×
Create a new article
Write your page title here:
We currently have 3,105 articles on YumeWiki. Type your article name above or click on one of the titles below and start writing!



YumeWiki
3,105Articles

Yume 2kki:Yume Nikki: Difference between revisions

>GreenToxic
No edit summary
(change category, fix some links)
 
(70 intermediate revisions by 21 users not shown)
Line 1: Line 1:
{{stub}}
[[File:Yume 2kki wiki 2.png|thumb|268px|right|''Title screen of Yume Nikki'']]
[[File:Yume 2kki wiki 2.png|thumb|268px|right]]
'''Yume Nikki''' (ゆめにっき, Dream Diary) is a free game made in RPG Maker 2003, created by mysterious Japanese developer [[Yume Nikki:KIKIYAMA|KIKIYAMA]].  
'''Yume Nikki''' is a free game made in RPG Maker 2003. It first launched on June 26, 2004 under version 0.00. The latest version is 0.10, which came out on October 1st, 2007. The game hasn't been updated since then. It was made by mysterious Japanese developer Kikiyama. The game became so popular to the point where a fanbase followed and made countless fangames, such as Yume 2kki. For more information, please see the [http://yumenikki.wikia.com/wiki/Yume_Nikki_Wiki Yume Nikki Wiki].
It first launched on June 26, 2004 under version 0.00. The latest version is 0.10, which came out on October 1st, 2007. The game hasn't been updated since then.


==Gameplay==
In Yume Nikki, you play as a girl named [[Yume Nikki:Madotsuki|Madotsuki]] who lives in a small room, and refuses to leave. There isn't much to do in her room itself, but once you go to bed you get to explore various worlds within her dreams, in search of 24 "[[Yume Nikki:Effects|effects]]".
In this game, you play as a girl named [http://yumenikki.wikia.com/wiki/Madotsuki Madotsuki] who lives in a normal room. But once you go to bed, you get to explore the dream worlds, in search of 24 "effects". The controls are simple:
 
The gameplay of the game itself is similar to that of Yume 2kki, you go to sleep and explore different dream worlds, some ominous, some cheery.
 
The game became popular to the point where it has garnered a sizable fanbase, who have since created [http://ynfg.yume.wiki countless fangames], such as Yume 2kki. For more information, please see the [[Yume Nikki:Yume Nikki Wiki|Yume Nikki Wiki]].
 
==Controls==
*Arrow keys to move.
*Arrow keys to move.
*Action key to interact.
*Action key to interact.
*1 key to use an effect.
*1 key to use an effect.
*5 key to drop an effect (only in The Nexus).
*3 key to use an effect (only the [[Yume Nikki:Effects#Midget|Midget]]).
*5 key to drop an effect (only in [[Yume Nikki:The Nexus|The Nexus]]).
*9 key to pinch yourself awake.
*9 key to pinch yourself awake.
*0 or X key to open up the menu.
*0 or X key to open up the menu.
The gameplay of the game itself is similar to that of Yume 2kki's, you explore the different dream worlds, some ominous, some cheery.


==Games==
==Download==
===Yume Nikki v0.10===
===Yume Nikki v0.10===
*[http://www.youtube.com/watch?v=P9Tq3dyZL_w Gameplay Sample]
*[https://www.youtube.com/watch?v=8FGGB-C7vkk Gameplay Sample]
*[http://archive.uboachan.net/media/src/Yume_Nikki.rar Download]
*[http://archive.uboachan.net/media/src/Yume_Nikki.rar Version 0.10 (Fan Translation)]
*[https://store.steampowered.com/app/650700/Yume_Nikki/ Version 0.10a (Official Translation)]
 
==References in Yume 2kki==
Yume 2kki is one of the most popular fangames out there, alongside games like [[Dotflow:Dotflow Wiki|.flow]], [https://ynfg.yume.wiki/Me Me], [https://ynfg.yume.wiki/Yume_Nisshi_(%E5%A4%A2%E6%97%A5%E8%AA%8C) Yume Nisshi], [https://ynfg.yume.wiki/Yume_Graffiti_(%E3%83%A6%E3%83%A1-%E3%82%B0%E3%83%A9%E3%83%95%E3%82%A3%E3%83%86%E3%82%A3) Yume Graffiti] and [https://ynfg.yume.wiki/Fleshchild Fleshchild], to name a few.<br />
Since Yume 2kki is also fan-made "sequel" to Yume Nikki, it has been heavily influenced by it and contains a lot of references to the original game.
 
