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User:ZASNK/Sandbox: Difference between revisions

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Welcome to my sandbox.
Welcome to my sandbox.


Some tests are [[User:ZASNK/Test|here]].
{{User:ZASNK/Signature/s}}


==Purpose==
==Purpose==
Line 8: Line 8:
<span id="Guides"></span><span id="Copy and Paste"></span><span id="Template Documentation"></span><!--
<span id="Guides"></span><span id="Copy and Paste"></span><span id="Template Documentation"></span><!--
-->Most wiki guides previously found here have been moved to [[:Category:Help|help pages]].
-->Most wiki guides previously found here have been moved to [[:Category:Help|help pages]].
==Yume Nikki Websites==
===Official stuff===
*Kikiyama's website: https://www3.nns.ne.jp/~tk-mto/kikiyamaHP.html
*Steam page: https://store.steampowered.com/app/650700/Yume_Nikki/
*Playism YNDD listing: https://playism.com/en/game/yumenikki-dream-diary/
*Fangamer merch: https://www.fangamer.com/collections/yume-nikki
===Fan stuff===
*Uboachan: https://uboachan.net as well as the old version: https://archive.uboachan.net
*The wiki: https://yume.wiki/Main_Page
*YNOproject multiplayer: https://ynoproject.net/
*Yumebooru art: https://yumeboo.ru or https://ymbr.site
*Yumebooru archive: https://archive.yumeboo.ru or https://archive.ymbr.site
*Old versions via LaInvestigaciónYN https://gatobot.neocities.org/lainvestigacionyn/versions
*TCRF page: https://tcrf.net/Yume_Nikki
===Other stuff===
*Archive of playism versions: https://archive.org/details/yume-nikki-010a
*Novel site: http://www.freegamenovel.com/yumenikki/
*Official websites that are no longer operational: http://yume-nikki.com and http://yumenikki.net
*Kikiyama's christmas card: https://x.com/playismEN/status/1209411619899375617
*Old fansite that some people thought had an official interview: http://sin6.web.fc2.com/ccomic/ccpage.html
*Page explaining an old YN meme: https://dic.nicovideo.jp/t/a/あっなったに♪あっなったに♪センチメンタルッッッ%21%21%21
==Subarea Warps==
All subareas in old versions are named 小マップ, translating to "small map", although I will refer to it as ''subarea''. Each subarea is numbered (using full-width numbers), and warps to subareas '''mostly''' match the number of the map. For example, 小7へ in Eyeball World leads to 小マップ7 (Mini Hell).
{|class="wikitable mw-collapsible mw-collapsed sortable"
|+0.04
|-
!colspan="3"|Subarea
!colspan="4"|Origin
!class="empty"|
|-
!Map name
!ID
!Location
!Map name
!ID
!Wiki name
!Warp name
!Verdict
|-
|小マップ1
|30
|[[Yume Nikki:Guillotine World|Guillotine World]] (small)
|-
|小マップ2
|26
|[[Yume Nikki:Neon Tile Path|Neon Tile Path]]
|-
|小マップ4
|23
|[[Yume Nikki:Checkered Tile Path|Checkered Tile Path A]]
|-
|小マップ5
|25
|[[Yume Nikki:Face Carpet Plaza|Face Carpet Plaza]]
|-
|小マップ6
|29
|[[Yume Nikki:Dense Woods A|Dense Woods A]]
|-
|小マップ7
|1
|[[Yume Nikki:Mini Hell|Mini Hell]]
|-
|小マップ8
|28
|[[Yume Nikki:Hell|Hell]]
|-
|小マップ9
|21
|[[Yume Nikki:Checkered Tile Path|Checkered Tile Path B]]
|-
|小マップ10
|32
|[[Yume Nikki:Footprint Path#Footprint Path A|Footprint Path A]]
|-
|小マップ11
|33
|[[Yume Nikki:Footprint Path#Footprint Path B|Footprint Path B]]
|-
|小マップ12
|34
|[[Yume Nikki:Old Versions#Toriningen's Bed|Toriningen's Bed]] event
|-
|小マップ13
|35
|[[Yume Nikki:Wilderness|Wilderness]]: Dark World Gate
|-
|小マップ13A
|36
|[[Yume Nikki:Wilderness|Wilderness]]: Route 4
|-
|小マップ13B
|37
|[[Yume Nikki:Wilderness|Wilderness]]: Route 1
|-
|小マップ13C
|38
|[[Yume Nikki:Wilderness|Wilderness]]: Route 2
|-
|小マップ13D
|39
|[[Yume Nikki:Wilderness|Wilderness]]: Rave Box
|-
|小マップ13E
|40
|[[Yume Nikki:Wilderness|Wilderness]]: Toriningen Party
|-
|小マップ13F
|43
|[[Yume Nikki:Wilderness|Wilderness]]: Barracks Settlement Entrance
|-
|小マップ14
|41
|[[Yume Nikki:Barracks Settlement|Barracks Settlement]]: Town
|-
|小マップ14A
|45
|[[Yume Nikki:Barracks Settlement|Barracks Settlement]]: Isee Path
|-
|小マップ15A
|42
|[[Yume Nikki:Sewers|Sewers]]: City Gutter
|-
|小マップ15B
|44
|[[Yume Nikki:Sewers|Sewers]]: Entrance
|-
|小マップ15C
|46
|[[Yume Nikki:Sewers|Sewers]] Nopperabou area
|-
|小マップ15D
|47
|[[Yume Nikki:Sewers|Sewers]]: Sewer Tunnel
|-
|小マップ15E
|73
|[[Yume Nikki:Sewers|Sewers]] dead end tunnel
|-
|小マップ16A
|48
|[[Yume Nikki:Mall|Mall]]: Main Room
|-
|小マップ16B
|49
|[[Yume Nikki:Big Red|Big Red]]
|-
|小マップ16C
|51
|[[Yume Nikki:Mall|Mall]]: Elevator Room
|-
|小マップ16D
|52
|[[Yume Nikki:Mall|Mall]]: Reception Room
|-
|小マップ16E
|53
|[[Yume Nikki:Mall|Mall]]: Flute Room
|-
|小マップ16F
|54
|[[Yume Nikki:Mall|Mall]]: Tokuto-kun's room
|-
|小マップ17
|50
|[[Yume Nikki:Windmill World|Windmill World]]
|}
==Translation Differences==
The rest of this sandbox section has already been moved to [[Yume Nikki:Translation Differences]].
{|class="wikitable"
|+Title screen and menu
|-
!Original
!Uboachan
!Steam
|-
|(new game)
|
|
|-
|(continue)
|
|
|-
|(quit from title)
|
|
|-
|(effects)
|
|
|-
|(quit from menu, if different from title)
|
|
|}
{|class="wikitable"
|+Instructions
|-
!Original
!Uboachan
!Steam
|-
|(this would involve a lot of transcribing)
|
|
|-
|}
{|class="wikitable"
|+Miscellaneous
|-
!Original
!Uboachan
!Steam
|-
|(chair ride)
|
|
|-
|(window theme change)
|
|
|}
(some other stuff that could be included: famicom menu, FC instructions)
==YNOnline Guide==
YNOnline is the server client made by Char0x61 found here: https://gitlab.com/CataractJustice/YNOnline
It does NOT refer to YNO/YNOproject, found at https://ynoproject.net/ (also see [[YNOproject:YNOproject Wiki|YNOproject Wiki]])
This guide is for Windows machines only. It also uses your actual IP address, so only use this to play with people you trust.
#Install '''node.js'''. The easiest way is using an installer: https://nodejs.org/en/download/prebuilt-installer
#Install '''python''': https://www.python.org/downloads/
#Supposedly you also need to download "Visual C++ Build Environment": https://visualstudio.microsoft.com/thank-you-downloading-visual-studio/?sku=Community You can try skipping this step at your own risk
#Download the '''YNOnline server''': https://gitlab.com/CataractJustice/YNOnline/-/archive/main/YNOnline-main.zip
#Extract to a folder with correct permissions (under your main user folder is a good idea).
#Copy the game folder to <code>.\YNOnline-main\private\public\play\games</code> Please note the game folder you copy and use for online must be the actual game folder containing the asset folders, map files, ldb, lmt, and exe. It cannot be a parent folder like one with a "start.exe"
#Rename the game folder to what you want to appear in the URL after setup is complete.
#Download '''gencache.exe''', which you can find a link to on EasyRPG's webplayer guide: https://easyrpg.org/player/guide/webplayer/
#Copy gencache.exe to inside the game folder and run it to generate a file named "index.json"
#Delete that copy of gencache.exe as it is no longer needed.
#Under <code>.\YNOnline-main\private</code> use Notepad to open the file <code>configuration.js</code> then change the following lines: <pre> port: <YOUR PORT>,</pre><pre> clientPath: "YNOnline-main/private/public",</pre><pre> gamesPath: "./YNOnline-main/private/public/play/games/",</pre> Note the start of gamesPath should keep the <code> .&nbsp;</code> character &ndash; do not replace that dot with the parent folders in this specific case. Keep track of the number you choose for the server port, as you'll need to use it for other settings as well.
