18 (?)
Shield-Folk World19 (?)
Neon World20 (?)
Number World21 (Main area)
29 (Stabbing Room)
30 (Bed Room)
32 (Stairway Entrance)
33 (Stairway)
Lamp World31 (?)
Guillotine World35 (Normal size)
36 (Big Guillotine World)
Neon Tile Path37 (Lower section)
38 (Upper section)
Checkered Tile Path39 (Lower section)
40 (Upper section)
Face Carpet Plaza41 (?)
Dense Woods A42 (Dense Woods A)
43 (To Infinite Road)
44 (Infinite Road entrance)
45 (Infinite Road)
46 (Infinite Road exit)
Hell47 (?)
Footprint Path48 (Footprint Path A)
49 (Footprint Path B)
Wilderness50 (Dark World Gate)
51 (Route 4)
52 (Route 1)
53 (Route 2)
54 (Rave Box)
55 (Toriningen Party)
56 (Barracks Settlement Entrance)
57 (FC Portal)
58 (Route 3)
59 (Northern Wilderness)
60 (Infinite Wilderness)
61 (Fence)
62 (Northern Wilderness Pylons)
63 (Staircase Bottom)
64 (Staircase to the Sky)
65 (Hot Spring House)
Barracks Settlement66 (Town)
68 (Isee Path)
69 (Seahorse)
Mini Hell67 (?)
Sewers70 (Entrance)
71 (City Gutter)
72 (Processing Plant)
73 (Sewer Tunnel)
74 (Docks Staircase)
75 (Nopperabou Pool)
81 (Big Red)
Mall76 (Elevator Room)
77 (Main Room)
78 (Reception Room)
79 (Flute Room)
80 (Tokuto-kun's room)
82 (Manhole Room)
177 (Rooftop Exit)
178 (Mall Rooftop)
179 (Witch's Flight event)
Windmill World83 (?)
Dense Woods B84 (Manhole to the Mall)
86 (Main area)
Road86 (?)
Dark Woods86 (Dense Woods B gate)
90 (Dark Woods)
Traincar87 (Blue sky)
88 (Inside)
89 (Red sky)
Witch's Island91 (Lake Shore)
92 (Lake Bridge)
93 (Island)
White Desert A94 (Main area)
95 (Monoko's Tunnel)
96 (White Desert Path 1)
97 (Monoe's Void)
98 (White Desert Path 3 - Severed Heads)
99 (Eye Box)
100 (White Desert Path 2)
Poniko's House101 (Uboa's Trap)
109 (Poniko's House)
White Desert Mountain Ring102 (Brain Creature)
103 (The Thing)
104 (Manhole-sama)
105 (Main area)
White Desert B105 (Main area)
106 (White Desert Underground Lagoon)
107 (Stairway)
Pink Sea108 (?)
Teleport Maze110 (?)
Docks A111 (?)
Docks B111 (?)
Sky Garden112 (Garden)
113 (Cliffside)
115 (Red Sky Garden door)
116 (Crossover Garden)
117 (Blue Ghost World door)
Ghost World114 (?)
Static Maze118 (?)
FC House120 (FC Field)
121 (FC House)
122 (Doors A and B)
123 (Walking Eye)
124 (Doors B C and E)
125 (Wavy staircases)
126 (Small two-door loop)
127 (Door D drawers)
128 (Doors F and G)
129 (Doors G and H)
130 (Two staircase drawers platform)
131 (Three staircase drawers platform)
132 (Door H platform)
133 (Merutomaro)
134 (Lone door to FC World A route)
135 (Long staircase to FC Goblins' Room)
136 (V shape room)
137 (Mushrooms)
138 (Goblins' Room door)
139 (FC Goblins' Room)
140 (FC Demon's Room)
141 (Route to FC World A: door)
142 (Route to FC World A: staircase)
143 (Route to FC World A: room)
Static Tunnel144 (?)
FC World A145 (Cave from Static Tunnel)
147 (FC Ruins)
158 (Main FC World)
FC World B146 (FC Pyramids)
151 (FC Cave first room)
152 (FC Cave Buyo Buyo)
154 (Pirori Shore)
158 (Main FC World)
FC Dungeon148 (FC Dungeon rooms)
149 (Dungeon Glitch room without event)
150 (Monochrome room)
157 (Dungeon Glitch room with event)
FC World C153 (Moai peninsula)
158 (Main FC World)
Staircase of Hands159 (?)
Underground World160 (Hallway)
161 (Blazing Corridor)
162 (Storage Room)
Spaceship163 (Entrance from Underground World)
164 (Main room)
165 (Missing entrance)
166 (Spaceship Bedroom)
167 (Exit to Mars)
Mars168 (Crash Site)
169 (Flat path)
170 (Start of hill)
171 (Hill slope)
172 (Summit)
173 (Underground stairs)
174 (Mars Underground)