*The game's name in the first place is a pun on the original "Yume Nikki", since "ni" (に) in Japanese is also the number two, hence "Yume 2kki".
*[[Yume 2kki:Urotsuki|Urotsuki's]] name is quite obviously based off of Madotsuki's name.
*Many of the [[Yume 2kki:Endings|endings]] are references to the ending of Yume Nikki.
===Locations===
*The [[Yume 2kki:Shield Owl World|Shield Owl World]] greatly resembles the [[Yume Nikki:Shield-Folk World|Shield-Folk World]] from Yume Nikki. Even their fan names are similar in this regard.
*The [[Yume 2kki:Abandoned Factory|Abandoned Factory]] can be seen as a reference to the [[Yume Nikki:The Sewers|Sewers]], where Big Red is found.
*You could say the [[Yume 2kki:Dark Forest|Dark Forest]] is reminiscent of the [[Yume Nikki:Dense Woods|The Dense Woods]].
**You could also say the [[Yume 2kki:Forest Pier|Forest Pier]] is reminiscent of the [[Yume Nikki:Witch's Island|Witch's Island]] (Ironically, the Dark Forest and the Forest Pier are completely unrelated and isolated from each other, despite this).
*The [[Yume 2kki:Neon City|Neon City]] is visually similar to the [[Yume Nikki:Neon World|Neon World]], yet also thematically similar to the [[Yume Nikki:White Desert|White Desert]].
*It's possible that [[Yume 2kki:Marijuana Goddess World|Marijuana Goddess World]] was in-part inspired by the [[Yume Nikki:Graffiti World|Graffiti World]] because of the different tiles that make noises when you step on them.
*[[Yume 2kki:Forest World|Forest World]], the [[Yume 2kki:Digital Forest|Digital Forest]], and the [[Yume 2kki:Evergreen Woods|Evergreen Woods]] all resemble [[Yume Nikki:Forest World|Forest World]], with their trees and crops.
*The Dressing Room in [[Yume 2kki:Urotsuki's Dream Apartments|Urotsuki's Dream Apartments]] has an unreachable mannequin bearing the window from Madotsuki's shirt.
*Both the [[Yume 2kki:Hidden Shoal|Hidden Shoal]] and the [[Yume 2kki:False Shoal|False Shoal]] are references to [[Yume Nikki:Pink Sea|The Pink Sea]].
*The old [[Yume 2kki:UFO|UFO]] vaguely resembled [[Yume Nikki:The Spaceship|Masada's ship]].
*[[Yume 2kki:The Baddies Bar|The Baddies Bar]] is very similar to [[Yume Nikki:Number World|Number World]] in terms of design, while also similar to [[Yume Nikki:Events#The Toriningen Party|The Torinigen Party]] in the aspect that they are both places that [[Yume 2kki:Chasers|Chasers]] hang out.
**The [[Yume 2kki:Mask Folks Hideout|Mask Folks Hideout]] also has a similar structure to the Number World.
*A portion of the ground in the [[Yume 2kki:Extraterrestrial Cliffside#Strange Poison Fields|Extraterrestrial Cliffside]] bears a strong resemblance to [[Yume Nikki:Uboa|Uboa]].
**The [[Yume 2kki:Monochrome GB World#GB Fields|GB Fields]] also have something like this.
*[[Yume 2kki:Hidden Shoal#Marina's House|Marina's House]] (externally and internally) resembles [[Yume Nikki:The Pink Sea#Poniko's House|Poniko's House]]. You can even turn the lights off!
*[[Yume 2kki:Static Noise Hell|Static Noise Hell]] resembles [[Yume Nikki:Hell|Hell]] in terms of appearance, and the crossroad where you start off is reminiscent of its lesser counterpart, [[Yume Nikki:Mini Hell|Mini Hell]], complete with a transparent Urotsuki standing in the center.
*[[Yume 2kki:Gray Relic World|Gray Relic World]] heavily resembles [[Yume Nikki:Mural World|Mural World]] in appearance and design.
*The Windows key of [[Yume 2kki:Cipher Keyboard|Cipher Keyboard]] is labeled with the window from Madotsuki's shirt.
*The overall layout of the [[Yume 2kki:Obsidian Plains|Obsidian Plains]] is a direct reference to the [[Yume Nikki:Forest World|Forest World]].
*The [[Yume 2kki:Gulliver Desert|Gulliver Desert]] bears a striking resemblance to the [[Yume Nikki:White Desert|White Desert]], down to the way its sub-areas are accessed.
*The room that houses the [[Yume 2kki:Effects#Child|Child]] effect in the [[Yume 2kki:Hourglass Desert#Pyramid Maze|Pyramid Maze]] has Madotsuki's shirt pattern on the rug. Additionally the mural on the wall appears to showcase a figure resembling Madotsuki in front of several kneeling children, one of them appearing to resemble Urotsuki.
*[[Yume 2kki:Ahogeko's House|Ahogeko's House]] in the False Shoal is a direct reference to Poniko's house, as well as featuring an Uboa-like event.
**Said event takes you to the [[Yume 2kki:3D Structures Path|3D Structures Path]], which eventually ends up in [[Yume 2kki:Minor Characters#Aooh|Aooh's]] Trap, a direct homage to Uboa's Trap.
*[[Yume 2kki:The Second Nexus|The Second Nexus]] is reminiscent of Yume Nikki's Nexus, even more so compared to the regular one.
*Both the [[Yume 2kki:Broken Faces Area|Broken Faces Area]] and the depths of the [[Yume 2kki:Sugar World|Sugar World]] are similar to the [[Yume Nikki:Eyeball World|Eyeball World]], as they all have body parts littered throughout the world.
*The [[Yume 2kki:Rainfall Ruins|Rainfall Ruins]] are very similar to [[Yume Nikki:Ghost World|Ghost World]] as they both are a labyrinth of large angled blocks.
*Inside a room at the [[Yume 2kki:Highway|Highway]], there are flowers that transport you to [[Yume 2kki:Downfall Garden A|Downfall Garden A]] when you interact with them. This is similar to the flowers that transport you from the [[Yume Nikki:Sky Garden|Sky Garden]] to the Ghost World in the original.
*The [[Yume 2kki:Acerola World|Acerola World]] is very similar to the [[Yume Nikki:Guillotine World|Guillotine World]]: both are small looping areas housing an effect, several chasers, holes in the floor, and an ambiguous exit.
*The [[Yume 2kki:RGB Passage|RGB Passage]] resembles the [[Yume Nikki:The Neon Tile Path|Neon Tile Path]] and even has a similar entrance.
*The [[Yume 2kki:Teleport Maze|Teleport Maze]] resembles the [[Yume Nikki:Teleport Maze|Teleport Maze]].
*The [[Yume 2kki:Floating Red Tiles World|Floating Red Tiles World]] resembles the [[Yume Nikki:The Checkered Tile Path|Checkered Tile Path]].
*The stairs which lead to the [[Yume 2kki:Haniwa Temple|Haniwa Temple]] resembles those in the [[Yume Nikki:The Wilderness#Northern Wilderness|Wilderness]].
*[[Yume 2kki:Pudding World|Pudding World]] features pudding lit with candles, as well as walking pudding creatures; this is similar to [[Yume Nikki:Candle World|Candle World]].
*The Ash Settlement in the [[Yume 2kki:Scorched Wasteland|Scorched Wasteland]] is similar to the [[Yume Nikki:Barracks Settlement|Barracks Settlement]].
 