#Under <code>.\YNOnline-main\private\public\scripts</code> use Notepad to open the file <code>ynonline.js</code> then change the first line: <pre>let port = <YOUR PORT>;</pre> This must match with the port number you used before.
#Open port forwarding on your router. This involves the following steps:
##Visit your main router's IP address by typing it into the address bar while connected to the internet (usually it's 192.168.0.1, but if not you can find tips on how to find your router IP online).
##Make sure you have the WAN IP enabled (research how to do this on your router brand if you get stuck).
##Enable the port forwarding option if it's off.
##Set the port forwarding rule using your port as the internal & external ports, your internal IP address (the system being used to host the server; check your system network settings for the IPv4 address and copy that), and finally the protocol should be set to both TCP and UDP.
#Open the command line (Windows+R then type "cmd")
#Use the following command:<pre>node ".\YNOnline-main\private\YNOnline.js"</pre> Remember to replace that dot <code> .&nbsp;</code> at the start with your drive and parent folders, e.g. <code>C:\Users\ExamplePerson\YNOnline-main\private</code> if ExamplePerson put the server into their main user folder. Leave the command window open after you do this step.
#Use your browser to visit <code><nowiki>http://<YOUR WAN IP>:<YOUR PORT>/?game=Game folder name</nowiki></code>
#Verify the game is working properly by starting a new game (do not stay on the title screen!) and checking for "Connected" on the top right.
If these steps don't work as written here (on User:ZASNK/Sandbox), leave a message on my talk page or message me on Discord (zaidalkaz)
==Yume Nikki Walkable Tiles==
The number of tiles listed assumes you're playing on a normal copy of the game, and that you can use all effects, such as [[Yume Nikki:Effects#Cat|Cat]] or [[Yume Nikki:Effects#Knife|Knife]] to (re)move stationary NPCs and such. Only tiles that you can stand on completely stationary count. Each tile "step" of a stair is one walkable tile. Areas with spawning events such as the real world or Nexus are counted as not having those events.
Default sort follows the map tree. If your browser has JavaScript enabled, you can sort the table by map ID or by any other header.
{|class="wikitable sortable"
|+Walkable tiles
|-
!colspan=2|Map
!colspan=2|Info
!colspan=3|Tiles
|-
!Map ID
!Location name
!Width
!Height
!# tiles
!Walkable tiles
!% walkable
|-
|1
|[[Yume Nikki:Debug Room|Debug Room]]
|20
|15
|300
|293
|{{#expr:(293/300)*100 round 2}}
|-
|157
|[[Yume Nikki:FC Dungeon|FC Dungeon Glitch Room]]
|20
|15
|300
|57
|{{#expr:(57/300)*100 round 2}}
|-
|2
|Game Start
|20
|15
|300
|0
|{{#expr:(0/300)*100 round 2}}
|-
|3
|[[Yume Nikki:Madotsuki's Room|Madotsuki's Room]]: Real Room
|20
|15
|300
|57
|{{#expr:(57/300)*100 round 2}}
|-
|4
|[[Yume Nikki:Madotsuki's Room|Madotsuki's Room]]: Balcony
|31
|15
|465
|35
|{{#expr:(35/465)*100 round 2}}
|-
|6
|[[Yume Nikki:Madotsuki's Room|Madotsuki's Room]]: Dream Room
|20
|15
|300
|58
|{{#expr:(58/300)*100 round 2}}
|-
|7
|[[Yume Nikki:Madotsuki's Room|Madotsuki's Room]]: Dream Balcony day
|31
|15
|465
|35
|{{#expr:(35/465)*100 round 2}}
|-
|8
|[[Yume Nikki:Madotsuki's Room|Madotsuki's Room]]: Dream Balcony night
|31
|15
|465
|35
|{{#expr:(35/465)*100 round 2}}
|-
|9
|[[Yume Nikki:Nexus|Nexus]]
|35
|31
|1085
|1072
|{{#expr:(1072/1085)*100 round 2}}
|-
|10
|[[Yume Nikki:Forest World|Forest World]]
|110
|110
|12100
|6700
|{{#expr:(6700/12100)*100 round 2}}
|-
|41
|[[Yume Nikki:Face Carpet Plaza|Face Carpet Plaza]]
|60
|50
|3000
|1657
|{{#expr:(1657/3000)*100 round 2}}
|-
|11
|[[Yume Nikki:Block World|Block World]]
|
|
|
|
|
|-
|12
|[[Yume Nikki:Puddle World|Puddle World]]
|120
|120
|14400
|14389
|{{#expr:(14389/14400)*100 round 2}}
|-
|42
|[[Yume Nikki:Dense Woods A|Dense Woods A]]
|
|
|
|
|
|-
|43
|[[Yume Nikki:Dense Woods A|Dense Woods A]]: To Infinite Road
|
|
|
|
|
|-
|44
|[[Yume Nikki:Dense Woods A|Dense Woods A]]: Infinite Road entrance
|
|
|
|
|
|-
|45
|[[Yume Nikki:Dense Woods A|Dense Woods A]]: Infinite Road
|
|
|
|
|
|-
|46
|[[Yume Nikki:Dense Woods A|Dense Woods A]]: Infinite Road exit
|
|
|
|
|
|-
|13
|[[Yume Nikki:Dark World|Dark World]]
|110
|110
|12100
|12095
|{{#expr:(12095/12100)*100 round 2}}
|-
|50
|[[Yume Nikki:Wilderness|Wilderness]]: Dark World Gate
|
|
|
|
|
|-
|51
|[[Yume Nikki:Wilderness|Wilderness]]: Route 4
|
|
|
|
|
|-
|52
|[[Yume Nikki:Wilderness|Wilderness]]: Route 1
|
|
|
|
|
|-
|53
|[[Yume Nikki:Wilderness|Wilderness]]: Route 2
|
|
|
|
|
|-
|54
|[[Yume Nikki:Wilderness|Wilderness]]: Rave Box
|
|
|
|
|
|-
|55
|[[Yume Nikki:Wilderness|Wilderness]]: Toriningen Party
|
|
|
|
|
|-
|56
|[[Yume Nikki:Wilderness|Wilderness]]: Barracks Settlement Entrance
|
|
|
|
|
|-
|57
|[[Yume Nikki:Wilderness|Wilderness]]: FC Portal
|
|
|
|
|
|-
|144
|[[Yume Nikki:Static Tunnel|Static Tunnel]]
|20
|15
|300
|8
|{{#expr:(8/300)*100 round 2}}
|-
|58
|[[Yume Nikki:Wilderness|Wilderness]]: Route 3
|
|
|
|
|
|-
|59
|[[Yume Nikki:Wilderness|Wilderness]]: Northern Wilderness
|
|
|
|
|
|-
|60
|[[Yume Nikki:Wilderness|Wilderness]]: Infinite Wilderness
|
|
|
|
|
|-
|65
|[[Yume Nikki:Wilderness|Wilderness]]: Hot Spring House
|
|
|
|
|
|-
|61
|[[Yume Nikki:Wilderness|Wilderness]]: Fence
|
|
|
|
|
|-
|62
|[[Yume Nikki:Wilderness|Wilderness]]: Northern Wilderness Pylons
|
|
|
|
|
|-
|63
|[[Yume Nikki:Wilderness|Wilderness]]: Staircase Bottom
|
|
|
|
|
|-
|64
|[[Yume Nikki:Wilderness|Wilderness]]: Staircase to the Sky
|
|
|
|
|
|-
|14
|[[Yume Nikki:Snow World|Snow World]]:
|
|
|
|
|
|-
|22
|[[Yume Nikki:Snow World|Snow World]]: Top-middle igloo
|20
|15
|300
|4
|{{#expr:(4/300)*100 round 2}}
|-
|23
|[[Yume Nikki:Snow World|Snow World]]: Top-left igloo
|20
|15
|300
|4
|{{#expr:(4/300)*100 round 2}}
|-
|24
|[[Yume Nikki:Snow World|Snow World]]: Top-right surprise Toriningen igloo
|20
|15
|300
|4
|{{#expr:(4/300)*100 round 2}}
|-
|25
|[[Yume Nikki:Snow World|Snow World]]: Bottom-left igloo
|20
|15
|300
|4
|{{#expr:(4/300)*100 round 2}}
|-
|26
|[[Yume Nikki:Snow World|Snow World]]: Bottom-right Kamakurako igloo
|20
|15
|300
|4
|{{#expr:(4/300)*100 round 2}}
|-
|27
|[[Yume Nikki:Snow World|Snow World]]: Igloo near Toriningen
|20
|15
|300
|4
|{{#expr:(4/300)*100 round 2}}
|-
|28
|[[Yume Nikki:Snow World|Snow World]]: Pink Sea entrance
|20
|15
|300
|1
|{{#expr:(1/300)*100 round 2}}
|-
|15
|[[Yume Nikki:Mural World|Mural World]]
|120
|120
|14400
|
|
|-
|70
|[[Yume Nikki:Sewers|Sewers]]: Entrance
|
|
|
|
|
|-
|71
|[[Yume Nikki:Sewers|Sewers]]: City Gutter
|
|
|
|
|
|-
|72
|[[Yume Nikki:Sewers|Sewers]]: Processing Plant
|
|
|
|
|
|-
|73
|[[Yume Nikki:Sewers|Sewers]]: Sewer Tunnel
|
|
|
|
|
|-
|74
|[[Yume Nikki:Sewers|Sewers]]: Docks Staircase
|
|
|
|
|
|-
|75
|[[Yume Nikki:Sewers|Sewers]]: Nopperabou Pool
|
|
|
|
|
|-
|81
|[[Yume Nikki:Sewers|Sewers]]: Big Red
|20
|15
|300
|15
|{{#expr:(15/300)*100 round 2}}
|-
|83
|[[Yume Nikki:Windmill World|Windmill World]]
|80
|80
|6400
|6367
|{{#expr:(6367/6400)*100 round 2}}
|-
|16
|[[Yume Nikki:Graffiti World|Graffiti World]]
|160
|110
|17600
|17561
|{{#expr:(17561/17600)*100 round 2}}
|-
|76
|[[Yume Nikki:Mall|Mall]]: Elevator Room
|20
|15
|300
|74
|{{#expr:(74/300)*100 round 2}}
|}


