The Style Guide has recently been rewritten. Please take a moment to review the new guidelines.
(→Fun) |
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(95 intermediate revisions by the same user not shown) | |||
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|Dense Woods A | |Dense Woods A | ||
|Yes | |Yes | ||
|Vending Machine still functions | |Vending Machine still functions. | ||
|- | |- | ||
|Dense Woods B | |Dense Woods B | ||
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|- | |- | ||
|Dense Woods | |Dense Woods | ||
|Only accessible through a Toriningen in Hell, as the isolated area can be escaped with the glitch. Only Dense Woods A can be accessed. The path to Puddle World does not work. The Vending Machine can be interacted with. The Infinite Road can not be accessed | |Only accessible through a Toriningen in Hell, as the isolated area can be escaped with the glitch. Only Dense Woods A can be accessed. The path to Puddle World does not work. The Vending Machine can be interacted with. The Infinite Road can not be accessed. There is a glitched Jellyfish out-of-bounds to the south that causes the game to lock when loading anything. | ||
|- | |- | ||
|Teleport Maze | |Teleport Maze | ||
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|Madotsuki's Dream Room → Staircase of Hands → Underground World → Mall → Dense Woods B → Teleport Maze → Wilderness → Static Tunnel → FC World A → FC Dungeon → White Desert B → White Desert A → '''Block World''' | |Madotsuki's Dream Room → Staircase of Hands → Underground World → Mall → Dense Woods B → Teleport Maze → Wilderness → Static Tunnel → FC World A → FC Dungeon → White Desert B → White Desert A → '''Block World''' | ||
|} | |} | ||
===Arrow Key Challenge (WIP)=== | |||
Inspired by ZASNK's [[User:ZASNK/Sandbox#No-key_Challenge|No-key Challenge]], this will document how far you can get into ''Yume Nikki'' without pressing a specific directional key (up, down, left, right). | |||
===="All Restrictions"==== | |||
The player can't press the signified button '''at all'''. | |||
=====Up Key===== | |||
*If started on a new save, the player can not access the save desk, NASU, or the bed that takes them to the dream world, as they are all above Madotsuki's spawn point. In this case, she can only walk down to the balcony and can't exit it after entering. | |||
*If done on an existing save (if the game has been saved at least once), the player can access the bed after simply getting off the save desk chair and pressing right to interact with the bed. The player can be taken to the dream balcony, but can't progress further, as the balcony exit is above Madotsuki. | |||
=====Down Key===== | |||
*If started on a new save, the player can access NASU and the save desk, though they will be unable to leave the desk upon interacting with it. Additionally, if the player accesses the Famicom menu, they can only exit it by starting up NASU and then exiting the game by pressing the Esc key, as the Famicom menu requires you to press down to exit it. The player can also access the bed to get sent to the dream world, and can even exit the dream balcony and dream room. However, upon entering the Nexus, they will be unable to access any doors, as they are all below the door to the dream room. | |||
**However, the player can still access the Staircase of Hands from Madotsuki's Dream Room, allowing the player to access more of the dream world beyond the Nexus. The Staircase of Hands only requires you to head left, which will lead to Underground World. | |||
***From Underground World, the player can use the elevator leading to the Mall, as it only needs the up button. However, this will be the only Mall room that can be accessed, as pressing down is required to get to the escalators. Interacting with the elevator again by pressing up will take you to Graffiti World where, due to the world looping, can be fully accessed without pressing the down button. Most notably, the Bicycle effect and Nexus door can be accessed. As the Graffiti World door is at the bottom of the Nexus (and is also aligned with the Mural World door to its left), any of the other Nexus worlds can be accessed, as there is no need to go down. | |||
*If done on an existing save (if the game has been saved at least once), the player can't leave the save desk. | |||
===idk=== | ===idk=== | ||
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! scope="col" | Can you get there with the no-clip glitch? | ! scope="col" | Can you get there with the no-clip glitch? | ||
! scope="col" | Can you get there while avoiding the Nexus? | ! scope="col" | Can you get there while avoiding the Nexus? | ||
! scope="col" | Can you go here if you're avoiding every world that inhabits a Toriningen? | ! scope="col" | Can you go here if you're avoiding every world that inhabits a Toriningen? | ||
! scope="col" | Does it have any sort of RNG within it? | ! scope="col" | Does it have any sort of RNG within it? | ||
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|style="background-color: #80CC80; text-align: center;|✔ | |style="background-color: #80CC80; text-align: center;|✔ | ||
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|style="background-color: #FF8080; text-align: center;|✘ | |style="background-color: #FF8080; text-align: center;|✘ | ||
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|Static Maze | |Static Maze | ||
|style="background-color: #80CC80; text-align: center;|✔ | |style="background-color: #80CC80; text-align: center;|✔ | ||
|style="background-color: #FF8080; text-align: center;|✘ | |style="background-color: #FF8080; text-align: center;|✘ | ||
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|style="background-color: #FF8080; text-align: center;|✘ | |style="background-color: #FF8080; text-align: center;|✘ | ||
|- | |- | ||
|FC House | |FC House | ||
|style="background-color: #FF8080; text-align: center;|✘ | |style="background-color: #FF8080; text-align: center;|✘ | ||
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|style="background-color: #80CC80; text-align: center;|✔ | |style="background-color: #80CC80; text-align: center;|✔ | ||
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|- | |- | ||
|Snow World | |Snow World | ||
|Snow World → Staircase of Hands → Underground World → Mall → Dense Woods B (Frog Path) → Teleport Maze → The Wilderness (FC Warp) → Static Tunnel → FC World A → FC Dungeon → White Desert B → White Desert A | |Snow World → Staircase of Hands → Underground World → Mall → Dense Woods B (Frog Path) → Teleport Maze → The Wilderness (FC Warp) → Static Tunnel → FC World A → FC Dungeon → White Desert B → White Desert A → Block World | ||
|[[File:Yuki-onna.png|60px]][[File:Poop hair.png|60px]][[File:Flute.png|60px]][[File:Frog.png|60px]] | |[[File:Yuki-onna.png|60px]][[File:Poop hair.png|60px]][[File:Flute.png|60px]][[File:Frog.png|60px]][[File:Hat and Scarf.png|60px]] | ||
| | |13 | ||
|- | |- | ||
|Mural World | |Mural World | ||
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|- | |- | ||
|Graffiti World | |Graffiti World | ||
|Graffiti World → Mall → Dense Woods B (Frog Path) → Teleport Maze → The Wilderness (FC Warp) → Static Tunnel → FC World A → FC Dungeon → White Desert B → White Desert A | |Graffiti World → Mall → Dense Woods B (Frog Path) → Teleport Maze → The Wilderness (FC Warp) → Static Tunnel → FC World A → FC Dungeon → White Desert B → White Desert A → Block World | ||
|[[File:Bicycle.png|60px]][[File:Flute.png|60px]][[File:Frog.png|60px]] | |[[File:Bicycle.png|60px]][[File:Flute.png|60px]][[File:Frog.png|60px]][[File:Hat and Scarf.png|60px]] | ||
| | |11 | ||
|- | |- | ||
|Eyeball World | |Eyeball World | ||
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|- | |- | ||
|Number World | |Number World | ||
|Number World → Staircase of Hands → Underground World → Mall → Dense Woods B (Frog Path) → Teleport Maze → The Wilderness (FC Warp) → Static Tunnel → FC World A → FC Dungeon → White Desert B → White Desert A | |Number World → Staircase of Hands → Underground World → Mall → Dense Woods B (Frog Path) → Teleport Maze → The Wilderness (FC Warp) → Static Tunnel → FC World A → FC Dungeon → White Desert B → White Desert A → Block World | ||
|[[File:Flute.png|60px]][[File:Frog.png|60px]] | |[[File:Flute.png|60px]][[File:Frog.png|60px]][[File:Hat and Scarf.png|60px]] | ||
| | |13 | ||
|} | |} | ||
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|}--> | |}--> | ||
===The Dream World Census + Kill Rate (WIP)=== | |||
===The Dream World Census + | |||
How many NPCs live in each dream world and how many die to the Knife effect. | How many NPCs live in each dream world and how many die to the Knife effect. | ||
{| class="mw-datatable sortable style="border-collapse:collapse; text-align:center; font-size:100%;" border="1" width=100%" | {| class="mw-datatable sortable style="border-collapse:collapse; text-align:center; font-size:100%;" border="1" width=100%" | ||
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| | | | ||
|} | |} | ||
<!-- | |||
Outdated and idk if I'll update it | |||
===YN Badge Requirements and Specifics=== | ===YN Badge Requirements and Specifics=== | ||
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|<center>[[File:DoubleNamekuji(badgeYN).png]]<br/>Boo and Goo</center> | |<center>[[File:DoubleNamekuji(badgeYN).png]]<br/>Boo and Goo</center> | ||
|Madotsuki's Dream Room → Nexus → Forest World | |Madotsuki's Dream Room → Nexus → Forest World | ||
|None | |||
|Yes | |||
|- | |||
|<center>[[File:MafurakoWarps(badgeYN).gif]]<br/>Block Traveler</center> | |||
|Madotsuki's Dream Room → Nexus → Block World | |||
|None | |||
|Yes | |||
|- | |||
|<center>[[File:BlockWorldGate(badgeYN).png]]<br/>From Block to Mono</center> | |||
|Madotsuki's Dream Room → Nexus → Block World | |||
|None | |None | ||
|Yes | |Yes | ||
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|None | |None | ||
|Yes | |Yes | ||
|- | |- | ||
|<center>[[File:Henkei(badgeYN).png]]<br/>Henkei Shita</center> | |<center>[[File:Henkei(badgeYN).png]]<br/>Henkei Shita</center> | ||
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|Madotsuki's Dream Room → Nexus → Dark World → The Wilderness → Barracks Settlement | |Madotsuki's Dream Room → Nexus → Dark World → The Wilderness → Barracks Settlement | ||
|[[File:Knife.png|50px]]<br/>Knife effect to stab the Seahorse. | |[[File:Knife.png|50px]]<br/>Knife effect to stab the Seahorse. | ||
|Yes | |||
|- | |||
|<center>[[File:SewerDrawing(badgeYN).png]]<br/>Strange Markings</center> | |||
|Madotsuki's Dream Room → Nexus → Mural World → Sewers | |||
|None | |||
|Yes | |Yes | ||
|- | |- | ||
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|<center>[[File:Glitch(badgeyn).gif]]<br/>�� �������</center> | |<center>[[File:Glitch(badgeyn).gif]]<br/>�� �������</center> | ||
|Madotsuki's Dream Room → Nexus → Graffiti World → Mall → Dense Woods B → Teleport Maze → Static Tunnel → FC World A → FC Dungeon | |Madotsuki's Dream Room → Nexus → Graffiti World → Mall → Dense Woods B → Teleport Maze → Static Tunnel → FC World A → FC Dungeon | ||
|None | |||
|Yes | |||
|- | |||
|<center>[[File:UGWElevator(badgeYN).gif]]<br/>A Game of Broken Elevators</center> | |||
|Madotsuki's Dream Room → Staircase of Hands → Underground World | |||
|None | |None | ||
|Yes | |Yes | ||
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|No | |No | ||
|} | |} | ||
65 badges (as of Aug 27, 2024) | |||
*Excluding "Window", a badge that requires you to have all of the effects, the following effects are the minimum of what is needed while taking the shortest possible routes for badges: | *Excluding "Window", a badge that requires you to have all of the effects, the following effects are the minimum of what is needed while taking the shortest possible routes for badges: | ||
**Cat effect (Beneath the Surface, Acknyawledgement, etc.) | **Cat effect (Beneath the Surface, Acknyawledgement, etc.) | ||
**Hat & Scarf effect (Melted-tsuki) | **Hat & Scarf effect (Melted-tsuki) | ||
**Knife effect (Dave-y Jones Locker, A Stab in the Dark, etc.) | **Knife effect (Dave-y Jones Locker, A Stab in the Dark, etc.) | ||
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**Seahorse (requires Knife effect, which is obtainable on the same route to the Barracks Settlement) | **Seahorse (requires Knife effect, which is obtainable on the same route to the Barracks Settlement) | ||
**No Escape (requires Knife effect, which is obtainable on the same route to the Sky Garden) | **No Escape (requires Knife effect, which is obtainable on the same route to the Sky Garden) | ||
**U-F-Uh-Oh (requires Yuki-onna or Umbrella effect, with Yuki-onna being obtainable on the same route to Mars (assuming that the bed in Snow World lands on the proper 1/5 chance of sending Madotsuki to the Staircase of Hands)) | **U-F-Uh-Oh (requires Yuki-onna or Umbrella effect, with Yuki-onna being obtainable on the same route to Mars (assuming that the bed in Snow World lands on the proper 1/5 chance of sending Madotsuki to the Staircase of Hands))--> | ||
</div> | |||
==Yume Nikki Wiki Theory Archive== | |||
This section is a partial archive of theory-related pages or sections that have been or are set to be removed from Yume Wiki with the introduction of the new [[YumeWiki:Style Guide|Style Guide]] on March 24th, 2025. | |||
This archive is split into four sections, with the first covering the "Name" theory articles created by Mt.kiki and the remaining three covering the "Indigenous Imagery", "Theories", and "Monochrome" articles on the Yume Nikki portion of Yume Wiki, which were all entirely speculative pages. | |||
Click '''Expand''' to view contents. | |||
===Name Articles (WIP)=== | |||
<div class="mw-collapsible mw-collapsed"> | |||
The Name articles were a series of articles created by Mt.kiki on the Yume Nikki Wiki on Fandom. These pages list various theories relating to ''Yume Nikki'' and possible design inspirations for various aspects of the game. | |||
=== | |||
As the articles are either largely written in Japanese, have broken Google-translated English, or are copy-pasted from other websites, the sections here attempt to decipher what the original articles possibly intended to communicate. This is also done to squeeze the contents of the articles into a smaller, usually multi-paragraph, state so that it can be read from a single section rather than an entire article. | |||
====[[Yume Nikki:Bed Room(name)|Bed Room]]==== | |||
===[[Yume Nikki:Bed Room(name)|Bed Room]]=== | |||
[[File:YN Number World Beds.png|thumb|250px]] | [[File:YN Number World Beds.png|thumb|250px]] | ||
The article makes a connection between the Number World Bed Room and "Naraka", a Buddhist term that is basically the Buddhism equivalent of Hell or purgatory. A being is usually sent to Naraka as a result of bad karma, which may relate to how the Number World Toriningen must be stabbed in order to enter Mini Hell, where a ghost of Madotsuki resides. | The article makes a connection between the Number World Bed Room and "Naraka", a Buddhist term that is basically the Buddhism equivalent of Hell or purgatory. A being is usually sent to Naraka as a result of bad karma, which may relate to how the Number World Toriningen must be stabbed in order to enter Mini Hell, where a ghost of Madotsuki resides. | ||
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'''''Note from the sandbox owner:''''' Mini Hell also appears to be based on the Blood Pool Hell in Buddhism. While texts of this punishment, called the Blood Bowl Sutra, originated in China, it grew quite popular in Japan. The belief was that women who died during childbirth were sent to this blood pool as a form of punishment (which may explain the red drip effect seen in Mini Hell, and why it shares a similar appearance to the normal Hell map). This may also relate to Aztec themes seen in the game, as the Aztecs considered childbirth to be a form of battle that women faced. The Aztecs believed that women who suffered the same fate would be sent to Paradise alongside those that died in physical battle, a much more peaceful ending. | '''''Note from the sandbox owner:''''' Mini Hell also appears to be based on the Blood Pool Hell in Buddhism. While texts of this punishment, called the Blood Bowl Sutra, originated in China, it grew quite popular in Japan. The belief was that women who died during childbirth were sent to this blood pool as a form of punishment (which may explain the red drip effect seen in Mini Hell, and why it shares a similar appearance to the normal Hell map). This may also relate to Aztec themes seen in the game, as the Aztecs considered childbirth to be a form of battle that women faced. The Aztecs believed that women who suffered the same fate would be sent to Paradise alongside those that died in physical battle, a much more peaceful ending. | ||
===[[Yume Nikki:Bloody Touching Monster(name)|Bloody Touching Monster]]=== | ====[[Yume Nikki:Bloody Touching Monster(name)|Bloody Touching Monster]]==== | ||
[[File:Uboaspace.jpg|thumb|250px]] | [[File:Uboaspace.jpg|thumb|250px]] | ||
The Bloody Touching Monster may be based on the Daidarabotchi of Japanese mythology, a giant who weighed Mount Fuji and Mount Tsukuba on a great scale to see which was heavier. This is similar to how the Bloody Touching Monster is large in size and grabs onto the mountains in the background of Uboa's Trap. The picture in the article also depicts Daidarabotchi as fully black, almost shadow-like, much like the Bloody Touching Monster. | The Bloody Touching Monster may be based on the Daidarabotchi of Japanese mythology, a giant who weighed Mount Fuji and Mount Tsukuba on a great scale to see which was heavier. This is similar to how the Bloody Touching Monster is large in size and grabs onto the mountains in the background of Uboa's Trap. The picture in the article also depicts Daidarabotchi as fully black, almost shadow-like, much like the Bloody Touching Monster. | ||
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The article also makes an odd connection between Myristica fragrans and bloodletting. The Bloody Touching Monster appears to have small spurts of blood coming from its arms/legs, which may allude to bloodletting. This process is a treatment for "nutmeg liver", the chronic congestion of the liver that gives it the appearance of nutmeg. The article then uses this connection between blood and nutmeg to bring up Myristica fragrans, a nutmeg tree that has yellow fruit with black and red seeds. The yellow hair may symbolize Poniko (blonde hair) and her room (yellow door and carpet) being transformed into Uboa's Trap (black and red, the same colors as the Bloody Touching Monster). | The article also makes an odd connection between Myristica fragrans and bloodletting. The Bloody Touching Monster appears to have small spurts of blood coming from its arms/legs, which may allude to bloodletting. This process is a treatment for "nutmeg liver", the chronic congestion of the liver that gives it the appearance of nutmeg. The article then uses this connection between blood and nutmeg to bring up Myristica fragrans, a nutmeg tree that has yellow fruit with black and red seeds. The yellow hair may symbolize Poniko (blonde hair) and her room (yellow door and carpet) being transformed into Uboa's Trap (black and red, the same colors as the Bloody Touching Monster). | ||
===[[Yume Nikki:Candle World(name)|Candle World]]=== | ====[[Yume Nikki:Candle World(name)|Candle World]]==== | ||
[[File:Candleworld.jpg|thumb|250px]] | [[File:Candleworld.jpg|thumb|250px]] | ||
The article first relates Candle World to The Presentation of Jesus at the Temple, which is also known as Candlemas. There are also the Twelve Great Feasts, related to the Presentation of Jesus at the Temple, which the article links to the twelve Nexus doors. It seems that each of the twelve doors in the Nexus represent an event that the Twelve Great Feasts are based on (though the article's table does not just use Nexus doors, it states other non-Nexus worlds like the Pink Sea and Sky Garden Stairway). | The article first relates Candle World to The Presentation of Jesus at the Temple, which is also known as Candlemas. There are also the Twelve Great Feasts, related to the Presentation of Jesus at the Temple, which the article links to the twelve Nexus doors. It seems that each of the twelve doors in the Nexus represent an event that the Twelve Great Feasts are based on (though the article's table does not just use Nexus doors, it states other non-Nexus worlds like the Pink Sea and Sky Garden Stairway). | ||
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The last section involving the Walking Candles simply links it to wax sculptures. | The last section involving the Walking Candles simply links it to wax sculptures. | ||
{| border="1" cellpadding="3" cellspacing="0" | {| border="1" cellpadding="3" cellspacing="0" | ||
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|} | |} | ||
===[[Yume Nikki:Dave Spector(name)|Dave Spector]]=== | ====[[Yume Nikki:Dave Spector(name)|Dave Spector]]==== | ||
[[File:YN Dave Spector.png|thumb|220px]] | [[File:YN Dave Spector.png|thumb|220px]] | ||
The article suspects that Dave Spector may be another instance of indigenous imagery in the game. They resemble a Nazca female effigy figure (picture viewable [https://upload.wikimedia.org/wikipedia/commons/f/f0/Nazca_-_Female_Effigy_Figure_-_Walters_2009207.jpg here]) which is made of hair, shell, and whale tooth. | The article suspects that Dave Spector may be another instance of indigenous imagery in the game. They resemble a Nazca female effigy figure (picture viewable [https://upload.wikimedia.org/wikipedia/commons/f/f0/Nazca_-_Female_Effigy_Figure_-_Walters_2009207.jpg here]) which is made of hair, shell, and whale tooth. | ||
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Dave Spector is also compared to the children's game Manhunt, which is like a combination of hide & seek and tag. Madotsuki is considered "it" and Dave Spector is "tagged" by being stabbed with the Knife effect, allowing access to the Monoe and Severed Head tunnels. The "manhunt is sometimes played with teams" addition may relate to how there are two Dave Spectors. More about the White Desert and how it may be based on children's games is detailed in the White Desert's Name article. | Dave Spector is also compared to the children's game Manhunt, which is like a combination of hide & seek and tag. Madotsuki is considered "it" and Dave Spector is "tagged" by being stabbed with the Knife effect, allowing access to the Monoe and Severed Head tunnels. The "manhunt is sometimes played with teams" addition may relate to how there are two Dave Spectors. More about the White Desert and how it may be based on children's games is detailed in the White Desert's Name article. | ||
===[[Yume Nikki:Effects (name)|Effects]]=== | ====[[Yume Nikki:Effects (name)|Effects]]==== | ||
[[File:YN Effect Eggs.png|thumb|250px]] | [[File:YN Effect Eggs.png|thumb|250px]] | ||
Effects take the form of eggs when they are dropped in the Nexus. The article relates this to Easter eggs, which are special eggs given out around springtime to celebrate Easter. Eggs, which are often used to symbolize rebirth, are used in Christianity to symbolize the empty tomb of Jesus of which he was resurrected from. This could relate to the ending of the game, as many fans view Madotsuki's death as a "rebirth" or "reawakening", and the only way to achieve the ending is through dropping all of the effects (eggs) in the Nexus. The Name article also relates the time that Easter eggs are given out (spring) to a section in the Wilderness article detailing Batsu's similarity to the Asian royal fern, which sprouts in the spring. Batsu also resembles a spiral shape, which is noticed in the Wilderness Name article. In some ancient civilizations, spirals are regarded as a symbol for the cycle of life and death, which could also relate to the "reawakening" ending theory. | Effects take the form of eggs when they are dropped in the Nexus. The article relates this to Easter eggs, which are special eggs given out around springtime to celebrate Easter. Eggs, which are often used to symbolize rebirth, are used in Christianity to symbolize the empty tomb of Jesus of which he was resurrected from. This could relate to the ending of the game, as many fans view Madotsuki's death as a "rebirth" or "reawakening", and the only way to achieve the ending is through dropping all of the effects (eggs) in the Nexus. The Name article also relates the time that Easter eggs are given out (spring) to a section in the Wilderness article detailing Batsu's similarity to the Asian royal fern, which sprouts in the spring. Batsu also resembles a spiral shape, which is noticed in the Wilderness Name article. In some ancient civilizations, spirals are regarded as a symbol for the cycle of life and death, which could also relate to the "reawakening" ending theory. | ||
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|} | |} | ||
Another Fabergé egg that is brought up is the Bouquet of Lilies Clock egg, which has | Another Fabergé egg that is brought up is the Bouquet of Lilies Clock egg, which has Roman numerals up to twelve surrounding it. The egg is also split into 12 sections. Notably, there are also twelve doors in the Nexus (excluding Madotsuki's door). The lilies may have also inspired the presence of the white lilies in the Crossover Garden. White lilies are also associated with death in Japanese culture, which may allude to the ending, which requires leaving the effect eggs. | ||
The final parts of the article relate to the ending, resurrection, and the directions that two events in the game symbolize. The article first mentions the Feast of the Ascension, a feast meant to commemorate the ascension of Jesus that usually takes place during Eastertide. There are two different events | The final parts of the article relate to the ending, resurrection, and the directions that two events in the game symbolize. The article first mentions the Feast of the Ascension, a feast meant to commemorate the ascension of Jesus that usually takes place during Eastertide. There are two different events that the article associates with "ascension": the Witch's Flight and the Ending. The Name article also relates this to the cycle of the Sun and Moon, and how they could symbolize positivity and negativity, respectively: | ||
*The Sun rises in the east, symbolizing brightness/positivity/good. The Witch's Flight, which is a happier event compared to a lot of what happens in the game, could symbolize this positivity. It should be noted that when Madotsuki has her effects, she travels East and has a more positive experience. When you fall from the event by unequipping the effect, Madotsuki wakes up while facing east, which could relate to the resurrection (waking up) and Christ ('''East'''er). | *The Sun rises in the east, symbolizing brightness/positivity/good. The Witch's Flight, which is a happier event compared to a lot of what happens in the game, could symbolize this positivity. It should be noted that when Madotsuki has her effects, she travels East and has a more positive experience. When you fall from the event by unequipping the effect, Madotsuki wakes up while facing east, which could relate to the resurrection (waking up) and Christ ('''East'''er). | ||
*The Sun sets in the west, symbolizing darkness/negativity/bad. The Ending, which is a more negative experience and literal ending of Madotsuki's life, could symbolize this negativity. It should be noted that when Madotsuki does not have her effects, she jumps West and has a more negative experience. | *The Sun sets in the west, symbolizing darkness/negativity/bad. The Ending, which is a more negative experience and literal ending of Madotsuki's life, could symbolize this negativity. It should be noted that when Madotsuki does not have her effects, she jumps West and has a more negative experience. | ||
===[[Yume Nikki:Eyeball World(name)|Eyeball World]]=== | ====[[Yume Nikki:Eyeball World(name)|Eyeball World]]==== | ||
[[File:Eyeball.png|thumb|250px]] | [[File:Eyeball.png|thumb|250px]] | ||
The Medamaude NPC that gives the Medamaude effect resembles the hamsa, a palm-shaped amulet depicting an open right hand with an eye on the palm. The sign represents protection, which could relate to how the Medamaude effect returns Madotsuki to the peaceful Nexus while remaining asleep, especially in a situation where she is lost or trapped by characters such as Uboa or the Toriningen. | The Medamaude NPC that gives the Medamaude effect resembles the hamsa, a palm-shaped amulet depicting an open right hand with an eye on the palm. The sign represents protection, which could relate to how the Medamaude effect returns Madotsuki to the peaceful Nexus while remaining asleep, especially in a situation where she is lost or trapped by characters such as Uboa or the Toriningen. | ||
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While the background obviously takes inspiration from the Paracas, it may also be inspired by the Native American sun dance ritual. One of the members of the dance wears a red loincloth with no upper-body wear, face paint, a packet of tobacco around their neck, and sage rings around their head and wrists. This description slightly fits the Eyeball World background, as it wears red, has rings around its wrists (and ankles), and also some sort of neck attachment. The sun dancer also holds an eagle bone flute in their mouth during the sun dance, blowing it in order to attract eagles. It was considered good luck if eagles flew down due to the flute's sound, as they were considered the ''eyes'' of the heavens. | While the background obviously takes inspiration from the Paracas, it may also be inspired by the Native American sun dance ritual. One of the members of the dance wears a red loincloth with no upper-body wear, face paint, a packet of tobacco around their neck, and sage rings around their head and wrists. This description slightly fits the Eyeball World background, as it wears red, has rings around its wrists (and ankles), and also some sort of neck attachment. The sun dancer also holds an eagle bone flute in their mouth during the sun dance, blowing it in order to attract eagles. It was considered good luck if eagles flew down due to the flute's sound, as they were considered the ''eyes'' of the heavens. | ||
===[[Yume Nikki:FACE(name)|FACE]]=== | ====[[Yume Nikki:FACE(name)|FACE]]==== | ||
[[File:YN FACE.png|thumb|250px]] | [[File:YN FACE.png|thumb|250px]] | ||
FACE resembles various drawings and paintings by the artist Louis Wain, who particularly drew cats. Some of his later works depicted more surreal and abstract representations of cat faces. | FACE resembles various drawings and paintings by the artist Louis Wain, who particularly drew cats. Some of his later works depicted more surreal and abstract representations of cat faces. | ||
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The Name article relates FACE's connection to Louis Wain's works to the Cat effect, suggesting that the two may have a connection. Due to these similarities, it suggests that FACE may be an interpretation of someone in Madotsuki's life, possibly a family member or her parents. | The Name article relates FACE's connection to Louis Wain's works to the Cat effect, suggesting that the two may have a connection. Due to these similarities, it suggests that FACE may be an interpretation of someone in Madotsuki's life, possibly a family member or her parents. | ||
===[[Yume Nikki:FC World(name)|FC House]]=== | ====[[Yume Nikki:FC World(name)|FC House]]==== | ||
[[File:Screenshot (9).png|thumb|250px]] | [[File:Screenshot (9).png|thumb|250px]] | ||
FC World obviously takes inspiration from classic Famicom/NES games, though ''Mother'' (also known as ''EarthBound Beginnings'') appears to be one of the more significant and obvious inspirations. | FC World obviously takes inspiration from classic Famicom/NES games, though ''Mother'' (also known as ''EarthBound Beginnings'') appears to be one of the more significant and obvious inspirations. | ||
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The inclusion of the Goblins in the basement appears to interpret them as computer viruses in the article. Their brighter appearance and them wielding weapons may indicate they are intended to represent this. They also have a noticeably higher chance of giving Yen, which may indicate that eradicating them is good because they are "evil" or "bad". The castle wall they find themselves by may be intended to be a pun on a firewall, a network system intended to keep a network secure. | The inclusion of the Goblins in the basement appears to interpret them as computer viruses in the article. Their brighter appearance and them wielding weapons may indicate they are intended to represent this. They also have a noticeably higher chance of giving Yen, which may indicate that eradicating them is good because they are "evil" or "bad". The castle wall they find themselves by may be intended to be a pun on a firewall, a network system intended to keep a network secure. | ||
===[[Yume Nikki:Graffiti World(name)|Graffiti World]]=== | ====[[Yume Nikki:Graffiti World(name)|Graffiti World]]==== | ||
[[File:Graffiti World.png|thumb|250px]] | [[File:Graffiti World.png|thumb|250px]] | ||
Graffiti World's tile-like layout appears to be inspired by the game ''LSD: Dream Emulator'', which is based on a dream journal kept by Hiroko Nishikawa. The game has a similar feel to ''Yume Nikki'', relying on dream-like visuals and player exploration. This inspiration may be why the Bicycle effect can be found here, as "LSD" is also a drug. The first recorded LSD trip is known as "Bicycle Day" where Swiss chemist Dr. Albert Hofmann ingested the substance and reported intense perception changes. His assistant helped escort him out, and the two rode on bicycles in order for Hofmann to reach his house. | Graffiti World's tile-like layout appears to be inspired by the game ''LSD: Dream Emulator'', which is based on a dream journal kept by Hiroko Nishikawa. The game has a similar feel to ''Yume Nikki'', relying on dream-like visuals and player exploration. This inspiration may be why the Bicycle effect can be found here, as "LSD" is also a drug. The first recorded LSD trip is known as "Bicycle Day" where Swiss chemist Dr. Albert Hofmann ingested the substance and reported intense perception changes. His assistant helped escort him out, and the two rode on bicycles in order for Hofmann to reach his house. | ||
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Graffiti World overall also seems to be based on chakra, which are vital points associated with a person's life force. The colorful tiles can be compared to the seven rainbow chakras and chakra is also a part of Buddhism (see mudrā section), though Buddhist texts usually only refer to five chakras. The name "chakra" also means "wheel" or "cycle", which may be another explanation for why the Bicycle effect can be found here. | Graffiti World overall also seems to be based on chakra, which are vital points associated with a person's life force. The colorful tiles can be compared to the seven rainbow chakras and chakra is also a part of Buddhism (see mudrā section), though Buddhist texts usually only refer to five chakras. The name "chakra" also means "wheel" or "cycle", which may be another explanation for why the Bicycle effect can be found here. | ||
===[[Yume Nikki:Hell(name)|Hell]]=== | ====[[Yume Nikki:Hell(name)|Hell]]==== | ||
[[File:Hellhenkei.png|thumb|250px]] | [[File:Hellhenkei.png|thumb|250px]] | ||
The maze-like structure of Hell appears to be inspired by the "Man in Maze" symbol created by the Papago Indians of Arizona. Though interpretations of the symbol vary between families, the general consensus is that it represents life, death, and the afterlife. The man in the symbol represents life and the center of death while the maze represents the various choices made during life. The symbol also correlates to I'itoi bring people to the earth from the underworld. | The maze-like structure of Hell appears to be inspired by the "Man in Maze" symbol created by the Papago Indians of Arizona. Though interpretations of the symbol vary between families, the general consensus is that it represents life, death, and the afterlife. The man in the symbol represents life and the center of death while the maze represents the various choices made during life. The symbol also correlates to I'itoi bring people to the earth from the underworld. | ||
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The staircase leading to the Docks and the gate leading to the Dense Woods may refer to punishments in the lowest layer of Hell in Buddhism. There are areas of boiling hot water (The Docks) and trees made of sword blades that must be climbed (Dense Woods). | The staircase leading to the Docks and the gate leading to the Dense Woods may refer to punishments in the lowest layer of Hell in Buddhism. There are areas of boiling hot water (The Docks) and trees made of sword blades that must be climbed (Dense Woods). | ||
===[[Yume Nikki:KyuuKyuu-kun(name)|KyuuKyuu-kun]]=== | ====[[Yume Nikki:KyuuKyuu-kun(name)|KyuuKyuu-kun]]==== | ||
[[File:Kyukyu.png|thumb|250px]] | [[File:Kyukyu.png|thumb|250px]] | ||
The article first compares the landscape in which KyuuKyuu-kun is found, the Number World Stairway, to Diyu. This is essentially what hell in Chinese mythology is called. Within East Asian Buddhism, the color of Diyu is described as pure black, which is an accumulation of the colors of those inhabiting Diyu: the red color of hungry spirits, the yellow color of animals, and the blue color of asura (demigods or titans). These same three colors are also commonly used for oni/demons in Japanese mythology. The overall comparison with these colors if to the "flying man" figures in the background of the area, which sport the same three colors (with the addition of green). | The article first compares the landscape in which KyuuKyuu-kun is found, the Number World Stairway, to Diyu. This is essentially what hell in Chinese mythology is called. Within East Asian Buddhism, the color of Diyu is described as pure black, which is an accumulation of the colors of those inhabiting Diyu: the red color of hungry spirits, the yellow color of animals, and the blue color of asura (demigods or titans). These same three colors are also commonly used for oni/demons in Japanese mythology. The overall comparison with these colors if to the "flying man" figures in the background of the area, which sport the same three colors (with the addition of green). | ||
