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User:WikiOdd/Sandbox: Difference between revisions

The Style Guide has recently been rewritten. Please take a moment to review the new guidelines.

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(32 intermediate revisions by the same user not shown)
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! scope="col" | Can you get there with the no-clip glitch?
! scope="col" | Can you get there with the no-clip glitch?
! scope="col" | Can you get there while avoiding the Nexus?
! scope="col" | Can you get there while avoiding the Nexus?
! scope="col" | Does this world have at least one YNO badge associated with it?
! scope="col" | Can you go here if you're avoiding every world that inhabits a Toriningen?
! scope="col" | Can you go here if you're avoiding every world that inhabits a Toriningen?
! scope="col" | Does it have any sort of RNG within it?
! scope="col" | Does it have any sort of RNG within it?
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|style="background-color: #80CC80; text-align: center;|[[File:Kalimba.png]][[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Mado(badgeyn).png]]
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|style="background-color: #80CC80; text-align: center;|[[File:DoubleNamekuji(badgeYN).png]]
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|style="background-color: #80CC80; text-align: center;|[[File:MafurakoWarps(badgeYN).gif]][[File:BlockWorldGate(badgeYN).png]]
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|style="background-color: #80CC80; text-align: center;|[[File:DreamGhosts(badgeYN).png]]
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|style="background-color: #80CC80; text-align: center;|[[File:CandleTori(badgeYN).png]]
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|style="background-color: #80CC80; text-align: center;|[[File:Nekoin(badgeyn).gif]][[File:GoldNekoin(badgeyn).gif]]
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|style="background-color: #80CC80; text-align: center;|[[File:A(badgeYN).png]][[File:Face(badgeYN).png]]
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|style="background-color: #80CC80; text-align: center;|[[File:Eye(badgeYN).png]]
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|style="background-color: #80CC80; text-align: center;|[[File:Guillotine(badgeYN).gif]]
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|style="background-color: #80CC80; text-align: center;|[[File:AllNenrikido(badgeYN).gif]]
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|style="background-color: #80CC80; text-align: center;|[[File:AllNenrikido(badgeYN).gif]]
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|style="background-color: #80CC80; text-align: center;|[[File:MadoCloset(badgeYN).png]][[File:AllNenrikido(badgeYN).gif]]
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|style="background-color: #80CC80; text-align: center;|[[File:AllNenrikido(badgeYN).gif]]
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|style="background-color: #80CC80; text-align: center;|[[File:Henkei(badgeYN).png]][[File:AllNenrikido(badgeYN).gif]][[File:Bottles(badgeyn).png]]
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|style="background-color: #80CC80; text-align: center;|[[File:Closet(badgeYN).png]]
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|Static Maze
|Static Maze
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|-
|-
|FC House
|FC House
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|style="background-color: #80CC80; text-align: center;|[[File:Fc demon(badgeyn).png]]
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|style="background-color: #80CC80; text-align: center;|[[File:MoaiStatue(badgeYN).png]][[File:Glitch(badgeyn).gif]]
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|style="background-color: #80CC80; text-align: center;|[[File:Eye box.png]][[File:DaveDeath(badgeYN).png]][[File:Takofuusen(badgeYN).png]][[File:Monoko(badgeYN).gif]][[File:Monoe(badgeYN).gif]][[File:SeveredHead(badgeYN).png]]
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|style="background-color: #80CC80; text-align: center;|[[File:QuiverJaw(badgeYN).gif]][[File:ManholeSama(badgeYN).png]][[File:WhiteLagoon(badgeYN).png]]
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|style="background-color: #80CC80; text-align: center;|[[File:Docks yume(badgeYN).gif]][[File:Bottles(badgeyn).png]]
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|style="background-color: #80CC80; text-align: center;|[[File:Docks yume(badgeYN).gif]]
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|style="background-color: #80CC80; text-align: center;|[[File:WoodsJellyfish(badgeYN).gif]][[File:Bottles(badgeyn).png]]
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|style="background-color: #80CC80; text-align: center;|[[File:TrainCattention(badgeYN).gif]]
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|style="background-color: #FF8080; text-align: center;|✘
|style="background-color: #80CC80; text-align: center;|[[File:HoleFace(badge YN).gif]][[File:TaseisKid(badgeYN).png]]
|style="background-color: #FF8080; text-align: center;|✘
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|style="background-color: #80CC80; text-align: center;|✔
|style="background-color: #80CC80; text-align: center;|[[File:WildernessFan(badgeYN).png]][[File:ARM(badgeYN).gif]][[File:Boombox(badgeYN).png]][[File:Falling(badgeYN).gif]][[File:OnsenStab(badgeYN).png]]
|style="background-color: #FF8080; text-align: center;|✘
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|style="background-color: #FF8080; text-align: center;|✘
|style="background-color: #80CC80; text-align: center;|[[File:FCPirori(badgeYN).gif]][[File:IseePath(badgeYN).png]][[File:Seahorse(badgeYN).png]]
|style="background-color: #FF8080; text-align: center;|✘
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|style="background-color: #FF8080; text-align: center;|✘
|style="background-color: #80CC80; text-align: center;|[[File:Organoid(badgeyn).png]][[File:White tulip(badgeyn).png]]
|style="background-color: #FF8080; text-align: center;|✘
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|style="background-color: #FF8080; text-align: center;|✘
|style="background-color: #80CC80; text-align: center;|[[File:DreamGhosts(badgeYN).png]]
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|style="background-color: #FF8080; text-align: center;|✘
|style="background-color: #80CC80; text-align: center;|[[File:PinkSeaCoral(badgeYN).gif]]
|style="background-color: #FF8080; text-align: center;|✘
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|style="background-color: #FF8080; text-align: center;|✘
|style="background-color: #80CC80; text-align: center;|[[File:Poniko cat(badgeyn).png]]
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|style="background-color: #FF8080; text-align: center;|✘
|style="background-color: #80CC80; text-align: center;|[[File:Uboa(badgeyn).png]]
|style="background-color: #FF8080; text-align: center;|✘
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|style="background-color: #FF8080; text-align: center;|✘
|style="background-color: #80CC80; text-align: center;|[[File:SewerDrawing(badgeYN).png]][[File:SewerFish(badgeYN).png]][[File:DreamGhosts(badgeYN).png]]
|style="background-color: #80CC80; text-align: center;|✔
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|style="background-color: #FF8080; text-align: center;|✘
|style="background-color: #80CC80; text-align: center;|[[File:Cube guru seat(badgeYN).png]][[File:Cube guru(YNbadge).png]]
|style="background-color: #80CC80; text-align: center;|✔
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|style="background-color: #80CC80; text-align: center;|✔
|style="background-color: #80CC80; text-align: center;|[[File:MallShoppers(badgeYN).png]][[File:Tokuto(badgeYN).png]][[File:Blackcat(badgeyn).gif]]
|style="background-color: #FF8080; text-align: center;|✘
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|style="background-color: #80CC80; text-align: center;|✔
|style="background-color: #80CC80; text-align: center;|[[File:Teleport bros(badgeyn).gif]]
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|style="background-color: #80CC80; text-align: center;|✔
|style="background-color: #80CC80; text-align: center;|[[File:UGWElevator(badgeYN).gif]][[File:Melt(badgeyn).png]]
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|style="background-color: #FF8080; text-align: center;|✘
|style="background-color: #80CC80; text-align: center;|[[File:ScaredMasada(badgeYN).gif]][[File:Spaceship crash event(badgeyn).png]]
|style="background-color: #80CC80; text-align: center;|✔
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|style="background-color: #FF8080; text-align: center;|✘
|style="background-color: #80CC80; text-align: center;|[[File:Meow ufo(badgeyn).gif]][[File:Mars(badgeyn).png]]
|style="background-color: #80CC80; text-align: center;|✔
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|}-->
|}-->


===goooooooooo===
===The Dream World Census + Kill Rate (WIP)===
===[[File:NumberWorldDoor.png|left|frameless|27x27px]] Number World===
:*Lamp World
:*Guillotine World
:*Staircase of Hands
:**Underground World
:***Spaceship
:****Mars
 
===[[File:NeonWorldDoor.png|left|frameless|27x27px]] Neon World===
:*Neon Tile Path
:**Hell
:***Witch's Island
:***Docks B
 
===[[File:ShieldFolkWorldDoor.png|left|frameless|27x27px]] Shield-folk World===
:*Static Maze
:**FC House
 
 
===The Dream World Census + The Streets of London (WIP)===
How many NPCs live in each dream world and how many die to the Knife effect.
How many NPCs live in each dream world and how many die to the Knife effect.
{| class="mw-datatable sortable style="border-collapse:collapse; text-align:center; font-size:100%;" border="1" width=100%"
{| class="mw-datatable sortable style="border-collapse:collapse; text-align:center; font-size:100%;" border="1" width=100%"
Line 1,050: Line 978:
|
|
|}
|}
<!--
Outdated and idk if I'll update it


===YN Badge Requirements and Specifics===
===YN Badge Requirements and Specifics===
Line 1,385: Line 1,316:
|No
|No
|}
|}
<!--65 badges (as of Aug 27, 2024)-->
65 badges (as of Aug 27, 2024)
*Excluding "Window", a badge that requires you to have all of the effects, the following effects are the minimum of what is needed while taking the shortest possible routes for badges:
*Excluding "Window", a badge that requires you to have all of the effects, the following effects are the minimum of what is needed while taking the shortest possible routes for badges:
**Cat effect (Beneath the Surface, Acknyawledgement, etc.)
**Cat effect (Beneath the Surface, Acknyawledgement, etc.)
Line 1,400: Line 1,331:
**Seahorse (requires Knife effect, which is obtainable on the same route to the Barracks Settlement)
**Seahorse (requires Knife effect, which is obtainable on the same route to the Barracks Settlement)
**No Escape (requires Knife effect, which is obtainable on the same route to the Sky Garden)
**No Escape (requires Knife effect, which is obtainable on the same route to the Sky Garden)
**U-F-Uh-Oh (requires Yuki-onna or Umbrella effect, with Yuki-onna being obtainable on the same route to Mars (assuming that the bed in Snow World lands on the proper 1/5 chance of sending Madotsuki to the Staircase of Hands))
**U-F-Uh-Oh (requires Yuki-onna or Umbrella effect, with Yuki-onna being obtainable on the same route to Mars (assuming that the bed in Snow World lands on the proper 1/5 chance of sending Madotsuki to the Staircase of Hands))-->
 
</div>


===YN Badge Routes (WIP)===
==Yume Nikki Wiki Theory Archive==
The player can't backtrack or enter worlds they have already entered. They start off with no effects and can't wake up after going to sleep (unless an event forces it to happen)
This section is a partial archive of theory-related pages or sections that have been or are set to be removed from Yume Wiki with the introduction of the new [[YumeWiki:Style Guide|Style Guide]] on March 24th, 2025.
{| class="mw-datatable sortable style="border-collapse:collapse; text-align:center; font-size:100%;" border="1" width=100%"
|- style="text-align:center;"
! scope="col" | Route
! scope="col" | Badges
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Shield-Folk World → Static Maze → FC House → FC World A
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Number World → Lamp World → Checkered Tile Path
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]][[File:MadoCloset(badgeYN).png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Number World → Guillotine World
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]][[File:Guillotine(badgeYN).gif]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Puddle World → Dense Woods A → Dense Woods B (Road) → White Desert B (Mountain Ring)
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]][[File:QuiverJaw(badgeYN).gif]][[File:ManholeSama(badgeYN).png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Mural World → Sewers → Windmill World → Docks A
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]][[File:SewerDrawing(badgeYN).png]][[File:SewerFish(badgeYN).png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Mural World → Sewers → Windmill World → Block World → White Desert A
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]][[File:SewerDrawing(badgeYN).png]][[File:SewerFish(badgeYN).png]][[File:MafurakoWarps(badgeYN).gif]][[File:BlockWorldGate(badgeYN).png]][[File:Takofuusen(badgeYN).png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Mural World → Sewers → Windmill World → Block World → Staircase of Hands → Underground World → Mall → Graffiti World
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]][[File:SewerDrawing(badgeYN).png]][[File:SewerFish(badgeYN).png]][[File:MafurakoWarps(badgeYN).png]][[File:UGWElevator(badgeYN).gif]][[File:MallShoppers(badgeYN).png]][[File:Tokuto(badgeYN).png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Mural World → Sewers → Windmill World → Block World → Staircase of Hands → Underground World → Mall → Dense Woods B (Frog Path) → Teleport Maze → Wilderness → Static Tunnel → FC World A → FC Dungeon
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]][[File:SewerDrawing(badgeYN).png]][[File:SewerFish(badgeYN).png]][[File:MafurakoWarps(badgeYN).png]][[File:UGWElevator(badgeYN).gif]][[File:MallShoppers(badgeYN).png]][[File:Tokuto(badgeYN).png]][[File:MoaiStatue(badgeYN).png]][[File:Glitch(badgeyn).gif]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Mural World → Sewers → Windmill World → Block World → Staircase of Hands → Underground World → Mall → Dense Woods B (Frog Path) → Teleport Maze → Wilderness → Static Tunnel → FC World A → FC Dungeon → White Desert B → White Desert A
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]][[File:SewerDrawing(badgeYN).png]][[File:SewerFish(badgeYN).png]][[File:MafurakoWarps(badgeYN).png]][[File:UGWElevator(badgeYN).gif]][[File:MallShoppers(badgeYN).png]][[File:Tokuto(badgeYN).png]][[File:MoaiStatue(badgeYN).png]][[File:WhiteLagoon(badgeYN).png]][[File:Takofuusen(badgeYN).png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Number World → Staircase of Hands → Underground World → Mall → Graffiti World
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]][[File:UGWElevator(badgeYN).gif]][[File:MallShoppers(badgeYN).png]][[File:Tokuto(badgeYN).png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Number World → Staircase of Hands → Underground World → Mall → Dense Woods B (Frog Path) → Teleport Maze → Wilderness → Static Tunnel → FC World A → FC Dungeon
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]][[File:UGWElevator(badgeYN).gif]][[File:MallShoppers(badgeYN).png]][[File:Tokuto(badgeYN).png]][[File:MoaiStatue(badgeYN).png]][[File:Glitch(badgeyn).gif]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Number World → Staircase of Hands → Underground World → Mall → Dense Woods B (Frog Path) → Teleport Maze → Wilderness → Static Tunnel → FC World A → FC Dungeon → White Desert B → White Desert A
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]][[File:UGWElevator(badgeYN).gif]][[File:MallShoppers(badgeYN).png]][[File:Tokuto(badgeYN).png]][[File:MoaiStatue(badgeYN).png]][[File:WhiteLagoon(badgeYN).png]][[File:Takofuusen(badgeYN).png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Neon World → Neon Tile Path → Hell → Footprint Path → Eyeball World
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Neon World → Neon Tile Path → Hell → Face Carpet Plaza → Forest World
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]][[File:DoubleNamekuji(badgeYN).png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Neon World → Neon Tile Path → Hell → Dense Woods B (Dark Woods) → Traincar → Witch's Island
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]][[File:TaseisKid(badgeYN).png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Neon World → Neon Tile Path → Hell → Checkered Tile Path → Candle World → Staircase of Hands → Underground World → Mall → Graffiti World
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]][[File:UGWElevator(badgeYN).gif]][[File:MallShoppers(badgeYN).png]][[File:Tokuto(badgeYN).png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Neon World → Neon Tile Path → Hell → Checkered Tile Path → Candle World → Staircase of Hands → Underground World → Mall → Dense Woods B (Frog Path) → Teleport Maze → Wilderness → Static Tunnel → FC World A → FC Dungeon
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]][[File:UGWElevator(badgeYN).gif]][[File:MallShoppers(badgeYN).png]][[File:Tokuto(badgeYN).png]][[File:MoaiStatue(badgeYN).png]][[File:Glitch(badgeyn).gif]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Neon World → Neon Tile Path → Hell → Checkered Tile Path → Candle World → Staircase of Hands → Underground World → Mall → Dense Woods B (Frog Path) → Teleport Maze → Wilderness → Static Tunnel → FC World A → FC Dungeon → White Desert B → White Desert A → Block World
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]][[File:UGWElevator(badgeYN).gif]][[File:MallShoppers(badgeYN).png]][[File:Tokuto(badgeYN).png]][[File:MoaiStatue(badgeYN).png]][[File:WhiteLagoon(badgeYN).png]][[File:Takofuusen(badgeYN).png]][[File:MafurakoWarps(badgeYN).gif]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Neon World → Neon Tile Path → Hell → Docks B → Wilderness → Dark World
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]][[File:ARM(badgeYN).gif]][[File:Boombox(badgeYN).png]][[File:Falling(badgeYN).png]][[File:WildernessFan(badgeYN).png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Neon World → Neon Tile Path → Hell → Docks B → Wilderness → Sky Garden → Ghost World
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]][[File:ARM(badgeYN).gif]][[File:Boombox(badgeYN).png]][[File:Falling(badgeYN).png]][[File:WildernessFan(badgeYN).png]][[File:White tulip(badgeyn).png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Neon World → Neon Tile Path → Hell → Docks B → Wilderness → Barracks Settlement → Mural World
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]][[File:ARM(badgeYN).gif]][[File:Boombox(badgeYN).png]][[File:Falling(badgeYN).png]][[File:WildernessFan(badgeYN).png]][[File:IseePath(badgeYN).png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus → Neon World → Neon Tile Path → Hell → Docks B → Wilderness → Barracks Settlement → FC World B → FC House → Static Maze → Shield-Folk World
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]][[File:ARM(badgeYN).gif]][[File:Boombox(badgeYN).png]][[File:Falling(badgeYN).png]][[File:WildernessFan(badgeYN).png]][[File:FCPirori(badgeYN).gif]][[File:Fc demon(badgeyn).png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Nexus
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]]
|-
|Madotsuki's Real Room → Madotsuki's Dream Room → Staircase of Hands
|[[File:Nasu(badgeyn).png]][[File:Nasu pink(badgeyn).png]][[File:Nasu gold(badgeyn).gif]][[File:Kalimba.png]]
|}


This archive is split into four sections, with the first covering the "Name" theory articles created by Mt.kiki and the remaining three covering the "Indigenous Imagery", "Theories", and "Monochrome" articles on the Yume Nikki portion of Yume Wiki, which were all entirely speculative pages.


Click '''Expand''' to view contents.


===Name Articles (WIP)===
<div class="mw-collapsible mw-collapsed">
The Name articles were a series of articles created by Mt.kiki on the Yume Nikki Wiki on Fandom. These pages list various theories relating to ''Yume Nikki'' and possible design inspirations for various aspects of the game.


Starting points completed so far:<br/>
As the articles are either largely written in Japanese, have broken Google-translated English, or are copy-pasted from other websites, the sections here attempt to decipher what the original articles possibly intended to communicate. This is also done to squeeze the contents of the articles into a smaller, usually multi-paragraph, state so that it can be read from a single section rather than an entire article.
- Number World<br/>
- Mural World<br/>
- Shield-Folk World<br/>
- Puddle World<br/>
- Neon World<br/>


===2kki Badges Sorted by Needed Effects===
====[[Yume Nikki:Bed Room(name)|Bed Room]]====
RRRAAAAAAAAGHGDSHD{GNEWIOUHNGINH{gihwnouiewrg3hn4g2-34589t79453tughrg3u[4thfergoiupqnvibnrug3hb4u1ip4gqip[w;gu;eoqgbrjbripu3gi342uigtfpbwq
[[File:YN Number World Beds.png|thumb|250px]]
{| class="mw-datatable sortable style="border-collapse:collapse; text-align:center; font-size:100%;" border="1" width=100%"
|- style="text-align:center;"
! scope="col" | Effect
! scope="col" | Badges that can be unlocked only if this effect is obtained
|-
|<center>None</center>
|[[File:MarginalEffect(badgeY2).png|frameless]][[File:Aojiru(badgey2).png|frameless]][[File:MonmonMask(badgeY2).png|frameless]][[File:Oni musume(badgey2).png|frameless]][[File:AtlantisCity(badgeY2).png|frameless]][[File:MasutaaDrunk(badgeY2).png|frameless]][[File:TapirSan(badgeY2).png|frameless]][[File:BikerUro(badgeY2).png|frameless]][[File:TheWatcher(badgeY2).gif|frameless]][[File:VomitHead(badgeY2).png|frameless]][[File:CrocDog(badgeY2).gif|frameless]][[File:Hebiko(badgeY2).png|frameless]][[File:PanelPassageHeart(badgeY2).png|frameless]]
|-
|[[File:Bike.png|center]]
|[[File:Principal(badgey2).gif|frameless]]
|-
|[[File:Chainsawfaceset.png|center]]
|[[File:KillUzasu(badgeY2).png|frameless]][[File:Flame of faith(badgey2).png|frameless]][[File:HeishiKun(badgeY2).png|frameless]][[File:ShadowForest(badgeY2).gif|frameless]]
|-
|[[File:Effect fairy.png|center]]
|[[File:Scared octopus(badgey2).png|frameless]][[File:TurntableFairy(badgeY2).gif|frameless]]
|-
|[[File:Effect glasses.png|center]]
|[[File:BodhisattvaGlasses(badgeY2).png|frameless]]
|-
|[[File:Rainbowfaceset.png|center]]
|[[File:SPORainbow(badgeY2).gif|frameless]][[File:RainbowBridge(badgeY2).gif|frameless]]
|-
|[[File:Wolffaceset.png|center]]
|[[File:CatScare(badgeY2).png|frameless]]
|-
|[[File:Effect phone.png|center]]
|[[File:YumeTelephone(badgeY2).gif|frameless]][[File:SmileSan(badgeY2).png|frameless]]
|-
|[[File:Effect maiko.png|center]]
|[[File:Odorika(badgey2).png|frameless]]
|-
|[[File:Twintails.png|center]]
|[[File:Lotus girl(badgey2).png|frameless]]
|-
|[[File:Effect gakuran.png|center]]
|[[File:SchoolGakuran(badgeY2).gif|frameless]]
|-
|[[File:Terubozu.png|center]]
|[[File:RainbowBridge(badgeY2).gif|frameless]]
|-
|[[File:2kki-fx-xing.png|center]]
|[[File:DrownScreen(badgeY2).gif|frameless]]
|}
 
</div>
 
==Name Articles==
The "Name" articles are a series of articles originally created by Mt.kiki on the old Yume Nikki Wiki. These pages list various theories relating to ''Yume Nikki'' and possible design inspirations for various aspects of the game. As the articles (likely) provide a Japanese point-of-view on the game's visuals and themes, they are likely to give better insight into possible design processes while creating ''Yume Nikki''.
 
As the articles are either largely written in Japanese, have broken Google-Translated English, or are copy-pasted from other websites, I'd like to try and see if I could decode what each of the article's sections intends to communicate. This is also done to squeeze the contents of the articles into a smaller, usually multi-paragraph, state so that it can be read from a single section rather than an entire article.
 
Not all of the articles have currently been analyzed or translated, so this is still a work-in-progress section. Once one has been completed, an image will accompany the section.
 
Click '''Expand''' to view contents.
 
<div class="mw-collapsible mw-collapsed">
===[[Yume Nikki:Bed Room(name)|Bed Room]]===
[[File:YN Number World Beds.png|thumb|250px]]
The article makes a connection between the Number World Bed Room and "Naraka", a Buddhist term that is basically the Buddhism equivalent of Hell or purgatory. A being is usually sent to Naraka as a result of bad karma, which may relate to how the Number World Toriningen must be stabbed in order to enter Mini Hell, where a ghost of Madotsuki resides.
The article makes a connection between the Number World Bed Room and "Naraka", a Buddhist term that is basically the Buddhism equivalent of Hell or purgatory. A being is usually sent to Naraka as a result of bad karma, which may relate to how the Number World Toriningen must be stabbed in order to enter Mini Hell, where a ghost of Madotsuki resides.


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'''''Note from the sandbox owner:''''' Mini Hell also appears to be based on the Blood Pool Hell in Buddhism. While texts of this punishment, called the Blood Bowl Sutra, originated in China, it grew quite popular in Japan. The belief was that women who died during childbirth were sent to this blood pool as a form of punishment (which may explain the red drip effect seen in Mini Hell, and why it shares a similar appearance to the normal Hell map). This may also relate to Aztec themes seen in the game, as the Aztecs considered childbirth to be a form of battle that women faced. The Aztecs believed that women who suffered the same fate would be sent to Paradise alongside those that died in physical battle, a much more peaceful ending.
'''''Note from the sandbox owner:''''' Mini Hell also appears to be based on the Blood Pool Hell in Buddhism. While texts of this punishment, called the Blood Bowl Sutra, originated in China, it grew quite popular in Japan. The belief was that women who died during childbirth were sent to this blood pool as a form of punishment (which may explain the red drip effect seen in Mini Hell, and why it shares a similar appearance to the normal Hell map). This may also relate to Aztec themes seen in the game, as the Aztecs considered childbirth to be a form of battle that women faced. The Aztecs believed that women who suffered the same fate would be sent to Paradise alongside those that died in physical battle, a much more peaceful ending.


===[[Yume Nikki:Bloody Touching Monster(name)|Bloody Touching Monster]]===
====[[Yume Nikki:Bloody Touching Monster(name)|Bloody Touching Monster]]====
[[File:Uboaspace.jpg|thumb|250px]]
[[File:Uboaspace.jpg|thumb|250px]]
The Bloody Touching Monster may be based on the Daidarabotchi of Japanese mythology, a giant who weighed Mount Fuji and Mount Tsukuba on a great scale to see which was heavier. This is similar to how the Bloody Touching Monster is large in size and grabs onto the mountains in the background of Uboa's Trap. The picture in the article also depicts Daidarabotchi as fully black, almost shadow-like, much like the Bloody Touching Monster.
The Bloody Touching Monster may be based on the Daidarabotchi of Japanese mythology, a giant who weighed Mount Fuji and Mount Tsukuba on a great scale to see which was heavier. This is similar to how the Bloody Touching Monster is large in size and grabs onto the mountains in the background of Uboa's Trap. The picture in the article also depicts Daidarabotchi as fully black, almost shadow-like, much like the Bloody Touching Monster.
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The article also makes an odd connection between Myristica fragrans and bloodletting. The Bloody Touching Monster appears to have small spurts of blood coming from its arms/legs, which may allude to bloodletting. This process is a treatment for "nutmeg liver", the chronic congestion of the liver that gives it the appearance of nutmeg. The article then uses this connection between blood and nutmeg to bring up Myristica fragrans, a nutmeg tree that has yellow fruit with black and red seeds. The yellow hair may symbolize Poniko (blonde hair) and her room (yellow door and carpet) being transformed into Uboa's Trap (black and red, the same colors as the Bloody Touching Monster).
The article also makes an odd connection between Myristica fragrans and bloodletting. The Bloody Touching Monster appears to have small spurts of blood coming from its arms/legs, which may allude to bloodletting. This process is a treatment for "nutmeg liver", the chronic congestion of the liver that gives it the appearance of nutmeg. The article then uses this connection between blood and nutmeg to bring up Myristica fragrans, a nutmeg tree that has yellow fruit with black and red seeds. The yellow hair may symbolize Poniko (blonde hair) and her room (yellow door and carpet) being transformed into Uboa's Trap (black and red, the same colors as the Bloody Touching Monster).


===[[Yume Nikki:Candle World(name)|Candle World]]===
====[[Yume Nikki:Candle World(name)|Candle World]]====
[[File:Candleworld.jpg|thumb|250px]]
[[File:Candleworld.jpg|thumb|250px]]
The article first relates Candle World to The Presentation of Jesus at the Temple, which is also known as Candlemas. There are also the Twelve Great Feasts, related to the Presentation of Jesus at the Temple, which the article links to the twelve Nexus doors. It seems that each of the twelve doors in the Nexus represent an event that the Twelve Great Feasts are based on (though the article's table does not just use Nexus doors, it states other non-Nexus worlds like the Pink Sea and Sky Garden Stairway).
The article first relates Candle World to The Presentation of Jesus at the Temple, which is also known as Candlemas. There are also the Twelve Great Feasts, related to the Presentation of Jesus at the Temple, which the article links to the twelve Nexus doors. It seems that each of the twelve doors in the Nexus represent an event that the Twelve Great Feasts are based on (though the article's table does not just use Nexus doors, it states other non-Nexus worlds like the Pink Sea and Sky Garden Stairway).
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The last section involving the Walking Candles simply links it to wax sculptures.
The last section involving the Walking Candles simply links it to wax sculptures.
'''''Note from the sandbox owner: This table is in the original Name article and might be expanded upon by me in the future, as it seems unfinished or unsure on the locations in some areas.'''''


{| border="1" cellpadding="3" cellspacing="0"
{| border="1" cellpadding="3" cellspacing="0"
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|}


===[[Yume Nikki:Dave Spector(name)|Dave Spector]]===
====[[Yume Nikki:Dave Spector(name)|Dave Spector]]====
[[File:YN Dave Spector.png|thumb|220px]]
[[File:YN Dave Spector.png|thumb|220px]]
The article suspects that Dave Spector may be another instance of indigenous imagery in the game. They resemble a Nazca female effigy figure (picture viewable [https://upload.wikimedia.org/wikipedia/commons/f/f0/Nazca_-_Female_Effigy_Figure_-_Walters_2009207.jpg here]) which is made of hair, shell, and whale tooth.
The article suspects that Dave Spector may be another instance of indigenous imagery in the game. They resemble a Nazca female effigy figure (picture viewable [https://upload.wikimedia.org/wikipedia/commons/f/f0/Nazca_-_Female_Effigy_Figure_-_Walters_2009207.jpg here]) which is made of hair, shell, and whale tooth.
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Dave Spector is also compared to the children's game Manhunt, which is like a combination of hide & seek and tag. Madotsuki is considered "it" and Dave Spector is "tagged" by being stabbed with the Knife effect, allowing access to the Monoe and Severed Head tunnels. The "manhunt is sometimes played with teams" addition may relate to how there are two Dave Spectors. More about the White Desert and how it may be based on children's games is detailed in the White Desert's Name article.
Dave Spector is also compared to the children's game Manhunt, which is like a combination of hide & seek and tag. Madotsuki is considered "it" and Dave Spector is "tagged" by being stabbed with the Knife effect, allowing access to the Monoe and Severed Head tunnels. The "manhunt is sometimes played with teams" addition may relate to how there are two Dave Spectors. More about the White Desert and how it may be based on children's games is detailed in the White Desert's Name article.


===[[Yume Nikki:Effects (name)|Effects]]===
====[[Yume Nikki:Effects (name)|Effects]]====
[[File:YN Effect Eggs.png|thumb|250px]]
[[File:YN Effect Eggs.png|thumb|250px]]
Effects take the form of eggs when they are dropped in the Nexus. The article relates this to Easter eggs, which are special eggs given out around springtime to celebrate Easter. Eggs, which are often used to symbolize rebirth, are used in Christianity to symbolize the empty tomb of Jesus of which he was resurrected from. This could relate to the ending of the game, as many fans view Madotsuki's death as a "rebirth" or "reawakening", and the only way to achieve the ending is through dropping all of the effects (eggs) in the Nexus. The Name article also relates the time that Easter eggs are given out (spring) to a section in the Wilderness article detailing Batsu's similarity to the Asian royal fern, which sprouts in the spring. Batsu also resembles a spiral shape, which is noticed in the Wilderness Name article. In some ancient civilizations, spirals are regarded as a symbol for the cycle of life and death, which could also relate to the "reawakening" ending theory.
Effects take the form of eggs when they are dropped in the Nexus. The article relates this to Easter eggs, which are special eggs given out around springtime to celebrate Easter. Eggs, which are often used to symbolize rebirth, are used in Christianity to symbolize the empty tomb of Jesus of which he was resurrected from. This could relate to the ending of the game, as many fans view Madotsuki's death as a "rebirth" or "reawakening", and the only way to achieve the ending is through dropping all of the effects (eggs) in the Nexus. The Name article also relates the time that Easter eggs are given out (spring) to a section in the Wilderness article detailing Batsu's similarity to the Asian royal fern, which sprouts in the spring. Batsu also resembles a spiral shape, which is noticed in the Wilderness Name article. In some ancient civilizations, spirals are regarded as a symbol for the cycle of life and death, which could also relate to the "reawakening" ending theory.
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|}
|}


Another Fabergé egg that is brought up is the Bouquet of Lilies Clock egg, which has roman numerals up to twelve surrounding it. The egg is also split into 12 sections. Notably, there are also twelve doors in the Nexus (excluding Madotsuki's door). The lilies may have also inspired the presence of the white lilies in the Crossover Garden. White lilies are also associated with death in Japanese culture, which may allude to the ending, which requires leaving the effect eggs.
Another Fabergé egg that is brought up is the Bouquet of Lilies Clock egg, which has Roman numerals up to twelve surrounding it. The egg is also split into 12 sections. Notably, there are also twelve doors in the Nexus (excluding Madotsuki's door). The lilies may have also inspired the presence of the white lilies in the Crossover Garden. White lilies are also associated with death in Japanese culture, which may allude to the ending, which requires leaving the effect eggs.


The final parts of the article relate to the ending, resurrection, and the directions that two events in the game symbolize. The article first mentions the Feast of the Ascension, a feast meant to commemorate the ascension of Jesus that usually takes place during Eastertide. There are two different events which the article associates with "ascension": the Witch's Flight and the Ending. The Name article also relates this to the cycle of the Sun and Moon, and how they could symbolize positivity and negativity, respectively:
The final parts of the article relate to the ending, resurrection, and the directions that two events in the game symbolize. The article first mentions the Feast of the Ascension, a feast meant to commemorate the ascension of Jesus that usually takes place during Eastertide. There are two different events that the article associates with "ascension": the Witch's Flight and the Ending. The Name article also relates this to the cycle of the Sun and Moon, and how they could symbolize positivity and negativity, respectively:
*The Sun rises in the east, symbolizing brightness/positivity/good. The Witch's Flight, which is a happier event compared to a lot of what happens in the game, could symbolize this positivity. It should be noted that when Madotsuki has her effects, she travels East and has a more positive experience. When you fall from the event by unequipping the effect, Madotsuki wakes up while facing east, which could relate to the resurrection (waking up) and Christ ('''East'''er).
*The Sun rises in the east, symbolizing brightness/positivity/good. The Witch's Flight, which is a happier event compared to a lot of what happens in the game, could symbolize this positivity. It should be noted that when Madotsuki has her effects, she travels East and has a more positive experience. When you fall from the event by unequipping the effect, Madotsuki wakes up while facing east, which could relate to the resurrection (waking up) and Christ ('''East'''er).
*The Sun sets in the west, symbolizing darkness/negativity/bad. The Ending, which is a more negative experience and literal ending of Madotsuki's life, could symbolize this negativity. It should be noted that when Madotsuki does not have her effects, she jumps West and has a more negative experience.
*The Sun sets in the west, symbolizing darkness/negativity/bad. The Ending, which is a more negative experience and literal ending of Madotsuki's life, could symbolize this negativity. It should be noted that when Madotsuki does not have her effects, she jumps West and has a more negative experience.


===[[Yume Nikki:Eyeball World(name)|Eyeball World]]===
====[[Yume Nikki:Eyeball World(name)|Eyeball World]]====
[[File:Eyeball.png|thumb|250px]]
[[File:Eyeball.png|thumb|250px]]
The Medamaude NPC that gives the Medamaude effect resembles the hamsa, a palm-shaped amulet depicting an open right hand with an eye on the palm. The sign represents protection, which could relate to how the Medamaude effect returns Madotsuki to the peaceful Nexus while remaining asleep, especially in a situation where she is lost or trapped by characters such as Uboa or the Toriningen.
The Medamaude NPC that gives the Medamaude effect resembles the hamsa, a palm-shaped amulet depicting an open right hand with an eye on the palm. The sign represents protection, which could relate to how the Medamaude effect returns Madotsuki to the peaceful Nexus while remaining asleep, especially in a situation where she is lost or trapped by characters such as Uboa or the Toriningen.
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While the background obviously takes inspiration from the Paracas, it may also be inspired by the Native American sun dance ritual. One of the members of the dance wears a red loincloth with no upper-body wear, face paint, a packet of tobacco around their neck, and sage rings around their head and wrists. This description slightly fits the Eyeball World background, as it wears red, has rings around its wrists (and ankles), and also some sort of neck attachment. The sun dancer also holds an eagle bone flute in their mouth during the sun dance, blowing it in order to attract eagles. It was considered good luck if eagles flew down due to the flute's sound, as they were considered the ''eyes'' of the heavens.
While the background obviously takes inspiration from the Paracas, it may also be inspired by the Native American sun dance ritual. One of the members of the dance wears a red loincloth with no upper-body wear, face paint, a packet of tobacco around their neck, and sage rings around their head and wrists. This description slightly fits the Eyeball World background, as it wears red, has rings around its wrists (and ankles), and also some sort of neck attachment. The sun dancer also holds an eagle bone flute in their mouth during the sun dance, blowing it in order to attract eagles. It was considered good luck if eagles flew down due to the flute's sound, as they were considered the ''eyes'' of the heavens.


===[[Yume Nikki:FACE(name)|FACE]]===
====[[Yume Nikki:FACE(name)|FACE]]====
[[File:YN FACE.png|thumb|250px]]
[[File:YN FACE.png|thumb|250px]]
FACE resembles various drawings and paintings by the artist Louis Wain, who particularly drew cats. Some of his later works depicted more surreal and abstract representations of cat faces.
FACE resembles various drawings and paintings by the artist Louis Wain, who particularly drew cats. Some of his later works depicted more surreal and abstract representations of cat faces.
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The Name article relates FACE's connection to Louis Wain's works to the Cat effect, suggesting that the two may have a connection. Due to these similarities, it suggests that FACE may be an interpretation of someone in Madotsuki's life, possibly a family member or her parents.
The Name article relates FACE's connection to Louis Wain's works to the Cat effect, suggesting that the two may have a connection. Due to these similarities, it suggests that FACE may be an interpretation of someone in Madotsuki's life, possibly a family member or her parents.


===[[Yume Nikki:FC World(name)|FC House]]===
====[[Yume Nikki:FC World(name)|FC House]]====
[[File:Screenshot (9).png|thumb|250px]]
[[File:Screenshot (9).png|thumb|250px]]
FC World obviously takes inspiration from classic Famicom/NES games, though ''Mother'' (also known as ''EarthBound Beginnings'') appears to be one of the more significant and obvious inspirations.
FC World obviously takes inspiration from classic Famicom/NES games, though ''Mother'' (also known as ''EarthBound Beginnings'') appears to be one of the more significant and obvious inspirations.
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The inclusion of the Goblins in the basement appears to interpret them as computer viruses in the article. Their brighter appearance and them wielding weapons may indicate they are intended to represent this. They also have a noticeably higher chance of giving Yen, which may indicate that eradicating them is good because they are "evil" or "bad". The castle wall they find themselves by may be intended to be a pun on a firewall, a network system intended to keep a network secure.
The inclusion of the Goblins in the basement appears to interpret them as computer viruses in the article. Their brighter appearance and them wielding weapons may indicate they are intended to represent this. They also have a noticeably higher chance of giving Yen, which may indicate that eradicating them is good because they are "evil" or "bad". The castle wall they find themselves by may be intended to be a pun on a firewall, a network system intended to keep a network secure.


===[[Yume Nikki:Graffiti World(name)|Graffiti World]]===
====[[Yume Nikki:Graffiti World(name)|Graffiti World]]====
[[File:Graffiti World.png|thumb|250px]]
[[File:Graffiti World.png|thumb|250px]]
Graffiti World's tile-like layout appears to be inspired by the game ''LSD: Dream Emulator'', which is based on a dream journal kept by Hiroko Nishikawa. The game has a similar feel to ''Yume Nikki'', relying on dream-like visuals and player exploration. This inspiration may be why the Bicycle effect can be found here, as "LSD" is also a drug. The first recorded LSD trip is known as "Bicycle Day" where Swiss chemist Dr. Albert Hofmann ingested the substance and reported intense perception changes. His assistant helped escort him out, and the two rode on bicycles in order for Hofmann to reach his house.
Graffiti World's tile-like layout appears to be inspired by the game ''LSD: Dream Emulator'', which is based on a dream journal kept by Hiroko Nishikawa. The game has a similar feel to ''Yume Nikki'', relying on dream-like visuals and player exploration. This inspiration may be why the Bicycle effect can be found here, as "LSD" is also a drug. The first recorded LSD trip is known as "Bicycle Day" where Swiss chemist Dr. Albert Hofmann ingested the substance and reported intense perception changes. His assistant helped escort him out, and the two rode on bicycles in order for Hofmann to reach his house.
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Graffiti World overall also seems to be based on chakra, which are vital points associated with a person's life force. The colorful tiles can be compared to the seven rainbow chakras and chakra is also a part of Buddhism (see mudrā section), though Buddhist texts usually only refer to five chakras. The name "chakra" also means "wheel" or "cycle", which may be another explanation for why the Bicycle effect can be found here.
Graffiti World overall also seems to be based on chakra, which are vital points associated with a person's life force. The colorful tiles can be compared to the seven rainbow chakras and chakra is also a part of Buddhism (see mudrā section), though Buddhist texts usually only refer to five chakras. The name "chakra" also means "wheel" or "cycle", which may be another explanation for why the Bicycle effect can be found here.


===[[Yume Nikki:Hell(name)|Hell]]===
====[[Yume Nikki:Hell(name)|Hell]]====
[[File:Hellhenkei.png|thumb|250px]]
[[File:Hellhenkei.png|thumb|250px]]
The maze-like structure of Hell appears to be inspired by the "Man in Maze" symbol created by the Papago Indians of Arizona. Though interpretations of the symbol vary between families, the general consensus is that it represents life, death, and the afterlife. The man in the symbol represents life and the center of death while the maze represents the various choices made during life. The symbol also correlates to I'itoi bring people to the earth from the underworld.
The maze-like structure of Hell appears to be inspired by the "Man in Maze" symbol created by the Papago Indians of Arizona. Though interpretations of the symbol vary between families, the general consensus is that it represents life, death, and the afterlife. The man in the symbol represents life and the center of death while the maze represents the various choices made during life. The symbol also correlates to I'itoi bring people to the earth from the underworld.
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The staircase leading to the Docks and the gate leading to the Dense Woods may refer to punishments in the lowest layer of Hell in Buddhism. There are areas of boiling hot water (The Docks) and trees made of sword blades that must be climbed (Dense Woods).
The staircase leading to the Docks and the gate leading to the Dense Woods may refer to punishments in the lowest layer of Hell in Buddhism. There are areas of boiling hot water (The Docks) and trees made of sword blades that must be climbed (Dense Woods).


===[[Yume Nikki:KyuuKyuu-kun(name)|KyuuKyuu-kun]]===
====[[Yume Nikki:KyuuKyuu-kun(name)|KyuuKyuu-kun]]====
[[File:Kyukyu.png|thumb|250px]]
[[File:Kyukyu.png|thumb|250px]]
The article first compares the landscape in which KyuuKyuu-kun is found, the Number World Stairway, to Diyu. This is essentially what hell in Chinese mythology is called. Within East Asian Buddhism, the color of Diyu is described as pure black, which is an accumulation of the colors of those inhabiting Diyu: the red color of hungry spirits, the yellow color of animals, and the blue color of asura (demigods or titans). These same three colors are also commonly used for oni/demons in Japanese mythology. The overall comparison with these colors if to the "flying man" figures in the background of the area, which sport the same three colors (with the addition of green).
The article first compares the landscape in which KyuuKyuu-kun is found, the Number World Stairway, to Diyu. This is essentially what hell in Chinese mythology is called. Within East Asian Buddhism, the color of Diyu is described as pure black, which is an accumulation of the colors of those inhabiting Diyu: the red color of hungry spirits, the yellow color of animals, and the blue color of asura (demigods or titans). These same three colors are also commonly used for oni/demons in Japanese mythology. The overall comparison with these colors if to the "flying man" figures in the background of the area, which sport the same three colors (with the addition of green).
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</div>
</div>


==Article Construction==
===Theories Article===
Construction and testing for article ideas or possible future articles. Stuff here may or may not appear in/as future articles. Heavy WIPs ahead.
<div class="mw-collapsible mw-collapsed">
''[[Yume Nikki:Yume Nikki|Yume Nikki]]'' is a strange game that has no dialogue and a unique art style. The creator of the game, [[Yume Nikki:KIKIYAMA|KIKIYAMA]], [http://www3.nns.ne.jp/pri/tk-mto/kikiyamaHP.html stated on their website] that the game is meant to be an exploring game with a "dark atmosphere" but without plot or purpose. Still, there are themes in ''Yume Nikki'' that fans collected to create different theories about the characters and locations. Those themes and theories are displayed here.
 
It should also be noted that, due to the nature of dreams, the imagery and events in the game can be considered completely random and could serve no significant purpose other than being dream-like, thus were not meant for analysis. However, due to the many branching themes that fans have found, it's also possible that these could be intentional and that separate themes could even be linked into one theorized story. Considering that multiple themes and theories can be linked to just one aspect of [[Yume Nikki:Madotsuki|Madotsuki's]] dreams, it's possible for many different interpretations to come out of one aspect of the game.
 
A theory unique to a character, such as them being a possible reference to something or having a specific theme, may also be found in the '''Trivia''' or '''Theories''' section of their respective character pages.
 
''Also see: [[Yume Nikki:Indigenous Imagery|Indigenous Imagery]], [[Yume Nikki:Monochrome|Monochrome]]''
 
{{spoiler}}
 
==Themes of Isolation==
Madotsuki does not leave [[Yume Nikki:Madotsuki's Room|her apartment]] for the entirety of the game. Going outside to her balcony at different points in the game reveals that quite a bit of time passes - it turns nighttime, then daytime again. When the door in the real world is interacted with, she shakes her head, making it impossible to exit the room. In her dream world, she can not only leave through said door but is able to access the different dream locations through similar-looking doors in the [[Yume Nikki:Nexus|Nexus]].
 
In her dream world, the themes of isolation and loneliness continue. There is no dialogue, most [[Yume Nikki:List of Characters|NPCs]] ignore Madotsuki, and only a few NPCs turn to her when the player tries to interact with them. One example is the [[Yume Nikki:Mall Shoppers|shoppers]] in the [[Yume Nikki:Mall|Mall]], who run away from Madotsuki and become deformed upon interaction, making an odd sound as they go away. The locations themselves can feel isolating and lonely, due to being large and often looping, especially in locations close to The Nexus, of which only contain few points of interest. The sombre soundtrack of the game is also a contributing factor within this: with most other video games, longer pieces of music (around the typical two to three minutes) can signify how much time has passed since the player started playing the game, but shorter ones can make time be lost easily.
 
[[File:Toriningenparty.png|thumb|left|200px|Three girls having fun.]]
Throughout the game Madotsuki encounters tall creatures (referred to as [[Yume Nikki:Toriningen|Toriningen]] by fans), of which are considered enemies in the game due to their nature of trapping Madotsuki in inescapable locations when in a "lunatic" state. They also have the characteristic of having a group dynamic that goes beyond other multiple identical NPCs spawning in one location (such as the [[Yume Nikki:Wheelies|Wheelies]]). The most significant example of this is the [[Yume Nikki:Events#Toriningen Party|Toriningen Party]], where a group of Toriningen are seen having a picnic together in the [[Yume Nikki:Wilderness|Wilderness]], while dancing to cheerful music. This party cannot be accessed, as the plants of the Wilderness hinder Madotsuki from approaching any closer. It is notable that the NPCs of which that are thought to be the enemies of the game act as a team while Madotsuki herself is a sole figure.
 
Furthermore, there are other characters that also seem isolated from their surroundings:
[[File:Poniko's room.PNG|thumb|right|200px|Poniko, another character isolated in their room.]]
*[[Yume Nikki:Poniko|Poniko]], who is the only character in the [[Yume Nikki:Pink Sea|Pink Sea]]. Just like Madotsuki, she never leaves her room of which she seems to be the only inhabitant.
*[[Yume Nikki:Mafurako|Mafurako]], who is the only NPC roaming around the expansive [[Yume Nikki:Block World|Block World]], and prefers to teleport to a random spot far away from Madotsuki when teleporting her back, with the exception of Madotsuki being in her snowman form, which makes Mafurako always teleport next to her. Mafurako is also always invisible, save for their hat and scarf, which could mean they don't want to be seen by others for some reason.
*[[Yume Nikki:Mars-san|Mars-san]], who can be found in the underground area of [[Yume Nikki:Mars|Mars]], which can only be reached by crashing a spaceship into Mars and then using an effect to access the tiny hole to the underground. This exit compared to the size of the character themselves makes them seem trapped, as it is impossible for even Madotsuki to enter if she is her normal size.
 
The various doors in The Nexus could allude to her having the desire to explore, but is unable to do so in the real world and thus feels comfortable to do it in her dreams. The Toriningen could possibly symbolize people in the real world, especially a "popular girl" figure as they are taller than Madotsuki and wear more stylish clothing and hairstyles, while their hostile nature when in their "lunatic" form could also possibly symbolize Madotsuki being bullied in the real world, resulting in her isolating herself. Mars-san could also entirely represent Madotsuki's feelings of staying inside her apartment: the feeling of being completely trapped and unable to escape. Another important encounter in the dream world that may point to a theme of isolation is [[Yume Nikki:Closet Madotsuki|Closet Madotsuki]], a sleeping Madotsuki hidden in a closet in the [[Yume Nikki:Checkered Tile Path|Checkered Tile Path]].
 
Relating to this theory may be the [[Wikipedia:Hikikomori|hikikomori]] phenomenon, in which reclusive teens or adults abandon social life completely in favor of staying inside.
 
==Themes of Anxiety==
[[File:Floyag_watching_Madotsuki.PNG|150px|thumb|A [[Yume Nikki:Floyag|Floyag]] following Madotsuki with its eyes.]]
The theme of being watched seems prevalent in Madotsuki's dream, especially with the theme of eyes appearing throughout the dream world. This can obviously be seen in the [[Yume Nikki:Eyeball World|Eyeball World]], but also appears in the [[Yume Nikki:Dark Woods|Dark Woods]] and [[Yume Nikki:Barracks Settlement|Barracks Settlement]] with the presence of [[Yume Nikki:Isee|Isee]] and in [[Yume Nikki:White Desert A|White Desert A]] with the presence of [[Yume Nikki:Eye People|Eye People]]. Some other characters with large, singular eyes also appear such as Mars-san. Scattered eyes also appear in different [[Yume Nikki:Events|events]] such as the ああああああああ and Uboa events.
 
Hands are also scattered throughout the game. Again, the aforementioned Eyeball World is filled with grabbing hands sprouting from the ground. Many locations also have hands or hand-like imagery:
*[[Yume Nikki:Staircase of Hands|Staircase of Hands]] is filled with hands emerging from below the stairway.
*[[Yume Nikki:Dark World|Dark World]] has a pair of symbols that resemble two hands.
*[[Yume Nikki:Graffiti World|Graffiti World]] has a large design of a monkey-like creature clearly showing its hands.
*The [[Yume Nikki:White Desert|White Desert]] has some sections with large hands and legs. [[Yume Nikki:Monoko|Monoko]] and [[Yume Nikki:The Thing with the Quivering Jaw|The Thing with the Quivering Jaw]] also have extra arms sprouting from them. The gate that leads to Block World from the White Desert also has a pair of grasping hands.
**[[Yume Nikki:Poniko's House#Uboa's Trap|Uboa's Trap]], a subsection of the White Desert that [[Yume Nikki:Uboa|Uboa]] teleports the player to, has a nightmarish landscape where [[Yume Nikki:Bloody Touching Monster|a monster with multiple hands]] grasps hills in the background.
*[[Yume Nikki:FC World B|FC World B]] has a dirt path design that resembles a pair of hands, one of which holds the entrance to the FC Ruins.
[[File:Organoid_teleport.gif|right|thumb|150px|Organoid teleporting away.]]
The implication may be that Madotsuki dislikes being touched and prefers a great amount of personal space.
 
Themes of social avoidance may also be present, as seen in several NPCs. Characters such as [[Yume Nikki:Organoid|Organoid]] and [[Yume Nikki:Monoe|Monoe]] teleport away from Madotsuki when attempting to interact with them. Other characters, such as [[Yume Nikki:Nekoin|Nekoin]], [[Yume Nikki:Fleebie|Fleebie]], and the [[Yume Nikki:Dwarf|Dwarf]] swiftly move about, making them difficult for Madotsuki to interact with despite them all holding useful effects. Additionally, some characters, such as the [[Yume Nikki:Train Passengers|Train Passengers]], appear to grow angry when Madotsuki attempts to bring them close to her with the Cat effect.