==Game Guides==
==Game Guides==
Line 84: Line 808:
{{PortalHeading|Welcome to the Yume&nbsp;Nikki&nbsp;Wiki|tag=h1}}
{{PortalHeading|Welcome to the Yume&nbsp;Nikki&nbsp;Wiki|tag=h1}}
<div style="text-align:center;">
<div style="text-align:center;">
<big><p>Detailed information and guides for everything ''[[Yume Nikki:Yume Nikki|Yume&nbsp;Nikki]]''</p>
{{big|1=<p>Detailed information and guides for everything ''[[Yume Nikki:Yume Nikki|Yume&nbsp;Nikki]]''</p>
<p class="plainlinks">[https://yume.wiki/Special:PrefixIndex?prefix=&namespace=3000&hideredirects=1&stripprefix=1 {{PAGESINNAMESPACE:{{NAMESPACENUMBER}}}} articles] since May 2009</p></big>
<p class="plainlinks">[https://yume.wiki/Special:PrefixIndex?prefix=&namespace=3000&hideredirects=1&stripprefix=1 {{PAGESINNAMESPACE:{{NAMESPACENUMBER}}}} articles] since May 2009</p>}}


''Yume Nikki'' is an exploration-based game which relies on mystery and discovery.
''Yume Nikki'' is an exploration-based game which relies on mystery and discovery.
Line 95: Line 819:


{{PortalHeading|Contents|}}
{{PortalHeading|Contents|}}
<div style="text-align:center; max-width:940px; margin:auto;">
<div class="center menu-icon-container" style="padding-top:6px; max-width:940px">
[[File:Yume Nikki Titlecard.png|link=Yume Nikki:Yume Nikki]]
[[File:Yume Nikki Titlecard.png|link=Yume Nikki:Yume Nikki]]
[[File:Effects Titlecard.png|link=Yume Nikki:Effects]]
[[File:Effects Titlecard.png|link=Yume Nikki:Effects]]
Line 108: Line 832:


{{PortalHeading|External Links}}
{{PortalHeading|External Links}}
<div style="text-align:center;">
<div class="center menu-icon-container" style="padding-top:6px;">
[[File:Download Thumb.png|link=http://store.steampowered.com/app/650700/Yume_Nikki/]]
[[File:Download Thumb.png|link=http://store.steampowered.com/app/650700/Yume_Nikki/]]
[[File:KikiyamaHP Thumb.png|link=https://www3.nns.ne.jp/~tk-mto/kikiyamaHP.html]]
[[File:KikiyamaHP Thumb.png|link=https://www3.nns.ne.jp/~tk-mto/kikiyamaHP.html]]
Line 129: Line 853:
[[Category:Yume Nikki]]
[[Category:Yume Nikki]]
[[Category:Wikis]]
[[Category:Wikis]]
-->
===Yume 2kki main page edit===
The changes are replacing center tags with divs. The discord widget was centered. Some HTML was removed without changing the output. No categories are added. I want to test on a computer how placing the MenuIcon class inside the img itself might change the output. The icon [[:File:AUTHORS.png]] is 4px too high and must be changed.
The 6px of padding between icons and headers might be useless. I also need to check what the classes actually do to see if it's worth copying to other wikis.
<!--
<div class="main-page__container">
<div class="main-page__column main-page__left-column">
<div style="text-align:center;"><div class="MenuIcon">[[File:Wiki.png|link=]]</div><br />{{big|'''Welcome to the Yume&nbsp;2kki&nbsp;Wiki'''}}<br />A guide to everything in ''Yume&nbsp;2kki'' that [[Help:Editing|anyone can edit]].</div>
{{PortalHeading|Contents}}
<div class="center menu-icon-container" style="padding-top:6px;">
<div class="MenuIcon">[[File:NEXUSWORLDS.png|link=Yume 2kki:Nexus Worlds]]</div>
<div class="MenuIcon">[[File:DREAMWORLDS.png|link=Category:Yume 2kki Locations]]</div>
<div class="MenuIcon">[[File:WORLDMAPS.png|link=Yume 2kki:World Maps]]</div>
<div class="MenuIcon">[[File:UROTSUKI.png|link=Yume 2kki:Urotsuki]]</div>
<div class="MenuIcon">[[File:MINORCHARACTERS.png|link=Yume 2kki:Minor Characters]]</div>
<div class="MenuIcon">[[File:EVENTS.png|link=Yume 2kki:Events]]</div>
<div class="MenuIcon">[[File:ENDINGS.png|link=Yume 2kki:Endings]]</div>
<div class="MenuIcon">[[File:DOWNLOADS.png|link=Yume 2kki:Downloads]]</div>
<div class="MenuIcon">[[File:SOUNDTRACK.png|link=Yume 2kki:Soundtrack]]</div>
<div class="MenuIcon">[[File:GUIDES.png|link=Category:Yume 2kki Guides]]</div>
<div class="MenuIcon">[[File:VERSIONS.png|link=Yume 2kki:Version History]]</div>
</div>
{{PortalHeading|Primary Collectables|tag=h3}}
<div class="center menu-icon-container" style="padding-top:6px;">
<div class="MenuIcon">[[File:EFFECTS.png|link=Yume 2kki:Effects]]</div>
<div class="MenuIcon">[[File:WALLPAPERS.png|link=Yume 2kki:Wallpapers]]</div>
<div class="MenuIcon">[[File:MENUTHEMES.png|link=Yume 2kki:Menu Themes]]</div>
<div class="MenuIcon">[[File:SYSTEMSOUNDS.png|link=Yume 2kki:System Sounds]]</div>
<div class="MenuIcon">[[File:MASKS.png|link=Yume 2kki:Masks]]</div>
</div>
{{PortalHeading|Misc. Collectables|tag=h3}}
<div class="center menu-icon-container" style="padding-top:6px;">
<div class="MenuIcon">[[File:KURAPUZZLES.png|link=Yume 2kki:Kura Puzzles]]</div>
<div class="MenuIcon">[[File:MONEY.png|link=Yume 2kki:Money]]</div>
<div class="MenuIcon">[[File:SNACKS.png|link=Yume 2kki:Vending Machine/Snacks]]</div>
<div class="MenuIcon">[[File:BOOKS.png|link=Yume 2kki:Library/Book Gallery]]</div>
</div>
{{PortalHeading|Community|tag=h3}}
<div class="center menu-icon-container" style="padding-top:6px;">
<div class="MenuIcon">[[File:AUTHORS.png|link=Yume 2kki:Authors]]</div>
<div class="MenuIcon">[[File:2KKIONLINE.png|link=https://ynoproject.net/2kki/]]</div>
<div class="MenuIcon">[[File:EXPLORER.png|link=https://2kki.app/]]</div>
</div>
{{PortalHeading|About Yume 2kki}}
<div class="center">
'''Yume 2kki''' ''(ゆめ2っき)'' is the fanmade collaborative "sequel" to the popular RPG Maker game ''[[Yume 2kki:Yume Nikki|Yume Nikki]]''. As in the original, you play as a ''hikikomori'', here named [[Yume 2kki:Urotsuki|Urotsuki]], exploring vast surrealist dream worlds in order to collect tools and costumes known as [[Yume 2kki:Effects|Effects]].
However, ''2kki'' is far larger than its predecessor, featuring hundreds of locations, unlockable content, and deeply buried secrets that cater to a more completionist than strictly contemplative playerbase. Though fully playable, the game has been in active development for over a decade and continues to receive regular updates from a variety of artists and developers.
The purpose of this wiki is to help you navigate its vast breadth of content. As most sight-seeing "spoilers" are unmarked, '''new players are advised to play as much of the game as possible before consulting the wiki'''.
If you are interested in developing maps for ''Yume 2kki'', please read the team's '''[[Yume 2kki:Content Contribution Guidelines|content contribution guidelines]]'''.
If you're having any issues with the game, you can ask the community for help -- on the [https://discord.gg/2sEMaWBMk7 official Discord server,] the [[Yume 2kki talk:Yume 2kki Wiki|wiki talk page]], or even in the [https://ynoproject.net/2kki/ Yume Nikki Online chat.]
</div>
{{PortalHeading|Gameplay Controls|tag=h3}}
;Arrow keys
:Move Urotsuki / Select Effect
;Z/Space Bar
:Use Effect / Interact / Bring up [[Yume 2kki:Mini-Maze|]] Map
;X/Esc
:Bring up Menu/Exit Menu
;Shift
:Bring up effects quickselect menu with thumbnails [[Yume 2kki:Urotsuki's Room#Quick Select Menu|''(more details)'']]
{{PortalHeading|Contribute to the Wiki}}
<div class="center">As the game is always in development, this wiki relies on an active community in order to stay up-to-date, and any help is appreciated. Contributions should only be posted to this version of the wiki (yume.wiki), as the Fandom mirror is permanently deprecated.</div>
*If you are new to editing wikis, check [[Help:Editing|Help with Editing]].
*Check out the [[YumeWiki:Style Guide|Style Guide]] for more helpful tips.
To start writing an article about a new area, enter the title in the box below:
{{CreateNewArticle}}
{{PortalHeading|External Links}}
<div style="column-width: 250px; vertical-align: top;">
*[https://www.youtube.com/channel/UC0vcEmy0obYfQ4x4heCu4hQ Wiki YouTube Channel]
*[http://uboachan.net/ Uboachan Imageboard]
*[http://wikiwiki.jp/yumenikki-g3/ Yume 2kki HQ (Japanese)]
*[http://wikiwiki.jp/yume2kki-t/?FrontPage Yume 2kki Wiki (Japanese)]
</div>
</div>
<div class="main-page__column main-page__right-column">
{{PortalHeading|Additional Info}}
{{PortalHeading|Latest Version: <u>{{LatestVersion}}</u>|tag=h3}}
{{FrontPageLatestVersion}}
{{PortalHeading|Authors In Queue|tag=h3}}
{{RunningAuthorsList}}
{{PortalHeading|Random Location|tag=h3}}
{{#ask:
[[Category:Yume 2kki Locations]]
|mainlabel=pagetitle
|?Has location image filename=locationimgfilename
|limit=1
|link=none
|order=random
|format=plainlist
|template=FeaturedRandom
|named args=true
|searchlabel=
}}
{{PortalHeading|Discord}}
<div class="center">
{{#widget:Discord
|id = 450664875891490837
|width=300px
}}</div>
</div>
</div>
__NOTOC__
-->
-->