===Events / NPCs===
*By interacting with the yellow-tinted window in the [[Yume 2kki:Never-Ending Hallway|Never-Ending Hallway]], the [[Yume 2kki:Events#Madotsuki's Room|Madotsuki's Room]] event begins, with the player being trapped for a period of time in a glitched out version of [[Yume Nikki:Madotsuki's Room|Madotsuki's Room]] before the screen completely fades to static.
*The Red Nail Passage in [[Yume 2kki:Nail World|Nail World]] has pillars across it. Upon interaction, they make an image appear on the screen for a few seconds. This is similar to the [[Yume Nikki:Events#Sewer Drawings|Sewer Drawings]] event in the [[Yume Nikki:Sewers|Sewers]], in which there are pictures that appear when interacting with the holes in the wall.
*In the [[Yume 2kki:Sky Kingdom|Sky Kingdom]], there is an NPC that looks a lot like the infamous Uboa from Yume Nikki, nicknamed [[Yume 2kki:Minor Characters#Dogboa|Dogboa]]. Older versions of [[Yume 2kki:Hidden Shoal#Marina's House|Marina's House]] featured another reference to Uboa, nicknamed Not!Uboa, but all connections to it have since been removed.
*Interacting with [[Yume 2kki:Minor Characters#Hiboushi|Hiboushi]] outside of the [[Yume 2kki:Apartments|Apartments]] yields a close-up of her face reminiscent of [[Yume Nikki:Monoe|Monoe]].
*[[Yume 2kki:White Fern World|White Fern World]] contains several creatures that bear a similar design to the [[Yume Nikki:Floyag|Floyag]].
*The first channel in the [[Yume 2kki:TV Room|TV Room]] is an Aztec creature that greatly resembles the [[Yume Nikki:Aztec Rave Monkey|Aztec Rave Monkey]]. The same creature appears in the parallax background of [[Yume 2kki:Shield Owl World|Shield Owl World]], [[Yume 2kki:Cosmic World|Cosmic World]], and the [[Yume 2kki:Radiant Ruins|Radiant Ruins]], perhaps in reference to the same thing happening in Yume Nikki's [[Yume Nikki:Forest World|Forest World]] and [[Yume Nikki:Block World|Block World]]. A similar event occurs in the [[Yume 2kki:Ancient Crypt|Ancient Crypt]]. Channel #10 features Urotsuki spinning around like [[Yume Nikki:Monoko|Monoko's]] full-screen event, and channel #16 is a reference to the [[Yume Nikki:Events#KALIMBA TV Channel|KALIMBA TV Channel]] event.
*There is an NPC in [[Yume 2kki:Pillars World|Pillars World]] that mirrors [[Yume Nikki:Onsen-san|Onsen-San]].
**The [[Yume 2kki:Streetlight Garden|Streetlight Garden]] also features a character like this, nicknamed Onsen's Cousin.
**There is a monster who gives a menu theme in the [[Yume 2kki:Ahogeko's House|Bloody Passage]] who also bears similarities
*There's a random chance in the [[Yume 2kki:Neon City|Neon City]] you might stumble across It Came From Behind, a red character that floats across the screen for about three seconds while making a noise, in a similar manner to [[Yume Nikki:Takofuusen|Takofuusen]]. Similar events can also occur in [[Yume 2kki:Paradise|Paradise]], [[Yume 2kki:Word World|Word World]], the [[Yume 2kki:Neon Sea|Neon Sea]], and the [[Yume 2kki:Monochromatic Abyss|Monochromatic Abyss]].
*The [[Yume 2kki:Abandoned Factory|Abandoned Factory]] contains an event where Urotsuki is eaten by a large red monster, similar to [[Yume Nikki:Big Red|Big Red]], and taken to a dark world with pinwheels and a multicolored panorama, similar to [[Yume Nikki:Windmill World|Windmill World]].
*The [[Yume 2kki:Minor Characters#Flashing Trombonist|Flashing Trombonist]] and Candyman in Sugar World are both NPCs that resemble [[Yume Nikki:Strober|Strober]].
*The Evergreen Woods is filled with lizard-like creatures known as [[Yume 2kki:Minor Characters#Tokage|Tokage]], most likely referencing [[Yume Nikki:Namekuji|Namekuji]].
*The [[Yume 2kki:Purple World|Purple World]] is populated by many magenta creatures who bear resemblance to those which inhabit the Ghost World.
*Both [[Yume 2kki:Events|Flying Events]] are references to the original [[Yume Nikki:Events#Witch's Flight|Witch's Flight]] event.
*The [[Yume 2kki:Minor Characters#Dead Figure|Dead Figure]] who gives you the Stretch effect seems to reference Shitai-san, who also gives you an effect in the original.
*By reaching the end of the [[Yume 2kki:Magnet Room|Zalgo]] area, you will find a blue, one-eyed creature who is based on Mars-san.
*[[Yume 2kki:Endings#Ending ?|Ending ?]] is a direct reference to [[Yume Nikki:Ending|Yume Nikki's ending]], even requiring 24 effects to get it.
*A six pane window resembling Madotsuki's shirt pattern appears in the [[Yume 2kki:Endings#Ending #3|third ending]], as well as a Madotsuki doll for a brief moment.
 