Click '''Expand''' to view contents.
==Body Themes==
<div class="mw-collapsible mw-collapsed">
In ''Yume Nikki'', it is common for NPCs or backgrounds to resemble body parts or inner organs. Also see the Themes of Anxiety theory above for more instances of body parts, particularly eyes and hands, appearing in the game.
<!--===Oversomnia Wendigo Transformations===


-Aeroplane World
Eyeball World is filled with various [[Yume Nikki:Body Parts|NPCs]] that resemble parts of the human body, ranging from legs to lips. The [[Yume Nikki:Mouth Monsters|Mouth Monsters]], which have large mouths, give hair-related effects. [[Yume Nikki:Floyag|Uteri-shaped creatures]] also appear on the [[Yume Nikki:Infinite Road|Infinite Road]]. Furthermore, some fans suggest that [[Yume Nikki:KyuuKyuu-kun|KyuuKyuu-kun]], a large colorful worm-shaped creature who is seen rubbing the handrail of a stairway, is phallic imagery, as the character can only be seen by entering through a [[Yume Nikki:Zippertile|Zippertile]] on the wall, which can be interpreted as a pants fly.
-Basement World
 
-Blue Passage A
[[File:Yn_char_masada.png|thumb|right]]
-Blue Passage B
Another prominent body-related theme found in the game is the various strabismic NPCs ([[Wikipedia:Strabismus|strabismus]] meaning to be unable or having problems with fixating both eyes on one point at the same time, leading to the eyes not being aligned). One of the most well known strabismic characters in ''Yume Nikki'' is [[Yume Nikki:Seccom Masada-sensei|Seccom Masada-sensei]]. There could be two main reasons for their appearance:
-Crystal World
*Madotsuki herself could be strabismic but is hiding it by keeping her eyes closed. There are some structures (such as those in the [[Yume Nikki:Pink Sea|Pink Sea]] and [[Yume Nikki:Barracks Settlement|Barracks Settlement]]) and characters (such as the [[Yume Nikki:Ghostmen|Ghostmen]]) who slightly resemble chromosomes, which could mean Madotsuki inherited strabismus genetically.
-Cold Storage
*Another cause of strabismic eyes is through severe brain or head injuries. It should be noted that some strabismic NPCs, notably [[Yume Nikki:Dropfish|Dropfish]], the [[Yume Nikki:Goppa|Goppa]], the [[Yume Nikki:Severed Blue Head|Severed Blue Head]], and Monoko (when shown during her [[Yume Nikki:Events#Monoko|event]]) are all strabismic while also seemingly drooling or coughing up blood. It's possible that this links to the themes of violence and traffic accidents found throughout the game (read below sections).
-Curtain Den
-Deluge
-Death Row
-Descent
-Emerald Shrubland
-Foggy Road
-Emergency Room
-Electro Tower
-Garden Centre
-Gloomy Wetlands
-Hotel Room
-Junction Space
-Moth Temple
-Metro Zone
-Music Symbol World
-Museum
-Neon Crustacean Zone
-Mycotoxin Marsh
-Noble Gas District
-Oil World
-Poker Chip World
-Pink Beach
-Printer Ink World
-Ramparts
-Rainy Village
-Scarlet World
-Sea Manor
-Sunset Hell
-Stormy Towers
-Swamp World
-Weather Station
-Winter Hills
-Waterworks Office
-Transmission Tower World
-Underwater A
-Vile Tunnels
-Vermillion Rooftops
-Ventilation Passage


{| style="width: 100%;" cellspacing="0" cellpadding="4" border="1"
[[File:Henkei2.png|thumb|right|Their appearance could be interpreted as either fat or pregnant.]]
|-
One particular theme relating to the body that seems to appear throughout the game is the theme of pregnancy or childbirth. [[Yume Nikki:Takofuusen|Takofuusen]] is an easily identifiable example of this, as it resembles a fetus with the "[[Wikipedia:Twin reversed arterial perfusion|TRAP sequence]]" birth defect. Other characters, such as [[Yume Nikki:Onsen-san|Onsen-san]] and [[Yume Nikki:Manhole-sama|Manhole-sama]], have cord-like appendages that resemble umbilical cords. Alongside this, characters such as the [[Yume Nikki:Henkei Shita|Henkei Shita]] have large stomachs with thin mouths resembling a surgical cut, which is a trait shared with some of the Mall Shoppers (most notably Obasan) when they distort. The theme of pregnancy could also be an explanation for the instances of characters or structures resembling reproductive organs, characters of which appear to prelude or lead to larger or more terrifying characters in the dream world, such as the Floyag and Manhole-sama eventually leading to the Thing with the Quivering Jaw and the Zippertile and KyuuKyuu-kun leading to FACE, which possibly intend to paint such themes as horrific. These instances have been largely debated by fans on what their possible meaning could be, if any.
| style="text-align: center;" |'''Image'''
| style="text-align: center;" |'''JP Name'''
| style="text-align: center;" |'''Usage'''
|-
|Aquarium World
|Anglerfish Kid, Fish-Headed Employee
|-
|Boiling Water World
|Pan-Flute Player
|-
|Underwater B
|Tuning Fork Player
|-
|Road Sign World
|Wire Gakuran
|-
|Pool World
|Pool Snails
|}


-Attic World
The reoccurring theme of body parts throughout Madotsuki's dreams could lead to many interpretations. It's possible she could be afraid of body parts or losing them, as they usually appear around blood or in a gruesome manner such as in Eyeball World or Mural World's Mouth Monsters. Some fans also think that the appearance of characters or structures resembling reproductive organs in her dreams may be linked to a traumatic event or could possibly relate to themes of gender identity (detailed in the Themes of Identity section). As stated above, the inclusion of many strabismic characters could even be related to Madotsuki herself being strabismic, though this is never shown in-game due to her eyes appearing to be closed.
-Cloud Cuckoo World
-Dreaming Serpents World
-Waterway Town
-Twilight Apartments


-->
===Badge Page Submission Process (WIP)===


==Making and Submitting Badges==
==Themes of Violence==
Badges are made by a large array of different artists who have made and submitted artwork to be used as badges. Anyone is able to submit a badge, as long as they have a proposal in mind. Below will be a guide on how badges are submitted, coming up with a badge proposal, and making the art for a badge.
[[File:Mars-san Stab.png|left|thumb|Madotsuki leaving a wound on Mars-san's foot.]]
Depending on the player's actions, Madotsuki can behave violently towards NPCs and sometimes inanimate objects. She is able to use the [[Yume Nikki:Effects#Knife|Knife]] effect on almost all of the NPCs with varying results.
 
While this makes the Knife a prominent effect in the game, it is nevertheless not necessary for gathering effects and thus achieving the [[Yume Nikki:Ending|ending]], and most of the time, can be substituted by the [[Yume Nikki:Effects#Cat|Cat]] effect for exploring purposes. Even in cases where it is useful for exploring, it will often lead to alarming events such as the Severed Heads in the Sky and FACE events. It could also be argued that Madotsuki, while wielding the Knife effect, is one of the most dangerous characters in the dream world. Even other characters that may seem like enemies or appear to be violent, such as the Toriningen or Uboa, simply trap Madotsuki in isolated locations with no other ill effects, not even doing damage to Madotsuki despite the game's inclusion of a health bar (which may also just be a remnant of the RPG Maker engine used for the game).
 
Regardless, the Knife is still perceived as a key object in the minds of many fans, leading to them interpreting that Madotsuki or other characters from the game can be prone to acts of violence. Some fans have also theorized that Madotsuki may have had a violent past or was violent herself in the real world, thus why the Knife effect is found in the difficult-to-navigate Dark World (likely as a form of repressed memory) and why Madotsuki isolates herself in her room, possibly out of guilt for a violent act committed in the past.
 
==Themes of Traffic Accidents==
[[File:Shita-San.png|thumb|right|150px|Shitai-san, seemingly the victim of a traffic incident.]]
Different areas and interactions in ''Yume Nikki'' imply that Madotsuki often thinks about traffic accidents of some kind. One prominent example of this is [[Yume Nikki:Shitai-san|Shitai-san]], a dead person on the ground after the [[Yume Nikki:Infinite Road|Infinite Road]], surrounded by traffic cones, of whom the [[Yume Nikki:Effects#Stoplight|Stoplight]] effect can be gained.
 
Other instances of vehicle- and crash-related events also occur within the dream world. Seccom Masada-sensei is troubled by his [[Yume Nikki:Spaceship|spaceship]] crashing onto Mars, while Mars-san cries near something that appears to be a crashed locomotive. Near Shitai-san is also a train track, with a [[Yume Nikki:Traincar|Traincar]] located elsewhere in the same forest.
 
[[File:Five armed Monoko.jpg|thumb|right|150px|Monoko's appearance after the Stoplight effect is used.]]
Some characters also react oddly, sometimes disturbingly, to the Stoplight effect when it is used near them. The faces of the [[Yume Nikki:Wheelies|Wheelies]] will drastically change and [[Yume Nikki:Buyo Buyo|Buyo Buyo]] will freeze while losing its pupil. Another popular example of a character reacting to the Stoplight effect is [[Yume Nikki:Monoko|Monoko]], a girl found in one of the tunnels of the [[Yume Nikki:White Desert A|White Desert]] who drastically changes her appearance when the Stoplight is used: she has five arms (one coming out of her head), a wound on her stomach, strabismic eyes with one of them spurting out liquid and an open, seemingly drooling, mouth. Using the Stoplight again restores her appearance. This could be interpreted as Monoko possibly being a person in the real world that may have had relations with Madotsuki, but suffered a vehicle-related accident that Madotsuki witnessed. Her strange appearance when the Stoplight is used could possibly be a less grotesque interpretation of what Madotsuki saw.
 
One other theme that could possibly further this theory is the occurrence of cones or cone-shapes in the dream world, which could overall symbolize traffic cones (such as the ones that surround [[Yume Nikki:Shitai-san|Shitai-san]], the source of the Stoplight effect). A single traffic cone can be found in the Mall, blocking the area's rooftop, and several conical structures can be found in areas such as the [[Yume Nikki:Pink Sea|Pink Sea]] and [[Yume Nikki:Face Carpet Plaza|Face Carpet Plaza]]. Conical trees are also prevalent in areas such as [[Yume Nikki:Forest World|Forest World]], [[Yume Nikki:Snow World|Snow World]], and [[Yume Nikki:Dense Woods A|Dense Woods A]], the latter of which is connected to where the Stoplight effect is located.
 
All of these themes have led to theories stating Madotsuki may have had experiences in the real world relating to a traffic accident, possibly alongside family or friends. This would explain why she is alone in her apartment, as those in the traffic accident possibly died or suffered fatal injuries and thus can't be with Madotsuki.


Badges are most often submitted through [https://forms.gle/tWJNdG8pTS1vNtGb8 this Google Form], which has the submitter fill out the information regarding their badge, as well as upload the badge art itself. To view all submissions for badges, [https://docs.google.com/spreadsheets/d/10xqJbYKHPhSdk9NRfWim9fZvfHSdvNfNTPopHnFlt18/edit?usp=sharing this spreadsheet] shows all currently unimplemented badges, sorted by their time submitted (as well as a tab for implemented badges).
==Themes of Escapism==
[[File:Madotsuki in Bed.png|thumb|left|Whatever is behind that door, it is too much for her to confront.]]
Madotsuki is seemingly trapped inside her room, though it is unknown if this is by choice or if it is due to something out of her control. She remains stuck inside a room with nothing to do except play ''[[Yume Nikki:NASU|NASU]]'', write in her diary and sleep. For this reason, some fans believe Madotsuki remains in her dream world as a way to escape the situation that she finds herself in.


It is highly recommended to join the [https://discord.gg/TkyaUqpwyJ YNOproject Discord server] to submit badges, get confirmation on an idea for a badge, or receive feedback from other artists, though this is not strictly required for submitting a badge through the badge form or having it be implemented.
While inside her dreams, she can [[Yume Nikki:Events#Witch's Flight|fly across a city sky]], explore [[Yume Nikki:FC World A|far more interesting video games]], hang out with [[Yume Nikki:Poniko|other people]], and [[Yume Nikki:Spaceship|travel across the universe]]. But between all of these things that she can do, it always ends up with her returning to reality, as explained through various events.


===Badge-making Tips===
All of the events mentioned above are seemingly friendly, but will ultimately lead to Madotsuki waking up anyway in the right conditions. In the Witch's Flight event, she can eventually fall, leading her to wake up. Interacting with a wall in the [[Yume Nikki:FC Dungeon|FC Dungeon]] leads to scarily glitched graphics alongside a loud noise that wakes Madotsuki. Spending time with Poniko can lead to the Uboa event, which drastically changes the mood of the soundtrack and the surroundings and will teleport Madotsuki to Uboa's Trap, forcing her to wake up if she doesn't have the [[Yume Nikki:Effects#Medamaude|Medamaude]] effect. Boarding the [[Yume Nikki:Events#Spaceship Crash|space ship]] can lead to a crash-landing, effectively isolating Madotsuki on Mars.
When coming up with a badge to implement into the game, make sure your badge condition isn't shared by an already existing badge. Duplicate badges will not be accepted and, if two or more unimplemented badges are found to have the same condition, it may become difficult to choose which gets implemented, and may also require discussion between each submitter to agree on an outcome.


When thinking of how your badge should be unlocked, it is also recommended that your badge be of something notable in the game you're making it for. This can include visiting deep worlds, experiencing events, encountering special characters or scenes, using effects to make NPCs react, etc. If a badge condition is made that does not seem entirely notable, such as using an effect on an NPC that has the same reaction to it as any other NPC, it may not be accepted for this reason. Badges with specific conditions like this may also be difficult to implement in the first place, as badges largely rely on different triggers, switches, and values found within each game to be unlocked, and hyperspecific conditions can typically not be reasonably tracked by these.
It could be theorized that these happy events link Madotsuki to the real world, even if she wants to remain dreaming to escape the harsh reality that she lives in.


After coming up with an acceptable condition for a badge, it's time to make the art! The artwork that you make must be original and must not include any existing pixel art, whether it originates from the games or not. Badges that feature stolen artwork or tracings of sprites may be suggested to be redone before they are implemented. Possible tools and websites that can be used to make your badge art include Aseprite, Pixilart, Piskel, or any image editor with a 1-pixel size brush and adjustable canvas.
==Themes of Identity==
[[File:Restrooms.jpg|thumb|250px|Madotsuki at the men and women's restrooms.]]
Some factors found within the dream worlds could be seen as representing transgender or other queer identity. Many of the effects relating to appearance, such as the three Hair effects, could be seen as representative of appearance or body dysphoria. Many creatures throughout the dream world could also be seen as relating to body dysphoria as well. For example, creatures resembling reproductive organs appear in Madotsuki's dreams, such as the uterus-like Floyag and the phallic KyuuKyuu-kun. Many of the more distorted creatures, such as the White Desert monsters and the [[Yume Nikki:Sewers#Sewer Drawings|Sewer Drawings]], have abnormal limbs that give off the appearance of something inside them trying to escape, which may be metaphorical for "coming out" in terms of identity.


As stated before, all badges are a 37x37 image or gif, so it is highly recommended to start with a 37x37 canvas when making a badge. Making a piece of art that is larger than this size and then shrinking it down to fit is not ideal, as shrinking an image down to this size usually lowers the quality of the image, which could make the badge visually difficult to interpret. It's also recommended to center your badge art on the canvas so that it doesn't appear uneven. Your badge art also must at least represent or depict something related to the condition, such as a symbol, character, or landscape related to the event. When making animated badges, multiple of these aspects can even be included.
While some of the distorted-looking characters may be interpreted as physical/body dysphoria, other aspects of the dream world could possibly be interpreted as identity dysphoria, the concept of lacking an identity, or a nonconforming identity. Some characters, such as the Pirori or the Nopperabou Witches (when the Cat effect is used), may represent an idea of "facelessness" or lack of identity depicted literally. Another thing to note is that a male and female restroom appear in different areas in the dream world, both of which Madotsuki can enter, which could be interpreted as Madotsuki being nonbinary or somehow being familiar with entering both types of restrooms before, in the past (before transitioning) and present (after transitioning).


{| class=wikitable
The ending of the game can also be interpreted as symbolic. Many fans think that Madotsuki's death and the ending of the game overall represent a "reawakening" of sorts. In the context of transgender or sexual identity, this could be interpreted as coming out or revealing such things publicly, reawakening as a completely new person.
|+ Examples
|-
!Objects/Symbols
|[[File:WMWIndoors(badgeCU).png]][[File:CakeEffect(badgeUV).png]][[File:AnatomyLessons(badgeDD).gif]][[File:Busted(badgeOS).gif]]
|These badges depict objects or symbols associated with the condition.
|-
!Environments
|[[File:Graveyard(badgeBG).png]][[File:MoonTopFloor(badgeYT).png]][[File:Entrance badge.gif]][[File:EtherealWaterfall(badgeSA).gif]]
|These badges depict scenes or parts of the world associated with the condition.
|-
!Characters
|[[File:Koraiyn(badgeAP).png]][[File:BloodyMaw(badgeDG).png]][[File:FindKondo(badgeSD).gif]][[File:ClockGiant(badgeNA).gif]]
|These badges depict characters associated with the condition.
|}


If you are making an animated badge, it is required to also have a still-frame version of the badge that will be used as a chat icon. The still-frame version can be a single frame from the animation or an entirely new piece of badge art that also represents the condition.
==Japanese Folklore==
Various NPCs and effects are demons, ghosts, and monsters from Japanese folklore. This suggests that Madotsuki may be interested in or feels personally involved with this theme.


{| class=wikitable
NPCs that heavily resemble creatures of Japanese folklore are:
|+ Examples
*The [[Yume Nikki:Yuki-onna|Yuki-onna]], who is modeled after the [[Wikipedia:Yuki-onna|yuki-onna]] yōkai and bestows Madotsuki the [[Yume Nikki:Effects#Yuki-onna|Yuki-Onna]] effect when interacted with.
|-
*The [[Yume Nikki:FC Demon|FC Demon]], who might not look like a regular [[Wikipedia:Oni|oni]], but the [[Yume Nikki:Effects#Demon / Oni (おに)|Demon]] effect they give gives Madotsuki the appearance of one.
!Similar Animated and Still versions
*The [[Yume Nikki:Nopperabou Ghost|Nopperabou Ghost]] and [[Yume Nikki:Nopperabou Witches|Nopperabou Witches]], who references the legendary faceless [[Wikipedia:Noppera-bō|noppera-bō]] creature. The former also gives out the [[Yume Nikki:Effects#Nopperabou|Nopperabou]] effect.
|[[File:RubysMadPlan(badgeAM).gif]] [[File:RubysMadPlan(badgeAM).png]]
*The [[Yume Nikki:Ittan-momen|Ittan-momen]], fan-named after the [[Wikipedia:Ittan-momen|yōkai of the same name]]. It is a [[Wikipedia:Tsukumogami|tsukumogami]] that has been said to be a long cloth that has come to life and flies around, killing people by smothering them. It gives the [[Yume Nikki:Effects#Towel|Towel]] effect.
|[[File:SepiaEye(badgeMM).gif]] [[File:SepiaEye(badgeMM).png]]
*The Toriningen slightly resemble a [[Wikipedia:Tengu|tengu]] or [[Wikipedia:Baku (mythology)|baku]], two creatures in Japanese mythology that sport long noses. Baku are also notable for devouring dreams, notably nightmares.
|-
!Different Animated and Still versions
|[[File:SPORainbow(badgeY2).gif]] [[File:SPORainbow(badgeY2).png]]
|[[File:PinkSeaCoral(badgeYN).gif]] [[File:PinkSeaCoral(badgeYN).png]]
|}


===Submitting a Badge===
[[File:CatMado.png|thumb|The Cat effect resembles a maneki-neko.]]
Once you've finished your badge art and believe it is ready to be submitted, access either the Google Form linked above or use the <nowiki>'''#badge-proposals'''</nowiki> channel in the ''Yume Nikki Online'' Discord server. Using either of these options will require filling out information regarding your badge.
Some other effects also appear to relate to Japanese folklore:
*The Cat effect, where Madotsuki becomes a humanoid [[Wikipedia:Maneki-neko|maneki-neko]] holding a [[Wikipedia:Koban_(coin)|koban coin]]. As the maneki-neko is supposed to bring in customers with its good luck, it might explain why NPCs are drawn towards Madotsuki when she paws with her right hand.
*The [[Yume Nikki:Effects#Triangle Kerchief|Triangle Kerchief]] effect given out by Fleebie. When applying the effect, Madotsuki appears with a ''hitaikakushi'', white triangle-shaped headbands which are often worn by [[Wikipedia:Yūrei|yūrei]].


On the good form, the badge submitter must include their badge's name, the game it is intended for, the author(s) of the badge's art, and the condition that allows for the badge to be unlocked. The submitter can also add an optional description for the badge which can range from anything from a referential quote related to the badge topic to a hint on how to unlock the badge. If you are aware of the internal triggers that allow for the badge to be unlocked, there is a section in which this can be entered.
==Lucid Dreaming==
As Madotsuki can wake herself up at any time in her dream while also having control over her surroundings, she is by definition having lucid dreams. Since she also keeps a dream diary, she remembers at least some things about them, particularly the effects as saving the game could be interpreted as her writing the moments related to effects in her diary in order to remember them and therefore reuse them in the dream world.


===Muma Rope===
Self-induced lucid dreaming is a successful therapy technique for dealing with sleep cycle-affecting mental disorders or illnesses. It is theorized she may have been taught self-induced lucid dreaming to reduce the frequency of nightmares and keeps a dream diary to keep track of her dreams as a self-care exercise.
====Memories====
'''Memories''' are collectibles within ''Muma Rope'' that replace the usual effects found within many ''Yume Nikki'' fan games. While they serve the same purpose of being a group of collectibles that are scattered throughout the game's world, only a few select memories can be actually utilized like effects. When a memory is obtained, it will show up as an orange square on the save screen. There are a total of 28 memories.


Below is a list of memories that can be collected in ''Muma Rope'':<br/>
==Separation of Dreams and Reality==
'''EDITOR'S NOTE:''' This is just a simple list of the memories, where they can be found, and how. The names of each memory here are tentative, since I'm not sure if they have names, and if they do, I don't know them.
At all times during regular gameplay, the dream world and the real world are kept separate, meaning no "unreal" dream elements carry over in the awake moments. During the Witch's Flight event, Madotsuki even falls out of her bed in the real world to indicate that she moved around in her sleep while having a strong dream.
{| class="mw-datatable sortable style="border-collapse:collapse; text-align:center; font-size:100%;" border="1" width=50%"
 
|- style="text-align:center;"
However, during the ending, two [[Yume Nikki:Jellyfish|Jellyfish]] appear, while the ending supposedly takes place in the real world. This has raised doubts as to whether the ending is real or just another dream. In fact, some fans believe that Madotsuki is dreaming at every point in the game, citing her perpetually closed eyes, the carrying over of [[Yume Nikki:Vending Machine#Yen|yen]] after getting pinched awake, and the unrealistic nature of living in an apartment without food or a bathroom as evidence. The blood splatter that appears in the ending also appears several times throughout the dream world, though this is likely either foreshadowing or reusing assets. Others see this theory as a symbol that, even in death, Madotsuki can't escape her nightmares.
! scope="col" | Memory
</div>
! scope="col" | Location and Method
 
|-
===Indigenous Imagery Article===
|Neon Die
<div class="mw-collapsible mw-collapsed">
|'''Rainbow Labyrinth''' - Found on the top floor after going up five ladders scattered throughout the labyrinth.
[[File:Yn-aztecrave.png|right|thumb|320px|The [[Yume Nikki:Aztec Rave Monkey|Aztec Rave Monkey]], one of the most recognizable examples of this imagery in the game.]]
|-
One of the most noteworthy visual themes in ''[[Yume Nikki:Yume Nikki|Yume Nikki]]'' is that of '''indigenous imagery'''. While it is up to speculation as to whether or not these cultures that are displayed so prominently alongside Japanese culture have any significance, there exist many [[Yume Nikki:Theories|theories]] as to how this could relate to the characters and the overarching message and themes of the game.
|Hourglass
 
|'''Sands of Time''' - Obtained after waiting for the black pillar displaying the memory to sink into the quicksand.
Some prominent examples are the [[Yume Nikki:Aztec Rave Monkey|Aztec Rave Monkey]] (which appears many times in backgrounds and its own [[Yume Nikki:Events#The Aztec Rave Monkey|event]]) and the [[Yume Nikki:KALIMBA|KALIMBA]] that appear in [[Yume Nikki:Madotsuki's Room|Madotsuki's Room]], which even has a similar design to her carpet.
|-
|2600 Artifact
|'''2600 World''' - Found in one of the ruins, northwest of the town area.
|-
|Real Heart
|'''Sanguinary Sea''' - Located on the heart-shaped island, south of the warp from Thorny Vine World.
|-
|Star Wand
|'''The Moon''' - Found floating on the Moon.
|-
|Celestial Jewel
|'''Windy Canyon''' - Located atop a pillar blocked by two rocks. Can be accessed after activating the Sun pillar and solving the Moon pillar puzzle.
|-
|Flute
|'''Owl Swamp''' - Found in a nest after making three of the five owls sing, excluding the two that sound like brass instruments.
|-
|Hand
|'''Puzzle Chamber''' - Located behind two barriers that can be deactivated by flipping the two levers on the south side of the main puzzle room.
|-
|Diamond
|'''Dream Chicago''' - Obtained after breaking through the glass in the Swimming Pool, which will drop Muma into Dream Chicago.
|-
|Knife
|'''Yin Yang Lake''' - Found east of the figure under the red streetlight after it has been interacted with to turn the lake to its Yin/dark variant.
|-
|Void Orb
|'''Stare's Stairs''' - Found within a dark tunnel with a duplicate Muma. The player Muma will shake hands with the duplicate Muma before the double turns into the memory. If the Knife memory has been obtained prior, the duplicate Muma will stab the player Muma, causing them to turn into the memory as the player now controls the double.
|-
|Neon Leaf
|'''Dark Neon Meadow''' - Located within a grass patch in an occasional extension of the world's middle room.
|-
|Totem Egg
|'''Totem Hill''' - Located on the ground level, north of the gate to the Dark Neon Meadow.
|-
|Rainbow Heart
|'''Cyber Cavern''' - Found after activating the teleportation tile with rainbow particles around it, sending Muma to a unique part of the cavern.
|-
|Daikon
|'''Isle of Seasons''' - Found in the basement of the house during Summer, which only opens after feeding the carrot to the rabbit in the Isle of Seasons.
|-
|RBG Substance
|'''Realm of the Orb''' - Found inside of the world's red variant by placing the orb in the transition room's southeast platform and then taking the left pathway.
|}


Additionally, there are seven extra memories known as '''Empty Memories''' (also referred to as '''Blank Memories'''). These types of memories are hidden within various worlds and normally require odd means of reaching them. They each take the appearance of a black heart, resembling the pink heart memory gained during the game's tutorial, and are found behind doors resembling the Memory Room door. After they are obtained, Muma will distort to reflect the event or location that led her to the empty memory. When an empty memory is obtained, it will show up as a black square on the save screen. There are a total of 7 empty memories.
==Paracas culture==
While many fans have speculated that these themes are Aztec, it has often been instead suggested that the imagery in ''Yume Nikki'' more closely resembles artwork from the ancient [[Wikipedia:Paracas_culture|'''Paracas culture''']] of modern-day southern Peru. This Andean society lived from around 800 BC to 100 BC, and made significant works using textile art as they had a wide knowledge of water management. This art extended to their process for funerals: wrapping up their deceased and offerings in stylized embroidered cloths. Their art style can be seen many times in the game itself.


{| class="mw-datatable sortable style="border-collapse:collapse; text-align:center; font-size:100%;" border="1" width=50%"
[[File:1391979338861.jpeg|thumb|center|520px|A full Paracas poncho.]]
|- style="text-align:center;"
[[File:101824.jpg|thumb|center|200px|A close-up of the left image, showing a figure similar to [[Yume Nikki:Madotsuki|Madotsuki]].]]
! scope="col" | Memory
 
! scope="col" | Location and Method
"Flying man" figures also appear throughout the game, as they are a common motif in Paracas burial textiles. The background of the [[Yume Nikki:Nexus|Nexus]] uses both heads and full figures. [[Yume Nikki:Number World|Number World]] also has this design in the stairway located behind a [[Yume Nikki:Zippertile|Zippertile]].
|-
 
|Memory of Static
[[File:The Nexus.png|thumb|center|350px|The Nexus, which has a "flying man" background.]]
|'''Memory Room''' - Find the secret pathway near the Memory Room door.
[[File:Kyukyu.png|center|thumb|350px|The Number World stairway background also has a similar design.]]
|-
 
|Memory of Darkness
[[File:Peruvianperson.jpg|thumb|500px|center]]
|'''Retro Dungeon''' - Walk across the water near the doorway to White Shores.
 
|-
In [[Yume Nikki:Eyeball World|Eyeball World]], the background closely resembles a reoccurring figure appearing in Paracas textile work. Generally known as "dream beings" or "dream spirits", they would appear in one's dreams, visions, or nightmares while carrying the head of the dreamer, typically to signify a sense of self-awareness while sleeping.
|Memory of Eels
 
|'''Realm of the Orb''' - Hold the orb and then press SHIFT to return to the Memory Room. Return to the realm, pick up the orb and get caught by the pursuing eels.
Another aspect of the Eyeball World background that appears in Paracas works is the snake that emerges from the being's mouth, which appears to reference the theme of ritual vomiting that cultures such as the Paracas used to literally and spiritually relieve themselves of toxins. Snakes would often represent the "evil" of a person leaving their body via the mouth. Another example of ritual vomiting appears in the KALIMBA TV Channel event, where multiple figures appear to be dancing while something emerges from their mouth.
|-
 
|Memory of Vines
[[File:99510.png|thumb|center|350px|A dream spirit shown holding a severed head, and vomiting a snake.]]
|'''Faraway Place''' - Take the bus again before it leaves after dropping you off once.
 
|-
It should also be noted that one of the [[Yume Nikki:Neon Creatures|Neon Creatures]] bears a striking resemblance to some creatures found on Andean textiles, particularly mantles made in the Paracas culture. Extending to both Andean culture and [[Yume Nikki:Neon World|Neon World]] as a whole, some of the structures found there, as well as the grid-like face patterns that make up the world's floor, resemble various textiles made by native people of the Andes. The colorful nature of Neon World and this apparent Andean inspiration may also be inspired by the [[Wikipedia:Wiphala|Wiphala]], an emblem used to represent the indigenous peoples of the Andes.
|Memory of Screams
 
|'''Monochrome Building (Red)''' - Pass the balcony and interact with the large sky eye.
[[File:Uboachan theories 1365.png|thumb|center|250px|Example of a Neon World NPC resembling Andean textile craft.]]
|-
 
|Memory of Light
In ancient Peruvian cultures such as these, dreams had high significance in that they can be spiritual events that, when finished, caused the dreamer to learn something about themselves. It is possible that these themes were chosen by [[Yume Nikki:KIKIYAMA|KIKIYAMA]] as a way to represent Madotsuki's mind as if she were doing the same.
|'''Cloudy Rainbow World''' - Ride the invisible rainbow onto the cloud with a bump.
 
|-
==Nazca culture==
|Memory of Decay
Directly proceeding the Paracas were the '''[[Wikipedia:Nazca culture|Nazca]]''', another ancient Peruvian society that shared many similarities in terms of their art and culture. These people lived from around 100 BC to 800 AD in the [[Wikipedia:Department of Ica|Ica Region]]. Dreams often played a significant role in this culture as well, which further continues the comparisons between these societies and a possible greater meaning to the game itself.
|'''Sanguinary Ocean''' - Escape the pipes and swim north of the normal Memory Room door.
 
Although the Aztec Rave Monkey is often labeled as a representation of Aztec culture, many fans have said that the character more closely resembles [[Wikipedia:Nazca Lines|line drawings]] made by Nazca societies. One other figure seen alongside the Nazca Lines resembles a small figure with two hands sprouting out from below it, which may have been the inspiration for [[Yume Nikki:Takofuusen|Takofuusen]]. The Nazca Lines could also be referenced in [[Yume Nikki:Graffiti World|Graffiti World]], where a giant monkey-like design can be seen once the entire map is viewed.
{|
|[[File:Nazcanravemonkey.jpg|thumb|center|400px|A Nazca line drawing resembling a monkey.]]||[[File:NazcaLinesHands.jpeg|thumb|270px|center|A Nazca line drawing resembling a pair of hands.]]
|}
 
One common motif in Nazca art is the appearance of decapitated heads, also known as trophy heads. They are most notable for their appearance in Nazca ceramics and were believed to be used either for religious rituals, trophies, or agriculture, though their overall use is still unknown. The most notable appearance of decapitated heads in the game is the [[Yume Nikki:Severed Heads|Severed Heads]], which may also be related to the [[Yume Nikki:Henkei Shita|Henkei Shita]], who resemble headless bodies. One other instance is the background in Eyeball World, which presents itself as a being holding a person's head, though the being resembles Paracas textile art more than Nazca art. One common modification made to the severed heads was a rope hole going through the forehead, which may be another interpretation of the snake- or intestine-like object that the being wields. It should also be noted that [[Yume Nikki:Severed Blue Head|another severed head]] appears in the same world.
 
==Aztec culture==
Another culture that seems to be represented in the game is that of the '''[[Wikipedia:Aztecs|Aztecs]]''', a culture that lived from 1300 to 1521 AD that was made up of various ethnic groups from [[Wikipedia:Mesoamerica|Mesoamerica]].
 
One of the most well-known aspects of Aztec culture were their religious sacrifices. These sacrifices were made to deities as a way of thanking them for continuing the circle of life, usually with offerings of food, animals, and humans. These rituals often took place at the top of pyramids during ritual festivals, which were considered temples or places of worship as well as homes for the many deities the Aztecs worshipped. In ''Yume Nikki'', pyramids appear in various locations. These include the [[Yume Nikki:Checkered Tile Path|Checkered Tile Path]], the [[Yume Nikki:Wilderness|Wilderness]], the [[Yume Nikki:Neon Tile Path|Neon Tile Path]], and [[Yume Nikki:FC World B|FC World B]]. The [[Yume Nikki:Events#The Falling Man|Falling Man]] event also appears to be associated with these sacrifices, as the bodies of human sacrifices appear to have been thrown or tumbled down the pyramid temple stairs as seen in Aztec art and documentation. Another aspect associated with this appears to be the severed head motif, which is detailed above in the Nazca culture section.
[[File:Lucky.png|thumb|center|350px|Two men fall from the sky, possibly referencing the sacrifices made at the top of Aztec temples.]]
 
==Rapa Nui culture==
The '''[[Wikipedia:Rapa Nui people|Rapa Nui]]''' are the indigenous peoples of [[Wikipedia:Easter Island|Easter Island]], an island in the southeastern Pacific.
 
Between the 18th and 19th centuries, a stone village known as [[Wikipedia:Orongo|Orongo]] was home to a birdman cult known as [[Wikipedia:Tangata_manu|Tangata manu]] (literally translating to "bird-man"). The cult held a traditional competition to collect the first tern egg on the nearby [[Wikipedia:Motu Nui|Motu Nui]] islet. Contestants, who were all men and revealed through the dreams of prophets, were declared the cult's tangata-manu (bird-man) upon completing the task and were both considered sacred and expected to seclude themselves in a ceremonial house where they would only eat and sleep. Petroglyphs were also made, depicting a bird-headed being holding an egg in its hand.
 
The Tangata manu competition has similarities to how the [[Yume Nikki:Ending|game's ending]] is achieved. Madotsuki must search for the various effects and drop them off in the Nexus, which come in the form of eggs once dropped. The seclusion of the competition's winners may also parallel Madotsuki, as she is known to seclude herself in her room and can either "eat" (which may refer to the [[Yume Nikki:NASU|''NASU'']] game, where the goal is to eat eggplants) or sleep (which is the only way to enter the dream world from the real world). The petroglyphs of the bird-man may also be the inspiration for either the ''NASU'' game, as the player character resembles a human with a bird's head and must collect eggplants, or the [[Yume Nikki:Toriningen|Toriningen]], who appear to be bird-people with their beak-like noses.
 
One of the most iconic aspects of Easter Island are the [[Wikipedia:Moai|Moai]], giant statues carved by the Rapa Nui people resembling humans, with their big heads being the statue's most notable trait. While there are various structures and characters resembling giant heads in ''Yume Nikki'', the closest one to resemble the Moai are those found in the FC Worlds (two in FC World B, one in the [[Yume Nikki:FC Dungeon|FC Dungeon]], and four in the unused [[Yume Nikki:FC World C|FC World C]]). It should also be noted that the FC World (with the exception of the [[Yume Nikki:FC House|FC House]] area) is made up of multiple islands, which may allude to Easter Island being an inspiration.
[[File:Fcworldb.png|thumb|center|300px|Moai-like statues in FC World.]]
 
Another aspect found on Easter Island, the [[Wikipedia:Rongorongo|Rongorongo glyphs]], may have inspired other aspects of ''Yume Nikki''. Rongorongo was discovered in the 19th century and is largely considered a form of writing, though multiple attempts at deciphering the symbols have been unsuccessful. Some of the Rongorongo symbols resemble aspects and characters in ''Yume Nikki''. For example, [[Yume Nikki:Strober|Strober]] resembles one of the glyphs that is thought to show a person eating, which may relate to how Strober appears to be constantly eating something and gives the [[Yume Nikki:Effects#Fat|Fat]] effect. It should also be noted that one of the symbols resembles a [[Yume Nikki:Pirori|Pirori]], which can be found alongside various characters or places with Rongorongo or Rapa Nui aspects (the [[Yume Nikki:Docks|Docks]], the [[Yume Nikki:Sewers|Sewers]], and by the Moai-like statues [[Yume Nikki:FC World B|FC World B]]).
[[File:YNRongorongo.png|thumb|center|500px|Various Rongorongo symbols that may have inspired aspects of ''Yume Nikki''.]]
 
==African cultures==
Although to a lesser extent, African imagery has also been noted by fans of the game, though in terms of the soundtrack. The sound design of the game is known for its often weird sounds, whether this be in the form of droning, looping music, or the strange noises that many characters make upon interaction. Among these, it is not uncommon to come across tribal-like beats.
 
The [[Yume Nikki:Events#The_KALIMBA_TV_Channel|KALIMBA TV Channel event]] is one of the most common examples, as the song features a kalimba as its main instrument. The kalimba is an instrument modeled after the [[Wikipedia:Mbira|mbira]], an African [[Wikipedia:Lamellophone|lamellophone]].
[[File:KALIMBA TV.gif|thumb|center|300px|The KALIMBA TV Channel event taking place.]]
{{audio|title=KALIMBA|filename=KALIMBA.ogg|align=center}}
 
Two notable examples appear in the [[Yume Nikki:White Desert#White Desert A|White Desert]], which are associated with characters found there. One can be heard with [[Yume Nikki:Takofuusen|Takofuusen]], who randomly appears across the screen and is accompanied by one of these beat-like sounds. Another is [[Yume Nikki:Monoko|Monoko]], who starts a [[Yume Nikki:Events#Monoko|full-screen event]] accompanied by a similar, repetitive beat when the [[Yume Nikki:Effects#Stoplight|Stoplight]] effect is used near her.
 
{|
|[[File:YN Takofuusen.png|thumb|360px|center|It produces a short beat as it flies by.]]
|[[File:YN Monoko Dance.png|thumb|340px|center|Monoko, whose event also makes a similar beat.]]
|}
|}
{{audio|title=Takofuusen's beat|filename=M_s.ogg|align=center}}
{{audio|title=Monoko's beat|filename=BGM 022.ogg|align=center}}


====List of Locations====
Another character that makes a similar noise is the [[Yume Nikki:Fisherman|Fisherman]], who is found in [[Yume Nikki:Windmill World|Windmill World]]. The [[Yume Nikki:Lizardman|Lizardmen]] also have faces and colors reminiscent of traditional African tribal masks. In ''[[Yume Nikki:YUMENIKKI –DREAM DIARY–|YUMENIKKI –DREAM DIARY–]]'', the player obtains a kalimba from one of the [[Yume Nikki:Train Passengers|Train Passengers]] after playing a melody on the [[Yume Nikki:Effects#Flute|Flute]].
{| class="mw-datatable sortable style="border-collapse:collapse; text-align:center; font-size:100%;" border="1" width=50%"
 
|- style="text-align:center;"
==Interpretation==
! scope="col" | Name
It can be interpreted that Madotsuki herself feels as though she is connected with these cultures and their wide interpretations of dreams, as she has items in the real world that even resemble their art, particularly her carpet. As mentioned before, the significance of dreams in these ancient cultures and their beliefs may tell of a deeper context of the game.
! scope="col" | Notable Features
 
|-
Since dreams would often represent sicknesses and the deepest feelings and essence of a person, the ones that Madotsuki faces are not as weird as they are her coming to terms with her own fears. This could be why they are as strange as they are, since what they really represent is a sort of "cleansing" of her mind of these harmful thoughts.
|Memory Room
 
|Coin<br/>Pink Heart Memory<br/>Memory of Static (Empty)
Another theory is that Madotsuki herself is a [[Wikipedia:Japanese Peruvians|Japanese Peruvian]], explaining both motifs from South American and Japanese culture.
|-
[[File:Shieldbackground.png|thumb|400px|center|The background of [[Yume Nikki:Shield-Folk World|Shield-Folk World]], showing two monkey creatures similar to the Paracas style.]]
|First Steps
</div>
|Coin<br/>Rose Memory
 
|-
===Monochrome Article===
|Retro Dungeon
<div class="mw-collapsible mw-collapsed">
|Memory of Darkness (Empty)
Many things in ''[[Yume Nikki:Yume Nikki|Yume Nikki]]'' are '''monochromatic''', specifically black-and-white monochromatic. While the term "monochrome" can mean any visual composed of only one color alongside varying tones of said color, this article will cover the notable instances of black-and-white monochromatic visuals in the game. What this represents, like much of the rest of the game, is up to the player's interpretation.
|-
 
|Inversed Retro Dungeon
==Instances==
|
===[[Yume Nikki:White Desert|White Desert]]===
|-
[[File:Monochrome.jpg|thumb|right|200px|Madotsuki in the White Desert.]]
|White Shores
The White Desert and all of its inhabitants are monochromatic. Most of the world's backgrounds are either composed of the desert's white objects (like the ground or cacti) or a black void that has several uses, taking the form of the ground, the sky, and the walls of tunnels in different instances. Even some connections that lead to the White Desert are monochromatic, such as the gate in [[Yume Nikki:Block World|Block World]] and the entrance room in [[Yume Nikki:FC Dungeon|FC Dungeon]].
|Monochrome Square Memory
 
|-
While the desert is mainly black and white, some red objects also appear, making them stand out greatly. Some instances include the blood of the [[Yume Nikki:Severed Heads|Severed Heads]] and the [[Yume Nikki:Bloody Touching Monster|Bloody Touching Monster]].
|White Hill
 
|
===[[Yume Nikki:Spaceship|Spaceship]]===
|-
[[File:YN Spaceship.png|thumb|right|200px|Madotsuki in the Spaceship.]]
|White Passage
The Spaceship is another location that uses a black-and-white scheme. The interior (and exterior, as seen when on [[Yume Nikki:Mars|Mars]]) of the Spaceship are all white. The Spaceship's windows also give a view of outer space, which adds a bit of black to the completely pale location. Even the sole resident of the Spaceship, [[Yume Nikki:Seccom Masada-sensei|Seccom Masada-sensei]], is monochromatic.
|
 
|-
In a similar manner to how the White Desert uses sudden red objects, the Spaceship uses a red light that flashes when the [[Yume Nikki:Events#The Spaceship Crash|Spaceship Crash]] event begins.
|Puzzle Chamber
 
|Coin<br/>Hand Memory
===[[Yume Nikki:Footprint Path|Footprint Path]]===
|-
[[File:Nenriki7.png|thumb|right|200px|Madotsuki in the Footprint Path.]]
|Owl Swamp
The Footprint Path is yet another location that primarily uses black and white for its visuals, as the background is completely black while the path is made of white footprints. However, unlike the two locations listed above, the inhabitants of this part of the dream world use bright colors to make them stand out. For example, the [[Yume Nikki:Henkei Shita|Henkei Shita]] can be found in bright orange and pink and the [[Yume Nikki:Goppa|Goppa]] can be seen in light yellow and purple.
|Flute Memory
 
|-
Just like the other two locations, this area also uses an instance of red that stands out from the monochromatic path: a single [[Yume Nikki:Nenrikido|Nenrikido]], which takes Madotsuki to [[Yume Nikki:Hell|Hell]].
|Lamp World
 
|Coin<br/>Alternate Muma
==Interpretation==
|-
One possible interpretation for the black-and-white monochrome scheme is that it symbolizes past events, much like how grayscale imagery in media is used to symbolize something in the past nowadays. The occasional red bits found in these black-and-white areas are possibly meant to draw attention towards objects or alert the player with how they stand out.
|2600 World
 
|2600 Artifact Memory
Continuing with this theory, the White Desert's monochrome design could be suggested as a representation of past events in [[Yume Nikki:Madotsuki|Madotsuki]]'s life. In these speculations, [[Yume Nikki:Monoko|Monoko]] and [[Yume Nikki:Monoe|Monoe]] are typically seen as siblings Madotsuki knew before shutting herself off from the world.
|-
 
|Cave of Perils
It should also be noted that the three areas listed above tie into the [[Yume Nikki:Theories#Body Themes|body themes]] frequently seen throughout the game. Seccom Masada is one of the most popular strabismic characters among fans, many structures in the White Desert resemble limbs or body parts, and the Footprint Path is home to the fat/pregnant-looking Henkei Shita and the strabismic Goppa. However, the connection between these two themes is unknown and could possibly just be coincidental due to the sheer amount of body imagery in the game.
|Coin<br/>Double-Jump Boots Memory
 
|-
==Trivia==
|Sands of Time
[[File:Greyscale.png|thumb|right]]
|Hourglass Memory
*In the files of the game, there are sprites of a monochromatic Madotsuki that are used for [[Yume Nikki:Madotsuki's Ghost|her ghost]] found in [[Yume Nikki:Mini Hell|Mini Hell]]. However, alongside the other mugshots for the [[Yume Nikki:Effects|effects]], there is one featuring this appearance. This has lead to speculation that originally, she was going to appear like this while in the White Desert, as it does not have sprites for the FC Worlds.
</div>
 
==Article Construction==
Construction and testing for article ideas or possible future articles. Stuff here may or may not appear in/as future articles. Heavy WIPs ahead.
 
Click '''Expand''' to view contents.
<div class="mw-collapsible mw-collapsed">
<!--===Oversomnia Wendigo Transformations===
 
-Aeroplane World
-Basement World
-Blue Passage A
-Blue Passage B
-Crystal World
-Cold Storage
-Curtain Den
-Deluge
-Death Row
-Descent
-Emerald Shrubland
-Foggy Road
-Emergency Room
-Electro Tower
-Garden Centre
-Gloomy Wetlands
-Hotel Room
-Junction Space
-Moth Temple
-Metro Zone
-Music Symbol World
-Museum
-Neon Crustacean Zone
-Mycotoxin Marsh
-Noble Gas District
-Oil World
-Poker Chip World
-Pink Beach
-Printer Ink World
-Ramparts
-Rainy Village
-Scarlet World
-Sea Manor
-Sunset Hell
-Stormy Towers
-Swamp World
-Weather Station
-Winter Hills
-Waterworks Office
-Transmission Tower World
-Underwater A
-Vile Tunnels
-Vermillion Rooftops
-Ventilation Passage
 
{| style="width: 100%;" cellspacing="0" cellpadding="4" border="1"
|-
|-
|Red Sands A
| style="text-align: center;" |'''Image'''
|
| style="text-align: center;" |'''JP Name'''
| style="text-align: center;" |'''Usage'''
|-
|-
|Red Sands B
|Aquarium World
|Ball Memory
|Anglerfish Kid, Fish-Headed Employee
|-
|-
|Orange Mausoleum
|Boiling Water World
|Coin
|Pan-Flute Player
|-
|-
|Pink Snowscape
|Underwater B
|Snowglobe Memory
|Tuning Fork Player
|-
|-
|Rainbow Labyrinth
|Road Sign World
|Coin<br/>Neon Die Memory
|Wire Gakuran
|-
|-
|Weird Forst
|Pool World
|Coin
|Pool Snails
|}
 
-Attic World
-Cloud Cuckoo World
-Dreaming Serpents World
-Waterway Town
-Twilight Apartments
 
 
===Translation===
Both the normal game instructions and FC World instructions differ between translations. The Uboachan translation is fairly accurate to the original instructions, while the instructions on the Steam versions are almost entirely original. The mobile version is very similar to the Steam translation, although with minor differences.
 
Between the three translations, there are some notable differences.
*The Steam and mobile versions refer to the Nexus and Madotsuki's Room as the "Room of Doors" and "Bedroom" respectively, adding proper capitalization. The Uboachan translation refers to them as simply the "door room" and "my room".
*The Steam and mobile versions always capitalize and use quotation marks when "Effects" are mentioned, the latter being equivalent to the original version using single brackets (「 」) when effects are mentioned. The Uboachan translation does neither.
**In the original game, the words "save" and "desk" are also put between brackets on the last instruction page. This detail is not present in any of the three translations.
*The Uboachan and mobile translations hint to check certain "characters" to obtain effects while the Steam translation simplifies this to just "spots". The latter, while different, is technically more accurate gameplay-wise, as effects such as the Umbrella and Bicycle effects are more directly obtained by simply picking up the effect's associated item.
 