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</div> | </div> | ||
==Article | ===Theories Article=== | ||
<div class="mw-collapsible mw-collapsed"> | |||
''[[Yume Nikki:Yume Nikki|Yume Nikki]]'' is a strange game that has no dialogue and a unique art style. The creator of the game, [[Yume Nikki:KIKIYAMA|KIKIYAMA]], [http://www3.nns.ne.jp/pri/tk-mto/kikiyamaHP.html stated on their website] that the game is meant to be an exploring game with a "dark atmosphere" but without plot or purpose. Still, there are themes in ''Yume Nikki'' that fans collected to create different theories about the characters and locations. Those themes and theories are displayed here. | |||
It should also be noted that, due to the nature of dreams, the imagery and events in the game can be considered completely random and could serve no significant purpose other than being dream-like, thus were not meant for analysis. However, due to the many branching themes that fans have found, it's also possible that these could be intentional and that separate themes could even be linked into one theorized story. Considering that multiple themes and theories can be linked to just one aspect of [[Yume Nikki:Madotsuki|Madotsuki's]] dreams, it's possible for many different interpretations to come out of one aspect of the game. | |||
A theory unique to a character, such as them being a possible reference to something or having a specific theme, may also be found in the '''Trivia''' or '''Theories''' section of their respective character pages. | |||
''Also see: [[Yume Nikki:Indigenous Imagery|Indigenous Imagery]], [[Yume Nikki:Monochrome|Monochrome]]'' | |||
{{spoiler}} | |||
==Themes of Isolation== | |||
Madotsuki does not leave [[Yume Nikki:Madotsuki's Room|her apartment]] for the entirety of the game. Going outside to her balcony at different points in the game reveals that quite a bit of time passes - it turns nighttime, then daytime again. When the door in the real world is interacted with, she shakes her head, making it impossible to exit the room. In her dream world, she can not only leave through said door but is able to access the different dream locations through similar-looking doors in the [[Yume Nikki:Nexus|Nexus]]. | |||
In her dream world, the themes of isolation and loneliness continue. There is no dialogue, most [[Yume Nikki:List of Characters|NPCs]] ignore Madotsuki, and only a few NPCs turn to her when the player tries to interact with them. One example is the [[Yume Nikki:Mall Shoppers|shoppers]] in the [[Yume Nikki:Mall|Mall]], who run away from Madotsuki and become deformed upon interaction, making an odd sound as they go away. The locations themselves can feel isolating and lonely, due to being large and often looping, especially in locations close to The Nexus, of which only contain few points of interest. The sombre soundtrack of the game is also a contributing factor within this: with most other video games, longer pieces of music (around the typical two to three minutes) can signify how much time has passed since the player started playing the game, but shorter ones can make time be lost easily. | |||
[[File:Toriningenparty.png|thumb|left|200px|Three girls having fun.]] | |||
Throughout the game Madotsuki encounters tall creatures (referred to as [[Yume Nikki:Toriningen|Toriningen]] by fans), of which are considered enemies in the game due to their nature of trapping Madotsuki in inescapable locations when in a "lunatic" state. They also have the characteristic of having a group dynamic that goes beyond other multiple identical NPCs spawning in one location (such as the [[Yume Nikki:Wheelies|Wheelies]]). The most significant example of this is the [[Yume Nikki:Events#Toriningen Party|Toriningen Party]], where a group of Toriningen are seen having a picnic together in the [[Yume Nikki:Wilderness|Wilderness]], while dancing to cheerful music. This party cannot be accessed, as the plants of the Wilderness hinder Madotsuki from approaching any closer. It is notable that the NPCs of which that are thought to be the enemies of the game act as a team while Madotsuki herself is a sole figure. | |||
Furthermore, there are other characters that also seem isolated from their surroundings: | |||
[[File:Poniko's room.PNG|thumb|right|200px|Poniko, another character isolated in their room.]] | |||
*[[Yume Nikki:Poniko|Poniko]], who is the only character in the [[Yume Nikki:Pink Sea|Pink Sea]]. Just like Madotsuki, she never leaves her room of which she seems to be the only inhabitant. | |||
*[[Yume Nikki:Mafurako|Mafurako]], who is the only NPC roaming around the expansive [[Yume Nikki:Block World|Block World]], and prefers to teleport to a random spot far away from Madotsuki when teleporting her back, with the exception of Madotsuki being in her snowman form, which makes Mafurako always teleport next to her. Mafurako is also always invisible, save for their hat and scarf, which could mean they don't want to be seen by others for some reason. | |||
*[[Yume Nikki:Mars-san|Mars-san]], who can be found in the underground area of [[Yume Nikki:Mars|Mars]], which can only be reached by crashing a spaceship into Mars and then using an effect to access the tiny hole to the underground. This exit compared to the size of the character themselves makes them seem trapped, as it is impossible for even Madotsuki to enter if she is her normal size. | |||
The various doors in The Nexus could allude to her having the desire to explore, but is unable to do so in the real world and thus feels comfortable to do it in her dreams. The Toriningen could possibly symbolize people in the real world, especially a "popular girl" figure as they are taller than Madotsuki and wear more stylish clothing and hairstyles, while their hostile nature when in their "lunatic" form could also possibly symbolize Madotsuki being bullied in the real world, resulting in her isolating herself. Mars-san could also entirely represent Madotsuki's feelings of staying inside her apartment: the feeling of being completely trapped and unable to escape. Another important encounter in the dream world that may point to a theme of isolation is [[Yume Nikki:Closet Madotsuki|Closet Madotsuki]], a sleeping Madotsuki hidden in a closet in the [[Yume Nikki:Checkered Tile Path|Checkered Tile Path]]. | |||
Relating to this theory may be the [[Wikipedia:Hikikomori|hikikomori]] phenomenon, in which reclusive teens or adults abandon social life completely in favor of staying inside. | |||
==Themes of Anxiety== | |||
[[File:Floyag_watching_Madotsuki.PNG|150px|thumb|A [[Yume Nikki:Floyag|Floyag]] following Madotsuki with its eyes.]] | |||
The theme of being watched seems prevalent in Madotsuki's dream, especially with the theme of eyes appearing throughout the dream world. This can obviously be seen in the [[Yume Nikki:Eyeball World|Eyeball World]], but also appears in the [[Yume Nikki:Dark Woods|Dark Woods]] and [[Yume Nikki:Barracks Settlement|Barracks Settlement]] with the presence of [[Yume Nikki:Isee|Isee]] and in [[Yume Nikki:White Desert A|White Desert A]] with the presence of [[Yume Nikki:Eye People|Eye People]]. Some other characters with large, singular eyes also appear such as Mars-san. Scattered eyes also appear in different [[Yume Nikki:Events|events]] such as the ああああああああ and Uboa events. | |||
Hands are also scattered throughout the game. Again, the aforementioned Eyeball World is filled with grabbing hands sprouting from the ground. Many locations also have hands or hand-like imagery: | |||
*[[Yume Nikki:Staircase of Hands|Staircase of Hands]] is filled with hands emerging from below the stairway. | |||
*[[Yume Nikki:Dark World|Dark World]] has a pair of symbols that resemble two hands. | |||
*[[Yume Nikki:Graffiti World|Graffiti World]] has a large design of a monkey-like creature clearly showing its hands. | |||
*The [[Yume Nikki:White Desert|White Desert]] has some sections with large hands and legs. [[Yume Nikki:Monoko|Monoko]] and [[Yume Nikki:The Thing with the Quivering Jaw|The Thing with the Quivering Jaw]] also have extra arms sprouting from them. The gate that leads to Block World from the White Desert also has a pair of grasping hands. | |||
**[[Yume Nikki:Poniko's House#Uboa's Trap|Uboa's Trap]], a subsection of the White Desert that [[Yume Nikki:Uboa|Uboa]] teleports the player to, has a nightmarish landscape where [[Yume Nikki:Bloody Touching Monster|a monster with multiple hands]] grasps hills in the background. | |||
*[[Yume Nikki:FC World B|FC World B]] has a dirt path design that resembles a pair of hands, one of which holds the entrance to the FC Ruins. | |||
[[File:Organoid_teleport.gif|right|thumb|150px|Organoid teleporting away.]] | |||
The implication may be that Madotsuki dislikes being touched and prefers a great amount of personal space. | |||
Themes of social avoidance may also be present, as seen in several NPCs. Characters such as [[Yume Nikki:Organoid|Organoid]] and [[Yume Nikki:Monoe|Monoe]] teleport away from Madotsuki when attempting to interact with them. Other characters, such as [[Yume Nikki:Nekoin|Nekoin]], [[Yume Nikki:Fleebie|Fleebie]], and the [[Yume Nikki:Dwarf|Dwarf]] swiftly move about, making them difficult for Madotsuki to interact with despite them all holding useful effects. Additionally, some characters, such as the [[Yume Nikki:Train Passengers|Train Passengers]], appear to grow angry when Madotsuki attempts to bring them close to her with the Cat effect. | |||
==Body Themes== | |||
In ''Yume Nikki'', it is common for NPCs or backgrounds to resemble body parts or inner organs. Also see the Themes of Anxiety theory above for more instances of body parts, particularly eyes and hands, appearing in the game. | |||
Eyeball World is filled with various [[Yume Nikki:Body Parts|NPCs]] that resemble parts of the human body, ranging from legs to lips. The [[Yume Nikki:Mouth Monsters|Mouth Monsters]], which have large mouths, give hair-related effects. [[Yume Nikki:Floyag|Uteri-shaped creatures]] also appear on the [[Yume Nikki:Infinite Road|Infinite Road]]. Furthermore, some fans suggest that [[Yume Nikki:KyuuKyuu-kun|KyuuKyuu-kun]], a large colorful worm-shaped creature who is seen rubbing the handrail of a stairway, is phallic imagery, as the character can only be seen by entering through a [[Yume Nikki:Zippertile|Zippertile]] on the wall, which can be interpreted as a pants fly. | |||
[[File:Yn_char_masada.png|thumb|right]] | |||
Another prominent body-related theme found in the game is the various strabismic NPCs ([[Wikipedia:Strabismus|strabismus]] meaning to be unable or having problems with fixating both eyes on one point at the same time, leading to the eyes not being aligned). One of the most well known strabismic characters in ''Yume Nikki'' is [[Yume Nikki:Seccom Masada-sensei|Seccom Masada-sensei]]. There could be two main reasons for their appearance: | |||
*Madotsuki herself could be strabismic but is hiding it by keeping her eyes closed. There are some structures (such as those in the [[Yume Nikki:Pink Sea|Pink Sea]] and [[Yume Nikki:Barracks Settlement|Barracks Settlement]]) and characters (such as the [[Yume Nikki:Ghostmen|Ghostmen]]) who slightly resemble chromosomes, which could mean Madotsuki inherited strabismus genetically. | |||
*Another cause of strabismic eyes is through severe brain or head injuries. It should be noted that some strabismic NPCs, notably [[Yume Nikki:Dropfish|Dropfish]], the [[Yume Nikki:Goppa|Goppa]], the [[Yume Nikki:Severed Blue Head|Severed Blue Head]], and Monoko (when shown during her [[Yume Nikki:Events#Monoko|event]]) are all strabismic while also seemingly drooling or coughing up blood. It's possible that this links to the themes of violence and traffic accidents found throughout the game (read below sections). | |||
[[File:Henkei2.png|thumb|right|Their appearance could be interpreted as either fat or pregnant.]] | |||
One particular theme relating to the body that seems to appear throughout the game is the theme of pregnancy or childbirth. [[Yume Nikki:Takofuusen|Takofuusen]] is an easily identifiable example of this, as it resembles a fetus with the "[[Wikipedia:Twin reversed arterial perfusion|TRAP sequence]]" birth defect. Other characters, such as [[Yume Nikki:Onsen-san|Onsen-san]] and [[Yume Nikki:Manhole-sama|Manhole-sama]], have cord-like appendages that resemble umbilical cords. Alongside this, characters such as the [[Yume Nikki:Henkei Shita|Henkei Shita]] have large stomachs with thin mouths resembling a surgical cut, which is a trait shared with some of the Mall Shoppers (most notably Obasan) when they distort. The theme of pregnancy could also be an explanation for the instances of characters or structures resembling reproductive organs, characters of which appear to prelude or lead to larger or more terrifying characters in the dream world, such as the Floyag and Manhole-sama eventually leading to the Thing with the Quivering Jaw and the Zippertile and KyuuKyuu-kun leading to FACE, which possibly intend to paint such themes as horrific. These instances have been largely debated by fans on what their possible meaning could be, if any. | |||
The reoccurring theme of body parts throughout Madotsuki's dreams could lead to many interpretations. It's possible she could be afraid of body parts or losing them, as they usually appear around blood or in a gruesome manner such as in Eyeball World or Mural World's Mouth Monsters. Some fans also think that the appearance of characters or structures resembling reproductive organs in her dreams may be linked to a traumatic event or could possibly relate to themes of gender identity (detailed in the Themes of Identity section). As stated above, the inclusion of many strabismic characters could even be related to Madotsuki herself being strabismic, though this is never shown in-game due to her eyes appearing to be closed. | |||
==Themes of Violence== | |||
[[File:Mars-san Stab.png|left|thumb|Madotsuki leaving a wound on Mars-san's foot.]] | |||
Depending on the player's actions, Madotsuki can behave violently towards NPCs and sometimes inanimate objects. She is able to use the [[Yume Nikki:Effects#Knife|Knife]] effect on almost all of the NPCs with varying results. | |||
While this makes the Knife a prominent effect in the game, it is nevertheless not necessary for gathering effects and thus achieving the [[Yume Nikki:Ending|ending]], and most of the time, can be substituted by the [[Yume Nikki:Effects#Cat|Cat]] effect for exploring purposes. Even in cases where it is useful for exploring, it will often lead to alarming events such as the Severed Heads in the Sky and FACE events. It could also be argued that Madotsuki, while wielding the Knife effect, is one of the most dangerous characters in the dream world. Even other characters that may seem like enemies or appear to be violent, such as the Toriningen or Uboa, simply trap Madotsuki in isolated locations with no other ill effects, not even doing damage to Madotsuki despite the game's inclusion of a health bar (which may also just be a remnant of the RPG Maker engine used for the game). | |||
Regardless, the Knife is still perceived as a key object in the minds of many fans, leading to them interpreting that Madotsuki or other characters from the game can be prone to acts of violence. Some fans have also theorized that Madotsuki may have had a violent past or was violent herself in the real world, thus why the Knife effect is found in the difficult-to-navigate Dark World (likely as a form of repressed memory) and why Madotsuki isolates herself in her room, possibly out of guilt for a violent act committed in the past. | |||
==Themes of Traffic Accidents== | |||
[[File:Shita-San.png|thumb|right|150px|Shitai-san, seemingly the victim of a traffic incident.]] | |||
Different areas and interactions in ''Yume Nikki'' imply that Madotsuki often thinks about traffic accidents of some kind. One prominent example of this is [[Yume Nikki:Shitai-san|Shitai-san]], a dead person on the ground after the [[Yume Nikki:Infinite Road|Infinite Road]], surrounded by traffic cones, of whom the [[Yume Nikki:Effects#Stoplight|Stoplight]] effect can be gained. | |||
Other instances of vehicle- and crash-related events also occur within the dream world. Seccom Masada-sensei is troubled by his [[Yume Nikki:Spaceship|spaceship]] crashing onto Mars, while Mars-san cries near something that appears to be a crashed locomotive. Near Shitai-san is also a train track, with a [[Yume Nikki:Traincar|Traincar]] located elsewhere in the same forest. | |||
[[File:Five armed Monoko.jpg|thumb|right|150px|Monoko's appearance after the Stoplight effect is used.]] | |||
Some characters also react oddly, sometimes disturbingly, to the Stoplight effect when it is used near them. The faces of the [[Yume Nikki:Wheelies|Wheelies]] will drastically change and [[Yume Nikki:Buyo Buyo|Buyo Buyo]] will freeze while losing its pupil. Another popular example of a character reacting to the Stoplight effect is [[Yume Nikki:Monoko|Monoko]], a girl found in one of the tunnels of the [[Yume Nikki:White Desert A|White Desert]] who drastically changes her appearance when the Stoplight is used: she has five arms (one coming out of her head), a wound on her stomach, strabismic eyes with one of them spurting out liquid and an open, seemingly drooling, mouth. Using the Stoplight again restores her appearance. This could be interpreted as Monoko possibly being a person in the real world that may have had relations with Madotsuki, but suffered a vehicle-related accident that Madotsuki witnessed. Her strange appearance when the Stoplight is used could possibly be a less grotesque interpretation of what Madotsuki saw. | |||
One other theme that could possibly further this theory is the occurrence of cones or cone-shapes in the dream world, which could overall symbolize traffic cones (such as the ones that surround [[Yume Nikki:Shitai-san|Shitai-san]], the source of the Stoplight effect). A single traffic cone can be found in the Mall, blocking the area's rooftop, and several conical structures can be found in areas such as the [[Yume Nikki:Pink Sea|Pink Sea]] and [[Yume Nikki:Face Carpet Plaza|Face Carpet Plaza]]. Conical trees are also prevalent in areas such as [[Yume Nikki:Forest World|Forest World]], [[Yume Nikki:Snow World|Snow World]], and [[Yume Nikki:Dense Woods A|Dense Woods A]], the latter of which is connected to where the Stoplight effect is located. | |||
All of these themes have led to theories stating Madotsuki may have had experiences in the real world relating to a traffic accident, possibly alongside family or friends. This would explain why she is alone in her apartment, as those in the traffic accident possibly died or suffered fatal injuries and thus can't be with Madotsuki. | |||
==Themes of Escapism== | |||
[[File:Madotsuki in Bed.png|thumb|left|Whatever is behind that door, it is too much for her to confront.]] | |||
Madotsuki is seemingly trapped inside her room, though it is unknown if this is by choice or if it is due to something out of her control. She remains stuck inside a room with nothing to do except play ''[[Yume Nikki:NASU|NASU]]'', write in her diary and sleep. For this reason, some fans believe Madotsuki remains in her dream world as a way to escape the situation that she finds herself in. | |||
While inside her dreams, she can [[Yume Nikki:Events#Witch's Flight|fly across a city sky]], explore [[Yume Nikki:FC World A|far more interesting video games]], hang out with [[Yume Nikki:Poniko|other people]], and [[Yume Nikki:Spaceship|travel across the universe]]. But between all of these things that she can do, it always ends up with her returning to reality, as explained through various events. | |||
All of the events mentioned above are seemingly friendly, but will ultimately lead to Madotsuki waking up anyway in the right conditions. In the Witch's Flight event, she can eventually fall, leading her to wake up. Interacting with a wall in the [[Yume Nikki:FC Dungeon|FC Dungeon]] leads to scarily glitched graphics alongside a loud noise that wakes Madotsuki. Spending time with Poniko can lead to the Uboa event, which drastically changes the mood of the soundtrack and the surroundings and will teleport Madotsuki to Uboa's Trap, forcing her to wake up if she doesn't have the [[Yume Nikki:Effects#Medamaude|Medamaude]] effect. Boarding the [[Yume Nikki:Events#Spaceship Crash|space ship]] can lead to a crash-landing, effectively isolating Madotsuki on Mars. | |||
It could be theorized that these happy events link Madotsuki to the real world, even if she wants to remain dreaming to escape the harsh reality that she lives in. | |||
==Themes of Identity== | |||
[[File:Restrooms.jpg|thumb|250px|Madotsuki at the men and women's restrooms.]] | |||
Some factors found within the dream worlds could be seen as representing transgender or other queer identity. Many of the effects relating to appearance, such as the three Hair effects, could be seen as representative of appearance or body dysphoria. Many creatures throughout the dream world could also be seen as relating to body dysphoria as well. For example, creatures resembling reproductive organs appear in Madotsuki's dreams, such as the uterus-like Floyag and the phallic KyuuKyuu-kun. Many of the more distorted creatures, such as the White Desert monsters and the [[Yume Nikki:Sewers#Sewer Drawings|Sewer Drawings]], have abnormal limbs that give off the appearance of something inside them trying to escape, which may be metaphorical for "coming out" in terms of identity. | |||
While some of the distorted-looking characters may be interpreted as physical/body dysphoria, other aspects of the dream world could possibly be interpreted as identity dysphoria, the concept of lacking an identity, or a nonconforming identity. Some characters, such as the Pirori or the Nopperabou Witches (when the Cat effect is used), may represent an idea of "facelessness" or lack of identity depicted literally. Another thing to note is that a male and female restroom appear in different areas in the dream world, both of which Madotsuki can enter, which could be interpreted as Madotsuki being nonbinary or somehow being familiar with entering both types of restrooms before, in the past (before transitioning) and present (after transitioning). | |||
The ending of the game can also be interpreted as symbolic. Many fans think that Madotsuki's death and the ending of the game overall represent a "reawakening" of sorts. In the context of transgender or sexual identity, this could be interpreted as coming out or revealing such things publicly, reawakening as a completely new person. | |||
==Japanese Folklore== | |||
Various NPCs and effects are demons, ghosts, and monsters from Japanese folklore. This suggests that Madotsuki may be interested in or feels personally involved with this theme. | |||
NPCs that heavily resemble creatures of Japanese folklore are: | |||
*The [[Yume Nikki:Yuki-onna|Yuki-onna]], who is modeled after the [[Wikipedia:Yuki-onna|yuki-onna]] yōkai and bestows Madotsuki the [[Yume Nikki:Effects#Yuki-onna|Yuki-Onna]] effect when interacted with. | |||
*The [[Yume Nikki:FC Demon|FC Demon]], who might not look like a regular [[Wikipedia:Oni|oni]], but the [[Yume Nikki:Effects#Demon / Oni (おに)|Demon]] effect they give gives Madotsuki the appearance of one. | |||
*The [[Yume Nikki:Nopperabou Ghost|Nopperabou Ghost]] and [[Yume Nikki:Nopperabou Witches|Nopperabou Witches]], who references the legendary faceless [[Wikipedia:Noppera-bō|noppera-bō]] creature. The former also gives out the [[Yume Nikki:Effects#Nopperabou|Nopperabou]] effect. | |||
*The [[Yume Nikki:Ittan-momen|Ittan-momen]], fan-named after the [[Wikipedia:Ittan-momen|yōkai of the same name]]. It is a [[Wikipedia:Tsukumogami|tsukumogami]] that has been said to be a long cloth that has come to life and flies around, killing people by smothering them. It gives the [[Yume Nikki:Effects#Towel|Towel]] effect. | |||
*The Toriningen slightly resemble a [[Wikipedia:Tengu|tengu]] or [[Wikipedia:Baku (mythology)|baku]], two creatures in Japanese mythology that sport long noses. Baku are also notable for devouring dreams, notably nightmares. | |||
[[File:CatMado.png|thumb|The Cat effect resembles a maneki-neko.]] | |||
Some other effects also appear to relate to Japanese folklore: | |||
*The Cat effect, where Madotsuki becomes a humanoid [[Wikipedia:Maneki-neko|maneki-neko]] holding a [[Wikipedia:Koban_(coin)|koban coin]]. As the maneki-neko is supposed to bring in customers with its good luck, it might explain why NPCs are drawn towards Madotsuki when she paws with her right hand. | |||
*The [[Yume Nikki:Effects#Triangle Kerchief|Triangle Kerchief]] effect given out by Fleebie. When applying the effect, Madotsuki appears with a ''hitaikakushi'', white triangle-shaped headbands which are often worn by [[Wikipedia:Yūrei|yūrei]]. | |||
==Lucid Dreaming== | |||
As Madotsuki can wake herself up at any time in her dream while also having control over her surroundings, she is by definition having lucid dreams. Since she also keeps a dream diary, she remembers at least some things about them, particularly the effects as saving the game could be interpreted as her writing the moments related to effects in her diary in order to remember them and therefore reuse them in the dream world. | |||
Self-induced lucid dreaming is a successful therapy technique for dealing with sleep cycle-affecting mental disorders or illnesses. It is theorized she may have been taught self-induced lucid dreaming to reduce the frequency of nightmares and keeps a dream diary to keep track of her dreams as a self-care exercise. | |||
==Separation of Dreams and Reality== | |||
At all times during regular gameplay, the dream world and the real world are kept separate, meaning no "unreal" dream elements carry over in the awake moments. During the Witch's Flight event, Madotsuki even falls out of her bed in the real world to indicate that she moved around in her sleep while having a strong dream. | |||
However, during the ending, two [[Yume Nikki:Jellyfish|Jellyfish]] appear, while the ending supposedly takes place in the real world. This has raised doubts as to whether the ending is real or just another dream. In fact, some fans believe that Madotsuki is dreaming at every point in the game, citing her perpetually closed eyes, the carrying over of [[Yume Nikki:Vending Machine#Yen|yen]] after getting pinched awake, and the unrealistic nature of living in an apartment without food or a bathroom as evidence. The blood splatter that appears in the ending also appears several times throughout the dream world, though this is likely either foreshadowing or reusing assets. Others see this theory as a symbol that, even in death, Madotsuki can't escape her nightmares. | |||
</div> | |||
===Indigenous Imagery Article=== | |||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
[[File:Yn-aztecrave.png|right|thumb|320px|The [[Yume Nikki:Aztec Rave Monkey|Aztec Rave Monkey]], one of the most recognizable examples of this imagery in the game.]] | |||
One of the most noteworthy visual themes in ''[[Yume Nikki:Yume Nikki|Yume Nikki]]'' is that of '''indigenous imagery'''. While it is up to speculation as to whether or not these cultures that are displayed so prominently alongside Japanese culture have any significance, there exist many [[Yume Nikki:Theories|theories]] as to how this could relate to the characters and the overarching message and themes of the game. | |||
''' | |||
Some prominent examples are the [[Yume Nikki:Aztec Rave Monkey|Aztec Rave Monkey]] (which appears many times in backgrounds and its own [[Yume Nikki:Events#The Aztec Rave Monkey|event]]) and the [[Yume Nikki:KALIMBA|KALIMBA]] that appear in [[Yume Nikki:Madotsuki's Room|Madotsuki's Room]], which even has a similar design to her carpet. | |||
==Paracas culture== | |||
While many fans have speculated that these themes are Aztec, it has often been instead suggested that the imagery in ''Yume Nikki'' more closely resembles artwork from the ancient [[Wikipedia:Paracas_culture|'''Paracas culture''']] of modern-day southern Peru. This Andean society lived from around 800 BC to 100 BC, and made significant works using textile art as they had a wide knowledge of water management. This art extended to their process for funerals: wrapping up their deceased and offerings in stylized embroidered cloths. Their art style can be seen many times in the game itself. | |||
[[File:1391979338861.jpeg|thumb|center|520px|A full Paracas poncho.]] | |||
[[File:101824.jpg|thumb|center|200px|A close-up of the left image, showing a figure similar to [[Yume Nikki:Madotsuki|Madotsuki]].]] | |||
"Flying man" figures also appear throughout the game, as they are a common motif in Paracas burial textiles. The background of the [[Yume Nikki:Nexus|Nexus]] uses both heads and full figures. [[Yume Nikki:Number World|Number World]] also has this design in the stairway located behind a [[Yume Nikki:Zippertile|Zippertile]]. | |||
[[File:The Nexus.png|thumb|center|350px|The Nexus, which has a "flying man" background.]] | |||
[[File:Kyukyu.png|center|thumb|350px|The Number World stairway background also has a similar design.]] | |||
[[File:Peruvianperson.jpg|thumb|500px|center]] | |||
In [[Yume Nikki:Eyeball World|Eyeball World]], the background closely resembles a reoccurring figure appearing in Paracas textile work. Generally known as "dream beings" or "dream spirits", they would appear in one's dreams, visions, or nightmares while carrying the head of the dreamer, typically to signify a sense of self-awareness while sleeping. | |||
Another aspect of the Eyeball World background that appears in Paracas works is the snake that emerges from the being's mouth, which appears to reference the theme of ritual vomiting that cultures such as the Paracas used to literally and spiritually relieve themselves of toxins. Snakes would often represent the "evil" of a person leaving their body via the mouth. Another example of ritual vomiting appears in the KALIMBA TV Channel event, where multiple figures appear to be dancing while something emerges from their mouth. | |||
''' | |||
[[File:99510.png|thumb|center|350px|A dream spirit shown holding a severed head, and vomiting a snake.]] | |||
| | |||
It should also be noted that one of the [[Yume Nikki:Neon Creatures|Neon Creatures]] bears a striking resemblance to some creatures found on Andean textiles, particularly mantles made in the Paracas culture. Extending to both Andean culture and [[Yume Nikki:Neon World|Neon World]] as a whole, some of the structures found there, as well as the grid-like face patterns that make up the world's floor, resemble various textiles made by native people of the Andes. The colorful nature of Neon World and this apparent Andean inspiration may also be inspired by the [[Wikipedia:Wiphala|Wiphala]], an emblem used to represent the indigenous peoples of the Andes. | |||
[[File:Uboachan theories 1365.png|thumb|center|250px|Example of a Neon World NPC resembling Andean textile craft.]] | |||
In ancient Peruvian cultures such as these, dreams had high significance in that they can be spiritual events that, when finished, caused the dreamer to learn something about themselves. It is possible that these themes were chosen by [[Yume Nikki:KIKIYAMA|KIKIYAMA]] as a way to represent Madotsuki's mind as if she were doing the same. | |||
==Nazca culture== | |||
Directly proceeding the Paracas were the '''[[Wikipedia:Nazca culture|Nazca]]''', another ancient Peruvian society that shared many similarities in terms of their art and culture. These people lived from around 100 BC to 800 AD in the [[Wikipedia:Department of Ica|Ica Region]]. Dreams often played a significant role in this culture as well, which further continues the comparisons between these societies and a possible greater meaning to the game itself. | |||
Although the Aztec Rave Monkey is often labeled as a representation of Aztec culture, many fans have said that the character more closely resembles [[Wikipedia:Nazca Lines|line drawings]] made by Nazca societies. One other figure seen alongside the Nazca Lines resembles a small figure with two hands sprouting out from below it, which may have been the inspiration for [[Yume Nikki:Takofuusen|Takofuusen]]. The Nazca Lines could also be referenced in [[Yume Nikki:Graffiti World|Graffiti World]], where a giant monkey-like design can be seen once the entire map is viewed. | |||
{| | |||
|[[File:Nazcanravemonkey.jpg|thumb|center|400px|A Nazca line drawing resembling a monkey.]]||[[File:NazcaLinesHands.jpeg|thumb|270px|center|A Nazca line drawing resembling a pair of hands.]] | |||
|} | |||
One common motif in Nazca art is the appearance of decapitated heads, also known as trophy heads. They are most notable for their appearance in Nazca ceramics and were believed to be used either for religious rituals, trophies, or agriculture, though their overall use is still unknown. The most notable appearance of decapitated heads in the game is the [[Yume Nikki:Severed Heads|Severed Heads]], which may also be related to the [[Yume Nikki:Henkei Shita|Henkei Shita]], who resemble headless bodies. One other instance is the background in Eyeball World, which presents itself as a being holding a person's head, though the being resembles Paracas textile art more than Nazca art. One common modification made to the severed heads was a rope hole going through the forehead, which may be another interpretation of the snake- or intestine-like object that the being wields. It should also be noted that [[Yume Nikki:Severed Blue Head|another severed head]] appears in the same world. | |||
==Aztec culture== | |||
Another culture that seems to be represented in the game is that of the '''[[Wikipedia:Aztecs|Aztecs]]''', a culture that lived from 1300 to 1521 AD that was made up of various ethnic groups from [[Wikipedia:Mesoamerica|Mesoamerica]]. | |||
One of the most well-known aspects of Aztec culture were their religious sacrifices. These sacrifices were made to deities as a way of thanking them for continuing the circle of life, usually with offerings of food, animals, and humans. These rituals often took place at the top of pyramids during ritual festivals, which were considered temples or places of worship as well as homes for the many deities the Aztecs worshipped. In ''Yume Nikki'', pyramids appear in various locations. These include the [[Yume Nikki:Checkered Tile Path|Checkered Tile Path]], the [[Yume Nikki:Wilderness|Wilderness]], the [[Yume Nikki:Neon Tile Path|Neon Tile Path]], and [[Yume Nikki:FC World B|FC World B]]. The [[Yume Nikki:Events#The Falling Man|Falling Man]] event also appears to be associated with these sacrifices, as the bodies of human sacrifices appear to have been thrown or tumbled down the pyramid temple stairs as seen in Aztec art and documentation. Another aspect associated with this appears to be the severed head motif, which is detailed above in the Nazca culture section. | |||
[[File:Lucky.png|thumb|center|350px|Two men fall from the sky, possibly referencing the sacrifices made at the top of Aztec temples.]] | |||
==Rapa Nui culture== | |||
The '''[[Wikipedia:Rapa Nui people|Rapa Nui]]''' are the indigenous peoples of [[Wikipedia:Easter Island|Easter Island]], an island in the southeastern Pacific. | |||
Between the 18th and 19th centuries, a stone village known as [[Wikipedia:Orongo|Orongo]] was home to a birdman cult known as [[Wikipedia:Tangata_manu|Tangata manu]] (literally translating to "bird-man"). The cult held a traditional competition to collect the first tern egg on the nearby [[Wikipedia:Motu Nui|Motu Nui]] islet. Contestants, who were all men and revealed through the dreams of prophets, were declared the cult's tangata-manu (bird-man) upon completing the task and were both considered sacred and expected to seclude themselves in a ceremonial house where they would only eat and sleep. Petroglyphs were also made, depicting a bird-headed being holding an egg in its hand. | |||
The Tangata manu competition has similarities to how the [[Yume Nikki:Ending|game's ending]] is achieved. Madotsuki must search for the various effects and drop them off in the Nexus, which come in the form of eggs once dropped. The seclusion of the competition's winners may also parallel Madotsuki, as she is known to seclude herself in her room and can either "eat" (which may refer to the [[Yume Nikki:NASU|''NASU'']] game, where the goal is to eat eggplants) or sleep (which is the only way to enter the dream world from the real world). The petroglyphs of the bird-man may also be the inspiration for either the ''NASU'' game, as the player character resembles a human with a bird's head and must collect eggplants, or the [[Yume Nikki:Toriningen|Toriningen]], who appear to be bird-people with their beak-like noses. | |||
One of the most iconic aspects of Easter Island are the [[Wikipedia:Moai|Moai]], giant statues carved by the Rapa Nui people resembling humans, with their big heads being the statue's most notable trait. While there are various structures and characters resembling giant heads in ''Yume Nikki'', the closest one to resemble the Moai are those found in the FC Worlds (two in FC World B, one in the [[Yume Nikki:FC Dungeon|FC Dungeon]], and four in the unused [[Yume Nikki:FC World C|FC World C]]). It should also be noted that the FC World (with the exception of the [[Yume Nikki:FC House|FC House]] area) is made up of multiple islands, which may allude to Easter Island being an inspiration. | |||