===Soundtrack===
*The default theme of Urotsuki's [[Yume 2kki:Computer|Computer]] is an arrangement of Yume Nikki's ending theme.
*The BGM of the Mirror Room in [[Yume 2kki:Jigsaw Puzzle World|Jigsaw Puzzle World]] is Yume Nikki's save theme played backwards.
*The music of the Madotsuki's Room event is an odd rendition of the [[Yume Nikki:NASU|NASU]] music from the original game.
*The BGM for [[Yume 2kki:Urotsuki's Dream Apartments#Bleak Future|Bleak Future]] is Yume Nikki's save theme reversed.
*The BGM that plays in the Child effect room is an arrangement of Yume Nikki's title theme.
*The BGM of Ahogeko's House is very similar to that of Poniko's House.
**In addition, the monster room here has a similar track to that of the Hot Springs House in Yume Nikki.
*The BGM of the Second Nexus is similar to Madotsuki's Dream Room.
*The BGM played in the [[Yume 2kki:City Limits#Neon Face World|Neon Faces World]] is similar to [[Yume Nikki:Mural World|Mural World]]'s.
*The [[Yume 2kki:Red Sky Cliff|Red Sky Cliff]] features music similar to the [[Yume Nikki:Mars|Martian Underground]], and the leitmotif is used in a lot of spelude's tracks.
**Older versions of the [[Yume 2kki:Fairy Tale Woods|Apple House]] played a melody that was similar as well.
*[[Yume 2kki:Dark Room|Oni Musume's Room]] and the [[Yume 2kki:Black Building|Black Building]] both play a rendition of the game's title screen, similar to how the [[Yume Nikki:Mall|Mall Rooms]] do the same with the original's title theme, respectively.
 