{|class="wikitable"
|+Normal Instructions
|-
|-
|Unicorn Woods
!Original
|Coin<br/>Sword Memory
!Uboachan
!Steam
!Mobile
|-
|-
|Sanguinary Sea
|ゲームのながれ<br/>
|Coin<br/>Real Heart Memory
マイルーム → ベッドin → ゆめのなか → ほおをつねる (テンキー9)
|-
 
|Sanguinary Ocean
ゆめのなか<br/>
|Memory of Decay (Empty)
___い_ キ____ーを_ェッ__る_「エフェクト」_ふ_ます。(ENTERキー)<br/>
|-
「エフェクト」を____、______わ_ます。(_____め___)<br/>
|Occult Basement
_びら_へや_「エフェクト」をす_ら_ます。(テンキー5)
|Bloody Cassette Memory
 
|-
ゆめにっき<br/>
|Undersea Expanse
「せーブ」はゆめ___め_「つくえ」____。
|Red Coral Memory
|
|-
'''Game Flow'''<br/>
|Dark Neon Meadow
My room → Get in bed → Dream → Wake up (press 9 key)
|Neon Leaf Memory
 
|-
'''Dreaming'''<br/>
|Isle of Seasons
> Check characters to get new effects. (press enter key)<br/>
|Coin<br/>Daikon Memory
> Activate effects to gain new abilities. (from the menu)<br/>
|-
> Drop effects in the door room. (press 5 key)
|Succubus Grotto
 
'''Saving'''<br/>
Save the game at your desk when you wake up.
|
'''How to Play'''<br/>
Bedroom → Get in bed → Dream World → Pinch your cheek (Number Key 9)
 
'''Dream World'''<br/>
By examining (Enter Key) certain spots you will acquire a new "Effect" to use.<br/>
After using (From the menu) one of these "Effects", your appearance will change.<br/>
You can get rid of the "Effects" in the Room of Doors. (Number Key 5)
 
'''Dream Diary'''<br/>
You can save the game by waking up and checking the desk in the Bedroom.
|
|
'''How to play'''<br/>
Bedroom → Get in bed → Dream World → Pinch yourself (Number Key 9)
'''Dream World'''<br/>
By examining certain characters you will acquire a new "Effect" to use (Enter Key)<br/>
After using one of those "Effects" (From the menu) you can transform yourself.<br/>
You can throw away the "Effects" in the Room of Doors (Number Key 5)
'''Dream Diary'''<br/>
You can save the game by waking up and checking the desk in the Bedroom.
|}
{|class="wikitable"
|+FC World Instructions
|-
|-
|Sunset Cliff
!Original
|Coin
!Uboachan
!Steam
!Mobile
|-
|-
|Projector Room
|
|
|-
|Realm of the Orb
|RBG Substance Memory<br/>Memory of Eels (Empty)
|-
|Sheet Music Zone
|
|
|-
'''Game Flow'''<br/>
|Stare's Stairs
My room → Get in bed → Dream → Wake up (press 9 key)
|Void Orb Memory<br/>Alternate Muma
 
|-
'''Dreaming'''<br/>
|Sugary Fields
> Check characters to get new effects. (press enter key)<br/>
|Coin
> Activate effects to gain new abilities. (from the menu)<br/>
|-
> Drop effects in the door room. (press 5 key)
|Sugar Maze
 
|Coin
'''Saving'''<br/>
|-
Save the game at your desk when you wake up.
|Greenhouse
|
'''How to Play'''<br/>
Bedroom → Get in Bed → Dream World → Pinch your cheek (Number Key 9)
 
'''Dream World'''<br/>
By examining certain spots you will acquire a new "Effect" to use. (Enter key)<br/>
After using one of those "Effects", your appearance will change. (From the menu.)<br/>
You can get rid of the "Effects" in the Room of Doors. (Number Key 5)
 
'''Dream Diary'''<br/>
You can save the game by waking up and checking the desk in the Bedroom.
|
|
'''How to Play'''<br/>
Bedroom → Get in bed → Dream World → Pinch yourself (Number Key 9)<br/>
'''Dream World'''<br/>
By examining certain characters you will acquire a new "Effect" to use. (Enter Key)<br/>
After using one of those "Effects", you can transform yourself. (From the menu)<br/>
You can throw away the "Effects" in the Room of Doors. (Number Key 5)
'''Dream Diary'''<br/>
You can save the game by waking up and checking the desk in the Bedroom.
|}
-->
===Badge Page Submission Process (WIP)===
==Making and Submitting Badges==
Badges are made by a large array of different artists who have made and submitted artwork to be used as badges. Anyone is able to submit a badge, as long as they have a proposal in mind. Below will be a guide on how badges are submitted, coming up with a badge proposal, and making the art for a badge.
Badges are most often submitted through [https://forms.gle/tWJNdG8pTS1vNtGb8 this Google Form], which has the submitter fill out the information regarding their badge, as well as upload the badge art itself. To view all submissions for badges, [https://docs.google.com/spreadsheets/d/10xqJbYKHPhSdk9NRfWim9fZvfHSdvNfNTPopHnFlt18/edit?usp=sharing this spreadsheet] shows all currently unimplemented badges, sorted by their time submitted (as well as a tab for implemented badges).
It is highly recommended to join the [https://discord.gg/TkyaUqpwyJ YNOproject Discord server] to submit badges, get confirmation on an idea for a badge, or receive feedback from other artists, though this is not strictly required for submitting a badge through the badge form or having it be implemented.
===Badge-making Tips===
When coming up with a badge to implement into the game, make sure your badge condition isn't shared by an already existing badge. Duplicate badges will not be accepted and, if two or more unimplemented badges are found to have the same condition, it may become difficult to choose which gets implemented, and may also require discussion between each submitter to agree on an outcome.
When thinking of how your badge should be unlocked, it is also recommended that your badge be of something notable in the game you're making it for. This can include visiting deep worlds, experiencing events, encountering special characters or scenes, using effects to make NPCs react, etc. If a badge condition is made that does not seem entirely notable, such as using an effect on an NPC that has the same reaction to it as any other NPC, it may not be accepted for this reason. Badges with specific conditions like this may also be difficult to implement in the first place, as badges largely rely on different triggers, switches, and values found within each game to be unlocked, and hyperspecific conditions can typically not be reasonably tracked by these.
After coming up with an acceptable condition for a badge, it's time to make the art! The artwork that you make must be original and must not include any existing pixel art, whether it originates from the games or not. Badges that feature stolen artwork or tracings of sprites may be suggested to be redone before they are implemented. Possible tools and websites that can be used to make your badge art include Aseprite, Pixilart, Piskel, or any image editor with a 1-pixel size brush and adjustable canvas.
As stated before, all badges are a 37x37 image or gif, so it is highly recommended to start with a 37x37 canvas when making a badge. Making a piece of art that is larger than this size and then shrinking it down to fit is not ideal, as shrinking an image down to this size usually lowers the quality of the image, which could make the badge visually difficult to interpret. It's also recommended to center your badge art on the canvas so that it doesn't appear uneven. Your badge art also must at least represent or depict something related to the condition, such as a symbol, character, or landscape related to the event. When making animated badges, multiple of these aspects can even be included.
{| class=wikitable
|+ Examples
|-
|-
|Dream Chicago
!Objects/Symbols
|Diamond Memory
|[[File:WMWIndoors(badgeCU).png]][[File:CakeEffect(badgeUV).png]][[File:AnatomyLessons(badgeDD).gif]][[File:Busted(badgeOS).gif]]
|These badges depict objects or symbols associated with the condition.
|-
|-
|Jarred Rose
!Environments
|
|[[File:Graveyard(badgeBG).png]][[File:MoonTopFloor(badgeYT).png]][[File:Entrance badge.gif]][[File:EtherealWaterfall(badgeSA).gif]]
|These badges depict scenes or parts of the world associated with the condition.
|-
|-
|Dark Stairways
!Characters
|
|[[File:Koraiyn(badgeAP).png]][[File:BloodyMaw(badgeDG).png]][[File:FindKondo(badgeSD).gif]][[File:ClockGiant(badgeNA).gif]]
|These badges depict characters associated with the condition.
|}
 
If you are making an animated badge, it is required to also have a still-frame version of the badge that will be used as a chat icon. The still-frame version can be a single frame from the animation or an entirely new piece of badge art that also represents the condition.
 
{| class=wikitable
|+ Examples
|-
|-
|Cloudy Rainbow World
!Similar Animated and Still versions
|Coin<br/>Memory of Light (Empty)
|[[File:RubysMadPlan(badgeAM).gif]] [[File:RubysMadPlan(badgeAM).png]]
|[[File:SepiaEye(badgeMM).gif]] [[File:SepiaEye(badgeMM).png]]
|-
|-
|Windy Canyon
!Different Animated and Still versions
|Coin<br/>Celestial Jewel Memory
|[[File:SPORainbow(badgeY2).gif]] [[File:SPORainbow(badgeY2).png]]
|[[File:PinkSeaCoral(badgeYN).gif]] [[File:PinkSeaCoral(badgeYN).png]]
|}
 
===Submitting a Badge===
Once you've finished your badge art and believe it is ready to be submitted, access either the Google Form linked above or use the <nowiki>'''#badge-proposals'''</nowiki> channel in the ''Yume Nikki Online'' Discord server. Using either of these options will require filling out information regarding your badge.
 
On the good form, the badge submitter must include their badge's name, the game it is intended for, the author(s) of the badge's art, and the condition that allows for the badge to be unlocked. The submitter can also add an optional description for the badge which can range from anything from a referential quote related to the badge topic to a hint on how to unlock the badge. If you are aware of the internal triggers that allow for the badge to be unlocked, there is a section in which this can be entered.
 
===Muma Rope===
====Memories====
'''Memories''' are collectibles within ''Muma Rope'' that replace the usual effects found within many ''Yume Nikki'' fan games. While they serve the same purpose of being a group of collectibles that are scattered throughout the game's world, only a few select memories can be actually utilized like effects. When a memory is obtained, it will show up as an orange square on the save screen. There are a total of 28 memories.
 
Below is a list of memories that can be collected in ''Muma Rope'':<br/>
'''EDITOR'S NOTE:''' This is just a simple list of the memories, where they can be found, and how. The names of each memory here are tentative, since I'm not sure if they have names, and if they do, I don't know them.
{| class="mw-datatable sortable style="border-collapse:collapse; text-align:center; font-size:100%;" border="1" width=50%"
|- style="text-align:center;"
! scope="col" | Memory
! scope="col" | Location and Method
|-
|-
|Swimming Pool
|Neon Die
|Coin<br/>OK Can Memory
|'''Rainbow Labyrinth''' - Found on the top floor after going up five ladders scattered throughout the labyrinth.
|-
|-
|Tree Trunk Complex
|Hourglass
|
|'''Sands of Time''' - Obtained after waiting for the black pillar displaying the memory to sink into the quicksand.
|-
|-
|Black Waters
|2600 Artifact
|
|'''2600 World''' - Found in one of the ruins, northwest of the town area.
|-
|-
|Cyber Cavern
|Real Heart
|Coin<br/>Rainbow Heart Memory
|'''Sanguinary Sea''' - Located on the heart-shaped island, south of the warp from Thorny Vine World.
|-
|-
|Particle World
|Star Wand
|Coin
|'''The Moon''' - Found floating on the Moon.
|-
|-
|Totem Hill
|Celestial Jewel
|Coin<br/>Totem Egg Memory
|'''Windy Canyon''' - Located atop a pillar blocked by two rocks. Can be accessed after activating the Sun pillar and solving the Moon pillar puzzle.
|-
|-
|The Grinder
|Flute
|Alternate Muma
|'''Owl Swamp''' - Found in a nest after making three of the five owls sing, excluding the two that sound like brass instruments.
|-
|-
|Rainforest Road
|Hand
|Coin<br/>Umbrella Memory
|'''Puzzle Chamber''' - Located behind two barriers that can be deactivated by flipping the two levers on the south side of the main puzzle room.
|-
|-
|Sunflower Fields
|Diamond
|Coin
|'''Dream Chicago''' - Obtained after breaking through the glass in the Swimming Pool, which will drop Muma into Dream Chicago.
|-
|-
|Patterned Block Zone
|Knife
|Coin
|'''Yin Yang Lake''' - Found east of the figure under the red streetlight after it has been interacted with to turn the lake to its Yin/dark variant.
|-
|-
|Bus Stop
|Void Orb
|
|'''Stare's Stairs''' - Found within a dark tunnel with a duplicate Muma. The player Muma will shake hands with the duplicate Muma before the double turns into the memory. If the Knife memory has been obtained prior, the duplicate Muma will stab the player Muma, causing them to turn into the memory as the player now controls the double.
|-
|-
|Faraway Place
|Neon Leaf
|Memory of Vines (Empty)
|'''Dark Neon Meadow''' - Located within a grass patch in an occasional extension of the world's middle room.
|-
|-
|Yin Yang Lake
|Totem Egg
|Coin<br/>Knife Memory
|'''Totem Hill''' - Located on the ground level, north of the gate to the Dark Neon Meadow.
|-
|-
|The Moon
|Rainbow Heart
|Star Wand Memory
|'''Cyber Cavern''' - Found after activating the teleportation tile with rainbow particles around it, sending Muma to a unique part of the cavern.
|-
|-
|Great Rope
|Daikon
|
|'''Isle of Seasons''' - Found in the basement of the house during Summer, which only opens after feeding the carrot to the rabbit in the Isle of Seasons.
|-
|-
|Blue Flow
|RBG Substance
|Coin<br/>Alternate Muma
|'''Realm of the Orb''' - Found inside of the world's red variant by placing the orb in the transition room's southeast platform and then taking the left pathway.
|}
 
Additionally, there are seven extra memories known as '''Empty Memories''' (also referred to as '''Blank Memories'''). These types of memories are hidden within various worlds and normally require odd means of reaching them. They each take the appearance of a black heart, resembling the pink heart memory gained during the game's tutorial, and are found behind doors resembling the Memory Room door. After they are obtained, Muma will distort to reflect the event or location that led her to the empty memory. When an empty memory is obtained, it will show up as a black square on the save screen. There are a total of 7 empty memories.
 
{| class="mw-datatable sortable style="border-collapse:collapse; text-align:center; font-size:100%;" border="1" width=50%"
|- style="text-align:center;"
! scope="col" | Memory
! scope="col" | Location and Method
|-
|-
|Thorny Vine World
|Memory of Static
|Coin
|'''Memory Room''' - Find the secret pathway near the Memory Room door.
|-
|-
|Digital Abyss
|Memory of Darkness
|
|'''Retro Dungeon''' - Walk across the water near the doorway to White Shores.
|-
|Memory of Eels
|'''Realm of the Orb''' - Hold the orb and then press SHIFT to return to the Memory Room. Return to the realm, pick up the orb and get caught by the pursuing eels.
|-
|Memory of Vines
|'''Faraway Place''' - Take the bus again before it leaves after dropping you off once.
|-
|Memory of Screams
|'''Monochrome Building (Red)''' - Pass the balcony and interact with the large sky eye.
|-
|Memory of Light
|'''Cloudy Rainbow World''' - Ride the invisible rainbow onto the cloud with a bump.
|-
|Memory of Decay
|'''Sanguinary Ocean''' - Escape the pipes and swim north of the normal Memory Room door.
|}
 
====List of Locations====
{| class="mw-datatable sortable style="border-collapse:collapse; text-align:center; font-size:100%;" border="1" width=50%"
|- style="text-align:center;"
! scope="col" | Name
! scope="col" | Notable Features
|-
|Memory Room
|Coin<br/>Pink Heart Memory<br/>Memory of Static (Empty)
|-
|-
|Rusty Compound (Outside)
|First Steps
|Coin
|Coin<br/>Rose Memory
|-
|-
|Rusty Compound (Inside)
|Retro Dungeon
|Coin
|Memory of Darkness (Empty)
|-
|-
|Empty Museum
|Inversed Retro Dungeon
|
|
|-
|-
|Antiquated Facility
|White Shores
|Monochrome Square Memory
|-
|White Hill
|
|
|-
|-
|Chaotic Dimension
|White Passage
|
|
|-
|-
|Monochrome Building
|Puzzle Chamber
|Balloon Memory<br/>Memory of Screams (Empty)
|Coin<br/>Hand Memory
|-
|Owl Swamp
|Flute Memory
|-
|Lamp World
|Coin<br/>Alternate Muma
|-
|-
|Hidden Laboratory
|2600 World
|Alternate Muma
|2600 Artifact Memory
|}
|-
 
|Cave of Perils
===Template Testing===
|Coin<br/>Double-Jump Boots Memory
{{CustomNotice
|border_color = #b291fc
|image = Notice Forked.png
|imagewidth = 48
|description = This page or its contents are under consideration of being forked. To discuss this, please use this article's [{{SERVER}}/{{TALKPAGENAMEE}} talk page].
|details = '''Details:''' <i>The section about so-and-so differs enough from this page to be made into its own article.</i>
}}
 
{{CustomNotice
|border_color = #937f70
|image = Notice Move.png
|imagewidth = 48
|description = This page has been requested to be moved. To discuss this, please use this article's [{{SERVER}}/{{TALKPAGENAMEE}} talk page]. If the move is being done manually, remember to check [[Special:WhatLinksHere/{{FULLPAGENAME}}|what links here]] and change any links to direct to the moved article.
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}}
 
{{infobox character
| name      = Onsen-san
| image      =
<gallery>
Onsen.png              |Yume Nikki
Diary_shotengai_7.png  |DREAM DIARY
</gallery>
| caption    = ?????
}}
 
===2channel threads discovery archive===
Listing things as they are discovered in the original 2channel threads where ''Yume Nikki'' began to get noticed and played.
Everything is found [https://web.archive.org/web/20180218191507/http://www.geocities.jp/yumenikkimatome/ here].
 
{| style="width: 100%;" cellspacing="0" cellpadding="4" border="1"
|-
|-
| style="text-align: center;" |'''Thread and Post Number'''
|Sands of Time
| style="text-align: center;" |'''Post Contents'''
|Hourglass Memory
| style="text-align: center;" |'''Discovery'''
|-
|-
|Thread 1<br/>8
|Red Sands A
|なんだかよくわからんが、終わりも目的もないみたい
|
とりあえず自転車を手に入れると楽
 
tanasinnの権化みたいなゲームだ
|Finds the Bike effect and comments on how it is easy to obtain.
|-
|-
|Thread 1<br/>12
|Red Sands B
|雪の世界で寝ている女ってどうすればいい?
|Ball Memory
|Finds and asks about Kamakurako.
|-
|-
|Thread 1<br/>17
|Orange Mausoleum
|けっこうやりこんだw
|Coin
包丁はかなり使える。
邪魔なキャラを倒せるし、たまにお金ももらえる。
そのお金は自販機で使えるんだけど、どんな意味があるのかわからん。
|Finds the use of the Knife effect: you gain money by killing NPCs and you can use it for vending machines.
|-
|-
|Thread 1<br/>19
|Pink Snowscape
|ボスのようなデカイ敵倒したけど何も起きねぇ。
|Snowglobe Memory
だがそれがいい。
 
左回りで2個目の部屋(レゴブロックみたいなところ)からいける
白黒の世界を解読できた人いる?
|Refers to a big enemy like a boss that they beat. Possibly referring to the large FC Goblin? Also describes Block World and White Desert.
|-
|-
|Thread 1<br/>22
|Rainbow Labyrinth
|発見&質問
|Coin<br/>Neon Die Memory
 
ジュースを買うとハートが増えるな。意味は良く分からんが
 
小人のエフェクトって何か得することある?入れないところに入れるとか
|Finds that health increases when you buy juice from vending machines. Also asks what the Midget effect's use is for.
|-
|-
|Thread 1<br/>24
|Weird Forst
|>>23 どういう形か忘れたけど、なんか動く物体に話しかければ行ける
|Coin
 
森のフィールドの奥行ったらある電車 あれってなんか意味ある?
単なる行き止まり?
|Informs a user they can reach the White Desert gate in Block World by talking to Mafurako. Also discovers the Traincar at the end of the Dense Woods.
|-
|-
|Thread 1<br/>25
|Unicorn Woods
|>>24
|Coin<br/>Sword Memory
ありがと
行けた。
 
白黒の世界は、トンネル内の女の子と入り口の右側に生えてる腕を刺すとそれぞれ100円。
あと、目のような模様の箱は正面から包丁で刺せるが意味なさそう・・・・・
 
森の電車は乗客を刺して100円もらえるだけ・・・・か?
|Related to the 24th post detailed above. The user thanks the previous comment for informing them. Discovers Monoko and the Eye Box, but does not know the purpose of the Eye Box yet.
|-
|-
|Thread 1<br/>26
|Sanguinary Sea
|電車、乗客刺して座ってしばらくしてから下車したら
|Coin<br/>Real Heart Memory
違う場所にいた。
乗客刺す、座る、はしなくて良いのかもしれんけど。
|Finds Witch's Island through the Train Car.
|-
|-
|Thread 1<br/>27
|Sanguinary Ocean
|夢のなかの自室で椅子に座ったまま方向転換して、そのあと机に向かって決定キーで椅子に座ったまま移動できる。
|Memory of Decay (Empty)
ただものっそい遅いしウィンドウ開けない。
|Finds you can sit in the chair in Madotsuki's dream room and move around with it, though you're slowed down and can't open the menu.
|-
|-
|Thread 1<br/>28
|Occult Basement
|>>25
|Bloody Cassette Memory
白黒の世界の「目の模様の箱」をたくさん包丁で指したら(20回くらい)
変なところに飛ばされたよ。
 
トンネル内の女の子に「しんごう」使ったら大変なことになった。
 
>>27
>椅子に座ったまま移動
おお、マジだ。
意味あるのかな。
意味無いんだろうなぁw
|This post replies to both the 25th and 27th posts above. The reply to the 25th states they were teleported by the Eye Box and, additionally, they found out about the Monoko event by using the Stoplight effect.
|-
|-
|Thread 1<br/>33
|Undersea Expanse
|連投スマン
|Red Coral Memory
ミニゲームで何かしらの効果確認した人いる?
俺20点しかとれないから確認できない・・・
|Questions if there is an effect reward for reaching a certain point in the NASU minigame.
|-
|-
|Thread 1<br/>35
|Dark Neon Meadow
|包丁は真っ暗闇の扉の中にあったぞ
|Neon Leaf Memory
|Helping a user by telling them the Knife is in Dark World.
|-
|-
|Thread 1<br/>36
|Isle of Seasons
|かさ→おに、でおにエフェクト起動したら雷が鳴る
|Coin<br/>Daikon Memory
ゆきおんな→ぼうしとマフラー、でぼうしエフェクト起動で雪だるま化
 
何か使えそうな場所ないかな
|Discovers the effect combinations of Umbrella + Demon and Yuki-onna + Hat & Scarf, though they don't know where they can be used.
|-
|-
|Thread 1<br/>42
|Succubus Grotto
|「めだまうで」を使うと、夢から覚めることなく扉のある部屋へ戻れるっぽい。
|
|Discovers the use of the Medamaude effect: teleporting back to the Nexus.
|-
|-
|Thread 1<br/>43
|Sunset Cliff
|扉のある部屋で可能な「エフェクトを捨てる」をやってみた。
|Coin
単に消えるのではなく、卵としてその場に残った。
夢から覚めても違う場所に移動しても卵は消えないっぽい。
卵を調べるとそのエフェクトを再習得できる(その際、卵は消える)
 
全部捨ててからいったん夢から覚めてもう一回戻ってみたら、
雑然と捨てた卵がきれいに配置されてた。
エフェクトを全て集めて卵化するとなにかあるかも。
|Finds the process of discarding effects in the Nexus and reclaiming them. Wonders if something will happen if you discard all of the effects in the Nexus.
|-
|-
|Thread 1<br/>48
|Projector Room
|マザーの世界が出てきたときは笑ったもんだが
|
歩行スピードがトロいのが辛いな、自転車ってどこにあるんだ
|Says they previously found FC House. Also asks where the Bike effect is located.
|-
|-
|Thread 1<br/>49
|Realm of the Orb
|>>91 夢の扉が集中してる部屋(一番最初の扉だらけの部屋)
|RBG Substance Memory<br/>Memory of Eels (Empty)
で円上の一番下の扉の右側(濃い紫?みたいな扉)
このフロア(踏むと音が鳴るギミックがいっぱいあるフロア)には"自転車"のエフェクトがあって移動速度が上がる
これ取れば散策楽になるよ
|Describes the user above where the Bicycle effect is, specifically pointing out which door and describing Graffiti World.
|-
|-
|Thread 1<br/>50
|Sheet Music Zone
|真っ赤なダンジョンにいる腹に目がある頭がない化け物みたいなのって何?
|
包丁で五十回くらい刺したけどなんにもならんかった
|Describes and asks about the Henkei Shita located in Hell.
|-
|-
|Thread 1<br/>53
|Stare's Stairs
|雪のところで雪女になってかまくら入ったら
|Void Orb Memory<br/>Alternate Muma
変な水と雪?のところにワープした
|Describes finding the Yuki-onna effect and the warp to the Pink Sea.
|-
|-
|Thread 1<br/>56
|Sugary Fields
|好きなゲームだけど、ネオンとかフラッシュとか目に痛いのが辛い
|Coin
ゲームの世界へ行く途中の梯子のあるマップで吐きそうになった。
光の刺激をもうちょっと抑えて欲しい。
|Describes the Static Maze while also bringing up the amount of flashing/bright lights in the game.
|-
|-
|Thread 1<br/>60
|Sugar Maze
|エフェクトは
|Coin
かえる かさ ぼうしとマフラー ゆきおんな ほうちょう めだまうで ふとる こびと
ふえ ネオン のっぺらぼう なまくび タオル ねこ でんとう じてんしゃ
ロングヘアー ウンコヘアー ブロンド △ずきん まじょ おに ぶよぶよ しんごう
 
の24個
 
全部集めたら卵に還元して夢から脱出
ベランダへ行くことでED
|Lists all 24 of the effects and how to obtain the ending.
|-
|-
|Thread 1<br/>63
|Greenhouse
|今のところ一種しか確認できず・・
|
♥もある程度溜めてみたが意味は無いようだ
バージョン更新があれば意味が出てくる未実装システムなのかも
|Confirms there is only one ending of the game.
|-
|-
|Thread 1<br/>67
|Dream Chicago
|赤白の碁盤模様なところで、主人公に会えた。
|Diamond Memory
鳥肌たった。
|Found Closet Madotsuki.
|-
|-
|Thread 1<br/>74
|Jarred Rose
|タオル : 赤い迷路の階段おりたところ
|
△ずきん : 暗闇のマップをさまよってる
 
ふえ ねこ ブロンド が見つからない。
|Gives directions for finding the Towel and Triangle Kerchief effects (the Triangle Kerchief effect is still in Dark World), although they oddly say that the Towel effect is located after the staircase in Hell, when it is in the Wilderness.
|-
|-
|Thread 1<br/>84
|Dark Stairways
|ウンコヘアーはロングヘアーと同じマップ内にあるよ
|
まじょは赤い経路からいける森マップにある電車に乗ってエフェクトはずして席に座る
|-
しばらくしてから下車すると違う世界についてる その奥にある
|Cloudy Rainbow World
 
|Coin<br/>Memory of Light (Empty)
ねことブロンドの場所誰か知らんかね?
|-
|Gives directions for the Poop Hair and Witch effects (the Poop Hair effect is still in Mural World).
|Windy Canyon
|Coin<br/>Celestial Jewel Memory
|-
|-
|Thread 1<br/>85
|Swimming Pool
|ブロンドもロングヘアーと同じマップのだった希ガス
|Coin<br/>OK Can Memory
|Gives directions for the Blonde effect.
|-
|-
|Thread 1<br/>86
|Tree Trunk Complex
|あとねこは、扉の部屋の右回りに3つ目の部屋(兵士みたいなネオンオブジェのあるマップ)にある。
|
ネコの顔をしたオブジェがチョロチョロ動き回っている。
あと情報thx!
|Gives directions for the Cat effect and thanks the user for helping find the Poop Hair and Witch effects.
|-
|-
|Thread 1<br/>92
|Black Waters
|電灯は扉の部屋の一番上の扉の右側のところ
|
電灯がいっぱいあってそのMAP内に動き回ってる電灯が一匹いるからそいつからもらえる
 
質問なんだが>>61の言ったとおりに暗闇MAPでそれっぽいの発見して話しかけたが△ずきんが貰えなかった
なんでだー
|Gives directions for the Lamp effect.
|-
|-
|Thread 1<br/>98
|Cyber Cavern
|扉の部屋から行ける、目玉と腕のオブジェが大量にあるマップを散策すると
|Coin<br/>Rainbow Heart Memory
数多くある腕のオブジェとは微妙に異なった腕のオブジェがある。
それ。
|Gives directions for the Medamaude effect.
|-
|-
|Thread 1<br/>102
|Particle World
|地下水道みたいなとこ。
|Coin
扉の部屋の下のほうの扉かな?
カードがそびえ立ってたり、草が生えてたり、
髪型系のエフェクトが手に入る部屋から、マンホールに入って道ナリに進めばOK。
|Gives directions to the Sewers and the Nopperabou effect.
|-
|-
|Thread 1<br/>108
|Totem Hill
|電車乗って座席に腰掛けて・・・
|Coin<br/>Totem Egg Memory
オレは10秒くらい座って降りたら別のエリア着いてた
|-
|Simply telling another user how long it takes (around 10 seconds) to get to Witch's Island with the Traincar.
|The Grinder
|}
|Alternate Muma
 
|-
===YN Images to Replace===
|Rainforest Road
In-game screenshots to replace later because the images are too small, weirdly sized, or low quality.
|Coin<br/>Umbrella Memory
<gallery>
|-
File:The Jump.png
|Sunflower Fields
File:Jellyfish DW.png
|Coin
File:Oddbluecreatures.png
|-
File:Stomach.png
|Patterned Block Zone
File:Catlickrooftop.PNG
|Coin
File:Mallrooftop.png
|-
File:Mado.jpg
|Bus Stop
File:Theboxwiththerave.png
|
File:Yn-famicon.png
|-
File:Train yume nikki.png
|Faraway Place
File:Yume-nikki-017.jpg
|Memory of Vines (Empty)
File:Whitedesertbhead.png
|-
File:Quiver.png
|Yin Yang Lake
File:Floyag watching Madotsuki.PNG
|Coin<br/>Knife Memory
File:Toriningenparty.png
|-
File:Undergroundl.png
|The Moon
File:Akumu.png
|Star Wand Memory
File:Checkpatha.png
|-
File:Checkpatha2.png
|Great Rope
File:Checkpathb.png
|
File:Ƒ‚ƒm”wŒi 007a.png
|-
File:Ƒ‚ƒm”wŒi 007b.png
|Blue Flow
File:Dense Woods.png
|Coin<br/>Alternate Muma
File:Sand stairs.png
|-
File:Hot Spring House.png
|Thorny Vine World
</gallery>
|Coin
|-
|Digital Abyss
|
|-
|Rusty Compound (Outside)
|Coin
|-
|Rusty Compound (Inside)
|Coin
|-
|Empty Museum
|
|-
|Antiquated Facility
|
|-
|Chaotic Dimension
|
|-
|Monochrome Building
|Balloon Memory<br/>Memory of Screams (Empty)
|-
|Hidden Laboratory
|Alternate Muma
|}


====Similar Images====
===Template Testing===
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|details = '''Details:''' <i>The section about so-and-so differs enough from this page to be made into its own article.</i>
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{{infobox character
| name      = Onsen-san
| image      =
<gallery>
<gallery>
File:Toriningen FCP.png
Onsen.png             |Yume Nikki
File:Facecarpetplaza.jpg
Diary_shotengai_7.png |DREAM DIARY
</gallery>
<gallery>
File:Forestcreatures.png
File:Name3.png
</gallery>
<gallery>
File:Neppew1.png
File:Witchisland2.png
</gallery>
<gallery>
File:Poniko's room.PNG
File:Ponikos house.png
</gallery>
<gallery>
File:Shita-San.png
File:Dence Woods(Green man).jpg
</gallery>
<gallery>
File:Footprintpatha.png
File:Henkei1.png
File:Footprintpatha2.png
File:Henkei2.png
</gallery>
<gallery>
File:Malleman.png
File:Mado.jpg
</gallery>
<gallery>
File:Malloman.png
File:Flute room.png
</gallery>
<gallery>
File:Trainp1.png
File:Inside train.jpg
File:Trainp3.png
File:Inside train2.jpg
</gallery>
</gallery>
| caption    = ?????
}}
===2channel threads discovery archive===
Listing things as they are discovered in the original 2channel threads where ''Yume Nikki'' began to get noticed and played.
Everything is found [https://web.archive.org/web/20180218191507/http://www.geocities.jp/yumenikkimatome/ here].


===Guideline for Editing Badge Pages (WIP)===
*Badge images and information are easily accessible from the [https://github.com/ynoproject/ynobadges ynobadges section] of the YNO Project GitHub page. If a badge has a hidden condition or art on YNO, it can be seen on the GitHub page for the batch the badge was in.
*Badge filenames have a specific naming scheme that must be followed to keep them sorted. Badge filenames usually consist of one to three words briefly describing the badge (such as its goal or what it depicts), though it is recommended to use as little words as possible for the filename, with two short words being the best. This is followed by, in parentheses, the word "badge" next to two initials signifying which game the badge belongs to. The list of proper initials are listed below:
{| style="width: 100%;" cellspacing="0" cellpadding="4" border="1"
{| style="width: 100%;" cellspacing="0" cellpadding="4" border="1"
|-
|-
| style="text-align: center;" |'''YN'''
| style="text-align: center;" |'''Thread and Post Number'''
| style="text-align: center;" |'''Y2'''
| style="text-align: center;" |'''Post Contents'''
| style="text-align: center;" |'''DF'''
| style="text-align: center;" |'''Discovery'''
| style="text-align: center;" |'''AP'''
|-
| style="text-align: center;" |'''DD'''
|Thread 1<br/>8
| style="text-align: center;" |'''SD'''
|なんだかよくわからんが、終わりも目的もないみたい
| style="text-align: center;" |'''AM'''
とりあえず自転車を手に入れると楽
| style="text-align: center;" |'''UD'''
 
| style="text-align: center;" |'''BG'''
tanasinnの権化みたいなゲームだ
| style="text-align: center;" |'''MR'''
|Finds the Bike effect and comments on how it is easy to obtain.
| style="text-align: center;" |'''DG'''
| style="text-align: center;" |'''MM'''
| style="text-align: center;" |'''UV'''
| style="text-align: center;" |'''SA'''
| style="text-align: center;" |'''OS'''
| style="text-align: center;" |'''YT'''
| style="text-align: center;" |'''YNO'''
|-
|-
| style="text-align: center;" |Yume Nikki
|Thread 1<br/>12
| style="text-align: center;" |Yume 2kki
|雪の世界で寝ている女ってどうすればいい?
| style="text-align: center;" |Dotflow (.flow)
|Finds and asks about Kamakurako.
| style="text-align: center;" |Answered Prayers
| style="text-align: center;" |Deep Dreams
| style="text-align: center;" |Someday
| style="text-align: center;" |Amillusion
| style="text-align: center;" |Uneven Dream
| style="text-align: center;" |Braingirl
| style="text-align: center;" |Muma Rope
| style="text-align: center;" |Dream Genie
| style="text-align: center;" |Mikan Muzou
| style="text-align: center;" |Ultra Violet
| style="text-align: center;" |She Awaits
| style="text-align: center;" |Oversomnia
| style="text-align: center;" |Yume Tsushin
| style="text-align: center;" |YNO
|}
Some examples of properly named badges are below:
{| style="width: 30%;" cellspacing="0" cellpadding="4" border="1"
|-
|-
|[[File:BikerUro(badgeY2).png]]
|Thread 1<br/>17
|BikerUro(badgeY2).png
|けっこうやりこんだw
包丁はかなり使える。
邪魔なキャラを倒せるし、たまにお金ももらえる。
そのお金は自販機で使えるんだけど、どんな意味があるのかわからん。
|Finds the use of the Knife effect: you gain money by killing NPCs and you can use it for vending machines.
|-
|-
|[[File:Busted(badgeOS).gif]]
|Thread 1<br/>19
|Busted(badgeOS).gif
|ボスのようなデカイ敵倒したけど何も起きねぇ。
だがそれがいい。
 
左回りで2個目の部屋(レゴブロックみたいなところ)からいける
白黒の世界を解読できた人いる?
|Refers to a big enemy like a boss that they beat. Possibly referring to the large FC Goblin? Also describes Block World and White Desert.
|-
|-
|[[File:CelestialGardenBluz(badgeY2).gif]]
|Thread 1<br/>22
|CelestialGardenBluz(badgeY2).gif
|発見&質問
|}
 
It should also be noted that, if a badge is animated (thus it has both a still and animated version), the filenames should still be the same. The file extension (.png and .gif) will be what distinguishes the still and animated version, not the filename.
ジュースを買うとハートが増えるな。意味は良く分からんが
*When adding a new batch of badges, make sure to add them all at a time. Do not upload some of the badges in a batch without uploading others. Users may want to look for a badge but may see that it is missing while other new badges are present, which creates confusion and inconvenience.
*Make sure to place badges in order of how they appear on YNO (sorted by Map ID). Do not sort badges by artist, number of Badge Points, or when they were added, nor place them simply wherever you want.


====All Badges page====
小人のエフェクトって何か得することある?入れないところに入れるとか
The way tables are sorted on the All Badges page is as follows:
|Finds that health increases when you buy juice from vending machines. Also asks what the Midget effect's use is for.
{| style="width: 50%;" cellspacing="0" cellpadding="4" border="1"
|-
|-
|Badge image file(s)
|Thread 1<br/>24
|Badge name
|>>23 どういう形か忘れたけど、なんか動く物体に話しかければ行ける
|Badge location (if it has one specified)
|Badge description (if it has one)
|Badge condition
|Additional notes
|Badge author(s)/creator(s)
|Batch number and date added
|}


====Game Subpages====
森のフィールドの奥行ったらある電車 あれってなんか意味ある?
{| style="width: 30%;" cellspacing="0" cellpadding="4" border="1"
単なる行き止まり?
|Informs a user they can reach the White Desert gate in Block World by talking to Mafurako. Also discovers the Traincar at the end of the Dense Woods.
|-
|-
|Badge ID
|Thread 1<br/>25
|Badge image file(s)
|>>24
|Badge name
ありがと
|Badge location (if it has one specified)
行けた。
|Badge description (if it has one)
|Badge condition
|Additional notes
|Badge author(s)/creator(s)
|Batch number added
|Date added
|}


===YNDD (WIP)===
白黒の世界は、トンネル内の女の子と入り口の右側に生えてる腕を刺すとそれぞれ100円。
====The Docks====
あと、目のような模様の箱は正面から包丁で刺せるが意味なさそう・・・・・
The Docks is one of the worlds accessible from the Nexus, behind the door that leads to Snow World in the original ''Yume Nikki''.


The Docks is overall very visually similar to its original counterpart. The area is made up of boardwalks surrounded by pitch-black water, although the water structures found on Witch's Island can also be found here and the area is lit by streetlamps and lanterns tied to the boardwalk rather than water lanterns. Several raised platforms, levers, and crates can also be found in the area which make for puzzle and platforming sections. Toriningen also infest the area, which will pursue Madotsuki once she comes into their line of sight. Several 10 Yen Coins can also be found scattered throughout the world.
森の電車は乗客を刺して100円もらえるだけ・・・・か?
 
|Related to the 24th post detailed above. The user thanks the previous comment for informing them. Discovers Monoko and the Eye Box, but does not know the purpose of the Eye Box yet.
Upon entry to the world, a single coin can be found on the ground as well as the Fisherman fishing on the edge of the dock. Further right is a vending machine and a pushable crate with a Toriningen blocking the way. Once the crate is pushed into the water, the Toriningen will chase after Madotsuki, forcing her to run back through the area. The Toriningen will stop chasing Madotsuki once it falls into an area with three raised platforms where Madotsuki must climb onto one of them to get out of the Toriningen's line of sight. Atop the middle platform is another coin.
|-
 
|Thread 1<br/>26
Now able to pass where the Toriningen was, Madotsuki will come across a pulley system and another Toriningen. A crate at the top of the room must be pushed to the left to weigh down one side of the pulley in order to raise a part of the boardwalk to continue. Another coin can be found in this room, though it can only be accessed later when the Toriningen in the room has left. Past the pulley room is another Toriningen atop a raised platform which must be lured to the lower room on the right in order to get past it. Once in the room, Madotsuki must pull a lever once the Toriningen has entered, dropping it down into the water below. When the Toriningen has been dropped, Madotsuki can now traverse the raised platform that the Toriningen originally blocked, which contains a crate that can be pushed into the water below, creating a path to go further into the Docks. Three coins can also be found in this room: below the platform with the lever on it, on the highest platform next to a crate, and on the other side of the broken dock.
|電車、乗客刺して座ってしばらくしてから下車したら
 
違う場所にいた。
At the farthest right section of the Docks is the Traincar, Strober, and another coin that can be picked up. A red sign with a hamsa symbol on it can be found at the side of a platform on the left. Interacting with the platform next to the sign will make Madotsuki rip the planks off of a blocked path, which will both give Madotsuki a Wooden Plank and reveal a secret path where the Hamsa item can be found.
乗客刺す、座る、はしなくて良いのかもしれんけど。
|Finds Witch's Island through the Train Car.
|-
|Thread 1<br/>27
|夢のなかの自室で椅子に座ったまま方向転換して、そのあと机に向かって決定キーで椅子に座ったまま移動できる。
ただものっそい遅いしウィンドウ開けない。
|Finds you can sit in the chair in Madotsuki's dream room and move around with it, though you're slowed down and can't open the menu.
|-
|Thread 1<br/>28
|>>25
白黒の世界の「目の模様の箱」をたくさん包丁で指したら(20回くらい)
変なところに飛ばされたよ。


Once Madotsuki has collected enough coins, she can buy something from the vending machine found near the start of the world. For 100 Yen, she can buy a Blood Bag. The Blood Bag can then be given to the Fisherman at the start of the area to be poured in the water, attracting a Sad Fish that the Fisherman will reel in and give to Madotsuki. Once the fish has been obtained, Madotsuki must return to the end of the area again to give it to the hungry Strober. Once Strober has finished its meal, it will hop into the water, unblocking the way for Madotsuki.
トンネル内の女の子に「しんごう」使ったら大変なことになった。


Past Strober is a section with a larger lighthouse with a spinning light. The light must be avoided by going behind several pieces of the boardwalk which block the light's oath. Gaps in the boardwalk and a crate that must be pushed to continue will hinder progress. At the end of the dock is a dark, forested island with Nopperabou Witches standing about.
>>27
>椅子に座ったまま移動
おお、マジだ。
意味あるのかな。
意味無いんだろうなぁw
|This post replies to both the 25th and 27th posts above. The reply to the 25th states they were teleported by the Eye Box and, additionally, they found out about the Monoko event by using the Stoplight effect.
|-
|Thread 1<br/>33
|連投スマン
ミニゲームで何かしらの効果確認した人いる?
俺20点しかとれないから確認できない・・・
|Questions if there is an effect reward for reaching a certain point in the NASU minigame.
|-
|Thread 1<br/>35
|包丁は真っ暗闇の扉の中にあったぞ
|Helping a user by telling them the Knife is in Dark World.
|-
|Thread 1<br/>36
|かさ→おに、でおにエフェクト起動したら雷が鳴る
ゆきおんな→ぼうしとマフラー、でぼうしエフェクト起動で雪だるま化


===Plot for [[Yume Nikki:Yume Nikki: I Am Not in Your Dream|Yume Nikki: I Am Not in Your Dream]] (WIP)===
何か使えそうな場所ないかな
|Discovers the effect combinations of Umbrella + Demon and Yuki-onna + Hat & Scarf, though they don't know where they can be used.
|-
|Thread 1<br/>42
|「めだまうで」を使うと、夢から覚めることなく扉のある部屋へ戻れるっぽい。
|Discovers the use of the Medamaude effect: teleporting back to the Nexus.
|-
|Thread 1<br/>43
|扉のある部屋で可能な「エフェクトを捨てる」をやってみた。
単に消えるのではなく、卵としてその場に残った。
夢から覚めても違う場所に移動しても卵は消えないっぽい。
卵を調べるとそのエフェクトを再習得できる(その際、卵は消える)


==Plot==
全部捨ててからいったん夢から覚めてもう一回戻ってみたら、
===Part 1: You===
雑然と捨てた卵がきれいに配置されてた。
Madotsuki finds herself in her boring room, observing the many things that decorate it. She examines her carpet, television, desk, and bookshelf, while also heading out to her veranda only to find that things are lifeless and empty both indoors and outdoors. After glancing at the door to exit her room, she stumbles towards her bed and snugly enters the dream world. Upon entering the dream version of her room, Madotsuki instantly feels more lively and notices her dream is a place of freedom. She heads for her dream room's door to exit as her television flashes on, displaying a singular eye that glares at her. Madotsuki creaks open her door and tumbles into the [[Yume Nikki:Nexus|Nexus]], catching sight of the floating Paracas figures and the twelve doors that circle around the room. Gazing upon the variety of surreal-looking doors, Madotsuki contemplates what could be behind each and which to open first. She takes into account the appearance and position of the doors before deciding that there is no reasonable choice within the Nexus, and she simply goes for the Nexus's red door.
エフェクトを全て集めて卵化するとなにかあるかも。
 
|Finds the process of discarding effects in the Nexus and reclaiming them. Wonders if something will happen if you discard all of the effects in the Nexus.
Madotsuki enters the vast but empty [[Yume Nikki:Puddle World|Puddle World]] as the door floats behind her. Despite the motionless environment, Madotsuki begins walking to explore the area, stepping through the puddles as they shift between clear water and muddy bacteria-filled filth. She steps into one of the puddles, seeing the reflection of herself and the cloudy sky. As the ripples in the puddles distort Madotsuki's reflection, the image of her in the puddle morphs into a man and woman arguing, only growing more distorted with more water ripples. Madotsuki simply continues through the world, running from the distorted reflection that seems to follow her, until she trips over a small umbrella on the ground. Out of curiosity, she grabs the umbrella and opens it, causing it to rain. The rain dispels the reflection of the arguing couple, putting Madotsuki's worries to rest and she continues through the empty Puddle World.
|-
 
|Thread 1<br/>48
The puddles of the world Madotsuki explores continue to retain the sound of the arguing couple, though they are simply drowned out by the pattering of the rain. Madotsuki suddenly sees a stairwell in the distance, closing her umbrella and curiously heading inside to see what lies at the bottom. She enters the [[Yume Nikki:Dense Woods|Dense Woods]], surrounded by outstretched trees that obstruct her view, and is instantly attracted to the out-of-place [[Yume Nikki:Vending Machine|vending machine]]. However, Madotsuki finds out that she has no change and can not purchase one of the many drinks the machine offers, walking away in defeat. The road cutting through the Dense Woods lies in front of her, stretching infinitely through the trees. She walks along the road before realizing she is becoming bored as she loops around, heading nowhere until she sees a humanesque figure in the distance. Upon rushing towards the figure, she realizes it is not a human, but rather a man-sized [[Yume Nikki:Jellyfish|Jellyfish]], a creature resembling a cluster of organs. Disgusted, she runs away from the creature as it simply continues to stand in place, emitting the noise of a ringing bell as Madotsuki plugs her ears and continues to flee.
|マザーの世界が出てきたときは笑ったもんだが
 
歩行スピードがトロいのが辛いな、自転車ってどこにあるんだ
As Madotsuki runs from the Jellyfish, she notices that the scenery around her has changed despite continuing along the same road. The trees have disappeared and [[Yume Nikki:Floyag|Floyag]] hover above Madotsuki, watching her travel through the corpse-reeking path. Eyes sprout from the Floyag as Madotsuki feels their presence, prompting her to run back with a nervous feeling. The sea of trees comes into her sight as she once again enters the forested area of the Dense Woods, relieved after escaping the Floyag who simply watched her. She opens the umbrella once again on a now stoplight-filled road with lights flickering between red and yellow. Suddenly, Madotsuki catches sight of a corpse on the road in front of her. The body rots in the rain as Madotsuki squats beside it, contemplating the aspects of death and life. Above her, one of the stoplights swings about before snapping off its pole and landing on her head, flickering between "stop" and "go" states. After getting hit, Madotsuki weakly stands up, now with the stoplight fully surrounding her like a costume. She stumbles about with her legs emerging from the stoplight's base, flicking between the red and green lights out of amusement. However, she is unable to see in front of her, and is grabbed by a red tentacle emerging from a nearby manhole, which drags her in.
|Says they previously found FC House. Also asks where the Bike effect is located.
 
Falling through the manhole, Madotsuki lands at the bottom largely unharmed, though the rough landing causes her clothes to become tattered and the stoplight to crack, as it absorbed most of the fall. The stoplight crumbles and falls apart, leaving behind a mere pile of dust and shards. Inside the manhole lies [[Yume Nikki:Manhole-sama|Manhole-sama]], who leaves Madotsuki horrified as it looks at her with a vulgar expression. Noticing her clothes are tattered, she shields herself with her hands and quickly climbs a red string near the end of Manhole-sama's room, noticing that Manhole-sama's hands are growing closer. She makes it out of Manhole-sama's room through a hole at the top of the string, vomiting from exhaustion as soon as she makes it to the top. She looks around at the scenery, now finding she is in the [[Yume Nikki:White Desert|White Desert]] in front of a large head looking at her with bloodshot eyes. As the rain continues to fall, Madotsuki once again opens up her umbrella to shield herself. She moves around the head, attempting to avoid its gaze, before finding an entrance that she reluctantly enters.
 
The path within the head stretches across a large expanse, resembling clouds and pitch-black charcoal. As Madotsuki continues she comes across the [[Yume Nikki:The Thing with the Quivering Jaw|Thing with the Quivering Jaw]], terrified by the creature as it snarls and grinds its teeth. Madotsuki plugs her ears to ignore the grinding noise, though she finds that she is also grinding her own teeth. She holds and lowers her head in horror before her hand slips down her face, leaving her fingers to pinch her cheek. She awakens, pulling away the blankets and taking a deep breath before realizing that it was all a dream. Madotsuki hastily grabs her diary and writes about the details of her dream, eventually exhausting her as she lies her head down once more and the diary slips from her hands.
 
Madotsuki returns to the Nexus and decided to check the various doors before fully heading to their associated dream world. She decides that she will simply creak open the doors, and if the world inside feels uneasy, she will close the door and choose another. One of the doors catches Madotsuki's attention despite its drab color scheme, as beyond it is a pale snowscape with falling snow. Relieved by the peaceful land, she opens the umbrella that she has taken a liking to and takes a stroll through [[Yume Nikki:Snow World|Snow World]]. She rolls up and throws snowballs, falls into the snow, and is even covered by snow when a branch suddenly shakes some loose, though she suddenly sees a cluster of igloos that she goes to investigate. Madotsuki crawls inside the igloos, looking about until she comes across [[Yume Nikki:Kamakurako|Kamakurako]] who is sleeping peacefully within one of the igloos. The small girl reminds Madotsuki of her younger self, which causes her to think about the much more playful nature of being a child. As Madotsuki reaches out to Kamakurako, a figure appears in the igloo's doorway. A small [[Yume Nikki:Yuki-onna|Yuki-onna]] appears before her, small enough to be held in her hand. Madotsuki also reaches for the Yuki-onna, though it flees from her, which results in Madotsuki chasing after it. Madotsuki scoops up the Yuki-onna, holding it close as the small creature becomes docile, simply resting in her arms. As Madotsuki cradles the Yuki-onna, the blizzard obscures where the igloo cluster was, and the Yuki-onna begins to melt into water as Madotsuki is simply left standing in the cold snowscape.
 
Suddenly, Madotsuki spots another igloo in the distance, though it is strangely alone instead of in a group. She approaches, only for the head of a strange creature to emerge from the snow hut, causing Madotsuki to express great disgust. A single [[Yume Nikki:Toriningen|Toriningen]] appears, simply standing around as Madotsuki observes its odd facial features. Disgusted by the creature, Madotsuki instead collects some of the snow around the igloo only to find a familiar sight: the stoplight she previously obtained in the Dense Woods. Despite the stoplight shattering in the White Desert, she pulls it out of the snow and puts it over her head. As the Toriningen walks towards Madotsuki, she flicks the stoplight's red light and tells the creature to stop, comically petrifying the Toriningen in place. Now that it has been stopped, Madotsuki turns to run from the Toriningen, though she trips over some snow and once again breaks the stoplight into bits. The Toriningen unfreezes and continues to wander about, though Madotsuki quickly runs away. She comes across a bed, another out-of-place object in the dream world, and leaps in as the Toriningen draws close. While under the covers, the Toriningen patrols nearby as Madotsuki looks for something in the bed to help her out. She once again finds the Yuki-onna and holds it close, though it transforms into a pair of clothing resembling the one the Yuki-onna wears. Madotsuki changes under the bed's covers and emerges, resembling a Yuki-onna to confront the Toriningen. Uninterested in her new appearance, the Toriningen walks away as Madotsuki lets out a sigh of relief. Now with the tall creature gone, Madotsuki looks about for another igloo, this time finding one with a small, discolored spring inside. She reaches out to the water of the spring, splashing it onto her face, though she quickly finds herself in another world entirely.
 
[[Yume Nikki:The Pink Sea|The Pink Sea]] surrounds Madotsuki as she finds herself in the world's expansive body of water. She playfully splashes through the water before climbing onto one of the sea's rocky islands. Beside her floats a single balloon, which she grabs onto. The balloon floats upward and takes Madotsuki across the sea, flowing in the wind before deflating and landing next to another balloon, which Madotsuki grabs onto again. Madotsuki is taken into the sky, so high that the environment grows cold and her breath grows visible. She wiggles her arms and legs in a panic before seeing another island below. Letting go of the balloon, she falls straight onto the island, though she is unharmed despite landing on her back. Before Madotsuki is a large tent made up of many colors, which she enters, finding that inside is a cute room with a soft bed, pictures depicting landscapes, and neatly arranged books on a bookshelf and desk. Dazed by the comforting room, Madotsuki suddenly notices that there was another girl standing before her all along. [[Yume Nikki:Poniko|Poniko]] suddenly speaks, apologizing for the mess and questioning if Madotsuki needs anything, to which Madotsuki simply responds with a light muffled sound.
===Part 2: Me===
Poniko, confused about what to say to Madotsuki, calms herself and welcomes her visitor. She offers Madotsuki to sit on the cushion in her room, though Madotsuki continues to show no reaction and simply stares at Poniko. Madotsuki wanders toward the bookshelf to look at Poniko's books, though they are revealed to all be identical, having the contents of Madotsuki's dream diary within all of them. Some familiar worlds such as "Red Umbrella" and "Stoplight" are scrawled inside, though there are various fainter words that are not quite clear, such as "[[Yume Nikki:Effects#Frog (かえる)|Frog]]", "[[Yume Nikki:Effects#Witch (まじょ)|Witch]]", and "[[Yume Nikki:Effects#Lamp (でんとう)|Lamp]]". Some other words, not as pleasant, appear in the diary such as "[[Yume Nikki:Effects#Severed Head (なまくび)|Severed Head]]". Poniko continues to show the book to Madotsuki, telling her that she wants to escape the nightmarish dream world, which she is assumes is also Madotsuki's goal.
 