[[File:Fcworldb.png|thumb|center|300px|Moai-like statues in FC World.]] | |||
Another aspect found on Easter Island, the [[Wikipedia:Rongorongo|Rongorongo glyphs]], may have inspired other aspects of ''Yume Nikki''. Rongorongo was discovered in the 19th century and is largely considered a form of writing, though multiple attempts at deciphering the symbols have been unsuccessful. Some of the Rongorongo symbols resemble aspects and characters in ''Yume Nikki''. For example, [[Yume Nikki:Strober|Strober]] resembles one of the glyphs that is thought to show a person eating, which may relate to how Strober appears to be constantly eating something and gives the [[Yume Nikki:Effects#Fat|Fat]] effect. It should also be noted that one of the symbols resembles a [[Yume Nikki:Pirori|Pirori]], which can be found alongside various characters or places with Rongorongo or Rapa Nui aspects (the [[Yume Nikki:Docks|Docks]], the [[Yume Nikki:Sewers|Sewers]], and by the Moai-like statues [[Yume Nikki:FC World B|FC World B]]). | |||
[[File:YNRongorongo.png|thumb|center|500px|Various Rongorongo symbols that may have inspired aspects of ''Yume Nikki''.]] | |||
==African cultures== | |||
Although to a lesser extent, African imagery has also been noted by fans of the game, though in terms of the soundtrack. The sound design of the game is known for its often weird sounds, whether this be in the form of droning, looping music, or the strange noises that many characters make upon interaction. Among these, it is not uncommon to come across tribal-like beats. | |||
The [[Yume Nikki:Events#The_KALIMBA_TV_Channel|KALIMBA TV Channel event]] is one of the most common examples, as the song features a kalimba as its main instrument. The kalimba is an instrument modeled after the [[Wikipedia:Mbira|mbira]], an African [[Wikipedia:Lamellophone|lamellophone]]. | |||
[[File:KALIMBA TV.gif|thumb|center|300px|The KALIMBA TV Channel event taking place.]] | |||
{{audio|title=KALIMBA|filename=KALIMBA.ogg|align=center}} | |||
Two notable examples appear in the [[Yume Nikki:White Desert#White Desert A|White Desert]], which are associated with characters found there. One can be heard with [[Yume Nikki:Takofuusen|Takofuusen]], who randomly appears across the screen and is accompanied by one of these beat-like sounds. Another is [[Yume Nikki:Monoko|Monoko]], who starts a [[Yume Nikki:Events#Monoko|full-screen event]] accompanied by a similar, repetitive beat when the [[Yume Nikki:Effects#Stoplight|Stoplight]] effect is used near her. | |||
{| | |||
|[[File:YN Takofuusen.png|thumb|360px|center|It produces a short beat as it flies by.]] | |||
|[[File:YN Monoko Dance.png|thumb|340px|center|Monoko, whose event also makes a similar beat.]] | |||
|} | |||
{{audio|title=Takofuusen's beat|filename=M_s.ogg|align=center}} | |||
{{audio|title=Monoko's beat|filename=BGM 022.ogg|align=center}} | |||
Another character that makes a similar noise is the [[Yume Nikki:Fisherman|Fisherman]], who is found in [[Yume Nikki:Windmill World|Windmill World]]. The [[Yume Nikki:Lizardman|Lizardmen]] also have faces and colors reminiscent of traditional African tribal masks. In ''[[Yume Nikki:YUMENIKKI –DREAM DIARY–|YUMENIKKI –DREAM DIARY–]]'', the player obtains a kalimba from one of the [[Yume Nikki:Train Passengers|Train Passengers]] after playing a melody on the [[Yume Nikki:Effects#Flute|Flute]]. | |||
==Interpretation== | |||
It can be interpreted that Madotsuki herself feels as though she is connected with these cultures and their wide interpretations of dreams, as she has items in the real world that even resemble their art, particularly her carpet. As mentioned before, the significance of dreams in these ancient cultures and their beliefs may tell of a deeper context of the game. | |||
Since dreams would often represent sicknesses and the deepest feelings and essence of a person, the ones that Madotsuki faces are not as weird as they are her coming to terms with her own fears. This could be why they are as strange as they are, since what they really represent is a sort of "cleansing" of her mind of these harmful thoughts. | |||
Another theory is that Madotsuki herself is a [[Wikipedia:Japanese Peruvians|Japanese Peruvian]], explaining both motifs from South American and Japanese culture. | |||
[[File:Shieldbackground.png|thumb|400px|center|The background of [[Yume Nikki:Shield-Folk World|Shield-Folk World]], showing two monkey creatures similar to the Paracas style.]] | |||
</div> | |||
===Monochrome Article=== | |||
<div class="mw-collapsible mw-collapsed"> | |||
Many things in ''[[Yume Nikki:Yume Nikki|Yume Nikki]]'' are '''monochromatic''', specifically black-and-white monochromatic. While the term "monochrome" can mean any visual composed of only one color alongside varying tones of said color, this article will cover the notable instances of black-and-white monochromatic visuals in the game. What this represents, like much of the rest of the game, is up to the player's interpretation. | |||
==Instances== | |||
===[[Yume Nikki:White Desert|White Desert]]=== | |||
[[File:Monochrome.jpg|thumb|right|200px|Madotsuki in the White Desert.]] | |||
The White Desert and all of its inhabitants are monochromatic. Most of the world's backgrounds are either composed of the desert's white objects (like the ground or cacti) or a black void that has several uses, taking the form of the ground, the sky, and the walls of tunnels in different instances. Even some connections that lead to the White Desert are monochromatic, such as the gate in [[Yume Nikki:Block World|Block World]] and the entrance room in [[Yume Nikki:FC Dungeon|FC Dungeon]]. | |||
While the desert is mainly black and white, some red objects also appear, making them stand out greatly. Some instances include the blood of the [[Yume Nikki:Severed Heads|Severed Heads]] and the [[Yume Nikki:Bloody Touching Monster|Bloody Touching Monster]]. | |||
===[[Yume Nikki:Spaceship|Spaceship]]=== | |||
[[File:YN Spaceship.png|thumb|right|200px|Madotsuki in the Spaceship.]] | |||
The Spaceship is another location that uses a black-and-white scheme. The interior (and exterior, as seen when on [[Yume Nikki:Mars|Mars]]) of the Spaceship are all white. The Spaceship's windows also give a view of outer space, which adds a bit of black to the completely pale location. Even the sole resident of the Spaceship, [[Yume Nikki:Seccom Masada-sensei|Seccom Masada-sensei]], is monochromatic. | |||
In a similar manner to how the White Desert uses sudden red objects, the Spaceship uses a red light that flashes when the [[Yume Nikki:Events#The Spaceship Crash|Spaceship Crash]] event begins. | |||
===[[Yume Nikki:Footprint Path|Footprint Path]]=== | |||
[[File:Nenriki7.png|thumb|right|200px|Madotsuki in the Footprint Path.]] | |||
The Footprint Path is yet another location that primarily uses black and white for its visuals, as the background is completely black while the path is made of white footprints. However, unlike the two locations listed above, the inhabitants of this part of the dream world use bright colors to make them stand out. For example, the [[Yume Nikki:Henkei Shita|Henkei Shita]] can be found in bright orange and pink and the [[Yume Nikki:Goppa|Goppa]] can be seen in light yellow and purple. | |||
Just like the other two locations, this area also uses an instance of red that stands out from the monochromatic path: a single [[Yume Nikki:Nenrikido|Nenrikido]], which takes Madotsuki to [[Yume Nikki:Hell|Hell]]. | |||
==Interpretation== | |||
One possible interpretation for the black-and-white monochrome scheme is that it symbolizes past events, much like how grayscale imagery in media is used to symbolize something in the past nowadays. The occasional red bits found in these black-and-white areas are possibly meant to draw attention towards objects or alert the player with how they stand out. | |||
Continuing with this theory, the White Desert's monochrome design could be suggested as a representation of past events in [[Yume Nikki:Madotsuki|Madotsuki]]'s life. In these speculations, [[Yume Nikki:Monoko|Monoko]] and [[Yume Nikki:Monoe|Monoe]] are typically seen as siblings Madotsuki knew before shutting herself off from the world. | |||
It should also be noted that the three areas listed above tie into the [[Yume Nikki:Theories#Body Themes|body themes]] frequently seen throughout the game. Seccom Masada is one of the most popular strabismic characters among fans, many structures in the White Desert resemble limbs or body parts, and the Footprint Path is home to the fat/pregnant-looking Henkei Shita and the strabismic Goppa. However, the connection between these two themes is unknown and could possibly just be coincidental due to the sheer amount of body imagery in the game. | |||
==Trivia== | |||
[[File:Greyscale.png|thumb|right]] | |||
*In the files of the game, there are sprites of a monochromatic Madotsuki that are used for [[Yume Nikki:Madotsuki's Ghost|her ghost]] found in [[Yume Nikki:Mini Hell|Mini Hell]]. However, alongside the other mugshots for the [[Yume Nikki:Effects|effects]], there is one featuring this appearance. This has lead to speculation that originally, she was going to appear like this while in the White Desert, as it does not have sprites for the FC Worlds. | |||
</div> | |||
==Article Construction== | |||
Construction and testing for article ideas or possible future articles. Stuff here may or may not appear in/as future articles. Heavy WIPs ahead. | |||
Click '''Expand''' to view contents. | |||
<div class="mw-collapsible mw-collapsed"> | |||
<!--===Oversomnia Wendigo Transformations=== | |||
-Aeroplane World | |||
-Basement World | |||
-Blue Passage A | |||
-Blue Passage B | |||
-Crystal World | |||
-Cold Storage | |||
-Curtain Den | |||
-Deluge | |||
-Death Row | |||
-Descent | |||
-Emerald Shrubland | |||
-Foggy Road | |||
-Emergency Room | |||
-Electro Tower | |||
-Garden Centre | |||
-Gloomy Wetlands | |||
-Hotel Room | |||
-Junction Space | |||
-Moth Temple | |||
-Metro Zone | |||
-Music Symbol World | |||
-Museum | |||
-Neon Crustacean Zone | |||
-Mycotoxin Marsh | |||
-Noble Gas District | |||
-Oil World | |||
-Poker Chip World | |||
-Pink Beach | |||
-Printer Ink World | |||
-Ramparts | |||
-Rainy Village | |||
-Scarlet World | |||
-Sea Manor | |||
-Sunset Hell | |||
-Stormy Towers | |||
-Swamp World | |||
-Weather Station | |||
-Winter Hills | |||
-Waterworks Office | |||
-Transmission Tower World | |||
-Underwater A | |||
-Vile Tunnels | |||
-Vermillion Rooftops | |||
-Ventilation Passage | |||
{| style="width: 100%;" cellspacing="0" cellpadding="4" border="1" | |||
|- | |- | ||
| | | style="text-align: center;" |'''Image''' | ||
|''' | | style="text-align: center;" |'''JP Name''' | ||
| style="text-align: center;" |'''Usage''' | |||
|- | |||
|Aquarium World | |||
|Anglerfish Kid, Fish-Headed Employee | |||
|- | |- | ||
| | |Boiling Water World | ||
| | |Pan-Flute Player | ||
|- | |- | ||
| | |Underwater B | ||
| | |Tuning Fork Player | ||
|- | |- | ||
| | |Road Sign World | ||
| | |Wire Gakuran | ||
|- | |- | ||
| | |Pool World | ||
|' | |Pool Snails | ||
|} | |||
-Attic World | |||
-Cloud Cuckoo World | |||
-Dreaming Serpents World | |||
-Waterway Town | |||
-Twilight Apartments | |||
===Translation=== | |||
Both the normal game instructions and FC World instructions differ between translations. The Uboachan translation is fairly accurate to the original instructions, while the instructions on the Steam versions are almost entirely original. The mobile version is very similar to the Steam translation, although with minor differences. | |||
Between the three translations, there are some notable differences. | |||
*The Steam and mobile versions refer to the Nexus and Madotsuki's Room as the "Room of Doors" and "Bedroom" respectively, adding proper capitalization. The Uboachan translation refers to them as simply the "door room" and "my room". | |||
*The Steam and mobile versions always capitalize and use quotation marks when "Effects" are mentioned, the latter being equivalent to the original version using single brackets (「 」) when effects are mentioned. The Uboachan translation does neither. | |||
**In the original game, the words "save" and "desk" are also put between brackets on the last instruction page. This detail is not present in any of the three translations. | |||
*The Uboachan and mobile translations hint to check certain "characters" to obtain effects while the Steam translation simplifies this to just "spots". The latter, while different, is technically more accurate gameplay-wise, as effects such as the Umbrella and Bicycle effects are more directly obtained by simply picking up the effect's associated item. | |||
{|class="wikitable" | |||
|+Normal Instructions | |||
|- | |- | ||
!Original | |||
!Uboachan | |||
!Steam | |||
!Mobile | |||
|- | |- | ||
| | |ゲームのながれ<br/> | ||
|''' | マイルーム → ベッドin → ゆめのなか → ほおをつねる (テンキー9) | ||
ゆめのなか<br/> | |||
___い_ キ____ーを_ェッ__る_「エフェクト」_ふ_ます。(ENTERキー)<br/> | |||
「エフェクト」を____、______わ_ます。(_____め___)<br/> | |||
_びら_へや_「エフェクト」をす_ら_ます。(テンキー5) | |||
ゆめにっき<br/> | |||
「せーブ」はゆめ___め_「つくえ」____。 | |||
| | |||
'''Game Flow'''<br/> | |||
My room → Get in bed → Dream → Wake up (press 9 key) | |||
'''Dreaming'''<br/> | |||
> Check characters to get new effects. (press enter key)<br/> | |||
> Activate effects to gain new abilities. (from the menu)<br/> | |||
> Drop effects in the door room. (press 5 key) | |||
'''Saving'''<br/> | |||
Save the game at your desk when you wake up. | |||
| | |||
'''How to Play'''<br/> | |||
Bedroom → Get in bed → Dream World → Pinch your cheek (Number Key 9) | |||
'''Dream World'''<br/> | |||
By examining (Enter Key) certain spots you will acquire a new "Effect" to use.<br/> | |||
After using (From the menu) one of these "Effects", your appearance will change.<br/> | |||
You can get rid of the "Effects" in the Room of Doors. (Number Key 5) | |||
'''Dream Diary'''<br/> | |||
You can save the game by waking up and checking the desk in the Bedroom. | |||
| | |||
'''How to play'''<br/> | |||
Bedroom → Get in bed → Dream World → Pinch yourself (Number Key 9) | |||
'''Dream World'''<br/> | |||
By examining certain characters you will acquire a new "Effect" to use (Enter Key)<br/> | |||
After using one of those "Effects" (From the menu) you can transform yourself.<br/> | |||
You can throw away the "Effects" in the Room of Doors (Number Key 5) | |||
'''Dream Diary'''<br/> | |||
You can save the game by waking up and checking the desk in the Bedroom. | |||
|} | |||
{|class="wikitable" | |||
|+FC World Instructions | |||
|- | |- | ||
!Original | |||
!Uboachan | |||
!Steam | |||
!Mobile | |||
|- | |- | ||
| | | | ||
|'''Dream | | | ||
'''Game Flow'''<br/> | |||
My room → Get in bed → Dream → Wake up (press 9 key) | |||
'''Dreaming'''<br/> | |||
> Check characters to get new effects. (press enter key)<br/> | |||
> Activate effects to gain new abilities. (from the menu)<br/> | |||
> Drop effects in the door room. (press 5 key) | |||
'''Saving'''<br/> | |||
Save the game at your desk when you wake up. | |||
| | |||
'''How to Play'''<br/> | |||
Bedroom → Get in Bed → Dream World → Pinch your cheek (Number Key 9) | |||
'''Dream World'''<br/> | |||
By examining certain spots you will acquire a new "Effect" to use. (Enter key)<br/> | |||
After using one of those "Effects", your appearance will change. (From the menu.)<br/> | |||
You can get rid of the "Effects" in the Room of Doors. (Number Key 5) | |||
'''Dream Diary'''<br/> | |||
You can save the game by waking up and checking the desk in the Bedroom. | |||
| | |||
'''How to Play'''<br/> | |||
Bedroom → Get in bed → Dream World → Pinch yourself (Number Key 9)<br/> | |||
'''Dream World'''<br/> | |||
By examining certain characters you will acquire a new "Effect" to use. (Enter Key)<br/> | |||
After using one of those "Effects", you can transform yourself. (From the menu)<br/> | |||
You can throw away the "Effects" in the Room of Doors. (Number Key 5) | |||
'''Dream Diary'''<br/> | |||
You can save the game by waking up and checking the desk in the Bedroom. | |||
|} | |||
--> | |||
===Badge Page Submission Process (WIP)=== | |||
==Making and Submitting Badges== | |||
Badges are made by a large array of different artists who have made and submitted artwork to be used as badges. Anyone is able to submit a badge, as long as they have a proposal in mind. Below will be a guide on how badges are submitted, coming up with a badge proposal, and making the art for a badge. | |||
Badges are most often submitted through [https://forms.gle/tWJNdG8pTS1vNtGb8 this Google Form], which has the submitter fill out the information regarding their badge, as well as upload the badge art itself. To view all submissions for badges, [https://docs.google.com/spreadsheets/d/10xqJbYKHPhSdk9NRfWim9fZvfHSdvNfNTPopHnFlt18/edit?usp=sharing this spreadsheet] shows all currently unimplemented badges, sorted by their time submitted (as well as a tab for implemented badges). | |||
It is highly recommended to join the [https://discord.gg/TkyaUqpwyJ YNOproject Discord server] to submit badges, get confirmation on an idea for a badge, or receive feedback from other artists, though this is not strictly required for submitting a badge through the badge form or having it be implemented. | |||
===Badge-making Tips=== | |||
When coming up with a badge to implement into the game, make sure your badge condition isn't shared by an already existing badge. Duplicate badges will not be accepted and, if two or more unimplemented badges are found to have the same condition, it may become difficult to choose which gets implemented, and may also require discussion between each submitter to agree on an outcome. | |||
When thinking of how your badge should be unlocked, it is also recommended that your badge be of something notable in the game you're making it for. This can include visiting deep worlds, experiencing events, encountering special characters or scenes, using effects to make NPCs react, etc. If a badge condition is made that does not seem entirely notable, such as using an effect on an NPC that has the same reaction to it as any other NPC, it may not be accepted for this reason. Badges with specific conditions like this may also be difficult to implement in the first place, as badges largely rely on different triggers, switches, and values found within each game to be unlocked, and hyperspecific conditions can typically not be reasonably tracked by these. | |||
After coming up with an acceptable condition for a badge, it's time to make the art! The artwork that you make must be original and must not include any existing pixel art, whether it originates from the games or not. Badges that feature stolen artwork or tracings of sprites may be suggested to be redone before they are implemented. Possible tools and websites that can be used to make your badge art include Aseprite, Pixilart, Piskel, or any image editor with a 1-pixel size brush and adjustable canvas. | |||
As stated before, all badges are a 37x37 image or gif, so it is highly recommended to start with a 37x37 canvas when making a badge. Making a piece of art that is larger than this size and then shrinking it down to fit is not ideal, as shrinking an image down to this size usually lowers the quality of the image, which could make the badge visually difficult to interpret. It's also recommended to center your badge art on the canvas so that it doesn't appear uneven. Your badge art also must at least represent or depict something related to the condition, such as a symbol, character, or landscape related to the event. When making animated badges, multiple of these aspects can even be included. | |||
{| class=wikitable | |||
|+ Examples | |||
|- | |- | ||
| | !Objects/Symbols | ||
| | |[[File:WMWIndoors(badgeCU).png]][[File:CakeEffect(badgeUV).png]][[File:AnatomyLessons(badgeDD).gif]][[File:Busted(badgeOS).gif]] | ||
|These badges depict objects or symbols associated with the condition. | |||
|- | |- | ||
!Environments | |||
| | |[[File:Graveyard(badgeBG).png]][[File:MoonTopFloor(badgeYT).png]][[File:Entrance badge.gif]][[File:EtherealWaterfall(badgeSA).gif]] | ||
|These badges depict scenes or parts of the world associated with the condition. | |||
|- | |- | ||
|Neon Leaf | !Characters | ||
|'''Dark Neon Meadow''' - Located within a grass patch in an occasional extension of the world's middle room. | |[[File:Koraiyn(badgeAP).png]][[File:BloodyMaw(badgeDG).png]][[File:FindKondo(badgeSD).gif]][[File:ClockGiant(badgeNA).gif]] | ||
|These badges depict characters associated with the condition. | |||
|} | |||
If you are making an animated badge, it is required to also have a still-frame version of the badge that will be used as a chat icon. The still-frame version can be a single frame from the animation or an entirely new piece of badge art that also represents the condition. | |||
{| class=wikitable | |||
|+ Examples | |||
|- | |||
!Similar Animated and Still versions | |||
|[[File:RubysMadPlan(badgeAM).gif]] [[File:RubysMadPlan(badgeAM).png]] | |||
|[[File:SepiaEye(badgeMM).gif]] [[File:SepiaEye(badgeMM).png]] | |||
|- | |||
!Different Animated and Still versions | |||
|[[File:SPORainbow(badgeY2).gif]] [[File:SPORainbow(badgeY2).png]] | |||
|[[File:PinkSeaCoral(badgeYN).gif]] [[File:PinkSeaCoral(badgeYN).png]] | |||
|} | |||
===Submitting a Badge=== | |||
Once you've finished your badge art and believe it is ready to be submitted, access either the Google Form linked above or use the <nowiki>'''#badge-proposals'''</nowiki> channel in the ''Yume Nikki Online'' Discord server. Using either of these options will require filling out information regarding your badge. | |||
On the good form, the badge submitter must include their badge's name, the game it is intended for, the author(s) of the badge's art, and the condition that allows for the badge to be unlocked. The submitter can also add an optional description for the badge which can range from anything from a referential quote related to the badge topic to a hint on how to unlock the badge. If you are aware of the internal triggers that allow for the badge to be unlocked, there is a section in which this can be entered. | |||
===Muma Rope=== | |||
====Memories==== | |||
'''Memories''' are collectibles within ''Muma Rope'' that replace the usual effects found within many ''Yume Nikki'' fan games. While they serve the same purpose of being a group of collectibles that are scattered throughout the game's world, only a few select memories can be actually utilized like effects. When a memory is obtained, it will show up as an orange square on the save screen. There are a total of 28 memories. | |||
Below is a list of memories that can be collected in ''Muma Rope'':<br/> | |||
'''EDITOR'S NOTE:''' This is just a simple list of the memories, where they can be found, and how. The names of each memory here are tentative, since I'm not sure if they have names, and if they do, I don't know them. | |||
{| class="mw-datatable sortable style="border-collapse:collapse; text-align:center; font-size:100%;" border="1" width=50%" | |||
|- style="text-align:center;" | |||
! scope="col" | Memory | |||
! scope="col" | Location and Method | |||
|- | |||
|Neon Die | |||
|'''Rainbow Labyrinth''' - Found on the top floor after going up five ladders scattered throughout the labyrinth. | |||
|- | |||
|Hourglass | |||
|'''Sands of Time''' - Obtained after waiting for the black pillar displaying the memory to sink into the quicksand. | |||
|- | |||
|2600 Artifact | |||
|'''2600 World''' - Found in one of the ruins, northwest of the town area. | |||
|- | |||
|Real Heart | |||
|'''Sanguinary Sea''' - Located on the heart-shaped island, south of the warp from Thorny Vine World. | |||
|- | |||
|Star Wand | |||
|'''The Moon''' - Found floating on the Moon. | |||
|- | |||
|Celestial Jewel | |||
|'''Windy Canyon''' - Located atop a pillar blocked by two rocks. Can be accessed after activating the Sun pillar and solving the Moon pillar puzzle. | |||
|- | |||
|Flute | |||
|'''Owl Swamp''' - Found in a nest after making three of the five owls sing, excluding the two that sound like brass instruments. | |||
|- | |||
|Hand | |||
|'''Puzzle Chamber''' - Located behind two barriers that can be deactivated by flipping the two levers on the south side of the main puzzle room. | |||
|- | |||
|Diamond | |||
|'''Dream Chicago''' - Obtained after breaking through the glass in the Swimming Pool, which will drop Muma into Dream Chicago. | |||
|- | |||
|Knife | |||
|'''Yin Yang Lake''' - Found east of the figure under the red streetlight after it has been interacted with to turn the lake to its Yin/dark variant. | |||
|- | |||
|Void Orb | |||
|'''Stare's Stairs''' - Found within a dark tunnel with a duplicate Muma. The player Muma will shake hands with the duplicate Muma before the double turns into the memory. If the Knife memory has been obtained prior, the duplicate Muma will stab the player Muma, causing them to turn into the memory as the player now controls the double. | |||
|- | |||
|Neon Leaf | |||
|'''Dark Neon Meadow''' - Located within a grass patch in an occasional extension of the world's middle room. | |||
|- | |- | ||
|Totem Egg | |Totem Egg | ||
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|Alternate Muma | |Alternate Muma | ||
|} | |} | ||
===Template Testing=== | |||
{{CustomNotice | |||
|border_color = #b291fc | |||
|image = Notice Forked.png | |||
|imagewidth = 48 | |||
|description = This page or its contents are under consideration of being forked. To discuss this, please use this article's [{{SERVER}}/{{TALKPAGENAMEE}} talk page]. | |||
|details = '''Details:''' <i>The section about so-and-so differs enough from this page to be made into its own article.</i> | |||
}} | |||
{{CustomNotice | |||
|border_color = #937f70 | |||
|image = Notice Move.png | |||
|imagewidth = 48 | |||
|description = This page has been requested to be moved. To discuss this, please use this article's [{{SERVER}}/{{TALKPAGENAMEE}} talk page]. If the move is being done manually, remember to check [[Special:WhatLinksHere/{{FULLPAGENAME}}|what links here]] and change any links to direct to the moved article. | |||
|details = '''Details:''' <i>The page needs to be moved because so-and-so is a more fitting article name.</i> | |||
}} | |||
{{infobox character | |||
| name = Onsen-san | |||
| image = | |||
<gallery> | |||
Onsen.png |Yume Nikki | |||
Diary_shotengai_7.png |DREAM DIARY | |||
</gallery> | |||
| caption = ????? | |||
}} | |||
===2channel threads discovery archive=== | ===2channel threads discovery archive=== | ||
Line 2,200: | Line 2,548: | ||
In-game screenshots to replace later because the images are too small, weirdly sized, or low quality. | In-game screenshots to replace later because the images are too small, weirdly sized, or low quality. | ||
<gallery> | <gallery> | ||
File: | File:The Jump.png | ||
File:Jellyfish DW.png | File:Jellyfish DW.png | ||
File:Oddbluecreatures.png | File:Oddbluecreatures.png | ||
File:Stomach.png | File:Stomach.png | ||
File:Catlickrooftop.PNG | File:Catlickrooftop.PNG | ||
File:Mallrooftop.png | File:Mallrooftop.png | ||
File:Mado.jpg | File:Mado.jpg | ||
File: | File:Theboxwiththerave.png | ||
File: | File:Yn-famicon.png | ||
File: | File:Train yume nikki.png | ||
File:Yume-nikki-017.jpg | |||
File:Whitedesertbhead.png | |||
File:Quiver.png | |||
File:Floyag watching Madotsuki.PNG | |||
File:Toriningenparty.png | |||
File:Undergroundl.png | |||
File:Akumu.png | File:Akumu.png | ||
File:Checkpatha.png | File:Checkpatha.png | ||
File:Checkpatha2.png | File:Checkpatha2.png | ||
File:Checkpathb.png | File:Checkpathb.png | ||
File:Ƒ‚ƒm”wŒi 007a.png | File:Ƒ‚ƒm”wŒi 007a.png | ||
File:Ƒ‚ƒm”wŒi 007b.png | File:Ƒ‚ƒm”wŒi 007b.png | ||
File:Dense Woods.png | File:Dense Woods.png | ||
File:Sand stairs.png | File:Sand stairs.png | ||
File:Hot Spring House.png | File:Hot Spring House.png | ||
</gallery> | </gallery> | ||
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Sorting through and observing internal stuff relating to the original ''Yume Nikki''. Click '''Expand''' to view contents. | Sorting through and observing internal stuff relating to the original ''Yume Nikki''. Click '''Expand''' to view contents. | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
===YN Files=== | ===YN Files by Date=== | ||
Yume Nikki files by their date created/edited, going off of the earliest available version (0.04). These are sorted by the month and day last updated and aren't to be taken as the exact order they were created or put into the game. | |||
{| style=" | {| class="mw-datatable sortable style="border-collapse:collapse; text-align:center; font-size:100%;" border="1" | ||
|- | |- | ||
| style="text-align: center;" |''' | | style="text-align: center;" |'''File''' | ||
| style="text-align: center;" |''' | | style="text-align: center;" |'''Located in''' | ||
| style="text-align: center;" |''' | | style="text-align: center;" |'''Date''' | ||
| style="text-align: center;" |'''Contents and Notes''' | |||
|- | |- | ||
| | |myチップセット1test | ||
| | |Thumbs.db | ||
| | |February 14, 2003 | ||
|Extremely early version of "小マップ2", which has the restrooms from Block World, different tree sprites, and an unknown purple object. | |||
|- | |- | ||
| | |BGMIDI1 | ||
| | |Music | ||
| | |March 1, 2003 | ||
|A MIDI of the save theme. | |||
|- | |- | ||
| | |MG主人公ネオン | ||
| | |CharSet | ||
| | |January 28, 2004 | ||
|Neon effect character sheet. | |||
|- | |- | ||
| | |MG主人公3雪薄 | ||
| | |Thumbs.db | ||
| | |February 2, 2004 | ||
|Earlier version of "MG主人公3". The background is black instead of blue and the Yuki-onna effect's sprites are slightly lighter. | |||
|- | |- | ||
| | |背景キャラ1 | ||
| | |Panorama | ||
| | |February 11, 2004 | ||
|Forest World background. | |||
|- | |- | ||
| | |背景キャラ7 | ||
| | |Panorama | ||
| | |February 12, 2004 | ||
|Eyeball World background. Interestingly, the Eyeball World background is labeled as "Background Character 7", even though the background before it, the Shield-folk World background, is listed as "Background Character 4", showing a two-number skip between the listed backgrounds. This may indicate there were removed backgrounds depicting characters, possibly in the Nexus worlds. | |||
|- | |- | ||
| | |背景キャラ2 | ||
| | |Panorama | ||
| | |February 14, 2004 | ||
|Block World background. | |||
|- | |- | ||
| | |BGM_03 | ||
| | |Music | ||
| | |April 3, 2004 | ||
|Block World music. | |||
|- | |- | ||
| | |BGM_04 | ||
| | |Music | ||
| | |April 4, 2004 | ||
|Dark World music. | |||
|- | |- | ||
| | |BGMループ6 | ||
| | |Music | ||
| | |April 25, 2004 | ||
|Dream Balcony music. | |||
|- | |- | ||
| | |階段マップ | ||
| | |ChipSet | ||
| | |April 28, 2004 | ||
|Stairs debug map tiles. | |||
|- | |- | ||
| | |顔セット2 | ||
| | |FaceSet | ||
| | |April 28, 2004 | ||
|Portraits for Triangle Kerchief effect, Fat effect, Cat effect, unused crick in the neck portrait, Midget effect, Yuki-onna effect, Lamp effect, unused Ghost Madotsuki portrait, Snowman effect, and unused hitodama Madotsuki. | |||
|- | |- | ||
| | |顔セット3(ネオン) | ||
| | |FaceSet | ||
| | |April 28, 2004 | ||
|Portrait for the Neon effect. | |||
|- | |- | ||
| | |イベント8 | ||
| | |CharSet | ||
| | |May 2, 2004 | ||
|Neon effect egg, Frog effect egg, Fat effect egg, Knife effect egg, Tringle Kerchief effect egg, Neon effect egg wobble, Medamaude effect egg, and Hat & Scarf effect egg character sheet. | |||
|- | |- | ||
| | |イベント9 | ||
| | |CharSet | ||
| | |May 6, 2004 | ||
|Flute effect egg, Towel effect egg, Blonde Hair effect egg, Yuki-onna effect egg, Umbrella effect egg, Severed Head effect egg, Midget effect egg, and Bicycle effect egg character sheet. | |||
|- | |- | ||
| | |イベント10 | ||
| | |CharSet | ||
| | |May 7, 2004 | ||
|Lamp effect egg, Poop Hair effect egg, Nopperabou effect egg, Cat effect egg, Long Hair effect egg character sheet. | |||
|- | |- | ||
| | |イベント4 | ||
| | |CharSet | ||
| | |May 10, 2004 | ||
|Balcony pieces, balcony shoes, balcony railing, ending stairs, lashed eyes, lips, Yuki-onna, Walking Lamp, Hell Mirror shine, Ittan-momen, Dwarf, and Hell Mirror character sheet. | |||
|- | |- | ||
| | |背景キャラ4 | ||
| | |Panorama | ||
| | |May 10, 2004 | ||
|Shield-folk World background. | |||
|- | |- | ||
| | |イベント2 | ||
| | |CharSet | ||
| | |May 12, 2004 | ||
|Chair, unused hat and scarf on stand, hat and scarf, unused stand, unused filled trashcan, trashcan, unused light shimmer, unused TV outline, TV, unused less-detailed TV, desk lamp light, Guillotine, bicycle, unused handleless umbrella, unused leaning umbrella, umbrella, Madotsuki's room door, Frog, lit candles, Neon Parrot, and face Neon Creature character sheet. | |||
|- | |- | ||
| | |ノイズ | ||
| | |Panorama | ||
| | |May 13, 2004 | ||
|Guillotine World background. | |||
|- | |- | ||
| | |血飛沫 GET | ||
| | |Battle | ||
| | |May 16, 2004 | ||
|Battle animations (blood, "GET" effect, and Midget effect summon). | |||
|- | |- | ||
| | |イベント3 | ||
| | |CharSet | ||
| | |May 16, 2004 | ||
|Medamaude, arm, Nekoin, Long Hair Mouth Monster, Poop Hair Mouth Monster, Blonde Hair Mouth Monster, Fleebie, and Follony character sheet. | |||
|- | |- | ||
| | |ベランダセット | ||
| | |ChipSet | ||
| | |May 16, 2004 | ||
|Madotsuki's Balcony tiles. | |||
|- | |- | ||
| | |ベッド | ||
| | |CharSet | ||
| | |May 19, 2004 | ||
|Reoccurring beds. Not sized or placed in a normal CharSet. Likely for copying and pasting into ChipSets for worlds that had them. | |||
|- | |- | ||
| | |部屋チップ1 | ||
| | |ChipSet | ||
| | |May 19, 2004 | ||
|Madotsuki's Room tiles. | |||
|- | |- | ||
| | |紫背景 | ||
| | |Panorama | ||
| | |May 21, 2004 | ||
|Checkered Tile Path background. | |||
|- | |- | ||
| | |主人公ACT2 | ||
| | |CharSet | ||
| | |May 23, 2004 | ||
|Midget effect groups character sheet. | |||
|- | |- | ||
| | |自販機 | ||
| | |CharSet | ||
| | |May 28, 2004 | ||
|Reoccurring vending machines. Not sized or placed in a normal CharSet. Likely for copying and pasting into ChipSets for worlds that had them. | |||
|- | |- | ||
| | |小マップ2 | ||
| | |ChipSet | ||
| | |May 28, 2004 | ||
|Dense Woods A tiles. | |||
|- | |- | ||
| | |背景キャラ3 | ||
| | |Panorama | ||
| | |May 28, 2004 | ||
|Candle World background. | |||
|- | |- | ||
| | |myチップセット2 | ||
| | |Thumbs.db | ||
| | |May 28, 2004 | ||
|Nearly the same as "myチップセット1test" with the exception of a single pink tile placed in the bottom right of the ChipSet. | |||
|- | |- | ||
| | |myチップセット1 | ||
| | |Thumbs.db | ||
| | |May 29, 2004 | ||
|An earlier version of "雪", lacking the pink gate and igloo. | |||
|- | |||
|エフェクト使用 | |||
|Thumbs.db | |||
|May 30, 2004 | |||
|Earlier version of the battle animation file with the same name, but missing the big vending machine drink. | |||
|- | |||
|MG主人公3 | |||
|CharSet | |||
|June 4, 2004 | |||
|Madotsuki's Ghost, Triangle Kerchief effect, Fat effect, Cat effect, cricked neck Madotsuki, Midget effect, Yuki-onna effect, Lamp effect (on) character sheet. | |||
|- | |||
|MG主人公4 | |||
|CharSet | |||
|June 4, 2004 | |||
|Snowman effect, invisible Mafurako, braidless Hat & Scarf effect, and Blonde Hair effect character sheet. | |||
|- | |||
|MG主人公5 | |||
|CharSet | |||
|June 4, 2004 | |||
|Unused hitodama Madotsuki. | |||
|- | |||
|MG主人公元 | |||
|CharSet | |||
|June 4, 2004 | |||
|Duplicate Madotsuki walking sprites character sheet. | |||
|- | |||
|イベント6 | |||
|CharSet | |||
|June 4, 2004 | |||
|Knife effect action, cricked neck in chair, pinching awake, and Knif effect character sheet. | |||
|- | |||
|主人公ACT3 | |||
|CharSet | |||
|June 4, 2004 | |||
|Cat effect meow, Towel effect sneeze, Long Hair effect sitting, and Long Hair effect curling animation sheet. | |||
|- | |||
|主人公ACT5 | |||
|CharSet | |||
|June 4, 2004 | |||
|Chair wake-up and moving character sheet. | |||
|- | |||
|顔セット1 | |||
|FaceSet | |||
|June 4, 2004 | |||
|Portraits for Madotsuki, chair, Frog effect, Umbrella effect, Hat & Scarf effect, Long Hair effect, Poop Hair effect, unused Blindfold effect, Flute effect, Nopperabou effect, Medamaude effect, Towel effect, Knife effect, Bicycle effect, Severed Head effect, and Blonde Hair effect. | |||
|- | |||
|夕焼け | |||
|Panorama | |||
|June 8, 2004 | |||
|Balcony daytime background. | |||
|- | |||
|夕焼け色反転 | |||
|Panorama | |||
|June 8, 2004 | |||
|Dream balcony sky background. | |||
|- | |||
|月夜 | |||
|Panorama | |||
|June 8, 2004 | |||
|Balcony nighttime background. | |||
|- | |||
|MG主人公1 | |||
|CharSet | |||
|June 11, 2004 | |||
|Madotsuki, riding chair, Frog effect, Umbrella effect, Hat & Scarf effect, Long Hair effect, and Poop Hair effect character sheet. | |||
|- | |||
|イベント11 | |||
|CharSet | |||
|June 11, 2004 | |||
|Restrooms, small Neon Creature, tongue Neon Creature, eyeballs, curved Neon Creature, and bug Neon Creature character sheet. | |||
|- | |||
|主人公ACT4 | |||
|CharSet | |||
|June 11, 2004 | |||
|Madotsuki jumping, Madotsuki sitting, cricked neck sitting, Madotsuki curling, and duplicate Long Hair curling character sheet. | |||
|- | |||
|建物 | |||
|ChipSet | |||
|June 11, 2004 | |||
|Block World tiles. | |||
|- | |||
|イベント7(扉) | |||
|CharSet | |||
|June 13, 2004 | |||
|Forest World door, Snow World door, Puddle World door, Block World door, Shield-folk World door, Dark World door, Graffiti World door, and Eyeball World door character sheet. | |||
|- | |- | ||
| | |イベント13(扉) | ||
| | |CharSet | ||
| | |June 13, 2004 | ||
|Mural World door, Lamp/Number World door, Neon World door, and Candle World door. The bottom half is copied from "イベント7(扉)". | |||
|- | |- | ||
| | |山 | ||
| | |Panorama | ||
| | |June 14, 2004 | ||
|Dream balcony mountains background. | |||
|- | |- | ||
| | |かえる | ||
| | |ChipSet | ||
| | |June 15, 2004 | ||
|Forest World tiles. | |||
|- | |- | ||
| | |ネオン | ||
| | |ChipSet | ||
| | |June 15, 2004 | ||
|Neon World tiles. | |||
|- | |- | ||
| | |ねこ | ||
| | |ChipSet | ||
| | |June 15, 2004 | ||
|Shield-folk World and Graffiti World tiles. | |||
|- | |- | ||
| | |基本 | ||
| | |ChipSet | ||