[[Category:Yume 2kki]]

Latest revision as of 15:10, 5 July 2024

Title screen of Yume Nikki

Yume Nikki (ゆめにっき, Dream Diary) is a free game made in RPG Maker 2003, created by mysterious Japanese developer KIKIYAMA. It first launched on June 26, 2004 under version 0.00. The latest version is 0.10, which came out on October 1st, 2007. The game hasn't been updated since then.

In Yume Nikki, you play as a girl named Madotsuki who lives in a small room, and refuses to leave. There isn't much to do in her room itself, but once you go to bed you get to explore various worlds within her dreams, in search of 24 "effects".

The gameplay of the game itself is similar to that of Yume 2kki, you go to sleep and explore different dream worlds, some ominous, some cheery.

The game became popular to the point where it has garnered a sizable fanbase, who have since created countless fangames, such as Yume 2kki. For more information, please see the Yume Nikki Wiki.

Controls

  • Arrow keys to move.
  • Action key to interact.
  • 1 key to use an effect.
  • 3 key to use an effect (only the Midget).
  • 5 key to drop an effect (only in The Nexus).
  • 9 key to pinch yourself awake.
  • 0 or X key to open up the menu.

Download

Yume Nikki v0.10

References in Yume 2kki

Yume 2kki is one of the most popular fangames out there, alongside games like .flow, Me, Yume Nisshi, Yume Graffiti and Fleshchild, to name a few.
Since Yume 2kki is also fan-made "sequel" to Yume Nikki, it has been heavily influenced by it and contains a lot of references to the original game.