BGM by Artist

 BGM/AuthorBGM/TitleBGM/AudioBGM/Speed
A Long JourneyNoahravnoahrav_music_40aCu noahrav music 40a 100.ogg100
Abyssal Bleubathynomus, Nolan Brewerbath_nolan_brewer_tanajuraCu bath nolan brewer tanajura 100.ogg
Abyssal Hallwaysorchidmantisorchidmantis_abyssal_hallways2Cu orchidmantis abyssal hallways2 80.ogg80
Achromatic Positive HellscapeBlackMambaMAMBAspacey2Cu MAMBAspacey2 100.ogg100
... further results

Focused Planning

This section is less "mind map" and more "todo"

name

Tracking Progress
Page Cleaned? Points to keep
Bed Room Separate WikiOdd's sandbox entry
Bloody Touching Monster Separate WikiOdd's sandbox entry
Candle World Separate WikiOdd's sandbox entry
Dave Spector Separate WikiOdd's sandbox entry
Effects Separate WikiOdd's sandbox entry
Eyeball World Separate WikiOdd's sandbox entry
FACE Separate WikiOdd's sandbox entry
FC World Separate WikiOdd's sandbox entry
Graffiti World Separate WikiOdd's sandbox entry
Hell Separate WikiOdd's sandbox entry
KyuuKyuu-kun Separate WikiOdd's sandbox entry
Lamp World
Madotsuki's Room
Madotsuki
Mars
Monoe
Mural World Mostly The figures in the murals appear to be holding tools that may resemble the hammer & sickle of Communism.
NASU
Neon Creatures
Neon World
Number World
Restroom
Shield-Folk World
Snow World
The Barracks Settlement
The Dense Woods
The Docks
The KALIMBA TV Channel
The Mall
The Neon Tile Path
The Pink Sea
The Sewers
The Sky Garden
The Stabbing Room
The Thing with the Quivering Jaw
The Wilderness
Underground World
White Desert Underground Area
White Desert
Windmill World
Witch's Island
Yume Nikki

Notice Templates

Category:Notice templates
and YNFG Wiki's category

Planned notices:

  • {{Outdated}} for content in need of update.
    • Potential: nostAlgic Clock Hands effect, Uneven Dream Fast Forward effect, Yume Tsushin Detective effect
  • {{MissingImages}} for pages that could use more images.
    • Potential: Amillusion Shopping key, Mikan Muzou Picture effect, Uneven Dream Origami effect, nostAlgic Doodle effect
  • {{Forked}} for forked content that would have a better search engine ranking if reworded.
    • Potential: Ultra Violet Egg effect, Oversomnia Tuning Fork effect, nostAlgic Fork effect
  • {{Archived}} for pages that are kept outdated on purpose (e.g. Yume 2kki:Music Room Track Listing)
    • Potential: Deep Dreams Monochrome alter, Uneven Dream Pajama? effect, Mikan Muzou Tape effect, Oversomnia Ice Statue effect
  • {{Move}} to request a page move by an admin (or any user with replace text perms), since changing all links/mentions manually is usually not worth it
    • TBA

Please note I wrote the potential effects from memory - names may be inaccurate

Notice images
Game Character Attribute Template
Yume Nikki Unused Puddle World torii gate Delete
Yume Nikki FC Moai YNOproject badge art Claim
Yume 2kki Urotsuki Custom Stub
Yume 2kki Urotsuki Crossing effect Quarantined
.flow Kaibutsu HorrorWarning
Someday Itsuki Wrench effect PropertySetting
Answered Prayers Fluorette Shovel prayer MissingInfo
Mesonoxian Tyran Box effect CategorySetting
Custom Loadingsuki Animated gif NotReleased
Custom Glitchsuki Animated gif NotReleased2
No image ExFangame

General Navbox

Not quite sure how to organise this but the idea is to have all important pages in this box so it can be used on pages and easily lead people to other places

Wikipedia has plenty of navboxes to reference such as the MoS navbox

TBA
Basics Wiki rulesStyle GuideEditing
General Editing File uploading and usageEmbedding videosNamespacesFormatting
Location Pages Locationbox docBGM docConnection types
TBA Talk pagesTemplates

Rough Planning

Thoughts turned into wikitext, to get the weight off my head.