| | |June 15, 2004 | ||
|General set of tiles for reoccurring elements (grass, blood puddle, beds, tree, lamps, pink and purple portals). | |||
|- | |- | ||
| | |小マップ3 | ||
| | |ChipSet | ||
| | |June 15, 2004 | ||
A | |Footprint Path A and Guillotine World tiles. | ||
|- | |- | ||
| | |小マップ4A | ||
| | |ChipSet | ||
| | |June 15, 2004 | ||
|Footprint Path B tiles (Goppa unpushed). | |||
|- | |- | ||
| | |小マップ4B | ||
| | |ChipSet | ||
| | |June 15, 2004 | ||
|Footprint Path B tiles (Goppa pushed). | |||
|- | |- | ||
| | |水たまり | ||
| | |ChipSet | ||
| | |June 15, 2004 | ||
|Puddle World tiles. | |||
|- | |- | ||
| | |目玉腕 | ||
| | |ChipSet | ||
| | |June 15, 2004 | ||
|Eyeball World tiles. | |||
|- | |- | ||
| | |髪型 | ||
| | |ChipSet | ||
| | |June 15, 2004 | ||
|Mural World tiles. | |||
|- | |- | ||
| | |土元 | ||
| | |ChipSet | ||
| | |June 18, 2004 | ||
|Duplicate of the Barracks Settlement dirt tiles. | |||
|- | |- | ||
| | |イベント12 | ||
| | |CharSet | ||
| | |June 21, 2004 | ||
|Beak Neon Creature, Neon World double-tiles, Pirori, Pain Blob, and Isee character sheet. | |||
|- | |- | ||
| | |電燈 | ||
| | |ChipSet | ||
| | |June 21, 2004 | ||
|Lamp World tiles. | |||
|- | |- | ||
| | |砂 | ||
| | |ChipSet | ||
| | |June 23, 2004 | ||
|Wilderness tiles. | |||
|- | |- | ||
| | |isu | ||
| | |Thumbs.db | ||
| | |June 23, 2004 | ||
|GIF of Madotsuki riding in the chair, though it is not animated. | |||
|- | |- | ||
| | |イベント1 | ||
| | |CharSet | ||
| | |June 25, 2004 | ||
|Unused light, unused elevators, unlit candles, Closet Creatures, closets, Closet Madotsuki, and Nopperabou Ghost character sheet. | |||
|- | |- | ||
| | |colspan=4 |<center><big>'''VERSION 0.00 IS RELEASED ON JUNE 26, 2004.'''</big></center> | ||
| | |||
|- | |- | ||
| | |BGM_05 | ||
| | |Music | ||
| | |June 30, 2004 | ||
|Dense Woods A music. | |||
|- | |- | ||
| | |BGM_06 | ||
| | |Music | ||
| | |June 30, 2004 | ||
|Candle World music. | |||
|- | |- | ||
| | |BGM_07 | ||
| | |Music | ||
| | |June 30, 2004 | ||
|Lamp World music. | |||
|- | |- | ||
| | |BGM_08 | ||
| | |Music | ||
| | |June 30, 2004 | ||
|Neon World music. | |||
|- | |- | ||
| | |BGM_09 | ||
| | |Music | ||
| | |June 30, 2004 | ||
|Shield-folk World music. | |||
|- | |- | ||
| | |BGM_10 | ||
| | |Music | ||
| | |June 30, 2004 | ||
|Snow World music | |||
|- | |- | ||
| | |BGM_13 | ||
| | |Music | ||
| | |June 30, 2004 | ||
|Graffiti World music. | |||
| | |- | ||
|BGM_14 | |||
|Music | |||
|June 30, 2004 | |||
|Ending music. | |||
|- | |||
|BGM_15 | |||
|Music | |||
|June 30, 2004 | |||
|Footprint Path A music. | |||
|- | |||
|BGM_17 | |||
|Music | |||
|June 30, 2004 | |||
|Title music. | |||
|- | |||
|BGM_18 | |||
|Music | |||
|June 30, 2004 | |||
|Guillotine World music. | |||
|- | |- | ||
| | |BGM_21 | ||
|Music | |||
|June 30, 2004 | |||
|Aztec Rave Monkey music. | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | |BGM_24 | ||
| | |Music | ||
|June 30, 2004 | |||
| | |Toriningen Party music. | ||
| | |- | ||
| | |BGM_25 | ||
| | |Music | ||
| | |June 30, 2004 | ||
| | |Barracks Settlement music. | ||
| | |||
|- | |- | ||
| | |BGMループ13 | ||
| | |Music | ||
|June 30, 2004 | |||
|Eyeball World music. | |||
| | |||
| | |||
|- | |- | ||
| | |BGMループ5 | ||
| | |Music | ||
| | |June 30, 2004 | ||
|Puddle World music. | |||
| | |||
|- | |- | ||
| | |BGMループ9 | ||
| | |Music | ||
|June 30, 2004 | |||
| | |Forest World music. | ||
| | |||
|- | |- | ||
| | |イベント14 | ||
| | |CharSet | ||
| | |July 1, 2004 | ||
| | |Sewer Pirori, Alley Demon, and Mall Shoppers character sheet. | ||
|- | |- | ||
| | |雑踏3 | ||
|Music | |||
|July 2, 2004 | |||
|Mall music. | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | |赤い部屋 | ||
| | |Panorama | ||
| | |July 3, 2004 | ||
| | |Big Red (mouth open). | ||
| | |- | ||
| | |赤い部屋1 | ||
| | |Panorama | ||
| | |July 3, 2004 | ||
| | |Big Red (mouth closed). | ||
| | |- | ||
| | |MG主人公2 | ||
| | |CharSet | ||
| | |July 4, 2004 | ||
| | |Flute effect, Nopperabou effect, Medamaude effect, Towel effect, Knife effect, unused Blindfold effect, Bicycle effect, and Severed Head effect character sheet. | ||
| | |- | ||
| | |土 | ||
| | |ChipSet | ||
| | |July 4, 2004 | ||
| | |Barracks Settlement tiles. | ||
| | |- | ||
|扉部屋背景2 | |||
|Panorama | |||
|July 4, 2004 | |||
|Nexus background. Interestingly, the filename states it is the second background for the Nexus. However, there is no first or "1" background, indicating the Nexus may have had a different background in previous versions. | |||
|- | |||
|どぶ | |||
|ChipSet | |||
|July 5, 2004 | |||
|Sewers tiles, but with graffiti. Other than that, identical to "展示室". | |||
|- | |||
|展示室 | |||
|ChipSet | |||
|July 5, 2004 | |||
|Sewers tiles, but with the Sewer Drawing hole. Other than that, identical to "どぶ". | |||
|- | |||
|BGM_29 | |||
|Music | |||
|July 5, 2004 | |||
|O-Man Room music. | |||
|- | |||
|ブロック | |||
|ChipSet | |||
|July 6, 2004 | |||
|Windmill World tiles. | |||
|- | |||
|colspan=4 |<center><big>'''VERSION 0.01 IS RELEASED ON JULY 6, 2004.'''</big></center> | |||
|- | |||
|イベント5 | |||
|CharSet | |||
|July 7, 2004 | |||
|Toriningen and Jellyfish character sheet. | |||
|- | |- | ||
| | |イベント15 | ||
| | |CharSet | ||
| | |July 9, 2004 | ||
| | |Unused rising Submarine Fish, Submarine Fish, traffic cone, Cube Guru, unused rising blue Submarine Fish, unused blue Submarine Fish, Mall Toriningen, and O-Man character sheet. | ||
|- | |- | ||
| | |イベント16 | ||
| | |CharSet | ||
| | |July 9, 2004 | ||
| | |Radio, E-Man, and distorted Mall Shoppers character sheet. | ||
| | |- | ||
| | |エントランス1-1 | ||
| | |Panorama | ||
| | |July 9, 2004 | ||
| | |E-Man's room. | ||
|- | |||
|エントランス1-2 | |||
|Panorama | |||
|July 9, 2004 | |||
|O-Man's room. | |||
|- | |||
|縮小 | |||
|Panorama | |||
|July 9, 2004 | |||
|Graffiti World background. | |||
|- | |||
|主人公ACT1 | |||
|CharSet | |||
|July 10, 2004 | |||
|Lamp effect (off), Nopperabou effect spin, Medamaude effect warp, and Madotsuki head shake character sheet. | |||
|- | |||
|主人公ACT6 | |||
|CharSet | |||
|July 10, 2004 | |||
|Frog effect jumping character sheet. | |||
|- | |||
|小マップ1 | |||
|ChipSet | |||
|July 11, 2004 | |||
|Hell, Face Carpet Plaza, Checkered Tile Path, and Neon Tile Path tiles. | |||
|- | |||
|colspan=4 |<center><big>'''VERSION 0.02 IS RELEASED ON JULY 20, 2004.'''</big></center> | |||
|- | |||
|どろどろ | |||
|ChipSet | |||
|July 25, 2004 | |||
|Unused "sordid" tiles. | |||
|- | |||
|雪 | |||
|ChipSet | |||
|July 28, 2004 | |||
|Snow World tiles. | |||
|- | |||
|かまくら | |||
|Panorama | |||
|July 28, 2004 | |||
|Snow World igloo interior. | |||
|- | |||
|FC主人公1四色 | |||
|Thumbs.db | |||
|August 17, 2004 | |||
|Earlier version of "FC主人公1", with the only difference being a blue background instead of a purple one. | |||
|- | |||
|FC主人公2四色 | |||
|Thumbs.db | |||
|August 17, 2004 | |||
|Earlier version of "FC主人公2", with the only difference being a blue background instead of a purple one. | |||
|- | |||
|FC主人公3四色 | |||
|Thumbs.db | |||
|August 17, 2004 | |||
|Earlier version of "FC主人公3", with the only difference being a green background instead of a purple one. | |||
|- | |||
|FC家2 | |||
|Thumbs.db | |||
|August 19, 2004 | |||
|An earlier version of "FC家2", which is more saturated and lacks stairs. | |||
|- | |||
|FC01 | |||
|Music | |||
|August 20, 2004 | |||
|FC House music. A little bit compressed compared to newer versions. | |||
|- | |||
|ノーマル | |||
|Thumbs.db | |||
|August 21, 2004 | |||
|Madotsuki's FC sprite facing forward. | |||
|- | |||
|FC主人公1 | |||
|CharSet | |||
|August 26, 2004 | |||
|FC Madotsuki, FC Umbrella effect, FC Frog effect, FC Hat & Scarf effect, FC Long Hair effect, FC Poop Hair effect, FC Snowman effect, and FC Blonde Hair effect character sheet. | |||
|- | |||
|FC主人公2 | |||
|CharSet | |||
|August 26, 2004 | |||
|FC Flute effect, FC Nopperabou effect, FC Medamaude effect, FC Towel effect, FC Knife effect, unused FC Blindfold effect, FC Bicycle effect, and FC Severed Head effect character sheet. | |||
|- | |||
|FC主人公3 | |||
|CharSet | |||
|August 26, 2004 | |||
|FC Neon effect, FC Triangle Kerchief effect, FC Fat effect, FC Cat effect, unused FC cricked neck, FC Midget effect, FC Yuki-onna effect, and FC Lamp effect (on) character sheet. | |||
|- | |||
|FC主人公ACT1 | |||
|CharSet | |||
|August 26, 2004 | |||
|FC Knife effect stabbing and FC Madotsuki waking up character sheet. | |||
|- | |||
|FC主人公ACT2 | |||
|CharSet | |||
|August 26, 2004 | |||
|FC Midget effect groups character sheet. | |||
|- | |||
|FC主人公ACT3 | |||
|CharSet | |||
|August 26, 2004 | |||
|FC Cat effect meow, FC Towel effect sneeze, and FC Frog effect jump character sheet. | |||
|- | |||
|FC主人公ACT4 | |||
|CharSet | |||
|August 26, 2004 | |||
|FC Medamaude effect warp, FC Nopperabou effect spin, and FC Lamp effect (off) character sheet. | |||
|- | |||
|FC主人公ACT5 | |||
|CharSet | |||
|August 26, 2004 | |||
|FC Madotsuki sitting, FC Madotsuki sleeping, FC Long Hair effect sitting, FC Long Hair effect sleeping character sheet. The bottom half is copied from "FC主人公1". | |||
|- | |||
|エントランス | |||
|ChipSet | |||
|August 26, 2004 | |||
|Mall Rooms tiles. | |||
|- | |||
|エントランス1-3 | |||
|Panorama | |||
|August 26, 2004 | |||
|Tokuto-kun's room. | |||
|- | |||
|FC02 | |||
|Music | |||
|August 27, 2004 | |||
|FC Demon Room music. | |||
|- | |||
|デパート | |||
|ChipSet | |||
|August 28, 2004 | |||
|Mall tiles. | |||
|- | |||
|真っ黒 | |||
|Panorama | |||
|August 28, 2004 | |||
|Pure black panorama. | |||
|- | |||
|FC06 | |||
|Music | |||
|August 28, 2004 | |||
|FC Basement music. | |||
|- | |||
|colspan=4 |<center><big>'''VERSION 0.03 IS RELEASED ON SEPTEMBER 7, 2004.'''</big></center> | |||
|- | |||
|エフェクト使用 | |||
|Battle | |||
|September 22, 2004 | |||
|Battle animations (equipping effect circle, Fat effect GOOOO, Flute effect notes, yen, and vending machine drinks. | |||
|- | |||
|BGM_30 | |||
|Music | |||
|September 22, 2004 | |||
|Windmill World music. | |||
|- | |||
|FCイベント1 | |||
|CharSet | |||
|September 26, 2004 | |||
|FC Demon, Walking Eye, Merutomaro, Kinoko-san, unused Kinoko-san, and Goblins character sheet. | |||
|- | |||
|FC03 | |||
|Music | |||
|September 26, 2004 | |||
|FC Goblins Room music. | |||
|- | |||
|イベント17 | |||
|CharSet | |||
|September 28, 2004 | |||
|Tokuto-kun, Tokuto-kun pouring, Sea Snake, and unused Sea Snake sprites character sheet. | |||
|- | |||
|イベント18 | |||
|CharSet | |||
|September 28, 2004 | |||
|Windmills, Docks lamps, Dropfish, descending cubes Nenrikido, Fisherman, Fisherman reeling, Fisherman bobber, and ascending cubes Nenrikido character sheet. | |||
|- | |||
|イベント19 | |||
|CharSet | |||
|September 28, 2004 | |||
|Kamakurako character sheet. | |||
|- | |||
|FC | |||
|ChipSet | |||
|September 28, 2004 | |||
|FC House tiles. | |||
|- | |||
|湖回廊 | |||
|ChipSet | |||
|September 28, 2004 | |||
|Docks tiles. | |||
|- | |||
|FC家2 | |||
|Panorama | |||
|September 28, 2004 | |||
|FC House interior. | |||
|- | |||
|FC家3 | |||
|Panorama | |||
|September 28, 2004 | |||
|FC House exterior. | |||
|- | |||
|ノイズB | |||
|Panorama | |||
|September 28, 2004 | |||
|Static Maze static. | |||
|- | |||
|colspan=4 |<center><big>'''VERSION 0.04 IS RELEASED ON OCTOBER 2, 2004.'''</big></center> | |||
|} | |||
==Testy Thingy== | |||
Would've done 0.10(a) but I genuinely hate going through the hassle of just getting the original unedited files. | |||
{|class="wikitable sortable", width=70%" | |||
|+0.04 Color Indexes | |||
|- | |||
!'''Filename''' | |||
!'''Number of Colors''' | |||
!colspan=16 |'''Colors''' | |||
|- | |||
|FC家2 | |||
|7 | |||
| style="background:#830080;"| | |||
| style="background:#b1bf7f;"| | |||
| style="background:#737759;"| | |||
| style="background:#a6b590;"| | |||
| style="background:#c00f32;"| | |||
| style="background:#860f32;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
|- | |||
|FC家3 | |||
|10 | |||
| style="background:#800094;"| | |||
| style="background:#b1bf7f;"| | |||
| style="background:#737759;"| | |||
| style="background:#482432;"| | |||
| style="background:#737759;"| | |||
| style="background:#9aaa7a;"| | |||
| style="background:#d5d0f3;"| | |||
| style="background:#82b473;"| | |||
| style="background:#649655;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
| style="background:#000000;"| | |||
|- | |||
|rowspan=5|エントランス1-1 | |||
|rowspan=5|73 | |||
| style="background:#000000;"| | |||
| style="background:#926570;"| | |||
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===YN Version History=== | |||
{{vh | |||
|0.07 | |||
|YN PinkSea Coral.png, YN White Desert A.png, Nenriki3.png | |||
| | | | ||
|2005/04/29 | |||
}} | |||
Version 0.07 marks a transitional period in the game's development, primarily in the world structure. The overall structure of the dream world is more akin to the final game, with many warps being moved or removed and nearly all of the pink and purple gates used in previous versions being removed in favor of new structures and NPCs. Some notable changes include the Severed Head effect being moved to Guillotine World and the Checkered Tile Path undergoing a large overhaul. The Pink Sea and White Desert were added in this version, as well as the FC Overworld being expanded to contain what would later become FC World B. | |||
==Worlds== | |||
===Added Worlds=== | |||
*Added the Pink Sea. | |||
*Added the White Desert. | |||
===Nexus Worlds=== | |||
====Madotsuki's Dream Room==== | |||
*There is now a 1/8 chance that the TV in the dream room will be on by default, regardless of whether it was turned on or off before sleeping. | |||
*The red static that appears on the dream TV when it is turned on has been replaced by an eye design. | |||
====Lamp World==== | |||
*The purple gate leading to the Checkered Tile Path has been removed. | |||
*The pink gate leading to the Footprint Path has been removed. | |||
*The blood splatter in the interior now leads to Guillotine World when walked on. A blood arrow was also added to indicate the new warp. | |||
====Neon World==== | |||
*The purple gate leading to the Neon Tile Path has been replaced with a purple pyramid, still leading to the same world. | |||
*The pink gate leading to Guillotine World has been removed. | |||
====Shield-Folk World==== | |||
*The pink gate leading to the Static Maze has been replaced with a blue gate, still leading to the same world. | |||
*The purple gate leading to the Checkered Tile Path has been removed. | |||
====Candle World==== | |||
*The purple gate leading to the Checkered Tile Path has been replaced with a striped pyramid, still leading to the same world. | |||
*The pink gate leading to the Docks has been removed. | |||
====Eyeball World==== | |||
*The purple gate leading to the Footprint Path has been replaced with a blue head, still leading to the same world. | |||
====Graffiti World==== | |||
*The pink gate leading to the Mall has been replaced with a blue building with an elevator, still leading to the same world. | |||
*The purple gate leading to the Neon Tile Path has been removed. | |||
====Mural World==== | |||
*The pink gate leading to the Sewers has been replaced with an open manhole, still leading to the same world. | |||
*The purple gate leading to the Dense Woods A has been removed. | |||
====Snow World==== | |||
*The purple gate leading to the Face Carpet Plaza has been removed. | |||
*The pink gate leading to the Footprint Path has been removed. | |||
*An igloo leading to the Pink Sea has been added. | |||
====Dark World==== | |||
*The pink gate leading to the Wilderness has been replaced with a tan gate, still leading to the same world. | |||
*The purple gate leading to the Face Carpet Plaza has been removed. | |||
====Puddle World==== | |||
*The two Nenrikido have been removed. | |||
*The purple gate leading to the Dense Woods A has been replaced with a pink tunnel, still leading to the same world. | |||
*The pink gate leading to the Footprint Path has been removed. | |||
====Block World==== | |||
*The purple gate leading to the Toriningen's Bed event has been replaced with a black gate leading to the White Desert. The Toriningen's Bed event is unused but is still present in the files. | |||
*Mafurako has been moved to Block World from the Checkered Tile Path. | |||
*The purple gate leading to the Neon Tile Path has been removed. | |||
*The Guillotine has been removed and placed in Guillotine World. | |||
====Forest World==== | |||
*The purple gate to Hell has been replaced by a set of pillars that lead to the Face Carpet Plaza. | |||
**A set of trees north of the now-removed gate has been cleared to make way for the Face Carpet Plaza pillars. | |||
===Other Worlds=== | |||
====Checkered Tile Path==== | |||
*The layout of both the first and second portions have been changed due to various removed elements: | |||
**The short paths leading to the Lamp World purple gate and Mafurako in the first portion were removed. The island containing Closet Madotsuki is now fully surrounded by the path. | |||
**The second portion has been fully remodeled into a more linear path lined with lamps. The beds and trees have been completely removed. | |||
**The Toriningen from the second portion has been moved to the first portion. | |||
*The area's music has been changed to an original track. | |||
*Mafurako has been removed and placed in Block World. | |||
*The purple gates leading to Shield-Folk World and Lamp World in the first portion have been removed. | |||
*The purple gate leading to Hell in the second portion has been replaced with a Nenrikido, still leading to the same world. | |||
====Dense Woods A==== | |||
*A full path has been created in the northern portion of the map that loops back to the road. | |||
====The Docks==== | |||
**The pink gate leading to Candle World has been replaced with an extended dock, connecting to the Docks B. | |||
====Face Carpet Plaza==== | |||
*The layout of the spikes was slightly changed. | |||
*The purple gates leading to Dark World and Snow World have been replaced with two pairs of green pillars, both of which lead to Forest World. | |||
*A Nenrikido that leads to Hell has been added around the center of the map. | |||
*The Toriningen's position has been moved to around the center of the map. | |||
====Footprint Path==== | |||
*The two Footprint Path sections are now joined, with the Footprint Path A connected by its east side and the Footprint Path B connected by its northwest path. | |||
*The warps in Footprint Path A leading to Neon World and Lamp World have been replaced by warps to Eyeball World and Footprint Path B respectively. | |||
*The warps in Footprint Path B leading to Puddle World and Snow World have been removed. The Puddle World warp now leads to Footprint Path A while a lower portion of the path was remade to house a Nenrikido that leads to Hell. | |||
====Guillotine World==== | |||
*The Guillotine has been moved to Guillotine World from Block World. | |||
====Hell==== | |||
*Four of the purple gates have been replaced with Nenrikido. | |||
**The warps leading to Candle World, Forest World, and Mini Hell now lead to the Neon Tile Path, Face Carpet Plaza, and the Footprint Path. | |||
*The Henkei Shita can now be stabbed with the Knife effect for a 1/256 to be sent to the Footprint Path. | |||
====The Mall==== | |||
*The first room accessed from Graffiti World was remodeled, now sporting an elevator. | |||
====Mini Hell==== | |||
*The world is completely unused due to all of its connections being removed. Regardless, the world's layout has been changed and it still contains a purple gate leading to Eyeball World, which leaves the player in front of the Footprint Path warp. | |||
====Neon Tile Path==== | |||
*The area has been split into two portions instead of being one room. | |||
**The second portion contains a Nenrikido, which leads to Hell. | |||
*The purple gates leading to Block World and Graffiti World have been removed. | |||
*The bottom warp leading to Mini Hell has been removed. | |||
====The Sewers==== | |||
*The pink gate leading to Mural World has been replaced with a ladder, still leading to the same world. | |||
*The tunnel from the Docks can not be entered with the Midget effect, making it only accessible through the staircase in the Docks. | |||
====Static Maze==== | |||
*The blue gate replacing the pink gate in Shield-Folk World has been added to the beginning of the Static Maze, making the ability to warp back to Shield-Folk World more apparent. | |||
*The graphic for the light at the end of the maze was changed. | |||
====The Wilderness==== | |||
*The pink gate leading to Dark World has been replaced with a tan gate, still leading to the same world. | |||
===FC Worlds=== | |||
====FC World A==== | |||
*The overworld has been expanded with an added southwest island and an expansion of the eastern island, although neither of these can be seen in-game, only being visible when viewing the map in RPG Maker. | |||
==Game== | |||
*The player can now wake up while effects are equipped, though this only works with some effects (for example, the Severed Head and Stoplight effect don't have arms, so Madotsuki can't pinch herself awake). | |||
*A sound was added for the spotlight that appears when opening a door in the Nexus. | |||
==Bugfixes== | |||
*Fixed several bugs that involved discarding effects in the Nexus: | |||
**Patched the ability to discard effects while the spotlight appeared while opening a Nexus door. | |||
**Patched the ability to discard the Hat and Scarf effect while transformed into a snowman, which could result in a glitch changing Madotsuki's movement speed. | |||
**Patched a glitch that would cause an effect's 1-key action to activate if it was discarded in the Nexus immediately after sitting down without any effects equipped. | |||
*Fixed a bug where using the Knife effect on some NPCs would cause Madotsuki's sprite to remain in the stabbing animation. | |||
{{vhend}} | |||
{{vh | |||
|0.08 | |||
|YN Number World Beds.png, Uboaroom.jpg, MafuLoc5.png | |||
| | | | ||
| | |2005/07/30 | ||
}} | |||
Version 0.08 largely added onto existing worlds, adding new NPCs or events. This update introduced both the Uboa and FACE events, which would become iconic within the community, with the former helping the game gain popularity in the West. Some more additions include the introduction of Number World, which replaced Lamp World as one of the Nexus worlds, and the Buyo Buyo effect being moved to the newly accessible FC World B. Some small additions to some worlds also gave some effects more usage options, such as using the Midget effect to access a previously one-way corridor in the Sewers, using the Lamp effect to light up parts of Dense Woods B and FC World B, and using the Knife effect to access Mini Hell. | |||
==Worlds== | |||
===Added Worlds=== | |||
| | *Added Number World, replacing Lamp World's place in the Nexus. | ||
| | *Added Poniko's House and Uboa's Trap. | ||
*Although first present in-game in version 0.07, FC World B is now largely accessible. | |||
===Nexus Worlds=== | |||
====Madotsuki's Dream Room==== | |||
*The chance for the TV to randomly be on in the dream room was removed. It will always remain off unless turned on. | |||
*There is now a 1/8 chance that the TV in the dream room will display the KALIMBA TV Channel event when turned on. | |||
====The Nexus==== | |||
*The first door to the right of the dream room door that led to Lamp World now leads to Number World. | |||
====Neon World==== | |||
*Groups of Neon Statues were added around the world. | |||
====Candle World==== | |||
*A group of Walking Candles were added south of the Nexus door. | |||
====Eyeball World==== | |||
*Jumping legs were added around the world. | |||
*More body parts are scattered throughout the world. | |||
====Snow World==== | |||
*If the Toriningen here is turned lunatic with the Knife effect, they will appear inside one of the igloos if Madotsuki attempts to retreat there. | |||
====Dark World==== | |||
*A single Pissipissini was added southeast of the Nexus door. | |||
====Block World==== | |||
*Additional block structures were added to the world. | |||
*Mafurako's behavior has been changed: | |||
**She now sports a different appearance when the Stoplight effect is used. | |||
**She will teleport alongside the player when interacted with once but will place the player elsewhere in Block World when interacted with again. | |||
**She will always teleport alongside the player if Madotsuki interacts with her as a snowman using the Hat and Scarf effect. | |||
===Other Worlds=== | |||
====Barracks Settlement==== | |||
*One of the six Pirori is now randomly picked upon entering the area to send Madotsuki to FC World B when interacted with. | |||
*The Seahorse has been added to the shack containing Buyo Buyo, which has now been moved to FC World B. It sucks on the corpse of the previous Buyo Buyo, now shriveled up. | |||
====Dense Woods B==== | |||
*The Isee in the Isee Path are now binocular, having the appearance of a pair of eyes. | |||
*The Isee Path is now dark, making it more difficult to navigate without the Lamp effect. | |||
====The Docks==== | |||
*A Toriningen trap was added to the area, closely northeast of Mizume. | |||
====Hell==== | |||
*The Henkei Shita has been changed to an original red design exclusive to Hell. | |||
*One of the Toriningen now traps Madotsuki in the Teleport Maze instead of the Checkered Tile Path, the trap of which was bugged in the previous version. | |||
====Lamp World==== | |||
*The world is no longer a Nexus world, instead being accessible from a door in the newly-added Number World. The area also received an overhaul: | |||
**The area's music has been changed to match Number World. | |||
*The area is a different size, with its map size being a bit taller rather than largely square. | |||
**There are overall fewer lamps in the world and they are placed more sparsely. | |||
**The interior sections were removed and repurposed for Number World. Instead, a building resembling the walls in Number World was added in the world's southern portion which has a door leading to Number World's canal. | |||
***This building also contains one of the variants of the new ああああああああ event, accessible from Number World. | |||
**The short lamp leading to the isolated Checkered Tile Path section was moved to the northeastern part of the world. | |||
====The Mall==== | |||
*A new red menu theme has been added, which can be obtained from the Toriningen in the Mall's southwestern room. | |||
====Mini Hell==== | |||
*Mini Hell now connects to Number World through a closet accessed after using the Knife effect to stab a Toriningen inhabiting Number World. | |||
*The world's layout was changed, now an extension of its unused appearance in the previous version. | |||
====Pink Sea==== | |||
*An island was added to the southern portion of the world with a conical house leading to Poniko's Room. Additional balloons were added that allow access to the island. | |||
*An island in the northeastern portion of the world was removed. | |||
====The Sewers==== | |||
*An additional room was added to the left of the Nopperabou Ghost room, which contains two new Sewer Drawings and a pool that either contains a Pirori or Submarine Fish. | |||
*The Midget effect can now be used to enter the path directly leading to the Docks. | |||
====White Desert==== | |||
*The picture used for Monoe was changed, having her cover more of the screen and darkening the image overall. | |||
====The Wilderness==== | |||
*In the room containing the warp to the Static Tunnel, a single vine was placed on the right of the room, blocking a pathway through the vines that looked like a warp. | |||
====Windmill World==== | |||
*The world now has a parallax background. | |||
===FC Worlds=== | |||
====FC House==== | |||
*The Goblin's Room music has been changed. | |||
====FC World A==== | |||
*Some small additions were made to the southeastern part of the FC World A overworld island, particularly adding several bridges allowing access to most of the eastern side of the map. However, they are completely inaccessible during normal play. Like the other islands, the eastern island was also decorated with soil, mountains, volcanoes, and lava. | |||
==Game== | |||
*The game's version number now displays on the title screen, underneath the game's logo. | |||
==Bugfixes== | |||
*Fixed a bug where using an effect, moving on stairs, and then opening the menu would cause the player to no-clip out of the stairs. | |||
*Fixed a tiling error where the Bicycle effect's front wheel protruded through the terrain. | |||
*Fixed a bug where viewing the instructions in certain worlds would freeze the player's movement. | |||
*Fixed some minor sound issues where sounds would delay or overlap with other sounds. | |||
*Fixed a bug where the effects could be discarded outside of the Nexus. | |||
*Fixed a bug where repeatedly discarding effects would cause the menu to become inaccessible or the player's movement speed to change. | |||
*The trap that the twintails Toriningen in Hell sends Madotsuki to was changed to the Teleport Maze. In the previous version, it sent Madotsuki to an out-of-bounds part of the Checkered Tile Path, which was due to the area's redesign. | |||
{{vhend}} | |||
{{vh | |||
|0.09 | |||
|Fcdun1.png, CrossoverGarden.png, Onsen1.png | |||
| | | | ||
|2005/12/17 | |||
}} | |||
Version 0.09 is very similar to the final version with only some worlds missing and some minor changes present. The update appeared to largely focus on adding new worlds and extending routes deeper into the dream world while expanding upon existing worlds. This is evident in additions such as the Wilderness expansion extending into the new Sky Garden and Ghost World areas and one of the ruins areas of FC World A being rebuilt to include the FC Dungeon, leading into the White Desert Underground Lagoon, which became the deepest area in the game upon its addition. Additionally, the Towel and Triangle Kerchief effects were moved to the expansive Infinite Wilderness and Ghost World areas, making finding them a bit more challenging. Version 0.09 would also mark a long hiatus for the game until the next version. | |||
==Worlds== | |||
===Added Worlds=== | |||
*Added the Sky Garden. | |||
*Added Ghost World. | |||
*Added the FC Dungeon. | |||
*Added White Desert B. | |||
===Nexus Worlds=== | |||
====Dark World==== | |||
*Floor patterns were added, making the world less empty visually. | |||
*Two Pissipissini were added to the world. | |||
*Fleebie has been removed and placed in Ghost World. | |||
====Puddle World==== | |||
*The world is slightly larger. | |||
===Other Worlds=== | |||
====Barracks Settlement==== | |||
*The Seahorse inside one of the huts has now turned orange. It continues to suck on Buyo Buyo's corpse, even after it was moved in the previous version. | |||
====Dense Woods B==== | |||
*The manhole can now be opened up by looping through the Infinite Road, allowing access to the newly added White Desert Mountain Ring. | |||
====Face Carpet Plaza==== | |||
*The area's music has been changed to a new track. | |||
====Guillotine World==== | |||
*A bigger variant of the world has been added, which is accessed through a 1/8 chance upon entering the normal Guillotine World warp in Number World. | |||
====The Mall==== | |||
*The chair in Tokuto-kun's room can now be sat in. It has also been slightly moved to the left. | |||
====The Sewers==== | |||
*The Nopperabou Ghost has been moved to the new room added in the previous version, making it located slightly deeper into the Sewers. | |||
====White Desert A==== | |||
*The world has been made slightly larger: a large group of cacti has been added to the east side of the world, the wall squiggles have been expanded upon, and a tunnel from White Desert B has been added in the world's southeastern corner. | |||
====The Wilderness==== | |||
*The Infinite Wilderness area has been added. | |||
**Ittan-momen has been moved here, previously located just outside of the Barracks Settlement, making the Towel effect a bit more difficult to locate. | |||
**The Hot Spring House containing Onsen-san has been added. | |||
**The Staircase to the Sky, accessed from the Infinite Wilderness, has been added, leading to the newly-added Sky Garden. Here, the new Falling Men event can be experienced. | |||
*The path leading to the Toriningen Party event has been populated with more plants to remove empty space. | |||
===FC Worlds=== | |||
====FC World A==== | |||
*Some very minor changes are made to the FC World A overworld island. Particularly, a single bridge connecting to the eastern island has been removed in favor of a land extension farther north. Regardless, none of the islands that the changes were made to are accessible during normal play. | |||
*The ruins subarea has been added onto, increasing the number of stone walls, adding water, and adding a staircase leading to the newly-added FC Dungeon. | |||
====FC World B==== | |||
*The path to the pyramid subarea has been cleared and the area is now accessible. In the previous version, it was blocked despite being fully functional. | |||
==Game== | |||
*The graphic for the version number on the title screen has been changed to reflect the current version number. | |||
*The Witch effect now makes a floating sound when the broom is ridden. | |||
==Bugfixes== | |||
*Fixed a bug where the menu could be opened in the Nexus when it normally couldn't be. | |||
*Fixed a bug where brightening the Isee Path with the Lamp effect while it was raining would cause the area to stay brightened. | |||
{{vhend}} | |||
{{vh | |||
|0.10 | |||
|YN Spaceship Stairs.png, YN Neon Parrot.png, Yn-flight.png | |||
| | | | ||
| | |2007/10/1 | ||
|- | }} | ||
| | Version 0.10 and its subsequent patch would mark the last released content update for the game. The game was remade on an entirely new instance within RPG Maker 2003 and the update largely focused on smaller details, such as updating or moving some decorative elements of worlds and rebuilding some subareas, with one final linear route buried deep in the dream world. Some of the biggest changes include the Fat and Poop Hair effects being moved to the Docks B and the newly added Underground World respectively and Neon World being entirely restructured, as well as a new subarea of the Mall housing a new event where the Witch effect can find use. | ||
| | |||
|[[File: | ==Worlds== | ||
===Added Worlds=== | |||
*Added the Staircase of Hands. | |||
*Added Underground World. | |||
*Added the Spaceship. | |||
*Added Mars. | |||
===Nexus Worlds=== | |||
====Madotsuki's Dream Room==== | |||
*The background for the dream balcony is no longer determined by getting sent to two different maps. It is now randomly determined upon entering the map, with a 1/3 chance for the mountain background and a 2/3 chance for the sky background. | |||
====Number World==== | |||
*The beds in this world's bed room no longer dim the screen when entered. | |||
====Neon World==== | |||
*The world was given a complete restructure: | |||
**The world is now made up of several hallways with round rooms containing various sculptures and tile patterns. | |||
**The Neon Statues introduced in version 0.08 were removed entirely. | |||
**The purple pyramid leading to the Neon Tile Path has been replaced with a simple doorway, still leading to the same world. | |||
====Candle World==== | |||
*Two candles were changed. | |||
====Eyeball World==== | |||
*A pile of eyeballs on the eastern side of the map was spread out slightly. | |||
====Graffiti World==== | |||
*The path between the Bicycle effect and the women's restroom was given an entirely new design, resembling a face with an anglerfish lure and a winding tail. | |||
====Mural World==== | |||
*The Mouth Monster that gave the Poop Hair effect has been moved to the newly added Underground World. | |||
*More murals have been added around the world. | |||
===Other Worlds=== | |||
====Barracks Settlement==== | |||
*The corpse of Buyo Buyo has now been fully removed from the shack. The Seahorse has fully taken its place. | |||
====Checkered Tile Path==== | |||
*The starting position of the Toriningen was moved closer to the striped pyramid. | |||
====Dense Woods B==== | |||
*The Frog found in the Frog Path now gives the Frog effect when interacted with, making the effect no longer exclusive to Forest World. | |||
====The Docks==== | |||
*Strober has been added to the Docks B, being the new bearer of the Fat effect. | |||
====Face Carpet Plaza==== | |||
*The area's music was slowed to play at 70% speed, no longer being the same as the Wilderness's Hot Spring House. | |||
====Footprint Path==== | |||
*All of the Henkei Shita in Footprint Path A can be stabbed with the Knife effect, although this does not warp Madotsuki like the Hell Henkei Shita. | |||
====Guillotine World==== | |||
*The starting positions of some of the Toriningen in both the normal and big variants were moved. | |||
====Hell==== | |||
*The funhouse mirror that gave the Fat effect in previous versions has been removed. The Fat effect was moved to the Docks. | |||
*A bobbed hair Toriningen was added to Hell, which uses the Sky Garden trap that was unused in the previous version. | |||
====Lamp World==== | |||
*The eye graphic found in the Lamp World variant of the ああああああああ event has been changed into a more bloodshot appearance with a looping pattern resembling a face. | |||
====The Mall==== | |||
*In the elevator room, there is a 1/4 chance upon entering from Graffiti World (or a 100% chance upon entering from Underground World) that the cone blocking the escalator will be absent, leading to the newly added Mall Rooftop area. | |||
====Mini Hell==== | |||
*Many winding pathways and a repeated blood-dripping animation were added around the area. | |||
====Neon Tile Path==== | |||
*The area's music was slowed to play at 70% speed, no longer being the same as Snow World's. | |||
====Sky Garden==== | |||
*The reflection of the ground lamps was slightly changed. | |||
====White Desert A==== | |||
*Small additions are made to the main area, simply adding more cacti, walls, and a set of bumps in the area's northwest corner. | |||