===Part 3: Yume Nikki - Dream Diary===
 
</div>
 
==Yume Nikki Internal Stuff==
Sorting through and observing internal stuff relating to the original ''Yume Nikki''. Click '''Expand''' to view contents.
<div class="mw-collapsible mw-collapsed">
===YN Files by Date===
Yume Nikki files by their date created/edited, going off of the earliest available version (0.04).
 
{| class="mw-datatable sortable style="border-collapse:collapse; text-align:center; font-size:100%;" border="1"
|-
|-
| style="text-align: center;" |'''File'''
|Thread 1<br/>49
| style="text-align: center;" |'''Located in'''
|>>91 夢の扉が集中してる部屋(一番最初の扉だらけの部屋)
| style="text-align: center;" |'''Date'''
で円上の一番下の扉の右側(濃い紫?みたいな扉)
| style="text-align: center;" |'''Contents and Notes'''
このフロア(踏むと音が鳴るギミックがいっぱいあるフロア)には"自転車"のエフェクトがあって移動速度が上がる
これ取れば散策楽になるよ
|Describes the user above where the Bicycle effect is, specifically pointing out which door and describing Graffiti World.
|-
|-
|MG主人公ネオン
|Thread 1<br/>50
|CharSet
|真っ赤なダンジョンにいる腹に目がある頭がない化け物みたいなのって何?
|January 28, 2004
包丁で五十回くらい刺したけどなんにもならんかった
|Neon effect character sheet.
|Describes and asks about the Henkei Shita located in Hell.
|-
|-
|階段マップ
|Thread 1<br/>53
|ChipSet
|雪のところで雪女になってかまくら入ったら
|April 28, 2004
変な水と雪?のところにワープした
|Stairs debug map tiles.
|Describes finding the Yuki-onna effect and the warp to the Pink Sea.
|-
|-
|イベント8
|Thread 1<br/>56
|CharSet
|好きなゲームだけど、ネオンとかフラッシュとか目に痛いのが辛い
|May 2, 2004
ゲームの世界へ行く途中の梯子のあるマップで吐きそうになった。
|Neon effect egg, Frog effect egg, Fat effect egg, Knife effect egg, Tringle Kerchief effect egg, Neon effect egg wobble, Medamaude effect egg, and Hat & Scarf effect egg character sheet.
光の刺激をもうちょっと抑えて欲しい。
|Describes the Static Maze while also bringing up the amount of flashing/bright lights in the game.
|-
|-
|イベント9
|Thread 1<br/>60
|CharSet
|エフェクトは
|May 6, 2004
かえる かさ ぼうしとマフラー ゆきおんな ほうちょう めだまうで ふとる こびと
|Flute effect egg, Towel effect egg, Blonde Hair effect egg, Yuki-onna effect egg, Umbrella effect egg, Severed Head effect egg, Midget effect egg, and Bicycle effect egg character sheet.
ふえ ネオン のっぺらぼう なまくび タオル ねこ でんとう じてんしゃ
ロングヘアー ウンコヘアー ブロンド △ずきん まじょ おに ぶよぶよ しんごう
 
の24個
 
全部集めたら卵に還元して夢から脱出
ベランダへ行くことでED
|Lists all 24 of the effects and how to obtain the ending.
|-
|-
|イベント10
|Thread 1<br/>63
|CharSet
|今のところ一種しか確認できず・・
|May 7, 2004
♥もある程度溜めてみたが意味は無いようだ
|Lamp effect egg, Poop Hair effect egg, Nopperabou effect egg, Cat effect egg, Long Hair effect egg character sheet.
バージョン更新があれば意味が出てくる未実装システムなのかも
|Confirms there is only one ending of the game.
|-
|-
|イベント4
|Thread 1<br/>67
|CharSet
|赤白の碁盤模様なところで、主人公に会えた。
|May 10, 2004
鳥肌たった。
|Balcony pieces, balcony shoes, balcony railing, ending stairs, lashed eyes, lips, Yuki-onna, Walking Lamp, Hell Mirror shine, Ittan-momen, Dwarf, and Hell Mirror character sheet.
|Found Closet Madotsuki.
|-
|-
|イベント2
|Thread 1<br/>74
|CharSet
|タオル : 赤い迷路の階段おりたところ
|May 12, 2004
△ずきん : 暗闇のマップをさまよってる
|Chair, unused hat and scarf on stand, hat and scarf, unused stand, unused filled trashcan, trashcan, unused light shimmer, unused TV outline, TV, unused less-detailed TV, desk lamp light, Guillotine, bicycle, unused handleless umbrella, unused leaning umbrella, umbrella, Madotsuki's room door, Frog, lit candles, Neon Parrot, and face Neon Creature character sheet.
 
ふえ ねこ ブロンド が見つからない。
|Gives directions for finding the Towel and Triangle Kerchief effects (the Triangle Kerchief effect is still in Dark World), although they oddly say that the Towel effect is located after the staircase in Hell, when it is in the Wilderness.
|-
|-
|血飛沫 GET
|Thread 1<br/>84
|Battle
|ウンコヘアーはロングヘアーと同じマップ内にあるよ
|May 16, 2004
まじょは赤い経路からいける森マップにある電車に乗ってエフェクトはずして席に座る
|Battle animations (blood, "GET" effect, and Midget effect summon).
しばらくしてから下車すると違う世界についてる その奥にある
 
ねことブロンドの場所誰か知らんかね?
|Gives directions for the Poop Hair and Witch effects (the Poop Hair effect is still in Mural World).
|-
|-
|イベント3
|Thread 1<br/>85
|CharSet
|ブロンドもロングヘアーと同じマップのだった希ガス
|May 16, 2004
|Gives directions for the Blonde effect.
|Medamaude, arm, Nekoin, Long Hair Mouth Monster, Poop Hair Mouth Monster, Blonde Hair Mouth Monster, Fleebie, and Follony character sheet.
|-
|-
|ベランダセット
|Thread 1<br/>86
|ChipSet
|あとねこは、扉の部屋の右回りに3つ目の部屋(兵士みたいなネオンオブジェのあるマップ)にある。
|May 16, 2004
ネコの顔をしたオブジェがチョロチョロ動き回っている。
|Madotsuki's Balcony tiles.
あと情報thx!
|Gives directions for the Cat effect and thanks the user for helping find the Poop Hair and Witch effects.
|-
|-
|ベッド
|Thread 1<br/>92
|CharSet
|電灯は扉の部屋の一番上の扉の右側のところ
|May 19, 2004
電灯がいっぱいあってそのMAP内に動き回ってる電灯が一匹いるからそいつからもらえる
|Reoccurring beds. Not sized or placed in a normal CharSet. Likely for copying and pasting into ChipSets for worlds that had them.
 
質問なんだが>>61の言ったとおりに暗闇MAPでそれっぽいの発見して話しかけたが△ずきんが貰えなかった
なんでだー
|Gives directions for the Lamp effect.
|-
|-
|部屋チップ1
|Thread 1<br/>98
|ChipSet
|扉の部屋から行ける、目玉と腕のオブジェが大量にあるマップを散策すると
|May 19, 2004
数多くある腕のオブジェとは微妙に異なった腕のオブジェがある。
|Madotsuki's Room tiles.
それ。
|Gives directions for the Medamaude effect.
|-
|-
|主人公ACT2
|Thread 1<br/>102
|CharSet
|地下水道みたいなとこ。
|May 23, 2004
扉の部屋の下のほうの扉かな?
|Midget effect groups character sheet.
カードがそびえ立ってたり、草が生えてたり、
髪型系のエフェクトが手に入る部屋から、マンホールに入って道ナリに進めばOK。
|Gives directions to the Sewers and the Nopperabou effect.
|-
|-
|自販機
|Thread 1<br/>108
|CharSet
|電車乗って座席に腰掛けて・・・
|May 28, 2004
オレは10秒くらい座って降りたら別のエリア着いてた
|Reoccurring vending machines. Not sized or placed in a normal CharSet. Likely for copying and pasting into ChipSets for worlds that had them.
|Simply telling another user how long it takes (around 10 seconds) to get to Witch's Island with the Traincar.
|-
|}
|小マップ2
 
|ChipSet
===Remaking [[Yume Nikki:Unused Content]] Test===
|May 28, 2004
==Unused CharSet Graphics==
|Dense Woods A tiles.
===Buyo Buyo Sprites===
|-
[[File:Unusedbuyo.png|right|frameless]]
|MG主人公3
 
|CharSet
'''Graphic Location''': イベント_017.png, index 6 and 7
|June 4, 2004
 
|Madotsuki's Ghost, Triangle Kerchief effect, Fat effect, Cat effect, cricked neck Madotsuki, Midget effect, Yuki-onna effect, Lamp effect (on) character sheet.
Sprites of Buyo Buyo in a different style, sporting sprites for its normal appearance, its reaction to the Stoplight effect, and being in a deflated state. The normal and pupilless sprites were used until version 0.08 when the Seahorse was added, which can be found eating a deflated Buyo Buyo. The deflated sprite would become unused in version 0.10 when Buyo Buyo's corpse was removed from the Seahorse's room.
|-
<gallery>
|MG主人公4
BuyoBuyo06.png|Buyo Buyo in version 0.06.
|CharSet
Seahorsealternate.png|Deflated Buyo Buyo in version 0.08.
|June 4, 2004
</gallery>
|Snowman effect, invisible Mafurako, braidless Hat & Scarf effect, and Blonde Hair effect character sheet.
 
|-
===Funhouse Mirror===
|MG主人公5
[[File:Funhouse Mirror Gif.gif|right|frameless]]
|CharSet
 
|June 4, 2004
'''Graphic Location''': イベント_004, index 4 and 7
|Unused hitodama Madotsuki.
 
|-
A set of sprites for a funhouse mirror with a shine animation. The mirror was located in Hell from version 0.04 to 0.09, acting as the original granter of the Fat effect. In version 0.10, the mirror was removed, and the Fat effect was moved to the Docks B, instead obtainable from the newly-added Strober NPC.
|MG主人公元
 
|CharSet
<gallery>
|June 4, 2004
Yn006 Hell Mirror.png|The funhouse mirror in Hell.
|Duplicate Madotsuki walking sprites character sheet.
</gallery>
|-
 
|イベント6
==Unused ChipSet Graphics==
|CharSet
===Balcony Door===
|June 4, 2004
[[File:UnusedWindowSprites.png|right|frameless]]
|Knife effect action, cricked neck in chair, pinching awake, and Knif effect character sheet.
 
|-
'''Graphic Location''': ベランダ.png, Madotsuki's Balcony ChipSet
|主人公ACT3
 
|CharSet
Two unused sets of tiles intended for the screen door on Madotsuki's balcony. One depicts a city being reflected in the door, and another shows the door has been partially cracked. These two door types are unused in all found versions, although the city reflection door is grouped with the used tiles on Madotsuki's balcony in all versions despite not seeing use.
|June 4, 2004
{{Clear}}
|Cat effect meow, Towel effect sneeze, Long Hair effect sitting, and Long Hair effect curling animation sheet.
 
|-
===Puddle World Torii Gate===
|主人公ACT5
[[File:Puddle World - Unused Gate.png|right|frameless]]
|CharSet
 
|June 4, 2004
'''Graphic Location''': 水たまり.png, Puddle World's ChipSet
|Chair wake-up and moving character sheet.
 
|-
A torii gate located within the ChipSet for Puddle World. This gate was added to the ChipSet in version 0.09 but was not used anywhere in this version or any version after it.
|MG主人公1
{{Clear}}
|CharSet
 
|June 11, 2004
==Unused Panoramas==
|Madotsuki, riding chair, Frog effect, Umbrella effect, Hat & Scarf effect, Long Hair effect, and Poop Hair effect character sheet.
===Neon World Panorama===
|-
[[File:YN Neon World unused bg.png|right|frameless]]
|イベント11
 
|CharSet
'''Filename''': ネオン背景.png
|June 11, 2004
 
|Restrooms, small Neon Creature, tongue Neon Creature, eyeballs, curved Neon Creature, and bug Neon Creature character sheet.
An unused panorama depicting a red, green, and blue radial blur. Additionally, there is unused code set to have it appear in Neon World. When the debug party member is enabled, the background will appear, making a unique circling motion. However, the background is not symmetrical and thus does not loop properly like other panoramas.
|-
{{Clear}}
|主人公ACT4
 
|CharSet
==Unused Palette Entries==
|June 11, 2004
===FC Dungeon Blue===
|Madotsuki jumping, Madotsuki sitting, cricked neck sitting, Madotsuki curling, and duplicate Long Hair curling character sheet.
Within the color index for the ChipSet used for the FC Worlds is an unused blue hue paired with the colors used for the FC Dungeon. Specifically, it is paired with the colors used for the red walls, which may suggest an earlier coloration.
|-
 
|建物
===Stairway to the Sky Gradients===
|ChipSet
[[File:Skystairpalettes.png|right|frameless]]
|June 11, 2004
 
|Block World tiles.
Within the color index for the Panorama used for the Stairway to the Sky are several gradients that suggest two different color gradients for the sky, as well as an additional long gradient with more colors. One unused gradient has the sky turn red, while another turns into a desaturated brown. The long gradient shifts between blue, green, red, and pink.
{{Clear}}
 
===YN Images to Replace===
In-game screenshots to replace later because the images are too small, weirdly sized, or low quality.
<gallery>
File:The Jump.png
File:Jellyfish DW.png
File:Oddbluecreatures.png
File:Stomach.png
File:Catlickrooftop.PNG
File:Mallrooftop.png
File:Mado.jpg
File:Theboxwiththerave.png
File:Yn-famicon.png
File:Train yume nikki.png
File:Yume-nikki-017.jpg
File:Whitedesertbhead.png
File:Quiver.png
File:Floyag watching Madotsuki.PNG
File:Toriningenparty.png
File:Undergroundl.png
File:Akumu.png
File:Checkpatha.png
File:Checkpatha2.png
File:Checkpathb.png
File:Ƒ‚ƒm”wŒi 007a.png
File:Ƒ‚ƒm”wŒi 007b.png
File:Dense Woods.png
File:Sand stairs.png
File:Hot Spring House.png
</gallery>
 
====Similar Images====
<gallery>
File:Toriningen FCP.png
File:Facecarpetplaza.jpg
</gallery>
<gallery>
File:Forestcreatures.png
File:Name3.png
</gallery>
<gallery>
File:Neppew1.png
File:Witchisland2.png
</gallery>
<gallery>
File:Poniko's room.PNG
File:Ponikos house.png
</gallery>
<gallery>
File:Shita-San.png
File:Dence Woods(Green man).jpg
</gallery>
<gallery>
File:Footprintpatha.png
File:Henkei1.png
File:Footprintpatha2.png
File:Henkei2.png
</gallery>
<gallery>
File:Malleman.png
File:Mado.jpg
</gallery>
<gallery>
File:Malloman.png
File:Flute room.png
</gallery>
<gallery>
File:Trainp1.png
File:Inside train.jpg
File:Trainp3.png
File:Inside train2.jpg
</gallery>
 
===Guideline for Editing Badge Pages (WIP)===
*Badge images and information are easily accessible from the [https://github.com/ynoproject/ynobadges ynobadges section] of the YNO Project GitHub page. If a badge has a hidden condition or art on YNO, it can be seen on the GitHub page for the batch the badge was in.
*Badge filenames have a specific naming scheme that must be followed to keep them sorted. Badge filenames usually consist of one to three words briefly describing the badge (such as its goal or what it depicts), though it is recommended to use as little words as possible for the filename, with two short words being the best. This is followed by, in parentheses, the word "badge" next to two initials signifying which game the badge belongs to. The list of proper initials are listed below:
{| style="width: 100%;" cellspacing="0" cellpadding="4" border="1"
|-
|-
|イベント7(扉)
| style="text-align: center;" |'''YN'''
|CharSet
| style="text-align: center;" |'''Y2'''
|June 13, 2004
| style="text-align: center;" |'''DF'''
|Forest World door, Snow World door, Puddle World door, Block World door, Shield-folk World door, Dark World door, Graffiti World door, and Eyeball World door character sheet.
| style="text-align: center;" |'''AP'''
|-
| style="text-align: center;" |'''DD'''
|イベント13(扉)
| style="text-align: center;" |'''SD'''
|CharSet
| style="text-align: center;" |'''AM'''
|June 13, 2004
| style="text-align: center;" |'''UD'''
|Mural World door, Lamp/Number World door, Neon World door, and Candle World door. The bottom half is copied from "イベント7(扉)".
| style="text-align: center;" |'''BG'''
| style="text-align: center;" |'''MR'''
| style="text-align: center;" |'''DG'''
| style="text-align: center;" |'''MM'''
| style="text-align: center;" |'''UV'''
| style="text-align: center;" |'''SA'''
| style="text-align: center;" |'''OS'''
| style="text-align: center;" |'''YT'''
| style="text-align: center;" |'''YNO'''
|-
|-
|かえる
| style="text-align: center;" |Yume Nikki
|ChipSet
| style="text-align: center;" |Yume 2kki
|June 15, 2004
| style="text-align: center;" |Dotflow (.flow)
|Forest World tiles.
| style="text-align: center;" |Answered Prayers
| style="text-align: center;" |Deep Dreams
| style="text-align: center;" |Someday
| style="text-align: center;" |Amillusion
| style="text-align: center;" |Uneven Dream
| style="text-align: center;" |Braingirl
| style="text-align: center;" |Muma Rope
| style="text-align: center;" |Dream Genie
| style="text-align: center;" |Mikan Muzou
| style="text-align: center;" |Ultra Violet
| style="text-align: center;" |She Awaits
| style="text-align: center;" |Oversomnia
| style="text-align: center;" |Yume Tsushin
| style="text-align: center;" |YNO
|}
Some examples of properly named badges are below:
{| style="width: 30%;" cellspacing="0" cellpadding="4" border="1"
|-
|-
|ネオン
|[[File:BikerUro(badgeY2).png]]
|ChipSet
|BikerUro(badgeY2).png
|June 15, 2004
|Neon World tiles.
|-
|-
|ねこ
|[[File:Busted(badgeOS).gif]]
|ChipSet
|Busted(badgeOS).gif
|June 15, 2004
|Shield-folk World and Graffiti World tiles.
|-
|-
|基本
|[[File:CelestialGardenBluz(badgeY2).gif]]
|ChipSet
|CelestialGardenBluz(badgeY2).gif
|June 15, 2004
|}
|General set of tiles for reoccurring elements (grass, blood puddle, beds, tree, lamps, pink and purple portals).
It should also be noted that, if a badge is animated (thus it has both a still and animated version), the filenames should still be the same. The file extension (.png and .gif) will be what distinguishes the still and animated version, not the filename.
|-
*When adding a new batch of badges, make sure to add them all at a time. Do not upload some of the badges in a batch without uploading others. Users may want to look for a badge but may see that it is missing while other new badges are present, which creates confusion and inconvenience.
|小マップ3
*Make sure to place badges in order of how they appear on YNO (sorted by Map ID). Do not sort badges by artist, number of Badge Points, or when they were added, nor place them simply wherever you want.
|ChipSet
 
|June 15, 2004
====All Badges page====
|Footprint Path A and Guillotine World tiles.
The way tables are sorted on the All Badges page is as follows:
{| style="width: 50%;" cellspacing="0" cellpadding="4" border="1"
|-
|-
|小マップ4A
|Badge image file(s)
|ChipSet
|Badge name
|June 15, 2004
|Badge location (if it has one specified)
|Footprint Path B tiles (Goppa unpushed).
|Badge description (if it has one)
|Badge condition
|Additional notes
|Badge author(s)/creator(s)
|Batch number and date added
|}
 
====Game Subpages====
{| style="width: 30%;" cellspacing="0" cellpadding="4" border="1"
|-
|-
|小マップ4B
|Badge ID
|ChipSet
|Badge image file(s)
|June 15, 2004
|Badge name
|Footprint Path B tiles (Goppa pushed).
|Badge location (if it has one specified)
|-
|Badge description (if it has one)
|水たまり
|Badge condition
|ChipSet
|Additional notes
|June 15, 2004
|Badge author(s)/creator(s)
|Puddle World tiles.
|Batch number added
|-
|Date added
|目玉腕
|}
|ChipSet
 
|June 15, 2004
===YNDD (WIP)===
|Eyeball World tiles.
====The Docks====
|-
The Docks is one of the worlds accessible from the Nexus, behind the door that leads to Snow World in the original ''Yume Nikki''.
|髪型
 
|ChipSet
The Docks is overall very visually similar to its original counterpart. The area is made up of boardwalks surrounded by pitch-black water, although the water structures found on Witch's Island can also be found here and the area is lit by streetlamps and lanterns tied to the boardwalk rather than water lanterns. Several raised platforms, levers, and crates can also be found in the area which make for puzzle and platforming sections. Toriningen also infest the area, which will pursue Madotsuki once she comes into their line of sight. Several 10 Yen Coins can also be found scattered throughout the world.
|June 15, 2004
 
|Mural World tiles.
Upon entry to the world, a single coin can be found on the ground as well as the Fisherman fishing on the edge of the dock. Further right is a vending machine and a pushable crate with a Toriningen blocking the way. Once the crate is pushed into the water, the Toriningen will chase after Madotsuki, forcing her to run back through the area. The Toriningen will stop chasing Madotsuki once it falls into an area with three raised platforms where Madotsuki must climb onto one of them to get out of the Toriningen's line of sight. Atop the middle platform is another coin.
 
Now able to pass where the Toriningen was, Madotsuki will come across a pulley system and another Toriningen. A crate at the top of the room must be pushed to the left to weigh down one side of the pulley in order to raise a part of the boardwalk to continue. Another coin can be found in this room, though it can only be accessed later when the Toriningen in the room has left. Past the pulley room is another Toriningen atop a raised platform which must be lured to the lower room on the right in order to get past it. Once in the room, Madotsuki must pull a lever once the Toriningen has entered, dropping it down into the water below. When the Toriningen has been dropped, Madotsuki can now traverse the raised platform that the Toriningen originally blocked, which contains a crate that can be pushed into the water below, creating a path to go further into the Docks. Three coins can also be found in this room: below the platform with the lever on it, on the highest platform next to a crate, and on the other side of the broken dock.
 
At the farthest right section of the Docks is the Traincar, Strober, and another coin that can be picked up. A red sign with a hamsa symbol on it can be found at the side of a platform on the left. Interacting with the platform next to the sign will make Madotsuki rip the planks off of a blocked path, which will both give Madotsuki a Wooden Plank and reveal a secret path where the Hamsa item can be found.
 
Once Madotsuki has collected enough coins, she can buy something from the vending machine found near the start of the world. For 100 Yen, she can buy a Blood Bag. The Blood Bag can then be given to the Fisherman at the start of the area to be poured in the water, attracting a Sad Fish that the Fisherman will reel in and give to Madotsuki. Once the fish has been obtained, Madotsuki must return to the end of the area again to give it to the hungry Strober. Once Strober has finished its meal, it will hop into the water, unblocking the way for Madotsuki.
 
Past Strober is a section with a larger lighthouse with a spinning light. The light must be avoided by going behind several pieces of the boardwalk which block the light's oath. Gaps in the boardwalk and a crate that must be pushed to continue will hinder progress. At the end of the dock is a dark, forested island with Nopperabou Witches standing about.
 
===Plot for [[Yume Nikki:Yume Nikki: I Am Not in Your Dream|Yume Nikki: I Am Not in Your Dream]] (WIP)===
 
==Plot==
===Part 1: You===
Madotsuki finds herself in her boring room, observing the many things that decorate it. She examines her carpet, television, desk, and bookshelf, while also heading out to her veranda only to find that things are lifeless and empty both indoors and outdoors. After glancing at the door to exit her room, she stumbles towards her bed and snugly enters the dream world. Upon entering the dream version of her room, Madotsuki instantly feels more lively and notices her dream is a place of freedom. She heads for her dream room's door to exit as her television flashes on, displaying a singular eye that glares at her. Madotsuki creaks open her door and tumbles into the [[Yume Nikki:Nexus|Nexus]], catching sight of the floating Paracas figures and the twelve doors that circle around the room. Gazing upon the variety of surreal-looking doors, Madotsuki contemplates what could be behind each and which to open first. She takes into account the appearance and position of the doors before deciding that there is no reasonable choice within the Nexus, and she simply goes for the Nexus's red door.
 
Madotsuki enters the vast but empty [[Yume Nikki:Puddle World|Puddle World]] as the door floats behind her. Despite the motionless environment, Madotsuki begins walking to explore the area, stepping through the puddles as they shift between clear water and muddy bacteria-filled filth. She steps into one of the puddles, seeing the reflection of herself and the cloudy sky. As the ripples in the puddles distort Madotsuki's reflection, the image of her in the puddle morphs into a man and woman arguing, only growing more distorted with more water ripples. Madotsuki simply continues through the world, running from the distorted reflection that seems to follow her, until she trips over a small umbrella on the ground. Out of curiosity, she grabs the umbrella and opens it, causing it to rain. The rain dispels the reflection of the arguing couple, putting Madotsuki's worries to rest and she continues through the empty Puddle World.
 
The puddles of the world Madotsuki explores continue to retain the sound of the arguing couple, though they are simply drowned out by the pattering of the rain. Madotsuki suddenly sees a stairwell in the distance, closing her umbrella and curiously heading inside to see what lies at the bottom. She enters the [[Yume Nikki:Dense Woods|Dense Woods]], surrounded by outstretched trees that obstruct her view, and is instantly attracted to the out-of-place [[Yume Nikki:Vending Machine|vending machine]]. However, Madotsuki finds out that she has no change and can not purchase one of the many drinks the machine offers, walking away in defeat. The road cutting through the Dense Woods lies in front of her, stretching infinitely through the trees. She walks along the road before realizing she is becoming bored as she loops around, heading nowhere until she sees a humanesque figure in the distance. Upon rushing towards the figure, she realizes it is not a human, but rather a man-sized [[Yume Nikki:Jellyfish|Jellyfish]], a creature resembling a cluster of organs. Disgusted, she runs away from the creature as it simply continues to stand in place, emitting the noise of a ringing bell as Madotsuki plugs her ears and continues to flee.
 
As Madotsuki runs from the Jellyfish, she notices that the scenery around her has changed despite continuing along the same road. The trees have disappeared and [[Yume Nikki:Floyag|Floyag]] hover above Madotsuki, watching her travel through the corpse-reeking path. Eyes sprout from the Floyag as Madotsuki feels their presence, prompting her to run back with a nervous feeling. The sea of trees comes into her sight as she once again enters the forested area of the Dense Woods, relieved after escaping the Floyag who simply watched her. She opens the umbrella once again on a now stoplight-filled road with lights flickering between red and yellow. Suddenly, Madotsuki catches sight of a corpse on the road in front of her. The body rots in the rain as Madotsuki squats beside it, contemplating the aspects of death and life. Above her, one of the stoplights swings about before snapping off its pole and landing on her head, flickering between "stop" and "go" states. After getting hit, Madotsuki weakly stands up, now with the stoplight fully surrounding her like a costume. She stumbles about with her legs emerging from the stoplight's base, flicking between the red and green lights out of amusement. However, she is unable to see in front of her, and is grabbed by a red tentacle emerging from a nearby manhole, which drags her in.
 
Falling through the manhole, Madotsuki lands at the bottom largely unharmed, though the rough landing causes her clothes to become tattered and the stoplight to crack, as it absorbed most of the fall. The stoplight crumbles and falls apart, leaving behind a mere pile of dust and shards. Inside the manhole lies [[Yume Nikki:Manhole-sama|Manhole-sama]], who leaves Madotsuki horrified as it looks at her with a vulgar expression. Noticing her clothes are tattered, she shields herself with her hands and quickly climbs a red string near the end of Manhole-sama's room, noticing that Manhole-sama's hands are growing closer. She makes it out of Manhole-sama's room through a hole at the top of the string, vomiting from exhaustion as soon as she makes it to the top. She looks around at the scenery, now finding she is in the [[Yume Nikki:White Desert|White Desert]] in front of a large head looking at her with bloodshot eyes. As the rain continues to fall, Madotsuki once again opens up her umbrella to shield herself. She moves around the head, attempting to avoid its gaze, before finding an entrance that she reluctantly enters.
 
The path within the head stretches across a large expanse, resembling clouds and pitch-black charcoal. As Madotsuki continues she comes across the [[Yume Nikki:The Thing with the Quivering Jaw|Thing with the Quivering Jaw]], terrified by the creature as it snarls and grinds its teeth. Madotsuki plugs her ears to ignore the grinding noise, though she finds that she is also grinding her own teeth. She holds and lowers her head in horror before her hand slips down her face, leaving her fingers to pinch her cheek. She awakens, pulling away the blankets and taking a deep breath before realizing that it was all a dream. Madotsuki hastily grabs her diary and writes about the details of her dream, eventually exhausting her as she lies her head down once more and the diary slips from her hands.
 
Madotsuki returns to the Nexus and decided to check the various doors before fully heading to their associated dream world. She decides that she will simply creak open the doors, and if the world inside feels uneasy, she will close the door and choose another. One of the doors catches Madotsuki's attention despite its drab color scheme, as beyond it is a pale snowscape with falling snow. Relieved by the peaceful land, she opens the umbrella that she has taken a liking to and takes a stroll through [[Yume Nikki:Snow World|Snow World]]. She rolls up and throws snowballs, falls into the snow, and is even covered by snow when a branch suddenly shakes some loose, though she suddenly sees a cluster of igloos that she goes to investigate. Madotsuki crawls inside the igloos, looking about until she comes across [[Yume Nikki:Kamakurako|Kamakurako]] who is sleeping peacefully within one of the igloos. The small girl reminds Madotsuki of her younger self, which causes her to think about the much more playful nature of being a child. As Madotsuki reaches out to Kamakurako, a figure appears in the igloo's doorway. A small [[Yume Nikki:Yuki-onna|Yuki-onna]] appears before her, small enough to be held in her hand. Madotsuki also reaches for the Yuki-onna, though it flees from her, which results in Madotsuki chasing after it. Madotsuki scoops up the Yuki-onna, holding it close as the small creature becomes docile, simply resting in her arms. As Madotsuki cradles the Yuki-onna, the blizzard obscures where the igloo cluster was, and the Yuki-onna begins to melt into water as Madotsuki is simply left standing in the cold snowscape.
 
Suddenly, Madotsuki spots another igloo in the distance, though it is strangely alone instead of in a group. She approaches, only for the head of a strange creature to emerge from the snow hut, causing Madotsuki to express great disgust. A single [[Yume Nikki:Toriningen|Toriningen]] appears, simply standing around as Madotsuki observes its odd facial features. Disgusted by the creature, Madotsuki instead collects some of the snow around the igloo only to find a familiar sight: the stoplight she previously obtained in the Dense Woods. Despite the stoplight shattering in the White Desert, she pulls it out of the snow and puts it over her head. As the Toriningen walks towards Madotsuki, she flicks the stoplight's red light and tells the creature to stop, comically petrifying the Toriningen in place. Now that it has been stopped, Madotsuki turns to run from the Toriningen, though she trips over some snow and once again breaks the stoplight into bits. The Toriningen unfreezes and continues to wander about, though Madotsuki quickly runs away. She comes across a bed, another out-of-place object in the dream world, and leaps in as the Toriningen draws close. While under the covers, the Toriningen patrols nearby as Madotsuki looks for something in the bed to help her out. She once again finds the Yuki-onna and holds it close, though it transforms into a pair of clothing resembling the one the Yuki-onna wears. Madotsuki changes under the bed's covers and emerges, resembling a Yuki-onna to confront the Toriningen. Uninterested in her new appearance, the Toriningen walks away as Madotsuki lets out a sigh of relief. Now with the tall creature gone, Madotsuki looks about for another igloo, this time finding one with a small, discolored spring inside. She reaches out to the water of the spring, splashing it onto her face, though she quickly finds herself in another world entirely.
 
[[Yume Nikki:The Pink Sea|The Pink Sea]] surrounds Madotsuki as she finds herself in the world's expansive body of water. She playfully splashes through the water before climbing onto one of the sea's rocky islands. Beside her floats a single balloon, which she grabs onto. The balloon floats upward and takes Madotsuki across the sea, flowing in the wind before deflating and landing next to another balloon, which Madotsuki grabs onto again. Madotsuki is taken into the sky, so high that the environment grows cold and her breath grows visible. She wiggles her arms and legs in a panic before seeing another island below. Letting go of the balloon, she falls straight onto the island, though she is unharmed despite landing on her back. Before Madotsuki is a large tent made up of many colors, which she enters, finding that inside is a cute room with a soft bed, pictures depicting landscapes, and neatly arranged books on a bookshelf and desk. Dazed by the comforting room, Madotsuki suddenly notices that there was another girl standing before her all along. [[Yume Nikki:Poniko|Poniko]] suddenly speaks, apologizing for the mess and questioning if Madotsuki needs anything, to which Madotsuki simply responds with a light muffled sound.
===Part 2: Me===
Poniko, confused about what to say to Madotsuki, calms herself and welcomes her visitor. She offers Madotsuki to sit on the cushion in her room, though Madotsuki continues to show no reaction and simply stares at Poniko. Madotsuki wanders toward the bookshelf to look at Poniko's books, though they are revealed to all be identical, having the contents of Madotsuki's dream diary within all of them. Some familiar worlds such as "Red Umbrella" and "Stoplight" are scrawled inside, though there are various fainter words that are not quite clear, such as "[[Yume Nikki:Effects#Frog (かえる)|Frog]]", "[[Yume Nikki:Effects#Witch (まじょ)|Witch]]", and "[[Yume Nikki:Effects#Lamp (でんとう)|Lamp]]". Some other words, not as pleasant, appear in the diary such as "[[Yume Nikki:Effects#Severed Head (なまくび)|Severed Head]]". Poniko continues to show the book to Madotsuki, telling her that she wants to escape the nightmarish dream world, which she is assumes is also Madotsuki's goal.
 
===Part 3: Yume Nikki - Dream Diary===
 
</div>
 
==Yume Nikki Internal Stuff==
Sorting through and observing internal stuff relating to the original ''Yume Nikki''. Click '''Expand''' to view contents.
<div class="mw-collapsible mw-collapsed">
===YN Files by Date===
Yume Nikki files by their date created/edited, going off of the earliest available version (0.04). These are sorted by the month and day last updated and aren't to be taken as the exact order they were created or put into the game.
 
{| class="mw-datatable sortable style="border-collapse:collapse; text-align:center; font-size:100%;" border="1"
|-
| style="text-align: center;" |'''File'''
| style="text-align: center;" |'''Located in'''
| style="text-align: center;" |'''Date'''
| style="text-align: center;" |'''Contents and Notes'''
|-
|-
|土元
|myチップセット1test
|ChipSet
|Thumbs.db
|June 18, 2004
|February 14, 2003
|Duplicate of the Barracks Settlement dirt tiles.
|Extremely early version of "小マップ2", which has the restrooms from Block World, different tree sprites, and an unknown purple object.
|-
|-
|イベント12
|BGMIDI1
|Music
|March 1, 2003
|A MIDI of the save theme.
|-
|MG主人公ネオン
|CharSet
|CharSet
|June 21, 2004
|January 28, 2004
|Beak Neon Creature, Neon World double-tiles, Pirori, Pain Blob, and Isee character sheet.
|Neon effect character sheet.
|-
|-
|電燈
|MG主人公3雪薄
|ChipSet
|Thumbs.db
|June 21, 2004
|February 2, 2004
|Lamp World tiles.
|Earlier version of "MG主人公3". The background is black instead of blue and the Yuki-onna effect's sprites are slightly lighter.
|-
|-
|
|背景キャラ1
|ChipSet
|Panorama
|June 23, 2004
|February 11, 2004
|Wilderness tiles.
|Forest World background.
|-
|-
|イベント1
|背景キャラ7
|CharSet
|Panorama
|June 25, 2004
|February 12, 2004
|Unused light, unused elevators, unlit candles, Closet Creatures, closets, Closet Madotsuki, and Nopperabou Ghost character sheet.
|Eyeball World background. Interestingly, the Eyeball World background is labeled as "Background Character 7", even though the background before it, the Shield-folk World background, is listed as "Background Character 4", showing a two-number skip between the listed backgrounds. This may indicate there were removed backgrounds depicting characters, possibly in the Nexus worlds.
|-
|-
|colspan=4 |<center><big>'''VERSION 0.00 IS RELEASED ON JUNE 26, 2004.'''</big></center>
|背景キャラ2
|-
|Panorama
|イベント14
|February 14, 2004
|CharSet
|Block World background.
|July 1, 2004
|Sewer Pirori, Alley Demon, and Mall Shoppers character sheet.
|-
|-
|MG主人公2
|BGM_03
|CharSet
|Music
|July 4, 2004
|April 3, 2004
|Flute effect, Nopperabou effect, Medamaude effect, Towel effect, Knife effect, unused Blindfold effect, Bicycle effect, and Severed Head effect character sheet.
|Block World music.
|-
|-
|
|BGM_04
|ChipSet
|Music
|July 4, 2004
|April 4, 2004
|Barracks Settlement tiles.
|Dark World music.
|-
|-
|どぶ
|BGMループ6
|ChipSet
|Music
|July 5, 2004
|April 25, 2004
|Sewers tiles, but with graffiti. Other than that, identical to "展示室".
|Dream Balcony music.
|-
|-
|展示室
|階段マップ
|ChipSet
|ChipSet
|July 5, 2004
|April 28, 2004
|Sewer tiles, but with the Sewer Drawing hole. Other than that, identical to "どぶ".
|Stairs debug map tiles.
|-
|-
|ブロック
|顔セット2
|ChipSet
|FaceSet
|July 6, 2004
|April 28, 2004
|Windmill World tiles.
|Portraits for Triangle Kerchief effect, Fat effect, Cat effect, unused crick in the neck portrait, Midget effect, Yuki-onna effect, Lamp effect, unused Ghost Madotsuki portrait, Snowman effect, and unused hitodama Madotsuki.
|-
|-
|colspan=4 |<center><big>'''VERSION 0.01 IS RELEASED ON JULY 6, 2004.'''</big></center>
|顔セット3(ネオン)
|FaceSet
|April 28, 2004
|Portrait for the Neon effect.
|-
|-
|イベント5
|イベント8
|CharSet
|CharSet
|July 7, 2004
|May 2, 2004
|Toriningen and Jellyfish character sheet.
|Neon effect egg, Frog effect egg, Fat effect egg, Knife effect egg, Tringle Kerchief effect egg, Neon effect egg wobble, Medamaude effect egg, and Hat & Scarf effect egg character sheet.
|-
|-
|イベント15
|イベント9
|CharSet
|CharSet
|July 9, 2004
|May 6, 2004
|Unused rising Submarine Fish, Submarine Fish, traffic cone, Cube Guru, unused rising blue Submarine Fish, unused blue Submarine Fish, Mall Toriningen, and O-Man character sheet.
|Flute effect egg, Towel effect egg, Blonde Hair effect egg, Yuki-onna effect egg, Umbrella effect egg, Severed Head effect egg, Midget effect egg, and Bicycle effect egg character sheet.
|-
|-
|イベント16
|イベント10
|CharSet
|CharSet
|July 9, 2004
|May 7, 2004
|Radio, E-Man, and distorted Mall Shoppers character sheet.
|Lamp effect egg, Poop Hair effect egg, Nopperabou effect egg, Cat effect egg, Long Hair effect egg character sheet.
|-
|-
|主人公ACT1
|イベント4
|CharSet
|CharSet
|July 10, 2004
|May 10, 2004
|Lamp effect (off), Nopperabou effect spin, Medamaude effect warp, and Madotsuki head shake character sheet.
|Balcony pieces, balcony shoes, balcony railing, ending stairs, lashed eyes, lips, Yuki-onna, Walking Lamp, Hell Mirror shine, Ittan-momen, Dwarf, and Hell Mirror character sheet.
|-
|背景キャラ4
|Panorama
|May 10, 2004
|Shield-folk World background.
|-
|-
|主人公ACT6
|イベント2
|CharSet
|CharSet
|July 10, 2004
|May 12, 2004
|Frog effect jumping character sheet.
|Chair, unused hat and scarf on stand, hat and scarf, unused stand, unused filled trashcan, trashcan, unused light shimmer, unused TV outline, TV, unused less-detailed TV, desk lamp light, Guillotine, bicycle, unused handleless umbrella, unused leaning umbrella, umbrella, Madotsuki's room door, Frog, lit candles, Neon Parrot, and face Neon Creature character sheet.
|-
|-
|小マップ1
|ノイズ
|ChipSet
|Panorama
|July 11, 2004
|May 13, 2004
|Hell, Face Carpet Plaza, Checkered Tile Path, and Neon Tile Path tiles.
|Guillotine World background.
|-
|-
|colspan=4 |<center><big>'''VERSION 0.02 IS RELEASED ON JULY 20, 2004.'''</big></center>
|血飛沫 GET
|Battle
|May 16, 2004
|Battle animations (blood, "GET" effect, and Midget effect summon).
|-
|-
|どろどろ
|イベント3
|ChipSet
|CharSet
|July 25, 2004
|May 16, 2004
|Unused "muddy" tiles.
|Medamaude, arm, Nekoin, Long Hair Mouth Monster, Poop Hair Mouth Monster, Blonde Hair Mouth Monster, Fleebie, and Follony character sheet.
|-
|-
|
|ベランダセット
|ChipSet
|ChipSet
|July 28, 2004
|May 16, 2004
|Snow World tiles.
|Madotsuki's Balcony tiles.
|-
|-
|FC主人公1
|ベッド
|CharSet
|CharSet
|August 26, 2004
|May 19, 2004
|FC Madotsuki, FC Umbrella effect, FC Frog effect, FC Hat & Scarf effect, FC Long Hair effect, FC Poop Hair effect, FC Snowman effect, and FC Blonde Hair effect character sheet.
|Reoccurring beds. Not sized or placed in a normal CharSet. Likely for copying and pasting into ChipSets for worlds that had them.
|-
|部屋チップ1
|ChipSet
|May 19, 2004
|Madotsuki's Room tiles.
|-
|-
|FC主人公2
|紫背景
|CharSet
|Panorama
|August 26, 2004
|May 21, 2004
|FC Flute effect, FC Nopperabou effect, FC Medamaude effect, FC Towel effect, FC Knife effect, unused FC Blindfold effect, FC Bicycle effect, and FC Severed Head effect character sheet.
|Checkered Tile Path background.
|-
|-
|FC主人公3
|主人公ACT2
|CharSet
|CharSet
|August 26, 2004
|May 23, 2004
|FC Neon effect, FC Triangle Kerchief effect, FC Fat effect, FC Cat effect, unused FC cricked neck, FC Midget effect, FC Yuki-onna effect, and FC Lamp effect (on) character sheet.
|Midget effect groups character sheet.
|-
|-
|FC主人公ACT1
|自販機
|CharSet
|CharSet
|August 26, 2004
|May 28, 2004
|FC Knife effect stabbing and FC Madotsuki waking up character sheet.
|Reoccurring vending machines. Not sized or placed in a normal CharSet. Likely for copying and pasting into ChipSets for worlds that had them.
|-
|小マップ2
|ChipSet
|May 28, 2004
|Dense Woods A tiles.
|-
|背景キャラ3
|Panorama
|May 28, 2004
|Candle World background.
|-
|myチップセット2
|Thumbs.db
|May 28, 2004
|Nearly the same as "myチップセット1test" with the exception of a single pink tile placed in the bottom right of the ChipSet.
|-
|myチップセット1
|Thumbs.db
|May 29, 2004
|An earlier version of "雪", lacking the pink gate and igloo.
|-
|エフェクト使用
|Thumbs.db
|May 30, 2004
|Earlier version of the battle animation file with the same name, but missing the big vending machine drink.
|-
|-
|FC主人公ACT2
|MG主人公3
|CharSet
|CharSet
|August 26, 2004
|June 4, 2004
|FC Midget effect groups character sheet.
|Madotsuki's Ghost, Triangle Kerchief effect, Fat effect, Cat effect, cricked neck Madotsuki, Midget effect, Yuki-onna effect, Lamp effect (on) character sheet.
|-
|-
|FC主人公ACT3
|MG主人公4
|CharSet
|CharSet
|August 26, 2004
|June 4, 2004
|FC Cat effect meow, FC Towel effect sneeze, and FC Frog effect jump character sheet.
|Snowman effect, invisible Mafurako, braidless Hat & Scarf effect, and Blonde Hair effect character sheet.
|-
|-
|FC主人公ACT4
|MG主人公5
|CharSet
|CharSet
|August 26, 2004
|June 4, 2004
|FC Medamaude effect warp, FC Nopperabou effect spin, and FC Lamp effect (off) character sheet.
|Unused hitodama Madotsuki.
|-
|-
|FC主人公ACT5
|MG主人公元
|CharSet
|CharSet
|August 26, 2004
|June 4, 2004
|FC Madotsuki sitting, FC Madotsuki sleeping, FC Long Hair effect sitting, FC Long Hair effect sleeping character sheet. The bottom half is copied from "FC主人公1".
|Duplicate Madotsuki walking sprites character sheet.
|-
|-
|エントランス
|イベント6
|ChipSet
|CharSet
|August 26, 2004
|June 4, 2004
|Mall Rooms tiles.
|Knife effect action, cricked neck in chair, pinching awake, and Knif effect character sheet.
|-
|-
|デパート
|主人公ACT3
|ChipSet
|CharSet
|August 28, 2004
|June 4, 2004
|Mall tiles.
|Cat effect meow, Towel effect sneeze, Long Hair effect sitting, and Long Hair effect curling animation sheet.
|-
|主人公ACT5
|CharSet
|June 4, 2004
|Chair wake-up and moving character sheet.
|-
|顔セット1
|FaceSet
|June 4, 2004
|Portraits for Madotsuki, chair, Frog effect, Umbrella effect, Hat & Scarf effect, Long Hair effect, Poop Hair effect, unused Blindfold effect, Flute effect, Nopperabou effect, Medamaude effect, Towel effect, Knife effect, Bicycle effect, Severed Head effect, and Blonde Hair effect.
|-
|-
|colspan=4 |<center><big>'''VERSION 0.03 IS RELEASED ON SEPTEMBER 7, 2004.'''</big></center>
|夕焼け
|Panorama
|June 8, 2004
|Balcony daytime background.
|-
|-
|エフェクト使用
|夕焼け色反転
|Battle
|Panorama
|September 22, 2004
|June 8, 2004
|Battle animations (equipping effect circle, Fat effect GOOOO, Flute effect notes, yen, and vending machine drinks.
|Dream balcony sky background.
|-
|-
|FCイベント1
|月夜
|CharSet
|Panorama
|September 26, 2004
|June 8, 2004
|FC Demon, Walking Eye, Merutomaro, Kinoko-san, unused Kinoko-san, and Goblins character sheet.
|Balcony nighttime background.
|-
|-
|イベント17
|MG主人公1
|CharSet
|CharSet
|September 28, 2004
|June 11, 2004
|Tokuto-kun, Tokuto-kun pouring, Sea Snake, and unused Sea Snake sprites character sheet.
|Madotsuki, riding chair, Frog effect, Umbrella effect, Hat & Scarf effect, Long Hair effect, and Poop Hair effect character sheet.
|-
|-
|イベント18
|イベント11
|CharSet
|CharSet
|September 28, 2004
|June 11, 2004
|Windmills, Docks lamps, Dropfish, descending cubes Nenrikido, Fisherman, Fisherman reeling, Fisherman bobber, and ascending cubes Nenrikido character sheet.
|Restrooms, small Neon Creature, tongue Neon Creature, eyeballs, curved Neon Creature, and bug Neon Creature character sheet.
|-
|-
|イベント19
|主人公ACT4
|CharSet
|CharSet
|September 28, 2004
|June 11, 2004
|Kamakurako character sheet.
|Madotsuki jumping, Madotsuki sitting, cricked neck sitting, Madotsuki curling, and duplicate Long Hair curling character sheet.
|-
|-
|FC
|建物
|ChipSet
|ChipSet
|September 28, 2004
|June 11, 2004
|FC House tiles.
|Block World tiles.
|-
|-
|湖回廊
|イベント7(扉)
|ChipSet
|CharSet
|September 28, 2004
|June 13, 2004
|Docks tiles.
|Forest World door, Snow World door, Puddle World door, Block World door, Shield-folk World door, Dark World door, Graffiti World door, and Eyeball World door character sheet.
|-
|-
|colspan=4 |<center><big>'''VERSION 0.04 IS RELEASED ON OCTOBER 2, 2004.'''</big></center>
|イベント13(扉)
|}
|CharSet
 
|June 13, 2004
===YN Version History===
|Mural World door, Lamp/Number World door, Neon World door, and Candle World door. The bottom half is copied from "イベント7(扉)".
{{vh
|-
|0.07
|山
|YN PinkSea Coral.png, YN White Desert A.png, Nenriki3.png
|Panorama
|
|June 14, 2004
|2005/04/29
|Dream balcony mountains background.
}}
|-
Version 0.07 marks a transitional period in the game's development, primarily in the world structure. The overall structure of the dream world is more akin to the final game, with many warps being moved or removed and nearly all of the pink and purple gates used in previous versions being removed in favor of new structures and NPCs. Some notable changes include the Severed Head effect being moved to Guillotine World and the Checkered Tile Path undergoing a large overhaul. The Pink Sea and White Desert were added in this version, as well as the FC Overworld being expanded to contain what would later become FC World B.
|かえる
 
|ChipSet
==Worlds==
|June 15, 2004
===Added Worlds===
|Forest World tiles.
*Added the Pink Sea.
|-
*Added the White Desert.
|ネオン
 
|ChipSet
===Nexus Worlds===
|June 15, 2004
====Madotsuki's Dream Room====
|Neon World tiles.
*There is now a 1/8 chance that the TV in the dream room will be on by default, regardless of whether it was turned on or off before sleeping.
|-
*The red static that appears on the dream TV when it is turned on has been replaced by an eye design.
|ねこ
 
|ChipSet
====Lamp World====
|June 15, 2004
*The purple gate leading to the Checkered Tile Path has been removed.
|Shield-folk World and Graffiti World tiles.
*The pink gate leading to the Footprint Path has been removed.
|-
*The blood splatter in the interior now leads to Guillotine World when walked on. A blood arrow was also added to indicate the new warp.
|基本
 
|ChipSet
====Neon World====
|June 15, 2004
*The purple gate leading to the Neon Tile Path has been replaced with a purple pyramid, still leading to the same world.
|General set of tiles for reoccurring elements (grass, blood puddle, beds, tree, lamps, pink and purple portals).
*The pink gate leading to Guillotine World has been removed.
|-
 
|小マップ3
====Shield-Folk World====
|ChipSet
*The pink gate leading to the Static Maze has been replaced with a blue gate, still leading to the same world.
|June 15, 2004
*The purple gate leading to the Checkered Tile Path has been removed.
|Footprint Path A and Guillotine World tiles.
 
|-
====Candle World====
|小マップ4A
*The purple gate leading to the Checkered Tile Path has been replaced with a striped pyramid, still leading to the same world.
|ChipSet
*The pink gate leading to the Docks has been removed.
|June 15, 2004
 
|Footprint Path B tiles (Goppa unpushed).
====Eyeball World====
|-
*The purple gate leading to the Footprint Path has been replaced with a blue head, still leading to the same world.
|小マップ4B
 
|ChipSet
====Graffiti World====
|June 15, 2004
*The pink gate leading to the Mall has been replaced with a blue building with an elevator, still leading to the same world.
|Footprint Path B tiles (Goppa pushed).
*The purple gate leading to the Neon Tile Path has been removed.
|-
 
|水たまり
====Mural World====
|ChipSet
*The pink gate leading to the Sewers has been replaced with an open manhole, still leading to the same world.
|June 15, 2004
*The purple gate leading to the Dense Woods A has been removed.
|Puddle World tiles.
 