Line 366: Line 1,214:
Planned notices:
Planned notices:
*{{t|Outdated}} for content in need of update.
*{{t|Outdated}} for content in need of update.
**Uneven Dream Fast Forward effect
*{{t|MapNotice}} for locations needing new or updated maps.
**Yume Tsushin Detective effect
*{{t|MissingImages}} for pages that could use more images.
*{{t|MissingImages}} for pages that could use more images.
**nostAlgic Doodle effect
*{{t|Forked}} for forked content that would have a better search engine ranking if reworded.
*{{t|Forked}} for forked content that would have a better search engine ranking if reworded.
**''Potential: Ultra Violet Egg effect, Oversomnia Tuning Fork effect, nostAlgic Fork effect''
*{{t|Archived}} for pages that are kept outdated on purpose (e.g. [[Yume 2kki:Music Room Track Listing]])
*{{t|Archived}} for pages that are kept outdated on purpose (e.g. [[Yume 2kki:Music Room Track Listing]])
**''Potential: Deep Dreams Monochrome alter, Uneven Dream <span class="explain" tabindex="0" title="Totsutsuki wearing a night gown">Pajama? effect</span>, Mikan Muzou Tape effect, Oversomnia Ice Statue effect''
*{{t|Move}} to request a page move by an admin (or any user with replace text perms), since changing all links/mentions manually is usually not worth it
**''Potential: Amillusion Shopping key, …TBA''
''Please note I wrote the potential effects from memory - names may be inaccurate''