====The Wilderness==== | |||
*More foliage was added around one of the fence rooms. | |||
*The graphics for some of the foliage lining the fence before the Staircase to the Sky was fixed. | |||
===FC Worlds=== | |||
====FC Dungeon==== | |||
*The map was made slightly larger. | |||
====FC House==== | |||
*The trees in the FC Field were replaced with a different graphic, resembling trees with rounded tiers as opposed to pine trees. | |||
*The side of the house in the FC Field was made slightly thinner, moving the window along with it. | |||
*The potted trees inside the house and basement were replaced by trees from the FC Field, sprouting out of the ground. Two rocks also surround the tree in the basement. | |||
*Smaller details of the house interior were changed, making the baseboard thinner and the carpet and windows darkened. | |||
====FC World A==== | |||
*The entrance from the Static Tunnel has been changed. A shoreline now takes up the northern portion, a stone wall surrounds the cave Madotsuki exits from, and a single Lizardman inhabits the room. | |||
*More walls were added to the ruins area, making the area appear taller and more constructed. | |||
====FC World B==== | |||
*The subarea with the totems was changed to be more constructed and taller. The appearance of the totems was also changed from black and purple to red and yellow. | |||
**A single Lizardman that was trapped within the walls in previous versions has been removed. | |||
*The lower floor containing Buyo Buyo has been lit up, no longer requiring the Lamp effect to light up. Rows of stone walls were also added across the room. | |||
*The subarea with the pyramids had its stone walls removed. There are now six pyramids, arranged in a circular pattern. The entrance was also changed to the bottom center of the map as opposed to the bottom left. | |||
*The subarea with the Pirori had two face-like statues added to it. A single pebble on the shoreline was also removed. | |||
==Game== | |||
*The graphic for the version number on the title screen has been changed to reflect the current version number. | |||
*The Knife effect's 1-key action has been finalized. Madotsuki now switches the knife between hands rather than stabbing the air. | |||
*The Triangle Kerchief effect's 1-key action has been finalized. Madotsuki now appears fully invisible and Toriningen will not track her down instead of becoming progressively transparent. | |||
*The traffic cone graphic found in the Dense Woods B and the Mall was changed to a shorter sprite. | |||
*The stone wall graphic found throughout FC World A and B was changed. | |||
==Bugfixes== | |||
*A bug was fixed where the tall, face-like Neon Creatures did not react to the Cat effect. | |||
==Yumesyuusei (0.10a)== | |||
{{vh | |||
|0.10a patch 1 | |||
| | |||
|2007/10/6 | |||
}} | |||
The Yumesyuusei patch was a patch for version 0.10 that was released a couple of days after the initial update's release. The patch largely fixed most of the bugs present in 0.10, likely due to the game being made in a new instance, though not all of them were fixed. Additionally, and strangely, one minor change was made to the FC Dungeon that made it so the room containing the glitch event was lit up, unlike the rest of the dungeon, likely to hint to players that the room contains an event. | |||
==Worlds== | |||
===FC Worlds=== | |||
====FC Dungeon==== | |||
*The room containing the glitch event is lit up naturally, no longer requiring the Lamp effect to be used to brighten it. | |||
==Game== | |||
*The graphic for the version number on the title screen has been changed to reflect the current version number. | |||
==Bugfixes== | |||
*Fixed an incorrect warp that placed Madotsuki out-of-bounds in the Dense Woods B when attempting to return back from the Teleport Maze. | |||
*Fixed an error where Madotsuki could walk through the upper portion of the hill on Mars, going out-of-bounds. | |||
*Changed the menu currency symbol from gold (G) to yen (円). | |||
*Fixed a glitch where the player could discard effects in Nexus worlds if they had the effect equipped prior to entering the world's door. | |||
*Fixed a glitch where 1-key actions could be performed while sitting in chairs such as the Mall sofas or the Traincar seats. | |||
*Fixed a glitch where the player would not receive a 1000-point bonus in NASU if they caught a pink eggplant before a purple eggplant when catching both in the same jump. | |||
*Fixed a bug where the player could permanently lock their save by pressing the 1-key action after waking up from the Witch's Flight event and then saving. | |||
*Fixed the footstep sound effect being present when floating with the Witch effect's broom in Face Carpet Plaza. | |||
*Fixed a glitch where returning to the Nexus with the Medamaude effect while atop the Mars summit would cause the screen scroll to lock to the center of the screen. | |||
*Fixed an error where one of the walls before the Mall Rooftop could be walked under due to an incorrect order of tiles. | |||
{{vhend}} | |||
===Worlds by Version Added=== | |||
(This is solely going off of what's currently on the wiki, which is determined by the file dates of some of the graphics from different versions.) | |||
====0.00==== | |||
*Madotsuki's Room | |||
*Nexus | |||
*Block World | |||
*Candle World | |||
*Dark World | |||
*Dense Woods A | |||
*Eyeball World | |||
*Forest World | |||
*Graffiti World | |||
*Lamp World | |||
*Mural World | |||
*Neon World | |||
*Puddle World | |||
*Shield-Folk World | |||
*Snow World | |||
*The Wilderness | |||
====0.01==== | |||
*Face Carpet Plaza | |||
*Footprint Path | |||
*Hell | |||
*Mall | |||
*Neon Tile Path | |||
====0.02==== | |||
*Barracks Settlement | |||
*Guillotine World | |||
*Sewers | |||
*Windmill World | |||
===="pre-0.03"==== | |||
*Checkered Tile Path | |||
*The Docks | |||
====0.03==== | |||
*FC House | |||
*Static Maze | |||
====0.04==== | |||
*Mini Hell | |||
====0.05==== | |||
*Dense Woods B | |||
*Witch's Island | |||
====0.06==== | |||
*FC World A | |||
*Static Tunnel | |||
*Teleport Maze | |||
====0.07==== | |||
*FC World B (made, but not accessible) | |||
*Pink Sea | |||
*White Desert A | |||
====0.08==== | |||
*FC World B (made accessible) | |||
*Number World | |||
*Poniko's House | |||
====0.09==== | |||
*FC Dungeon | |||
*Ghost World | |||
*Sky Garden | |||
====0.10==== | |||
*Mars | |||
*Spaceship | |||
*Staircase of Hands | |||
*Underground World | |||
</div> | |||
==Fun== | |||
Stuff for fun, I guess. Click '''Expand''' to view contents. | |||
<div class="mw-collapsible mw-collapsed"> | |||
[[File:Madotsuki.jpg|thumb|right|200px|(unrelated image lmao)]] | |||
===YNOproject Badges by Artist=== | |||
'''Note''': This is not meant to show that certain users/artists are better than others or have a greater/smaller work output. This is solely for documentation and isn't intended to offend anyone or belittle/overly praise the work people have already done.<br/> | |||
'''If a badge appears under more than one person's name, that means this badge was a collab between those people.''' | |||
<font size="6">THIS TABLE IS CURRENTLY OUTDATED</font> | |||
{| style="width: 100%;" cellspacing="0" cellpadding="4" border="1" | |||
|- | |||
| style="text-align: center;" |'''Name''' | |||
| style="text-align: center;" |'''YN''' | |||
| style="text-align: center;" |'''Y2''' | |||
| style="text-align: center;" |'''DF''' | |||
| style="text-align: center;" |'''AP''' | |||
| style="text-align: center;" |'''DD''' | |||
| style="text-align: center;" |'''SD''' | |||
| style="text-align: center;" |'''AM''' | |||
| style="text-align: center;" |'''UD''' | |||
| style="text-align: center;" |'''BG''' | |||
| style="text-align: center;" |'''MR''' | |||
| style="text-align: center;" |'''DG''' | |||
| style="text-align: center;" |'''MM''' | |||
| style="text-align: center;" |'''UV''' | |||
| style="text-align: center;" |'''SA''' | |||
| style="text-align: center;" |'''OS''' | |||
| style="text-align: center;" |'''YT''' | |||
| style="text-align: center;" |'''NA''' | |||
| style="text-align: center;" |'''YNO''' | |||
| style="text-align: center;" |'''Count''' | |||
|- | |||
|Zolotl | |||
|[[File:PinkSeaCoral(badgeYN).gif|frameless]][[File:Teleport bros(badgeyn).gif|frameless]] | |||
|[[File:Scared octopus(badgey2).png|frameless]][[File:ShadowForest(badgeY2).gif|frameless]][[File:CrocDog(badgeY2).gif|frameless]][[File:SmileSan(badgeY2).png|frameless]][[File:ShintoFortune(badgeY2).gif|frameless]][[File:ShintoCurseChaser(badgeY2).png|frameless]][[File:NailLady(badgeY2).gif|frameless]][[File:CloneRoom(badgeY2).png|frameless]][[File:NoranyanBench(badgeY2).gif|frameless]][[File:DivideZero(badgeY2).png|frameless]][[File:Hiboushi(badgeY2).png|frameless]][[File:Seishonen(badgeY2).gif|frameless]][[File:MadotsukisRoom(badgeY2).gif|frameless]][[File:HourglassDesert(badgeY2).gif|frameless]][[File:AquariusPrison(badgeY2).png|frameless]][[File:EvilJihanki(badgeY2).png|frameless]][[File:RedSun(badgeY2).gif|frameless]][[File:GreenNeonWorld(badgeY2).gif|frameless]][[File:SunkenCity(badgeY2).png|frameless]][[File:JigsawMoon(badgeY2).gif|frameless]][[File:AbyssWatcher(badgeY2).gif|frameless]][[File:TVChannels(badgeY2).gif|frameless]][[File:SpiritCrown(badgeY2).png|frameless]][[File:PoolLobster(badgeY2).gif|frameless]][[File:GlitchSushi(badgeY2).gif|frameless]][[File:DesertedPierMoon(badgeY2).gif|frameless]][[File:LonelyCottage(badgeY2).png|frameless]][[File:LustrousMemory(badgeY2).png|frameless]][[File:BigRed(badgeY2).gif|frameless]][[File:FromBehind(badgeY2).gif|frameless]][[File:MusicMonster(badgeY2).gif|frameless]][[File:KotatsuHide(badgeY2).gif|frameless]][[File:ReflectOne(badgeY2).gif|frameless]][[File:DepthsGorge(badgeY2).png|frameless]][[File:DepthsAquarium(badgeY2).gif|frameless]][[File:DepthsJelly(badgeY2).gif|frameless]][[File:WellCreature(badgeY2).gif|frameless]][[File:LucentWorld(badgeY2).gif|frameless]][[File:MoaiBro(badgeY2).gif|frameless]][[File:MapleSymphony(badgeY2).png|frameless]][[File:Survivor(badgeY2).png|frameless]][[File:SmileHouse(badgeY2).png|frameless]][[File:Mosenite(badgeY2).png|frameless]][[File:RainbowPaint(badgeY2).png|frameless]][[File:BlurryHole(badgeY2).png|frameless]][[File:NightAcrophobia(badgeY2).gif|frameless]][[File:JadeHouse(badgeY2).png|frameless]][[File:GreenPrince(badgeY2).gif|frameless]][[File:DespairPoker(badgeY2).gif|frameless]][[File:ParkingGarage(badgeY2).gif|frameless]][[File:CondoStorm(badgeY2).gif|frameless]][[File:SeaMonster(badgeY2).png|frameless]][[File:MarMarina(badgeY2).gif|frameless]][[File:TechCondoGhost(badgeY2).gif|frameless]][[File:TechCondoFloors(badgeY2).gif|frameless]][[File:AlienCellar(badgeY2).png|frameless]][[File:VintageTown(badgeY2).png|frameless]][[File:StarryNight(badgeY2).gif|frameless]][[File:StaticDoppelganger(badgeY2).gif|frameless]][[File:JigsawTower(badgeY2).gif|frameless]][[File:WintryAttendant(badgeY2).gif|frameless]][[File:HOVLamps(badgeY2).gif|frameless]][[File:UroExecution(badgeY2).png|frameless]][[File:ScourgeOfGuilt(badgeY2).png|frameless]][[File:CoffeeShopCat(badgeY2).gif|frameless]][[File:PlazaVisit(badgeY2).gif|frameless]][[File:TowersUFO(badgeY2).png|frameless]][[File:DecrepitSmile(badgeY2).png|frameless]][[File:GlitchButterfly(badgeY2).gif|frameless]][[File:ShimakoDeluge(badgeY2).gif|frameless]][[File:AnglerDepths(badgeY2).gif|frameless]][[File:TechnoKaraoke(badgeY2).gif|frameless]][[File:TechnoCube(badgeY2).gif|frameless]][[File:PlsStreetRatKing(badgeY2).png|frameless]][[File:crown of sorrow.gif|frameless]][[File:DepthsFallTime(badgeY2).gif|frameless]][[File:LucentWorldTime(badgeY2).gif|frameless]][[File:MysteriousMaid(badgeY2).gif|frameless]][[File:ClockPole(badgeY2).gif|frameless]][[File:RiversideSnow(badgeY2).gif|frameless]][[File:RedMonstersQXY(badgeY2).gif|frameless]][[File:DreamGarden(badgeY2).gif|frameless]][[File:DreamFishing(badgeY2).gif|frameless]][[File:SecondEnding(badgeY2).png|frameless]] | |||
|[[File:moonlight flower.png|frameless]][[File:DarkCity(badgeDF).png|frameless]] | |||
|[[File:ChromaCat(badgeAP).gif|frameless]][[File:ConfusedArrows(badgeAP).png|frameless]][[File:SubmarineCat(badgeAP).png|frameless]] | |||
| | |||
| | |||
| | |||
|[[File:mimic.png|frameless]] | |||
| | | | ||
| | | | ||
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| | | | ||
|[[File: | |[[File:VampireHouse(badgeOS).gif|frameless]][[File:CatSpin(badgeOS).gif|frameless]][[File:KingdomOfFog(badgeOS).gif|frameless]][[File:ConeHouse(badgeOS).gif|frameless]][[File:DeathRow(badgeOS).gif|frameless]][[File:HoarderColors(badgeOS).gif|frameless]][[File:Neptune(badgeOS).gif|frameless]][[File:Overlook(badgeOS).gif|frameless]][[File:GreenRiver(badgeOS).gif|frameless]][[File:Eclipse(badgeOS).gif|frameless]] | ||
|[[File: | |[[File:AncientCivBar(badgeYT).png|frameless]][[File:CityView(badgeYT).gif|frameless]][[File:PortView(badgeYT).gif|frameless]] | ||
|[[File: | | | ||
|[[File: | |||
|[[File: | |||
| | | | ||
| | |106 | ||
|- | |- | ||
| | |miau | ||
|[[File:A(badgeYN).png|frameless]][[File:Eye(badgeYN).png|frameless]][[File:Closet(badgeYN).png|frameless]][[File:Eye box.png|frameless]][[File:Nekoin(badgeyn).gif|frameless]][[File:GoldNekoin(badgeyn).gif|frameless]] | |||
|[[File:UroBronze(badgeY2).png|frameless]][[File:UroSilver(badgeY2).png|frameless]][[File:UroGold(badgeY2).png|frameless]][[File:UroPlatinum(badgeY2).png|frameless]][[File:UroDiamond(badgeY2).png|frameless]][[File:BowlingBall(badgeY2).png|frameless]][[File:UroHaniwa(badgeY2).gif|frameless]][[File:PeacefulPond(badgeY2).png|frameless]][[File:GraveyardPaint(badgeY2).png|frameless]][[File:NeonHighway(badgeY2).png|frameless]][[File:NostalgicHouse(badgeY2).png|frameless]][[File:LustrousMemory(badgeY2).png|frameless]][[File:CryingEyes(badgeY2).png|frameless]][[File:StrangeBeing(badgeY2).png|frameless]][[File:PurpleJelly(badgeY2).png|frameless]][[File:GoopMonolith(badgeY2).png|frameless]][[File:DrowsyForest(badgeY2).png|frameless]][[File:AncientMural(badgeY2).png|frameless]][[File:GlitchRoad(badgeY2).png|frameless]][[File:KingFuun(badgeY2).png|frameless]][[File:ShimakoBubbles(badgeY2).gif|frameless]][[File:WhiteGarden(badgeY2).png|frameless]][[File:AntiquatedBathhouse(badgeY2).png|frameless]][[File:SierpinskiRoots(badgeY2).png|frameless]][[File:Heart(badgey2).png|frameless]][[File:Heart 2(badgey2).png|frameless]][[File:Heart lvl.3.png|frameless]][[File:GBMemories(badgeY2).gif|frameless]][[File:FlowerVision(badgeY2).gif|frameless]][[File:01 Gif Bdg.gif|frameless]][[File:RedMonstersQXY(badgeY2).gif|frameless]][[File:ShadowCat(badgeY2).gif|frameless]][[File:ChromaticNest(badgeY2).gif|frameless]] | |||
| | | | ||
|[[File: | |[[File:Halo(badgeAP).png|frameless]][[File:Koraiyn(badgeAP).png|frameless]][[File:MusicalPin(badgeAP).png|frameless]][[File:broken clock badge.png|frameless]][[File:MonoNightmare(badgeAP).png|frameless]][[File:AllPrayers(badgeAP).png|frameless]] | ||
| | | | ||
|[[File:ZapnefClear(badgeSD).png|frameless]] | |||
| | | | ||
|[[File:cube racing.png|frameless]][[File:el bebe badge.png|frameless]][[File:paper boat.png|frameless]][[File:pc98 badge.png|frameless]][[File:dream flower badge.png|frameless]][[File:deer badge.png|frameless]][[File:shiny crystal.png|frameless]][[File:sun flower badge.png|frameless]][[File:blockgirl badge.png|frameless]][[File:arcade badge.png|frameless]][[File:eye flower.png|frameless]][[File:clay badge.png|frameless]][[File:static badge.png|frameless]][[File:dessert house.png|frameless]][[File:fantasy crystal badge.png|frameless]][[File:inkblot test badge.png|frameless]] | |||
|[[File:MidnightBand(BGbadge).gif|frameless]] | |||
|[[File:PuzzleCoin(badgeMR).png|frameless]][[File:MoonBunnies(badgeMR).png|frameless]][[File:UnicornSlayer(badgeMR).png|frameless]][[File:PlatformerPro(badgeMR).gif|frameless]][[File:DepressedMeal(badgeMR).png|frameless]][[File:MagicTrick(badgeMR).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
|[[File:MushroomCaves(badgeSA).png|frameless]][[File:LoversConfessional(badgeSA).png|frameless]][[File:RooftopLovers(badgeSA).png|frameless]] | |||
| | | | ||
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|[[File: | |[[File:medal bronze.gif|frameless]][[File:medal silver.gif|frameless]][[File:medal gold.gif|frameless]][[File:medal platinum.gif|frameless]][[File:medal diamond.gif|frameless]] | ||
|77 | |||
|- | |||
|Roninnozlo | |||
| | | | ||
|[[File: | |[[File:MysteryTile(badgeY2).png|frameless]][[File:ConwayGame(badgeY2).gif|frameless]][[File:CoffeeCup(badgeY2).gif|frameless]][[File:DojoBurn(badgeY2).png|frameless]][[File:CMYKTiles(badgeY2).gif|frameless]][[File:BalconySmoke(badgeY2).gif|frameless]][[File:CarCrash(badgeY2).png|frameless]][[File:Wifi(badgeY2).gif|frameless]][[File:GhostlyExhibit(badgeY2).png|frameless]][[File:BrightGutter(badgeY2).gif|frameless]][[File:BlueHouseRoad(badgeY2).png|frameless]][[File:CrypticCubes(badgeY2).gif|frameless]][[File:PaintBlotPain(badgeY2).png|frameless]][[File:DeluxeShop(badgeY2).gif|frameless]][[File:SpringBreeze(badgeY2).png|frameless]][[File:ForestOfReflections(badgeY2).png|frameless]][[File:MuskyRave(badgeY2).gif|frameless]][[File:PuddingSecrets(badgeY2).png|frameless]][[File:Phone mask Bdg.png|frameless]][[File:CarouselOriental(badgeY2).gif|frameless]] | ||
| | | | ||
|[[File:LookoutPoint(badgeAP).png|frameless]] | |||
|[[File:ModStreet(badgeDD).png|frameless]][[File:BADGE rainbow theme.png|frameless]][[File:BADGE docks aquarium.png|frameless]] | |||
|[[File:MysteryBoxGrass(badgeSD).gif|frameless]][[File:MysteryBoxNeon(badgeSD).gif|frameless]][[File:HexagonRealm(badgeSD).png|frameless]][[File:MysteryBoxQuestion(badgeSD).png|frameless]][[File:TangdayDrink(badgeSD).png|frameless]][[File:FindKondo(badgeSD).gif|frameless]][[File:RedCrystal(badgeSD).gif|frameless]][[File:WoodenblocksToys(badgeSD).png|frameless]][[File:SeasonsPath(badgeSD).png|frameless]][[File:GraveyardCrystal(badgeSD).gif|frameless]][[File:OvergrownCave(badgeSD).gif|frameless]][[File:LittleItsuki(badgeSD).gif|frameless]][[File:MysteryBoxFlood(badgeSD).gif|frameless]][[File:HollowHead(badgeSD).png|frameless]] | |||
|[[File:AlexandraEvent(badgeAM).png|frameless]][[File:RainbowScrew(badgeAM).gif|frameless]][[File:SibilantSigns(badgeAM).gif|frameless]][[File:Syncopation(badgeAM).gif|frameless]][[File:JamrockShuffle(badgeAM).png|frameless]][[File:HairGuitar(badgeAM).gif|frameless]][[File:EPACSEDock(badgeAM).gif|frameless]][[File:UnluckyWheel(badgeAM).gif|frameless]] | |||
|[[File:RheumDust(badgeUD).png|frameless]][[File:CheeseChaser(badgeUD).gif|frameless]][[File:UnevenBabel(badgeUD).png|frameless]][[File:EmergencyLight(badgeUD).png|frameless]][[File:RoadsideDiner(badgeUD).gif|frameless]][[File:ChaosDunk(badgeUD).png|frameless]][[File:pinball machine.png|frameless]] | |||
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|[[File:RainbowMaze(badgeMR).gif|frameless]][[File:FarawayPlace(badgeMR).png|frameless]] | |||
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| | |[[File:VibeCheck(badgeUV).png|frameless]][[File:CommittedMemory(badgeUV).png|frameless]][[File:ReposeLamp(badgeUV).png|frameless]] | ||
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|WikiOdd | |||
|[[File:Guillotine(badgeYN).gif|frameless]][[File:WildernessFan(badgeYN).png|frameless]][[File:OnsenStab(badgeYN).png|frameless]][[File:IseePath(badgeYN).png]][[File:SewerFish(badgeYN).png|frameless]][[File:MallShoppers(badgeYN).png|frameless]][[File:TaseisKid(badgeYN).png|frameless]][[File:ManholeSama(badgeYN).png|frameless]][[File:WhiteLagoon(badgeYN).png|frameless]][[File:White tulip(badgeyn).png|frameless]][[File:MoaiStatue(badgeYN).png]] | |||
|[[File:BikerUro(badgeY2).png|frameless]][[File:ClownChaser(badgeY2).png|frameless]][[File:GakuranKun(badgeY2).png|frameless]][[File:SpellUrotsuki(badgeY2).png|frameless]][[File:HallucinationEvent(badgeY2).gif|frameless]][[File:KotatsuHide(badgeY2).gif|frameless]][[File:TwintailchanMarginal(badgeY2).png|frameless]][[File:SaveVictim(badgeY2).png|frameless]][[File:GBForest(badgeY2).gif|frameless]][[File:NiceList(badgeY2).gif|frameless]][[File:PiersideMassacre(badgeY2).gif|frameless]][[File:GraveChesspiece(badgeY2).png|frameless]][[File:Arachnophobia(badgeY2).png|frameless]][[File:ChromaticLimbo(badgeY2).png|frameless]][[File:RespectfulCollection(badgeY2).png|frameless]][[File:SlimeVillageCake(badgeY2).png|frameless]][[File:AltSeasideHighway(badgeY2).png|frameless]][[File:ChillPill(badgeY2).png|frameless]][[File:FindZalgo(badgeY2).gif|frameless]][[File:AbyssHands(badgeY2).gif|frameless]][[File:ThirdEnding(badgeY2).png|frameless]] | |||
|[[File:MusicCubed(badgeDF).png|frameless]][[File:FlowerWorld(badgeDF).png|frameless]] | |||
|[[File:PhantomSymbols(badgeAP).gif|frameless]] | |||
|[[File:UFOWatching(badgeDD).gif|frameless]] | |||
| | | | ||
|[[File:BlancheRevenge(badgeAM).png|frameless]][[File:DistantLights(badgeAM).png|frameless]] | |||
|[[File:ApplewormBirth(badgeUD).gif|frameless]][[File:FastFoodToys(badgeUD).png|frameless]][[File:Trypophobia(badgeUD).png|frameless]][[File:Enamored(badgeUD).png|frameless]] | |||
|[[File:HamletAlien(badgeBG).png|frameless]][[File:BADGE museum takeoff.png|frameless]][[File:SaloonFace(BGbadge).gif|frameless]][[File:BADGE broken bridge monster.png|frameless]] | |||
| | | | ||
|[[File:SnowWave(badgeDG).gif|frameless]] | |||
|[[File:SepiaEye(badgeMM).gif|frameless]] | |||
|[[File:ComfyRave(badgeUV).gif|frameless]][[File:DistortedCyberWorld(badgeUV).png|frameless]] | |||
|[[File:LanternPiers(badgeSA).png|frameless]] | |||
|[[File:NoisePanic(badgeOS).gif|frameless]][[File:WiltingLove(badgeOS).gif|frameless]][[File:Abduction(badgeOS).png|frameless]] | |||
| | | | ||
|[[File: | |[[File:SleepingFlowersSprout(badgeNA).png|frameless]] | ||
| | | | ||
|55 | |||
|- | |||
|bWF5 | |||
|[[File:Bottles(badgeyn).png|frameless]] | |||
|[[File:MasutaaDrunk(badgeY2).png|frameless]][[File:TVRoom(badgeY2).gif|frameless]][[File:BentScrew(badgeY2).png|frameless]][[File:LonelyGarden(badgeY2).gif|frameless]][[File:CosmicDaydream(badgeY2).gif|frameless]][[File:StarPlanetarium(badgeY2).gif|frameless]][[File:SereneWaters(badgeY2).gif|frameless]][[File:PhonographWitch(badgeY2).gif|frameless]][[File:PinkFlower(badgeY2).png|frameless]][[File:ButterflyPassage(badgeY2).gif|frameless]][[File:ProgressMarch(badgeY2).png|frameless]][[File:GhostlyInteriors(badgeY2).gif|frameless]][[File:MistyTransmission(badgeY2).png|frameless]][[File:LakePatient(badgeY2).png|frameless]][[File:FossilizedHaven(badgeY2).png|frameless]][[File:CreekBird(badgeY2).png|frameless]][[File:ForestInterlude(badgeY2).png|frameless]][[File:StreetlightScenery(badgeY2).gif|frameless]][[File:PartyColored(badgeY2).gif|frameless]][[File:MushroomGirl(badgeY2).png|frameless]][[File:ReflectingElectron(badgeY2).gif|frameless]][[File:Surimuki Bdg.png|frameless]][[File:GlitchEnding(badgeY2).gif|frameless]] | |||
|[[File:entrance badge.gif|frameless]][[File:red eye badge.gif|frameless]][[File:sewer slime badge.png|frameless]][[File:RustMenu(badgeDF).png|frameless]][[File:sugar float days badge.png|frameless]][[File:FlowerHat(badgeDF).png|frameless]] | |||
|[[File:Sunflower(badgeAP).png|frameless]] | |||
|[[File:FindHellflower(badgeDD).png|frameless]][[File:RafflesiaPin(badgeDD).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:TrueSunset(badgeMR).gif|frameless]][[File:FakeRainbow(badgeMR).png|frameless]][[File:MumaLab(badgeMR).png|frameless]][[File:RabbitWedding(badgeMR).png|frameless]][[File:ErasedMuma(badgeMR).gif|frameless]] | |||
|[[File:CrimsonLights(badgeDG).png|frameless]][[File:MaidCafe(badgeDG).png|frameless]] | |||
| | | | ||
|[[File:LittleRabbit(badgeUV).png|frameless]][[File:SnippedHair(badgeUV).png|frameless]][[File:SecretRitual(badgeUV).gif|frameless]][[File:PastelStars(badgeUV).gif|frameless]] | |||
| | | | ||
| | | | ||
|[[File: | |[[File:PoolMural(badgeYT).png|frameless]][[File:ChairPanic(badgeYT).png|frameless]][[File:TsushinDocks(badgeYT).png|frameless]] | ||
| | | | ||
| | | | ||
|[[File: | |47 | ||
|- | |||
|Catmat | |||
|[[File:kalimba.png|frameless]][[File:CandleTori(badgeYN).png|frameless]][[File:Face(badgeYN).png|frameless]][[File:ARM(badgeYN).gif|frameless]][[File:Boombox(badgeYN).png|frameless]][[File:Tokuto(badgeYN).png|frameless]][[File:Takofuusen(badgeYN).png|frameless]][[File:Monoko(badgeYN).gif|frameless]][[File:Monoe(badgeYN).gif|frameless]][[File:Uboa(badgeyn).png|frameless]][[File:Organoid(badgeyn).png|frameless]][[File:Glitch(badgeyn).gif|frameless]][[File:Melt(badgeyn).png|frameless]][[File:Mars(badgeyn).png|frameless]][[File:Blackcat(badgeyn).gif|frameless]][[File:Nasu(badgeyn).png|frameless]][[File:Nasu pink(badgeyn).png|frameless]][[File:Nasu gold(badgeyn).gif|frameless]][[File:Mado(badgeyn).png|frameless]] | |||
|[[File:Lotus girl(badgey2).png|frameless]][[File:Oni musume(badgey2).png|frameless]][[File:YukataMask(badgeY2).png|frameless]][[File:Hakoko(badgeY2).png|frameless]][[File:crushed.png|frameless]][[File:Dogboa(badgeY2).png|frameless]][[File:RealTetrapod(badgeY2).png|37x37px|frameless]][[File:Blue Orb.png|frameless]][[File:PurpleGem(badgeY2).gif|frameless]][[File:TombButterfly(badgeY2).png|frameless]][[File:28Badge(badgeY2).png|frameless]][[File:DecrepitSmile(badgeY2).png|frameless]][[File:hakoko prime.png|frameless]] | |||
| | | | ||
|[[File: | |[[File:MissingNo(badgeAP).png|frameless]] | ||
| | | | ||
| | | | ||
Line 3,334: | Line 4,316: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| style="background:#CDCDCD" ; |[[File:badge amulet.png|frameless]][[File:BadgeAmulet2(badgeYNO).png|frameless]][[File:ExpAmulet(badgeYNO).png|frameless]][[File:ExpAmulet2(badgeYNO).png|frameless]][[File:GameTranslator(badgeYNO).gif|frameless]][[File:YNODev(badgeYNO).png|frameless]][[File:2kkiDev(badgeYNO).gif|frameless]][[File:MonoBadge.png|frameless]][[File:Bronze.png|frameless]][[File:Silver.png|frameless]][[File:Gold Bdg.png|frameless]][[File:PlatinumExp(badgeYNO).png|frameless]][[File:DiamondExp(badgeYNO).png|frameless]] | |||
|46 | |||
|- | |||
|Zaakarias | |||
|[[File:WoodsJellyfish(badgeYN).gif|frameless]][[File:PinkSeaCoral(badgeYN).gif|frameless]][[File:Docks yume(badgeYN).gif|frameless]] | |||
|[[File:DrownScreen(badgeY2).gif|frameless]][[File:YumeTelephone(badgeY2).gif|frameless]][[File:RainbowBridge(badgeY2).gif|frameless]][[File:ShintoFortune(badgeY2).gif|frameless]][[File:GreenShirt(badgeY2).gif|frameless]][[File:AbyssWatcher(badgeY2).gif|frameless]][[File:DepthsAquarium(badgeY2).gif|frameless]][[File:TheCeiling(badgeY2).gif|frameless]][[File:ParkingGarage(badgeY2).gif|frameless]][[File:FossilCreature(badgeY2).gif|frameless]][[File:JigsawTower(badgeY2).gif|frameless]][[File:WintryAttendant(badgeY2).gif|frameless]][[File:FancyPillarsVM(badgeY2).gif|frameless]][[File:HOVLamps(badgeY2).gif|frameless]][[File:FlickerTrail(badgeY2).gif|frameless]][[File:NightshadeCorridor(badgeY2).gif|frameless]][[File:KillAiko(badgeY2).gif|frameless]][[File:BGIslandsBanana(badgeY2).gif|frameless]][[File:ShimakoDeluge(badgeY2).gif|frameless]][[File:MarshmallowShallows(badgeY2).png|frameless]][[File:StreetlightDocks(badgeY2).png|frameless]][[File:HexPillars(badgeY2).gif|frameless]][[File:ToxicCorruption(badgeY2).gif|frameless]][[File:EyeberryOrchard(badgeY2).png|frameless]][[File:ScrapMetalPassage(badgeY2).gif|frameless]][[File:JapanTownSecrets(badgeY2).gif|frameless]][[File:BedroomDupe(badgeY2).gif|frameless]][[File:RedMonstersQXY(badgeY2).gif|frameless]][[File:MusicEndingTwo(badgeY2).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
|[[File:BlueCrystal(badgeSD).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 3,352: | Line 4,337: | ||
| | | | ||
| | | | ||
|[[File: | |[[File:DustBunny(badgeOS).gif|frameless]][[File:ClockCat(badgeOS).gif|frameless]][[File:VampireHouse(badgeOS).gif|frameless]][[File:NotePush(badgeOS).gif|frameless]][[File:KingdomOfFog(badgeOS).gif|frameless]][[File:ConeHouse(badgeOS).gif|frameless]][[File:SwampWorld(badgeOS).gif|frameless]][[File:DeathRow(badgeOS).gif|frameless]][[File:TheVision(badgeOS).gif|frameless]] | ||
|[[File:DeepForest(badgeYT).gif|frameless]][[File:CityView(badgeYT).gif|frameless]][[File:PortView(badgeYT).gif|frameless]][[File:ScreamMazePlanet(badgeYT).gif|frameless]] | |||
| | | | ||
| | | | ||
| | |46 | ||
|- | |- | ||
| | |Takofuusen | ||
| | | | ||
|[[File:Odorika(badgey2).png|frameless]][[File:ProvostCommando(badgeY2).png|frameless]][[File:AkamaWitch(badgeY2).png|frameless]][[File:RadiantLeaf(badgeY2).png|frameless]][[File:HurtBlob(badgeY2).png|frameless]][[File:DecadentSunfish(badgeY2).png|frameless]][[File:TulipLamp(badgeY2).png|frameless]][[File:VictorianFestival(badgeY2).png|frameless]][[File:RoseChurch(badgeY2).png|frameless]][[File:ParadiseWhale(badgeY2).png|frameless]][[File:OvergrownTicket(badgeY2).png|frameless]][[File:BloodyBlobs(badgeY2).png|frameless]][[File:FireheadDance(badgeY2).png|frameless]][[File:IsometryWorld(badgeY2).png|frameless]][[File:StarryNight(badgeY2).gif|frameless]][[File:AirBalloon(badgeY2).png|frameless]][[File:StellarGraveyard(badgeY2).png|frameless]][[File:GiantSnail(badgeY2).png|frameless]][[File:StarBuilding(badgeY2).png|frameless]][[File:FrozenDisco(badgeY2).gif|frameless]][[File:GiantToilet(badgeY2).png|frameless]] | |||
|[[File:orange experiments.png|frameless]][[File:rotten smile.png|frameless]] | |||
| | | | ||
|[[File:BADGE moonrise.png|frameless]][[File:BADGE escher.png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
|[[File:Hamantha(BGbadge).gif|frameless]] | |||
|[[File:NewEnemy(badgeMR).png|frameless]][[File:CrystalReflection(badgeMR).png|frameless]][[File:EmptyMuseum(badgeMR).png|frameless]] | |||
| | | | ||
| | | | ||
|[[File:SecretJournal(badgeUV).gif|frameless]][[File:SummertimeShrine(badgeUV).gif|frameless]][[File:SeaRabbit(badgeUV).gif|frameless]] | |||
| | | | ||
| | | | ||
|[[File: | | | ||
|[[File:SugarRush(badgeNA).png|frameless]] | |||
|[[File:Vmf1.png|frameless]][[File:Vmf bronze.png|frameless]][[File:Vmf silver.png|frameless]][[File:VMFGold(badgeYNO).png|frameless]][[File:VMFPlatinum(badgeYNO).png|frameless]][[File:VMFDiamond(badgeYNO).png|frameless]] | |||
|39 | |||
|- | |||
|Autumn | |||
|[[File:Poniko cat(badgeyn).png|frameless]][[File:Spaceship crash event(badgeyn).png|frameless]] | |||
|[[File:Principal(badgey2).gif|frameless]][[File:FlyingFish(badgeY2).png|frameless]][[File:HelmetGirl(badgeY2).png|frameless]][[File:Seishonen(badgeY2).gif|frameless]][[File:HotelBath(badgeY2).png|frameless]][[File:TVChannels(badgeY2).gif|frameless]][[File:DancingQueen(badgeY2).gif|frameless]][[File:TintedZoo(badgeY2).gif|frameless]][[File:TowerLove(badgeY2).gif|frameless]][[File:InfiniteMirror(badgeY2).gif|frameless]][[File:TheLiar(badgeY2).gif|frameless]][[File:GutterSecret(badgeY2).png|frameless]][[File:StarfieldVisine(badgeY2).gif|frameless]][[File:CorridorCreature(badgeY2).gif|frameless]][[File:JimboLove(badgeY2).gif|frameless]][[File:DeluxeShop(badgeY2).gif|frameless]][[File:ExtinguishedLamplighter(badgeY2).png|frameless]][[File:MarblePenumbra(badgeY2).png|frameless]][[File:DarkNexus(badgeY2).png|frameless]][[File:ThicketsPeak(badgeY2).gif|frameless]][[File:UndergroundMallFlowers(badgeY2).png|frameless]][[File:BlossomingBrooch(badgeY2).png|frameless]][[File:PollywogPal(badgeY2).gif|frameless]][[File:VertigoParasomnia(badgeY2).gif|frameless]][[File:BluescreenError(badgeY2).gif|frameless]][[File:EnterCanvas(badgeY2).png|frameless]][[File:2kki chainsaw500 Badge.png|frameless]][[File:2kki chainsaw1000 Bdg.png|frameless]] | |||
|[[File:smile channel badge.gif|frameless]][[File:attack smile.png|frameless]][[File:kill smile.png|frameless]] | |||
|[[File:SnowGirls(badgeAP).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 3,375: | Line 4,374: | ||
| | | | ||
| | | | ||
|[[File:SleepParalysis(badgeMR).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 3,387: | Line 4,383: | ||
| | | | ||
| | | | ||
|35 | |||
|- | |||
|StudyMan99 | |||
| | | | ||
|[[File:Hebiko(badgeY2).png|frameless]][[File:MiniTown(badgeY2).png|frameless]][[File:AquaCaveBar(badgeY2).png|frameless]][[File:OrientalLake(badgeY2).png|frameless]][[File:HauntedMirror(badgeY2).png|frameless]][[File:StaticLabyrinth(badgeY2).png|frameless]][[File:StreetlightGarden(badgeY2).png|frameless]][[File:MarginalHerbarium(badgeY2).png|frameless]][[File:EvilCube(badgeY2).png|frameless]][[File:CherryBlossomPark(badgeY2).png|frameless]][[File:FreezerBurn(badgeY2).png|frameless]][[File:UnluckyNeko(badgeY2).gif|frameless]][[File:Jiangshi(badgeY2).png|frameless]][[File:DigitalHeartSpace(badgeY2).png|frameless]][[File:BreadWorld(badgeY2).png|frameless]][[File:WitchHeaven(badgeY2).png|frameless]][[File:RibbonChimney(badgeY2).png|frameless]][[File:RainyWoodsPath(badgeY2).png|frameless]][[File:monochrome stairs.gif|frameless]] | |||
|[[File:onigo childbirth badge.png|frameless]][[File:RazorHead(badgeDF).png|frameless]][[File:DarkDoor(badgeDF).png|frameless]] | |||
| | | | ||
|[[File:BADGE pastel girl.png|frameless]][[File:CaveRave(badgeDD).gif|frameless]][[File:ManagerEvent(badgeDD).png|frameless]][[File:VisitingLady(badgeDD).png|frameless]] | |||
| | | | ||
| | | | ||
|[[File:SnoozingRodent(badgeUD).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:EggEffect(badgeUV).png|frameless]][[File:JudgingEyes(badgeUV).png|frameless]][[File:BookstoreView(badgeUV).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | |30 | ||
|- | |||
|Moucky233 | |||
| | | | ||
|[[File:SiblingsForever(badgeY2).gif|frameless]][[File:ManekoBasement(badgeY2).gif|frameless]][[File:PoseidonStatue(badgeY2).png|frameless]][[File:PollywogPal(badgeY2).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:OwlChorus(badgeMR).png|frameless]] | |||
|[[File:CatShop(badgeDG).gif|frameless]][[File:CatMonster(badgeDG).png|frameless]][[File:AAAGenie(badgeDG).png|frameless]][[File:CantStop(badgeDG).png|frameless]][[File:BeQuiet(badgeDG).png|frameless]][[File:HelloZabu(badgeDG).png|frameless]][[File:CubeRPG(badgeDG).png|frameless]][[File:HellishSwings(badgeDG).gif|frameless]][[File:SweetDream(badgeDG).png|frameless]] | |||
|[[File:Indulgence(badgeMM).png|frameless]][[File:MaidWrath(badgeMM).gif|frameless]] | |||
|[[File:MemoriesCliff(badgeUV).gif|frameless]][[File:SchoolgirlRetrospective(badgeUV).png|frameless]] | |||
|[[File:EternalLove(badgeSA).png|frameless]][[File:EtherealWaterfall(badgeSA).gif|frameless]] | |||
|[[File:VampireHouse(badgeOS).gif|frameless]][[File:AeroplaneWorld(badgeOS).gif|frameless]][[File:GiantBunny(badgeOS).png|frameless]][[File:TheVision(badgeOS).gif|frameless]][[File:HoarderColors(badgeOS).gif|frameless]] | |||
|[[File:BeachPancakes(badgeYT).png|frameless]][[File:Hothouse(badgeYT).png|frameless]][[File:SwampBird(badgeYT).gif|frameless]] | |||
|[[File:GraffitiGirl(badgeNA).png|frameless]][[File:SacredCats(badgeNA).png|frameless]] | |||
| | | | ||
| | |30 | ||
|- | |- | ||
| | |Ena | ||
| | | | ||
|[[File: | |[[File:BodhisattvaGlasses(badgeY2).png|frameless]][[File:MyriadBlossoms(badgeY2).png|frameless]][[File:WolfEffect(badgeY2).png|frameless]][[File:TheAssistant(badgeY2).png|frameless]][[File:RadiantClock(badgeY2).png|frameless]][[File:FishyFriends(badgeY2).png|frameless]][[File:DullScissors(badgeY2).png|frameless]][[File:MuseumPleiades(badgeY2).png|frameless]][[File:WindsweptSouls(badgeY2).png|frameless]][[File:TurtlePond(badgeY2).png|frameless]][[File:ScribbleCreatureRoom(badgeY2).gif|frameless]][[File:BittersweetLove(badgeY2).png|frameless]][[File:ResearcherLover(badgeY2).png|frameless]][[File:CoralSeahorse(badgeY2).png|frameless]][[File:FlowerQueen(badgeY2).png|frameless]][[File:StaringContest(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
|[[File:SereneFlowers(badgeDD).png|frameless]] | |||
| | | | ||
|[[File:ChickenRevenge(badgeAM).png|frameless]][[File:ExilePlanet(badgeAM).png|frameless]][[File:CartoonBoy(badgeAM).png|frameless]][[File:IcyPeak(badgeAM).gif|frameless]][[File:SkiHill(badgeAM).png|frameless]][[File:ScienceKey(badgeAM).png|frameless]][[File:InfiniteRooms(badgeAM).png|frameless]] | |||
| | | | ||
| | | | ||
|[[File:SeasonsRabbit(badgeMR).png|frameless]] | |||
| | | | ||
| | | | ||
Line 3,433: | Line 4,443: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | |25 | ||
|- | |- | ||
| | |Olive Deer | ||
|[[File:Falling(badgeYN).gif|frameless]][[File:Monoe(badgeYN).gif|frameless]][[File:SeveredHead(badgeYN).png|frameless]][[File:Meow ufo(badgeyn).gif|frameless]] | |||
|[[File:RedRocks(badgeY2).png|frameless]][[File:CatGhost(badgeY2).png|frameless]][[File:GetOut(badgeY2).gif|frameless]][[File:Unamused(badgeY2).gif|frameless]][[File:BrokenCake(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
|[[File:BADGE pink bathing creature.gif|frameless]][[File:BADGE angel nurse.gif|frameless]][[File:BADGE flying mermaid.gif|frameless]][[File:BADGE flo.gif|frameless]][[File:BADGE apparition creature.gif|frameless]] | |||
|[[File:CrystalCollection(badgeSD).gif|frameless]] | |||
|[[File:MallHaircut(badgeAM).gif|frameless]][[File:PouleineRide(badgeAM).gif|frameless]][[File:ChocoLot(badgeAM).png|frameless]] | |||
|[[File:WindmillDocks(badgeUD).gif|frameless]][[File:rainy garden powerline.png|frameless]][[File:VaporwaveValley(badgeUD).png|frameless]][[File:NeonSnack(badgeUD).gif|frameless]] | |||
|[[File:BADGE vista.gif|frameless]][[File:BADGE industrial impact.png|frameless]] | |||
| | | | ||
| | | | ||
Line 3,450: | Line 4,463: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|24 | |||
|- | |||
|Madproject | |||
| | | | ||
|[[File:TwintailMaid(badgeY2).gif|frameless]][[File:UnderwaterPuppets(badgeY2).gif|frameless]][[File:WitchLap(badgeY2).png|frameless]][[File:FallingUp(badgeY2).gif|frameless]][[File:Hanako(badgeY2).png|frameless]][[File:DocksGirl(badgeY2).png|frameless]][[File:BlackKing(badgeY2).png|frameless]][[File:SnowFairy(badgeY2).gif|frameless]][[File:IcyGarden(badgeY2).gif|frameless]][[File:DesertedSpace(badgeY2).png|frameless]][[File:TravelHotel(badgeY2).png|frameless]][[File:OperatorCyborg(badgeY2).png|frameless]][[File:TurbinePlateau(badgeY2).gif|frameless]][[File:MagicalPassage(badgeY2).png|frameless]][[File:GlowingTrees(badgeY2).gif|frameless]][[File:LakesideRoof(badgeY2).gif|frameless]][[File:RainyResidence(badgeY2).gif|frameless]][[File:AfterglowHouse(badgeY2).gif|frameless]][[File:MeadowRocks(badgeY2).gif|frameless]][[File:magical merlin badge.gif|frameless]][[File:WavyUp(badgeY2).gif|frameless]][[File:Vending machine Badge.png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:CubicRuins(badgeBG).gif|frameless]] | |||