|-
====Snow World====
|目玉腕
*The purple gate leading to the Face Carpet Plaza has been removed.
|ChipSet
*The pink gate leading to the Footprint Path has been removed.
|June 15, 2004
*An igloo leading to the Pink Sea has been added.
|Eyeball World tiles.
 
|-
====Dark World====
|髪型
*The pink gate leading to the Wilderness has been replaced with a tan gate, still leading to the same world.
|ChipSet
*The purple gate leading to the Face Carpet Plaza has been removed.
|June 15, 2004
 
|Mural World tiles.
====Puddle World====
|-
*The two Nenrikido have been removed.
|土元
*The purple gate leading to the Dense Woods A has been replaced with a pink tunnel, still leading to the same world.
|ChipSet
*The pink gate leading to the Footprint Path has been removed.
|June 18, 2004
 
|Duplicate of the Barracks Settlement dirt tiles.
====Block World====
|-
*The purple gate leading to the Toriningen's Bed event has been replaced with a black gate leading to the White Desert. The Toriningen's Bed event is unused but is still present in the files.
|イベント12
*Mafurako has been moved to Block World from the Checkered Tile Path.
|CharSet
*The purple gate leading to the Neon Tile Path has been removed.
|June 21, 2004
*The Guillotine has been removed and placed in Guillotine World.
|Beak Neon Creature, Neon World double-tiles, Pirori, Pain Blob, and Isee character sheet.
 
|-
====Forest World====
|電燈
*The purple gate to Hell has been replaced by a set of pillars that lead to the Face Carpet Plaza.
|ChipSet
**A set of trees north of the now-removed gate has been cleared to make way for the Face Carpet Plaza pillars.
|June 21, 2004
 
|Lamp World tiles.
===Other Worlds===
|-
====Checkered Tile Path====
|砂
*The layout of both the first and second portions have been changed due to various removed elements:
|ChipSet
**The short paths leading to the Lamp World purple gate and Mafurako in the first portion were removed. The island containing Closet Madotsuki is now fully surrounded by the path.
|June 23, 2004
**The second portion has been fully remodeled into a more linear path lined with lamps. The beds and trees have been completely removed.
|Wilderness tiles.
**The Toriningen from the second portion has been moved to the first portion.
|-
*The area's music has been changed to an original track.
|isu
*Mafurako has been removed and placed in Block World.
|Thumbs.db
*The purple gates leading to Shield-Folk World World and Lamp World in the first portion have been removed.
|June 23, 2004
*The purple gate leading to Hell in the second portion has been replaced with a Nenrikido, still leading to the same world.
|GIF of Madotsuki riding in the chair, though it is not animated.
 
|-
====Dense Woods A====
|イベント1
*A full path has been created in the northern portion of the map that loops back to the road.
|CharSet
 
|June 25, 2004
====The Docks====
|Unused light, unused elevators, unlit candles, Closet Creatures, closets, Closet Madotsuki, and Nopperabou Ghost character sheet.
**The pink gate leading to Candle World has been replaced with an extended dock, connecting to the Docks B.
|-
 
|colspan=4 |<center><big>'''VERSION 0.00 IS RELEASED ON JUNE 26, 2004.'''</big></center>
====Face Carpet Plaza====
|-
*The layout of the spikes was slightly changed.
|BGM_05
*The purple gates leading to Dark World and Snow World have been replaced with two pairs of green pillars, both of which lead to Forest World.
|Music
*A Nenrikido that leads to Hell has been added around the center of the map.
|June 30, 2004
*The Toriningen's position has been moved to around the center of the map.
|Dense Woods A music.
 
|-
====Footprint Path====
|BGM_06
*The two Footprint Path sections are now joined, with the Footprint Path A connected by its east side and the Footprint Path B connected by its northwest path.
|Music
*The warps in Footprint Path A leading to Neon World and Lamp World have been replaced by warps to Eyeball World and Footprint Path B respectively.
|June 30, 2004
*The warps in Footprint Path B leading to Puddle World and Snow World have been removed. The Puddle World warp now leads to Footprint Path A while a lower portion of the path was remade to house a Nenrikido that leads to Hell.
|Candle World music.
 
|-
====Guillotine World====
|BGM_07
*The Guillotine has been moved to Guillotine World from Block World.
|Music
 
|June 30, 2004
====Hell====
|Lamp World music.
*Four of the purple gates have been replaced with Nenrikido.
|-
**The warps leading to Candle World, Forest World, and Mini Hell now lead to the Neon Tile Path, Face Carpet Plaza, and the Footprint Path.
|BGM_08
*The Henkei Shita can now be stabbed with the Knife effect for a 1/256 to be sent to the Footprint Path.
|Music
 
|June 30, 2004
====The Mall====
|Neon World music.
*The first room accessed from Graffiti World was remodeled, now sporting an elevator.
|-
 
|BGM_09
====Mini Hell====
|Music
*The world is completely unused due to all of its connections being removed. Regardless, the world's layout has been changed and it still contains a purple gate leading to Eyeball World, which leaves the player in front of the Footprint Path warp.
|June 30, 2004
 
|Shield-folk World music.
====Neon Tile Path====
|-
*The area has been split into two portions instead of being one room.
|BGM_10
**The second portion contains a Nenrikido, which leads to Hell.
|Music
*The purple gates leading to Block World and Graffiti World have been removed.
|June 30, 2004
*The bottom warp leading to Mini Hell has been removed.
|Snow World music
 
|-
====The Sewers====
|BGM_13
*The pink gate leading to Mural World has been replaced with a ladder, still leading to the same world.
|Music
*The tunnel from the Docks can not be entered with the Midget effect, making it only accessible through the staircase in the Docks.
|June 30, 2004
 
|Graffiti World music.
====Static Maze====
|-
*The blue gate replacing the pink gate in Shield-Folk World has been added to the beginning of the Static Maze, making the ability to warp back to Shield-Folk World more apparent.
|BGM_14
*The graphic for the light at the end of the maze was changed.
|Music
 
|June 30, 2004
====The Wilderness====
|Ending music.
*The pink gate leading to Dark World has been replaced with a tan gate, still leading to the same world.
|-
 
|BGM_15
===FC Worlds===
|Music
====FC World A====
|June 30, 2004
*The overworld has been expanded with an added southwest island and an expansion of the eastern island, although neither of these can be seen in-game, only being visible when viewing the map in RPG Maker.
|Footprint Path A music.
 
|-
==Game==
|BGM_17
*The player can now wake up while effects are equipped, though this only works with some effects.
|Music
*A sound was added for the spotlight that appears when opening a door in the Nexus.
|June 30, 2004
 
|Title music.
==Bugfixes==
|-
*Fixed several bugs that involved discarding effects in the Nexus:
|BGM_18
**Patched the ability to discard effects while the spotlight appeared while opening a Nexus door.
|Music
**Patched the ability to discard the Hat and Scarf effect while transformed into a snowman, which could result in a glitch changing Madotsuki's movement speed.
|June 30, 2004
**Patched a glitch that would cause an effect's 1-key action to activate if it was discarded in the Nexus immediately after sitting down without any effects equipped.
|Guillotine World music.
*Fixed a bug where using the Knife effect on some NPCs would cause Madotsuki's sprite to remain in the stabbing animation.
|-
 
|BGM_21
{{vhend}}
|Music
 
|June 30, 2004
{{vh
|Aztec Rave Monkey music.
|0.08
|-
|YN Number World Beds.png, Uboaroom.jpg, MafuLoc5.png
|BGM_24
|
|Music
|2005/07/30
|June 30, 2004
}}
|Toriningen Party music.
Version 0.08 largely added onto existing worlds, adding new NPCs or events. This update introduced both the Uboa and FACE events, which would become iconic within the community, with the former helping the game gain popularity in the West. Some more additions include the introduction of Number World, which replaced Lamp World as one of the Nexus worlds, and the Buyo Buyo effect being moved to the newly accessible FC World B. Some small additions to some worlds also gave some effects more usage options, such as using the Midget effect to access a previously one-way corridor in the Sewers, using the Lamp effect to light up parts of Dense Woods B and FC World B, and using the Knife effect to access Mini Hell.
|-
 
|BGM_25
==Worlds==
|Music
===Added Worlds===
|June 30, 2004
*Added Number World, replacing Lamp World's place in the Nexus.
|Barracks Settlement music.
*Added Poniko's House.
|-
*Although first present in-game in version 0.07, FC World B is now largely accessible.
|BGMループ13
 
|Music
===Nexus Worlds===
|June 30, 2004
====Madotsuki's Dream Room====
|Eyeball World music.
*The chance for the TV to randomly be on in the dream room was removed. It will always remain off unless turned on.
|-
*There is now a 1/8 chance that the TV in the dream room will display the KALIMBA TV Channel event when turned on.
|BGMループ5
 
|Music
====The Nexus====
|June 30, 2004
*The first door to the right of the dream room door that led to Lamp World now leads to Number World.
|Puddle World music.
 
|-
====Neon World====
|BGMループ9
*Groups of Neon Statues were added around the world.
|Music
 
|June 30, 2004
====Candle World====
|Forest World music.
*A group of Walking Candles were added south of the Nexus door.
|-
 
|イベント14
====Eyeball World====
|CharSet
*Jumping legs were added around the world.
|July 1, 2004
*More body parts are scattered throughout the world.
|Sewer Pirori, Alley Demon, and Mall Shoppers character sheet.
 
|-
====Snow World====
|雑踏3
*If the Toriningen here is turned lunatic with the Knife effect, they will appear inside one of the igloos if Madotsuki attempts to retreat there.
|Music
 
|July 2, 2004
====Dark World====
|Mall music.
*A single Pissipissini was added southeast of the Nexus door.
|-
 
|赤い部屋
====Block World====
|Panorama
*Additional block structures were added to the world.
|July 3, 2004
*Mafurako's behavior has been changed:
|Big Red (mouth open).
**She now sports a different appearance when the Stoplight effect is used.
|-
**She will teleport alongside the player when interacted with once but will place the player elsewhere in Block World when interacted again.
|赤い部屋1
**She will always teleport alongside the player if Madotsuki interacts with her as a snowman by using the Hat and Scarf effect.
|Panorama
 
|July 3, 2004
===Other Worlds===
|Big Red (mouth closed).
====Barracks Settlement====
|-
*One of the six Pirori is now randomly picked upon entering the area to send Madotsuki to FC World B when interacted with.
|MG主人公2
*The Seahorse has been added to the shack containing Buyo Buyo, which has now been moved to FC World B. It sucks on the corpse of the previous Buyo Buyo, now shriveled up.
|CharSet
 
|July 4, 2004
====Dense Woods B====
|Flute effect, Nopperabou effect, Medamaude effect, Towel effect, Knife effect, unused Blindfold effect, Bicycle effect, and Severed Head effect character sheet.
*The Isee in the Isee Path are now binocular, having the appearance of a pair of eyes.
|-
*The Isee Path is now dark, making it more difficult to navigate without the Lamp effect.
|土
 
|ChipSet
====The Docks====
|July 4, 2004
*A Toriningen trap was added to the area, closely northeast of Mizume.
|Barracks Settlement tiles.
 
|-
====Hell====
|扉部屋背景2
*The Henkei Shita has been changed to an original red design exclusive to Hell.
|Panorama
*One of the Toriningen now traps Madotsuki in the Teleport Maze instead of the Checkered Tile Path, the trap of which was bugged in the previous version.
|July 4, 2004
 
|Nexus background. Interestingly, the filename states it is the second background for the Nexus. However, there is no first or "1" background, indicating the Nexus may have had a different background in previous versions.
====Lamp World====
|-
*The world is no longer a Nexus world, instead being accessible from a door in the newly-added Number World. The area also received an overhaul:
|どぶ
**The area's music has been changed to match Number World.
|ChipSet
*The area is a different size, with its map size being a bit taller rather than largely square.
|July 5, 2004
**There are overall fewer lamps in the world and they are placed more sparsely.
|Sewers tiles, but with graffiti. Other than that, identical to "展示室".
**The interior sections were removed and repurposed for Number World. Instead, a building resembling the walls in Number World was added in the world's southern portion which has a door leading to Number World's canal.
|-
***This building also contains one of the variants of the new ああああああああ event, accessible from Number World.
|展示室
**The short lamp leading to the isolated Checkered Tile Path section was moved to the northeastern part of the world.
|ChipSet
 
|July 5, 2004
====The Mall====
|Sewers tiles, but with the Sewer Drawing hole. Other than that, identical to "どぶ".
*A new red menu theme has been added, which can be obtained from the Toriningen in the Mall's southwestern room.
|-
 
|BGM_29
====Mini Hell====
|Music
*Mini Hell now connects to Number World through a closet accessed after using the Knife effect to stab a Toriningen inhabiting Number World.
|July 5, 2004
*The world's layout was changed, now an extension of its unused appearance in the previous version.
|O-Man Room music.
 
|-
====Pink Sea====
|ブロック
*An island was added to the southern portion of the world with a conical house leading to Poniko's Room. Additional balloons were added that allow access to the island.
|ChipSet
*An island in the northeastern portion of the world was removed.
|July 6, 2004
 
|Windmill World tiles.
====The Sewers====
|-
*An additional room was added to the left of the Nopperabou Ghost room, which contains two new Sewer Drawings and a pool that either contains a Pirori or Submarine Fish.
|colspan=4 |<center><big>'''VERSION 0.01 IS RELEASED ON JULY 6, 2004.'''</big></center>
*The Midget effect can now be used to enter the path directly leading to the Docks.
|-
 
|イベント5
====White Desert====
|CharSet
*The picture used for Monoe was changed, having her cover more of the screen and darkening the image overall.
|July 7, 2004
 
|Toriningen and Jellyfish character sheet.
====The Wilderness====
|-
*In the room containing the warp to the Static Tunnel, a single vine was placed on the right of the room, blocking a pathway through the vines that looked like a warp.
|イベント15
 
|CharSet
====Windmill World====
|July 9, 2004
*The world now has a parallax background.
|Unused rising Submarine Fish, Submarine Fish, traffic cone, Cube Guru, unused rising blue Submarine Fish, unused blue Submarine Fish, Mall Toriningen, and O-Man character sheet.
 
|-
===FC Worlds===
|イベント16
====FC House====
|CharSet
*The Goblin's Room music has been changed.
|July 9, 2004
 
|Radio, E-Man, and distorted Mall Shoppers character sheet.
====FC World A====
|-
*Some small additions were made to the southeastern part of the FC World A overworld island, particularly adding several bridges allowing access to most of the eastern side of the map. However, they are completely inaccessible during normal play. Like the other islands, the eastern island was also decorated with soil, mountains, volcanoes, and lava.
|エントランス1-1
 
|Panorama
==Game==
|July 9, 2004
*The game's version number now displays on the title screen, underneath the game's logo.
|E-Man's room.
 
|-
==Bugfixes==
|エントランス1-2
*Fixed a bug where using an effect, moving on stairs, and then opening the menu would cause the player to no-clip out of the stairs.
|Panorama
*Fixed a tiling error where the Bicycle effect's front wheel protruded through the terrain.
|July 9, 2004
*Fixed a bug where viewing the instructions in certain worlds would freeze the player's movement.
|O-Man's room.
*Fixed some minor sound issues where sounds would delay or overlap with other sounds.
|-
*Fixed a bug where the effect could be discarded outside of the Nexus.
|縮小
*Fixed a bug where repeatedly discarding effects would cause the menu to become inaccessible or the player's movement speed to change.
|Panorama
*The trap that the twintails Toriningen in Hell sends Madotsuki to was changed to the Teleport Maze. In the previous version, it sent Madotsuki to an out-of-bounds part of the Checkered Tile Path, which was due to the area's redesign.
|July 9, 2004
 
|Graffiti World background.
{{vhend}}
|-
 
|主人公ACT1
{{vh
|CharSet
|0.09
|July 10, 2004
|Fcdun1.png, CrossoverGarden.png, Onsen1.png
|Lamp effect (off), Nopperabou effect spin, Medamaude effect warp, and Madotsuki head shake character sheet.
|
|-
|2005/12/17
|主人公ACT6
}}
|CharSet
Version 0.09 is very similar to the final version with only some worlds missing and some minor changes present. The update appeared to largely focus on adding new worlds and extending routes deeper into the dream world while expanding upon existing worlds. This is evident in additions such as the Wilderness expansion extending into the new Sky Garden and Ghost World areas and one of the ruins areas of FC World A being rebuilt to include the FC Dungeon, leading into the White Desert Underground Lagoon, which became the deepest area in the game upon its addition. Additionally, the Towel and Triangle Kerchief effects were moved to the expansive Infinite Wilderness and Ghost World areas, making finding them a bit more challenging. Version 0.09 would also mark a long hiatus for the game until the next version.
|July 10, 2004
|Frog effect jumping character sheet.
|-
|小マップ1
|ChipSet
|July 11, 2004
|Hell, Face Carpet Plaza, Checkered Tile Path, and Neon Tile Path tiles.
|-
|colspan=4 |<center><big>'''VERSION 0.02 IS RELEASED ON JULY 20, 2004.'''</big></center>
|-
|どろどろ
|ChipSet
|July 25, 2004
|Unused "sordid" tiles.
|-
|雪
|ChipSet
|July 28, 2004
|Snow World tiles.
|-
|かまくら
|Panorama
|July 28, 2004
|Snow World igloo interior.
|-
|FC主人公1四色
|Thumbs.db
|August 17, 2004
|Earlier version of "FC主人公1", with the only difference being a blue background instead of a purple one.
|-
|FC主人公2四色
|Thumbs.db
|August 17, 2004
|Earlier version of "FC主人公2", with the only difference being a blue background instead of a purple one.
|-
|FC主人公3四色
|Thumbs.db
|August 17, 2004
|Earlier version of "FC主人公3", with the only difference being a green background instead of a purple one.
|-
|FC家2
|Thumbs.db
|August 19, 2004
|An earlier version of "FC家2", which is more saturated and lacks stairs.
|-
|FC01
|Music
|August 20, 2004
|FC House music. A little bit compressed compared to newer versions.
|-
|ノーマル
|Thumbs.db
|August 21, 2004
|Madotsuki's FC sprite facing forward.
|-
|FC主人公1
|CharSet
|August 26, 2004
|FC Madotsuki, FC Umbrella effect, FC Frog effect, FC Hat & Scarf effect, FC Long Hair effect, FC Poop Hair effect, FC Snowman effect, and FC Blonde Hair effect character sheet.
|-
|FC主人公2
|CharSet
|August 26, 2004
|FC Flute effect, FC Nopperabou effect, FC Medamaude effect, FC Towel effect, FC Knife effect, unused FC Blindfold effect, FC Bicycle effect, and FC Severed Head effect character sheet.
|-
|FC主人公3
|CharSet
|August 26, 2004
|FC Neon effect, FC Triangle Kerchief effect, FC Fat effect, FC Cat effect, unused FC cricked neck, FC Midget effect, FC Yuki-onna effect, and FC Lamp effect (on) character sheet.
|-
|FC主人公ACT1
|CharSet
|August 26, 2004
|FC Knife effect stabbing and FC Madotsuki waking up character sheet.
|-
|FC主人公ACT2
|CharSet
|August 26, 2004
|FC Midget effect groups character sheet.
|-
|FC主人公ACT3
|CharSet
|August 26, 2004
|FC Cat effect meow, FC Towel effect sneeze, and FC Frog effect jump character sheet.
|-
|FC主人公ACT4
|CharSet
|August 26, 2004
|FC Medamaude effect warp, FC Nopperabou effect spin, and FC Lamp effect (off) character sheet.
|-
|FC主人公ACT5
|CharSet
|August 26, 2004
|FC Madotsuki sitting, FC Madotsuki sleeping, FC Long Hair effect sitting, FC Long Hair effect sleeping character sheet. The bottom half is copied from "FC主人公1".
|-
|エントランス
|ChipSet
|August 26, 2004
|Mall Rooms tiles.
|-
|エントランス1-3
|Panorama
|August 26, 2004
|Tokuto-kun's room.
|-
|FC02
|Music
|August 27, 2004
|FC Demon Room music.
|-
|デパート
|ChipSet
|August 28, 2004
|Mall tiles.
|-
|真っ黒
|Panorama
|August 28, 2004
|Pure black panorama.
|-
|FC06
|Music
|August 28, 2004
|FC Basement music.
|-
|colspan=4 |<center><big>'''VERSION 0.03 IS RELEASED ON SEPTEMBER 7, 2004.'''</big></center>
|-
|エフェクト使用
|Battle
|September 22, 2004
|Battle animations (equipping effect circle, Fat effect GOOOO, Flute effect notes, yen, and vending machine drinks.
|-
|BGM_30
|Music
|September 22, 2004
|Windmill World music.
|-
|FCイベント1
|CharSet
|September 26, 2004
|FC Demon, Walking Eye, Merutomaro, Kinoko-san, unused Kinoko-san, and Goblins character sheet.
|-
|FC03
|Music
|September 26, 2004
|FC Goblins Room music.
|-
|イベント17
|CharSet
|September 28, 2004
|Tokuto-kun, Tokuto-kun pouring, Sea Snake, and unused Sea Snake sprites character sheet.
|-
|イベント18
|CharSet
|September 28, 2004
|Windmills, Docks lamps, Dropfish, descending cubes Nenrikido, Fisherman, Fisherman reeling, Fisherman bobber, and ascending cubes Nenrikido character sheet.
|-
|イベント19
|CharSet
|September 28, 2004
|Kamakurako character sheet.
|-
|FC
|ChipSet
|September 28, 2004
|FC House tiles.
|-
|湖回廊
|ChipSet
|September 28, 2004
|Docks tiles.
|-
|FC家2
|Panorama
|September 28, 2004
|FC House interior.
|-
|FC家3
|Panorama
|September 28, 2004
|FC House exterior.
|-
|ノイズB
|Panorama
|September 28, 2004
|Static Maze static.
|-
|colspan=4 |<center><big>'''VERSION 0.04 IS RELEASED ON OCTOBER 2, 2004.'''</big></center>
|}


==Worlds==
==Testy Thingy==
===Added Worlds===
Would've done 0.10(a) but I genuinely hate going through the hassle of just getting the original unedited files.
*Added the Sky Garden.
*Added Ghost World.
*Added the FC Dungeon.
*Added White Desert B.


===Nexus Worlds===
{|class="wikitable sortable", width=70%"
====Dark World====
|+0.04 Color Indexes
*Floor patterns were added, making the world less empty visually.
|-
*Two Pissipissini were added to the world.
!'''Filename'''
*Fleebie has been removed and placed in Ghost World.
!'''Number of Colors'''
 
!colspan=16 |'''Colors'''
====Puddle World====
|-
*The world is slightly larger.
|FC家2
 
|7
===Other Worlds===
| style="background:#830080;"|
====Barracks Settlement====
| style="background:#b1bf7f;"|
*The Seahorse inside one of the huts has now turned orange. It continues to suck on Buyo Buyo's corpse, even after it was moved in the previous version.
| style="background:#737759;"|
 
| style="background:#a6b590;"|
====Dense Woods B====
| style="background:#c00f32;"|
*The manhole can now be opened up by looping through the Infinite Road, allowing access to the newly added White Desert Mountain Ring.
| style="background:#860f32;"|
 
| style="background:#000000;"|
====Face Carpet Plaza====
| style="background:#000000;"|
*The area's music has been changed to a new track.
| style="background:#000000;"|
 
| style="background:#000000;"|
====Guillotine World====
| style="background:#000000;"|
*A bigger variant of the world has been added, which is accessed through a 1/8 chance upon entering the normal Guillotine World warp in Number World.
| style="background:#000000;"|
 
| style="background:#000000;"|
====The Mall====
| style="background:#000000;"|
*The chair in Tokuto-kun's room can now be sat in. It has also been slightly moved to the left.
| style="background:#000000;"|
 
| style="background:#000000;"|
====The Sewers====
|-
*The Nopperabou Ghost has been moved to the new room added in the previous version, making it located slightly deeper into the Sewers.
|FC家3
 
|10
====White Desert A====
| style="background:#800094;"|
*The world has been made slightly larger: a large group of cacti has been added to the east side of the world, the wall squiggles have been expanded upon, and a tunnel from White Desert B has been added in the world's southeastern corner.
| style="background:#b1bf7f;"|
 
| style="background:#737759;"|
====The Wilderness====
| style="background:#482432;"|
*The Infinite Wilderness area has been added.
| style="background:#737759;"|
**Ittan-momen has been moved here, previously located just outside of the Barracks Settlement, making the Towel effect a bit more difficult to locate.
| style="background:#9aaa7a;"|
**The Hot Spring House containing Onsen-san has been added.
| style="background:#d5d0f3;"|
**The Staircase to the Sky, accessed from the Infinite Wilderness, has been added, leading to the newly-added Sky Garden. Here, the new Falling Men event can be experienced.
| style="background:#82b473;"|
*The path leading to the Toriningen Party event has been populated with more plants to remove empty space.
| style="background:#649655;"|
 
| style="background:#000000;"|
===FC Worlds===
| style="background:#000000;"|
====FC World A====
| style="background:#000000;"|
*Some very minor changes are made to the FC World A overworld island. Particularly, a single bridge connecting to the eastern island has been removed in favor of a land extension farther north. Regardless, none of the islands that the changes were made to are accessible during normal play.
| style="background:#000000;"|
*The ruins subarea has been added onto, increasing the number of stone walls, adding water, and adding a staircase leading to the newly-added FC Dungeon.
| style="background:#000000;"|
 
| style="background:#000000;"|
====FC World B====
| style="background:#000000;"|
*The path to the pyramid subarea has been cleared and the area is now accessible. In the previous version, it was blocked despite being fully functional.
|-
 
|rowspan=5|エントランス1-1
==Game==
|rowspan=5|73
*The graphic for the version number on the title screen has been changed to reflect the current version number.
| style="background:#000000;"|
*The Witch effect now makes a floating sound when the broom is ridden.
| style="background:#926570;"|
 
| style="background:#4d2e38;"|
==Bugfixes==
| style="background:#c29292;"|
*Fixed a bug where the menu could be opened in the Nexus when it normally couldn't be.
| style="background:#845462;"|
*Fixed a bug where brightening the Isee Path with the Lamp effect while it was raining would cause the area to stay brightened.
| style="background:#e8c2cd;"|
 
| style="background:#350816;"|
{{vhend}}
| style="background:#5e384a;"|
 
| style="background:#745560;"|
{{vh
| style="background:#3f2432;"|
|0.10
| style="background:#654357;"|
|YN Spaceship Stairs.png, YN Neon Parrot.png, Yn-flight.png
| style="background:#543540;"|
| style="background:#836479;"|
| style="background:#4f293b;"|
| style="background:#654651;"|
| style="background:#301523;"|
|-
|
|
|
|2007/10/1
|
}}
|
Version 0.10 and its subsequent patch would mark the last released content update for the game. The game was remade on an entirely new instance within RPG Maker 2003 and the update largely focused on smaller details, such as updating or moving some decorative elements of worlds and rebuilding some subareas, with one final linear route buried deep in the dream world. Some of the biggest changes include the Fat and Poop Hair effects being moved to the Docks B and the newly added Underground World respectively and Neon World being entirely restructured, as well as a new subarea of the Mall housing a new event where the Witch effect can find use.
|
 
|
==Worlds==
|
===Added Worlds===
|
*Added the Staircase of Hands.
|
*Added Underground World.
|
*Added the Spaceship.
|
*Added Mars.
|
 
|
===Nexus Worlds===
|
====Madotsuki's Dream Room====
|
*The background for the dream balcony is no longer determined by getting sent to two different maps. It is now randomly determined upon entering the map, with a 1/3 chance for the mountain background and a 2/3 chance for the sky background.
|
 
|-
====Number World====
|
*The beds in this world's bed room no longer dim the screen when entered.
|
 
|
====Neon World====
|
*The world was given a complete restructure:
|
**The world is now made up of several hallways with round rooms containing various sculptures and tile patterns.
|
**The Neon Statues introduced in version 0.08 were removed entirely.
|
**The purple pyramid leading to the Neon Tile Path has been replaced with a simple doorway, still leading to the same world.
|
 
|
====Candle World====
|
*Two candles were changed.
|
 
|
====Eyeball World====
|
*A pile of eyeballs on the eastern side of the map was spread out slightly.
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|}


====Graffiti World====
===YN Version History===
*The path between the Bicycle effect and the women's restroom was given an entirely new design, resembling a face with an anglerfish lure and a winding tail.
{{vh
|0.07
|YN PinkSea Coral.png, YN White Desert A.png, Nenriki3.png
|
|2005/04/29
}}
Version 0.07 marks a transitional period in the game's development, primarily in the world structure. The overall structure of the dream world is more akin to the final game, with many warps being moved or removed and nearly all of the pink and purple gates used in previous versions being removed in favor of new structures and NPCs. Some notable changes include the Severed Head effect being moved to Guillotine World and the Checkered Tile Path undergoing a large overhaul. The Pink Sea and White Desert were added in this version, as well as the FC Overworld being expanded to contain what would later become FC World B.


====Mural World====
==Worlds==
*The Mouth Monster that gave the Poop Hair effect has been moved to the newly added Underground World.
===Added Worlds===
*More murals have been added around the world.
*Added the Pink Sea.
*Added the White Desert.


===Other Worlds===
===Nexus Worlds===
====Barracks Settlement====
====Madotsuki's Dream Room====
*The corpse of Buyo Buyo has now been fully removed from the shack. The Seahorse has fully taken its place.
*There is now a 1/8 chance that the TV in the dream room will be on by default, regardless of whether it was turned on or off before sleeping.
*The red static that appears on the dream TV when it is turned on has been replaced by an eye design.


====Checkered Tile Path====
====Lamp World====
*The starting position of the Toriningen was moved closer to the striped pyramid.
*The purple gate leading to the Checkered Tile Path has been removed.
*The pink gate leading to the Footprint Path has been removed.
*The blood splatter in the interior now leads to Guillotine World when walked on. A blood arrow was also added to indicate the new warp.


====Dense Woods B====
====Neon World====
*The Frog found in the Frog Path now gives the Frog effect when interacted with, making the effect no longer exclusive to Forest World.
*The purple gate leading to the Neon Tile Path has been replaced with a purple pyramid, still leading to the same world.
*The pink gate leading to Guillotine World has been removed.


====The Docks====
====Shield-Folk World====
*Strober has been added to the Docks B, being the new bearer of the Fat effect.
*The pink gate leading to the Static Maze has been replaced with a blue gate, still leading to the same world.
*The purple gate leading to the Checkered Tile Path has been removed.


====Face Carpet Plaza====
====Candle World====
*The area's music was slowed to play at 70% speed, no longer being the same as the Wilderness's Hot Spring House.
*The purple gate leading to the Checkered Tile Path has been replaced with a striped pyramid, still leading to the same world.
*The pink gate leading to the Docks has been removed.


====Footprint Path====
====Eyeball World====
*All of the Henkei Shita in Footprint Path A can be stabbed with the Knife effect, although this does not warp Madotsuki like the Hell Henkei Shita.
*The purple gate leading to the Footprint Path has been replaced with a blue head, still leading to the same world.


====Guillotine World====
====Graffiti World====
*The starting positions of some of the Toriningen in both the normal and big variants were moved.
*The pink gate leading to the Mall has been replaced with a blue building with an elevator, still leading to the same world.
*The purple gate leading to the Neon Tile Path has been removed.


====Hell====
====Mural World====
*The funhouse mirror that gave the Fat effect in previous versions has been removed. The Fat effect was moved to the Docks.
*The pink gate leading to the Sewers has been replaced with an open manhole, still leading to the same world.
*A bobbed hair Toriningen was added to Hell, which uses the Sky Garden trap that was unused in the previous version.
*The purple gate leading to the Dense Woods A has been removed.


====Lamp World====
====Snow World====
*The eye graphic found in the Lamp World variant of the ああああああああ event has been changed into a more bloodshot appearance with a looping pattern resembling a face.
*The purple gate leading to the Face Carpet Plaza has been removed.
*The pink gate leading to the Footprint Path has been removed.
*An igloo leading to the Pink Sea has been added.


====The Mall====
====Dark World====
*In the elevator room, there is a 1/4 chance upon entering from Graffiti World (or a 100% chance upon entering from Underground World) that the cone blocking the escalator will be absent, leading to the newly added Mall Rooftop area.
*The pink gate leading to the Wilderness has been replaced with a tan gate, still leading to the same world.
*The purple gate leading to the Face Carpet Plaza has been removed.


====Mini Hell====
====Puddle World====
*Many winding pathways and a repeated blood-dripping animation were added around the area.
*The two Nenrikido have been removed.
*The purple gate leading to the Dense Woods A has been replaced with a pink tunnel, still leading to the same world.
*The pink gate leading to the Footprint Path has been removed.


====Neon Tile Path====
====Block World====
*The area's music was slowed to play at 70% speed, no longer being the same as Snow World's.
*The purple gate leading to the Toriningen's Bed event has been replaced with a black gate leading to the White Desert. The Toriningen's Bed event is unused but is still present in the files.
*Mafurako has been moved to Block World from the Checkered Tile Path.
*The purple gate leading to the Neon Tile Path has been removed.
*The Guillotine has been removed and placed in Guillotine World.


====Sky Garden====
====Forest World====
*The reflection of the ground lamps was slightly changed.
*The purple gate to Hell has been replaced by a set of pillars that lead to the Face Carpet Plaza.
**A set of trees north of the now-removed gate has been cleared to make way for the Face Carpet Plaza pillars.


====White Desert A====
===Other Worlds===
*Small additions are made to the main area, simply adding more cacti, walls, and a set of bumps in the area's northwest corner.
====Checkered Tile Path====
*The layout of both the first and second portions have been changed due to various removed elements:
**The short paths leading to the Lamp World purple gate and Mafurako in the first portion were removed. The island containing Closet Madotsuki is now fully surrounded by the path.
**The second portion has been fully remodeled into a more linear path lined with lamps. The beds and trees have been completely removed.
**The Toriningen from the second portion has been moved to the first portion.
*The area's music has been changed to an original track.
*Mafurako has been removed and placed in Block World.
*The purple gates leading to Shield-Folk World and Lamp World in the first portion have been removed.
*The purple gate leading to Hell in the second portion has been replaced with a Nenrikido, still leading to the same world.


====The Wilderness====
====Dense Woods A====
*More foliage was added around one of the fence rooms.
*A full path has been created in the northern portion of the map that loops back to the road.
*The graphics for some of the foliage lining the fence before the Staircase to the Sky was fixed.


===FC Worlds===
====The Docks====
====FC Dungeon====
**The pink gate leading to Candle World has been replaced with an extended dock, connecting to the Docks B.
*The map was made slightly larger.


====FC House====
====Face Carpet Plaza====
*The trees in the FC Field were replaced with a different graphic, resembling trees with rounded tiers as opposed to pine trees.
*The layout of the spikes was slightly changed.
*The side of the house in the FC Field was made slightly thinner, moving the window along with it.
*The purple gates leading to Dark World and Snow World have been replaced with two pairs of green pillars, both of which lead to Forest World.
*The potted trees inside the house and basement were replaced by trees from the FC Field, sprouting out of the ground. Two rocks also surround the tree in the basement.
*A Nenrikido that leads to Hell has been added around the center of the map.
*Smaller details of the house interior were changed, making the baseboard thinner and the carpet and windows darkened.
*The Toriningen's position has been moved to around the center of the map.


====FC World A====
====Footprint Path====
*The entrance from the Static Tunnel has been changed. A shoreline now takes up the northern portion, a stone wall surrounds the cave Madotsuki exits from, and a single Lizardman inhabits the room.
*The two Footprint Path sections are now joined, with the Footprint Path A connected by its east side and the Footprint Path B connected by its northwest path.
*More walls were added to the ruins area, making the area appear taller and more constructed.
*The warps in Footprint Path A leading to Neon World and Lamp World have been replaced by warps to Eyeball World and Footprint Path B respectively.
*The warps in Footprint Path B leading to Puddle World and Snow World have been removed. The Puddle World warp now leads to Footprint Path A while a lower portion of the path was remade to house a Nenrikido that leads to Hell.


====FC World B====
====Guillotine World====
*The subarea with the totems was changed to be more constructed and taller. The appearance of the totems was also changed from black and purple to red and yellow.
*The Guillotine has been moved to Guillotine World from Block World.
**A single Lizardman that was trapped within the walls in previous versions has been removed.
*The lower floor containing Buyo Buyo has been lit up, no longer requiring the Lamp effect to light up. Rows of stone walls were also added across the room.
*The subarea with the pyramids had its stone walls removed. There are now six pyramids, arranged in a circular pattern. The entrance was also changed to the bottom center of the map as opposed to the bottom left.
*The subarea with the Pirori had two face-like statues added to it. A single pebble on the shoreline was also removed.


==Game==
====Hell====
*The graphic for the version number on the title screen has been changed to reflect the current version number.
*Four of the purple gates have been replaced with Nenrikido.
*The Knife effect's 1-key action has been finalized. Madotsuki now switches the knife between hands rather than stabbing the air.
**The warps leading to Candle World, Forest World, and Mini Hell now lead to the Neon Tile Path, Face Carpet Plaza, and the Footprint Path.
*The Triangle Kerchief effect's 1-key action has been finalized. Madotsuki now appears fully invisible and Toriningen will not track her down instead of becoming progressively transparent.
*The Henkei Shita can now be stabbed with the Knife effect for a 1/256 to be sent to the Footprint Path.
*The traffic cone graphic found in the Dense Woods B and the Mall was changed to a shorter sprite.
 
*The stone wall graphic found throughout FC World A and B was changed.
====The Mall====
*The first room accessed from Graffiti World was remodeled, now sporting an elevator.
 
====Mini Hell====
*The world is completely unused due to all of its connections being removed. Regardless, the world's layout has been changed and it still contains a purple gate leading to Eyeball World, which leaves the player in front of the Footprint Path warp.
 
====Neon Tile Path====
*The area has been split into two portions instead of being one room.
**The second portion contains a Nenrikido, which leads to Hell.
*The purple gates leading to Block World and Graffiti World have been removed.
*The bottom warp leading to Mini Hell has been removed.


==Bugfixes==
====The Sewers====
*A bug was fixed where the tall, face-like Neon Creatures did not react to the Cat effect.
*The pink gate leading to Mural World has been replaced with a ladder, still leading to the same world.
*The tunnel from the Docks can not be entered with the Midget effect, making it only accessible through the staircase in the Docks.


====Static Maze====
*The blue gate replacing the pink gate in Shield-Folk World has been added to the beginning of the Static Maze, making the ability to warp back to Shield-Folk World more apparent.
*The graphic for the light at the end of the maze was changed.


==Yumesyuusei (0.10a)==
====The Wilderness====
{{vh
*The pink gate leading to Dark World has been replaced with a tan gate, still leading to the same world.
|0.10a patch 1
|
|2007/10/6
}}
The Yumesyuusei patch was a patch for version 0.10 that was released a couple of days after the initial update's release. The patch largely fixed most of the bugs present in 0.10, likely due to the game being made in a new instance, though not all of them were fixed. Additionally, and strangely, one minor change was made to the FC Dungeon that made it so the room containing the glitch event was lit up, unlike the rest of the dungeon, likely to hint to players that the room contains an event.


==Worlds==
===FC Worlds===
===FC Worlds===
====FC Dungeon====
====FC World A====
*The room containing the glitch event is lit up naturally, no longer requiring the Lamp effect to be used to brighten it.
*The overworld has been expanded with an added southwest island and an expansion of the eastern island, although neither of these can be seen in-game, only being visible when viewing the map in RPG Maker.


==Game==
==Game==
*The graphic for the version number on the title screen has been changed to reflect the current version number.
*The player can now wake up while effects are equipped, though this only works with some effects (for example, the Severed Head and Stoplight effect don't have arms, so Madotsuki can't pinch herself awake).
*A sound was added for the spotlight that appears when opening a door in the Nexus.


==Bugfixes==
==Bugfixes==
*Fixed an incorrect warp that placed Madotsuki out-of-bounds in the Dense Woods B when attempting to return back from the Teleport Maze.
*Fixed several bugs that involved discarding effects in the Nexus:
*Fixed an error where Madotsuki could walk through the upper portion of the hill on Mars, going out-of-bounds.
**Patched the ability to discard effects while the spotlight appeared while opening a Nexus door.
*Changed the menu currency symbol from gold (G) to yen (円).
**Patched the ability to discard the Hat and Scarf effect while transformed into a snowman, which could result in a glitch changing Madotsuki's movement speed.
*Fixed a glitch where the player could discard effects in Nexus worlds if they had the effect equipped prior to entering the world's door.
**Patched a glitch that would cause an effect's 1-key action to activate if it was discarded in the Nexus immediately after sitting down without any effects equipped.
*Fixed a glitch where 1-key actions could be performed while sitting in chairs such as the Mall sofas or the Traincar seats.
*Fixed a bug where using the Knife effect on some NPCs would cause Madotsuki's sprite to remain in the stabbing animation.
*Fixed a glitch where the player would not receive a 1000-point bonus in NASU if they caught a pink eggplant before a purple eggplant when catching both in the same jump.
 
*Fixed a bug where the player could permanently lock their save by pressing the 1-key action after waking up from the Witch's Flight event and then saving.
{{vhend}}
*Fixed the footstep sound effect being present when floating with the Witch effect's broom in Face Carpet Plaza.
 
*Fixed a glitch where returning to the Nexus with the Medamaude effect while atop the Mars summit would cause the screen scroll to lock to the center of the screen.
{{vh
*Fixed an error where one of the walls before the Mall Rooftop could be walked under due to an incorrect order of tiles.
|0.08
|YN Number World Beds.png, Uboaroom.jpg, MafuLoc5.png
|
|2005/07/30
}}
Version 0.08 largely added onto existing worlds, adding new NPCs or events. This update introduced both the Uboa and FACE events, which would become iconic within the community, with the former helping the game gain popularity in the West. Some more additions include the introduction of Number World, which replaced Lamp World as one of the Nexus worlds, and the Buyo Buyo effect being moved to the newly accessible FC World B. Some small additions to some worlds also gave some effects more usage options, such as using the Midget effect to access a previously one-way corridor in the Sewers, using the Lamp effect to light up parts of Dense Woods B and FC World B, and using the Knife effect to access Mini Hell.


{{vhend}}
==Worlds==
===Added Worlds===
*Added Number World, replacing Lamp World's place in the Nexus.
*Added Poniko's House and Uboa's Trap.
*Although first present in-game in version 0.07, FC World B is now largely accessible.


===Worlds by Version Added===
===Nexus Worlds===
(This is solely going off of what's currently on the wiki, which is determined by the file dates of some of the graphics from different versions.)
====Madotsuki's Dream Room====
*The chance for the TV to randomly be on in the dream room was removed. It will always remain off unless turned on.
*There is now a 1/8 chance that the TV in the dream room will display the KALIMBA TV Channel event when turned on.


====0.00====
====The Nexus====
*Madotsuki's Room
*The first door to the right of the dream room door that led to Lamp World now leads to Number World.
*Nexus
*Block World
*Candle World
*Dark World
*Dense Woods A
*Eyeball World
*Forest World
*Graffiti World
*Lamp World
*Mural World
*Neon World
*Puddle World
*Shield-Folk World
*Snow World
*The Wilderness


====0.01====
====Neon World====
*Face Carpet Plaza
*Groups of Neon Statues were added around the world.
*Footprint Path
*Hell
*Mall
*Neon Tile Path


====0.02====
====Candle World====
*Barracks Settlement
*A group of Walking Candles were added south of the Nexus door.
*Guillotine World
*Sewers
*Windmill World


===="pre-0.03"====
====Eyeball World====
*Checkered Tile Path
*Jumping legs were added around the world.
*The Docks
*More body parts are scattered throughout the world.


====0.03====
====Snow World====
*FC House
*If the Toriningen here is turned lunatic with the Knife effect, they will appear inside one of the igloos if Madotsuki attempts to retreat there.
*Static Maze


====0.04====
====Dark World====
*Mini Hell
*A single Pissipissini was added southeast of the Nexus door.


====0.05====
====Block World====
*Dense Woods B
*Additional block structures were added to the world.
*Witch's Island
*Mafurako's behavior has been changed:
**She now sports a different appearance when the Stoplight effect is used.
**She will teleport alongside the player when interacted with once but will place the player elsewhere in Block World when interacted with again.
**She will always teleport alongside the player if Madotsuki interacts with her as a snowman using the Hat and Scarf effect.


====0.06====
===Other Worlds===
*FC World A
====Barracks Settlement====
*Static Tunnel
*One of the six Pirori is now randomly picked upon entering the area to send Madotsuki to FC World B when interacted with.
*Teleport Maze
*The Seahorse has been added to the shack containing Buyo Buyo, which has now been moved to FC World B. It sucks on the corpse of the previous Buyo Buyo, now shriveled up.


====0.07====
====Dense Woods B====
*FC World B (made, but not accessible)
*The Isee in the Isee Path are now binocular, having the appearance of a pair of eyes.
*Pink Sea
*The Isee Path is now dark, making it more difficult to navigate without the Lamp effect.
*White Desert A


====0.08====
====The Docks====
*FC World B (made accessible)
*A Toriningen trap was added to the area, closely northeast of Mizume.
*Number World
*Poniko's House


====0.09====
====Hell====
*FC Dungeon
*The Henkei Shita has been changed to an original red design exclusive to Hell.
*Ghost World
*One of the Toriningen now traps Madotsuki in the Teleport Maze instead of the Checkered Tile Path, the trap of which was bugged in the previous version.
*Sky Garden


====0.10====
====Lamp World====
*Mars
*The world is no longer a Nexus world, instead being accessible from a door in the newly-added Number World. The area also received an overhaul:
*Spaceship
**The area's music has been changed to match Number World.
*Staircase of Hands
*The area is a different size, with its map size being a bit taller rather than largely square.
*Underground World
**There are overall fewer lamps in the world and they are placed more sparsely.
**The interior sections were removed and repurposed for Number World. Instead, a building resembling the walls in Number World was added in the world's southern portion which has a door leading to Number World's canal.
***This building also contains one of the variants of the new ああああああああ event, accessible from Number World.
**The short lamp leading to the isolated Checkered Tile Path section was moved to the northeastern part of the world.
 
====The Mall====
*A new red menu theme has been added, which can be obtained from the Toriningen in the Mall's southwestern room.


</div>
====Mini Hell====
*Mini Hell now connects to Number World through a closet accessed after using the Knife effect to stab a Toriningen inhabiting Number World.
*The world's layout was changed, now an extension of its unused appearance in the previous version.
 
====Pink Sea====
*An island was added to the southern portion of the world with a conical house leading to Poniko's Room. Additional balloons were added that allow access to the island.
*An island in the northeastern portion of the world was removed.
 
====The Sewers====
*An additional room was added to the left of the Nopperabou Ghost room, which contains two new Sewer Drawings and a pool that either contains a Pirori or Submarine Fish.
*The Midget effect can now be used to enter the path directly leading to the Docks.
 
====White Desert====
*The picture used for Monoe was changed, having her cover more of the screen and darkening the image overall.
 
====The Wilderness====
*In the room containing the warp to the Static Tunnel, a single vine was placed on the right of the room, blocking a pathway through the vines that looked like a warp.
 
====Windmill World====
*The world now has a parallax background.


==Fun==
===FC Worlds===
Stuff for fun, I guess. Click '''Expand''' to view contents.
====FC House====
<div class="mw-collapsible mw-collapsed">
*The Goblin's Room music has been changed.
[[File:Madotsuki.jpg|thumb|right|200px|(unrelated image lmao)]]
===YNOproject Badges by Artist===
'''Note''': This is not meant to show that certain users/artists are better than others or have a greater/smaller work output. This is solely for documentation and isn't intended to offend anyone or belittle/overly praise the work people have already done.<br/>
'''If a badge appears under more than one person's name, that means this badge was a collab between those people.'''