{| class="wikitable sortable mw-collapsible mw-collapsed" style="min-width:min(100%, 840px);"
{| class="wikitable sortable mw-collapsible mw-collapsed" style="min-width:min(100%, 840px);"
Line 579: Line 1,437:
|+ Collectible Features
|+ Collectible Features
|-
|-
!Collectible
!style="width:1px"|Collectible
!#
!style="width:1px"|#
!Name or Title
!style="width:1px"|Name or Title
!Alt lang titles
!style="width:1px"|Alt lang titles
!Icon
!style="width:1px"|Icon
!<span class="explain" tabindex="0" title="Like the flavour text for effects">Desc</span>
!style="width:1px"|<span class="explain" tabindex="0" title="Like the flavour text for effects">Desc</span>
!Cond<wbr>ition
!style="width:1px"|Cond&shy;ition
!<span class="explain" tabindex="0" title="e.g. effects required before obtaining">Pre-reqs</span>
!style="width:1px"|<span class="explain" tabindex="0" title="e.g. effects required before obtaining">Pre-reqs</span>
!Loc<wbr>ation
!style="width:1px"|Loc&shy;ation
!Image or Text Preview
!style="width:1px"|Image or
!Image of Unlock<wbr>ing
Text Prev&shy;iew
!Use
!style="width:1px"|Image
!<span class="explain" tabindex="0" title="What an effect does">Action</span>
of Unlock&shy;ing
!<span class="explain" tabindex="0" title="Description of how an effect looks">Appear<wbr>ance</span>
!style="width:1px"|Use
!Author
!style="width:1px"|<span class="explain" tabindex="0" title="What an effect does">Action</span>
!Unlocks Another
!style="width:1px"|<span class="explain" tabindex="0" title="Description of how an effect looks">Appear&shy;ance</span>
!style="width:1px"|Author
!style="width:1px"|Unlocks Another
!style="width:1px"|???
|-
|-
|<span class="explain" tabindex="0" title="Many">Menu Themes</span>
|<span class="explain" tabindex="0" title="Many">Menu Themes</span>
|✅
|style="background:#afa"|✅
|
|
|
|
|✅
|style="background:#afa"|✅
|
|
|✅
|style="background:#afa"|✅
|
|
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|
|
|
|
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|-
|-
|<span class="explain" tabindex="0" title="Many">Wallpapers</span>
|<span class="explain" tabindex="0" title="Many">Wallpapers</span>
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|
|
|
|
|
|
|✅
|style="background:#afa"|✅
|
|
|
|
|✅
|style="background:#afa"|✅
|
|
|
|
|
|
|
|
|✅
|style="background:#afa"|✅
|
|
|-
|-
|<span class="explain" tabindex="0" title="Yume 2kki">Kura Puzzles</span>
|<span class="explain" tabindex="0" title="Yume 2kki">Kura Puzzles</span>
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|
|
|
|
|
|
|✅
|style="background:#afa"|✅
|
|
|
|
|✅
|style="background:#afa"|✅
|
|
|
|
|
|
|
|
|✅
|style="background:#afa"|✅
|
|
|-
|-
|<span class="explain" tabindex="0" title="Yume 2kki">System Sounds</span>
|<span class="explain" tabindex="0" title="Yume 2kki">System Sounds</span>
|✅
|style="background:#afa"|✅
|
|
|
|
|
|
|
|
|✅
|style="background:#afa"|✅
|
|
|✅
|style="background:#afa"|✅
|
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|✅
|style="background:#afa"|✅
|
|
|
|
Line 665: Line 1,526:
|-
|-
|<span class="explain" tabindex="0" title="Oversomnia">Bestiary</span>
|<span class="explain" tabindex="0" title="Oversomnia">Bestiary</span>
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|
|
|✅
|style="background:#afa"|✅
|
|
|✅
|style="background:#afa"|✅
|
|
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|
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|
Line 683: Line 1,544:
|<span class="explain" tabindex="0" title="Someday">Crystals</span>
|<span class="explain" tabindex="0" title="Someday">Crystals</span>
|
|
|✅
|style="background:#afa"|✅
|
|
|✅
|style="background:#afa"|✅
|
|
|
|
|
|
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|❓
|style="background:#dfd"|❓
|
|
|
|
Line 700: Line 1,561:
|<span class="explain" tabindex="0" title="Someday">Feats</span>
|<span class="explain" tabindex="0" title="Someday">Feats</span>
|
|
|✅
|style="background:#afa"|✅
|
|
|
|
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|
|
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Line 721: Line 1,582:
|
|
|
|
|❓
|style="background:#dfd"|❓
|
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|✅
|style="background:#afa"|✅
|
|
|❓
|style="background:#dfd"|❓
|
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|
Line 750: Line 1,611:
|-
|-
|<span class="explain" tabindex="0" title="Answered Prayers and Dream Genie">Keys</span>
|<span class="explain" tabindex="0" title="Answered Prayers and Dream Genie">Keys</span>
|❓
|style="background:#dfd"|❓
|
|
|
|
|
|
|
|
|❓
|style="background:#dfd"|❓
|❓
|style="background:#dfd"|❓
|❓
|style="background:#dfd"|❓
|
|
|❓
|style="background:#dfd"|❓
|
|
|
|
|
|
|
|
|❓
|style="background:#dfd"|❓
|-
|-
|<span class="explain" tabindex="0" title="Dream Genie">Other Items</span>
|<span class="explain" tabindex="0" title="Dream Genie">Other Items</span>
Line 784: Line 1,645:
|-
|-
|<span class="explain" tabindex="0" title="Cerasus">Mailbox Messages</span>
|<span class="explain" tabindex="0" title="Cerasus">Mailbox Messages</span>
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|
|
|
|
|
|
|✅
|style="background:#afa"|✅
|
|
|
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|✅
|style="background:#afa"|✅
|
|
|
|
Line 802: Line 1,663:
|-
|-
|<span class="explain" tabindex="0" title="Cerasus">Pwee Dolls</span>
|<span class="explain" tabindex="0" title="Cerasus">Pwee Dolls</span>
|✅
|style="background:#afa"|✅
|
|
|
|
|✅
|style="background:#afa"|✅
|
|
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|
|
|
|
Line 816: Line 1,677:
|
|
|
|
|✅
|style="background:#afa"|✅
|-
|-
|<span class="explain" tabindex="0" title="Cerasus">Gummies</span>
|<span class="explain" tabindex="0" title="Cerasus">Gummies</span>
Line 826: Line 1,687:
|
|
|
|
|✅
|style="background:#afa"|✅
|
|
|
|
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|<span class="explain" tabindex="0" title="Cerasus">Notes</span>
|<span class="explain" tabindex="0" title="Cerasus">Notes</span>
|
|
|✅
|style="background:#afa"|✅
|
|
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|
|
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|
|
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|
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|✅
|style="background:#afa"|✅
|
|
|
|
|
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|✅
|style="background:#afa"|✅
|-
|-
|<span class="explain" tabindex="0" title="Many">Effects</span>
|<span class="explain" tabindex="0" title="Many">Effects</span>
|
|
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|❓
|style="background:#dfd"|❓
|<span class="explain" tabindex="0" title="For instructions, could also be alt effect sprites, for nikki it shows effect eggs">✅*</span>
|style="background:#afa"|<span class="explain" tabindex="0" title="incl. Instructions screenshots, player effect sprites, effect eggs">✅*</span>
|
|
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|
|
|
|
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|<span class="explain" tabindex="0" title="2kki">Masks</span>
|<span class="explain" tabindex="0" title="2kki">Masks</span>
|
|
|✅
|style="background:#afa"|✅
|
|
|✅
|style="background:#afa"|✅
|
|
|✅
|style="background:#afa"|✅
|✅
|style="background:#afa"|✅
|❓
|style="background:#dfd"|❓
|
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|✅
|style="background:#afa"|✅
|
|
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|
Line 886: Line 1,747:
|
|
|}
|}
===Guides and help===
*'''Basic wiki info:'''
**Wikitext → [[Help:Editing#Basics]] and [[Help:Formatting#Wikitext]]
**Tables → [[Help:Formatting#Making a table]]
**Redirects → '''?'''
**Source editing → '''?'''
**Visual editor → '''?'''
**Page forms → '''?'''
**Oldids → '''?'''
**Diffs → '''?'''
*'''Users:'''
**Talk pages → [[Help:Talk pages]]
**Signatures → '''?''' <span class="explain" tabindex="0" title="This should be in the wikitext table of Help:Formatting as well as Help:Talk_pages">''note''</span>
**Watchlist → '''?'''
**Edit summaries & tags → '''?'''
**Contributions → '''?'''
*'''Special pages:'''
**Recent changes → '''?'''
**What links here → '''?'''
**<span class="explain" tabindex="0" title="Wanted pages, uncategorized pages, orphaned pages, etc">Page lists</span> → '''?'''
*'''Location pages:'''
**Locationbox → [[Template:Locationbox/doc]] and [[YumeWiki:Style Guide#Locationbox]]
**LocationMap → [[Template:LocationMap/doc]] and [[YumeWiki:Style Guide#Maps]]
**BGM → [[Template:BGM/doc]]
**Connections → [[Template:Connection/doc]] and [[Help:Connections]]
**Written sections → [[YumeWiki:Style Guide#Location Pages]]
*'''Files:'''
**Uploading → [[Help:Files#Uploading]]
**Videos → [[Help:Embedding videos]]
**Overwriting → '''?'''
**'''Galleries:'''
***Using a gallery → [[Help:Files#Using files on pages]]
***Styling a gallery → '''?'''
**'''File creation:'''
***Screenshots → [[Help:Files#Creating files]]
***Character Images → '''?'''
***Location maps → [[Help:Location maps]]
***Audio → '''?'''
*'''Character pages:'''
**Characterbox → [[Template:Characterbox/doc]]
**Art → [[YumeWiki:Wiki rules#Character Images]]
*'''Categories:'''
**Adding categories → '''?'''
**Category structure → '''?'''
**<span class="explain" tabindex="0" title="For navigation or as page lists">Using categories</span> → '''?'''
*'''CSS:'''
**Collapsible sections → [[Help:Formatting#Collapsible Sections]]
**Spoiler → [[Help:Formatting#Tags]]
**Section links → [[Help:Formatting#Links]]
**Anchors → [[Help:Formatting#Tags]]
*'''Templates:'''
**How to use ''X'' → [[:Category:Template documentation]]
**<span class="explain" tabindex="0" title="Including infoboxes and notices">Standard templates</span> → '''?'''
**<span class="explain" tabindex="0" title="Named parameters, escaping pipes">Basic template usage</span> → '''?'''
**Creating a template → '''?'''
*'''SMW:'''
**Querying → '''?'''
**<span class="explain" tabindex="0" title="Creation and setting">Properties</span> → '''?'''


===Test Space===
===Test Space===
Line 893: Line 1,813:


<!--End-->
<!--End-->
==Moved files==
{| class="wikitable sortable" style="font-size:65%;"
|-
!Old (redirect)
!New (used)
|-
|Isee in Barracks Settlement.PNG
|Isee in Barracks Settlement.png
|-
|End Screen.png
|YN Ending.png
|-
|Snow World.png
|YN Snow World map.png
|-
|67b5f3a78ef3ca47649b8cbb907f693a.png
|YN Mall map.png
|-
|Mall.png
|YN Mall.png
|-
|So weird.png
|YN Neon World unused bg.png
|-
|Neon World.png
|YN Neon World map.png
|-
|Nexusmap.JPG
|YN Nexus map labelled.JPG
|-
|The Nexus.png
|YN Nexus map.png
|-
|Lucky.png
|YN Falling Men event.png
|-
|Docks yume(badgeyn).png
|Docks yume(badgeYN).png
|-
|Docks yume(badgeyn).gif
|Docks yume(badgeYN).gif
|}

Latest revision as of 00:53, 6 November 2024

Welcome to my sandbox.


User page Talk Sandbox Test Template Todo Signature Nav YN files


Purpose

This sandbox is used to share wiki information, plan future edits, and to test templates and parser functions.

Most wiki guides previously found here have been moved to help pages.

Yume Nikki Websites

Official stuff

Fan stuff

Other stuff

Subarea Warps

All subareas in old versions are named 小マップ, translating to "small map", although I will refer to it as subarea. Each subarea is numbered (using full-width numbers), and warps to subareas mostly match the number of the map. For example, 小7へ in Eyeball World leads to 小マップ7 (Mini Hell).