|[[File:OKDrinks(badgeMR).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
Line 3,477: | Line 4,487: | ||
| | | | ||
| | | | ||
| | | | ||
| | |24 | ||
|- | |- | ||
| | |akalog | ||
| | | | ||
|[[File:KigaruKey(badgeY2).gif|frameless]][[File:LakeSpeaker(badgeY2).gif|frameless]][[File:JimboLove(badgeY2).gif|frameless]][[File:PaleLuminescence(badgeY2).png|frameless]][[File:AngryDice(badgeY2).gif|frameless]][[File:WitchDuo(badgeY2).png|frameless]][[File:VirtualMapper(badgeY2).png|frameless]][[File:TechnoBar(badgeY2).gif|frameless]][[File:LonelyFridge(badgeY2).png|frameless]][[File:UnstableParking(badgeY2).gif|frameless]][[File:SunsetSchool(badgeY2).png|frameless]][[File:MidorikoCloseup(badgeY2).png|frameless]][[File:EndlessRoadway(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:InfiniteRooms(badgeAM).png|frameless]] | |||
| | | | ||
| | | | ||
|[[File:PoolPenguin(badgeMR).png|frameless]] | |||
|[[File:WalkerDelusion(badgeDG).png|frameless]] | |||
| | | | ||
|[[File:RibbonsEffect(badgeUV).gif|frameless]] | |||
|[[File:MagicianRoom(badgeSA).png|frameless]][[File:ChapelStatue(badgeSA).png|frameless]] | |||
|[[File:OwlStudio(badgeOS).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
|20 | |||
|- | |||
|Eleanor | |||
| | | | ||
|[[File:DrainsHorse(badgeY2).gif|frameless]][[File:HalloweenUrotsuki(badgeY2).gif|frameless]][[File:AquaticCafe(badgeY2).png|frameless]][[File:CondoMoon(badgeY2).png|frameless]][[File:CottonCandyHaven(badgeY2).gif|frameless]][[File:InuSanPsyche(badgeY2).gif|frameless]][[File:VisitBGI(badgeY2).gif|frameless]][[File:AnimalHeaven(badgeY2).gif|frameless]][[File:BloodShrooms(badgeY2).gif|frameless]][[File:PinkBeach(badgeY2).png|frameless]][[File:DesertShrooms(badgeY2).gif|frameless]] | |||
| | | | ||
| | | | ||
|[[File:MistyForestDogs(badgeDD).png|frameless]] | |||
| | | | ||
|[[File:GreekMazeDog(badgeAM).png|frameless]] | |||
|[[File:AlphabetDog(badgeUD).gif|frameless]] | |||
|[[File:WoodsFox(badgeBG).gif|frameless]][[File:Graveyard(badgeBG).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:LobsterDog(badgeOS).gif|frameless]][[File:ScarletWorld(badgeOS).gif|frameless]] | |||
|[[File:CheeseMazeDog(badgeYT).gif|frameless]] | |||
| | | | ||
| | | | ||
|19 | |||
|- | |||
|Theero | |||
|[[File:DaveDeath(badgeYN).png|frameless]] | |||
|[[File:CelestialGardenBluz(badgeY2).gif|frameless]][[File:SpiderRampage(badgeY2).gif|frameless]][[File:DigitalDisco(badgeY2).gif|frameless]][[File:DesertedCenter(badgeY2).gif|frameless]][[File:MaskCollection(badgeY2).gif|frameless]] | |||
|[[File:WastewaterEye(badgeDF).gif|frameless]] | |||
|[[File:CorruptBeach(badgeAP).gif|frameless]] | |||
|[[File:MirrorKnock(badgeDD).gif|frameless]] | |||
|[[File:SilentLaughter(badgeSD).gif|frameless]] | |||
|[[File:RoxaneAttack(badgeAM).gif|frameless]] | |||
|[[[[File:OrigamiFlight(badgeUD).png|frameless]] | |||
|[[File:RedBarnLoser(badgeBG).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
|[[File:DarkForestSwimmers(badgeUV).png|frameless]] | |||
|[[File:AmberPetals(badgeSA).gif|frameless]] | |||
|[[File:Busted(badgeOS).gif|frameless]] | |||
|[[File:BodyPartExhibition(badgeYT).png|frameless]] | |||
|[[File:StarDomeBook(badgeNA).gif|frameless]] | |||
| | | | ||
| | |18 | ||
|- | |- | ||
| | |Noildoof | ||
| | | | ||
|[[File: | |[[File:HiddenShoal(badgeY2).png|frameless]][[File:CulvertSurprise(badgeY2).gif|frameless]][[File:GoldenNight(badgeY2).gif|frameless]][[File:ShallowsRoof(badgeY2).png|frameless]][[File:GardenTulamps(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 3,536: | Line 4,564: | ||
| | | | ||
| | | | ||
|[[File:VisionOfMe(badgeDG).png|frameless]][[File:Slenderman(badgeDG).png|frameless]][[File:HideSeek(badgeDG).png|frameless]][[File:BeyondReach(badgeDG).png|frameless]][[File:BloodAbyss(badgeDG).gif|frameless]] | |||
| | | | ||
|[[File:SelfDestruction(badgeUV).png|frameless]][[File:GreenSeas(badgeUV).gif|frameless]][[File:GlassSeasons(badgeUV).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
|[[File:FullMoonUmbrella(badgeNA).png|frameless]][[File:PaintedAngel(badgeNA).png|frameless]][[File:ClockTowerCafe(badgeNA).png|frameless]][[File:MomDuality(badgeNA).gif|frameless]] | |||
| | | | ||
|17 | |||
|- | |||
|Cmax_ | |||
| | | | ||
|[[File:Sunbeams(badgeY2).png|frameless]][[File:AoohEvent(badgeY2).png|frameless]][[File:DreamPlanets(badgeY2).gif|frameless]][[File:IceCream(badgeY2).png|frameless]][[File:PurpleGem(badgeY2).gif|frameless]][[File:TombButterfly(badgeY2).png|frameless]][[File:RustedFactory(badgeY2).png|frameless]][[File:FloralInterlude(badgeY2).gif|frameless]][[File:lavender badge.gif|frameless]][[File:twilight butterfly brooch badge.png|frameless]][[File:rusted factory badge.png|frameless]][[File:Clover Bdg.png|frameless]][[File:voxels.png|frameless]][[File:Singularity(badgeY2).png|frameless]][[File:DreamRune(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:LanternSouls(badgeDG).png|frameless]] | |||
| | | | ||
| | | | ||
Line 3,564: | Line 4,593: | ||
| | | | ||
| | | | ||
| | |16 | ||
|- | |- | ||
| | |JSG5 | ||
| | | | ||
|[[File: | |[[File:RuinsCake(badgeY2).png|frameless]][[File:PuniSnacks(badgeY2).gif|frameless]][[File:Sixth terminal entrances Gif Bdg.gif|frameless]][[File:Five guardians Badge.png|frameless]][[File:Sacred crypt Badge.png|frameless]] | ||
| | | | ||
|[[File:EyeGraffiti(badgeAP).png|frameless]] | |||
| | | | ||
|[[File:AnimalLover(badgeSD).png|frameless]][[File:Party(badgeSD).png|frameless]] | |||
| | | | ||
|[[File:cookies badge.png|frameless]][[File:cube road cat.png|frameless]][[File:turbine badge.png|frameless]][[File:braille angel badge.png|frameless]][[File:dude badge.png|frameless]][[File:hermit crab.png|frameless]] | |||
| | | | ||
| | | | ||
Line 3,583: | Line 4,614: | ||
| | | | ||
| | | | ||
|14 | |||
|- | |||
|mitzyrie | |||
| | | | ||
|[[File:LonelyCottage(badgeY2).png|frameless]][[File:MusicMonster(badgeY2).gif|frameless]][[File:ReflectOne(badgeY2).gif|frameless]][[File:WellCreature(badgeY2).gif|frameless]][[File:IndustrialGarden(badgeY2).png|frameless]][[File:TerrariumCorridor(badgeY2).png|frameless]][[File:BloodMonster(badgeY2).gif|frameless]][[File:HomeWithinNowhere(badgeY2).png|frameless]][[File:LamplitStones(badgeY2).png|frameless]][[File:GlitchButterfly(badgeY2).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 3,601: | Line 4,632: | ||
| | | | ||
| | | | ||
|[[File:MeatPiggyBank(badgeYT).png|frameless]][[File:RooftopNight(badgeYT).png|frameless]][[File:HumanFireworks(badgeYT).png|frameless]] | |||
| | | | ||
| | | | ||
| | |13 | ||
|- | |- | ||
| | |GillianGao | ||
|[[File: | |[[File:HoleFace(badge YN).gif|frameless]] | ||
|[[File: | |[[File:BathhouseDuck(badgeY2).png|frameless]][[File:BirdlikeStatue(badgeY2).png|frameless]][[File:TwintailchanTwintail(badgeY2).gif|frameless]][[File:IcyStairs(badgeY2).gif|frameless]][[File:PancakeGirl(badgeY2).gif|frameless]][[File:LonelyGirlHaniwa(badgeY2).png|frameless]][[File:GlitteringPlanets(badgeY2).png|frameless]][[File:EternalDreamer(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 3,622: | Line 4,649: | ||
| | | | ||
| | | | ||
|[[File:MansionSofa(badgeMM).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 3,628: | Line 4,656: | ||
| | | | ||
| | | | ||
| | |10 | ||
|- | |- | ||
| | |Nuaah | ||
| | |||
|[[File:Flame of faith(badgey2).png|frameless]][[File:FloodedGarden(badgeY2).png|frameless]][[File:CheeseHouse(badgeY2).png|frameless]][[File:Rby Bdg.png|frameless]][[File:Snow queen Bdg.png|frameless]][[File:Piggy bank Bdg.png|frameless]][[File:Piggy bank gold Bdg.png|frameless]][[File:BankVIP(badgeY2).png|frameless]][[File:DigitalRose(badgeY2).png|frameless]][[File:PacifistEnding(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
Line 3,644: | Line 4,673: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | |10 | ||
|- | |- | ||
| | |Lester Vine | ||
| | | | ||
|[[File: | |[[File:BloodGhosts(badgeY2).png|frameless]][[File:EvilFour(badgeY2).gif|frameless]] | ||
|[[File:SubmitErosion(badgeDF).gif|frameless]][[File:orange menu badge.png|frameless]][[File:SmileHappy(badgeDF).png|frameless]] | |||
| | | | ||
| | | | ||
|[[File:SpaceshipFlight(badgeSD).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
|[[File:BestThief(badgeMR).png|frameless]] | |||
|[[File:RealitySpeed(badgeDG).gif|frameless]] | |||
| | | | ||
| | | | ||
|[[File:RaveDevil(badgeSA).gif|frameless]][[File:EtherealWaterfall(badgeSA).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | |10 | ||
|- | |- | ||
| | |Yarshmellow | ||
| | | | ||
|[[File: | |[[File:ParkSlide(badgeY2).gif|frameless]][[File:BeachStar(badgeY2).png|frameless]][[File:StrawberryMilkSea(badgeY2).gif|frameless]][[File:BishopCheckmate(badgeY2).gif|frameless]][[File:WildsSandstorm(badgeY2).png|frameless]][[File:AroundGlobe(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 3,684: | Line 4,711: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:LittleWitch(badgeUV).png|frameless]][[File:PANEMaster(badgeUV).png|frameless]] | |||
| | | | ||
|[[File:Shrimpland(badgeOS).png|frameless]][[File:FishingBook(badgeOS).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | |10 | ||
|- | |- | ||
| | |TheRagingRowlet | ||
| | | | ||
|[[File: | |[[File:GravekeeperWarden(badgeY2).png|frameless]][[File:SunsetRamen(badgeY2).png|frameless]][[File:VioletGalaxyGlitch(badgeY2).gif|frameless]][[File:MisoDungeonThrone(badgeY2).png|frameless]][[File:LemonadePhone(badgeY2).png|frameless]][[File:PollutionPlanet(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 3,703: | Line 4,731: | ||
| | | | ||
| | | | ||
|[[File:GlitchWorld(badgeMR).gif|frameless]][[File:PinkRabbit(badgeMR).png|frameless]][[File:RedLadder(badgeMR).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:SleepingFlowersSprout(badgeNA).png|frameless]] | |||
| | | | ||
| | |10 | ||
|- | |- | ||
| | |taechan | ||
| | | | ||
|[[File: | |[[File:ThriftTinyUro(badgeY2).png|frameless]][[File:ThriftGiantUro(badgeY2).png|frameless]][[File:LegacyGiftRoom(badgeY2).gif|frameless]][[File:HopefulRoadLady(badgeY2).gif|frameless]][[File:MusicEndingOne(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
|[[File:BatGirlVerdant(badgeDD).gif|frameless]] | |||
| | | | ||
| | | | ||
|[[File:ShimmeringGirl(badgeUD).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 3,728: | Line 4,757: | ||
| | | | ||
| | | | ||
|[[File:OilCatWink(badgeOS).png|frameless]] | |||
| | |||
|[[File:BunnyTea(badgeNA).gif|frameless]][[File:MirrorCarnation(badgeNA).gif|frameless]] | |||
| | | | ||
|10 | |||
|- | |||
|nask | |||
|[[File:CandleTori(badgeYN).png|frameless]][[File:Henkei(badgeYN).png|frameless]][[File:Seahorse(badgeYN).png|frameless]][[File:Cube guru(YNbadge).png|frameless]][[File:Fc demon(badgeyn).png|frameless]] | |||
|[[File:MonmonMask(badgeY2).png|frameless]][[File:PlaneFlight(badgeY2).png|frameless]][[File:GoldStatue(badgeY2).png|frameless]][[File:SadJellyfish(badgeY2).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 3,746: | Line 4,780: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|9 | |||
|- | |||
|Pixel | |||
| | | | ||
|[[File: | |[[File:MarginalEffect(badgeY2).png|frameless]][[File:KillUzasu(badgeY2).png|frameless]][[File:PyramidDance(badgeY2).gif|frameless]][[File:PrismaticTent(badgeY2).gif|frameless]][[File:FishTrap(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
|[[File:ToxicAlter(badgeDD).png|frameless]] | |||
|[[File:DeepwebVoid(badgeSD).png|frameless]] | |||
|[[File:MadCows(badgeAM).png|frameless]] | |||
|[[File:FleshTrees(badgeUD).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 3,767: | Line 4,803: | ||
| | | | ||
| | | | ||
|9 | |||
|- | |||
|Sodamoth | |||
| | | | ||
|[[File:BaddiesCoffee(badgeY2).png|frameless]][[File:EndWorldThing(badgeY2).png|frameless]][[File:SepiaCloudsCreatures(badgeY2).png|frameless]][[File:FCCaverns(badgeY2).gif|frameless]][[File:AliceDreamland(badgeY2).png|frameless]][[File:SunsetSkySlums(badgeY2).png|frameless]][[File:JunkFromAnywhere(badgeY2).png|frameless]][[File:CelestialMoth(badgeY2).png|frameless]][[File:AllNexuses(badgeY2).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 3,775: | Line 4,815: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|9 | |||
|- | |||
|Río | |||
| | | | ||
|[[File:HuyureChan(badgeY2).png|frameless]][[File:SquareRuins(badgeY2).png|frameless]][[File:ChocolateTower(badgeY2).png|frameless]][[File:rusted factory badge.png|frameless]][[File:B-sides Bdg.png|frameless]][[File:ChromaticNest(badgeY2).gif|frameless]] | |||
|[[File:other worlds badge.png|frameless]] | |||
| | | | ||
|[[File:BADGE koi.png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
|[[File:BADGE shrine garden.png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 3,808: | Line 4,845: | ||
| | | | ||
| | | | ||
|9 | |||
|- | |||
|2i9 | |||
| | | | ||
|[[File:HighPriestess(badgeY2).png|frameless]][[File:CarPainter(badgeY2).png|frameless]][[File:SlumsPiano(badgeY2).png|frameless]][[File:OmuriceRooms(badgeY2).png|frameless]][[File:effects speedrun.png|frameless]][[File:HigherPriestess(badgeY2).png|frameless]][[File:UroPendant(badgeY2).gif|frameless]][[File:portrait badge.png|frameless]][[File:Graffiti Badge.png|frameless]] | |||
| | | | ||
| | | | ||
Line 3,817: | Line 4,858: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 3,829: | Line 4,866: | ||
| | | | ||
| | | | ||
|9 | |||
|- | |||
|NuzzlX | |||
| | | | ||
|[[File:RipplePassage(badgeY2).gif|frameless]][[File:EtherCube(badgeY2).gif|frameless]][[File:BlueSteak(badgeY2).png|frameless]][[File:HorrorMazeChainsaw(badgeY2).jpg|frameless]][[File:RealmOfGluttony(badgeY2).png|frameless]][[File:CarnivorousPit(badgeY2).png|frameless]][[File:CheeseTactics(badgeY2).png|frameless]][[File:WackyWorms(badgeY2).png|frameless]][[File:BeePollinator(badgeY2).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 3,851: | Line 4,887: | ||
| | | | ||
| | | | ||
|9 | |||
|- | |||
|Jellyfish Legerdemain | |||
|[[File:DreamGhosts(badgeYN).png|frameless]] | |||
|[[File:HeishiKun(badgeY2).png|frameless]][[File:TheWatcher(badgeY2).gif|frameless]][[File:BatFlight(badgeY2).png|frameless]][[File:AzureFlowers(badgeY2).png|frameless]] | |||
|[[File:metal tan badge.gif|frameless]][[File:bar kaibutsu badge.png|frameless]][[File:smile bathtub.gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 3,874: | Line 4,908: | ||
| | | | ||
| | | | ||
|8 | |||
|- | |||
|sugarbones | |||
| | | | ||
|[[File:PanelPassageHeart(badgeY2).png|frameless]][[File:AbandonedChinatown(badgeY2).png|frameless]][[File:LostMutual(badgeY2).gif|frameless]][[File:DollHouse(badgeY2).png|frameless]][[File:MonoSchoolgirl(badgeY2).gif|frameless]][[File:RealmOfGluttony(badgeY2).png|frameless]][[File:GlowingGemstoneCave(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
Line 3,880: | Line 4,918: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 3,890: | Line 4,924: | ||
| | | | ||
| | | | ||
|[[File:CyclePalace(badgeSA).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|8 | |||
|- | |||
|Nyoro | |||
| | | | ||
|[[File: | |[[File:BlockPerson(badgeY2).png|frameless]][[File:TintedZoo(badgeY2).gif|frameless]][[File:SeaLily(badgeY2).png|frameless]][[File:SilverWhale(badgeY2).png|frameless]][[File:OriginatorGarden(badgeY2).png|frameless]][[File:CosmicCube(badgeY2).png|frameless]][[File:PopulaToru(badgeY2).png|frameless]][[File:PuniTransform(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 3,918: | Line 4,950: | ||
| | | | ||
| | | | ||
| | |8 | ||
|- | |- | ||
| | |arksynapse | ||
| | | | ||
|[[File: | |[[File:ColossusOfRhomb(badgeY2).png|frameless]][[File:ClaustroCreature(badgeY2).gif|frameless]][[File:ForestRedCat(badgeY2).png|frameless]][[File:CollisionWorldChaser(badgeY2).png|frameless]][[File:StellarParkTime(badgeY2).png|frameless]][[File:DoctorDoors(badgeY2).png|frameless]] | ||
|[[File:RustMirror(badgeDF).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 3,935: | Line 4,964: | ||
| | | | ||
| | | | ||
|[[File:ScarecrowDollVoid(badgeMM).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 3,940: | Line 4,970: | ||
| | | | ||
| | | | ||
| | |||
|8 | |||
|- | |||
|penpen | |||
| | |||
|[[File:EndWorldThing(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File: | |[[File:StickySituation(badgeMM).png|frameless]][[File:HideSqueak(badgeMM).gif|frameless]][[File:SewerMonster(badgeMM).gif|frameless]][[File:JellyfishShow(badgeMM).gif|frameless]][[File:SparklingDuckling(badgeMM).gif|frameless]][[File:PastMemories(badgeMM).png|frameless]][[File:FatalGlitch(badgeMM).gif|frameless]] | ||
| | | | ||
| | | | ||
| | | | ||
Line 3,964: | Line 4,992: | ||
| | | | ||
| | | | ||
| | |8 | ||
|- | |- | ||
| | |Ame | ||
| | | | ||
|[[File: | |[[File:PinkBow(badgeY2).png|frameless]][[File:SnowyTheatre(badgeY2).gif|frameless]][[File:UroPien(badgeY2).png|frameless]][[File:ValentineGaming(badgeY2).gif|frameless]][[File:WitchPainting(badgeY2).gif|frameless]][[File:RestrainedLove(badgeY2).gif|frameless]][[File:SnowyTheatreTime(badgeY2).gif|frameless]] | ||
|[[File:AllEffects(badgeDF).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 3,984: | Line 5,013: | ||
| | | | ||
| | | | ||
| | |8 | ||
|- | |- | ||
| | |rosaregard | ||
| | | | ||
| | | | ||
Line 3,998: | Line 5,026: | ||
| | | | ||
| | | | ||
|[[File:ShrineStaircase(badgeDG).png|frameless]][[File:ClarityMoment(badgeDG).png|frameless]][[File:UnderwaterLeviathan(badgeDG).png|frameless]][[File:HellishSwings(badgeDG).gif|frameless]][[File:BigOne(badgeDG).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
|[[File:VentVoid(badgeOS).png|frameless]][[File:WaterOrchard(badgeOS).png|frameless]][[File:JunctionSpace(badgeOS).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
|8 | |||
|- | |||
|Chimata | |||
| | | | ||
| | |[[File:Aojiru(badgey2).png|frameless]][[File:LotusWaters(badgeY2).png|frameless]][[File:RibbonPistol(badgeY2).gif|frameless]][[File:MoneyPuni(badgeY2).png|frameless]][[File:WaterLantern(badgeY2).gif|frameless]][[File:AbyssExit(badgeY2).png|frameless]][[File:lotus waters badge.png|frameless]] | ||
| | |||
| | |||
| | | | ||
| | | | ||
| | | | ||
Line 4,019: | Line 5,048: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,027: | Line 5,055: | ||
| | | | ||
| | | | ||
| | |7 | ||
|- | |- | ||
| | |ani | ||
| | | | ||
|[[File: | |[[File:ZalgoFigure(badgeY2).png|frameless]][[File:HeartJar(badgeY2).gif|frameless]][[File:FabricPlanet(badgeY2).png|frameless]][[File:fabric galaxy.png|frameless]] | ||
| | | | ||
| | | | ||
|[[File:BADGE planetarium.png|frameless]][[File:carousel badge.png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
|[[File:BADGE fried soap bars.png|frameless]] | |||
| | | | ||
| | | | ||
Line 4,046: | Line 5,076: | ||
| | | | ||
| | | | ||
| | |7 | ||
|- | |- | ||
| | |rowan | ||
| | | | ||
|[[File: | |[[File:DepthsJelly(badgeY2).gif|frameless]][[File:LucentWorld(badgeY2).gif|frameless]][[File:FlickerTrail(badgeY2).gif|frameless]][[File:LemonSqueeze(badgeY2).png|frameless]][[File:OpalArchives(badgeY2).png|frameless]][[File:DepthsFallTime(badgeY2).gif|frameless]][[File:LucentWorldTime(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 4,069: | Line 5,097: | ||
| | | | ||
| | | | ||
| | |7 | ||
|- | |- | ||
| | |Snoocola | ||
| | | | ||
|[[File: | |[[File:OutOfBody(badgeY2).png|frameless]][[File:ShadowNinetails(badgeY2).gif|frameless]][[File:MoonKitsune(badgeY2).png|frameless]][[File:PlsStreetKarma(badgeY2).png|frameless]][[File:VioletRoomLight(badgeY2).gif|frameless]][[File:BreakfastAddict(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 4,086: | Line 5,114: | ||
| | | | ||
| | | | ||
|[[File:PhoneVent(badgeOS).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | |7 | ||
|- | |- | ||
| | |lua | ||
| | | | ||
|[[File: | |[[File:VintageTown(badgeY2).png|frameless]][[File:DwellingsWoman(badgeY2).png|frameless]][[File:DragonStatueWorld(badgeY2).gif|frameless]][[File:BunnyClown(badgeY2).gif|frameless]][[File:PollutionDistrict(badgeY2).gif|frameless]] | ||
|[[File: | |||
| | | | ||
| | | | ||
Line 4,101: | Line 5,128: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,107: | Line 5,133: | ||
| | | | ||
| | | | ||
|[[File:OldBlue(badgeUV).png|frameless]] | |||
| | | | ||
| | | | ||
|[[File:HatFrog(badgeYT).png|frameless]] | |||
| | | | ||
| | | | ||
| | |7 | ||
|- | |- | ||
| | |Somsnosna | ||
|[[File:DoubleNamekuji(badgeYN).png|frameless]][[File:Docks yume(badgeYN).gif|frameless]] | |||
|[[File:DocksCat(badgeY2).png|frameless]][[File:DragonsPeak(badgeY2).png|frameless]] | |||
| | | | ||
|[[File: | |[[File:OceanDragon(badgeAP).gif|frameless]][[File:ShoeChimiko(badgeAP).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 4,130: | Line 5,160: | ||
| | | | ||
| | | | ||
| | |6 | ||
|- | |- | ||
| | |Sekiranun | ||
| | | | ||
|[[File: | |[[File:BlankPathEnd(badgeY2).gif|framelsess]][[File:MouseFurnace(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 4,144: | Line 5,172: | ||
| | | | ||
| | | | ||
|[[File:SoftSunset(badgeMR).png|frameless]] | |||
|[[File:AncientSky(badgeDG).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
|[[File:StormRevenge(badgeOS).gif|frameless]][[File:EightBall(badgeOS).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | |6 | ||
|- | |- | ||
| | |speeedysalad | ||
| | | | ||
|[[File: | |[[File:WaterfrontNurse(badgeY2).gif|frameless]][[File:CanDweller(badgeY2).gif|frameless]][[File:PufferfishingGirl(badgeY2).gif|frameless]][[File:MonoWorlds(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,171: | Line 5,198: | ||
| | | | ||
| | | | ||
|[[File:CurtainDenRaccoon(badgeOS).gif|frameless]] | |||
|[[File:GothDressEffect(badgeYT).gif|frameless]] | |||
| | | | ||
| | | | ||
| | |6 | ||
|- | |- | ||
| | |Libra | ||
| | | | ||
|[[File:SeasideBasket(badgeY2).gif|frameless]][[File:BuddingLifeCliff(badgeY2).gif|frameless]][[File:TeruTeruPond(badgeY2).gif|frameless]][[File:StingraySkies(badgeY2).gif|frameless]][[File:SubtractiveCity(badgeY2).gif|frameless]][[File:PastelGrass(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
Line 4,188: | Line 5,217: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,195: | Line 5,223: | ||
| | | | ||
| | | | ||
| | |6 | ||
|- | |- | ||
| | |dave | ||
| | | | ||
|[[File:AurousGear(badgeY2).png|frameless]] | |||
|[[File:TabikiSan(badgeDF).png|frameless]] | |||
| | | | ||
|[[File:MonoMaid(badgeDD).gif|frameless]][[File:CrystallineSystem(badgeDD).png|frameless]] | |||
| | | | ||
|[[File:RubysMadPlan(badgeAM).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
|[[File:DevastatingView(badgeDG).png|frameless]] | |||
| | | | ||
|[[File:Shikkenken(badgeUV).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 4,210: | Line 5,244: | ||
| | | | ||
| | | | ||
|6 | |||
|- | |||
|Azuzu | |||
| | | | ||
|[[File:SteamCreature(badgeY2).gif|frameless]][[File:SkyWhale(badgeY2).png|frameless]][[File:FoxTemple(badgeY2).png|frameless]][[File:TwilitSavanna(badgeY2).png|frameless]][[File:WelcomeHome(badgeY2).gif|frameless]][[File:MoonDuck(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,234: | Line 5,265: | ||
| | | | ||
| | | | ||
| | |6 | ||
|- | |- | ||
| | |Zahyou | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,256: | Line 5,283: | ||
| | | | ||
| | | | ||
|[[File:CakeTowerMaid(badgeYT).png|frameless]][[File:MoonTopFloor(badgeYT).png|frameless]][[File:PinkBoss(badgeYT).png|frameless]][[File:DetectiveWormiko(badgeYT).png|frameless]][[File:GiantCatGirl(badgeYT).png|frameless]][[File:EntrailsCatHat(badgeYT).gif|frameless]] | |||
| | | | ||
| | | | ||
| | |6 | ||
|- | |- | ||
| | |eyeball | ||
| | | | ||
|[[File: | |[[File:TapirSan(badgeY2).png|frameless]][[File:SwimmingEye(badgeY2).gif|frameless]][[File:StaringContest(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,272: | Line 5,299: | ||
| | | | ||
| | | | ||
|[[File:MechaPath(badgeDG).png|frameless]][[File:DreamDragon(badgeDG).png|frameless]] | |||
| | | | ||
| | | | ||
Line 4,279: | Line 5,307: | ||
| | | | ||
| | | | ||
| | |5 | ||
|- | |- | ||
| | |Goose | ||
| | |||
|[[File:YukataMask(badgeY2).png|frameless]][[File:GrandMuseum(badgeY2).png|frameless]][[File:LibraPalace(badgeY2).png|frameless]][[File:RottenTruth(badgeY2).png|frameless]][[File:GrandMuseumTime(badgeY2).png|frameless]] | |||
| | |||
| | | | ||
| | | | ||
| | | | ||
Line 4,289: | Line 5,319: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,300: | Line 5,328: | ||
| | | | ||
| | | | ||
| | |5 | ||
|- | |- | ||
| | |Pats | ||
| | |||
|[[File:SkyKingdomClouds(badgeY2).png|frameless]][[File:BubbleWorldRain(badgeY2).png|frameless]][[File:QueenBeeCake(badgeY2).png|frameless]][[File:VioletGalaxyCat(badgeY2).png|frameless]][[File:SourVoid(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
Line 4,318: | Line 5,347: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | |5 | ||
|- | |- | ||
| | |natl | ||
| | |||
|[[File:RainbowFish(badgeY2).png|frameless]][[File:CoffeeBoy(badgeY2).png|frameless]][[File:PolygonResearcher(badgeY2).gif|frameless]][[File:SweetPoison(badgeY2).png|frameless]][[File:KetchupMayo(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
Line 4,342: | Line 5,370: | ||
| | | | ||
| | | | ||
| | |5 | ||
|- | |- | ||
| | |xenonquark996 | ||
| | | | ||
|[[File: | |[[File:AbyssGazer(badgeY2).png|frameless]][[File:AstronomicalGallery(badgeY2).png|frameless]] | ||
|[[File:rust badge.png|frameless]] | |||
| | | | ||
| | | | ||
Line 4,352: | Line 5,381: | ||
| | | | ||
| | | | ||
|[[File:lotus cluster.png|frameless]][[File:BADGE labyrinth boombox.png|frameless]] | |||
| | | | ||
| | | | ||
Line 4,361: | Line 5,391: | ||
| | | | ||
| | | | ||
|5 | |||
|- | |||
|Colby | |||
| | | | ||
|[[File:SugarRoad(badgeY2).gif|frameless]][[File:TwinForests(badgeY2).png|frameless]][[File:EyeballBartender(badgeY2).png|frameless]][[File:PrimaryTV(badgeY2).gif|frameless]][[File:BluePalmEyes(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,384: | Line 5,412: | ||
| | | | ||
| | | | ||
| | |5 | ||
|- | |- | ||
| | |gordo | ||
| | | | ||
|[[File: | |[[File:GutterHeart(badgeY2).png|frameless]][[File:FishOilPenguin(badgeY2).gif|frameless]][[File:PlsStreetPaintShop(badgeY2).gif|frameless]][[File:HorseMask(badgeY2).gif|frameless]][[File:CrabShore(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 4,405: | Line 5,433: | ||
| | | | ||
| | | | ||
| | |5 | ||
|- | |- | ||
| | |Tomogeko | ||
| | | | ||
|[[File: | |[[File:PeaceAndLove(badgeY2).png|frameless]][[File:MarbleUnicorn(badgeY2).gif|frameless]][[File:AngryDice(badgeY2).gif|frameless]][[File:BloomingBlueLagoon(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
|[[File:MarinaBathhouse(badgeDD).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 4,425: | Line 5,454: | ||
| | | | ||
| | | | ||
| | |5 | ||
|- | |- | ||
| | |ram | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,441: | Line 5,468: | ||
| | | | ||
| | | | ||
|[[File:ShiftyGal(badgeMM).gif|frameless]][[File:CharmingChaser(badgeMM).gif|frameless]][[File:NightmareSwirl(badgeMM).gif|frameless]][[File:ChainGrief(badgeMM).png|frameless]][[File:HazyCall(badgeMM).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 4,447: | Line 5,475: | ||
| | | | ||
| | | | ||
| | |5 | ||
|- | |- | ||
| | |<°(((< | ||
| | |||
| | |||
| | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,464: | Line 5,492: | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:NexusFavorites(badgeYT).gif|frameless]][[File:SnowCat(badgeYT).gif|frameless]][[File:CheeseMazeSlimeGirl(badgeYT).png|frameless]][[File:CheeseMazeGhost(badgeYT).gif|frameless]][[File:SlimeGirlAmbush(badgeYT).png|frameless]] | |||
| | | | ||
| | | | ||
| | |5 | ||
|- | |- | ||
| | |JIVV | ||
|[[File:AllNenrikido(badgeYN).gif|frameless]][[File:TrainCattention(badgeYN).gif|frameless]] | |||
|[[File:VertigoParasomnia(badgeY2).gif|frameless]] | |||
| | | | ||
| | | | ||
|[[File:AquaCreature(badgeDD).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
Line 4,481: | Line 5,510: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,491: | Line 5,519: | ||
|4 | |4 | ||
|- | |- | ||
| | |piyosuke | ||
| | |||
|[[File:ShimofuriMask(badgeY2).gif|frameless]][[File:ClementineJester(badgeY2).gif|frameless]][[File:RepentDiary(badgeY2).gif|frameless]][[File:RepentanceCake(badgeY2).gif|frameless]] | |||
| | |||
| | |||
| | | | ||
| | | | ||
| | | | ||
Line 4,499: | Line 5,530: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,512: | Line 5,540: | ||
|4 | |4 | ||
|- | |- | ||
| | |maengo | ||
| | |||
|[[File:OutlookSpider(badgeY2).png|frameless]][[File:FoliageSatellite(badgeY2).gif|frameless]][[File:ScaredBlob(badgeY2).png|frameless]] | |||
| | | | ||
|[[File: | |[[File:KarakasaPrayer(badgeAP).png|frameless]] | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,533: | Line 5,561: | ||
|4 | |4 | ||
|- | |- | ||
| | |AmeTokage | ||
| | | | ||
|[[File:SantaFairy(badgeY2).gif|frameless]][[File:MonochromeDepression(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:TotsuXray(badgeUD).png|frameless]] | |||
| | | | ||
|[[File:ProjectorRabbit(badgeMR).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 4,554: | Line 5,582: | ||
|4 | |4 | ||
|- | |- | ||
| | |Yuni | ||
| | |||
|[[File:FactoryEyes(badgeY2).gif|frameless]][[File:OnsenSan(badgeY2).gif|frameless]][[File:DeleteMyself(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,566: | Line 5,595: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:SwampBird(badgeYT).gif|frameless]] | |||
| | | | ||
| | | | ||
|4 | |4 | ||
|- | |- | ||
| | |MrSwag | ||
| | |||
|[[File:BlindCosmos(badgeY2).gif|frameless]][[File:TreeMuncher(badgeY2).png|frameless]][[File:IsometryWorld(badgeY2).png|frameless]] | |||
|[[File:rainbow sweeper.png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,587: | Line 5,617: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,596: | Line 5,624: | ||
|4 | |4 | ||
|- | |- | ||
| | |paper box | ||
|[[File: | | | ||
|[[File: | |[[File:HydrangeaSkull(badgeY2).png|frameless]][[File:MedicBag(badgeY2).png|frameless]][[File:BlackKing(badgeY2).png|frameless]][[File:FakeNinja(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 4,615: | Line 5,643: | ||
| | | | ||
| | | | ||
| | |4 | ||
|- | |- | ||
| | |Kudadaze | ||
| | | | ||
|[[File: | |[[File:TeslaRobot(badgeY2).png|frameless]][[File:TrafficLights(badgeY2).png|frameless]][[File:ToxicSea(badgeY2).png|frameless]] | ||
| | | | ||
|[[File:FoodRoom(badgeAP).png|frameless]] | |||
| | | | ||
| | | | ||
Line 4,630: | Line 5,659: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,636: | Line 5,664: | ||
| | | | ||
| | | | ||
| | |4 | ||
|- | |- | ||
| | |glubba | ||
| | |||
|[[File:GraffitiRobot(badgeY2).gif|frameless]][[File:MountaintopRuins(badgeY2).gif|frameless]][[File:ValentineMeadow(badgeY2).gif|frameless]][[File:RoseManorMoon(badgeY2).gif|frameless]] | |||
| | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,657: | Line 5,685: | ||
| | | | ||
| | | | ||
| | |4 | ||
|- | |- | ||
| | |denji | ||
| | | | ||
|[[File: | |[[File:ViridescentBrooch(badgeY2).png|frameless]][[File:RainbowRuins(badgeY2).gif|frameless]][[File:KickSign(badgeY2).png|frameless]][[File:FarawayScenery(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 4,678: | Line 5,706: | ||
| | | | ||
| | | | ||
| | |4 | ||
|- | |- | ||
| | |Hachio | ||
| | |||
|[[File:Classified(badgeY2).png|frameless]][[File:AbyssUro(badgeY2).png|frameless]][[File:TeaParty(badgeY2).png|frameless]][[File:ButterflyLady(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,699: | Line 5,727: | ||
| | | | ||
| | | | ||
| | |4 | ||
|- | |- | ||
| | |Carbonara | ||
| | | | ||
|[[File: | |[[File:MasterCrow(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:IndustrialBalcony(badgeAM).gif|frameless]] | |||
|[[File:seriri.gif|frameless]] | |||
| | | | ||
| | | | ||
Line 4,714: | Line 5,744: | ||
| | | | ||
| | | | ||
|[[File:StationSun(badgeOS).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
|4 | |||
|- | |||
|desktopghost | |||
| | | | ||
|[[File:ColorfulFlavors(badgeY2).png|frameless]][[File:CrystalWatersBeach(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
| | |[[File:CathedralButterfly(badgeDD).png|frameless]] | ||
| | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:PixelatedFish(badgeDG).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 4,736: | Line 5,769: | ||
| | | | ||
| | | | ||
|4 | |||
|- | |||
|baubleBee | |||
| | | | ||
|[[File:HisHouse(badgeY2).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File: | |[[File:ShimmeringGirl(badgeUD).gif|frameless]] | ||
| | | | ||
|[[File:FlowerField(badgeMR).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:UrchinEye(badgeOS).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
|4 | |||
|- | |||
|latui | |||
| | | | ||
|[[File:AbyssHands(badgeY2).gif|frameless]] | |||
| | | | ||
| | | | ||
|[[File:DesertTree(badgeDD).png|frameless]] | |||
| | |||
|[[File:CartoonBoy(badgeAM).png|frameless]][[File:IcyPeak(badgeAM).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 4,762: | Line 5,805: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,772: | Line 5,811: | ||
| | | | ||
| | | | ||
|4 | |||
|- | |||
|gummy | |||
| | | | ||
| | |||
|[[File:oreko badge.png|frameless]] | |||
| | |||
|[[File:BADGE hospital event.png|frameless]] | |||
|[[File:alien badge.png|frameless]][[File:DanceFlood(badgeSD).png|frameless]] | |||
| | | | ||
| | | | ||
Line 4,783: | Line 5,830: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|4 | |||
|- | |||
|VelvetKitty | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:BlackLace(badgeDD).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 4,799: | Line 5,846: | ||
| | | | ||
| | | | ||
|[[File:ShynessMask(badgeMM).png|frameless]][[File:GirlsRoom(badgeMM).gif|frameless]] | |||
|[[File:CakeEffect(badgeUV).png|frameless]] | |||
| | | | ||
| | | | ||
Line 4,804: | Line 5,853: | ||
| | | | ||
| | | | ||
| | |4 | ||
|- | |- | ||
| | |saul | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:BlackLace(badgeDD).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 4,819: | Line 5,867: | ||
| | | | ||
| | | | ||
|[[File:BloodyMaid(badgeMM).gif|frameless]][[File:MansionFrame(badgeMM).gif|frameless]] | |||
|[[File:CakeEffect(badgeUV).png|frameless]] | |||
| | | | ||
| | | | ||
Line 4,824: | Line 5,874: | ||
| | | | ||
| | | | ||
| | |4 | ||
|- | |- | ||
| | |gugu | ||
|[[File:MadoCloset(badgeYN).png|frameless]] | |||
|[[File: | |[[File:StarfieldAngel(badgeY2).png|frameless]][[File:PurpleFlowers(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 4,848: | Line 5,897: | ||
|3 | |3 | ||
|- | |- | ||
| | |25 | ||
| | | | ||
|[[File:SchoolGakuran(badgeY2).gif|frameless]][[File:AppururiMask(badgeY2).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 4,862: | Line 5,910: | ||
| | | | ||
| | | | ||
|[[File:HeadlessStation(badgeUV).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 4,869: | Line 5,918: | ||
|3 | |3 | ||
|- | |- | ||
| | |DreamScape | ||
| | | | ||
|[[File:CatScare(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
|[[File:ValleySmile(badgeDD).png|frameless]] | |||
| | | | ||
|[[File:WellChief(badgeAM).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 4,890: | Line 5,939: | ||
|3 | |3 | ||
|- | |- | ||
| | |ufo | ||
| | | | ||
|[[File: | |[[File:SweetsMusume(badgeY2).png|frameless]][[File:ApartmentAmoeba(badgeY2).png|frameless]][[File:SnowCreature(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 4,911: | Line 5,960: | ||
|3 | |3 | ||
|- | |- | ||
| | |snailClippin | ||
| | | | ||
|[[File:HeadWasteland(badgeY2).gif|frameless]][[File:ChalkCarousel(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
|[[File:EyeStalkToxic(badgeDD).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 4,932: | Line 5,981: | ||
|3 | |3 | ||
|- | |- | ||
| | |MillieAmp | ||
| | | | ||
|[[File: | |[[File:AwooWolf(badgeY2).png|frameless]][[File:PissedMaskOwner(badgeY2).png|frameless]][[File:MechanizedHeart(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 4,953: | Line 6,002: | ||
|3 | |3 | ||
|- | |- | ||
| | |Big Meaty Flaws | ||
| | |||
|[[File:HotelBath(badgeY2).png|frameless]][[File:2kki chainsaw500 Badge.png|frameless]][[File:2kki chainsaw1000 Bdg.png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
Line 4,961: | Line 6,011: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 4,974: | Line 6,023: | ||
|3 | |3 | ||
|- | |- | ||
| | |Almis-Shouru | ||
| | | | ||
|[[File: | |[[File:UroClaus(badgeY2).gif|frameless]][[File:AhogekoHouse(badgeY2).gif|frameless]][[File:LapineForest(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 4,995: | Line 6,044: | ||
|3 | |3 | ||
|- | |- | ||
| | |Koishi Komeiji | ||
| | |||
|[[File:AlleyRobot(badgeY2).png|frameless]][[File:Snowflake(badgeY2).png|frameless]][[File:WeddingCake(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
Line 5,007: | Line 6,057: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 5,016: | Line 6,065: | ||
|3 | |3 | ||
|- | |- | ||
| | |Snoring | ||
| | |||
|[[File:KankoshiHeal(badgeY2).png|frameless]][[File:CapybaraRoom(badgeY2).png|frameless]][[File:FirstEnding(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
Line 5,031: | Line 6,081: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 5,037: | Line 6,086: | ||
|3 | |3 | ||
|- | |- | ||
| | |klayfruit | ||
| | |||
|[[File:LoneSwan(badgeY2).gif|frameless]][[File:GlowingStars(badgeY2).gif|frameless]] | |||
| | | | ||
|[[File: | |[[File:FindBlip(badgeAP).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 5,049: | Line 6,100: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|3 | |3 | ||
|- | |- | ||
| | |chatterdemon | ||
| | |||
|[[File:StreetlightMonster(badgeY2).gif|frameless]][[File:HumphryHorror(badgeY2).png|frameless]][[File:FishWorld(badgeY2).gif|frameless]] | |||
| | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 5,079: | Line 6,128: | ||
|3 | |3 | ||
|- | |- | ||
| | |ChiiTriangle | ||
|[[File: | | | ||
|[[File: | |[[File:EvergreenSoda(badgeY2).png|frameless]][[File:FishOilAngel(badgeY2).gif|frameless]][[File:MermaidHunger(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 5,098: | Line 6,147: | ||
| | | | ||
| | | | ||
| | |3 | ||
|- | |- | ||
| | |Myshfelk | ||
| | | | ||
|[[File: | |[[File:ShogiBingo(badgeY2).gif|frameless]][[File:TiniestUro(badgeY2).png|frameless]][[File:ReadingRainbow(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 5,119: | Line 6,168: | ||
| | | | ||
| | | | ||