Media Types

Images on wiki pages are:

  • Gameplay screenshots
    • Usually showing off a location
    • Sometimes to show off a character
    • Many times to show an event process
      • Event may be taking place clearly within the location
      • Event may also be full-screen
    • Menu screenshots too
    • VM screenshots to find those
  • World maps
    • May have annotations
    • Some only show a part of the full map file
    • Different parts may be stitched together in a more clear layout
    • Some parts can be made invisible
  • Character pictures
    • Usually edited to isolate the character
    • Can be a section of the CharSet file
    • In case of the protagonist, usually the specific faceset is used
  • Visual gameplay elements that aren't characters, like the torii gate in {{delete}}
  • Game files, raw
    • Used picture files
    • Full panoramas
    • Maybe event pictures too
      • If the event picture is literally identical to an in-game screenshot, which takes priority?
    • Do unedited maps count?
  • Game icons (like menu theme icons)
  • Art
    • Official art by the developer(s)
    • Unofficial art that best represents the feature (like characters in the ynfg wiki)
  • Wiki template images, like for {{stub}}
    • These usually feature a character anyways
  • YNOproject badge images
  • Guide images such as how to perform a set of actions
  • Wiki main page banners
    • Maybe some misc buttons too but those are probably still considered banners
    • Usually feature characters
    • May feature other elements too

Audio on wiki pages are:

  • Song BGM files, usually ogg at least 1 min length
    • Sometimes edited to show something off
    • Sometimes the original file, for comparing with the slowed/sped sound in-game
  • SFX previews at original length
Features table
Feature In which media
Character
  • Normal gameplay screenshots
  • Event screenshots
  • Picture files
  • CharSet files
  • Panorama files
  • Maps (think of manhole-sama)
  • Isolated images
  • In wiki banners
  • In notice images
  • SFX
  • Art (both official and unofficial)
  • Can be seen in guide images
Location
  • Normal gameplay screenshots
  • Maps (all types)
  • In wiki banners
  • Related to ChipSet files
  • Related to Panorama files
  • World music
  • SFX (as ambience?)
  • Art (may be depicted in it)
  • Can be seen in guide images
Other GFX (besides characters)
  • Normal gameplay screenshots
  • Isolated images
  • In wiki banners
  • In notice images
TBA

Category Structure

The current setup:

  • YumeWiki
    • Help
      • TBA
    • Maintenance
      • Templates
      • Tracking page types like wiki-dependent
      • Tracking page properties or features like automatically created MediaWiki categories
    • Content
      • All wiki pages normal readers would want, across all wikis

Now for a bit of chatter:

  • Do templates actually fit under Maintenance or would they fit better under some other admin category?
  • Original idea was to make Maintenance have lowercase categories but Content categories in Title Case:
    • Would Help pages still be viewed by normal readers? Should that be lower or title case?
    • How would the stub and missing info categories work? readers see them all the time but its technically Maintenance
    • Are either of changing everything to lowercase (ugly) or changing all system messages to title case (sysop only job) preferable to a dual system (I think not)
    • What about general pages like the disclaimer?
  • Where should general pages like the wiki disclaimer go? some other admin category (again)?
  • There are some general pages that cover multiple locations (eg), should these have a special category? made by wind
    • Disambig categories?
  • Should talk pages ever be categorised anywhere?

Collectibles

This table is to see what features collectibles may have, and which ones are most in common between all the different types.

Collectible Features
Collectible # Name or Title Alt lang titles Icon Desc Cond­ition Pre-reqs Loc­ation Image or

Text Prev­iew

Image

of Unlock­ing

Use Action Appear­ance Author Unlocks Another ???
Menu Themes
Wallpapers
Kura Puzzles
System Sounds
Bestiary
Crystals
Feats
Coins
Pet Items
Keys
Other Items
Mailbox Messages Has speculatory notes and "Sent by"
Pwee Dolls
Gummies
Notes
Effects ✅*
Masks

Guides and help

Test Space

Test anything here