0.04
Subarea Origin
Map name ID Location Map name ID Wiki name Warp name Verdict
小マップ1 30 Guillotine World (small)
小マップ2 26 Neon Tile Path
小マップ4 23 Checkered Tile Path A
小マップ5 25 Face Carpet Plaza
小マップ6 29 Dense Woods A
小マップ7 1 Mini Hell
小マップ8 28 Hell
小マップ9 21 Checkered Tile Path B
小マップ10 32 Footprint Path A
小マップ11 33 Footprint Path B
小マップ12 34 Toriningen's Bed event
小マップ13 35 Wilderness: Dark World Gate
小マップ13A 36 Wilderness: Route 4
小マップ13B 37 Wilderness: Route 1
小マップ13C 38 Wilderness: Route 2
小マップ13D 39 Wilderness: Rave Box
小マップ13E 40 Wilderness: Toriningen Party
小マップ13F 43 Wilderness: Barracks Settlement Entrance
小マップ14 41 Barracks Settlement: Town
小マップ14A 45 Barracks Settlement: Isee Path
小マップ15A 42 Sewers: City Gutter
小マップ15B 44 Sewers: Entrance
小マップ15C 46 Sewers Nopperabou area
小マップ15D 47 Sewers: Sewer Tunnel
小マップ15E 73 Sewers dead end tunnel
小マップ16A 48 Mall: Main Room
小マップ16B 49 Big Red
小マップ16C 51 Mall: Elevator Room
小マップ16D 52 Mall: Reception Room
小マップ16E 53 Mall: Flute Room
小マップ16F 54 Mall: Tokuto-kun's room
小マップ17 50 Windmill World

Translation Differences

The rest of this sandbox section has already been moved to Yume Nikki:Translation Differences.

Title screen and menu
Original Uboachan Steam
(new game)
(continue)
(quit from title)
(effects)
(quit from menu, if different from title)
Instructions
Original Uboachan Steam
(this would involve a lot of transcribing)
Miscellaneous
Original Uboachan Steam
(chair ride)
(window theme change)

(some other stuff that could be included: famicom menu, FC instructions)

YNOnline Guide

YNOnline is the server client made by Char0x61 found here: https://gitlab.com/CataractJustice/YNOnline

It does NOT refer to YNO/YNOproject, found at https://ynoproject.net/ (also see YNOproject Wiki)

This guide is for Windows machines only. It also uses your actual IP address, so only use this to play with people you trust.

  1. Install node.js. The easiest way is using an installer: https://nodejs.org/en/download/prebuilt-installer
  2. Install python: https://www.python.org/downloads/
  3. Supposedly you also need to download "Visual C++ Build Environment": https://visualstudio.microsoft.com/thank-you-downloading-visual-studio/?sku=Community You can try skipping this step at your own risk
  4. Download the YNOnline server: https://gitlab.com/CataractJustice/YNOnline/-/archive/main/YNOnline-main.zip
  5. Extract to a folder with correct permissions (under your main user folder is a good idea).
  6. Copy the game folder to .\YNOnline-main\private\public\play\games Please note the game folder you copy and use for online must be the actual game folder containing the asset folders, map files, ldb, lmt, and exe. It cannot be a parent folder like one with a "start.exe"
  7. Rename the game folder to what you want to appear in the URL after setup is complete.
  8. Download gencache.exe, which you can find a link to on EasyRPG's webplayer guide: https://easyrpg.org/player/guide/webplayer/
  9. Copy gencache.exe to inside the game folder and run it to generate a file named "index.json"
  10. Delete that copy of gencache.exe as it is no longer needed.
  11. Under .\YNOnline-main\private use Notepad to open the file configuration.js then change the following lines:
    	port: <YOUR PORT>,
    	clientPath: "YNOnline-main/private/public",
    	gamesPath: "./YNOnline-main/private/public/play/games/",
    Note the start of gamesPath should keep the character – do not replace that dot with the parent folders in this specific case. Keep track of the number you choose for the server port, as you'll need to use it for other settings as well.
  12. Under .\YNOnline-main\private\public\scripts use Notepad to open the file ynonline.js then change the first line:
    let port = <YOUR PORT>;
    This must match with the port number you used before.
  13. Open port forwarding on your router. This involves the following steps:
    1. Visit your main router's IP address by typing it into the address bar while connected to the internet (usually it's 192.168.0.1, but if not you can find tips on how to find your router IP online).
    2. Make sure you have the WAN IP enabled (research how to do this on your router brand if you get stuck).
    3. Enable the port forwarding option if it's off.
    4. Set the port forwarding rule using your port as the internal & external ports, your internal IP address (the system being used to host the server; check your system network settings for the IPv4 address and copy that), and finally the protocol should be set to both TCP and UDP.
  14. Open the command line (Windows+R then type "cmd")
  15. Use the following command:
    node ".\YNOnline-main\private\YNOnline.js"
    Remember to replace that dot at the start with your drive and parent folders, e.g. C:\Users\ExamplePerson\YNOnline-main\private if ExamplePerson put the server into their main user folder. Leave the command window open after you do this step.
  16. Use your browser to visit http://<YOUR WAN IP>:<YOUR PORT>/?game=Game folder name
  17. Verify the game is working properly by starting a new game (do not stay on the title screen!) and checking for "Connected" on the top right.

If these steps don't work as written here (on User:ZASNK/Sandbox), leave a message on my talk page or message me on Discord (zaidalkaz)

Yume Nikki Walkable Tiles

The number of tiles listed assumes you're playing on a normal copy of the game, and that you can use all effects, such as Cat or Knife to (re)move stationary NPCs and such. Only tiles that you can stand on completely stationary count. Each tile "step" of a stair is one walkable tile. Areas with spawning events such as the real world or Nexus are counted as not having those events.

Default sort follows the map tree. If your browser has JavaScript enabled, you can sort the table by map ID or by any other header.

Walkable tiles
Map Info Tiles
Map ID Location name Width Height # tiles Walkable tiles % walkable
1 Debug Room 20 15 300 293 97.67
157 FC Dungeon Glitch Room 20 15 300 57 19
2 Game Start 20 15 300 0 0
3 Madotsuki's Room: Real Room 20 15 300 57 19
4 Madotsuki's Room: Balcony 31 15 465 35 7.53
6 Madotsuki's Room: Dream Room 20 15 300 58 19.33
7 Madotsuki's Room: Dream Balcony day 31 15 465 35 7.53
8 Madotsuki's Room: Dream Balcony night 31 15 465 35 7.53
9 Nexus 35 31 1085 1072 98.8
10 Forest World 110 110 12100 6700 55.37
41 Face Carpet Plaza 60 50 3000 1657 55.23
11 Block World
12 Puddle World 120 120 14400 14389 99.92
42 Dense Woods A
43 Dense Woods A: To Infinite Road
44 Dense Woods A: Infinite Road entrance
45 Dense Woods A: Infinite Road
46 Dense Woods A: Infinite Road exit
13 Dark World 110 110 12100 12095 99.96
50 Wilderness: Dark World Gate
51 Wilderness: Route 4
52 Wilderness: Route 1
53 Wilderness: Route 2
54 Wilderness: Rave Box
55 Wilderness: Toriningen Party
56 Wilderness: Barracks Settlement Entrance
57 Wilderness: FC Portal
144 Static Tunnel 20 15 300 8 2.67
58 Wilderness: Route 3
59 Wilderness: Northern Wilderness
60 Wilderness: Infinite Wilderness
65 Wilderness: Hot Spring House
61 Wilderness: Fence
62 Wilderness: Northern Wilderness Pylons
63 Wilderness: Staircase Bottom
64 Wilderness: Staircase to the Sky
14 Snow World:
22 Snow World: Top-middle igloo 20 15 300 4 1.33
23 Snow World: Top-left igloo 20 15 300 4 1.33
24 Snow World: Top-right surprise Toriningen igloo 20 15 300 4 1.33
25 Snow World: Bottom-left igloo 20 15 300 4 1.33
26 Snow World: Bottom-right Kamakurako igloo 20 15 300 4 1.33
27 Snow World: Igloo near Toriningen 20 15 300 4 1.33
28 Snow World: Pink Sea entrance 20 15 300 1 0.33
15 Mural World 120 120 14400
70 Sewers: Entrance
71 Sewers: City Gutter
72 Sewers: Processing Plant
73 Sewers: Sewer Tunnel
74 Sewers: Docks Staircase
75 Sewers: Nopperabou Pool
81 Sewers: Big Red 20 15 300 15 5
83 Windmill World 80 80 6400 6367 99.48
16 Graffiti World 160 110 17600 17561 99.78
76 Mall: Elevator Room 20 15 300 74 24.67

Game Guides

Face Any Direction

You can face any direction you want on any tile in Yume Nikki's dream worlds, using the power of glitches. This guide outlines how to face whichever direction you want on any given tile assuming you can't do it manually by walking into it and/or sitting down.

Dream World

  • Face DOWN by using Cat or Faceless Ghost.
  • Face RIGHT by sitting down with 1 after facing DOWN.
  • Face UP by performing the following:
  1. Equip Frog in the chair
  2. Go to the tile you wish to face UP on and face DOWN on that tile
  3. Use the Frog effect
  4. Wait for Madotsuki to appear sitting down
  5. Equip any effect
  • Face LEFT by equipping the Faceless Ghost effect in the chair then using it.