| | |3 | ||
|- | |- | ||
| | |gionori | ||
| | | | ||
|[[File: | |[[File:SharkPianist(badgeY2).gif|frameless]][[File:CafeCreature(badgeY2).gif|frameless]][[File:GreenPattern(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 5,140: | Line 6,189: | ||
| | | | ||
| | | | ||
| | |3 | ||
|- | |- | ||
| | |Gabaro | ||
| | | | ||
|[[File: | |[[File:FreedParasite(badgeY2).png|frameless]][[File:ObentouWorld(badgeY2).png|frameless]][[File:BloodyDistortion(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 5,161: | Line 6,210: | ||
| | | | ||
| | | | ||
| | |3 | ||
|- | |- | ||
| | |Zethyer | ||
| | | | ||
|[[File: | |[[File:DullScissors(badgeY2).png|frameless]][[File:IcyTrombone(badgeY2).png|frameless]][[File:NocturnalGroveLake(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 5,182: | Line 6,231: | ||
| | | | ||
| | | | ||
| | |3 | ||
|- | |- | ||
| | |Tamarindo | ||
| | | | ||
|[[File: | |[[File:ChocolateStrawberry(badgeY2).png|frameless]][[File:ThriceChocolate(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 5,192: | Line 6,241: | ||
| | | | ||
| | | | ||
|[[File:CountingDucks(badgeUD).png|frameless]] | |||
| | | | ||
| | | | ||
Line 5,202: | Line 6,252: | ||
| | | | ||
| | | | ||
|3 | |||
|- | |||
|Athoth | |||
| | | | ||
| | |[[File:LibraryGarbage(badgeY2).png|frameless]][[File:RainbowGlitch(badgeY2).gif|frameless]][[File:MoonlitStreet(badgeY2).png|frameless]] | ||
| | |||
| | |||
| | | | ||
| | | | ||
| | | | ||
Line 5,218: | Line 6,268: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 5,224: | Line 6,273: | ||
| | | | ||
| | | | ||
| | |3 | ||
|- | |- | ||
| | |Natasha | ||
| | | | ||
|[[File: | |[[File:SiblingsForever(badgeY2).gif|frameless]][[File:QueenEyes(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 5,239: | Line 6,287: | ||
| | | | ||
| | | | ||
|[[File:ShiningZone(badgeMM).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 5,245: | Line 6,294: | ||
| | | | ||
| | | | ||
| | |3 | ||
|- | |- | ||
| | |krossower1 | ||
| | | | ||
|[[File: | |[[File:UnusualPassage(badgeY2).gif|frameless]][[File:HexFactoryTree(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 5,262: | Line 6,311: | ||
| | | | ||
| | | | ||
|[[File:Stargazing(badgeOS).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | |3 | ||
|- | |- | ||
| | |MittenBits | ||
| | | | ||
|[[File: | |[[File:DrippingCeiling(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 5,276: | Line 6,325: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:OldArcadeChaser(badgeMM).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:ClockGiant(badgeNA).gif|frameless]] | |||
| | | | ||
| | |3 | ||
|- | |- | ||
| | |YouArentDistorted | ||
| | | | ||
| | | | ||
|[[File:bar kaibutsu badge.png|frameless]] | |||
| | | | ||
|[[File:BADGE warm embrace.gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
|[[File:CubicRuins(badgeBG).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 5,302: | Line 6,353: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | |3 | ||
|- | |- | ||
| | |TheInkBlot | ||
|[[File:TaseisKid(badgeYN).png|frameless]] | |||
|[[File: | |[[File:BubblemanHitogata(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 5,331: | Line 6,380: | ||
|2 | |2 | ||
|- | |- | ||
| | |Michi | ||
| | | | ||
|[[File: | |[[File:SPORainbow(badgeY2).gif|frameless]][[File:SpaceyRetreatMoon(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 5,352: | Line 6,401: | ||
|2 | |2 | ||
|- | |- | ||
| | |Snowulf | ||
| | | | ||
|[[File: | |[[File:AtlantisCity(badgeY2).png|frameless]][[File:SnowDancers(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 5,373: | Line 6,422: | ||
|2 | |2 | ||
|- | |- | ||
| | |Uroyu | ||
| | |||
|[[File:VomitHead(badgeY2).png|frameless]][[File:RainbowPicture(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 5,394: | Line 6,443: | ||
|2 | |2 | ||
|- | |- | ||
| | |Edgejuice | ||
| | | | ||
|[[File: | |[[File:ChaserParty(badgeY2).png|frameless]][[File:SecretAmusement(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 5,415: | Line 6,464: | ||
|2 | |2 | ||
|- | |- | ||
| | |nopperabou | ||
| | | | ||
|[[File: | |[[File:BaneJack(badgeY2).gif|frameless]][[File:MemoriesHallHug(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 5,436: | Line 6,485: | ||
|2 | |2 | ||
|- | |- | ||
| | |memorisleep | ||
| | | | ||
|[[File: | |[[File:FabricWorld(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 5,446: | Line 6,495: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:YoungSometsuki(badgeUV).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 5,457: | Line 6,506: | ||
|2 | |2 | ||
|- | |- | ||
| | |Lychee | ||
| | | | ||
|[[File: | |[[File:NailLady(badgeY2).gif|frameless]] | ||
|[[File:chocolate cake badge.png|frameless]] | |||
| | | | ||
| | | | ||
Line 5,469: | Line 6,519: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 5,478: | Line 6,527: | ||
|2 | |2 | ||
|- | |- | ||
| | |Kazecita | ||
| | |||
|[[File:SkyKingdomClouds(badgeY2).png|frameless]][[File:QueenBeeCake(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
Line 5,493: | Line 6,543: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 5,499: | Line 6,548: | ||
|2 | |2 | ||
|- | |- | ||
| | |pixel | ||
| | | | ||
|[[File:FishBucket(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
Line 5,508: | Line 6,556: | ||
| | | | ||
| | | | ||
|[[File:UnderwaterBalcony(badgeUD).png|frameless]] | |||
| | | | ||
| | | | ||
Line 5,520: | Line 6,569: | ||
|2 | |2 | ||
|- | |- | ||
| | |Hyo | ||
| | | | ||
|[[File:RadiantLeaf(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
Line 5,534: | Line 6,582: | ||
| | | | ||
| | | | ||
|[[File:BunnyStore(badgeUV).png|frameless]] | |||
| | | | ||
| | | | ||
Line 5,541: | Line 6,590: | ||
|2 | |2 | ||
|- | |- | ||
| | |wes | ||
| | | | ||
|[[File: | |[[File:MexicoBird(badgeY2).png|frameless]][[File:NoseDrinker(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 5,562: | Line 6,611: | ||
|2 | |2 | ||
|- | |- | ||
| | |Mav | ||
| | |||
|[[File:Muertitos(badgeY2).png|frameless]][[File:LakeMola(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
Line 5,583: | Line 6,632: | ||
|2 | |2 | ||
|- | |- | ||
| | |DolphinDan | ||
| | | | ||
|[[File: | |[[File:CocktailBunny(badgeY2).png|frameless]][[File:TakoyakiDance(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 5,604: | Line 6,653: | ||
|2 | |2 | ||
|- | |- | ||
| | |godon | ||
| | | | ||
|[[File: | |[[File:LonePenguin(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
|[[File:RaincoatGirl(badgeDD).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 5,616: | Line 6,666: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 5,625: | Line 6,674: | ||
|2 | |2 | ||
|- | |- | ||
| | |sniperbob | ||
| | | | ||
|[[File: | |[[File:BlobTrap(badgeY2).png|frameless]][[File:Roku-Psychedelic Folk Bdg.png|frameless]] | ||
| | | | ||
| | | | ||
Line 5,646: | Line 6,695: | ||
|2 | |2 | ||
|- | |- | ||
| | |Proton | ||
| | |||
|[[File:NoahBench(badgeY2).png|frameless]][[File:VaporwaveMall(badgeY2).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
Line 5,654: | Line 6,704: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 5,667: | Line 6,716: | ||
|2 | |2 | ||
|- | |- | ||
| | |Sleepyghost | ||
| | | | ||
|[[File:SnowDancers(badgeY2).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 5,678: | Line 6,726: | ||
| | | | ||
| | | | ||
|[[File:RockinSettlement(badgeMR).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 5,688: | Line 6,737: | ||
|2 | |2 | ||
|- | |- | ||
| | |Ni | ||
| | | | ||
|[[File: | |[[File:SleepyCyclops(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 5,696: | Line 6,745: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:SettingSun(badgeMM).png|frameless]] | |||
| | | | ||
| | | | ||
Line 5,709: | Line 6,758: | ||
|2 | |2 | ||
|- | |- | ||
| | |Simmer | ||
| | | | ||
|[[File: | |[[File:GluttonyButcher(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 5,722: | Line 6,771: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:StationSun(badgeOS).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 5,730: | Line 6,779: | ||
|2 | |2 | ||
|- | |- | ||
| | |JFero | ||
| | | | ||
|[[File: | |[[File:LostShoalFish(badgeY2).png|frameless]][[File:WarzoneStare(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 5,751: | Line 6,800: | ||
|2 | |2 | ||
|- | |- | ||
| | |Akiro | ||
| | |||
|[[File:VoxelNPC(badgeY2).png|frameless]][[File:2kkiGoldMember(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
Line 5,772: | Line 6,821: | ||
|2 | |2 | ||
|- | |- | ||
| | |NAI | ||
| | |||
|[[File:ShimakoAdabana(badgeY2).gif|frameless]][[File:PinCushionVineyard(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 5,793: | Line 6,842: | ||
|2 | |2 | ||
|- | |- | ||
| | |jams | ||
| | | | ||
|[[File:WorldsEnd(badgeY2).png|frameless]] | |||
|[[File:HoleInGirl(badgeDF).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 5,814: | Line 6,863: | ||
|2 | |2 | ||
|- | |- | ||
| | |munchea | ||
| | | | ||
|[[File:ScaredOwl(badgeY2).gif|frameless]][[File:AutumnSky(badgeY2).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 5,825: | Line 6,875: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 5,835: | Line 6,884: | ||
|2 | |2 | ||
|- | |- | ||
| | |Enola | ||
| | | | ||
|[[File:TwilitSavanna(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
Line 5,846: | Line 6,896: | ||
| | | | ||
| | | | ||
|[[File: | |[[File:TempleCats(badgeMM).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 5,852: | Line 6,902: | ||
| | | | ||
| | | | ||
| | | | ||
|2 | |2 | ||
|- | |- | ||
| | |ChatteringTeethDemon | ||
| | | | ||
|[[File:RedBeachSarah(badgeY2).png|frameless]][[File:SandsOfSelf(badgeY2).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 5,867: | Line 6,917: | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
Line 5,877: | Line 6,926: | ||
|2 | |2 | ||
|- | |- | ||
| | |NoodleSoupMin | ||
| | | | ||
|[[File:MeadowPicnic(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
Line 5,885: | Line 6,934: | ||
| | | | ||
| | | | ||
|[[File:VioletSymbols(badgeUD).png|frameless]] | |||
| | | | ||
| | | | ||
Line 5,894: | Line 6,944: | ||
| | | | ||
| | | | ||
| | | | ||
|2 | |2 | ||
|- | |- | ||
| | |Stheven | ||
| | | | ||
|[[File:VerdantNexus(badgeY2).png|frameless]][[File:AxolotlAbode(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
Line 5,917: | Line 6,966: | ||
| | | | ||
| | | | ||
| | |2 | ||
|- | |- | ||
| | |madyme | ||
| | | | ||
|[[File:CookieIsle(badgeY2).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 5,927: | Line 6,976: | ||
| | | | ||
| | | | ||
|[[File:HotelGlassCase(badgeUD).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 5,937: | Line 6,987: | ||
| | | | ||
| | | | ||
| | |2 | ||
|- | |- | ||
| | |Windmills123 | ||
| | | | ||
|[[File:TwinMountains(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
Line 5,953: | Line 7,002: | ||
| | | | ||
| | | | ||
|[[File:BiscuitMenu(badgeUV).png|frameless]] | |||
| | | | ||
| | | | ||
Line 5,958: | Line 7,008: | ||
| | | | ||
| | | | ||
| | |2 | ||
|- | |- | ||
| | |Rose | ||
| | | | ||
|[[File:Akako Gif Bdg.gif|frameless]][[File:Book Bdg.png|frameless]] | |||
| | | | ||
| | | | ||
Line 5,980: | Line 7,029: | ||
| | | | ||
| | | | ||
| | |2 | ||
|- | |- | ||
| | |samiruko | ||
| | | | ||
|[[File:GalacticaHoneymoon(badgeY2).png|frameless]] | |||
|[[File:HoleInGirlEnd(badgeDF).png|frameless]] | |||
| | | | ||
| | | | ||
Line 6,000: | Line 7,050: | ||
| | | | ||
| | | | ||
| | |2 | ||
|- | |- | ||
| | |rollaby | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:BADGE spa day.gif|frameless]] | |||
| | | | ||
|[[File:calendar badge.png|frameless]] | |||
| | | | ||
| | | | ||
Line 6,021: | Line 7,071: | ||
| | | | ||
| | | | ||
| | |2 | ||
|- | |- | ||
| | |Fall | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|[[File:AnatomyLessons(badgeDD).gif|frameless]] | |||
|[[File:RustyBubble(badgeSD).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 6,042: | Line 7,092: | ||
| | | | ||
| | | | ||
| | |2 | ||
|- | |- | ||
| | |openbreeze | ||
| | | | ||
| | | | ||
| | | | ||
Line 6,057: | Line 7,105: | ||
| | | | ||
| | | | ||
|[[File:BloodyMaw(badgeDG).png|frameless]][[File:CatShop(badgeDG).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 6,064: | Line 7,113: | ||
| | | | ||
| | | | ||
| | |2 | ||
|- | |- | ||
| | |vermilianangel | ||
| | | | ||
| | | | ||
| | | | ||
Line 6,078: | Line 7,126: | ||
| | | | ||
| | | | ||
|[[File:CosmicPrison(badgeDG).gif|frameless]] | |||
| | | | ||
| | | | ||
Line 6,083: | Line 7,132: | ||
| | | | ||
| | | | ||
|[[File:RadioCow(badgeNA).gif|frameless]] | |||
| | | | ||
| | |2 | ||
|- | |- | ||
| | |shirleycrow | ||
| | | | ||
| | | | ||
| | | | ||
Line 6,099: | Line 7,147: | ||
| | | | ||
| | | | ||
|[[File:RicherAnyone(badgeDG).gif|frameless]][[File:OrangeSky(badgeDG).png|frameless]] | |||
| | | | ||
| | | | ||
Line 6,106: | Line 7,155: | ||
| | | | ||
| | | | ||
| | |2 | ||
|- | |- | ||
| | |Jellyfish legerdemain | ||
| | | | ||
| | | | ||
| | | | ||
Line 6,126: | Line 7,174: | ||
| | | | ||
| | | | ||
|[[File:FullMoonSnake(badgeNA).gif|frameless]][[File:BusStopMan(badgeNA).png|frameless]] | |||
| | | | ||
| | |2 | ||
|- | |- | ||
| | |Kofu | ||
|[[File:FCPirori(badgeYN).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
Line 6,150: | Line 7,199: | ||
|1 | |1 | ||
|- | |- | ||
| | |Roverkibb | ||
|[[File:Cube guru seat(badgeYN).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
Line 6,171: | Line 7,220: | ||
|1 | |1 | ||
|- | |- | ||
| | |Nasty | ||
|[[File:Monoko(badgeYN).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
Line 6,192: | Line 7,241: | ||
|1 | |1 | ||
|- | |- | ||
| | |Ellí | ||
|[[File:QuiverJaw(badgeYN).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
Line 6,213: | Line 7,262: | ||
|1 | |1 | ||
|- | |- | ||
| | |nimiala | ||
|[[File:QuiverJaw(badgeYN).gif|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
Line 6,234: | Line 7,283: | ||
|1 | |1 | ||
|- | |- | ||
| | |SpaceBug | ||
|[[File:ScaredMasada(badgeYN).png|frameless]] | |||
| | | | ||
| | | | ||
| | | | ||
Line 6,255: | Line 7,304: | ||
|1 | |1 | ||
|- | |- | ||
| | |catling | ||
| | | | ||
|[[File: | |[[File:TurntableFairy(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 6,276: | Line 7,325: | ||
|1 | |1 | ||
|- | |- | ||
| | |deg | ||
| | | | ||
|[[File: | |[[File:InsectEffect(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 6,297: | Line 7,346: | ||
|1 | |1 | ||
|- | |- | ||
| | |Moomoomoofy | ||
| | | | ||
|[[File: | |[[File:ElvisApproved(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 6,318: | Line 7,367: | ||
|1 | |1 | ||
|- | |- | ||
| | |nq | ||
| | | | ||
|[[File: | |[[File:CakeEffect(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 6,339: | Line 7,388: | ||
|1 | |1 | ||
|- | |- | ||
| | |VoxlAlien | ||
| | | | ||
|[[File: | |[[File:MigrainePin(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 6,360: | Line 7,409: | ||
|1 | |1 | ||
|- | |- | ||
| | |Noira | ||
| | | | ||
|[[File: | |[[File:PolygonUro(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 6,381: | Line 7,430: | ||
|1 | |1 | ||
|- | |- | ||
| | |Tarutani Akihiko | ||
| | | | ||
|[[File: | |[[File:RealTetrapod(badgeY2).png|37x37px|frameless]] | ||
| | | | ||
| | | | ||
Line 6,402: | Line 7,451: | ||
|1 | |1 | ||
|- | |- | ||
| | |BSL | ||
| | | | ||
|[[File: | |[[File:GrassWorld(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 6,423: | Line 7,472: | ||
|1 | |1 | ||
|- | |- | ||
| | |rooliette | ||
| | | | ||
|[[File: | |[[File:SchoolBigCat(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 6,444: | Line 7,493: | ||
|1 | |1 | ||
|- | |- | ||
| | |moolk | ||
| | | | ||
|[[File: | |[[File:JigsawBat(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 6,465: | Line 7,514: | ||
|1 | |1 | ||
|- | |- | ||
| | |Riqo | ||
| | | | ||
|[[File: | |[[File:AppururiBat(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 6,486: | Line 7,535: | ||
|1 | |1 | ||
|- | |- | ||
| | |Moth | ||
| | | | ||
|[[File: | |[[File:MonkeyMansionGiant(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 6,507: | Line 7,556: | ||
|1 | |1 | ||
|- | |- | ||
| | |RadioNF | ||
| | | | ||
|[[File: | |[[File:SnowyVillageMaiden(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 6,528: | Line 7,577: | ||
|1 | |1 | ||
|- | |- | ||
| | |iEcilpse | ||
| | | | ||
|[[File: | |[[File:HolidayHellFishing(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 6,549: | Line 7,598: | ||
|1 | |1 | ||
|- | |- | ||
| | |Flowa | ||
| | | | ||
|[[File: | |[[File:IndustrialGarden(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 6,570: | Line 7,619: | ||
|1 | |1 | ||
|- | |- | ||
| | |Ouka | ||
| | | | ||
|[[File: | |[[File:DonutHole(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 6,591: | Line 7,640: | ||
|1 | |1 | ||
|- | |- | ||
| | |Zimnior12 | ||
| | | | ||
|[[File: | |[[File:IcyGarden(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 6,612: | Line 7,661: | ||
|1 | |1 | ||
|- | |- | ||
| | |shrimpy | ||
| | | | ||
|[[File: | |[[File:DataStream(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 6,633: | Line 7,682: | ||
|1 | |1 | ||
|- | |- | ||
| | |Mar | ||
| | | | ||
|[[File: | |[[File:NocturnalTrees(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 6,654: | Line 7,703: | ||
|1 | |1 | ||
|- | |- | ||
| | |Nabisae | ||
| | | | ||
|[[File: | |[[File:SugarPyramidMan(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 6,675: | Line 7,724: | ||
|1 | |1 | ||
|- | |- | ||
| | |A Jar Full of Loaves of Bread | ||
| | | | ||
|[[File: | |[[File:CinderHeaven(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 6,696: | Line 7,745: | ||
|1 | |1 | ||
|- | |- | ||
| | |Emmaleyna | ||
| | | | ||
|[[File: | |[[File:ShallowsOfDeceit(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 6,717: | Line 7,766: | ||
|1 | |1 | ||
|- | |- | ||
| | |VoxSilentii | ||
| | | | ||
|[[File: | |[[File:OtherDreamer(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 6,738: | Line 7,787: | ||
|1 | |1 | ||
|- | |- | ||
| | |Rooy | ||
| | | | ||
|[[File: | |[[File:HudsonCeiling(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 6,759: | Line 7,808: | ||
|1 | |1 | ||
|- | |- | ||
| | |MymeType | ||
| | | | ||
|[[File: | |[[File:HolidayCyclops(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 6,780: | Line 7,829: | ||
|1 | |1 | ||
|- | |- | ||
| | |Bilete | ||
| | | | ||
|[[File: | |[[File:CactusWaterStand(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 6,801: | Line 7,850: | ||
|1 | |1 | ||
|- | |- | ||
| | |Akxzii | ||
| | | | ||
|[[File: | |[[File:CelestialClown(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 6,822: | Line 7,871: | ||
|1 | |1 | ||
|- | |- | ||
| | |ayo apprentice | ||
| | | | ||
|[[File: | |[[File:StreetlightThief(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 6,843: | Line 7,892: | ||
|1 | |1 | ||
|- | |- | ||
| | |Bonnie21343 | ||
| | | | ||
|[[File: | |[[File:RedCulvert(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 6,864: | Line 7,913: | ||
|1 | |1 | ||
|- | |- | ||
| | |Marxotic | ||
| | | | ||
|[[File: | |[[File:NESBanana(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 6,885: | Line 7,934: | ||
|1 | |1 | ||
|- | |- | ||
| | |higodoragon | ||
| | | | ||
|[[File: | |[[File:BehindTheMask(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 6,906: | Line 7,955: | ||
|1 | |1 | ||
|- | |- | ||
| | |eviled | ||
| | | | ||
|[[File: | |[[File:FoliageMonster(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 6,927: | Line 7,976: | ||
|1 | |1 | ||
|- | |- | ||
| | |Proselyte | ||
| | | | ||
|[[File: | |[[File:SculptureRage(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 6,948: | Line 7,997: | ||
|1 | |1 | ||
|- | |- | ||
| | |Sabi | ||
| | | | ||
|[[File: | |[[File:TheTiger(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 6,969: | Line 8,018: | ||
|1 | |1 | ||
|- | |- | ||
| | |Jirachi | ||
| | | | ||
|[[File: | |[[File:2kkiGoldMember(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 6,990: | Line 8,039: | ||
|1 | |1 | ||
|- | |- | ||
| | |electriczaire | ||
| | | | ||
|[[File: | |[[File:PurpleHazeFashion(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 7,011: | Line 8,060: | ||
|1 | |1 | ||
|- | |- | ||
| | |Telebotz | ||
| | | | ||
|[[File: | |[[File:Spacesthetic(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 7,032: | Line 8,081: | ||
|1 | |1 | ||
|- | |- | ||
| | |xen | ||
| | | | ||
|[[File: | |[[File:RainbowRain(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 7,053: | Line 8,102: | ||
|1 | |1 | ||
|- | |- | ||
| | |peppersmudge | ||
| | | | ||
|[[File: | |[[File:MoonlitStreet(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 7,074: | Line 8,123: | ||
|1 | |1 | ||
|- | |- | ||
| | |Yumebako | ||
| | | | ||
|[[File: | |[[File:SeaOfTreesSlimes(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 7,095: | Line 8,144: | ||
|1 | |1 | ||
|- | |- | ||
| | |Lumanare | ||
| | | | ||
|[[File: | |[[File:AstronomicalGallery(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 7,116: | Line 8,165: | ||
|1 | |1 | ||
|- | |- | ||
| | |Minta | ||
| | | | ||
|[[File: | |[[File:CoralSeahorse(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 7,137: | Line 8,186: | ||
|1 | |1 | ||
|- | |- | ||
| | |NoLord | ||
| | | | ||
|[[File: | |[[File:BloodyEyeTwintails(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 7,158: | Line 8,207: | ||
|1 | |1 | ||
|- | |- | ||
| | |Jenny | ||
| | | | ||
|[[File: | |[[File:HaniwaRave(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 7,179: | Line 8,228: | ||
|1 | |1 | ||
|- | |- | ||
| | |konakona46 | ||
| | | | ||
|[[File: | |[[File:SnakeMaidenMaiko(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 7,200: | Line 8,249: | ||
|1 | |1 | ||
|- | |- | ||
| | |BunnyBoi | ||
| | | | ||
|[[File: | |[[File:EnterCanvas(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 7,221: | Line 8,270: | ||
|1 | |1 | ||
|- | |- | ||
| | |Average | ||
| | | | ||
|[[File: | |[[File:RetroCartridge(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 7,242: | Line 8,291: | ||
|1 | |1 | ||
|- | |- | ||
| | |chiral | ||
| | | | ||
|[[File: | |[[File:FakeAptsEye(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 7,263: | Line 8,312: | ||
|1 | |1 | ||
|- | |- | ||
| | |neesaig | ||
| | | | ||
|[[File: | |[[File:SubwayCats(badgeY2).png|frameless]] | ||
| | | | ||
| | | | ||
Line 7,284: | Line 8,333: | ||
|1 | |1 | ||
|- | |- | ||
| | |axiom | ||
| | | | ||
|[[File: | |[[File:LegacyNexus(badgeY2).gif|frameless]] | ||
| | | | ||
| | | | ||
Line 7,305: | Line 8,354: | ||
|1 | |1 | ||
|- | |- | ||
| | |Shakzass | ||
| | | | ||
|[[File:StellarMountains(badgeY2).png|frameless]] | |||
| | | | ||
| | | | ||
Line 7,326: | Line 8,375: | ||
|1 | |1 | ||
|- | |- | ||
| | |Hourai | ||
| | | | ||
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{| style="width: | {| style="width: 50%;" cellspacing="0" cellpadding="4" border="1" | ||
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| style="text-align: center;" |''' | | style="text-align: center;" |'''Name''' | ||
| style="text-align: center;" |''' | | style="text-align: center;" |'''Y2''' | ||
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===Yume Nikki fans powerscaling their characters from a game with zero fighting=== | |||
Okay but like what if they hypothetically just all started fighting like this would be so cool | |||
{| style="width: 70%;" cellspacing="0" cellpadding="4" border="1" | |||
|- | |||
|Alley Demon | |||
| | | | ||
| | *I don't think this thing does anything. | ||
| | *Like does it just look scary at things because all it does is walk. | ||
|- | |||
|Aztec Rave Monkey | |||
| | | | ||
*Is both a normal being as well as a background for two worlds. Could it technically be sentient land? | |||
*Does this mean it's GIANT and could just easily destroy two different worlds if it wanted? | |||
|- | |||
|Batsu | |||
| | | | ||
*Actual plant they just dance around. | |||
*Can't move anywhere. People will chop these down and eat the eyes like fruits. | |||
|- | |||
|Big Red | |||
| | | | ||
*HUGE CREATURE IT COULD DEFINITELY DESTROY A LOT! | |||
*Literally contains all of Windmill World this instantly kills a grand total of two characters unless they somehow find a way to destroy him from the inside. | |||
|- | |||
|Black Cat | |||
| | | | ||
*It's just sort of a cat. | |||
*Same situation as the Frog where it's really just some animal I mean a cat has like sharp teeth and claws and it's agile it'd probably be a good companion? | |||
|- | |- | ||
| | |Bloody Touching Monster | ||
| | | | ||
*ANother giant that could easily destroy things. | |||
*Limited to Uboa's Trap though... | |||
*If anything touches Uboa then they get sent to this monster and they basically instantly die. | |||
|- | |||
|Body Parts | |||
| | | | ||
*Assuming they can collectively do things they could probably be pretty strong. | |||
*Legs can move about and kick. Arms can throw punches, grab things, scratch things, and maybe move around. Mouth can bite but can't really move. The eyes just sort of sit there and look around. | |||
|- | |||
|Brain Creature | |||
| | | | ||
*One of the four huge creatures of the White Desert. | |||
*It's stuck in the ground and also in-between two tiny holes in heads so idk if it's able to get out of there. | |||
|- | |||
|Buyo Buyo | |||
| | | | ||
*I don't think this thing can do anything I mean it died to the Seahorse already so it's proven it can't fight back. | |||
*If you threw it it would probably be like a bouncy ball or it would make a dodgeball noise lmao. | |||
|- | |||
|Closet Creature | |||
| | | | ||
*They hide in their closets because they know the horrors of war await for them outside | |||
*People could probably throw them as a heavy projectile lol | |||
|- | |||
|Closet Madotsuki | |||
| | | | ||
*Basically the god-like Madotsuki but they don't come out of this one closet and probably can't do anything god-like | |||
*Same situation as the Closet Creature just throw them | |||
|- | |||
|Cube Guru | |||
| | | | ||
| | *I don't think this thing can do that much it sort of sits there. | ||
*It's a guru so maybe it has like meditation maybe they are secretly super strong | |||
|- | |||
|Dave Spector | |||
| | | | ||
*Another thing that sort of just walks around | |||
*If someone kills one of them and enters that one tunnel they could get access to either Monoe or the Severed Heads but they get to choose only one of the two. | |||
|- | |||
|Dekishi-san | |||
| | | | ||
*Literally drowning and waving for help. | |||
*Can't even swim probably can't fight. | |||
|- | |||
|Dropfish | |||
| | | | ||
*Able to swim but I don't think it can leave the water. | |||
*Other than that it just swims and flashes colors there isn't much. | |||
*For some reason I imagine somebody carrying it around and just squeezing it like a water gun so maybe just a harmless weapon. | |||
|- | |||
|Dwarf | |||
| | | | ||
*Super fast and small so obviously pretty agile and hard to hit. | |||
*Also wields a sword but it's super small so imagine toothpick levels of power. | |||
|- | |||
|E-Man | |||
| | | | ||
*Looks weird but he's largely just a normal dude. | |||
*Don't think he really does anything I mean he'd probably just be sitting in his chair this entire fight | |||
|- | |||
|Eye People | |||
| | | | ||
*TONS of them. | |||
*They might be stuck behind the Eye Box though I don't know if they could get out of there somehow but if they can you have yourself an army with good eyesight. | |||
|- | |||
|FACE | |||
| | | | ||
*Okay so basically it's like a Pandora's Box situation where FACE can't move or do anything to move but if you specifically go to its door and open it you will instantly die as well as unleash an unholy force upon the war that will result in great death. | |||
*Basically like a nuke but not even you survive. It just takes over everything. | |||
|- | |||
|Falling Men | |||
| | | | ||
*They just sort of fall in the distance and probably don't do anything else. | |||
*Probably normal people anyway | |||
|- | |||
|FC Demon | |||
| | | | ||
*Can probably summon lightning and thunder another NPC with magical powers. | |||
*Maybe also has the power to teleport between locations like in the FC World and FC House? | |||
|- | |||
|Fisherman | |||
| | | | ||
| | *I think he's just a normal dude he just likes to fish. | ||
*Okay imagine how people use fishing rods for combat in Minecraft he would probably try that and immediately get beaten up. | |||
|- | |||
|Fleebie | |||
| | | | ||
| | *Runs away from things it's probably not useful. | ||
| | *It is another ghost though so it's probably got the same deal with only ghost characters being able to hit or kill them. | ||
|- | |||
|Floyag | |||
| | | | ||
*Idk what these things would even do like they look like they could be threatening but in what way???? | |||
*They sort of just float there and stare at you genuinely what would they do... | |||
|- | |- | ||
| | |Follony | ||
| | | | ||
*Another ghost character, same ghost rules. | |||
*Not much difference from the Nopperabou Ghost and Fleebie. | |||
|- | |||
|Frog | |||
| | | | ||
*A literal frog. Not much else to say just imagine a normal frog in a fight. | |||
*There is more than one so they already have at least one good thing. Double frog alliance. | |||
|- | |||
|Ghostmen | |||
| | | | ||
*Also ghost rules. | |||
*Again, not much they really do to signify they could hurt anybody. | |||
|- | |||
|Goblins | |||
| | | | ||
*They have their own little army and they wield swords. | |||
*Large one could probably do some damage. Small ones too. Sort of like the situation with the Dwarf but they are normal-sized. | |||
|- | |||
|Goppa | |||
| | | | ||
*Probably stationary and stuck in the Footprint Path. | |||
*Tbh these things look like they would die easily even if they have that giant mouth thing. | |||
|- | |||
|Guillotine | |||
| | | | ||
| | *It's an object and can't really move but it's a guillotine and could probably actually kill things in very specific situations. | ||
*Toriningens from Guillotine World could probably use it and carry it as a weapon. | |||
*If you want to be super technical there are two of them so you have like dual blades if the Toriningen just decided to destroy them both solely for their blades like that would be so awesome like imagine some cool double-blade-wielding Toriningen like actually so cool. | |||
|- | |||
|Henkei Shita | |||
| | | | ||
*Okay it would be pretty cool if these things got up and walked around because they are like very tanky-looking characters. | |||
*Betting they could genuinely do some damage if they went into battle. | |||
|- | |||
|Isee | |||
| | | | ||
*What do they do they are just eyes????? | |||
*Isee type stare | |||
|- | |||
|Ittan-momen | |||
| | | | ||
*Based on the yokai that flies and strangles people to death so yeah already a threat. | |||
*It's basically made of paper you could destroy this thing easily with like fire or your bare hands. | |||
|- | |||
|Jellyfish | |||
| | | | ||
*They sort of only appear when there's death so expect these things to be everywhere. | |||
*I imagine these things wouldn't even fight like one would appear every time somebody dies and they would just be sort of standing on the battlefield ominously and won't react to anything. | |||
|- | |||
|KALIMBA | |||
| | | | ||
*Not real. Stuck inside a TV. | |||
*There are possibly an infinite number of them and yet they are stuck inside a TV this is so sad. | |||
|- | |||
|Kamakurako | |||
| | | | ||
*Just sleeps all day. Does nothing. | |||
*Actual small child. Can not fight. | |||
|- | |||
|Kimajo | |||
| | | | ||
*It's a short dead tree I don't think it could do that much. | |||
*I imagine somebody would find them, cut them down, and use them as a battering ram just so they didn't feel bad about their inability to move. | |||
|- | |||
|Kinoko-san | |||
| | | | ||
*Wait these could probably be commanded by the FC Demon they are kinda like their pets. | |||
*Idk what they would do though probably hop around at most. Release spores? | |||
|- | |||
|Kisu-Tenmetsu | |||
| | | | ||
*Sort of the same situation with Dropfish where it just swims and flashes colors. | |||
*I think somebody will probably just like grab it out of the water and flash it in people's faces like a strobe as a weapon. | |||
|- | |||
|KyuuKyuu-kun | |||
| | | | ||
*To be honest he looks happy where he is he'd probably just take hits if he was found and die smiling. | |||
*Probably not even fight back either that or he'd slither away like a worm lol. | |||
|- | |||
|Lizardmen | |||
| | | | ||
*There are multiple spread throughout FC World A and B they could probably form an alliance. | |||
*They sort of just wander around and speak numbers idk what they would do. | |||
|- | |||
|Madotsuki | |||
| | | | ||
*Literal god of all of these things. Wakes up and they all disappear. | |||
*Utilizes the effects. | |||
*Actual child. Would probably get destroyed if they got hit by anything lethal. | |||
|- | |||
|Madotsuki's Ghost | |||
| | | | ||
*Also follows ghost rules but it's Madotsuki so hypothetically could it be just as powerful? Could it collect effects? | |||
*Imagine Madotsuki but can't be hit or killed by things that aren't ghosts this would be extremely powerful. | |||
| | |- | ||
| | |Mafurako | ||
| | | | ||
*I don't think the invisibility will do a lot unless she's just not wearing the hat and scarf. | |||
*Can teleport which is pretty good. | |||
|- | |||
|Mall Shoppers | |||
| | | | ||
*They are literally just normal people that look weird. | |||
*Maybe the distortion they get could be of some advantage? No clue how that could be helpful though. | |||
|- | |||
|Manhole-sama | |||
| | | | ||
*One of the four big White Desert creatures. Only thing it can really do is move its tentacles out of holes in the ground and that's it. | |||
*Probably some good trap it just can't really move. | |||
|- | |||
|Mars-san | |||
| | | | ||
*He's big and he looks like he could do some damage but he's too depressed and just stands there and cries. | |||
*Even then how is he going to fight? He's stuck underground and the only exit is a tiny hole. Even if he breaks through, he's literally on another planet alone. | |||
|- | |||
|Maussan Bros | |||
| | | | ||
*Literally the Mall Shoppers but no distortion effects. Some normal dudes. | |||
*They just stand there what else do they do? You could push them off the cliff they stand on since they're distracted so often. | |||
|- | |- | ||
| | |Medamaude | ||
| | | | ||
*It's an arm so it could probably grab things and throw some punches. Can maybe move with its fingers. | |||
*Medamaude effect so probably teleporting powers? That'd be pretty cool. | |||
|- | |||
|Merutomaro | |||
| | | | ||
*It doesn't really do a lot. | |||
*It's made of slime so maybe it's just really hard to harm since it's just a pile of goop? | |||
|- | |||
|Mizume | |||
| | | | ||
*Water creature that just sort of...sits there. | |||
*Doesn't even move I assume it's either useless in battle or super powerful. | |||
|- | |||
|Monoe | |||
| | | | ||
*Teleportation powers again which is good. | |||
*That's really all they have to be honest. | |||
|- | |||
|Monoko | |||
| | | | ||
*Gets literally five arms they could do a lot with that. | |||
*They spin during the event you know they would whip those moves out in the middle of a fight. | |||
|- | |||
|Mouth Monsters | |||
| | | | ||
*Like 40% mouth with giant teeth they could do serious bite damage but they are just like blobs of hair. | |||
*Poop Hair one is just located all the way down in Underground World how is it going to get anywhere but the Spaceship with the fire in the way. | |||
|- | |||
|Namekuji | |||
| | | | ||
| | *Also ghosts. More ghost rules. | ||
*Idk they could probably drown other ghosts in their spit lol or just annoy them by hovering over them constantly. | |||
|- | |||
|NASU | |||
| | | | ||
*Doesn't exist lol. Not counting the event in 0.09 since it's unused. | |||
*Like seriously what would this thing do in a fight? Jump? Eat eggplants? C'mon. | |||
|- | |||
|Nekoin | |||
| | | | ||
*It just spins around and is cute and small | |||
*Actually it probably gives good fortune or something to those it fights alongside? It's located in Shield-Folk World and they have an entire army which would be extremely overpowered if they just had one coin that gives luck and fortune. | |||
|- | |||
|Nenrikido | |||
| | | | ||
*They don't even seem to be sentient? Are they just objects that move around? | |||
*They honestly just seem sort of helpful for getting to locations rather than wanting to fight. | |||
|- | |||
|Neon Creatures | |||
| | | | ||
*There are so many of them like Neon World alone consists of an army + their labyrinth | |||
*They could actually swarm people if they wanted to and just kill them. | |||
*The worm-like ones can still wiggle when frozen by the Stoplight effect. This is huge. This means they are still able to attack despite the strong freezing effects of the Stoplight effect. | |||
|- | |||
|Neon Parrot | |||
| | | | ||
*I think this is just the same as Strober it just sort of flashes colors and not much else. | |||
*Part of the Neon World army so it's basically just one unique guy among a ton of same-looking guys. | |||
|- | |||
|Nopperabou Ghost | |||
| | | | ||
*Literal ghost so idk if it can die or be hit (let's just assume other ghosts can hit each other). | |||
*This thing doesn't really do much either. | |||
|- | |||
|Nopperabou Witches | |||
| | | | ||
*They are witches so maybe they practice magic? | |||
*Other than that they just sort of stand about. | |||
|- | |||
|O-Man | |||
| | | | ||
*Sort of like E-Man he just sits there but instead of doing nothing he plays music. | |||
*I imagine he just starts playing appropriate fight music while sitting in the middle of the battlefield. | |||
|- | |||
|Onsen-san | |||
| | | | ||
*Pretty big in size but they don't really do anything. | |||
*Can they even get up like they look like they can't really stand well? | |||
|- | |||
|Organoid | |||
| | | | ||
| | *Another teleporter but they teleport as soon as you get close they are like extremely particular with teleporting. | ||
*Again not much else they just teleport. | |||
|- | |||
|Pain Blob | |||
| | | | ||