<font size="6">THIS TABLE IS CURRENTLY OUTDATED</font>
====FC World A====
{| style="width: 100%;" cellspacing="0" cellpadding="4" border="1"
*Some small additions were made to the southeastern part of the FC World A overworld island, particularly adding several bridges allowing access to most of the eastern side of the map. However, they are completely inaccessible during normal play. Like the other islands, the eastern island was also decorated with soil, mountains, volcanoes, and lava.
|-
 
| style="text-align: center;" |'''Name'''
==Game==
| style="text-align: center;" |'''YN'''
*The game's version number now displays on the title screen, underneath the game's logo.
| style="text-align: center;" |'''Y2'''
 
| style="text-align: center;" |'''DF'''
==Bugfixes==
| style="text-align: center;" |'''AP'''
*Fixed a bug where using an effect, moving on stairs, and then opening the menu would cause the player to no-clip out of the stairs.
| style="text-align: center;" |'''DD'''
*Fixed a tiling error where the Bicycle effect's front wheel protruded through the terrain.
| style="text-align: center;" |'''SD'''
*Fixed a bug where viewing the instructions in certain worlds would freeze the player's movement.
| style="text-align: center;" |'''AM'''
*Fixed some minor sound issues where sounds would delay or overlap with other sounds.
| style="text-align: center;" |'''UD'''
*Fixed a bug where the effects could be discarded outside of the Nexus.
| style="text-align: center;" |'''BG'''
*Fixed a bug where repeatedly discarding effects would cause the menu to become inaccessible or the player's movement speed to change.
| style="text-align: center;" |'''MR'''
*The trap that the twintails Toriningen in Hell sends Madotsuki to was changed to the Teleport Maze. In the previous version, it sent Madotsuki to an out-of-bounds part of the Checkered Tile Path, which was due to the area's redesign.
| style="text-align: center;" |'''DG'''
 
| style="text-align: center;" |'''MM'''
{{vhend}}
| style="text-align: center;" |'''UV'''
 
| style="text-align: center;" |'''SA'''
{{vh
| style="text-align: center;" |'''OS'''
|0.09
| style="text-align: center;" |'''YT'''
|Fcdun1.png, CrossoverGarden.png, Onsen1.png
| style="text-align: center;" |'''NA'''
| style="text-align: center;" |'''YNO'''
| style="text-align: center;" |'''Count'''
|-
|Zolotl
|[[File:PinkSeaCoral(badgeYN).gif|frameless]][[File:Teleport bros(badgeyn).gif|frameless]]
|[[File:Scared octopus(badgey2).png|frameless]][[File:ShadowForest(badgeY2).gif|frameless]][[File:CrocDog(badgeY2).gif|frameless]][[File:SmileSan(badgeY2).png|frameless]][[File:ShintoFortune(badgeY2).gif|frameless]][[File:ShintoCurseChaser(badgeY2).png|frameless]][[File:NailLady(badgeY2).gif|frameless]][[File:CloneRoom(badgeY2).png|frameless]][[File:NoranyanBench(badgeY2).gif|frameless]][[File:DivideZero(badgeY2).png|frameless]][[File:Hiboushi(badgeY2).png|frameless]][[File:Seishonen(badgeY2).gif|frameless]][[File:MadotsukisRoom(badgeY2).gif|frameless]][[File:HourglassDesert(badgeY2).gif|frameless]][[File:AquariusPrison(badgeY2).png|frameless]][[File:EvilJihanki(badgeY2).png|frameless]][[File:RedSun(badgeY2).gif|frameless]][[File:GreenNeonWorld(badgeY2).gif|frameless]][[File:SunkenCity(badgeY2).png|frameless]][[File:JigsawMoon(badgeY2).gif|frameless]][[File:AbyssWatcher(badgeY2).gif|frameless]][[File:TVChannels(badgeY2).gif|frameless]][[File:SpiritCrown(badgeY2).png|frameless]][[File:PoolLobster(badgeY2).gif|frameless]][[File:GlitchSushi(badgeY2).gif|frameless]][[File:DesertedPierMoon(badgeY2).gif|frameless]][[File:LonelyCottage(badgeY2).png|frameless]][[File:LustrousMemory(badgeY2).png|frameless]][[File:BigRed(badgeY2).gif|frameless]][[File:FromBehind(badgeY2).gif|frameless]][[File:MusicMonster(badgeY2).gif|frameless]][[File:KotatsuHide(badgeY2).gif|frameless]][[File:ReflectOne(badgeY2).gif|frameless]][[File:DepthsGorge(badgeY2).png|frameless]][[File:DepthsAquarium(badgeY2).gif|frameless]][[File:DepthsJelly(badgeY2).gif|frameless]][[File:WellCreature(badgeY2).gif|frameless]][[File:LucentWorld(badgeY2).gif|frameless]][[File:MoaiBro(badgeY2).gif|frameless]][[File:MapleSymphony(badgeY2).png|frameless]][[File:Survivor(badgeY2).png|frameless]][[File:SmileHouse(badgeY2).png|frameless]][[File:Mosenite(badgeY2).png|frameless]][[File:RainbowPaint(badgeY2).png|frameless]][[File:BlurryHole(badgeY2).png|frameless]][[File:NightAcrophobia(badgeY2).gif|frameless]][[File:JadeHouse(badgeY2).png|frameless]][[File:GreenPrince(badgeY2).gif|frameless]][[File:DespairPoker(badgeY2).gif|frameless]][[File:ParkingGarage(badgeY2).gif|frameless]][[File:CondoStorm(badgeY2).gif|frameless]][[File:SeaMonster(badgeY2).png|frameless]][[File:MarMarina(badgeY2).gif|frameless]][[File:TechCondoGhost(badgeY2).gif|frameless]][[File:TechCondoFloors(badgeY2).gif|frameless]][[File:AlienCellar(badgeY2).png|frameless]][[File:VintageTown(badgeY2).png|frameless]][[File:StarryNight(badgeY2).gif|frameless]][[File:StaticDoppelganger(badgeY2).gif|frameless]][[File:JigsawTower(badgeY2).gif|frameless]][[File:WintryAttendant(badgeY2).gif|frameless]][[File:HOVLamps(badgeY2).gif|frameless]][[File:UroExecution(badgeY2).png|frameless]][[File:ScourgeOfGuilt(badgeY2).png|frameless]][[File:CoffeeShopCat(badgeY2).gif|frameless]][[File:PlazaVisit(badgeY2).gif|frameless]][[File:TowersUFO(badgeY2).png|frameless]][[File:DecrepitSmile(badgeY2).png|frameless]][[File:GlitchButterfly(badgeY2).gif|frameless]][[File:ShimakoDeluge(badgeY2).gif|frameless]][[File:AnglerDepths(badgeY2).gif|frameless]][[File:TechnoKaraoke(badgeY2).gif|frameless]][[File:TechnoCube(badgeY2).gif|frameless]][[File:PlsStreetRatKing(badgeY2).png|frameless]][[File:crown of sorrow.gif|frameless]][[File:DepthsFallTime(badgeY2).gif|frameless]][[File:LucentWorldTime(badgeY2).gif|frameless]][[File:MysteriousMaid(badgeY2).gif|frameless]][[File:ClockPole(badgeY2).gif|frameless]][[File:RiversideSnow(badgeY2).gif|frameless]][[File:RedMonstersQXY(badgeY2).gif|frameless]][[File:DreamGarden(badgeY2).gif|frameless]][[File:DreamFishing(badgeY2).gif|frameless]][[File:SecondEnding(badgeY2).png|frameless]]
|[[File:moonlight flower.png|frameless]][[File:DarkCity(badgeDF).png|frameless]]
|[[File:ChromaCat(badgeAP).gif|frameless]][[File:ConfusedArrows(badgeAP).png|frameless]][[File:SubmarineCat(badgeAP).png|frameless]]
|
|
|2005/12/17
}}
Version 0.09 is very similar to the final version with only some worlds missing and some minor changes present. The update appeared to largely focus on adding new worlds and extending routes deeper into the dream world while expanding upon existing worlds. This is evident in additions such as the Wilderness expansion extending into the new Sky Garden and Ghost World areas and one of the ruins areas of FC World A being rebuilt to include the FC Dungeon, leading into the White Desert Underground Lagoon, which became the deepest area in the game upon its addition. Additionally, the Towel and Triangle Kerchief effects were moved to the expansive Infinite Wilderness and Ghost World areas, making finding them a bit more challenging. Version 0.09 would also mark a long hiatus for the game until the next version.
==Worlds==
===Added Worlds===
*Added the Sky Garden.
*Added Ghost World.
*Added the FC Dungeon.
*Added White Desert B.
===Nexus Worlds===
====Dark World====
*Floor patterns were added, making the world less empty visually.
*Two Pissipissini were added to the world.
*Fleebie has been removed and placed in Ghost World.
====Puddle World====
*The world is slightly larger.
===Other Worlds===
====Barracks Settlement====
*The Seahorse inside one of the huts has now turned orange. It continues to suck on Buyo Buyo's corpse, even after it was moved in the previous version.
====Dense Woods B====
*The manhole can now be opened up by looping through the Infinite Road, allowing access to the newly added White Desert Mountain Ring.
====Face Carpet Plaza====
*The area's music has been changed to a new track.
====Guillotine World====
*A bigger variant of the world has been added, which is accessed through a 1/8 chance upon entering the normal Guillotine World warp in Number World.
====The Mall====
*The chair in Tokuto-kun's room can now be sat in. It has also been slightly moved to the left.
====The Sewers====
*The Nopperabou Ghost has been moved to the new room added in the previous version, making it located slightly deeper into the Sewers.
====White Desert A====
*The world has been made slightly larger: a large group of cacti has been added to the east side of the world, the wall squiggles have been expanded upon, and a tunnel from White Desert B has been added in the world's southeastern corner.
====The Wilderness====
*The Infinite Wilderness area has been added.
**Ittan-momen has been moved here, previously located just outside of the Barracks Settlement, making the Towel effect a bit more difficult to locate.
**The Hot Spring House containing Onsen-san has been added.
**The Staircase to the Sky, accessed from the Infinite Wilderness, has been added, leading to the newly-added Sky Garden. Here, the new Falling Men event can be experienced.
*The path leading to the Toriningen Party event has been populated with more plants to remove empty space.
===FC Worlds===
====FC World A====
*Some very minor changes are made to the FC World A overworld island. Particularly, a single bridge connecting to the eastern island has been removed in favor of a land extension farther north. Regardless, none of the islands that the changes were made to are accessible during normal play.
*The ruins subarea has been added onto, increasing the number of stone walls, adding water, and adding a staircase leading to the newly-added FC Dungeon.
====FC World B====
*The path to the pyramid subarea has been cleared and the area is now accessible. In the previous version, it was blocked despite being fully functional.
==Game==
*The graphic for the version number on the title screen has been changed to reflect the current version number.
*The Witch effect now makes a floating sound when the broom is ridden.
==Bugfixes==
*Fixed a bug where the menu could be opened in the Nexus when it normally couldn't be.
*Fixed a bug where brightening the Isee Path with the Lamp effect while it was raining would cause the area to stay brightened.
{{vhend}}
{{vh
|0.10
|YN Spaceship Stairs.png, YN Neon Parrot.png, Yn-flight.png
|
|
|2007/10/1
}}
Version 0.10 and its subsequent patch would mark the last released content update for the game. The game was remade on an entirely new instance within RPG Maker 2003 and the update largely focused on smaller details, such as updating or moving some decorative elements of worlds and rebuilding some subareas, with one final linear route buried deep in the dream world. Some of the biggest changes include the Fat and Poop Hair effects being moved to the Docks B and the newly added Underground World respectively and Neon World being entirely restructured, as well as a new subarea of the Mall housing a new event where the Witch effect can find use.
==Worlds==
===Added Worlds===
*Added the Staircase of Hands.
*Added Underground World.
*Added the Spaceship.
*Added Mars.
===Nexus Worlds===
====Madotsuki's Dream Room====
*The background for the dream balcony is no longer determined by getting sent to two different maps. It is now randomly determined upon entering the map, with a 1/3 chance for the mountain background and a 2/3 chance for the sky background.
====Number World====
*The beds in this world's bed room no longer dim the screen when entered.
====Neon World====
*The world was given a complete restructure:
**The world is now made up of several hallways with round rooms containing various sculptures and tile patterns.
**The Neon Statues introduced in version 0.08 were removed entirely.
**The purple pyramid leading to the Neon Tile Path has been replaced with a simple doorway, still leading to the same world.
====Candle World====
*Two candles were changed.
====Eyeball World====
*A pile of eyeballs on the eastern side of the map was spread out slightly.
====Graffiti World====
*The path between the Bicycle effect and the women's restroom was given an entirely new design, resembling a face with an anglerfish lure and a winding tail.
====Mural World====
*The Mouth Monster that gave the Poop Hair effect has been moved to the newly added Underground World.
*More murals have been added around the world.
===Other Worlds===
====Barracks Settlement====
*The corpse of Buyo Buyo has now been fully removed from the shack. The Seahorse has fully taken its place.
====Checkered Tile Path====
*The starting position of the Toriningen was moved closer to the striped pyramid.
====Dense Woods B====
*The Frog found in the Frog Path now gives the Frog effect when interacted with, making the effect no longer exclusive to Forest World.
====The Docks====
*Strober has been added to the Docks B, being the new bearer of the Fat effect.
====Face Carpet Plaza====
*The area's music was slowed to play at 70% speed, no longer being the same as the Wilderness's Hot Spring House.
====Footprint Path====
*All of the Henkei Shita in Footprint Path A can be stabbed with the Knife effect, although this does not warp Madotsuki like the Hell Henkei Shita.
====Guillotine World====
*The starting positions of some of the Toriningen in both the normal and big variants were moved.
====Hell====
*The funhouse mirror that gave the Fat effect in previous versions has been removed. The Fat effect was moved to the Docks.
*A bobbed hair Toriningen was added to Hell, which uses the Sky Garden trap that was unused in the previous version.
====Lamp World====
*The eye graphic found in the Lamp World variant of the ああああああああ event has been changed into a more bloodshot appearance with a looping pattern resembling a face.
====The Mall====
*In the elevator room, there is a 1/4 chance upon entering from Graffiti World (or a 100% chance upon entering from Underground World) that the cone blocking the escalator will be absent, leading to the newly added Mall Rooftop area.
====Mini Hell====
*Many winding pathways and a repeated blood-dripping animation were added around the area.
====Neon Tile Path====
*The area's music was slowed to play at 70% speed, no longer being the same as Snow World's.
====Sky Garden====
*The reflection of the ground lamps was slightly changed.
====White Desert A====
*Small additions are made to the main area, simply adding more cacti, walls, and a set of bumps in the area's northwest corner.
====The Wilderness====
*More foliage was added around one of the fence rooms.
*The graphics for some of the foliage lining the fence before the Staircase to the Sky was fixed.
===FC Worlds===
====FC Dungeon====
*The map was made slightly larger.
====FC House====
*The trees in the FC Field were replaced with a different graphic, resembling trees with rounded tiers as opposed to pine trees.
*The side of the house in the FC Field was made slightly thinner, moving the window along with it.
*The potted trees inside the house and basement were replaced by trees from the FC Field, sprouting out of the ground. Two rocks also surround the tree in the basement.
*Smaller details of the house interior were changed, making the baseboard thinner and the carpet and windows darkened.
====FC World A====
*The entrance from the Static Tunnel has been changed. A shoreline now takes up the northern portion, a stone wall surrounds the cave Madotsuki exits from, and a single Lizardman inhabits the room.
*More walls were added to the ruins area, making the area appear taller and more constructed.
====FC World B====
*The subarea with the totems was changed to be more constructed and taller. The appearance of the totems was also changed from black and purple to red and yellow.
**A single Lizardman that was trapped within the walls in previous versions has been removed.
*The lower floor containing Buyo Buyo has been lit up, no longer requiring the Lamp effect to light up. Rows of stone walls were also added across the room.
*The subarea with the pyramids had its stone walls removed. There are now six pyramids, arranged in a circular pattern. The entrance was also changed to the bottom center of the map as opposed to the bottom left.
*The subarea with the Pirori had two face-like statues added to it. A single pebble on the shoreline was also removed.
==Game==
*The graphic for the version number on the title screen has been changed to reflect the current version number.
*The Knife effect's 1-key action has been finalized. Madotsuki now switches the knife between hands rather than stabbing the air.
*The Triangle Kerchief effect's 1-key action has been finalized. Madotsuki now appears fully invisible and Toriningen will not track her down instead of becoming progressively transparent.
*The traffic cone graphic found in the Dense Woods B and the Mall was changed to a shorter sprite.
*The stone wall graphic found throughout FC World A and B was changed.
==Bugfixes==
*A bug was fixed where the tall, face-like Neon Creatures did not react to the Cat effect.
==Yumesyuusei (0.10a)==
{{vh
|0.10a patch 1
|
|
|[[File:mimic.png|frameless]]
|2007/10/6
|
}}
|
The Yumesyuusei patch was a patch for version 0.10 that was released a couple of days after the initial update's release. The patch largely fixed most of the bugs present in 0.10, likely due to the game being made in a new instance, though not all of them were fixed. Additionally, and strangely, one minor change was made to the FC Dungeon that made it so the room containing the glitch event was lit up, unlike the rest of the dungeon, likely to hint to players that the room contains an event.
|
 
|
==Worlds==
|
===FC Worlds===
|
====FC Dungeon====
|[[File:VampireHouse(badgeOS).gif|frameless]][[File:CatSpin(badgeOS).gif|frameless]][[File:KingdomOfFog(badgeOS).gif|frameless]][[File:ConeHouse(badgeOS).gif|frameless]][[File:DeathRow(badgeOS).gif|frameless]][[File:HoarderColors(badgeOS).gif|frameless]][[File:Neptune(badgeOS).gif|frameless]][[File:Overlook(badgeOS).gif|frameless]][[File:GreenRiver(badgeOS).gif|frameless]][[File:Eclipse(badgeOS).gif|frameless]]
*The room containing the glitch event is lit up naturally, no longer requiring the Lamp effect to be used to brighten it.
|[[File:AncientCivBar(badgeYT).png|frameless]][[File:CityView(badgeYT).gif|frameless]][[File:PortView(badgeYT).gif|frameless]]
 
|
==Game==
|
*The graphic for the version number on the title screen has been changed to reflect the current version number.
|106
 
|-
==Bugfixes==
|miau
*Fixed an incorrect warp that placed Madotsuki out-of-bounds in the Dense Woods B when attempting to return back from the Teleport Maze.
|[[File:A(badgeYN).png|frameless]][[File:Eye(badgeYN).png|frameless]][[File:Closet(badgeYN).png|frameless]][[File:Eye box.png|frameless]][[File:Nekoin(badgeyn).gif|frameless]][[File:GoldNekoin(badgeyn).gif|frameless]]
*Fixed an error where Madotsuki could walk through the upper portion of the hill on Mars, going out-of-bounds.
|[[File:UroBronze(badgeY2).png|frameless]][[File:UroSilver(badgeY2).png|frameless]][[File:UroGold(badgeY2).png|frameless]][[File:UroPlatinum(badgeY2).png|frameless]][[File:UroDiamond(badgeY2).png|frameless]][[File:BowlingBall(badgeY2).png|frameless]][[File:UroHaniwa(badgeY2).gif|frameless]][[File:PeacefulPond(badgeY2).png|frameless]][[File:GraveyardPaint(badgeY2).png|frameless]][[File:NeonHighway(badgeY2).png|frameless]][[File:NostalgicHouse(badgeY2).png|frameless]][[File:LustrousMemory(badgeY2).png|frameless]][[File:CryingEyes(badgeY2).png|frameless]][[File:StrangeBeing(badgeY2).png|frameless]][[File:PurpleJelly(badgeY2).png|frameless]][[File:GoopMonolith(badgeY2).png|frameless]][[File:DrowsyForest(badgeY2).png|frameless]][[File:AncientMural(badgeY2).png|frameless]][[File:GlitchRoad(badgeY2).png|frameless]][[File:KingFuun(badgeY2).png|frameless]][[File:ShimakoBubbles(badgeY2).gif|frameless]][[File:WhiteGarden(badgeY2).png|frameless]][[File:AntiquatedBathhouse(badgeY2).png|frameless]][[File:SierpinskiRoots(badgeY2).png|frameless]][[File:Heart(badgey2).png|frameless]][[File:Heart 2(badgey2).png|frameless]][[File:Heart lvl.3.png|frameless]][[File:GBMemories(badgeY2).gif|frameless]][[File:FlowerVision(badgeY2).gif|frameless]][[File:01 Gif Bdg.gif|frameless]][[File:RedMonstersQXY(badgeY2).gif|frameless]][[File:ShadowCat(badgeY2).gif|frameless]][[File:ChromaticNest(badgeY2).gif|frameless]]
*Changed the menu currency symbol from gold (G) to yen ().
|
*Fixed a glitch where the player could discard effects in Nexus worlds if they had the effect equipped prior to entering the world's door.
|[[File:Halo(badgeAP).png|frameless]][[File:Koraiyn(badgeAP).png|frameless]][[File:MusicalPin(badgeAP).png|frameless]][[File:broken clock badge.png|frameless]][[File:MonoNightmare(badgeAP).png|frameless]][[File:AllPrayers(badgeAP).png|frameless]]
*Fixed a glitch where 1-key actions could be performed while sitting in chairs such as the Mall sofas or the Traincar seats.
|
*Fixed a glitch where the player would not receive a 1000-point bonus in NASU if they caught a pink eggplant before a purple eggplant when catching both in the same jump.
|[[File:ZapnefClear(badgeSD).png|frameless]]
*Fixed a bug where the player could permanently lock their save by pressing the 1-key action after waking up from the Witch's Flight event and then saving.
|
*Fixed the footstep sound effect being present when floating with the Witch effect's broom in Face Carpet Plaza.
|[[File:cube racing.png|frameless]][[File:el bebe badge.png|frameless]][[File:paper boat.png|frameless]][[File:pc98 badge.png|frameless]][[File:dream flower badge.png|frameless]][[File:deer badge.png|frameless]][[File:shiny crystal.png|frameless]][[File:sun flower badge.png|frameless]][[File:blockgirl badge.png|frameless]][[File:arcade badge.png|frameless]][[File:eye flower.png|frameless]][[File:clay badge.png|frameless]][[File:static badge.png|frameless]][[File:dessert house.png|frameless]][[File:fantasy crystal badge.png|frameless]][[File:inkblot test badge.png|frameless]]
*Fixed a glitch where returning to the Nexus with the Medamaude effect while atop the Mars summit would cause the screen scroll to lock to the center of the screen.
|[[File:MidnightBand(BGbadge).gif|frameless]]
*Fixed an error where one of the walls before the Mall Rooftop could be walked under due to an incorrect order of tiles.
|[[File:PuzzleCoin(badgeMR).png|frameless]][[File:MoonBunnies(badgeMR).png|frameless]][[File:UnicornSlayer(badgeMR).png|frameless]][[File:PlatformerPro(badgeMR).gif|frameless]][[File:DepressedMeal(badgeMR).png|frameless]][[File:MagicTrick(badgeMR).png|frameless]]
 
|
{{vhend}}
|
 
|
===Worlds by Version Added===
|[[File:MushroomCaves(badgeSA).png|frameless]][[File:LoversConfessional(badgeSA).png|frameless]][[File:RooftopLovers(badgeSA).png|frameless]]
(This is solely going off of what's currently on the wiki, which is determined by the file dates of some of the graphics from different versions.)
|
 
|
====0.00====
|
*Madotsuki's Room
|[[File:medal bronze.gif|frameless]][[File:medal silver.gif|frameless]][[File:medal gold.gif|frameless]][[File:medal platinum.gif|frameless]][[File:medal diamond.gif|frameless]]
*Nexus
|77
*Block World
|-
*Candle World
|Roninnozlo
*Dark World
|
*Dense Woods A
|[[File:MysteryTile(badgeY2).png|frameless]][[File:ConwayGame(badgeY2).gif|frameless]][[File:CoffeeCup(badgeY2).gif|frameless]][[File:DojoBurn(badgeY2).png|frameless]][[File:CMYKTiles(badgeY2).gif|frameless]][[File:BalconySmoke(badgeY2).gif|frameless]][[File:CarCrash(badgeY2).png|frameless]][[File:Wifi(badgeY2).gif|frameless]][[File:GhostlyExhibit(badgeY2).png|frameless]][[File:BrightGutter(badgeY2).gif|frameless]][[File:BlueHouseRoad(badgeY2).png|frameless]][[File:CrypticCubes(badgeY2).gif|frameless]][[File:PaintBlotPain(badgeY2).png|frameless]][[File:DeluxeShop(badgeY2).gif|frameless]][[File:SpringBreeze(badgeY2).png|frameless]][[File:ForestOfReflections(badgeY2).png|frameless]][[File:MuskyRave(badgeY2).gif|frameless]][[File:PuddingSecrets(badgeY2).png|frameless]][[File:Phone mask Bdg.png|frameless]][[File:CarouselOriental(badgeY2).gif|frameless]]
*Eyeball World
|
*Forest World
|[[File:LookoutPoint(badgeAP).png|frameless]]
*Graffiti World
|[[File:ModStreet(badgeDD).png|frameless]][[File:BADGE rainbow theme.png|frameless]][[File:BADGE docks aquarium.png|frameless]]
*Lamp World
|[[File:MysteryBoxGrass(badgeSD).gif|frameless]][[File:MysteryBoxNeon(badgeSD).gif|frameless]][[File:HexagonRealm(badgeSD).png|frameless]][[File:MysteryBoxQuestion(badgeSD).png|frameless]][[File:TangdayDrink(badgeSD).png|frameless]][[File:FindKondo(badgeSD).gif|frameless]][[File:RedCrystal(badgeSD).gif|frameless]][[File:WoodenblocksToys(badgeSD).png|frameless]][[File:SeasonsPath(badgeSD).png|frameless]][[File:GraveyardCrystal(badgeSD).gif|frameless]][[File:OvergrownCave(badgeSD).gif|frameless]][[File:LittleItsuki(badgeSD).gif|frameless]][[File:MysteryBoxFlood(badgeSD).gif|frameless]][[File:HollowHead(badgeSD).png|frameless]]
*Mural World
|[[File:AlexandraEvent(badgeAM).png|frameless]][[File:RainbowScrew(badgeAM).gif|frameless]][[File:SibilantSigns(badgeAM).gif|frameless]][[File:Syncopation(badgeAM).gif|frameless]][[File:JamrockShuffle(badgeAM).png|frameless]][[File:HairGuitar(badgeAM).gif|frameless]][[File:EPACSEDock(badgeAM).gif|frameless]][[File:UnluckyWheel(badgeAM).gif|frameless]]
*Neon World
|[[File:RheumDust(badgeUD).png|frameless]][[File:CheeseChaser(badgeUD).gif|frameless]][[File:UnevenBabel(badgeUD).png|frameless]][[File:EmergencyLight(badgeUD).png|frameless]][[File:RoadsideDiner(badgeUD).gif|frameless]][[File:ChaosDunk(badgeUD).png|frameless]][[File:pinball machine.png|frameless]]
*Puddle World
|
*Shield-Folk World
|[[File:RainbowMaze(badgeMR).gif|frameless]][[File:FarawayPlace(badgeMR).png|frameless]]
*Snow World
|
*The Wilderness
|
 
|[[File:VibeCheck(badgeUV).png|frameless]][[File:CommittedMemory(badgeUV).png|frameless]][[File:ReposeLamp(badgeUV).png|frameless]]
====0.01====
|
*Face Carpet Plaza
|
*Footprint Path
|
*Hell
|
*Mall
|
*Neon Tile Path
|58
 
|-
====0.02====
|WikiOdd
*Barracks Settlement
|[[File:Guillotine(badgeYN).gif|frameless]][[File:WildernessFan(badgeYN).png|frameless]][[File:OnsenStab(badgeYN).png|frameless]][[File:IseePath(badgeYN).png]][[File:SewerFish(badgeYN).png|frameless]][[File:MallShoppers(badgeYN).png|frameless]][[File:TaseisKid(badgeYN).png|frameless]][[File:ManholeSama(badgeYN).png|frameless]][[File:WhiteLagoon(badgeYN).png|frameless]][[File:White tulip(badgeyn).png|frameless]][[File:MoaiStatue(badgeYN).png]]
*Guillotine World
|[[File:BikerUro(badgeY2).png|frameless]][[File:ClownChaser(badgeY2).png|frameless]][[File:GakuranKun(badgeY2).png|frameless]][[File:SpellUrotsuki(badgeY2).png|frameless]][[File:HallucinationEvent(badgeY2).gif|frameless]][[File:KotatsuHide(badgeY2).gif|frameless]][[File:TwintailchanMarginal(badgeY2).png|frameless]][[File:SaveVictim(badgeY2).png|frameless]][[File:GBForest(badgeY2).gif|frameless]][[File:NiceList(badgeY2).gif|frameless]][[File:PiersideMassacre(badgeY2).gif|frameless]][[File:GraveChesspiece(badgeY2).png|frameless]][[File:Arachnophobia(badgeY2).png|frameless]][[File:ChromaticLimbo(badgeY2).png|frameless]][[File:RespectfulCollection(badgeY2).png|frameless]][[File:SlimeVillageCake(badgeY2).png|frameless]][[File:AltSeasideHighway(badgeY2).png|frameless]][[File:ChillPill(badgeY2).png|frameless]][[File:FindZalgo(badgeY2).gif|frameless]][[File:AbyssHands(badgeY2).gif|frameless]][[File:ThirdEnding(badgeY2).png|frameless]]
*Sewers
|[[File:MusicCubed(badgeDF).png|frameless]][[File:FlowerWorld(badgeDF).png|frameless]]
*Windmill World
|[[File:PhantomSymbols(badgeAP).gif|frameless]]
 
|[[File:UFOWatching(badgeDD).gif|frameless]]
===="pre-0.03"====
|
*Checkered Tile Path
|[[File:BlancheRevenge(badgeAM).png|frameless]][[File:DistantLights(badgeAM).png|frameless]]
*The Docks
|[[File:ApplewormBirth(badgeUD).gif|frameless]][[File:FastFoodToys(badgeUD).png|frameless]][[File:Trypophobia(badgeUD).png|frameless]][[File:Enamored(badgeUD).png|frameless]]
 
|[[File:HamletAlien(badgeBG).png|frameless]][[File:BADGE museum takeoff.png|frameless]][[File:SaloonFace(BGbadge).gif|frameless]][[File:BADGE broken bridge monster.png|frameless]]
====0.03====
|
*FC House
|[[File:SnowWave(badgeDG).gif|frameless]]
*Static Maze
|[[File:SepiaEye(badgeMM).gif|frameless]]
 
|[[File:ComfyRave(badgeUV).gif|frameless]][[File:DistortedCyberWorld(badgeUV).png|frameless]]
====0.04====
|[[File:LanternPiers(badgeSA).png|frameless]]
*Mini Hell
|[[File:NoisePanic(badgeOS).gif|frameless]][[File:WiltingLove(badgeOS).gif|frameless]][[File:Abduction(badgeOS).png|frameless]]
 
|
====0.05====
|[[File:SleepingFlowersSprout(badgeNA).png|frameless]]
*Dense Woods B
|
*Witch's Island
|55
 
|-
====0.06====
|bWF5
*FC World A
|[[File:Bottles(badgeyn).png|frameless]]
*Static Tunnel
|[[File:MasutaaDrunk(badgeY2).png|frameless]][[File:TVRoom(badgeY2).gif|frameless]][[File:BentScrew(badgeY2).png|frameless]][[File:LonelyGarden(badgeY2).gif|frameless]][[File:CosmicDaydream(badgeY2).gif|frameless]][[File:StarPlanetarium(badgeY2).gif|frameless]][[File:SereneWaters(badgeY2).gif|frameless]][[File:PhonographWitch(badgeY2).gif|frameless]][[File:PinkFlower(badgeY2).png|frameless]][[File:ButterflyPassage(badgeY2).gif|frameless]][[File:ProgressMarch(badgeY2).png|frameless]][[File:GhostlyInteriors(badgeY2).gif|frameless]][[File:MistyTransmission(badgeY2).png|frameless]][[File:LakePatient(badgeY2).png|frameless]][[File:FossilizedHaven(badgeY2).png|frameless]][[File:CreekBird(badgeY2).png|frameless]][[File:ForestInterlude(badgeY2).png|frameless]][[File:StreetlightScenery(badgeY2).gif|frameless]][[File:PartyColored(badgeY2).gif|frameless]][[File:MushroomGirl(badgeY2).png|frameless]][[File:ReflectingElectron(badgeY2).gif|frameless]][[File:Surimuki Bdg.png|frameless]][[File:GlitchEnding(badgeY2).gif|frameless]]
*Teleport Maze
|[[File:entrance badge.gif|frameless]][[File:red eye badge.gif|frameless]][[File:sewer slime badge.png|frameless]][[File:RustMenu(badgeDF).png|frameless]][[File:sugar float days badge.png|frameless]][[File:FlowerHat(badgeDF).png|frameless]]
 
|[[File:Sunflower(badgeAP).png|frameless]]
====0.07====
|[[File:FindHellflower(badgeDD).png|frameless]][[File:RafflesiaPin(badgeDD).png|frameless]]
*FC World B (made, but not accessible)
|
*Pink Sea
|
*White Desert A
|
 
|
====0.08====
|[[File:TrueSunset(badgeMR).gif|frameless]][[File:FakeRainbow(badgeMR).png|frameless]][[File:MumaLab(badgeMR).png|frameless]][[File:RabbitWedding(badgeMR).png|frameless]][[File:ErasedMuma(badgeMR).gif|frameless]]
*FC World B (made accessible)
|[[File:CrimsonLights(badgeDG).png|frameless]][[File:MaidCafe(badgeDG).png|frameless]]
*Number World
|
*Poniko's House
|[[File:LittleRabbit(badgeUV).png|frameless]][[File:SnippedHair(badgeUV).png|frameless]][[File:SecretRitual(badgeUV).gif|frameless]][[File:PastelStars(badgeUV).gif|frameless]]
 
|
====0.09====
|
*FC Dungeon
|[[File:PoolMural(badgeYT).png|frameless]][[File:ChairPanic(badgeYT).png|frameless]][[File:TsushinDocks(badgeYT).png|frameless]]
*Ghost World
|
*Sky Garden
|
 
|47
====0.10====
|-
*Mars
|Catmat
*Spaceship
|[[File:kalimba.png|frameless]][[File:CandleTori(badgeYN).png|frameless]][[File:Face(badgeYN).png|frameless]][[File:ARM(badgeYN).gif|frameless]][[File:Boombox(badgeYN).png|frameless]][[File:Tokuto(badgeYN).png|frameless]][[File:Takofuusen(badgeYN).png|frameless]][[File:Monoko(badgeYN).gif|frameless]][[File:Monoe(badgeYN).gif|frameless]][[File:Uboa(badgeyn).png|frameless]][[File:Organoid(badgeyn).png|frameless]][[File:Glitch(badgeyn).gif|frameless]][[File:Melt(badgeyn).png|frameless]][[File:Mars(badgeyn).png|frameless]][[File:Blackcat(badgeyn).gif|frameless]][[File:Nasu(badgeyn).png|frameless]][[File:Nasu pink(badgeyn).png|frameless]][[File:Nasu gold(badgeyn).gif|frameless]][[File:Mado(badgeyn).png|frameless]]
*Staircase of Hands
|[[File:Lotus girl(badgey2).png|frameless]][[File:Oni musume(badgey2).png|frameless]][[File:YukataMask(badgeY2).png|frameless]][[File:Hakoko(badgeY2).png|frameless]][[File:crushed.png|frameless]][[File:Dogboa(badgeY2).png|frameless]][[File:RealTetrapod(badgeY2).png|37x37px|frameless]][[File:Blue Orb.png|frameless]][[File:PurpleGem(badgeY2).gif|frameless]][[File:TombButterfly(badgeY2).png|frameless]][[File:28Badge(badgeY2).png|frameless]][[File:DecrepitSmile(badgeY2).png|frameless]][[File:hakoko prime.png|frameless]]
*Underground World
|
 
|[[File:MissingNo(badgeAP).png|frameless]]
</div>
|
 
|
==Fun==
|
Stuff for fun, I guess. Click '''Expand''' to view contents.
|
<div class="mw-collapsible mw-collapsed">
|
[[File:Madotsuki.jpg|thumb|right|200px|(unrelated image lmao)]]
|
===YNOproject Badges by Artist===
|
'''Note''': This is not meant to show that certain users/artists are better than others or have a greater/smaller work output. This is solely for documentation and isn't intended to offend anyone or belittle/overly praise the work people have already done.<br/>
|
'''If a badge appears under more than one person's name, that means this badge was a collab between those people.'''
|
 