Using Towel after equipping it in the chair can force you to face UP or LEFT as well, but it's hard to get to a state where you aren't also sitting down, so it's best to use one of the explained methods instead.

FC World

  • Face DOWN by using Cat or Faceless Ghost.
  • Face RIGHT by sitting down with 1 after facing DOWN.
  • Face UP by performing one of the following:
  1. If you can face LEFT on the tile:
    1. Equip Frog in the chair
    2. Go to the tile you wish to face UP on and face LEFT on that tile
    3. Use the Frog effect
    4. Wait for Madotsuki to appear sitting down
    5. Equip any effect
  2. If you cannot face LEFT on the tile:
    1. Equip Towel in the chair
    2. Go to the tile you wish to face UP on
    3. Spam 1 to use the Towel effect until you somehow end up facing UP (yes, I know this sounds silly, but it works)
    4. Wait for Madotsuki to appear sitting down
    5. Equip any effect
  • Face LEFT by equipping Towel in the chair then using it on the tile.

Real World

  • Face DOWN by pressing 9 to pinch your cheek.
  • Face RIGHT by sitting down with 1 after facing DOWN.
  • You cannot face UP on every tile in the Real World.
  • Face LEFT by performing the following:
  1. Go to the Dream World
  2. Perform the Broken Instructions glitch to store the instructions
  3. Press 9 to wake up with the instructions stored
  4. Sit down while facing LEFT on any tile
  5. Press Z and close the instructions
  6. Move to the tile you wish to face LEFT on (you will have glitched movement)
  7. Wait for Madotsuki to tilt her head (second sitting down state)
  8. Press 1 to stand up.


Saved Code

Map ID

Adds Map ID records from Locationbox input

{{#ifeq:{{{Map ID}}}|None||{{#arraymaptemplate:{{{Map ID}}}|Template:MapIDs|,|, }}}}

Example code:

{{#ifeq:0076, 0077, 0078 (test1), 0079, 0080, 0082 (test2), 0177, 0178, 0179|None||{{#arraymaptemplate:0076, 0077, 0078 (test1), 0079, 0080, 0082 (test2), 0177, 0178, 0179|Template:MapIDs|,|, }}}}

Example:

(blanked)

Yume Nikki main page edit

Commented out. Please view source.

Yume 2kki main page edit

The changes are replacing center tags with divs. The discord widget was centered. Some HTML was removed without changing the output. No categories are added. I want to test on a computer how placing the MenuIcon class inside the img itself might change the output. The icon File:AUTHORS.png is 4px too high and must be changed.

The 6px of padding between icons and headers might be useless. I also need to check what the classes actually do to see if it's worth copying to other wikis.

Header Gradient

Example

SMW

AKA Semantic MediaWiki

Badges

Below asks for hidden badges.

Icon(s)NameLocation(s)Author(s)BatchDate
Nasu gold(badgeyn).gif
Nasu gold(badgeyn).png
Gold NASUMadotsuki's RoomCatmat32022-05-12
GoldNekoin(badgeyn).gif
GoldNekoin(badgeyn).png
Golden NekoinShield-Folk Worldmiau22022-05-10
ErasedMuma(badgeMR).gif
ErasedMuma(badgeMR).png
Kill the Erased MumabWF5322022-11-09
Shinsoku gold badge DF.gif
Shinsoku gold badge DF.png
Shinsoku Neko: True Shinsoku Neko EditionSabitsuki's RoomPats1222024-08-09
WorstThief(badgeMR).gif
WorstThief(badgeMR).png
Worst Thief EVER.ChicagoJetrotal322022-11-09

Yume Nikki Map IDs


PageMap IDs
Debug Room1 (?)
Madotsuki's Room3 (Real Room)
4 (Balcony)
6 (Dream Room)
7 (Dream Balcony day)
8 (Dream Balcony night)
Nexus9 (?)
Forest World10 (?)
Block World11 (?)
Puddle World12 (?)
Dark World13 (?)
Snow World14 (Main area)
22 (Top-middle igloo)
23 (Top-left igloo)
25 (Bottom-left igloo)
27 (Igloo near Toriningen)
28 (Pink Sea entrance)
24 (Top-right surprise Toriningen igloo)
26 (Bottom-right Kamakurako igloo)
Mural World15 (?)
Graffiti World16 (?)
Eyeball World17 (?)
Candle World18 (?)
Shield-Folk World19 (?)
Neon World20 (?)
Number World21 (Main area)
29 (Stabbing Room)
30 (Bed Room)
32 (Stairway Entrance)
33 (Stairway)
Lamp World31 (?)
Guillotine World35 (Normal size)
36 (Big Guillotine World)
Neon Tile Path37 (Lower section)
38 (Upper section)
Checkered Tile Path39 (Lower section)
40 (Upper section)
Face Carpet Plaza41 (?)
Dense Woods A42 (Dense Woods A)
43 (To Infinite Road)
44 (Infinite Road entrance)
45 (Infinite Road)
46 (Infinite Road exit)
Hell47 (?)
Footprint Path48 (Footprint Path A)
49 (Footprint Path B)
Wilderness50 (Dark World Gate)
51 (Route 4)
52 (Route 1)
53 (Route 2)
54 (Rave Box)
55 (Toriningen Party)
56 (Barracks Settlement Entrance)
57 (FC Portal)
58 (Route 3)
59 (Northern Wilderness)
60 (Infinite Wilderness)
61 (Fence)
62 (Northern Wilderness Pylons)
63 (Staircase Bottom)
64 (Staircase to the Sky)
65 (Hot Spring House)
Barracks Settlement66 (Town)
68 (Isee Path)
69 (Seahorse)
Mini Hell67 (?)
Sewers70 (Entrance)
71 (City Gutter)
72 (Processing Plant)
73 (Sewer Tunnel)
74 (Docks Staircase)
75 (Nopperabou Pool)
81 (Big Red)
Mall76 (Elevator Room)
77 (Main Room)
78 (Reception Room)
79 (Flute Room)
80 (Tokuto-kun's room)
82 (Manhole Room)
177 (Rooftop Exit)
178 (Mall Rooftop)
179 (Witch's Flight event)
Windmill World83 (?)
Dense Woods B84 (Manhole to the Mall)
86 (Main area)
Road86 (?)
Dark Woods86 (Dense Woods B gate)
90 (Dark Woods)
Traincar87 (Blue sky)
88 (Inside)
89 (Red sky)
Witch's Island91 (Lake Shore)
92 (Lake Bridge)
93 (Island)
White Desert A94 (Main area)
95 (Monoko's Tunnel)
96 (White Desert Path 1)
97 (Monoe's Void)
98 (White Desert Path 3 - Severed Heads)
99 (Eye Box)
100 (White Desert Path 2)
Poniko's House101 (Uboa's Trap)
109 (Poniko's House)
White Desert Mountain Ring102 (Brain Creature)
103 (The Thing)
104 (Manhole-sama)
105 (Main area)
White Desert B105 (Main area)
106 (White Desert Underground Lagoon)
107 (Stairway)
Pink Sea108 (?)
Teleport Maze110 (?)
Docks A111 (?)
Docks B111 (?)
Sky Garden112 (Garden)
113 (Cliffside)
115 (Red Sky Garden door)
116 (Crossover Garden)
117 (Blue Ghost World door)
Ghost World114 (?)
Static Maze118 (?)
FC House120 (FC Field)
121 (FC House)
122 (Doors A and B)
123 (Walking Eye)
124 (Doors B C and E)
125 (Wavy staircases)
126 (Small two-door loop)
127 (Door D drawers)
128 (Doors F and G)
129 (Doors G and H)
130 (Two staircase drawers platform)
131 (Three staircase drawers platform)
132 (Door H platform)
133 (Merutomaro)
134 (Lone door to FC World A route)
135 (Long staircase to FC Goblins' Room)
136 (V shape room)
137 (Mushrooms)
138 (Goblins' Room door)
139 (FC Goblins' Room)
140 (FC Demon's Room)
141 (Route to FC World A: door)
142 (Route to FC World A: staircase)
143 (Route to FC World A: room)
Static Tunnel144 (?)
FC World A145 (Cave from Static Tunnel)
147 (FC Ruins)
158 (Main FC World)
FC World B146 (FC Pyramids)
151 (FC Cave first room)
152 (FC Cave Buyo Buyo)
154 (Pirori Shore)
158 (Main FC World)
FC Dungeon148 (FC Dungeon rooms)
149 (Dungeon Glitch room without event)
150 (Monochrome room)
157 (Dungeon Glitch room with event)
FC World C153 (Moai peninsula)
158 (Main FC World)
Staircase of Hands159 (?)
Underground World160 (Hallway)
161 (Blazing Corridor)
162 (Storage Room)
Spaceship163 (Entrance from Underground World)
164 (Main room)
165 (Missing entrance)
166 (Spaceship Bedroom)
167 (Exit to Mars)
Mars168 (Crash Site)
169 (Flat path)
170 (Start of hill)
171 (Hill slope)
172 (Summit)
173 (Underground stairs)
174 (Mars Underground)