  • The game's name in the first place is a pun on the original "Yume Nikki", since "ni" (に) in Japanese is also the number two, hence "Yume 2kki".
  • Urotsuki's name is quite obviously based off of Madotsuki's name.
  • Many of the endings are references to the ending of Yume Nikki.

Locations

Events / NPCs

  • By interacting with the yellow-tinted window in the Never-Ending Hallway, the Madotsuki's Room event begins, with the player being trapped for a period of time in a glitched out version of Madotsuki's Room before the screen completely fades to static.
  • The Red Nail Passage in Nail World has pillars across it. Upon interaction, they make an image appear on the screen for a few seconds. This is similar to the Sewer Drawings event in the Sewers, in which there are pictures that appear when interacting with the holes in the wall.
  • In the Sky Kingdom, there is an NPC that looks a lot like the infamous Uboa from Yume Nikki, nicknamed Dogboa. Older versions of Marina's House featured another reference to Uboa, nicknamed Not!Uboa, but all connections to it have since been removed.
  • Interacting with Hiboushi outside of the Apartments yields a close-up of her face reminiscent of Monoe.
  • White Fern World contains several creatures that bear a similar design to the Floyag.
  • The first channel in the TV Room is an Aztec creature that greatly resembles the Aztec Rave Monkey. The same creature appears in the parallax background of Shield Owl World, Cosmic World, and the Radiant Ruins, perhaps in reference to the same thing happening in Yume Nikki's Forest World and Block World. A similar event occurs in the Ancient Crypt. Channel #10 features Urotsuki spinning around like Monoko's full-screen event, and channel #16 is a reference to the KALIMBA TV Channel event.
  • There is an NPC in Pillars World that mirrors Onsen-San.
    • The Streetlight Garden also features a character like this, nicknamed Onsen's Cousin.
    • There is a monster who gives a menu theme in the Bloody Passage who also bears similarities
  • There's a random chance in the Neon City you might stumble across It Came From Behind, a red character that floats across the screen for about three seconds while making a noise, in a similar manner to Takofuusen. Similar events can also occur in Paradise, Word World, the Neon Sea, and the Monochromatic Abyss.
  • The Abandoned Factory contains an event where Urotsuki is eaten by a large red monster, similar to Big Red, and taken to a dark world with pinwheels and a multicolored panorama, similar to Windmill World.
  • The Flashing Trombonist and Candyman in Sugar World are both NPCs that resemble Strober.
  • The Evergreen Woods is filled with lizard-like creatures known as Tokage, most likely referencing Namekuji.
  • The Purple World is populated by many magenta creatures who bear resemblance to those which inhabit the Ghost World.
  • Both Flying Events are references to the original Witch's Flight event.
  • The Dead Figure who gives you the Stretch effect seems to reference Shitai-san, who also gives you an effect in the original.
  • By reaching the end of the Zalgo area, you will find a blue, one-eyed creature who is based on Mars-san.
  • Ending ? is a direct reference to Yume Nikki's ending, even requiring 24 effects to get it.
  • A six pane window resembling Madotsuki's shirt pattern appears in the third ending, as well as a Madotsuki doll for a brief moment.

Soundtrack

  • The default theme of Urotsuki's Computer is an arrangement of Yume Nikki's ending theme.
  • The BGM of the Mirror Room in Jigsaw Puzzle World is Yume Nikki's save theme played backwards.
  • The music of the Madotsuki's Room event is an odd rendition of the NASU music from the original game.
  • The BGM for Bleak Future is Yume Nikki's save theme reversed.
  • The BGM that plays in the Child effect room is an arrangement of Yume Nikki's title theme.
  • The BGM of Ahogeko's House is very similar to that of Poniko's House.
    • In addition, the monster room here has a similar track to that of the Hot Springs House in Yume Nikki.
  • The BGM of the Second Nexus is similar to Madotsuki's Dream Room.
  • The BGM played in the Neon Faces World is similar to Mural World's.
  • The Red Sky Cliff features music similar to the Martian Underground, and the leitmotif is used in a lot of spelude's tracks.
    • Older versions of the Apple House played a melody that was similar as well.
  • Oni Musume's Room and the Black Building both play a rendition of the game's title screen, similar to how the Mall Rooms do the same with the original's title theme, respectively.