|
<font size="6">THIS TABLE IS CURRENTLY OUTDATED</font>
|
{| style="width: 100%;" cellspacing="0" cellpadding="4" border="1"
|
|
| style="background:#CDCDCD" ; |[[File:badge amulet.png|frameless]][[File:BadgeAmulet2(badgeYNO).png|frameless]][[File:ExpAmulet(badgeYNO).png|frameless]][[File:ExpAmulet2(badgeYNO).png|frameless]][[File:GameTranslator(badgeYNO).gif|frameless]][[File:YNODev(badgeYNO).png|frameless]][[File:2kkiDev(badgeYNO).gif|frameless]][[File:MonoBadge.png|frameless]][[File:Bronze.png|frameless]][[File:Silver.png|frameless]][[File:Gold Bdg.png|frameless]][[File:PlatinumExp(badgeYNO).png|frameless]][[File:DiamondExp(badgeYNO).png|frameless]]
|46
|-
|Zaakarias
|[[File:WoodsJellyfish(badgeYN).gif|frameless]][[File:PinkSeaCoral(badgeYN).gif|frameless]][[File:Docks yume(badgeYN).gif|frameless]]
|[[File:DrownScreen(badgeY2).gif|frameless]][[File:YumeTelephone(badgeY2).gif|frameless]][[File:RainbowBridge(badgeY2).gif|frameless]][[File:ShintoFortune(badgeY2).gif|frameless]][[File:GreenShirt(badgeY2).gif|frameless]][[File:AbyssWatcher(badgeY2).gif|frameless]][[File:DepthsAquarium(badgeY2).gif|frameless]][[File:TheCeiling(badgeY2).gif|frameless]][[File:ParkingGarage(badgeY2).gif|frameless]][[File:FossilCreature(badgeY2).gif|frameless]][[File:JigsawTower(badgeY2).gif|frameless]][[File:WintryAttendant(badgeY2).gif|frameless]][[File:FancyPillarsVM(badgeY2).gif|frameless]][[File:HOVLamps(badgeY2).gif|frameless]][[File:FlickerTrail(badgeY2).gif|frameless]][[File:NightshadeCorridor(badgeY2).gif|frameless]][[File:KillAiko(badgeY2).gif|frameless]][[File:BGIslandsBanana(badgeY2).gif|frameless]][[File:ShimakoDeluge(badgeY2).gif|frameless]][[File:MarshmallowShallows(badgeY2).png|frameless]][[File:StreetlightDocks(badgeY2).png|frameless]][[File:HexPillars(badgeY2).gif|frameless]][[File:ToxicCorruption(badgeY2).gif|frameless]][[File:EyeberryOrchard(badgeY2).png|frameless]][[File:ScrapMetalPassage(badgeY2).gif|frameless]][[File:JapanTownSecrets(badgeY2).gif|frameless]][[File:BedroomDupe(badgeY2).gif|frameless]][[File:RedMonstersQXY(badgeY2).gif|frameless]][[File:MusicEndingTwo(badgeY2).gif|frameless]]
|
|
|
|[[File:BlueCrystal(badgeSD).gif|frameless]]
|
|
|
|
|
|
|
|
|[[File:DustBunny(badgeOS).gif|frameless]][[File:ClockCat(badgeOS).gif|frameless]][[File:VampireHouse(badgeOS).gif|frameless]][[File:NotePush(badgeOS).gif|frameless]][[File:KingdomOfFog(badgeOS).gif|frameless]][[File:ConeHouse(badgeOS).gif|frameless]][[File:SwampWorld(badgeOS).gif|frameless]][[File:DeathRow(badgeOS).gif|frameless]][[File:TheVision(badgeOS).gif|frameless]]
|[[File:DeepForest(badgeYT).gif|frameless]][[File:CityView(badgeYT).gif|frameless]][[File:PortView(badgeYT).gif|frameless]][[File:ScreamMazePlanet(badgeYT).gif|frameless]]
|
|
|46
|-
|Takofuusen
|
|[[File:Odorika(badgey2).png|frameless]][[File:ProvostCommando(badgeY2).png|frameless]][[File:AkamaWitch(badgeY2).png|frameless]][[File:RadiantLeaf(badgeY2).png|frameless]][[File:HurtBlob(badgeY2).png|frameless]][[File:DecadentSunfish(badgeY2).png|frameless]][[File:TulipLamp(badgeY2).png|frameless]][[File:VictorianFestival(badgeY2).png|frameless]][[File:RoseChurch(badgeY2).png|frameless]][[File:ParadiseWhale(badgeY2).png|frameless]][[File:OvergrownTicket(badgeY2).png|frameless]][[File:BloodyBlobs(badgeY2).png|frameless]][[File:FireheadDance(badgeY2).png|frameless]][[File:IsometryWorld(badgeY2).png|frameless]][[File:StarryNight(badgeY2).gif|frameless]][[File:AirBalloon(badgeY2).png|frameless]][[File:StellarGraveyard(badgeY2).png|frameless]][[File:GiantSnail(badgeY2).png|frameless]][[File:StarBuilding(badgeY2).png|frameless]][[File:FrozenDisco(badgeY2).gif|frameless]][[File:GiantToilet(badgeY2).png|frameless]]
|[[File:orange experiments.png|frameless]][[File:rotten smile.png|frameless]]
|
|[[File:BADGE moonrise.png|frameless]][[File:BADGE escher.png|frameless]]
|
|
|
|[[File:Hamantha(BGbadge).gif|frameless]]
|[[File:NewEnemy(badgeMR).png|frameless]][[File:CrystalReflection(badgeMR).png|frameless]][[File:EmptyMuseum(badgeMR).png|frameless]]
|
|
|[[File:SecretJournal(badgeUV).gif|frameless]][[File:SummertimeShrine(badgeUV).gif|frameless]][[File:SeaRabbit(badgeUV).gif|frameless]]
|
|
|
|[[File:SugarRush(badgeNA).png|frameless]]
|[[File:Vmf1.png|frameless]][[File:Vmf bronze.png|frameless]][[File:Vmf silver.png|frameless]][[File:VMFGold(badgeYNO).png|frameless]][[File:VMFPlatinum(badgeYNO).png|frameless]][[File:VMFDiamond(badgeYNO).png|frameless]]
|39
|-
|Autumn
|[[File:Poniko cat(badgeyn).png|frameless]][[File:Spaceship crash event(badgeyn).png|frameless]]
|[[File:Principal(badgey2).gif|frameless]][[File:FlyingFish(badgeY2).png|frameless]][[File:HelmetGirl(badgeY2).png|frameless]][[File:Seishonen(badgeY2).gif|frameless]][[File:HotelBath(badgeY2).png|frameless]][[File:TVChannels(badgeY2).gif|frameless]][[File:DancingQueen(badgeY2).gif|frameless]][[File:TintedZoo(badgeY2).gif|frameless]][[File:TowerLove(badgeY2).gif|frameless]][[File:InfiniteMirror(badgeY2).gif|frameless]][[File:TheLiar(badgeY2).gif|frameless]][[File:GutterSecret(badgeY2).png|frameless]][[File:StarfieldVisine(badgeY2).gif|frameless]][[File:CorridorCreature(badgeY2).gif|frameless]][[File:JimboLove(badgeY2).gif|frameless]][[File:DeluxeShop(badgeY2).gif|frameless]][[File:ExtinguishedLamplighter(badgeY2).png|frameless]][[File:MarblePenumbra(badgeY2).png|frameless]][[File:DarkNexus(badgeY2).png|frameless]][[File:ThicketsPeak(badgeY2).gif|frameless]][[File:UndergroundMallFlowers(badgeY2).png|frameless]][[File:BlossomingBrooch(badgeY2).png|frameless]][[File:PollywogPal(badgeY2).gif|frameless]][[File:VertigoParasomnia(badgeY2).gif|frameless]][[File:BluescreenError(badgeY2).gif|frameless]][[File:EnterCanvas(badgeY2).png|frameless]][[File:2kki chainsaw500 Badge.png|frameless]][[File:2kki chainsaw1000 Bdg.png|frameless]]
|[[File:smile channel badge.gif|frameless]][[File:attack smile.png|frameless]][[File:kill smile.png|frameless]]
|[[File:SnowGirls(badgeAP).gif|frameless]]
|
|
|
|
|
|[[File:SleepParalysis(badgeMR).gif|frameless]]
|
|
|
|
|
|
|
|
|35
|-
|-
|StudyMan99
| style="text-align: center;" |'''Name'''
|
| style="text-align: center;" |'''YN'''
|[[File:Hebiko(badgeY2).png|frameless]][[File:MiniTown(badgeY2).png|frameless]][[File:AquaCaveBar(badgeY2).png|frameless]][[File:OrientalLake(badgeY2).png|frameless]][[File:HauntedMirror(badgeY2).png|frameless]][[File:StaticLabyrinth(badgeY2).png|frameless]][[File:StreetlightGarden(badgeY2).png|frameless]][[File:MarginalHerbarium(badgeY2).png|frameless]][[File:EvilCube(badgeY2).png|frameless]][[File:CherryBlossomPark(badgeY2).png|frameless]][[File:FreezerBurn(badgeY2).png|frameless]][[File:UnluckyNeko(badgeY2).gif|frameless]][[File:Jiangshi(badgeY2).png|frameless]][[File:DigitalHeartSpace(badgeY2).png|frameless]][[File:BreadWorld(badgeY2).png|frameless]][[File:WitchHeaven(badgeY2).png|frameless]][[File:RibbonChimney(badgeY2).png|frameless]][[File:RainyWoodsPath(badgeY2).png|frameless]][[File:monochrome stairs.gif|frameless]]
| style="text-align: center;" |'''Y2'''
|[[File:onigo childbirth badge.png|frameless]][[File:RazorHead(badgeDF).png|frameless]][[File:DarkDoor(badgeDF).png|frameless]]
| style="text-align: center;" |'''DF'''
|
| style="text-align: center;" |'''AP'''
|[[File:BADGE pastel girl.png|frameless]][[File:CaveRave(badgeDD).gif|frameless]][[File:ManagerEvent(badgeDD).png|frameless]][[File:VisitingLady(badgeDD).png|frameless]]
| style="text-align: center;" |'''DD'''
| style="text-align: center;" |'''SD'''
| style="text-align: center;" |'''AM'''
| style="text-align: center;" |'''UD'''
| style="text-align: center;" |'''BG'''
| style="text-align: center;" |'''MR'''
| style="text-align: center;" |'''DG'''
| style="text-align: center;" |'''MM'''
| style="text-align: center;" |'''UV'''
| style="text-align: center;" |'''SA'''
| style="text-align: center;" |'''OS'''
| style="text-align: center;" |'''YT'''
| style="text-align: center;" |'''NA'''
| style="text-align: center;" |'''YNO'''
| style="text-align: center;" |'''Count'''
|-
|Zolotl
|[[File:PinkSeaCoral(badgeYN).gif|frameless]][[File:Teleport bros(badgeyn).gif|frameless]]
|[[File:Scared octopus(badgey2).png|frameless]][[File:ShadowForest(badgeY2).gif|frameless]][[File:CrocDog(badgeY2).gif|frameless]][[File:SmileSan(badgeY2).png|frameless]][[File:ShintoFortune(badgeY2).gif|frameless]][[File:ShintoCurseChaser(badgeY2).png|frameless]][[File:NailLady(badgeY2).gif|frameless]][[File:CloneRoom(badgeY2).png|frameless]][[File:NoranyanBench(badgeY2).gif|frameless]][[File:DivideZero(badgeY2).png|frameless]][[File:Hiboushi(badgeY2).png|frameless]][[File:Seishonen(badgeY2).gif|frameless]][[File:MadotsukisRoom(badgeY2).gif|frameless]][[File:HourglassDesert(badgeY2).gif|frameless]][[File:AquariusPrison(badgeY2).png|frameless]][[File:EvilJihanki(badgeY2).png|frameless]][[File:RedSun(badgeY2).gif|frameless]][[File:GreenNeonWorld(badgeY2).gif|frameless]][[File:SunkenCity(badgeY2).png|frameless]][[File:JigsawMoon(badgeY2).gif|frameless]][[File:AbyssWatcher(badgeY2).gif|frameless]][[File:TVChannels(badgeY2).gif|frameless]][[File:SpiritCrown(badgeY2).png|frameless]][[File:PoolLobster(badgeY2).gif|frameless]][[File:GlitchSushi(badgeY2).gif|frameless]][[File:DesertedPierMoon(badgeY2).gif|frameless]][[File:LonelyCottage(badgeY2).png|frameless]][[File:LustrousMemory(badgeY2).png|frameless]][[File:BigRed(badgeY2).gif|frameless]][[File:FromBehind(badgeY2).gif|frameless]][[File:MusicMonster(badgeY2).gif|frameless]][[File:KotatsuHide(badgeY2).gif|frameless]][[File:ReflectOne(badgeY2).gif|frameless]][[File:DepthsGorge(badgeY2).png|frameless]][[File:DepthsAquarium(badgeY2).gif|frameless]][[File:DepthsJelly(badgeY2).gif|frameless]][[File:WellCreature(badgeY2).gif|frameless]][[File:LucentWorld(badgeY2).gif|frameless]][[File:MoaiBro(badgeY2).gif|frameless]][[File:MapleSymphony(badgeY2).png|frameless]][[File:Survivor(badgeY2).png|frameless]][[File:SmileHouse(badgeY2).png|frameless]][[File:Mosenite(badgeY2).png|frameless]][[File:RainbowPaint(badgeY2).png|frameless]][[File:BlurryHole(badgeY2).png|frameless]][[File:NightAcrophobia(badgeY2).gif|frameless]][[File:JadeHouse(badgeY2).png|frameless]][[File:GreenPrince(badgeY2).gif|frameless]][[File:DespairPoker(badgeY2).gif|frameless]][[File:ParkingGarage(badgeY2).gif|frameless]][[File:CondoStorm(badgeY2).gif|frameless]][[File:SeaMonster(badgeY2).png|frameless]][[File:MarMarina(badgeY2).gif|frameless]][[File:TechCondoGhost(badgeY2).gif|frameless]][[File:TechCondoFloors(badgeY2).gif|frameless]][[File:AlienCellar(badgeY2).png|frameless]][[File:VintageTown(badgeY2).png|frameless]][[File:StarryNight(badgeY2).gif|frameless]][[File:StaticDoppelganger(badgeY2).gif|frameless]][[File:JigsawTower(badgeY2).gif|frameless]][[File:WintryAttendant(badgeY2).gif|frameless]][[File:HOVLamps(badgeY2).gif|frameless]][[File:UroExecution(badgeY2).png|frameless]][[File:ScourgeOfGuilt(badgeY2).png|frameless]][[File:CoffeeShopCat(badgeY2).gif|frameless]][[File:PlazaVisit(badgeY2).gif|frameless]][[File:TowersUFO(badgeY2).png|frameless]][[File:DecrepitSmile(badgeY2).png|frameless]][[File:GlitchButterfly(badgeY2).gif|frameless]][[File:ShimakoDeluge(badgeY2).gif|frameless]][[File:AnglerDepths(badgeY2).gif|frameless]][[File:TechnoKaraoke(badgeY2).gif|frameless]][[File:TechnoCube(badgeY2).gif|frameless]][[File:PlsStreetRatKing(badgeY2).png|frameless]][[File:crown of sorrow.gif|frameless]][[File:DepthsFallTime(badgeY2).gif|frameless]][[File:LucentWorldTime(badgeY2).gif|frameless]][[File:MysteriousMaid(badgeY2).gif|frameless]][[File:ClockPole(badgeY2).gif|frameless]][[File:RiversideSnow(badgeY2).gif|frameless]][[File:RedMonstersQXY(badgeY2).gif|frameless]][[File:DreamGarden(badgeY2).gif|frameless]][[File:DreamFishing(badgeY2).gif|frameless]][[File:SecondEnding(badgeY2).png|frameless]]
|[[File:moonlight flower.png|frameless]][[File:DarkCity(badgeDF).png|frameless]]
|[[File:ChromaCat(badgeAP).gif|frameless]][[File:ConfusedArrows(badgeAP).png|frameless]][[File:SubmarineCat(badgeAP).png|frameless]]
|
|
|
|
|[[File:SnoozingRodent(badgeUD).png|frameless]]
|
|
|[[File:mimic.png|frameless]]
|
|
|
|
|
|
|[[File:EggEffect(badgeUV).png|frameless]][[File:JudgingEyes(badgeUV).png|frameless]][[File:BookstoreView(badgeUV).png|frameless]]
|
|
|
|
|
|
|[[File:VampireHouse(badgeOS).gif|frameless]][[File:CatSpin(badgeOS).gif|frameless]][[File:KingdomOfFog(badgeOS).gif|frameless]][[File:ConeHouse(badgeOS).gif|frameless]][[File:DeathRow(badgeOS).gif|frameless]][[File:HoarderColors(badgeOS).gif|frameless]][[File:Neptune(badgeOS).gif|frameless]][[File:Overlook(badgeOS).gif|frameless]][[File:GreenRiver(badgeOS).gif|frameless]][[File:Eclipse(badgeOS).gif|frameless]]
|[[File:AncientCivBar(badgeYT).png|frameless]][[File:CityView(badgeYT).gif|frameless]][[File:PortView(badgeYT).gif|frameless]]
|
|
|
|
|30
|106
|-
|-
|Moucky233
|miau
|[[File:A(badgeYN).png|frameless]][[File:Eye(badgeYN).png|frameless]][[File:Closet(badgeYN).png|frameless]][[File:Eye box.png|frameless]][[File:Nekoin(badgeyn).gif|frameless]][[File:GoldNekoin(badgeyn).gif|frameless]]
|[[File:UroBronze(badgeY2).png|frameless]][[File:UroSilver(badgeY2).png|frameless]][[File:UroGold(badgeY2).png|frameless]][[File:UroPlatinum(badgeY2).png|frameless]][[File:UroDiamond(badgeY2).png|frameless]][[File:BowlingBall(badgeY2).png|frameless]][[File:UroHaniwa(badgeY2).gif|frameless]][[File:PeacefulPond(badgeY2).png|frameless]][[File:GraveyardPaint(badgeY2).png|frameless]][[File:NeonHighway(badgeY2).png|frameless]][[File:NostalgicHouse(badgeY2).png|frameless]][[File:LustrousMemory(badgeY2).png|frameless]][[File:CryingEyes(badgeY2).png|frameless]][[File:StrangeBeing(badgeY2).png|frameless]][[File:PurpleJelly(badgeY2).png|frameless]][[File:GoopMonolith(badgeY2).png|frameless]][[File:DrowsyForest(badgeY2).png|frameless]][[File:AncientMural(badgeY2).png|frameless]][[File:GlitchRoad(badgeY2).png|frameless]][[File:KingFuun(badgeY2).png|frameless]][[File:ShimakoBubbles(badgeY2).gif|frameless]][[File:WhiteGarden(badgeY2).png|frameless]][[File:AntiquatedBathhouse(badgeY2).png|frameless]][[File:SierpinskiRoots(badgeY2).png|frameless]][[File:Heart(badgey2).png|frameless]][[File:Heart 2(badgey2).png|frameless]][[File:Heart lvl.3.png|frameless]][[File:GBMemories(badgeY2).gif|frameless]][[File:FlowerVision(badgeY2).gif|frameless]][[File:01 Gif Bdg.gif|frameless]][[File:RedMonstersQXY(badgeY2).gif|frameless]][[File:ShadowCat(badgeY2).gif|frameless]][[File:ChromaticNest(badgeY2).gif|frameless]]
|
|
|[[File:SiblingsForever(badgeY2).gif|frameless]][[File:ManekoBasement(badgeY2).gif|frameless]][[File:PoseidonStatue(badgeY2).png|frameless]][[File:PollywogPal(badgeY2).gif|frameless]]
|[[File:Halo(badgeAP).png|frameless]][[File:Koraiyn(badgeAP).png|frameless]][[File:MusicalPin(badgeAP).png|frameless]][[File:broken clock badge.png|frameless]][[File:MonoNightmare(badgeAP).png|frameless]][[File:AllPrayers(badgeAP).png|frameless]]
|
|
|[[File:ZapnefClear(badgeSD).png|frameless]]
|
|
|[[File:cube racing.png|frameless]][[File:el bebe badge.png|frameless]][[File:paper boat.png|frameless]][[File:pc98 badge.png|frameless]][[File:dream flower badge.png|frameless]][[File:deer badge.png|frameless]][[File:shiny crystal.png|frameless]][[File:sun flower badge.png|frameless]][[File:blockgirl badge.png|frameless]][[File:arcade badge.png|frameless]][[File:eye flower.png|frameless]][[File:clay badge.png|frameless]][[File:static badge.png|frameless]][[File:dessert house.png|frameless]][[File:fantasy crystal badge.png|frameless]][[File:inkblot test badge.png|frameless]]
|[[File:MidnightBand(BGbadge).gif|frameless]]
|[[File:PuzzleCoin(badgeMR).png|frameless]][[File:MoonBunnies(badgeMR).png|frameless]][[File:UnicornSlayer(badgeMR).png|frameless]][[File:PlatformerPro(badgeMR).gif|frameless]][[File:DepressedMeal(badgeMR).png|frameless]][[File:MagicTrick(badgeMR).png|frameless]]
|
|
|
|
|
|
|[[File:MushroomCaves(badgeSA).png|frameless]][[File:LoversConfessional(badgeSA).png|frameless]][[File:RooftopLovers(badgeSA).png|frameless]]
|
|
|
|
|[[File:OwlChorus(badgeMR).png|frameless]]
|[[File:CatShop(badgeDG).gif|frameless]][[File:CatMonster(badgeDG).png|frameless]][[File:AAAGenie(badgeDG).png|frameless]][[File:CantStop(badgeDG).png|frameless]][[File:BeQuiet(badgeDG).png|frameless]][[File:HelloZabu(badgeDG).png|frameless]][[File:CubeRPG(badgeDG).png|frameless]][[File:HellishSwings(badgeDG).gif|frameless]][[File:SweetDream(badgeDG).png|frameless]]
|[[File:Indulgence(badgeMM).png|frameless]][[File:MaidWrath(badgeMM).gif|frameless]]
|[[File:MemoriesCliff(badgeUV).gif|frameless]][[File:SchoolgirlRetrospective(badgeUV).png|frameless]]
|[[File:EternalLove(badgeSA).png|frameless]][[File:EtherealWaterfall(badgeSA).gif|frameless]]
|[[File:VampireHouse(badgeOS).gif|frameless]][[File:AeroplaneWorld(badgeOS).gif|frameless]][[File:GiantBunny(badgeOS).png|frameless]][[File:TheVision(badgeOS).gif|frameless]][[File:HoarderColors(badgeOS).gif|frameless]]
|[[File:BeachPancakes(badgeYT).png|frameless]][[File:Hothouse(badgeYT).png|frameless]][[File:SwampBird(badgeYT).gif|frameless]]
|[[File:GraffitiGirl(badgeNA).png|frameless]][[File:SacredCats(badgeNA).png|frameless]]
|
|
|30
|[[File:medal bronze.gif|frameless]][[File:medal silver.gif|frameless]][[File:medal gold.gif|frameless]][[File:medal platinum.gif|frameless]][[File:medal diamond.gif|frameless]]
|77
|-
|-
|Ena
|Roninnozlo
|
|
|[[File:BodhisattvaGlasses(badgeY2).png|frameless]][[File:MyriadBlossoms(badgeY2).png|frameless]][[File:WolfEffect(badgeY2).png|frameless]][[File:TheAssistant(badgeY2).png|frameless]][[File:RadiantClock(badgeY2).png|frameless]][[File:FishyFriends(badgeY2).png|frameless]][[File:DullScissors(badgeY2).png|frameless]][[File:MuseumPleiades(badgeY2).png|frameless]][[File:WindsweptSouls(badgeY2).png|frameless]][[File:TurtlePond(badgeY2).png|frameless]][[File:ScribbleCreatureRoom(badgeY2).gif|frameless]][[File:BittersweetLove(badgeY2).png|frameless]][[File:ResearcherLover(badgeY2).png|frameless]][[File:CoralSeahorse(badgeY2).png|frameless]][[File:FlowerQueen(badgeY2).png|frameless]][[File:StaringContest(badgeY2).gif|frameless]]
|[[File:MysteryTile(badgeY2).png|frameless]][[File:ConwayGame(badgeY2).gif|frameless]][[File:CoffeeCup(badgeY2).gif|frameless]][[File:DojoBurn(badgeY2).png|frameless]][[File:CMYKTiles(badgeY2).gif|frameless]][[File:BalconySmoke(badgeY2).gif|frameless]][[File:CarCrash(badgeY2).png|frameless]][[File:Wifi(badgeY2).gif|frameless]][[File:GhostlyExhibit(badgeY2).png|frameless]][[File:BrightGutter(badgeY2).gif|frameless]][[File:BlueHouseRoad(badgeY2).png|frameless]][[File:CrypticCubes(badgeY2).gif|frameless]][[File:PaintBlotPain(badgeY2).png|frameless]][[File:DeluxeShop(badgeY2).gif|frameless]][[File:SpringBreeze(badgeY2).png|frameless]][[File:ForestOfReflections(badgeY2).png|frameless]][[File:MuskyRave(badgeY2).gif|frameless]][[File:PuddingSecrets(badgeY2).png|frameless]][[File:Phone mask Bdg.png|frameless]][[File:CarouselOriental(badgeY2).gif|frameless]]
|
|
|[[File:LookoutPoint(badgeAP).png|frameless]]
|[[File:ModStreet(badgeDD).png|frameless]][[File:BADGE rainbow theme.png|frameless]][[File:BADGE docks aquarium.png|frameless]]
|[[File:MysteryBoxGrass(badgeSD).gif|frameless]][[File:MysteryBoxNeon(badgeSD).gif|frameless]][[File:HexagonRealm(badgeSD).png|frameless]][[File:MysteryBoxQuestion(badgeSD).png|frameless]][[File:TangdayDrink(badgeSD).png|frameless]][[File:FindKondo(badgeSD).gif|frameless]][[File:RedCrystal(badgeSD).gif|frameless]][[File:WoodenblocksToys(badgeSD).png|frameless]][[File:SeasonsPath(badgeSD).png|frameless]][[File:GraveyardCrystal(badgeSD).gif|frameless]][[File:OvergrownCave(badgeSD).gif|frameless]][[File:LittleItsuki(badgeSD).gif|frameless]][[File:MysteryBoxFlood(badgeSD).gif|frameless]][[File:HollowHead(badgeSD).png|frameless]]
|[[File:AlexandraEvent(badgeAM).png|frameless]][[File:RainbowScrew(badgeAM).gif|frameless]][[File:SibilantSigns(badgeAM).gif|frameless]][[File:Syncopation(badgeAM).gif|frameless]][[File:JamrockShuffle(badgeAM).png|frameless]][[File:HairGuitar(badgeAM).gif|frameless]][[File:EPACSEDock(badgeAM).gif|frameless]][[File:UnluckyWheel(badgeAM).gif|frameless]]
|[[File:RheumDust(badgeUD).png|frameless]][[File:CheeseChaser(badgeUD).gif|frameless]][[File:UnevenBabel(badgeUD).png|frameless]][[File:EmergencyLight(badgeUD).png|frameless]][[File:RoadsideDiner(badgeUD).gif|frameless]][[File:ChaosDunk(badgeUD).png|frameless]][[File:pinball machine.png|frameless]]
|
|
|[[File:SereneFlowers(badgeDD).png|frameless]]
|[[File:RainbowMaze(badgeMR).gif|frameless]][[File:FarawayPlace(badgeMR).png|frameless]]
|
|
|[[File:ChickenRevenge(badgeAM).png|frameless]][[File:ExilePlanet(badgeAM).png|frameless]][[File:CartoonBoy(badgeAM).png|frameless]][[File:IcyPeak(badgeAM).gif|frameless]][[File:SkiHill(badgeAM).png|frameless]][[File:ScienceKey(badgeAM).png|frameless]][[File:InfiniteRooms(badgeAM).png|frameless]]
|
|
|[[File:VibeCheck(badgeUV).png|frameless]][[File:CommittedMemory(badgeUV).png|frameless]][[File:ReposeLamp(badgeUV).png|frameless]]
|
|
|[[File:SeasonsRabbit(badgeMR).png|frameless]]
|
|
|
|
|
|
|
|
|58
|-
|WikiOdd
|[[File:Guillotine(badgeYN).gif|frameless]][[File:WildernessFan(badgeYN).png|frameless]][[File:OnsenStab(badgeYN).png|frameless]][[File:IseePath(badgeYN).png]][[File:SewerFish(badgeYN).png|frameless]][[File:MallShoppers(badgeYN).png|frameless]][[File:TaseisKid(badgeYN).png|frameless]][[File:ManholeSama(badgeYN).png|frameless]][[File:WhiteLagoon(badgeYN).png|frameless]][[File:White tulip(badgeyn).png|frameless]][[File:MoaiStatue(badgeYN).png]]
|[[File:BikerUro(badgeY2).png|frameless]][[File:ClownChaser(badgeY2).png|frameless]][[File:GakuranKun(badgeY2).png|frameless]][[File:SpellUrotsuki(badgeY2).png|frameless]][[File:HallucinationEvent(badgeY2).gif|frameless]][[File:KotatsuHide(badgeY2).gif|frameless]][[File:TwintailchanMarginal(badgeY2).png|frameless]][[File:SaveVictim(badgeY2).png|frameless]][[File:GBForest(badgeY2).gif|frameless]][[File:NiceList(badgeY2).gif|frameless]][[File:PiersideMassacre(badgeY2).gif|frameless]][[File:GraveChesspiece(badgeY2).png|frameless]][[File:Arachnophobia(badgeY2).png|frameless]][[File:ChromaticLimbo(badgeY2).png|frameless]][[File:RespectfulCollection(badgeY2).png|frameless]][[File:SlimeVillageCake(badgeY2).png|frameless]][[File:AltSeasideHighway(badgeY2).png|frameless]][[File:ChillPill(badgeY2).png|frameless]][[File:FindZalgo(badgeY2).gif|frameless]][[File:AbyssHands(badgeY2).gif|frameless]][[File:ThirdEnding(badgeY2).png|frameless]]
|[[File:MusicCubed(badgeDF).png|frameless]][[File:FlowerWorld(badgeDF).png|frameless]]
|[[File:PhantomSymbols(badgeAP).gif|frameless]]
|[[File:UFOWatching(badgeDD).gif|frameless]]
|
|
|[[File:BlancheRevenge(badgeAM).png|frameless]][[File:DistantLights(badgeAM).png|frameless]]
|[[File:ApplewormBirth(badgeUD).gif|frameless]][[File:FastFoodToys(badgeUD).png|frameless]][[File:Trypophobia(badgeUD).png|frameless]][[File:Enamored(badgeUD).png|frameless]]
|[[File:HamletAlien(badgeBG).png|frameless]][[File:BADGE museum takeoff.png|frameless]][[File:SaloonFace(BGbadge).gif|frameless]][[File:BADGE broken bridge monster.png|frameless]]
|
|
|[[File:SnowWave(badgeDG).gif|frameless]]
|[[File:SepiaEye(badgeMM).gif|frameless]]
|[[File:ComfyRave(badgeUV).gif|frameless]][[File:DistortedCyberWorld(badgeUV).png|frameless]]
|[[File:LanternPiers(badgeSA).png|frameless]]
|[[File:NoisePanic(badgeOS).gif|frameless]][[File:WiltingLove(badgeOS).gif|frameless]][[File:Abduction(badgeOS).png|frameless]]
|
|
|[[File:SleepingFlowersSprout(badgeNA).png|frameless]]
|
|
|25
|55
|-
|-
|Olive Deer
|bWF5
|[[File:Falling(badgeYN).gif|frameless]][[File:Monoe(badgeYN).gif|frameless]][[File:SeveredHead(badgeYN).png|frameless]][[File:Meow ufo(badgeyn).gif|frameless]]
|[[File:Bottles(badgeyn).png|frameless]]
|[[File:RedRocks(badgeY2).png|frameless]][[File:CatGhost(badgeY2).png|frameless]][[File:GetOut(badgeY2).gif|frameless]][[File:Unamused(badgeY2).gif|frameless]][[File:BrokenCake(badgeY2).png|frameless]]
|[[File:MasutaaDrunk(badgeY2).png|frameless]][[File:TVRoom(badgeY2).gif|frameless]][[File:BentScrew(badgeY2).png|frameless]][[File:LonelyGarden(badgeY2).gif|frameless]][[File:CosmicDaydream(badgeY2).gif|frameless]][[File:StarPlanetarium(badgeY2).gif|frameless]][[File:SereneWaters(badgeY2).gif|frameless]][[File:PhonographWitch(badgeY2).gif|frameless]][[File:PinkFlower(badgeY2).png|frameless]][[File:ButterflyPassage(badgeY2).gif|frameless]][[File:ProgressMarch(badgeY2).png|frameless]][[File:GhostlyInteriors(badgeY2).gif|frameless]][[File:MistyTransmission(badgeY2).png|frameless]][[File:LakePatient(badgeY2).png|frameless]][[File:FossilizedHaven(badgeY2).png|frameless]][[File:CreekBird(badgeY2).png|frameless]][[File:ForestInterlude(badgeY2).png|frameless]][[File:StreetlightScenery(badgeY2).gif|frameless]][[File:PartyColored(badgeY2).gif|frameless]][[File:MushroomGirl(badgeY2).png|frameless]][[File:ReflectingElectron(badgeY2).gif|frameless]][[File:Surimuki Bdg.png|frameless]][[File:GlitchEnding(badgeY2).gif|frameless]]
|[[File:entrance badge.gif|frameless]][[File:red eye badge.gif|frameless]][[File:sewer slime badge.png|frameless]][[File:RustMenu(badgeDF).png|frameless]][[File:sugar float days badge.png|frameless]][[File:FlowerHat(badgeDF).png|frameless]]
|[[File:Sunflower(badgeAP).png|frameless]]
|[[File:FindHellflower(badgeDD).png|frameless]][[File:RafflesiaPin(badgeDD).png|frameless]]
|
|
|
|
|[[File:BADGE pink bathing creature.gif|frameless]][[File:BADGE angel nurse.gif|frameless]][[File:BADGE flying mermaid.gif|frameless]][[File:BADGE flo.gif|frameless]][[File:BADGE apparition creature.gif|frameless]]
|[[File:CrystalCollection(badgeSD).gif|frameless]]
|[[File:MallHaircut(badgeAM).gif|frameless]][[File:PouleineRide(badgeAM).gif|frameless]][[File:ChocoLot(badgeAM).png|frameless]]
|[[File:WindmillDocks(badgeUD).gif|frameless]][[File:rainy garden powerline.png|frameless]][[File:VaporwaveValley(badgeUD).png|frameless]][[File:NeonSnack(badgeUD).gif|frameless]]
|[[File:BADGE vista.gif|frameless]][[File:BADGE industrial impact.png|frameless]]
|
|
|
|
|[[File:TrueSunset(badgeMR).gif|frameless]][[File:FakeRainbow(badgeMR).png|frameless]][[File:MumaLab(badgeMR).png|frameless]][[File:RabbitWedding(badgeMR).png|frameless]][[File:ErasedMuma(badgeMR).gif|frameless]]
|[[File:CrimsonLights(badgeDG).png|frameless]][[File:MaidCafe(badgeDG).png|frameless]]
|
|
|[[File:LittleRabbit(badgeUV).png|frameless]][[File:SnippedHair(badgeUV).png|frameless]][[File:SecretRitual(badgeUV).gif|frameless]][[File:PastelStars(badgeUV).gif|frameless]]
|
|
|
|
|[[File:PoolMural(badgeYT).png|frameless]][[File:ChairPanic(badgeYT).png|frameless]][[File:TsushinDocks(badgeYT).png|frameless]]
|
|
|
|
|
|47
|
|24
|-
|-
|Madproject
|Catmat
|[[File:kalimba.png|frameless]][[File:CandleTori(badgeYN).png|frameless]][[File:Face(badgeYN).png|frameless]][[File:ARM(badgeYN).gif|frameless]][[File:Boombox(badgeYN).png|frameless]][[File:Tokuto(badgeYN).png|frameless]][[File:Takofuusen(badgeYN).png|frameless]][[File:Monoko(badgeYN).gif|frameless]][[File:Monoe(badgeYN).gif|frameless]][[File:Uboa(badgeyn).png|frameless]][[File:Organoid(badgeyn).png|frameless]][[File:Glitch(badgeyn).gif|frameless]][[File:Melt(badgeyn).png|frameless]][[File:Mars(badgeyn).png|frameless]][[File:Blackcat(badgeyn).gif|frameless]][[File:Nasu(badgeyn).png|frameless]][[File:Nasu pink(badgeyn).png|frameless]][[File:Nasu gold(badgeyn).gif|frameless]][[File:Mado(badgeyn).png|frameless]]
|[[File:Lotus girl(badgey2).png|frameless]][[File:Oni musume(badgey2).png|frameless]][[File:YukataMask(badgeY2).png|frameless]][[File:Hakoko(badgeY2).png|frameless]][[File:crushed.png|frameless]][[File:Dogboa(badgeY2).png|frameless]][[File:RealTetrapod(badgeY2).png|37x37px|frameless]][[File:Blue Orb.png|frameless]][[File:PurpleGem(badgeY2).gif|frameless]][[File:TombButterfly(badgeY2).png|frameless]][[File:28Badge(badgeY2).png|frameless]][[File:DecrepitSmile(badgeY2).png|frameless]][[File:hakoko prime.png|frameless]]
|
|
|[[File:TwintailMaid(badgeY2).gif|frameless]][[File:UnderwaterPuppets(badgeY2).gif|frameless]][[File:WitchLap(badgeY2).png|frameless]][[File:FallingUp(badgeY2).gif|frameless]][[File:Hanako(badgeY2).png|frameless]][[File:DocksGirl(badgeY2).png|frameless]][[File:BlackKing(badgeY2).png|frameless]][[File:SnowFairy(badgeY2).gif|frameless]][[File:IcyGarden(badgeY2).gif|frameless]][[File:DesertedSpace(badgeY2).png|frameless]][[File:TravelHotel(badgeY2).png|frameless]][[File:OperatorCyborg(badgeY2).png|frameless]][[File:TurbinePlateau(badgeY2).gif|frameless]][[File:MagicalPassage(badgeY2).png|frameless]][[File:GlowingTrees(badgeY2).gif|frameless]][[File:LakesideRoof(badgeY2).gif|frameless]][[File:RainyResidence(badgeY2).gif|frameless]][[File:AfterglowHouse(badgeY2).gif|frameless]][[File:MeadowRocks(badgeY2).gif|frameless]][[File:magical merlin badge.gif|frameless]][[File:WavyUp(badgeY2).gif|frameless]][[File:Vending machine Badge.png|frameless]]
|[[File:MissingNo(badgeAP).png|frameless]]
|
|
|
|
Line 3,882: Line 4,372:
|
|
|
|
|[[File:CubicRuins(badgeBG).gif|frameless]]
|[[File:OKDrinks(badgeMR).gif|frameless]]
|
|
|
|
Line 3,891: Line 4,379:
|
|
|
|
|
| style="background:#CDCDCD" ; |[[File:badge amulet.png|frameless]][[File:BadgeAmulet2(badgeYNO).png|frameless]][[File:ExpAmulet(badgeYNO).png|frameless]][[File:ExpAmulet2(badgeYNO).png|frameless]][[File:GameTranslator(badgeYNO).gif|frameless]][[File:YNODev(badgeYNO).png|frameless]][[File:2kkiDev(badgeYNO).gif|frameless]][[File:MonoBadge.png|frameless]][[File:Bronze.png|frameless]][[File:Silver.png|frameless]][[File:Gold Bdg.png|frameless]][[File:PlatinumExp(badgeYNO).png|frameless]][[File:DiamondExp(badgeYNO).png|frameless]]
|24
|46
|-
|-
|akalog
|Zaakarias
|[[File:WoodsJellyfish(badgeYN).gif|frameless]][[File:PinkSeaCoral(badgeYN).gif|frameless]][[File:Docks yume(badgeYN).gif|frameless]]
|[[File:DrownScreen(badgeY2).gif|frameless]][[File:YumeTelephone(badgeY2).gif|frameless]][[File:RainbowBridge(badgeY2).gif|frameless]][[File:ShintoFortune(badgeY2).gif|frameless]][[File:GreenShirt(badgeY2).gif|frameless]][[File:AbyssWatcher(badgeY2).gif|frameless]][[File:DepthsAquarium(badgeY2).gif|frameless]][[File:TheCeiling(badgeY2).gif|frameless]][[File:ParkingGarage(badgeY2).gif|frameless]][[File:FossilCreature(badgeY2).gif|frameless]][[File:JigsawTower(badgeY2).gif|frameless]][[File:WintryAttendant(badgeY2).gif|frameless]][[File:FancyPillarsVM(badgeY2).gif|frameless]][[File:HOVLamps(badgeY2).gif|frameless]][[File:FlickerTrail(badgeY2).gif|frameless]][[File:NightshadeCorridor(badgeY2).gif|frameless]][[File:KillAiko(badgeY2).gif|frameless]][[File:BGIslandsBanana(badgeY2).gif|frameless]][[File:ShimakoDeluge(badgeY2).gif|frameless]][[File:MarshmallowShallows(badgeY2).png|frameless]][[File:StreetlightDocks(badgeY2).png|frameless]][[File:HexPillars(badgeY2).gif|frameless]][[File:ToxicCorruption(badgeY2).gif|frameless]][[File:EyeberryOrchard(badgeY2).png|frameless]][[File:ScrapMetalPassage(badgeY2).gif|frameless]][[File:JapanTownSecrets(badgeY2).gif|frameless]][[File:BedroomDupe(badgeY2).gif|frameless]][[File:RedMonstersQXY(badgeY2).gif|frameless]][[File:MusicEndingTwo(badgeY2).gif|frameless]]
|
|
|
|[[File:KigaruKey(badgeY2).gif|frameless]][[File:LakeSpeaker(badgeY2).gif|frameless]][[File:JimboLove(badgeY2).gif|frameless]][[File:PaleLuminescence(badgeY2).png|frameless]][[File:AngryDice(badgeY2).gif|frameless]][[File:WitchDuo(badgeY2).png|frameless]][[File:VirtualMapper(badgeY2).png|frameless]][[File:TechnoBar(badgeY2).gif|frameless]][[File:LonelyFridge(badgeY2).png|frameless]][[File:UnstableParking(badgeY2).gif|frameless]][[File:SunsetSchool(badgeY2).png|frameless]][[File:MidorikoCloseup(badgeY2).png|frameless]][[File:EndlessRoadway(badgeY2).png|frameless]]
|
|
|[[File:BlueCrystal(badgeSD).gif|frameless]]
|
|
|
|
|
|
|[[File:InfiniteRooms(badgeAM).png|frameless]]
|
|
|
|
|[[File:PoolPenguin(badgeMR).png|frameless]]
|[[File:WalkerDelusion(badgeDG).png|frameless]]
|
|
|[[File:RibbonsEffect(badgeUV).gif|frameless]]
|[[File:MagicianRoom(badgeSA).png|frameless]][[File:ChapelStatue(badgeSA).png|frameless]]
|[[File:OwlStudio(badgeOS).png|frameless]]
|
|
|
|
|[[File:DustBunny(badgeOS).gif|frameless]][[File:ClockCat(badgeOS).gif|frameless]][[File:VampireHouse(badgeOS).gif|frameless]][[File:NotePush(badgeOS).gif|frameless]][[File:KingdomOfFog(badgeOS).gif|frameless]][[File:ConeHouse(badgeOS).gif|frameless]][[File:SwampWorld(badgeOS).gif|frameless]][[File:DeathRow(badgeOS).gif|frameless]][[File:TheVision(badgeOS).gif|frameless]]
|[[File:DeepForest(badgeYT).gif|frameless]][[File:CityView(badgeYT).gif|frameless]][[File:PortView(badgeYT).gif|frameless]][[File:ScreamMazePlanet(badgeYT).gif|frameless]]
|
|
|20
|
|46
|-
|-
|Eleanor
|Takofuusen
|
|
|[[File:DrainsHorse(badgeY2).gif|frameless]][[File:HalloweenUrotsuki(badgeY2).gif|frameless]][[File:AquaticCafe(badgeY2).png|frameless]][[File:CondoMoon(badgeY2).png|frameless]][[File:CottonCandyHaven(badgeY2).gif|frameless]][[File:InuSanPsyche(badgeY2).gif|frameless]][[File:VisitBGI(badgeY2).gif|frameless]][[File:AnimalHeaven(badgeY2).gif|frameless]][[File:BloodShrooms(badgeY2).gif|frameless]][[File:PinkBeach(badgeY2).png|frameless]][[File:DesertShrooms(badgeY2).gif|frameless]]
|[[File:Odorika(badgey2).png|frameless]][[File:ProvostCommando(badgeY2).png|frameless]][[File:AkamaWitch(badgeY2).png|frameless]][[File:RadiantLeaf(badgeY2).png|frameless]][[File:HurtBlob(badgeY2).png|frameless]][[File:DecadentSunfish(badgeY2).png|frameless]][[File:TulipLamp(badgeY2).png|frameless]][[File:VictorianFestival(badgeY2).png|frameless]][[File:RoseChurch(badgeY2).png|frameless]][[File:ParadiseWhale(badgeY2).png|frameless]][[File:OvergrownTicket(badgeY2).png|frameless]][[File:BloodyBlobs(badgeY2).png|frameless]][[File:FireheadDance(badgeY2).png|frameless]][[File:IsometryWorld(badgeY2).png|frameless]][[File:StarryNight(badgeY2).gif|frameless]][[File:AirBalloon(badgeY2).png|frameless]][[File:StellarGraveyard(badgeY2).png|frameless]][[File:GiantSnail(badgeY2).png|frameless]][[File:StarBuilding(badgeY2).png|frameless]][[File:FrozenDisco(badgeY2).gif|frameless]][[File:GiantToilet(badgeY2).png|frameless]]
|[[File:orange experiments.png|frameless]][[File:rotten smile.png|frameless]]
|
|
|[[File:BADGE moonrise.png|frameless]][[File:BADGE escher.png|frameless]]
|
|
|[[File:MistyForestDogs(badgeDD).png|frameless]]
|
|[[File:GreekMazeDog(badgeAM).png|frameless]]
|[[File:AlphabetDog(badgeUD).gif|frameless]]
|[[File:WoodsFox(badgeBG).gif|frameless]][[File:Graveyard(badgeBG).png|frameless]]
|
|
|
|
|[[File:Hamantha(BGbadge).gif|frameless]]
|[[File:NewEnemy(badgeMR).png|frameless]][[File:CrystalReflection(badgeMR).png|frameless]][[File:EmptyMuseum(badgeMR).png|frameless]]
|
|
|
|
|[[File:SecretJournal(badgeUV).gif|frameless]][[File:SummertimeShrine(badgeUV).gif|frameless]][[File:SeaRabbit(badgeUV).gif|frameless]]
|
|
|[[File:LobsterDog(badgeOS).gif|frameless]][[File:ScarletWorld(badgeOS).gif|frameless]]
|[[File:CheeseMazeDog(badgeYT).gif|frameless]]
|
|
|
|
|19
|[[File:SugarRush(badgeNA).png|frameless]]
|[[File:Vmf1.png|frameless]][[File:Vmf bronze.png|frameless]][[File:Vmf silver.png|frameless]][[File:VMFGold(badgeYNO).png|frameless]][[File:VMFPlatinum(badgeYNO).png|frameless]][[File:VMFDiamond(badgeYNO).png|frameless]]
|39
|-
|-
|Theero
|Autumn
|[[File:DaveDeath(badgeYN).png|frameless]]
|[[File:Poniko cat(badgeyn).png|frameless]][[File:Spaceship crash event(badgeyn).png|frameless]]
|[[File:CelestialGardenBluz(badgeY2).gif|frameless]][[File:SpiderRampage(badgeY2).gif|frameless]][[File:DigitalDisco(badgeY2).gif|frameless]][[File:DesertedCenter(badgeY2).gif|frameless]][[File:MaskCollection(badgeY2).gif|frameless]]
|[[File:Principal(badgey2).gif|frameless]][[File:FlyingFish(badgeY2).png|frameless]][[File:HelmetGirl(badgeY2).png|frameless]][[File:Seishonen(badgeY2).gif|frameless]][[File:HotelBath(badgeY2).png|frameless]][[File:TVChannels(badgeY2).gif|frameless]][[File:DancingQueen(badgeY2).gif|frameless]][[File:TintedZoo(badgeY2).gif|frameless]][[File:TowerLove(badgeY2).gif|frameless]][[File:InfiniteMirror(badgeY2).gif|frameless]][[File:TheLiar(badgeY2).gif|frameless]][[File:GutterSecret(badgeY2).png|frameless]][[File:StarfieldVisine(badgeY2).gif|frameless]][[File:CorridorCreature(badgeY2).gif|frameless]][[File:JimboLove(badgeY2).gif|frameless]][[File:DeluxeShop(badgeY2).gif|frameless]][[File:ExtinguishedLamplighter(badgeY2).png|frameless]][[File:MarblePenumbra(badgeY2).png|frameless]][[File:DarkNexus(badgeY2).png|frameless]][[File:ThicketsPeak(badgeY2).gif|frameless]][[File:UndergroundMallFlowers(badgeY2).png|frameless]][[File:BlossomingBrooch(badgeY2).png|frameless]][[File:PollywogPal(badgeY2).gif|frameless]][[File:VertigoParasomnia(badgeY2).gif|frameless]][[File:BluescreenError(badgeY2).gif|frameless]][[File:EnterCanvas(badgeY2).png|frameless]][[File:2kki chainsaw500 Badge.png|frameless]][[File:2kki chainsaw1000 Bdg.png|frameless]]
|[[File:WastewaterEye(badgeDF).gif|frameless]]
|[[File:smile channel badge.gif|frameless]][[File:attack smile.png|frameless]][[File:kill smile.png|frameless]]
|[[File:CorruptBeach(badgeAP).gif|frameless]]
|[[File:SnowGirls(badgeAP).gif|frameless]]
|[[File:MirrorKnock(badgeDD).gif|frameless]]
|[[File:SilentLaughter(badgeSD).gif|frameless]]
|[[File:RoxaneAttack(badgeAM).gif|frameless]]
|[[[[File:OrigamiFlight(badgeUD).png|frameless]]
|[[File:RedBarnLoser(badgeBG).gif|frameless]]
|
|
|
|
|
|
|[[File:DarkForestSwimmers(badgeUV).png|frameless]]
|[[File:AmberPetals(badgeSA).gif|frameless]]
|[[File:Busted(badgeOS).gif|frameless]]
|[[File:BodyPartExhibition(badgeYT).png|frameless]]
|[[File:StarDomeBook(badgeNA).gif|frameless]]
|
|
|18
|-
|Noildoof
|
|
|[[File:HiddenShoal(badgeY2).png|frameless]][[File:CulvertSurprise(badgeY2).gif|frameless]][[File:GoldenNight(badgeY2).gif|frameless]][[File:ShallowsRoof(badgeY2).png|frameless]][[File:GardenTulamps(badgeY2).png|frameless]]
|[[File:SleepParalysis(badgeMR).gif|frameless]]
|
|
|
|
Line 3,968: Line 4,443:
|
|
|
|
|[[File:VisionOfMe(badgeDG).png|frameless]][[File:Slenderman(badgeDG).png|frameless]][[File:HideSeek(badgeDG).png|frameless]][[File:BeyondReach(badgeDG).png|frameless]][[File:BloodAbyss(badgeDG).gif|frameless]]
|35
|-
|StudyMan99
|
|[[File:Hebiko(badgeY2).png|frameless]][[File:MiniTown(badgeY2).png|frameless]][[File:AquaCaveBar(badgeY2).png|frameless]][[File:OrientalLake(badgeY2).png|frameless]][[File:HauntedMirror(badgeY2).png|frameless]][[File:StaticLabyrinth(badgeY2).png|frameless]][[File:StreetlightGarden(badgeY2).png|frameless]][[File:MarginalHerbarium(badgeY2).png|frameless]][[File:EvilCube(badgeY2).png|frameless]][[File:CherryBlossomPark(badgeY2).png|frameless]][[File:FreezerBurn(badgeY2).png|frameless]][[File:UnluckyNeko(badgeY2).gif|frameless]][[File:Jiangshi(badgeY2).png|frameless]][[File:DigitalHeartSpace(badgeY2).png|frameless]][[File:BreadWorld(badgeY2).png|frameless]][[File:WitchHeaven(badgeY2).png|frameless]][[File:RibbonChimney(badgeY2).png|frameless]][[File:RainyWoodsPath(badgeY2).png|frameless]][[File:monochrome stairs.gif|frameless]]
|[[File:onigo childbirth badge.png|frameless]][[File:RazorHead(badgeDF).png|frameless]][[File:DarkDoor(badgeDF).png|frameless]]
|
|
|[[File:SelfDestruction(badgeUV).png|frameless]][[File:GreenSeas(badgeUV).gif|frameless]][[File:GlassSeasons(badgeUV).gif|frameless]]
|[[File:BADGE pastel girl.png|frameless]][[File:CaveRave(badgeDD).gif|frameless]][[File:ManagerEvent(badgeDD).png|frameless]][[File:VisitingLady(badgeDD).png|frameless]]
|
|
|
|
|[[File:SnoozingRodent(badgeUD).png|frameless]]
|
|
|[[File:FullMoonUmbrella(badgeNA).png|frameless]][[File:PaintedAngel(badgeNA).png|frameless]][[File:ClockTowerCafe(badgeNA).png|frameless]][[File:MomDuality(badgeNA).gif|frameless]]
|
|
|17
|-
|Cmax_
|
|
|[[File:Sunbeams(badgeY2).png|frameless]][[File:AoohEvent(badgeY2).png|frameless]][[File:DreamPlanets(badgeY2).gif|frameless]][[File:IceCream(badgeY2).png|frameless]][[File:PurpleGem(badgeY2).gif|frameless]][[File:TombButterfly(badgeY2).png|frameless]][[File:RustedFactory(badgeY2).png|frameless]][[File:FloralInterlude(badgeY2).gif|frameless]][[File:lavender badge.gif|frameless]][[File:twilight butterfly brooch badge.png|frameless]][[File:rusted factory badge.png|frameless]][[File:Clover Bdg.png|frameless]][[File:voxels.png|frameless]][[File:Singularity(badgeY2).png|frameless]][[File:DreamRune(badgeY2).png|frameless]]
|
|
|[[File:EggEffect(badgeUV).png|frameless]][[File:JudgingEyes(badgeUV).png|frameless]][[File:BookstoreView(badgeUV).png|frameless]]
|
|
|
|
Line 3,987: Line 4,464:
|
|
|
|
|30
|-
|Moucky233
|
|
|[[File:SiblingsForever(badgeY2).gif|frameless]][[File:ManekoBasement(badgeY2).gif|frameless]][[File:PoseidonStatue(badgeY2).png|frameless]][[File:PollywogPal(badgeY2).gif|frameless]]
|
|
|[[File:LanternSouls(badgeDG).png|frameless]]
|
|
|
|
Line 3,996: Line 4,476:
|
|
|
|
|[[File:OwlChorus(badgeMR).png|frameless]]
|[[File:CatShop(badgeDG).gif|frameless]][[File:CatMonster(badgeDG).png|frameless]][[File:AAAGenie(badgeDG).png|frameless]][[File:CantStop(badgeDG).png|frameless]][[File:BeQuiet(badgeDG).png|frameless]][[File:HelloZabu(badgeDG).png|frameless]][[File:CubeRPG(badgeDG).png|frameless]][[File:HellishSwings(badgeDG).gif|frameless]][[File:SweetDream(badgeDG).png|frameless]]
|[[File:Indulgence(badgeMM).png|frameless]][[File:MaidWrath(badgeMM).gif|frameless]]
|[[File:MemoriesCliff(badgeUV).gif|frameless]][[File:SchoolgirlRetrospective(badgeUV).png|frameless]]
|[[File:EternalLove(badgeSA).png|frameless]][[File:EtherealWaterfall(badgeSA).gif|frameless]]
|[[File:VampireHouse(badgeOS).gif|frameless]][[File:AeroplaneWorld(badgeOS).gif|frameless]][[File:GiantBunny(badgeOS).png|frameless]][[File:TheVision(badgeOS).gif|frameless]][[File:HoarderColors(badgeOS).gif|frameless]]
|[[File:BeachPancakes(badgeYT).png|frameless]][[File:Hothouse(badgeYT).png|frameless]][[File:SwampBird(badgeYT).gif|frameless]]
|[[File:GraffitiGirl(badgeNA).png|frameless]][[File:SacredCats(badgeNA).png|frameless]]
|
|
|16
|30
|-
|-
|JSG5
|Ena
|
|
|[[File:RuinsCake(badgeY2).png|frameless]][[File:PuniSnacks(badgeY2).gif|frameless]][[File:Sixth terminal entrances Gif Bdg.gif|frameless]][[File:Five guardians Badge.png|frameless]][[File:Sacred crypt Badge.png|frameless]]
|[[File:BodhisattvaGlasses(badgeY2).png|frameless]][[File:MyriadBlossoms(badgeY2).png|frameless]][[File:WolfEffect(badgeY2).png|frameless]][[File:TheAssistant(badgeY2).png|frameless]][[File:RadiantClock(badgeY2).png|frameless]][[File:FishyFriends(badgeY2).png|frameless]][[File:DullScissors(badgeY2).png|frameless]][[File:MuseumPleiades(badgeY2).png|frameless]][[File:WindsweptSouls(badgeY2).png|frameless]][[File:TurtlePond(badgeY2).png|frameless]][[File:ScribbleCreatureRoom(badgeY2).gif|frameless]][[File:BittersweetLove(badgeY2).png|frameless]][[File:ResearcherLover(badgeY2).png|frameless]][[File:CoralSeahorse(badgeY2).png|frameless]][[File:FlowerQueen(badgeY2).png|frameless]][[File:StaringContest(badgeY2).gif|frameless]]
|
|
|[[File:EyeGraffiti(badgeAP).png|frameless]]
|
|
|[[File:AnimalLover(badgeSD).png|frameless]][[File:Party(badgeSD).png|frameless]]
|[[File:SereneFlowers(badgeDD).png|frameless]]
|
|
|[[File:cookies badge.png|frameless]][[File:cube road cat.png|frameless]][[File:turbine badge.png|frameless]][[File:braille angel badge.png|frameless]][[File:dude badge.png|frameless]][[File:hermit crab.png|frameless]]
|[[File:ChickenRevenge(badgeAM).png|frameless]][[File:ExilePlanet(badgeAM).png|frameless]][[File:CartoonBoy(badgeAM).png|frameless]][[File:IcyPeak(badgeAM).gif|frameless]][[File:SkiHill(badgeAM).png|frameless]][[File:ScienceKey(badgeAM).png|frameless]][[File:InfiniteRooms(badgeAM).png|frameless]]
|
|
|
|
|[[File:SeasonsRabbit(badgeMR).png|frameless]]
|
|
|
|
Line 4,018: Line 4,506:
|
|
|
|
|14
|25
|-
|-
|mitzyrie
|Olive Deer
|[[File:Falling(badgeYN).gif|frameless]][[File:Monoe(badgeYN).gif|frameless]][[File:SeveredHead(badgeYN).png|frameless]][[File:Meow ufo(badgeyn).gif|frameless]]
|[[File:RedRocks(badgeY2).png|frameless]][[File:CatGhost(badgeY2).png|frameless]][[File:GetOut(badgeY2).gif|frameless]][[File:Unamused(badgeY2).gif|frameless]][[File:BrokenCake(badgeY2).png|frameless]]
|
|
|[[File:LonelyCottage(badgeY2).png|frameless]][[File:MusicMonster(badgeY2).gif|frameless]][[File:ReflectOne(badgeY2).gif|frameless]][[File:WellCreature(badgeY2).gif|frameless]][[File:IndustrialGarden(badgeY2).png|frameless]][[File:TerrariumCorridor(badgeY2).png|frameless]][[File:BloodMonster(badgeY2).gif|frameless]][[File:HomeWithinNowhere(badgeY2).png|frameless]][[File:LamplitStones(badgeY2).png|frameless]][[File:GlitchButterfly(badgeY2).gif|frameless]]