BGM by Artist

 BGM/AuthorBGM/TitleBGM/AudioBGM/Speed
A Long JourneyNoahravnoahrav_music_40aCu noahrav music 40a 100.ogg100
Abyssal Bleubathynomus, Nolan Brewerbath_nolan_brewer_tanajuraCu bath nolan brewer tanajura 100.ogg
Abyssal Hallwaysorchidmantisorchidmantis_abyssal_hallways2Cu orchidmantis abyssal hallways2 80.ogg80
Achromatic Positive HellscapeBlackMambaMAMBAspacey2Cu MAMBAspacey2 100.ogg100
... further results

Focused Planning

This section is less "mind map" and more "todo"

name

Tracking Progress
Page Cleaned? Points to keep
Bed Room Separate WikiOdd's sandbox entry
Bloody Touching Monster Separate WikiOdd's sandbox entry
Candle World Separate WikiOdd's sandbox entry
Dave Spector Separate WikiOdd's sandbox entry
Effects Separate WikiOdd's sandbox entry
Eyeball World Separate WikiOdd's sandbox entry
FACE Separate WikiOdd's sandbox entry
FC World Separate WikiOdd's sandbox entry
Graffiti World Separate WikiOdd's sandbox entry
Hell Separate WikiOdd's sandbox entry
KyuuKyuu-kun Separate WikiOdd's sandbox entry
Lamp World
Madotsuki's Room
Madotsuki
Mars
Monoe
Mural World Mostly The figures in the murals appear to be holding tools that may resemble the hammer & sickle of Communism.
NASU
Neon Creatures
Neon World
Number World
Restroom
Shield-Folk World
Snow World
The Barracks Settlement
The Dense Woods
The Docks
The KALIMBA TV Channel
The Mall
The Neon Tile Path
The Pink Sea
The Sewers
The Sky Garden
The Stabbing Room
The Thing with the Quivering Jaw
The Wilderness
Underground World
White Desert Underground Area
White Desert
Windmill World
Witch's Island
Yume Nikki

Notice Templates

Category:Notice templates
and YNFG Wiki's category

Planned notices:

  • {{Outdated}} for content in need of update.
    • Uneven Dream Fast Forward effect
  • {{MapNotice}} for locations needing new or updated maps.
    • Yume Tsushin Detective effect
  • {{MissingImages}} for pages that could use more images.
    • nostAlgic Doodle effect
  • {{Forked}} for forked content that would have a better search engine ranking if reworded.
    • Potential: Ultra Violet Egg effect, Oversomnia Tuning Fork effect, nostAlgic Fork effect
  • {{Archived}} for pages that are kept outdated on purpose (e.g. Yume 2kki:Music Room Track Listing)
    • Potential: Deep Dreams Monochrome alter, Uneven Dream Pajama? effect, Mikan Muzou Tape effect, Oversomnia Ice Statue effect
  • {{Move}} to request a page move by an admin (or any user with replace text perms), since changing all links/mentions manually is usually not worth it
    • Potential: Amillusion Shopping key, …TBA

Please note I wrote the potential effects from memory - names may be inaccurate

Notice images
Game Character Attribute Template
Yume Nikki Unused Puddle World torii gate Delete
Yume Nikki FC Moai YNOproject badge art Claim
Yume 2kki Urotsuki Custom Stub
Yume 2kki Urotsuki Crossing effect Quarantined
.flow Kaibutsu HorrorWarning
Someday Itsuki Wrench effect PropertySetting
Answered Prayers Fluorette Shovel prayer MissingInfo
Mesonoxian Tyran Box effect CategorySetting
Custom Loadingsuki Animated gif NotReleased
Custom Glitchsuki Animated gif NotReleased2
No image ExFangame

General Navbox

Not quite sure how to organise this but the idea is to have all important pages in this box so it can be used on pages and easily lead people to other places

Wikipedia has plenty of navboxes to reference such as the MoS navbox

TBA
Basics Wiki rulesStyle GuideEditing
General Editing File uploading and usageEmbedding videosNamespacesFormatting
Location Pages Locationbox docBGM docConnection types
TBA Talk pagesTemplates

Rough Planning

Thoughts turned into wikitext, to get the weight off my head.

Media Types

Images on wiki pages are:

  • Gameplay screenshots
    • Usually showing off a location
    • Sometimes to show off a character
    • Many times to show an event process
      • Event may be taking place clearly within the location
      • Event may also be full-screen
    • Menu screenshots too
    • VM screenshots to find those
  • World maps
    • May have annotations
    • Some only show a part of the full map file
    • Different parts may be stitched together in a more clear layout
    • Some parts can be made invisible
  • Character pictures
    • Usually edited to isolate the character
    • Can be a section of the CharSet file
    • In case of the protagonist, usually the specific faceset is used
  • Visual gameplay elements that aren't characters, like the torii gate in {{delete}}
  • Game files, raw
    • Used picture files
    • Full panoramas
    • Maybe event pictures too
      • If the event picture is literally identical to an in-game screenshot, which takes priority?
    • Do unedited maps count?
  • Game icons (like menu theme icons)
  • Art
    • Official art by the developer(s)
    • Unofficial art that best represents the feature (like characters in the ynfg wiki)
  • Wiki template images, like for {{stub}}
    • These usually feature a character anyways
  • YNOproject badge images
  • Guide images such as how to perform a set of actions
  • Wiki main page banners
    • Maybe some misc buttons too but those are probably still considered banners
    • Usually feature characters
    • May feature other elements too

Audio on wiki pages are:

  • Song BGM files, usually ogg at least 1 min length
    • Sometimes edited to show something off
    • Sometimes the original file, for comparing with the slowed/sped sound in-game
  • SFX previews at original length
Features table
Feature In which media
Character
  • Normal gameplay screenshots
  • Event screenshots
  • Picture files
  • CharSet files
  • Panorama files
  • Maps (think of manhole-sama)
  • Isolated images
  • In wiki banners
  • In notice images
  • SFX
  • Art (both official and unofficial)
  • Can be seen in guide images
Location
  • Normal gameplay screenshots
  • Maps (all types)
  • In wiki banners
  • Related to ChipSet files
  • Related to Panorama files
  • World music
  • SFX (as ambience?)
  • Art (may be depicted in it)
  • Can be seen in guide images
Other GFX (besides characters)
  • Normal gameplay screenshots
  • Isolated images
  • In wiki banners
  • In notice images
TBA

Category Structure

The current setup:

  • YumeWiki
    • Help
      • TBA
    • Maintenance
      • Templates
      • Tracking page types like wiki-dependent
      • Tracking page properties or features like automatically created MediaWiki categories
    • Content
      • All wiki pages normal readers would want, across all wikis

Now for a bit of chatter:

  • Do templates actually fit under Maintenance or would they fit better under some other admin category?
  • Original idea was to make Maintenance have lowercase categories but Content categories in Title Case:
    • Would Help pages still be viewed by normal readers? Should that be lower or title case?
    • How would the stub and missing info categories work? readers see them all the time but its technically Maintenance
    • Are either of changing everything to lowercase (ugly) or changing all system messages to title case (sysop only job) preferable to a dual system (I think not)
    • What about general pages like the disclaimer?
  • Where should general pages like the wiki disclaimer go? some other admin category (again)?
  • There are some general pages that cover multiple locations (eg), should these have a special category? made by wind
    • Disambig categories?
  • Should talk pages ever be categorised anywhere?

Collectibles

This table is to see what features collectibles may have, and which ones are most in common between all the different types.

Collectible Features
Collectible # Name or Title Alt lang titles Icon Desc Cond­ition Pre-reqs Loc­ation Image or

Text Prev­iew

Image

of Unlock­ing

Use Action Appear­ance Author Unlocks Another ???
Menu Themes
Wallpapers
Kura Puzzles
System Sounds
Bestiary
Crystals
Feats
Coins
Pet Items
Keys
Other Items
Mailbox Messages Has speculatory notes and "Sent by"
Pwee Dolls
Gummies
Notes
Effects ✅*
Masks

Guides and help

Test Space

Test anything here



Moved files

Old (redirect) New (used)
Isee in Barracks Settlement.PNG Isee in Barracks Settlement.png
End Screen.png YN Ending.png
Snow World.png YN Snow World map.png
67b5f3a78ef3ca47649b8cbb907f693a.png YN Mall map.png
Mall.png YN Mall.png
So weird.png YN Neon World unused bg.png
Neon World.png YN Neon World map.png
Nexusmap.JPG YN Nexus map labelled.JPG
The Nexus.png YN Nexus map.png
Lucky.png YN Falling Men event.png
Docks yume(badgeyn).png Docks yume(badgeYN).png
Docks yume(badgeyn).gif Docks yume(badgeYN).gif