*Probably can't do much other than roll. | |||
*They would likely be attacked and feel immense amounts of pain but would still survive and not die so they just live in pain. | |||
|- | |||
|Pier Monsters | |||
| | | | ||
*Sort of just heads sticking out of the ground. | |||
*They don't really do anything. | |||
|- | |||
|Pirori | |||
| | |||
| | |||
| | | | ||
*These things are located everywhere they could probably take over quickly. | |||
*A whole VILLAGE dedicated to these things they already have set up camp. | |||
*They could probably just slap people and they get teleported wherever lol | |||
|- | |||
|Pissipissini | |||
| | | | ||
*Just sort of hide in the dark. | |||
*They turn invisible if scared so that may make them...okay. | |||
|- | |||
|Poniko | |||
| | | | ||
*Considering she and Uboa are the same she might be super strong. | |||
*Gotta walk across ALL that water to do anything lol | |||
|- | |- | ||
| | |Seahorse | ||
| | | | ||
*Has canonically killed Buyo Buyo it has zero mercy in its dark soul. | |||
*The Pirori probably plucked it from the ground and use it as a weapon to drain the insides of enemies while keeping the Seahorse fed. | |||
|- | |||
|Sea Snake | |||
| | | | ||
*Just a literal snake that swims. | |||
*Could probably just be used as a real snake. Extra deadly if venomous. | |||
|- | |||
|Seccom Masada | |||
| | | | ||
*To be honest he would probably just flee immediately. He has an entire vehicle he can pilot he would definitely just shoot into space to not deal with any of this. | |||
*No clue what he would do other than that he would just fly away and never return. | |||
*He'd probably take the Underground World Mouth Monster before leaving just for moral support. | |||
|- | |||
|Severed Blue Head | |||
| | | | ||
*Literally just a gate it barely moves. | |||
*If somebody is dumb enough to go near it or attempt going into its mouth for the Footprint Path they WILL die and it will be one of this creature's few wins in this war. | |||
|- | |||
|Severed Heads | |||
| | | | ||
*Sorta just float around and not much else. | |||
*Someone could probably pick them up and throw them and they immediately lose all traction and float back upward lol. | |||
|- | |||
|Shield Folk | |||
| | | | ||
*Genuinely prepared for battle. All of them have shields and can form phalanxes. | |||
*Actual army awaiting in a single world just like Neon and Number World. Betting they own other weapons. | |||
|- | |||
|Shitai-san | |||
| | | | ||
| | *Okay he LOOKS dead but the Cat effect makes him twitch so he's like on the edge of death.......probably. | ||
| | *Does this hypothetically make him some sort of being between the living and dead realms that allows him to interact with the normal characters and ghost characters and he by some extremely small chance could kill all of them if he was strong but the only thing limiting him is the fact he's a corpse and lost a large amount of blood and can't get up and do anything like could he get up like a zombie and just start throwing hands with both alive entities and ghosts? | ||
|- | |||
|Steve Kareha | |||
| | | | ||
*Snail. Think about if a snail entered a fight. | |||
*Think about it. | |||
*The immortal snail that kills you if it touches you. | |||
|- | |||
|Strober | |||
| | | | ||
*I don't think this thing does anything other than eat and flash colors it doesn't do that much. | |||
*Pretty tall I guess? | |||
|- | |||
|Submarine Fish | |||
| | | | ||
*Another swimming creature situation where they just sort of swim around and nothing else. | |||
*Likes to stay submerged? Maybe just hidden during the whole thing. | |||
|- | |||
|Takofuusen | |||
| | | | ||
*One of the four large White Desert creatures. The only one that isn't stuck in some small space and can actually fly freely. | |||
*Probably could be used as transport if someone is able to get on it. | |||
|- | |||
|Tasei's Kid | |||
| | | | ||
*Just the entry above but they can't submerge underwater. | |||
*They don't even swim around they just lay in the water. | |||
|- | |||
|Thing with the Quivering Jaw | |||
| | | | ||
*One of the four large White Desert creatures. Just imagine a humungous beast that can be tamed to destroy things. | |||
*Stuck in a small space though so no idea how it'd get out of where it resides. Probably just eats anyone who attempts to enter its area to tame it lol. | |||
|- | |||
|Tokuto-kun | |||
| | | | ||
*Probably can't even stay upright they will fall over and spill everything. | |||
*Probably extremely shy too idk why they would just not want to fight they have stick limbs. | |||
|- | |||
|Toriningen | |||
| | | | ||
*Genuinely think they would be one of the most overpowered forces during this war. | |||
*They are literally everywhere in the dream world. | |||
*Also has a group dynamic that is an IN-GAME FUNCTION. They would immediately attempt to destroy everyone. | |||
|- | |||
|Train Passengers | |||
| | | | ||
| | *They sort of just sit in the train and that's it... | ||
*If they got a hold of how the traincar works though they could probably destroy a lot. | |||
|- | |||
|Uboa | |||
| | | | ||
*Genuinely one of the strongest characters. | |||
*Just charge into battle and if anything even touches you they are sent into a looping trap where you're then destroyed by the Bloody Touching Monster. | |||
|- | |||
|UFOs | |||
| | | | ||
| | *No clue how big they are but if they're like Masada's ship they could probably put up a fight if they have weapons strapped to the ship. | ||
*They sort of just hover in the distance though and observe so idk what they would be doing during this time. | |||
|- | |||
|Walking Candles | |||
| | | | ||
*They just walk. | |||
*Imagine having absolutely nothing notable about you other than walking around and it's literally in your name that all you do is walk. | |||
|- | |||
|Walking Eye | |||
| | | | ||
*Also just walks. Probably good eyesight idk. | |||
*Same joke with the Walking Candles. | |||
|- | |||
|Walking Lamp | |||
| | | | ||
*idk man this thing is just a lamp with shoes like can it even see. | |||
*You could shatter this dude by kicking him. | |||
|- | |||
|Warpo and Loople | |||
| | | | ||
| | *They might know their way around the Teleport Maze? | ||
*They do not do much. | |||
|- | |||
|Wheelies | |||
| | | | ||
*There are sooooo many of them they also have an army. Most abundant in the whole game. | |||
*They don't have arms but they can kick things and they are wheels so they could just ram into anything probably. | |||
|- | |||
|Yuki-onna | |||
| | | | ||
*Mythical creature that has ice powers and can create snow storms. Pretty powerful. | |||
*Super small can literally be punted like a football. | |||
|- | |||
|Zippertile | |||
| | | | ||
*Literally a piece of a wall. Its whole existence is being stabbed. | |||
*Maybe a reliable guard for the horrid FACE. | |||
|} | |||
===dream=== | |||
{| style="width: 100%;" cellspacing="0" cellpadding="4" border="1" | |||
|- | |- | ||
| | | style="text-align: center;" |'''aaaaaaaaa''' | ||
| | | style="text-align: center;" |'''ooooooooo''' | ||
| | | style="text-align: center;" |'''.........''' | ||
| | |- | ||
| | |[[File:Oudn-noisy2new.ogg]] | ||
| | |[[File:Mask-rune.png]] | ||
| | |[[File:Neon1.gif|thumb|40px|n]] | ||
| | |- | ||
| | |[[File:Roninnozlo_Pi4_Rust.ogg]] | ||
| | |[[File:Mask-rune.png]] | ||
| | |[[File:Woah.png|thumb|60px|n]] | ||
| | |- | ||
|[[File:Bgm055.ogg]] | |||
|[[File:Star Ocean jellyfish.gif]] | |||
|[[File:Viridescent temple entrance.png|thumb|80px|n]][[File:Realistic Beach 2.png|thumb|80px|n]] | |||
|- | |||
|[[File:Drm kan ge doupicho01.ogg]] | |||
|[[File:Star Ocean jellyfish.gif]] | |||
|[[File:Yumenikkimarsstairs.png|thumb|50px|n]] | |||
|} | |||
===Yume Nikki Character Names (WIP)=== | |||
Many of the more widely-used fan-given names given to characters originate from two primary sources: two [https://archive.uboachan.net/c/res/239.xhtml Uboachan] [https://archive.uboachan.net/c/res/917.xhtml threads] that proposed giving names to the less-popular dream denizens and a [https://web.archive.org/web/20090612223926/http://www7.plala.or.jp:80/syami/zukan.htm fanart blog] that named the characters as fanart was made of them. Additionally, the Yume Nikki Wiki on Fandom named a few characters, either by making up new names or by mistranslating existing fan-given names. | |||
Other relevant images/sources:<br/> | |||
[https://archive.uboachan.net/c/src/1299292024746.png Image 1]<br/> | |||
[https://archive.uboachan.net/c/src/1278095619028.png Image 2]<br/> | |||
[https://archive.uboachan.net/c/src/1245874868639.png Image 3]<br/> | |||
[https://archive.uboachan.net/c/src/1300279196523.png Image 4] | |||
These sources feature many alternate names, most of which have been forgotten in favor of the current names due to their absurdity or simply not sticking. | |||
====Fanart Blog==== | |||
{| style="width: 50%;" cellspacing="0" cellpadding="4" border="1" | |||
|- | |||
| style="text-align: center;" |'''Character''' | |||
| style="text-align: center;" |'''Fanart Blog Name''' | |||
| style="text-align: center;" |'''Proposed Uboachan Names''' | |||
| style="text-align: center;" |'''Notes''' | |||
|- | |||
|[[File:Coincat.png|100x100px|center]] | |||
|ネコイン | |||
| | | | ||
| | | | ||
|- | |||
|[[File:Pisi.png|100x100px|center]] | |||
|闇坊主 | |||
| | | | ||
| | | | ||
|- | |||
|[[File:Wheelies.png|96x32px|center]] | |||
|シャア専用ベアード | |||
| | | | ||
| | | | ||
|- | |||
|[[File:2fish.png|100x100px|center]] | |||
|流れる目玉カポー | |||
| | | | ||
| | | | ||
|- | |||
|[[File:YN KyuuKyuuKun.png|130x130px|center]] | |||
|キュッキュ君 | |||
| | | | ||
| | | | ||
|- | |||
|[[File:YN FACE.png|160x120px|center]] | |||
|赤の王様 | |||
| | | | ||
| | | | ||
|- | |||
|[[File:Yn-aztecrave.png|160x120px|center]] | |||
|絶対神 | |||
| | | | ||
| | | | ||
|- | |||
|[[File:Toribig.png|100x100px|center]] | |||
|発狂鳥人間 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Nenri.png|100x100px|center]] | ||
|ブロック・ガイ | |||
| | | | ||
| | | | ||
|- | |||
|[[File:Madoghost.png|100x100px|center]] | |||
|イド | |||
| | | | ||
| | | | ||
|- | |||
|[[File:Closetm.png|100x100px|center]] | |||
|箪笥窓付き分身 | |||
| | | | ||
| | | | ||
|- | |||
|[[File:Henkei.png|center]] | |||
|首なし巨人 | |||
| | | | ||
| | | | ||
|- | |||
|[[File:Goppa.png|center]] | |||
|ゴッパー君 | |||
| | | | ||
| | | | ||
|- | |||
|[[File:Guill.png|100x100px|center]] | |||
|ギロチン | |||
| | | | ||
| | | | ||
|- | |||
|[[File:Closetc.png|100x100px|center]] | |||
|ハズレ箪笥 | |||
| | | | ||
| | | | ||
|- | |||
|[[File:Shitai.png|100x100px|center]] | |||
|轢死体 | |||
| | | | ||
| | | | ||
|- | |||
|[[File:NopeWitch.png|100x100px|center]] | |||
|沼地女 | |||
| | | | ||
| | | | ||
|- | |||
|[[File:Kisu.png|100x100px|center]] | |||
|鳥入りグミ | |||
| | | | ||
| | | | ||
| | |- | ||
|[[File:Dekishi.png|100x100px|center]] | |||
|溺れる特定保健用食品 | |||
| | | | ||
| | | | ||
| | |- | ||
| | |[[File:Tasei.png|100x100px|center]] | ||
|G・モールド | |||
| | | | ||
| | | | ||
|- | |||
|[[File:Kimojobig.png|100x100px|center]] | |||
|人面樹 | |||
| | | | ||
| | | | ||
|- | |- | ||
|[[File:Fatguy.png|140x140px|center]] | |||
| | |ジャイアント桃田 | ||
| | |||
| | | | ||
| | | | ||
|- | |||
|[[File:Seasnake.png|100x100px|center]] | |||
|ニューネッシー | |||
| | | | ||
| | | | ||
| | |- | ||
|[[File:Fisher.png|100x100px|center]] | |||
|釣り人 | |||
| | | | ||
| | | | ||
|- | |||
|[[File:Monokobig.png|100x100px|center]] | |||
|モノ子 | |||
| | | | ||
| | | | ||
|- | |||
|[[File:Monoebig.png|100x100px|center]] | |||
|モノ江 | |||
| | | | ||
| | | | ||
|- | |||
|[[File:モノ飛行.png|44x76px|center]] | |||
|タコ風船 | |||
| | | | ||
| | | | ||
|- | |||
|[[File:Daves.png|100x100px|center]] | |||
|デーブ・スペクター | |||
| | | | ||
| | | | ||
|- | |||
|[[File:The Eye Box.png|64x96px|center]] | |||
|目の門 | |||
| | | | ||
| | | | ||
| | |- | ||
|[[File:Ponikobig.png|100x100px|center]] | |||
|ポニ子 | |||
| | | | ||
| | | | ||
| | |- | ||
|[[File:Uboa.png|100x100px|center]] | |||
|ウボァ | |||
| | | | ||
| | | | ||
|- | |||
|[[File:Akumu.png|168x120px|center]] | |||
|血吐入道 | |||
| | | | ||
| | | | ||
|- | |||
|[[File:Ittan.png|100x100px|center]] | |||
|一反もめん | |||
| | | | ||
| | | | ||
|- | |||
|[[File:Onsen.png|100x100px|center]] | |||
|怒涛の温泉野郎 | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |[[File:Batsubig.png|100x100px|center]] | ||
|薇 | |||
| | | | ||
| | | | ||
|- | |||
|[[File:Organoid.png|100x100px|center]] | |||
|ワープマン | |||
| | | | ||
| | | | ||
| | |- | ||
| | |[[File:Seccom Masada Profile.png|100x100px|center]] | ||
|セコムマサダ | |||
| | |||
| | |||
| | |||
| | | | ||
| | | | ||
|- | |||
|[[File:★UFO.png|center]] | |||
|UFO | |||
| | | | ||
| | | | ||
|- | |||
|[[File:YN Marssan.png|140x140px|center]] | |||
|火星さん | |||
| | | | ||
| | | | ||
|} | |||
===Yume Nikki Character Etymology=== | |||
This table will go over the origins of various ''Yume Nikki'' character's names. Names that are very descriptive and are made of normal English words (such as Black Cat, FACE, Big Red, etc.) will not be listed. Unknown origins (as far as I know) are listed as ???. | |||
{| style="width: 100%;" cellspacing="0" cellpadding="4" border="1" | |||
|- | |||
| style="text-align: center;" |'''Character''' | |||
| style="text-align: center;" |'''''Etymology''''' | |||
|- | |||
|Batsu | |||
|??? | |||
|- | |||
|Buyo Buyo | |||
|"ブヨブヨ" (buyobuyo, squishy/flabby). | |||
|- | |||
|Choshu Heads | |||
|"聴取" (chōshu, hearing). | |||
|- | |- | ||
| | |Dave Spector / Dali | ||
| | |"Dave Spector" comes from the American television producer of the same name.<br/> | ||
"Dali" comes from the Spanish surrealist painter Salvador Dalí. | |||
|- | |- | ||
| | |Dekishi-san | ||
| | |"溺死" (dekishi, death by drowning) followed by the Japanese honorific "-san". | ||
|- | |- | ||
| | |Fleebie | ||
| | |Portmanteau of "flee" and "freebie". | ||
| | |- | ||
| | |Floyag | ||
| | |??? | ||
| | |- | ||
|Follony | |||
|Portmanteau of "follow", "felony", and "alone". | |||
|- | |||
|Goppa | |||
|??? | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | |Henkei Shita | ||
|"変形した" (henkei shita, deformed). | |||
| | |||
|- | |- | ||
| | |Ittan-momen | ||
|"一反木綿" (ittan-momen, a type of yōkai). | |||
|- | |||
|Kamakurako / Nemuko | |||
|"Kamakurako" is a portmanteau of "かまくら" (Kamakura, a Japanese festival including snow huts where children play) and "子" (ko, child).<br/> | |||
"Nemuko" is a portmanteau of "ねむる" (nemuru, to sleep) and "子" (ko, child). | |||
|- | |||
|Kimajo | |||
|"木魔女" (kimajo, witch's tree). | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | |Kinoko-san | ||
|"茸" (kinoko, mushroom) followed by the Japanese honorific "-san". | |||
| | |||
|- | |- | ||
|Kisu-Tenmetsu | |||
|Named after "Kisai Tenmetsu", a type of watch with an LED display. | |||
|- | |- | ||
| | |KyuuKyuu-kun | ||
| | |"きゅっきゅっ" (kyuukyuu, Japanese onomatopoeia for squeaking, specifically when rubbing an object) followed by the Japanese honorific "-kun". | ||
|- | |- | ||
| | |Madotsuki | ||
| | |窓付き (madotsuki, windowed). | ||
| | |- | ||
| | |Mafurako | ||
| | |Portmanteau of "マフラ" (transliteration of "muffler", a neck scarf) and "子" (ko, child). | ||
| | |- | ||
| | |Maussan Bros | ||
| | |Named after José Jaime Maussan Flota, a ufologist, as the characters peer over at a UFO in the Sky Garden. | ||
| | |- | ||
| | |Medamaude | ||
| | |Portmanteau of "目玉" (medama, eyeball) and "腕" (ude, arm). | ||
| | |- | ||
| | |Merutomaro | ||
| | |Portmanteau of "メルト" (transliteration of "melt") and "マロー" (transliteration of "mallow", likely referring to marshmallows). | ||
|- | |- | ||
| | |Mizume | ||
| | |Portmanteau of "水" (mizu, water) and "目" (me, eye). | ||
|- | |- | ||
| | |Monoe | ||
|From "monochrome", followed by the kanji "江" (e, which can mean bay or inlet, neither of which seem to describe her or her surroundings). | |||
|- | |||
| | |Monoko | ||
| | |Portmanteau of "monochrome" and "子" (ko, child). | ||
| | |- | ||
| | |Namekuji | ||
| | |"蛞蝓" (namekuji, slug). | ||
| | |- | ||
| | |NASU | ||
| | |"茄子" (nasu, eggplant). | ||
| | |- | ||
| | |Nekoin | ||
| | |Portmanteau of "猫" (neko, cat) and "coin". | ||
| | |||
| | |||
|- | |- | ||
| | |Nenrikido | ||
|Possibly from "念力" (nenriki, psychokinesis, likely referring to their warping abilities). | |||
| | |||
|- | |- | ||
| | |Onsen-san | ||
|"温泉" (onsen, hot spring) followed by the Japanese honorific "-san". | |||
| | |||
|- | |- | ||
| | |Organoid | ||
| | |Possibly a portmanteau of "organ" (referring to innards) and "paranoid" (as it teleports away when approached, as if afraid). | ||
|- | |- | ||
| | |Pirori | ||
| | |Possibly from a [https://www.nicovideo.jp/watch/sm3008916 Vocaloid song] about ''Helicobacter pylori'', a type of bacteria. In the music video, Hatsune Miku wears a costume vaguely resembling a Pirori. | ||
|- | |- | ||
|Pissipissini | |||
|??? | |||
|- | |||
|Poniko | |||
|Portmanteau of "ポニーテール" (transliteration of "ponytail") and "子" (ko, child). | |||
|- | |||
|Seccom Masada-sensei / Sekomu Masada-sensei | |||
|Portmanteau of "'''se'''ntimental", "Tetsuya '''Ko'''muro", "'''Ma'''ikeru/Michael Jackson", "Ryuichi '''Sa'''kamoto", and "'''Da'''da". See [[Yume Nikki:Seccom Masada-sensei#Trivia|Seccom Masada-sensei's Trivia section]]. | |||
|- | |- | ||
| | |Shitai-san | ||
| | |"死体" (shitai, corpse) followed by the Japanese honorific "-san". | ||
|- | |- | ||
| | |Steve 'Leif' Kareha | ||
| | |Named after three different people in an Uboachan thread where Steve 'Leif' Kareha was discussed. | ||
|- | |- | ||
| | |Takofuusen | ||
|Portmanteau of "たこ" (tako, can mean either octopus or kite) and "風船" (fuusen, balloon). | |||
| | |||
|- | |- | ||
| | |Tasei's Kid | ||
|From "Tasei-san", an alternate name for Mars-san / Kasei-san, as they share a vague resemblance. | |||
| | |- | ||
| | |Tokuto-kun | ||
| | |From "トクトク" (tokutoku, Japanese onomatopoeia for heavy pouring) followed by the Japanese honorific "-kun". | ||
| | |- | ||
| | |Toriningen | ||
| | |Portmanteau of "鳥" (tori, bird) and "人間" (ningen, person/human). | ||
| | |||
|- | |- | ||
| | |Uboa | ||
|"ウボァー" (uboaaa, a 2channel meme about a scream/line of dialogue from the game ''Final Fantasy II''). | |||
| | |||
|- | |- | ||
| | |Yuki-onna | ||
| | |"雪女" (yuki-onna, a type of yōkai). | ||
| | |} | ||
===Stairs in YN=== | |||
There are a lot!!!! | |||
{| style="width: 100%;" cellspacing="0" cellpadding="4" border="1" | |||
|- | |||
| style="text-align: center;" |'''World''' | |||
| style="text-align: center;" |'''''Where'' are the ''Stairs''''' | |||
|- | |||
|Puddle World | |||
|The pink tunnel that leads to Dense Woods A appears to be a stairwell of some sort, telling by the extra lower pixels inside of it. | |||
|style=" | |||
|style=" | |||
|style=" | |||
| | |||
| | |||
|- | |- | ||
| | |Number World | ||
| | |The world contains a stairway sub-area leading to the FACE event. | ||
|- | |- | ||
| | |Hell | ||
|A set of stairs leading downward leads to the Docks B. | |||
| | |||
|- | |- | ||
|Static Tunnel | |||
|The icon used to enter FC World A from here is a set of stairs. | |||
|- | |- | ||
| | |FC House | ||
| | |The basement is filled with stairs, especially long sets of them. | ||
|- | |- | ||
| | |FC World A, B, and Dungeon | ||
| | |Stair tiles are used to go into deeper areas or different rooms in the areas outside of the overworld (such as entering the FC Dungeon, the isolated section from FC House, the entrance to Buyo Buyo's location, and the paths to different rooms within the FC Dungeon). | ||
|- | |- | ||
| | |White Desert B | ||
| | |The way from FC Dungeon is a set of stairs. Madotsuki must also climb a set of stairs to exit the White Desert Lagoon as well. | ||
|- | |- | ||
| | |Docks A | ||
| | |The entrance from the Sewers (by using the Midget effect to get to the hallway leading here) is a stairway. | ||
| | |- | ||
| | |Docks B | ||
| | |Same staircase as the one in Docks A visually, albeit it leads to Hell instead. | ||
| | |- | ||
| | |Dense Woods A | ||
| | |The same tunnel/stairwell warp is used here as is done in Puddle World. | ||
|- | |- | ||
| | |The Wilderness | ||
|A small set of stairs can be found in the Hot Spring House while a very tall set of stairs can be found leading up to the Sky Garden. | |||
| | |||
|- | |- | ||
| | |Sky Garden | ||
| | |Has a set of stone brick stairs leading from the Wilderness. | ||
| | |- | ||
| | |Sewers | ||
| | |The pathway accessed with the Midget effect has a set of stairs leading up to the Docks A. | ||
| | |- | ||
| | |The Mall | ||
| | |The Mall appears to use escalators, which are simply automatically-moving staircases. | ||
| | |- | ||
| | |Staircase of Hands | ||
| | |The whole area is a staircase. | ||
| | |- | ||
| | |Underground World | ||
| | |Also contains a set of stairs, leading down from the Staircase of Hands. A very tiny stairstep is also before the room with the Mouth Monster. | ||
|- | |- | ||
| | |Spaceship | ||
| | |Once crashed on Mars, a staircase will come down from the Spaceship to allow access to the area. | ||
|- | |- | ||
| | |Mars | ||
|Some sets of stairs lead down into the Mars Underground. While unused, there was also originally intended to be a set of stairs instead of a hole atop the Mars Summit. | |||
| | |||
|- | |- | ||
|Madotsuki's Room | |||
| | |A set of stairs is ultimately what allows the player to access the ending and for Madotsuki to jump from the balcony. | ||
| | |} | ||
===Neon Effect "Glowing Objects" effect=== | |||
Specific areas in the dream world where ''Yume Nikki'''s Neon effect tints surrounding objects instead of the entire screen. This is due to the black portions in these areas being empty tiles instead of black tiles from the area's ChipSet. | |||
*[[Yume Nikki:Neon World|Neon World]] | |||
*[[Yume Nikki:Lamp World|Lamp World]] | |||
*[[Yume Nikki:Mural World|Mural World]] | |||
*[[Yume Nikki:Face Carpet Plaza|Face Carpet Plaza]] | |||
*[[Yume Nikki:Footprint Path|Footprint Path]] (sections A and B) | |||
*[[Yume Nikki:Dense Woods A|Dense Woods A]] (main section and Infinite Road) | |||
| | *[[Yume Nikki:Staircase of Hands|Staircase of Hands]] | ||
| | *[[Yume Nikki:Mall|The Mall]] (elevator, main, and manhole rooms only) | ||
| | *[[Yume Nikki:Static Maze|Static Maze]] (only before the first static flash) | ||
*[[Yume Nikki:Static Tunnel|Static Tunnel]] (only before the first static flash) | |||
| | *[[Yume Nikki:Docks|The Docks]] | ||
| | *[[Yume Nikki:Ghost World|Ghost World]] | ||
| | *[[Yume Nikki:White Desert A|White Desert A]] (Monoe, Monoko, and Eye Box rooms only) | ||
| | *[[Yume Nikki:White Desert B|White Desert B]] (staircase room only) | ||
| | *[[Yume Nikki:Dark World|Dark World]] (only if the dark overlay is removed with cheats) | ||
| | *[[Yume Nikki:The Ending|The Ending]] (only experienced with cheats) | ||
| | |||
| | <gallery> | ||
| | Mall Poster 1.png|Unknown Artist, recreation of a Mall art piece | ||
| | Mall Poster 2.png|Unknown Artist, recreation of a Mall art piece | ||
Mall Poster 3.png|Unknown Artist, recreation of a Mall art piece | |||
| | Mall Poster 4.png|By TenhGrey, recreation of a Mall art piece | ||
| | Yn004-BackgroundCharacter5Thumb.png|Unused Yume Nikki background. | ||
| | </gallery> | ||
===Yume Nikki Movie drafts and stuff=== | |||
| | This idea was conceived somewhere in early 2023 and the first drafts were made mid-2023. These were based on a conversation about a hypothetical ''Yume Nikki'' movie, but done as an animated family comedy film with typical crude or awkward/relatable humor, with the idea primarily likened to memes based on children's animated films or stereotypical "Illumination-style films" (for example, [https://www.youtube.com/watch?v=RfbEVieLekc this audio sketch based on the then-unreleased Super Mario movie], which served as a primary inspiration to make any of this). | ||
| | |||
| | The first scripts were made by me on June 25th, 2023 and everything ranges from between that time and October 2023. The initial idea behind this was to make it as cringey as a kid's film could be and have extremely dumb trendy or goofy humor, though later on, the idea was toned down a bit, though it still has the goal of being what a stereotypical "somewhat corny kid's film" would be (I think this is reflected the most in Madotsuki and Masada lol). | ||
| | |||
| | During the time this concept has been around, a trailer storyboard and fully-made script have been considered, but currently do not exist and would likely take a significant amount of time to make (though I'm leaning towards possibly expanding on the latter option because it would be both stupid and fun). Below is all the stuff from Notes that I had plus stuff that occasionally gets added whenever something comes to mind. It is largely just vague scenes, possible trailer cuts, and some extra notes, including character descriptions and a very rough plot structure, mostly listed in the order I believe they would play out in the hypothetical film, but here is everything: | ||
'''Stupid movie trailer concept based on Yume Nikki hypothetically directed by Illumination. Typical crude + awkward humor = funny type stuff.''' | |||
THIS SUMMER | |||
> Various close-up shots of Madotsuki's Room as a magical, soothing tune plays. | |||
YOU'LL BE LIVING | |||
> Zooms in on Mado's diary, which magically opens up with sparkles. | |||
THE DREAM | |||
> The music rises to a climax as the pages turn before Mado suddenly slams her hands on the table, interrupting the music and page flipping. | |||
'''Mado''': Alrighty...so what did I dream about today? | |||
> Flip to a super quick montage of stuff in her dreams as she explains them. | |||
'''Mado''': Splashed in some mud, saw a dead guy, got claustrophobic, got chased by some weird bird people, aaaand got my head chopped off. | |||
> Last shot is of Mado in the Guillotine. The montage abruptly ends before the Guillotine chops her head off, cutting back to Madotsuki chewing on her pen. | |||
'''Mado''': Eh, pretty boring dream, I guess. (She begins writing in the diary anyway) | |||
> Cut to an outside shot of Poniko's House. | |||
'''Mado''': Um, excuse me...but who the heck are you? | |||
'''Poniko''': I'm a girl with a curse, locked away in this little room in the middle of a vast ocean... | |||
'''Mado''': No, I mean, like, what's your name? | |||
'''Poniko''': Oh...I don't have one... | |||
'''Mado''': I'll call you...Poniko! Cuz you got that crazy ponytail! | |||
'''Poniko''': Well, my hair actually looks like this... | |||
> Poniko undoes a tie in her hair and it flows out all over the place. A majestic light emits from behind her as a heavenly chorus sings. | |||
> Mado looks on with sparkling, open eyes before closing them again and saying: | |||
'''Mado''': Eh, looks lame. I kind of like it better in a ponytail. | |||
> Madotsuki, Poniko, and Masada are all inside Masada's spaceship, which is crash-landing and falling at a rapid rate. | |||
> Masada is facing the organ (which is half a control panel in the film) nervously before turning towards Mado and Poniko and stating: | |||
'''Masada''': Don't worry new friends! I've had TONS of ship training. I know how we can get out of this! | |||
> He turns back towards the keyboard and it is a cluttered mess of buttons, levers, piano keys, and flashing lights. | |||
'''Masada''': What about... (he presses a random button on the control panel) | |||
'''Control Panel''': ACCELERATION ACTIVATED | |||
'''Masada''': GOSH DARNIT! | |||
> The ship speeds up its crash landing as everybody goes flying to the back wall of the ship before they hit Mars. | |||
> Shows a POV shot from the Neon Tile Path, facing the connection to Neon World. The beginning of PSY's "Gangnam Style", slightly muffled, can be heard coming from Neon World. | |||
> Next shot is of Mado, Poniko, and Masada entering Neon World followed by an above shot of the world with everyone dancing like it's a rave. Gangnam Style is now fully playing. | |||
'''Mado''': This party is so... | |||
> Cut to Mado doing the floss dance. | |||
'''Mado''': ...freaking... | |||
> Cut to Masada twerking towards the screen. | |||
'''Mado''': ...LIT!!!!! | |||
> Cut to Poniko breakdancing, doing a super fast spin that transforms her into Uboa. The music stops with a record scratch and all of the Neon Creatures stop dancing and stare at her. | |||
'''Random Neon Creature''': ...IT'S THE MONSTER OF THE PINK SEA!!! | |||
> All of the Neon Creatures flee while screaming in terror. | |||
'''Mado''': (her eyes open up accompanied by a glass shattering sound) ...woah. | |||
'''Masada''': (he is still dancing in the background) Well THAT was awkward! | |||
> Mado, Poniko, and Masada all enter Guillotine World, which is shown to be a large city solely populated by Toriningen (who are only referred to as "bird people" throughout the whole film). | |||
'''Mado''': Oh no, not here...these bird people are kinda... (swirls finger around the side of her head while making coocoo noises) | |||
'''Masada''': Relaaax, guys! You've just got to act natural. | |||
> It is silent for a moment before Masada starts "acting natural" around the Toriningen, putting his arms on his sides and pecking at the ground like a bird/chicken while squawking loudly. | |||
> This only alerts the Toriningen, who all swiftly turn their heads towards the trio menacingly as their eyes glow fully pink, all sporting angry expressions. | |||
'''Masada''': (he nervously gulps and scratches the back of his head) Well, that didn't work... | |||
'''Poniko''': RUN! | |||
> Poniko grabs onto Madotsuki and they both run as Masada trails behind, flailing his arms in the air while screaming. | |||
> Epic and dramatic chase scene ensues. | |||
> The trio escapes the large crowd of Toriningen by ducking into an alley and hiding behind a closet. They all wipe their brow and let out a breath of relief in unison. | |||
'''Mado''': Now THAT was a close one... | |||
'''Poniko''': Masada...you're an idiot. Why did you even TRY that? | |||
'''Masada''': Hey! I worked really hard on that impression! | |||
> The closet behind them suddenly opens up, revealing a Closet Creature inside, who swipes them up and takes them inside. The scene cuts to black. | |||
'''Additional vague plot structure''': | |||
Madotsuki goes to her dream world and meets Poniko and the two of them then meet Masada. They follow Masada around, even though Masada encourages them to leave him alone, but they are all seen by Mars-san, who is Masada's boss. Mars-san is the antagonist of the film and acts sort of as a tyrannical boss/king-like figure.<br/>Mars-san does not take kindly to Masada leading normal humans into his dream realm, so he sentences them up for execution.<br/>The three plead and Madotsuki makes a deal with Mars-san: if the three of them can return to Mars-san with the 24 effects found throughout the dream world after 3 days, then they get to live and are allowed to wander the dream world as they please.<br/>The film follows the three of them embarking on their quest for the effects, entering dangerous dream worlds and meeting strange characters in even weirder scenarios. | |||
'''Additional character personalities''': | |||
'''MAJOR CHARACTERS''' | |||
'''Madotsuki''' | |||
One of the three protagonists. Very goofy and jolly, often the one to deliver dumb one-liners relating to the current situation, or just in general giving commentary.<br/>There is a running gag where certain events, like scary or stunning things, cause her typically-closed eyes to pop open. Vaguely like a typically goofy teenager with a normally upbeat personality. | |||
'''Poniko''' | |||
Very closed-off and a bit quiet, though still makes conversation with Mado and Masada.<br/>One plot point of the movie is that she is "cursed" with the power to turn into Uboa and needs to learn how to control this power, as she often transforms into Uboa at the worst times and is<br/>feared as the "Monster of the Pink Sea". By the end of the film, she learns to take control of her power and use it for good to help her friends in a bad situation. | |||
'''Masada''' | |||
Quite possibly the goofiest of them all. Very squash-and-stretch and either constantly anxious or a slight nerd who believes he has everything under control when he typically doesn't.<br/>Very anxious unless he's just having fun. He is a servant/employee to Mars-san, so both his job and life are on the line during this adventure. Typically the center of the slapstick or awkward<br/>comedy bits. | |||
'''SUPPORTING CHARACTERS''' | |||
'''Mars-san''' | |||
The main antagonist of the film and acts as a king/boss-like figure for the dream world. Doesn't take kindly to humans like Madotsuki and blames Masada for leading her to his chambers.<br/>Sets up the adventure that the trio must go on. He leads an army of other dream denizens who attempt to stop the trio's quest and has all-seeing vision to view their progress. | |||
'''Monoe''' | |||
Virtually a celebrity in the White Desert, she's said to know her way around the entire dream world and know many important figures. A "popular girl" figure somewhat.<br/>She is able to help the dreamers navigate some of the effects but doesn't tag along. | |||
'''Monoko''' | |||
Tags along right behind Monoe, even though not as popular and pretty dimwitted compared to her. She cheers her on and essentially just supports her while backing off White Desert paparazzi. | |||
'''Boss Toriningen''' | |||
A special Toriningen inhabiting one of the tallest buildings within the Guillotine World city. Unlike a lot of the Toriningen, they're much more controlling of their lunatic side and run an office space that other dream denizens work in. A bit of a rebel towards Mars-san and makes a deal with the trio upon hearing their story, proposing to give them an effect in exchange for completing a task. Mob boss energy. | |||
Idk how I'm going to incorporate any of the other popular characters into this I would need to do actual heavy scriptwriting for this if I wanted to (I kinda do). | |||
'''ROUGH PLOT STRUCTURE (SPOILERS IF YOU SOMEHOW ACTUALLY CARE ABOUT THIS DUMPSTER FIRE!!!!!!)''' | |||
> Madotsuki is introduced. | |||
> Madotsuki goes to Snow World, gets the Yuki-onna effect, goes to the Pink Sea, and meets Poniko. | |||
> The two enter Snow World and go through the Staircase of Hands -> Underground World -> Spaceship process. They meet Masada. | |||
> They crash land on Mars and all three encounter Mars-san, who sets their goal. | |||
> Mado already has Severed Head, Stoplight, Yuki-onna, Umbrella, and Poop Hair from the previous scenes, so the trio sets for the Nexus. | |||
> They try and start simple in Shield-folk World and try to catch Nekoin for the Cat effect. Masada stumbles into FC World for the Demon effect (please include 'so retro' jokes here). | |||
> ??? | |||
> Neon World scene. Read above. You know the one. | |||
> ??? | |||
> White Desert scene where they meet Monoe and Monoko. They hitch a ride on Takofuusen somewhere. (really unsure where to put this part or what comes after it) | |||
> ??? | |||
> Guillotine World scene(?) Needs to happen before the second-act conflict. The trio somehow "betrays" the Boss Toriningen, probably by not completing the task they assigned them while still<br/>taking the effects. They'd need a reason for the Toriningen to be infuriated later. | |||
> ??? | |||
> Second-act conflict involves the trio getting caught by the Toriningen mob and getting sent to Hell (or the Teleport Maze idk), which is depicted as a sort of prison. Poniko is able to escape with her "Uboa powers" but leaves the other two behind in an attempt to fulfill the rest of the quest herself, considering there are only a few effects left. | |||
> Cue sad montage of memories and goofy stuff the trio did. Poniko consoles her reflection in the Pink Sea warp and has a sudden change of heart, realizing she has become much more controlling over her powers thanks to her friends<br/>increasing her confidence, and goes back to free Mado and Masada. | |||
> Cut to Masada attempting to saw the bars with a file he so happened to have as Madotsuki sits in the corner, depressed about her friend leaving her. "Don't worry, Mado! We'll be outta here<br/>in NO TIME!" (the file breaks in two and crumbles into dust). | |||
> Poniko arrives after returning to Monoe and Monoko for help, all riding in on Takofuusen. Tako destroys part of the prison and a big fight breaks out, leading to the trio's victory. They hop on Tako and fly to Mars to settle things the hard way with Mars-san. | |||
> ??? | |||
> Penultimate scene is the trio fighting against Mars-san and his army (maybe he sets aside his difference with the Boss Toriningen and its a huge fight between all of them). Mado and Masada<br/>use the effects while Poniko uses freaking epic cool awesome Uboa powers. | |||
</div> |
Latest revision as of 23:40, 24 March 2025
Welcome to my sandbox. This is where I'll put stuff when I'm experimenting with wiki assets, constructing new pages, or just doing trivial analytical things for fun.
Specific World Exploration
Documenting how the dream world can be explored under certain conditions and other various things related to the dream world. Click Expand to view contents.
Yume Nikki Wiki Theory Archive
This section is a partial archive of theory-related pages or sections that have been or are set to be removed from Yume Wiki with the introduction of the new Style Guide on March 24th, 2025.
This archive is split into four sections, with the first covering the "Name" theory articles created by Mt.kiki and the remaining three covering the "Indigenous Imagery", "Theories", and "Monochrome" articles on the Yume Nikki portion of Yume Wiki, which were all entirely speculative pages.
Click Expand to view contents.
Name Articles (WIP)
Theories Article
Indigenous Imagery Article
Monochrome Article
Article Construction
Construction and testing for article ideas or possible future articles. Stuff here may or may not appear in/as future articles. Heavy WIPs ahead.
Click Expand to view contents.
Yume Nikki Internal Stuff
Sorting through and observing internal stuff relating to the original Yume Nikki. Click Expand to view contents.
Fun
Stuff for fun, I guess. Click Expand to view contents.