|
|
|[[File:BADGE pink bathing creature.gif|frameless]][[File:BADGE angel nurse.gif|frameless]][[File:BADGE flying mermaid.gif|frameless]][[File:BADGE flo.gif|frameless]][[File:BADGE apparition creature.gif|frameless]]
|[[File:CrystalCollection(badgeSD).gif|frameless]]
|[[File:MallHaircut(badgeAM).gif|frameless]][[File:PouleineRide(badgeAM).gif|frameless]][[File:ChocoLot(badgeAM).png|frameless]]
|[[File:WindmillDocks(badgeUD).gif|frameless]][[File:rainy garden powerline.png|frameless]][[File:VaporwaveValley(badgeUD).png|frameless]][[File:NeonSnack(badgeUD).gif|frameless]]
|[[File:BADGE vista.gif|frameless]][[File:BADGE industrial impact.png|frameless]]
|
|
|
|
Line 4,033: Line 4,527:
|
|
|
|
|24
|-
|Madproject
|
|
|[[File:TwintailMaid(badgeY2).gif|frameless]][[File:UnderwaterPuppets(badgeY2).gif|frameless]][[File:WitchLap(badgeY2).png|frameless]][[File:FallingUp(badgeY2).gif|frameless]][[File:Hanako(badgeY2).png|frameless]][[File:DocksGirl(badgeY2).png|frameless]][[File:BlackKing(badgeY2).png|frameless]][[File:SnowFairy(badgeY2).gif|frameless]][[File:IcyGarden(badgeY2).gif|frameless]][[File:DesertedSpace(badgeY2).png|frameless]][[File:TravelHotel(badgeY2).png|frameless]][[File:OperatorCyborg(badgeY2).png|frameless]][[File:TurbinePlateau(badgeY2).gif|frameless]][[File:MagicalPassage(badgeY2).png|frameless]][[File:GlowingTrees(badgeY2).gif|frameless]][[File:LakesideRoof(badgeY2).gif|frameless]][[File:RainyResidence(badgeY2).gif|frameless]][[File:AfterglowHouse(badgeY2).gif|frameless]][[File:MeadowRocks(badgeY2).gif|frameless]][[File:magical merlin badge.gif|frameless]][[File:WavyUp(badgeY2).gif|frameless]][[File:Vending machine Badge.png|frameless]]
|
|
|
|
|[[File:MeatPiggyBank(badgeYT).png|frameless]][[File:RooftopNight(badgeYT).png|frameless]][[File:HumanFireworks(badgeYT).png|frameless]]
|
|
|
|
|13
|-
|GillianGao
|[[File:HoleFace(badge YN).gif|frameless]]
|[[File:BathhouseDuck(badgeY2).png|frameless]][[File:BirdlikeStatue(badgeY2).png|frameless]][[File:TwintailchanTwintail(badgeY2).gif|frameless]][[File:IcyStairs(badgeY2).gif|frameless]][[File:PancakeGirl(badgeY2).gif|frameless]][[File:LonelyGirlHaniwa(badgeY2).png|frameless]][[File:GlitteringPlanets(badgeY2).png|frameless]][[File:EternalDreamer(badgeY2).gif|frameless]]
|
|
|
|
|[[File:CubicRuins(badgeBG).gif|frameless]]
|[[File:OKDrinks(badgeMR).gif|frameless]]
|
|
|
|
Line 4,053: Line 4,547:
|
|
|
|
|[[File:MansionSofa(badgeMM).gif|frameless]]
|
|
|24
|-
|akalog
|
|
|[[File:KigaruKey(badgeY2).gif|frameless]][[File:LakeSpeaker(badgeY2).gif|frameless]][[File:JimboLove(badgeY2).gif|frameless]][[File:PaleLuminescence(badgeY2).png|frameless]][[File:AngryDice(badgeY2).gif|frameless]][[File:WitchDuo(badgeY2).png|frameless]][[File:VirtualMapper(badgeY2).png|frameless]][[File:TechnoBar(badgeY2).gif|frameless]][[File:LonelyFridge(badgeY2).png|frameless]][[File:UnstableParking(badgeY2).gif|frameless]][[File:SunsetSchool(badgeY2).png|frameless]][[File:MidorikoCloseup(badgeY2).png|frameless]][[File:EndlessRoadway(badgeY2).png|frameless]]
|
|
|
|
|
|
|
|
|10
|[[File:InfiniteRooms(badgeAM).png|frameless]]
|-
|Nuaah
|
|
|[[File:Flame of faith(badgey2).png|frameless]][[File:FloodedGarden(badgeY2).png|frameless]][[File:CheeseHouse(badgeY2).png|frameless]][[File:Rby Bdg.png|frameless]][[File:Snow queen Bdg.png|frameless]][[File:Piggy bank Bdg.png|frameless]][[File:Piggy bank gold Bdg.png|frameless]][[File:BankVIP(badgeY2).png|frameless]][[File:DigitalRose(badgeY2).png|frameless]][[File:PacifistEnding(badgeY2).png|frameless]]
|
|
|[[File:PoolPenguin(badgeMR).png|frameless]]
|[[File:WalkerDelusion(badgeDG).png|frameless]]
|
|
|[[File:RibbonsEffect(badgeUV).gif|frameless]]
|[[File:MagicianRoom(badgeSA).png|frameless]][[File:ChapelStatue(badgeSA).png|frameless]]
|[[File:OwlStudio(badgeOS).png|frameless]]
|
|
|
|
|
|
|20
|-
|Eleanor
|
|
|[[File:DrainsHorse(badgeY2).gif|frameless]][[File:HalloweenUrotsuki(badgeY2).gif|frameless]][[File:AquaticCafe(badgeY2).png|frameless]][[File:CondoMoon(badgeY2).png|frameless]][[File:CottonCandyHaven(badgeY2).gif|frameless]][[File:InuSanPsyche(badgeY2).gif|frameless]][[File:VisitBGI(badgeY2).gif|frameless]][[File:AnimalHeaven(badgeY2).gif|frameless]][[File:BloodShrooms(badgeY2).gif|frameless]][[File:PinkBeach(badgeY2).png|frameless]][[File:DesertShrooms(badgeY2).gif|frameless]]
|
|
|
|
|[[File:MistyForestDogs(badgeDD).png|frameless]]
|
|
|[[File:GreekMazeDog(badgeAM).png|frameless]]
|[[File:AlphabetDog(badgeUD).gif|frameless]]
|[[File:WoodsFox(badgeBG).gif|frameless]][[File:Graveyard(badgeBG).png|frameless]]
|
|
|
|
Line 4,079: Line 4,586:
|
|
|
|
|[[File:LobsterDog(badgeOS).gif|frameless]][[File:ScarletWorld(badgeOS).gif|frameless]]
|[[File:CheeseMazeDog(badgeYT).gif|frameless]]
|
|
|
|
|10
|19
|-
|-
|Lester Vine
|Theero
|[[File:DaveDeath(badgeYN).png|frameless]]
|[[File:CelestialGardenBluz(badgeY2).gif|frameless]][[File:SpiderRampage(badgeY2).gif|frameless]][[File:DigitalDisco(badgeY2).gif|frameless]][[File:DesertedCenter(badgeY2).gif|frameless]][[File:MaskCollection(badgeY2).gif|frameless]]
|[[File:WastewaterEye(badgeDF).gif|frameless]]
|[[File:CorruptBeach(badgeAP).gif|frameless]]
|[[File:MirrorKnock(badgeDD).gif|frameless]]
|[[File:SilentLaughter(badgeSD).gif|frameless]]
|[[File:RoxaneAttack(badgeAM).gif|frameless]]
|[[[[File:OrigamiFlight(badgeUD).png|frameless]]
|[[File:RedBarnLoser(badgeBG).gif|frameless]]
|
|
|[[File:BloodGhosts(badgeY2).png|frameless]][[File:EvilFour(badgeY2).gif|frameless]]
|[[File:SubmitErosion(badgeDF).gif|frameless]][[File:orange menu badge.png|frameless]][[File:SmileHappy(badgeDF).png|frameless]]
|
|
|
|
|[[File:SpaceshipFlight(badgeSD).gif|frameless]]
|[[File:DarkForestSwimmers(badgeUV).png|frameless]]
|[[File:AmberPetals(badgeSA).gif|frameless]]
|[[File:Busted(badgeOS).gif|frameless]]
|[[File:BodyPartExhibition(badgeYT).png|frameless]]
|[[File:StarDomeBook(badgeNA).gif|frameless]]
|
|
|18
|-
|Noildoof
|
|
|[[File:HiddenShoal(badgeY2).png|frameless]][[File:CulvertSurprise(badgeY2).gif|frameless]][[File:GoldenNight(badgeY2).gif|frameless]][[File:ShallowsRoof(badgeY2).png|frameless]][[File:GardenTulamps(badgeY2).png|frameless]]
|
|
|[[File:BestThief(badgeMR).png|frameless]]
|[[File:RealitySpeed(badgeDG).gif|frameless]]
|
|
|
|
|[[File:RaveDevil(badgeSA).gif|frameless]][[File:EtherealWaterfall(badgeSA).gif|frameless]]
|
|
|
|
|
|
|
|
|10
|-
|Yarshmellow
|
|
|[[File:ParkSlide(badgeY2).gif|frameless]][[File:BeachStar(badgeY2).png|frameless]][[File:StrawberryMilkSea(badgeY2).gif|frameless]][[File:BishopCheckmate(badgeY2).gif|frameless]][[File:WildsSandstorm(badgeY2).png|frameless]][[File:AroundGlobe(badgeY2).gif|frameless]]
|[[File:VisionOfMe(badgeDG).png|frameless]][[File:Slenderman(badgeDG).png|frameless]][[File:HideSeek(badgeDG).png|frameless]][[File:BeyondReach(badgeDG).png|frameless]][[File:BloodAbyss(badgeDG).gif|frameless]]
|
|
|[[File:SelfDestruction(badgeUV).png|frameless]][[File:GreenSeas(badgeUV).gif|frameless]][[File:GlassSeasons(badgeUV).gif|frameless]]
|
|
|
|
|
|
|[[File:FullMoonUmbrella(badgeNA).png|frameless]][[File:PaintedAngel(badgeNA).png|frameless]][[File:ClockTowerCafe(badgeNA).png|frameless]][[File:MomDuality(badgeNA).gif|frameless]]
|
|
|17
|-
|Cmax_
|
|[[File:Sunbeams(badgeY2).png|frameless]][[File:AoohEvent(badgeY2).png|frameless]][[File:DreamPlanets(badgeY2).gif|frameless]][[File:IceCream(badgeY2).png|frameless]][[File:PurpleGem(badgeY2).gif|frameless]][[File:TombButterfly(badgeY2).png|frameless]][[File:RustedFactory(badgeY2).png|frameless]][[File:FloralInterlude(badgeY2).gif|frameless]][[File:lavender badge.gif|frameless]][[File:twilight butterfly brooch badge.png|frameless]][[File:rusted factory badge.png|frameless]][[File:Clover Bdg.png|frameless]][[File:voxels.png|frameless]][[File:Singularity(badgeY2).png|frameless]][[File:DreamRune(badgeY2).png|frameless]]
|
|
|
|
Line 4,117: Line 4,642:
|
|
|
|
|[[File:LittleWitch(badgeUV).png|frameless]][[File:PANEMaster(badgeUV).png|frameless]]
|
|
|[[File:Shrimpland(badgeOS).png|frameless]][[File:FishingBook(badgeOS).gif|frameless]]
|
|
|
|
|[[File:LanternSouls(badgeDG).png|frameless]]
|
|
|10
|-
|TheRagingRowlet
|
|
|[[File:GravekeeperWarden(badgeY2).png|frameless]][[File:SunsetRamen(badgeY2).png|frameless]][[File:VioletGalaxyGlitch(badgeY2).gif|frameless]][[File:MisoDungeonThrone(badgeY2).png|frameless]][[File:LemonadePhone(badgeY2).png|frameless]][[File:PollutionPlanet(badgeY2).png|frameless]]
|
|
|
|
Line 4,133: Line 4,653:
|
|
|
|
|16
|-
|JSG5
|
|
|[[File:RuinsCake(badgeY2).png|frameless]][[File:PuniSnacks(badgeY2).gif|frameless]][[File:Sixth terminal entrances Gif Bdg.gif|frameless]][[File:Five guardians Badge.png|frameless]][[File:Sacred crypt Badge.png|frameless]]
|
|
|[[File:GlitchWorld(badgeMR).gif|frameless]][[File:PinkRabbit(badgeMR).png|frameless]][[File:RedLadder(badgeMR).png|frameless]]
|[[File:EyeGraffiti(badgeAP).png|frameless]]
|
|
|[[File:AnimalLover(badgeSD).png|frameless]][[File:Party(badgeSD).png|frameless]]
|
|
|[[File:cookies badge.png|frameless]][[File:cube road cat.png|frameless]][[File:turbine badge.png|frameless]][[File:braille angel badge.png|frameless]][[File:dude badge.png|frameless]][[File:hermit crab.png|frameless]]
|
|
|
|
|
|
|
|
|[[File:SleepingFlowersSprout(badgeNA).png|frameless]]
|
|
|10
|-
|taechan
|
|
|[[File:ThriftTinyUro(badgeY2).png|frameless]][[File:ThriftGiantUro(badgeY2).png|frameless]][[File:LegacyGiftRoom(badgeY2).gif|frameless]][[File:HopefulRoadLady(badgeY2).gif|frameless]][[File:MusicEndingOne(badgeY2).gif|frameless]]
|
|
|
|
|[[File:BatGirlVerdant(badgeDD).gif|frameless]]
|
|
|
|
|[[File:ShimmeringGirl(badgeUD).gif|frameless]]
|14
|-
|mitzyrie
|
|
|[[File:LonelyCottage(badgeY2).png|frameless]][[File:MusicMonster(badgeY2).gif|frameless]][[File:ReflectOne(badgeY2).gif|frameless]][[File:WellCreature(badgeY2).gif|frameless]][[File:IndustrialGarden(badgeY2).png|frameless]][[File:TerrariumCorridor(badgeY2).png|frameless]][[File:BloodMonster(badgeY2).gif|frameless]][[File:HomeWithinNowhere(badgeY2).png|frameless]][[File:LamplitStones(badgeY2).png|frameless]][[File:GlitchButterfly(badgeY2).gif|frameless]]
|
|
|
|
Line 4,161: Line 4,684:
|
|
|
|
|[[File:OilCatWink(badgeOS).png|frameless]]
|
|
|[[File:BunnyTea(badgeNA).gif|frameless]][[File:MirrorCarnation(badgeNA).gif|frameless]]
|
|
|10
|-
|nask
|[[File:CandleTori(badgeYN).png|frameless]][[File:Henkei(badgeYN).png|frameless]][[File:Seahorse(badgeYN).png|frameless]][[File:Cube guru(YNbadge).png|frameless]][[File:Fc demon(badgeyn).png|frameless]]
|[[File:MonmonMask(badgeY2).png|frameless]][[File:PlaneFlight(badgeY2).png|frameless]][[File:GoldStatue(badgeY2).png|frameless]][[File:SadJellyfish(badgeY2).gif|frameless]]
|
|
|
|
Line 4,176: Line 4,692:
|
|
|
|
|[[File:MeatPiggyBank(badgeYT).png|frameless]][[File:RooftopNight(badgeYT).png|frameless]][[File:HumanFireworks(badgeYT).png|frameless]]
|
|
|
|
|13
|-
|GillianGao
|[[File:HoleFace(badge YN).gif|frameless]]
|[[File:BathhouseDuck(badgeY2).png|frameless]][[File:BirdlikeStatue(badgeY2).png|frameless]][[File:TwintailchanTwintail(badgeY2).gif|frameless]][[File:IcyStairs(badgeY2).gif|frameless]][[File:PancakeGirl(badgeY2).gif|frameless]][[File:LonelyGirlHaniwa(badgeY2).png|frameless]][[File:GlitteringPlanets(badgeY2).png|frameless]][[File:EternalDreamer(badgeY2).gif|frameless]]
|
|
|
|
Line 4,186: Line 4,708:
|
|
|
|
|9
|-
|Pixel
|
|
|[[File:MarginalEffect(badgeY2).png|frameless]][[File:KillUzasu(badgeY2).png|frameless]][[File:PyramidDance(badgeY2).gif|frameless]][[File:PrismaticTent(badgeY2).gif|frameless]][[File:FishTrap(badgeY2).png|frameless]]
|[[File:MansionSofa(badgeMM).gif|frameless]]
|
|
|
|
|[[File:ToxicAlter(badgeDD).png|frameless]]
|[[File:DeepwebVoid(badgeSD).png|frameless]]
|[[File:MadCows(badgeAM).png|frameless]]
|[[File:FleshTrees(badgeUD).gif|frameless]]
|
|
|
|
|
|
|
|
|10
|-
|Nuaah
|
|
|[[File:Flame of faith(badgey2).png|frameless]][[File:FloodedGarden(badgeY2).png|frameless]][[File:CheeseHouse(badgeY2).png|frameless]][[File:Rby Bdg.png|frameless]][[File:Snow queen Bdg.png|frameless]][[File:Piggy bank Bdg.png|frameless]][[File:Piggy bank gold Bdg.png|frameless]][[File:BankVIP(badgeY2).png|frameless]][[File:DigitalRose(badgeY2).png|frameless]][[File:PacifistEnding(badgeY2).png|frameless]]
|
|
|
|
Line 4,207: Line 4,726:
|
|
|
|
|9
|-
|Sodamoth
|
|
|[[File:BaddiesCoffee(badgeY2).png|frameless]][[File:EndWorldThing(badgeY2).png|frameless]][[File:SepiaCloudsCreatures(badgeY2).png|frameless]][[File:FCCaverns(badgeY2).gif|frameless]][[File:AliceDreamland(badgeY2).png|frameless]][[File:SunsetSkySlums(badgeY2).png|frameless]][[File:JunkFromAnywhere(badgeY2).png|frameless]][[File:CelestialMoth(badgeY2).png|frameless]][[File:AllNexuses(badgeY2).gif|frameless]]
|
|
|
|
Line 4,222: Line 4,737:
|
|
|
|
|10
|-
|Lester Vine
|
|
|[[File:BloodGhosts(badgeY2).png|frameless]][[File:EvilFour(badgeY2).gif|frameless]]
|[[File:SubmitErosion(badgeDF).gif|frameless]][[File:orange menu badge.png|frameless]][[File:SmileHappy(badgeDF).png|frameless]]
|
|
|
|
|[[File:SpaceshipFlight(badgeSD).gif|frameless]]
|
|
|
|
|
|
|9
|[[File:BestThief(badgeMR).png|frameless]]
|-
|[[File:RealitySpeed(badgeDG).gif|frameless]]
|Río
|
|
|[[File:HuyureChan(badgeY2).png|frameless]][[File:SquareRuins(badgeY2).png|frameless]][[File:ChocolateTower(badgeY2).png|frameless]][[File:rusted factory badge.png|frameless]][[File:B-sides Bdg.png|frameless]][[File:ChromaticNest(badgeY2).gif|frameless]]
|[[File:other worlds badge.png|frameless]]
|
|
|[[File:BADGE koi.png|frameless]]
|[[File:RaveDevil(badgeSA).gif|frameless]][[File:EtherealWaterfall(badgeSA).gif|frameless]]
|
|
|
|
|
|
|[[File:BADGE shrine garden.png|frameless]]
|
|
|10
|-
|Yarshmellow
|
|
|[[File:ParkSlide(badgeY2).gif|frameless]][[File:BeachStar(badgeY2).png|frameless]][[File:StrawberryMilkSea(badgeY2).gif|frameless]][[File:BishopCheckmate(badgeY2).gif|frameless]][[File:WildsSandstorm(badgeY2).png|frameless]][[File:AroundGlobe(badgeY2).gif|frameless]]
|
|
|
|
Line 4,249: Line 4,770:
|
|
|
|
|9
|-
|2i9
|
|
|[[File:HighPriestess(badgeY2).png|frameless]][[File:CarPainter(badgeY2).png|frameless]][[File:SlumsPiano(badgeY2).png|frameless]][[File:OmuriceRooms(badgeY2).png|frameless]][[File:effects speedrun.png|frameless]][[File:HigherPriestess(badgeY2).png|frameless]][[File:UroPendant(badgeY2).gif|frameless]][[File:portrait badge.png|frameless]][[File:Graffiti Badge.png|frameless]]
|
|
|
|
|[[File:LittleWitch(badgeUV).png|frameless]][[File:PANEMaster(badgeUV).png|frameless]]
|
|
|[[File:Shrimpland(badgeOS).png|frameless]][[File:FishingBook(badgeOS).gif|frameless]]
|
|
|
|
|
|
|10
|-
|TheRagingRowlet
|
|
|[[File:GravekeeperWarden(badgeY2).png|frameless]][[File:SunsetRamen(badgeY2).png|frameless]][[File:VioletGalaxyGlitch(badgeY2).gif|frameless]][[File:MisoDungeonThrone(badgeY2).png|frameless]][[File:LemonadePhone(badgeY2).png|frameless]][[File:PollutionPlanet(badgeY2).png|frameless]]
|
|
|
|
Line 4,268: Line 4,791:
|
|
|
|
|[[File:GlitchWorld(badgeMR).gif|frameless]][[File:PinkRabbit(badgeMR).png|frameless]][[File:RedLadder(badgeMR).png|frameless]]
|
|
|
|
|9
|-
|NuzzlX
|
|
|[[File:RipplePassage(badgeY2).gif|frameless]][[File:EtherCube(badgeY2).gif|frameless]][[File:BlueSteak(badgeY2).png|frameless]][[File:HorrorMazeChainsaw(badgeY2).jpg|frameless]][[File:RealmOfGluttony(badgeY2).png|frameless]][[File:CarnivorousPit(badgeY2).png|frameless]][[File:CheeseTactics(badgeY2).png|frameless]][[File:WackyWorms(badgeY2).png|frameless]][[File:BeePollinator(badgeY2).gif|frameless]]
|
|
|
|
|
|
|[[File:SleepingFlowersSprout(badgeNA).png|frameless]]
|
|
|10
|-
|taechan
|
|
|[[File:ThriftTinyUro(badgeY2).png|frameless]][[File:ThriftGiantUro(badgeY2).png|frameless]][[File:LegacyGiftRoom(badgeY2).gif|frameless]][[File:HopefulRoadLady(badgeY2).gif|frameless]][[File:MusicEndingOne(badgeY2).gif|frameless]]
|
|
|
|
|[[File:BatGirlVerdant(badgeDD).gif|frameless]]
|
|
|
|[[File:ShimmeringGirl(badgeUD).gif|frameless]]
|
|
|
|
Line 4,289: Line 4,817:
|
|
|
|
|[[File:OilCatWink(badgeOS).png|frameless]]
|
|
|[[File:BunnyTea(badgeNA).gif|frameless]][[File:MirrorCarnation(badgeNA).gif|frameless]]
|
|
|9
|10
|-
|-
|Jellyfish Legerdemain
|nask
|[[File:DreamGhosts(badgeYN).png|frameless]]
|[[File:CandleTori(badgeYN).png|frameless]][[File:Henkei(badgeYN).png|frameless]][[File:Seahorse(badgeYN).png|frameless]][[File:Cube guru(YNbadge).png|frameless]][[File:Fc demon(badgeyn).png|frameless]]
|[[File:HeishiKun(badgeY2).png|frameless]][[File:TheWatcher(badgeY2).gif|frameless]][[File:BatFlight(badgeY2).png|frameless]][[File:AzureFlowers(badgeY2).png|frameless]]
|[[File:MonmonMask(badgeY2).png|frameless]][[File:PlaneFlight(badgeY2).png|frameless]][[File:GoldStatue(badgeY2).png|frameless]][[File:SadJellyfish(badgeY2).gif|frameless]]
|[[File:metal tan badge.gif|frameless]][[File:bar kaibutsu badge.png|frameless]][[File:smile bathtub.gif|frameless]]
|
|
|
|
|
Line 4,312: Line 4,842:
|
|
|
|
|8
|9
|-
|-
|sugarbones
|Pixel
|
|
|[[File:PanelPassageHeart(badgeY2).png|frameless]][[File:AbandonedChinatown(badgeY2).png|frameless]][[File:LostMutual(badgeY2).gif|frameless]][[File:DollHouse(badgeY2).png|frameless]][[File:MonoSchoolgirl(badgeY2).gif|frameless]][[File:RealmOfGluttony(badgeY2).png|frameless]][[File:GlowingGemstoneCave(badgeY2).png|frameless]]
|[[File:MarginalEffect(badgeY2).png|frameless]][[File:KillUzasu(badgeY2).png|frameless]][[File:PyramidDance(badgeY2).gif|frameless]][[File:PrismaticTent(badgeY2).gif|frameless]][[File:FishTrap(badgeY2).png|frameless]]
|
|
|
|
|[[File:ToxicAlter(badgeDD).png|frameless]]
|[[File:DeepwebVoid(badgeSD).png|frameless]]
|[[File:MadCows(badgeAM).png|frameless]]
|[[File:FleshTrees(badgeUD).gif|frameless]]
|
|
|
|
Line 4,328: Line 4,862:
|
|
|
|
|[[File:CyclePalace(badgeSA).png|frameless]]
|
|
|
|9
|
|
|8
|-
|-
|Nyoro
|Sodamoth
|
|
|[[File:BlockPerson(badgeY2).png|frameless]][[File:TintedZoo(badgeY2).gif|frameless]][[File:SeaLily(badgeY2).png|frameless]][[File:SilverWhale(badgeY2).png|frameless]][[File:OriginatorGarden(badgeY2).png|frameless]][[File:CosmicCube(badgeY2).png|frameless]][[File:PopulaToru(badgeY2).png|frameless]][[File:PuniTransform(badgeY2).png|frameless]]
|[[File:BaddiesCoffee(badgeY2).png|frameless]][[File:EndWorldThing(badgeY2).png|frameless]][[File:SepiaCloudsCreatures(badgeY2).png|frameless]][[File:FCCaverns(badgeY2).gif|frameless]][[File:AliceDreamland(badgeY2).png|frameless]][[File:SunsetSkySlums(badgeY2).png|frameless]][[File:JunkFromAnywhere(badgeY2).png|frameless]][[File:CelestialMoth(badgeY2).png|frameless]][[File:AllNexuses(badgeY2).gif|frameless]]
|
|
|
|
Line 4,354: Line 4,884:
|
|
|
|
|8
|9
|-
|-
|arksynapse
|Río
|
|
|[[File:ColossusOfRhomb(badgeY2).png|frameless]][[File:ClaustroCreature(badgeY2).gif|frameless]][[File:ForestRedCat(badgeY2).png|frameless]][[File:CollisionWorldChaser(badgeY2).png|frameless]][[File:StellarParkTime(badgeY2).png|frameless]][[File:DoctorDoors(badgeY2).png|frameless]]
|[[File:HuyureChan(badgeY2).png|frameless]][[File:SquareRuins(badgeY2).png|frameless]][[File:ChocolateTower(badgeY2).png|frameless]][[File:rusted factory badge.png|frameless]][[File:B-sides Bdg.png|frameless]][[File:ChromaticNest(badgeY2).gif|frameless]]
|[[File:RustMirror(badgeDF).gif|frameless]]
|[[File:other worlds badge.png|frameless]]
|
|
|[[File:BADGE koi.png|frameless]]
|
|
|
|
|
|
|[[File:BADGE shrine garden.png|frameless]]
|
|
|
|
|
|
|
|
|[[File:ScarecrowDollVoid(badgeMM).gif|frameless]]
|
|
|
|
Line 4,374: Line 4,905:
|
|
|
|
|9
|-
|2i9
|
|
|8
|[[File:HighPriestess(badgeY2).png|frameless]][[File:CarPainter(badgeY2).png|frameless]][[File:SlumsPiano(badgeY2).png|frameless]][[File:OmuriceRooms(badgeY2).png|frameless]][[File:effects speedrun.png|frameless]][[File:HigherPriestess(badgeY2).png|frameless]][[File:UroPendant(badgeY2).gif|frameless]][[File:portrait badge.png|frameless]][[File:Graffiti Badge.png|frameless]]
|-
|penpen
|
|
|[[File:EndWorldThing(badgeY2).png|frameless]]
|
|
|
|
Line 4,389: Line 4,920:
|
|
|
|
|[[File:StickySituation(badgeMM).png|frameless]][[File:HideSqueak(badgeMM).gif|frameless]][[File:SewerMonster(badgeMM).gif|frameless]][[File:JellyfishShow(badgeMM).gif|frameless]][[File:SparklingDuckling(badgeMM).gif|frameless]][[File:PastMemories(badgeMM).png|frameless]][[File:FatalGlitch(badgeMM).gif|frameless]]
|
|
|
|
Line 4,396: Line 4,926:
|
|
|
|
|8
|9
|-
|-
|Ame
|NuzzlX
|
|[[File:RipplePassage(badgeY2).gif|frameless]][[File:EtherCube(badgeY2).gif|frameless]][[File:BlueSteak(badgeY2).png|frameless]][[File:HorrorMazeChainsaw(badgeY2).jpg|frameless]][[File:RealmOfGluttony(badgeY2).png|frameless]][[File:CarnivorousPit(badgeY2).png|frameless]][[File:CheeseTactics(badgeY2).png|frameless]][[File:WackyWorms(badgeY2).png|frameless]][[File:BeePollinator(badgeY2).gif|frameless]]
|
|
|[[File:PinkBow(badgeY2).png|frameless]][[File:SnowyTheatre(badgeY2).gif|frameless]][[File:UroPien(badgeY2).png|frameless]][[File:ValentineGaming(badgeY2).gif|frameless]][[File:WitchPainting(badgeY2).gif|frameless]][[File:RestrainedLove(badgeY2).gif|frameless]][[File:SnowyTheatreTime(badgeY2).gif|frameless]]
|[[File:AllEffects(badgeDF).gif|frameless]]
|
|
|
|
Line 4,417: Line 4,947:
|
|
|
|
|8
|9
|-
|-
|rosaregard
|Jellyfish Legerdemain
|[[File:DreamGhosts(badgeYN).png|frameless]]
|[[File:HeishiKun(badgeY2).png|frameless]][[File:TheWatcher(badgeY2).gif|frameless]][[File:BatFlight(badgeY2).png|frameless]][[File:AzureFlowers(badgeY2).png|frameless]]
|[[File:metal tan badge.gif|frameless]][[File:bar kaibutsu badge.png|frameless]][[File:smile bathtub.gif|frameless]]
|
|
|
|
Line 4,430: Line 4,963:
|
|
|
|
|[[File:ShrineStaircase(badgeDG).png|frameless]][[File:ClarityMoment(badgeDG).png|frameless]][[File:UnderwaterLeviathan(badgeDG).png|frameless]][[File:HellishSwings(badgeDG).gif|frameless]][[File:BigOne(badgeDG).png|frameless]]
|
|
|
|
|
|[[File:VentVoid(badgeOS).png|frameless]][[File:WaterOrchard(badgeOS).png|frameless]][[File:JunctionSpace(badgeOS).png|frameless]]
|
|
|
|
Line 4,440: Line 4,970:
|8
|8
|-
|-
|Chimata
|sugarbones
|
|
|[[File:Aojiru(badgey2).png|frameless]][[File:LotusWaters(badgeY2).png|frameless]][[File:RibbonPistol(badgeY2).gif|frameless]][[File:MoneyPuni(badgeY2).png|frameless]][[File:WaterLantern(badgeY2).gif|frameless]][[File:AbyssExit(badgeY2).png|frameless]][[File:lotus waters badge.png|frameless]]
|[[File:PanelPassageHeart(badgeY2).png|frameless]][[File:AbandonedChinatown(badgeY2).png|frameless]][[File:LostMutual(badgeY2).gif|frameless]][[File:DollHouse(badgeY2).png|frameless]][[File:MonoSchoolgirl(badgeY2).gif|frameless]][[File:RealmOfGluttony(badgeY2).png|frameless]][[File:GlowingGemstoneCave(badgeY2).png|frameless]]
|
|
|
|
Line 4,454: Line 4,984:
|
|
|
|
|[[File:CyclePalace(badgeSA).png|frameless]]
|
|
|
|
|
|
|
|
|
|8
|7
|-
|-
|ani
|Nyoro
|
|
|[[File:ZalgoFigure(badgeY2).png|frameless]][[File:HeartJar(badgeY2).gif|frameless]][[File:FabricPlanet(badgeY2).png|frameless]][[File:fabric galaxy.png|frameless]]
|[[File:BlockPerson(badgeY2).png|frameless]][[File:TintedZoo(badgeY2).gif|frameless]][[File:SeaLily(badgeY2).png|frameless]][[File:SilverWhale(badgeY2).png|frameless]][[File:OriginatorGarden(badgeY2).png|frameless]][[File:CosmicCube(badgeY2).png|frameless]][[File:PopulaToru(badgeY2).png|frameless]][[File:PuniTransform(badgeY2).png|frameless]]
|
|
|
|
|[[File:BADGE planetarium.png|frameless]][[File:carousel badge.png|frameless]]
|
|
|
|
|
|
|[[File:BADGE fried soap bars.png|frameless]]
|
|
|
|
Line 4,480: Line 5,008:
|
|
|
|
|7
|-
|rowan
|
|
|[[File:DepthsJelly(badgeY2).gif|frameless]][[File:LucentWorld(badgeY2).gif|frameless]][[File:FlickerTrail(badgeY2).gif|frameless]][[File:LemonSqueeze(badgeY2).png|frameless]][[File:OpalArchives(badgeY2).png|frameless]][[File:DepthsFallTime(badgeY2).gif|frameless]][[File:LucentWorldTime(badgeY2).gif|frameless]]
|
|
|8
|-
|arksynapse
|
|
|[[File:ColossusOfRhomb(badgeY2).png|frameless]][[File:ClaustroCreature(badgeY2).gif|frameless]][[File:ForestRedCat(badgeY2).png|frameless]][[File:CollisionWorldChaser(badgeY2).png|frameless]][[File:StellarParkTime(badgeY2).png|frameless]][[File:DoctorDoors(badgeY2).png|frameless]]
|[[File:RustMirror(badgeDF).gif|frameless]]
|
|
|
|
Line 4,495: Line 5,024:
|
|
|
|
|[[File:ScarecrowDollVoid(badgeMM).gif|frameless]]
|
|
|
|
Line 4,501: Line 5,031:
|
|
|
|
|7
|8
|-
|-
|Snoocola
|penpen
|
|
|[[File:OutOfBody(badgeY2).png|frameless]][[File:ShadowNinetails(badgeY2).gif|frameless]][[File:MoonKitsune(badgeY2).png|frameless]][[File:PlsStreetKarma(badgeY2).png|frameless]][[File:VioletRoomLight(badgeY2).gif|frameless]][[File:BreakfastAddict(badgeY2).png|frameless]]
|[[File:EndWorldThing(badgeY2).png|frameless]]
|
|
|
|
Line 4,515: Line 5,045:
|
|
|
|
|[[File:StickySituation(badgeMM).png|frameless]][[File:HideSqueak(badgeMM).gif|frameless]][[File:SewerMonster(badgeMM).gif|frameless]][[File:JellyfishShow(badgeMM).gif|frameless]][[File:SparklingDuckling(badgeMM).gif|frameless]][[File:PastMemories(badgeMM).png|frameless]][[File:FatalGlitch(badgeMM).gif|frameless]]
|
|
|
|
|
|
|[[File:PhoneVent(badgeOS).png|frameless]]
|
|
|
|
|
|
|7
|8
|-
|-
|lua
|Ame
|
|[[File:PinkBow(badgeY2).png|frameless]][[File:SnowyTheatre(badgeY2).gif|frameless]][[File:UroPien(badgeY2).png|frameless]][[File:ValentineGaming(badgeY2).gif|frameless]][[File:WitchPainting(badgeY2).gif|frameless]][[File:RestrainedLove(badgeY2).gif|frameless]][[File:SnowyTheatreTime(badgeY2).gif|frameless]]
|[[File:AllEffects(badgeDF).gif|frameless]]
|
|
|[[File:VintageTown(badgeY2).png|frameless]][[File:DwellingsWoman(badgeY2).png|frameless]][[File:DragonStatueWorld(badgeY2).gif|frameless]][[File:BunnyClown(badgeY2).gif|frameless]][[File:PollutionDistrict(badgeY2).gif|frameless]]
|
|
|
|
Line 4,537: Line 5,069:
|
|
|
|
|[[File:OldBlue(badgeUV).png|frameless]]
|
|
|
|
|[[File:HatFrog(badgeYT).png|frameless]]
|
|
|
|
|7
|8
|-
|-
|Somsnosna
|rosaregard
|[[File:DoubleNamekuji(badgeYN).png|frameless]][[File:Docks yume(badgeYN).gif|frameless]]
|
|[[File:DocksCat(badgeY2).png|frameless]][[File:DragonsPeak(badgeY2).png|frameless]]
|
|
|[[File:OceanDragon(badgeAP).gif|frameless]][[File:ShoeChimiko(badgeAP).gif|frameless]]
|
|
|
|
Line 4,558: Line 5,086:
|
|
|
|
|[[File:ShrineStaircase(badgeDG).png|frameless]][[File:ClarityMoment(badgeDG).png|frameless]][[File:UnderwaterLeviathan(badgeDG).png|frameless]][[File:HellishSwings(badgeDG).gif|frameless]][[File:BigOne(badgeDG).png|frameless]]
|
|
|
|
|
|
|[[File:VentVoid(badgeOS).png|frameless]][[File:WaterOrchard(badgeOS).png|frameless]][[File:JunctionSpace(badgeOS).png|frameless]]
|
|
|
|
|
|
|6
|8
|-
|-
|Sekiranun
|Chimata
|
|[[File:Aojiru(badgey2).png|frameless]][[File:LotusWaters(badgeY2).png|frameless]][[File:RibbonPistol(badgeY2).gif|frameless]][[File:MoneyPuni(badgeY2).png|frameless]][[File:WaterLantern(badgeY2).gif|frameless]][[File:AbyssExit(badgeY2).png|frameless]][[File:lotus waters badge.png|frameless]]
|
|
|
|
|[[File:BlankPathEnd(badgeY2).gif|framelsess]][[File:MouseFurnace(badgeY2).gif|frameless]]
|
|
|
|
Line 4,576: Line 5,109:
|
|
|
|
|[[File:SoftSunset(badgeMR).png|frameless]]
|[[File:AncientSky(badgeDG).gif|frameless]]
|
|
|
|
|
|
|[[File:StormRevenge(badgeOS).gif|frameless]][[File:EightBall(badgeOS).gif|frameless]]
|
|
|
|
|
|
|6
|7
|-
|-
|speeedysalad
|ani
|
|
|[[File:WaterfrontNurse(badgeY2).gif|frameless]][[File:CanDweller(badgeY2).gif|frameless]][[File:PufferfishingGirl(badgeY2).gif|frameless]][[File:MonoWorlds(badgeY2).gif|frameless]]
|[[File:ZalgoFigure(badgeY2).png|frameless]][[File:HeartJar(badgeY2).gif|frameless]][[File:FabricPlanet(badgeY2).png|frameless]][[File:fabric galaxy.png|frameless]]
|
|
|
|
|[[File:BADGE planetarium.png|frameless]][[File:carousel badge.png|frameless]]
|
|
|
|
|
|
|[[File:BADGE fried soap bars.png|frameless]]
|
|
|
|
Line 4,602: Line 5,134:
|
|
|
|
|[[File:CurtainDenRaccoon(badgeOS).gif|frameless]]
|[[File:GothDressEffect(badgeYT).gif|frameless]]
|
|
|
|
|6
|7
|-
|-
|Libra
|rowan
|
|
|[[File:SeasideBasket(badgeY2).gif|frameless]][[File:BuddingLifeCliff(badgeY2).gif|frameless]][[File:TeruTeruPond(badgeY2).gif|frameless]][[File:StingraySkies(badgeY2).gif|frameless]][[File:SubtractiveCity(badgeY2).gif|frameless]][[File:PastelGrass(badgeY2).png|frameless]]
|[[File:DepthsJelly(badgeY2).gif|frameless]][[File:LucentWorld(badgeY2).gif|frameless]][[File:FlickerTrail(badgeY2).gif|frameless]][[File:LemonSqueeze(badgeY2).png|frameless]][[File:OpalArchives(badgeY2).png|frameless]][[File:DepthsFallTime(badgeY2).gif|frameless]][[File:LucentWorldTime(badgeY2).gif|frameless]]
|
|
|
|
Line 4,627: Line 5,157:
|
|
|
|
|6
|7
|-
|-
|dave
|Snoocola
|
|
|[[File:AurousGear(badgeY2).png|frameless]]
|[[File:OutOfBody(badgeY2).png|frameless]][[File:ShadowNinetails(badgeY2).gif|frameless]][[File:MoonKitsune(badgeY2).png|frameless]][[File:PlsStreetKarma(badgeY2).png|frameless]][[File:VioletRoomLight(badgeY2).gif|frameless]][[File:BreakfastAddict(badgeY2).png|frameless]]
|[[File:TabikiSan(badgeDF).png|frameless]]
|
|
|[[File:MonoMaid(badgeDD).gif|frameless]][[File:CrystallineSystem(badgeDD).png|frameless]]
|
|
|[[File:RubysMadPlan(badgeAM).gif|frameless]]
|
|
|
|
|
|
|[[File:DevastatingView(badgeDG).png|frameless]]
|
|
|[[File:Shikkenken(badgeUV).gif|frameless]]
|
|
|
|
Line 4,648: Line 5,173:
|
|
|
|
|6
|-
|Azuzu
|
|
|[[File:SteamCreature(badgeY2).gif|frameless]][[File:SkyWhale(badgeY2).png|frameless]][[File:FoxTemple(badgeY2).png|frameless]][[File:TwilitSavanna(badgeY2).png|frameless]][[File:WelcomeHome(badgeY2).gif|frameless]][[File:MoonDuck(badgeY2).png|frameless]]
|[[File:PhoneVent(badgeOS).png|frameless]]
|
|
|
|
|
|
|7
|-
|lua
|
|
|[[File:VintageTown(badgeY2).png|frameless]][[File:DwellingsWoman(badgeY2).png|frameless]][[File:DragonStatueWorld(badgeY2).gif|frameless]][[File:BunnyClown(badgeY2).gif|frameless]][[File:PollutionDistrict(badgeY2).gif|frameless]]
|
|
|
|
Line 4,667: Line 5,193:
|
|
|
|
|[[File:OldBlue(badgeUV).png|frameless]]
|
|
|
|
|6
|[[File:HatFrog(badgeYT).png|frameless]]
|-
|Zahyou
|
|
|
|
|7
|-
|Somsnosna
|[[File:DoubleNamekuji(badgeYN).png|frameless]][[File:Docks yume(badgeYN).gif|frameless]]
|[[File:DocksCat(badgeY2).png|frameless]][[File:DragonsPeak(badgeY2).png|frameless]]
|
|
|[[File:OceanDragon(badgeAP).gif|frameless]][[File:ShoeChimiko(badgeAP).gif|frameless]]
|
|
|
|
Line 4,687: Line 5,218:
|
|
|
|
|[[File:CakeTowerMaid(badgeYT).png|frameless]][[File:MoonTopFloor(badgeYT).png|frameless]][[File:PinkBoss(badgeYT).png|frameless]][[File:DetectiveWormiko(badgeYT).png|frameless]][[File:GiantCatGirl(badgeYT).png|frameless]][[File:EntrailsCatHat(badgeYT).gif|frameless]]
|
|
|
|
|6
|6
|-
|-
|eyeball
|Sekiranun
|
|
|[[File:TapirSan(badgeY2).png|frameless]][[File:SwimmingEye(badgeY2).gif|frameless]][[File:StaringContest(badgeY2).gif|frameless]]
|[[File:BlankPathEnd(badgeY2).gif|framelsess]][[File:MouseFurnace(badgeY2).gif|frameless]]
|
|
|
|
Line 4,702: Line 5,232:
|
|
|
|
|[[File:SoftSunset(badgeMR).png|frameless]]
|[[File:AncientSky(badgeDG).gif|frameless]]
|
|
|[[File:MechaPath(badgeDG).png|frameless]][[File:DreamDragon(badgeDG).png|frameless]]
|
|
|
|
|[[File:StormRevenge(badgeOS).gif|frameless]][[File:EightBall(badgeOS).gif|frameless]]
|
|
|
|
|
|
|
|6
|
|5
|-
|-
|Goose
|speeedysalad
|
|
|[[File:YukataMask(badgeY2).png|frameless]][[File:GrandMuseum(badgeY2).png|frameless]][[File:LibraPalace(badgeY2).png|frameless]][[File:RottenTruth(badgeY2).png|frameless]][[File:GrandMuseumTime(badgeY2).png|frameless]]
|[[File:WaterfrontNurse(badgeY2).gif|frameless]][[File:CanDweller(badgeY2).gif|frameless]][[File:PufferfishingGirl(badgeY2).gif|frameless]][[File:MonoWorlds(badgeY2).gif|frameless]]
|
|
|
|
Line 4,728: Line 5,258:
|
|
|
|
|[[File:CurtainDenRaccoon(badgeOS).gif|frameless]]
|[[File:GothDressEffect(badgeYT).gif|frameless]]
|
|
|
|
|
|6
|
|5
|-
|-
|Pats
|Libra
|
|
|[[File:SkyKingdomClouds(badgeY2).png|frameless]][[File:BubbleWorldRain(badgeY2).png|frameless]][[File:QueenBeeCake(badgeY2).png|frameless]][[File:VioletGalaxyCat(badgeY2).png|frameless]][[File:SourVoid(badgeY2).png|frameless]]
|[[File:SeasideBasket(badgeY2).gif|frameless]][[File:BuddingLifeCliff(badgeY2).gif|frameless]][[File:TeruTeruPond(badgeY2).gif|frameless]][[File:StingraySkies(badgeY2).gif|frameless]][[File:SubtractiveCity(badgeY2).gif|frameless]][[File:PastelGrass(badgeY2).png|frameless]]
|
|
|
|
Line 4,753: Line 5,283:
|
|
|
|
|5
|6
|-
|-
|natl
|dave
|
|
|[[File:RainbowFish(badgeY2).png|frameless]][[File:CoffeeBoy(badgeY2).png|frameless]][[File:PolygonResearcher(badgeY2).gif|frameless]][[File:SweetPoison(badgeY2).png|frameless]][[File:KetchupMayo(badgeY2).png|frameless]]
|[[File:AurousGear(badgeY2).png|frameless]]
|[[File:TabikiSan(badgeDF).png|frameless]]
|
|
|[[File:MonoMaid(badgeDD).gif|frameless]][[File:CrystallineSystem(badgeDD).png|frameless]]
|
|
|[[File:RubysMadPlan(badgeAM).gif|frameless]]
|
|
|
|
|
|
|[[File:DevastatingView(badgeDG).png|frameless]]
|
|
|[[File:Shikkenken(badgeUV).gif|frameless]]
|
|
|
|
Line 4,769: Line 5,304:
|
|
|
|
|6
|-
|Azuzu
|
|
|[[File:SteamCreature(badgeY2).gif|frameless]][[File:SkyWhale(badgeY2).png|frameless]][[File:FoxTemple(badgeY2).png|frameless]][[File:TwilitSavanna(badgeY2).png|frameless]][[File:WelcomeHome(badgeY2).gif|frameless]][[File:MoonDuck(badgeY2).png|frameless]]
|
|
|
|
|
|
|
|
|5
|-
|xenonquark996
|
|
|[[File:AbyssGazer(badgeY2).png|frameless]][[File:AstronomicalGallery(badgeY2).png|frameless]]
|[[File:rust badge.png|frameless]]
|
|
|
|
Line 4,785: Line 5,319:
|
|
|
|
|[[File:lotus cluster.png|frameless]][[File:BADGE labyrinth boombox.png|frameless]]
|
|
|
|
Line 4,792: Line 5,325:
|
|
|
|
|
|6
|
|
|5
|-
|-
|Colby
|Zahyou
|
|
|[[File:SugarRoad(badgeY2).gif|frameless]][[File:TwinForests(badgeY2).png|frameless]][[File:EyeballBartender(badgeY2).png|frameless]][[File:PrimaryTV(badgeY2).gif|frameless]][[File:BluePalmEyes(badgeY2).png|frameless]]
|
|
|
|
Line 4,814: Line 5,343:
|
|
|
|
|[[File:CakeTowerMaid(badgeYT).png|frameless]][[File:MoonTopFloor(badgeYT).png|frameless]][[File:PinkBoss(badgeYT).png|frameless]][[File:DetectiveWormiko(badgeYT).png|frameless]][[File:GiantCatGirl(badgeYT).png|frameless]][[File:EntrailsCatHat(badgeYT).gif|frameless]]
|
|
|
|
|5
|6
|-
|-
|gordo
|eyeball
|
|[[File:GutterHeart(badgeY2).png|frameless]][[File:FishOilPenguin(badgeY2).gif|frameless]][[File:PlsStreetPaintShop(badgeY2).gif|frameless]][[File:HorseMask(badgeY2).gif|frameless]][[File:CrabShore(badgeY2).gif|frameless]]
|
|
|[[File:TapirSan(badgeY2).png|frameless]][[File:SwimmingEye(badgeY2).gif|frameless]][[File:StaringContest(badgeY2).gif|frameless]]
|
|
|
|
Line 4,830: Line 5,359:
|
|
|
|
|[[File:MechaPath(badgeDG).png|frameless]][[File:DreamDragon(badgeDG).png|frameless]]
|
|
|
|
Line 4,839: Line 5,369:
|5
|5
|-
|-
|Tomogeko
|Goose
|
|[[File:YukataMask(badgeY2).png|frameless]][[File:GrandMuseum(badgeY2).png|frameless]][[File:LibraPalace(badgeY2).png|frameless]][[File:RottenTruth(badgeY2).png|frameless]][[File:GrandMuseumTime(badgeY2).png|frameless]]
|
|
|[[File:PeaceAndLove(badgeY2).png|frameless]][[File:MarbleUnicorn(badgeY2).gif|frameless]][[File:AngryDice(badgeY2).gif|frameless]][[File:BloomingBlueLagoon(badgeY2).png|frameless]]
|
|
|
|
|[[File:MarinaBathhouse(badgeDD).gif|frameless]]
|
|
|
|
Line 4,860: Line 5,390:
|5
|5
|-
|-
|ram
|Pats
|
|
|[[File:SkyKingdomClouds(badgeY2).png|frameless]][[File:BubbleWorldRain(badgeY2).png|frameless]][[File:QueenBeeCake(badgeY2).png|frameless]][[File:VioletGalaxyCat(badgeY2).png|frameless]][[File:SourVoid(badgeY2).png|frameless]]
|
|
|
|
Line 4,872: Line 5,403:
|
|
|
|
|[[File:ShiftyGal(badgeMM).gif|frameless]][[File:CharmingChaser(badgeMM).gif|frameless]][[File:NightmareSwirl(badgeMM).gif|frameless]][[File:ChainGrief(badgeMM).png|frameless]][[File:HazyCall(badgeMM).gif|frameless]]
|
|
|
|
Line 4,881: Line 5,411:
|5
|5
|-
|-
|<°(((<
|natl
|
|
|[[File:RainbowFish(badgeY2).png|frameless]][[File:CoffeeBoy(badgeY2).png|frameless]][[File:PolygonResearcher(badgeY2).gif|frameless]][[File:SweetPoison(badgeY2).png|frameless]][[File:KetchupMayo(badgeY2).png|frameless]]
|
|
|
|
Line 4,897: Line 5,428:
|
|
|
|
|[[File:NexusFavorites(badgeYT).gif|frameless]][[File:SnowCat(badgeYT).gif|frameless]][[File:CheeseMazeSlimeGirl(badgeYT).png|frameless]][[File:CheeseMazeGhost(badgeYT).gif|frameless]][[File:SlimeGirlAmbush(badgeYT).png|frameless]]
|
|
|
|
|5
|5
|-
|-
|JIVV
|xenonquark996
|[[File:AllNenrikido(badgeYN).gif|frameless]][[File:TrainCattention(badgeYN).gif|frameless]]
|[[File:VertigoParasomnia(badgeY2).gif|frameless]]
|
|
|[[File:AbyssGazer(badgeY2).png|frameless]][[File:AstronomicalGallery(badgeY2).png|frameless]]
|[[File:rust badge.png|frameless]]
|
|
|[[File:AquaCreature(badgeDD).gif|frameless]]
|
|
|
|
|
|
|
|
|[[File:lotus cluster.png|frameless]][[File:BADGE labyrinth boombox.png|frameless]]
|
|
|
|
Line 4,921: Line 5,451:
|
|
|
|
|4
|5
|-
|-
|piyosuke
|Colby
|
|
|[[File:ShimofuriMask(badgeY2).gif|frameless]][[File:ClementineJester(badgeY2).gif|frameless]][[File:RepentDiary(badgeY2).gif|frameless]][[File:RepentanceCake(badgeY2).gif|frameless]]
|[[File:SugarRoad(badgeY2).gif|frameless]][[File:TwinForests(badgeY2).png|frameless]][[File:EyeballBartender(badgeY2).png|frameless]][[File:PrimaryTV(badgeY2).gif|frameless]][[File:BluePalmEyes(badgeY2).png|frameless]]
|
|
|
|
Line 4,942: Line 5,472:
|
|
|
|
|4
|5
|-
|-
|maengo
|gordo
|
|[[File:GutterHeart(badgeY2).png|frameless]][[File:FishOilPenguin(badgeY2).gif|frameless]][[File:PlsStreetPaintShop(badgeY2).gif|frameless]][[File:HorseMask(badgeY2).gif|frameless]][[File:CrabShore(badgeY2).gif|frameless]]
|
|
|[[File:OutlookSpider(badgeY2).png|frameless]][[File:FoliageSatellite(badgeY2).gif|frameless]][[File:ScaredBlob(badgeY2).png|frameless]]
|
|
|[[File:KarakasaPrayer(badgeAP).png|frameless]]
|
|
|
|
Line 4,963: Line 5,493:
|
|
|
|
|4
|5
|-
|-
|AmeTokage
|Tomogeko
|
|
|[[File:SantaFairy(badgeY2).gif|frameless]][[File:MonochromeDepression(badgeY2).png|frameless]]
|[[File:PeaceAndLove(badgeY2).png|frameless]][[File:MarbleUnicorn(badgeY2).gif|frameless]][[File:AngryDice(badgeY2).gif|frameless]][[File:BloomingBlueLagoon(badgeY2).png|frameless]]
|
|
|
|[[File:MarinaBathhouse(badgeDD).gif|frameless]]
|
|
|
|
|
|
|
|
|[[File:TotsuXray(badgeUD).png|frameless]]
|
|
|[[File:ProjectorRabbit(badgeMR).gif|frameless]]
|
|
|
|
Line 4,984: Line 5,514:
|
|
|
|
|4
|5
|-
|-
|Yuni
|ram
|
|
|
|[[File:FactoryEyes(badgeY2).gif|frameless]][[File:OnsenSan(badgeY2).gif|frameless]][[File:DeleteMyself(badgeY2).png|frameless]]
|
|
|
|
Line 4,998: Line 5,528:
|
|
|
|
|[[File:ShiftyGal(badgeMM).gif|frameless]][[File:CharmingChaser(badgeMM).gif|frameless]][[File:NightmareSwirl(badgeMM).gif|frameless]][[File:ChainGrief(badgeMM).png|frameless]][[File:HazyCall(badgeMM).gif|frameless]]
|
|
|
|
|
|
|
|
|[[File:SwampBird(badgeYT).gif|frameless]]
|
|
|
|
|4
|5
|-
|-
|MrSwag
|<°(((<
|
|
|[[File:BlindCosmos(badgeY2).gif|frameless]][[File:TreeMuncher(badgeY2).png|frameless]][[File:IsometryWorld(badgeY2).png|frameless]]
|[[File:rainbow sweeper.png|frameless]]
|
|
|
|
Line 5,025: Line 5,553:
|
|
|
|
|[[File:NexusFavorites(badgeYT).gif|frameless]][[File:SnowCat(badgeYT).gif|frameless]][[File:CheeseMazeSlimeGirl(badgeYT).png|frameless]][[File:CheeseMazeGhost(badgeYT).gif|frameless]][[File:SlimeGirlAmbush(badgeYT).png|frameless]]
|
|
|4
|
|5
|-
|-
|paper box
|JIVV
|
|[[File:AllNenrikido(badgeYN).gif|frameless]][[File:TrainCattention(badgeYN).gif|frameless]]
|[[File:HydrangeaSkull(badgeY2).png|frameless]][[File:MedicBag(badgeY2).png|frameless]][[File:BlackKing(badgeY2).png|frameless]][[File:FakeNinja(badgeY2).gif|frameless]]
|[[File:VertigoParasomnia(badgeY2).gif|frameless]]
|
|
|
|
|
|[[File:AquaCreature(badgeDD).gif|frameless]]
|
|
|
|
Line 5,049: Line 5,579:
|4
|4
|-
|-
|Kudadaze
|piyosuke
|
|[[File:ShimofuriMask(badgeY2).gif|frameless]][[File:ClementineJester(badgeY2).gif|frameless]][[File:RepentDiary(badgeY2).gif|frameless]][[File:RepentanceCake(badgeY2).gif|frameless]]
|
|
|[[File:TeslaRobot(badgeY2).png|frameless]][[File:TrafficLights(badgeY2).png|frameless]][[File:ToxicSea(badgeY2).png|frameless]]
|
|
|[[File:FoodRoom(badgeAP).png|frameless]]
|
|
|
|
Line 5,070: Line 5,600:
|4
|4
|-
|-
|glubba
|maengo
|
|[[File:GraffitiRobot(badgeY2).gif|frameless]][[File:MountaintopRuins(badgeY2).gif|frameless]][[File:ValentineMeadow(badgeY2).gif|frameless]][[File:RoseManorMoon(badgeY2).gif|frameless]]
|
|
|[[File:OutlookSpider(badgeY2).png|frameless]][[File:FoliageSatellite(badgeY2).gif|frameless]][[File:ScaredBlob(badgeY2).png|frameless]]
|
|
|[[File:KarakasaPrayer(badgeAP).png|frameless]]
|
|
|
|
Line 5,091: Line 5,621:
|4
|4
|-
|-
|denji
|AmeTokage
|
|[[File:ViridescentBrooch(badgeY2).png|frameless]][[File:RainbowRuins(badgeY2).gif|frameless]][[File:KickSign(badgeY2).png|frameless]][[File:FarawayScenery(badgeY2).png|frameless]]
|
|
|
|[[File:SantaFairy(badgeY2).gif|frameless]][[File:MonochromeDepression(badgeY2).png|frameless]]
|
|
|
|
Line 5,101: Line 5,629:
|
|
|
|
|[[File:TotsuXray(badgeUD).png|frameless]]
|
|
|[[File:ProjectorRabbit(badgeMR).gif|frameless]]
|
|
|
|
Line 5,112: Line 5,642:
|4
|4
|-
|-
|Hachio
|Yuni
|
|[[File:Classified(badgeY2).png|frameless]][[File:AbyssUro(badgeY2).png|frameless]][[File:TeaParty(badgeY2).png|frameless]][[File:ButterflyLady(badgeY2).png|frameless]]
|
|
|[[File:FactoryEyes(badgeY2).gif|frameless]][[File:OnsenSan(badgeY2).gif|frameless]][[File:DeleteMyself(badgeY2).png|frameless]]
|
|
|
|
Line 5,129: Line 5,658:
|
|
|
|
|[[File:SwampBird(badgeYT).gif|frameless]]
|
|
|
|
|4
|4
|-
|-
|Carbonara
|MrSwag
|
|[[File:BlindCosmos(badgeY2).gif|frameless]][[File:TreeMuncher(badgeY2).png|frameless]][[File:IsometryWorld(badgeY2).png|frameless]]
|[[File:rainbow sweeper.png|frameless]]
|
|
|
|[[File:MasterCrow(badgeY2).gif|frameless]]
|
|
|
|
|
|
|
|
|[[File:IndustrialBalcony(badgeAM).gif|frameless]]
|[[File:seriri.gif|frameless]]
|
|
|
|
Line 5,148: Line 5,679:
|
|
|
|
|[[File:StationSun(badgeOS).gif|frameless]]
|
|
|
|
Line 5,154: Line 5,684:
|4
|4
|-
|-
|desktopghost
|paper box
|
|[[File:HydrangeaSkull(badgeY2).png|frameless]][[File:MedicBag(badgeY2).png|frameless]][[File:BlackKing(badgeY2).png|frameless]][[File:FakeNinja(badgeY2).gif|frameless]]
|
|
|
|[[File:ColorfulFlavors(badgeY2).png|frameless]][[File:CrystalWatersBeach(badgeY2).png|frameless]]
|
|
|
|
|[[File:CathedralButterfly(badgeDD).png|frameless]]
|
|
|
|
Line 5,165: Line 5,696:
|
|
|
|
|[[File:PixelatedFish(badgeDG).gif|frameless]]
|
|
|
|
Line 5,175: Line 5,705:
|4
|4
|-
|-
|baubleBee
|Kudadaze
|
|[[File:TeslaRobot(badgeY2).png|frameless]][[File:TrafficLights(badgeY2).png|frameless]][[File:ToxicSea(badgeY2).png|frameless]]
|
|[[File:FoodRoom(badgeAP).png|frameless]]
|
|
|[[File:HisHouse(badgeY2).gif|frameless]]
|
|
|
|
Line 5,183: Line 5,716:
|
|
|
|
|[[File:ShimmeringGirl(badgeUD).gif|frameless]]
|
|
|[[File:FlowerField(badgeMR).png|frameless]]
|
|
|
|
|
|
|
|
|[[File:UrchinEye(badgeOS).gif|frameless]]
|
|
|
|
Line 5,196: Line 5,726:
|4
|4
|-
|-
|latui
|glubba
|
|[[File:GraffitiRobot(badgeY2).gif|frameless]][[File:MountaintopRuins(badgeY2).gif|frameless]][[File:ValentineMeadow(badgeY2).gif|frameless]][[File:RoseManorMoon(badgeY2).gif|frameless]]
|
|
|
|[[File:AbyssHands(badgeY2).gif|frameless]]
|
|
|
|
|[[File:DesertTree(badgeDD).png|frameless]]
|
|
|[[File:CartoonBoy(badgeAM).png|frameless]][[File:IcyPeak(badgeAM).gif|frameless]]
|
|
|
|
Line 5,217: Line 5,747:
|4
|4
|-
|-
|gummy
|denji
|
|[[File:ViridescentBrooch(badgeY2).png|frameless]][[File:RainbowRuins(badgeY2).gif|frameless]][[File:KickSign(badgeY2).png|frameless]][[File:FarawayScenery(badgeY2).png|frameless]]
|
|
|
|
|
|[[File:oreko badge.png|frameless]]
|
|
|[[File:BADGE hospital event.png|frameless]]
|[[File:alien badge.png|frameless]][[File:DanceFlood(badgeSD).png|frameless]]
|
|
|
|
Line 5,238: Line 5,768:
|4
|4
|-
|-
|VelvetKitty
|Hachio
|
|[[File:Classified(badgeY2).png|frameless]][[File:AbyssUro(badgeY2).png|frameless]][[File:TeaParty(badgeY2).png|frameless]][[File:ButterflyLady(badgeY2).png|frameless]]
|
|
|
|
|
|
|
|
|
|[[File:BlackLace(badgeDD).gif|frameless]]
|
|
|
|
Line 5,250: Line 5,782:
|
|
|
|
|[[File:ShynessMask(badgeMM).png|frameless]][[File:GirlsRoom(badgeMM).gif|frameless]]
|[[File:CakeEffect(badgeUV).png|frameless]]
|
|
|
|
Line 5,259: Line 5,789:
|4
|4
|-
|-
|saul
|Carbonara
|
|
|[[File:MasterCrow(badgeY2).gif|frameless]]
|
|
|
|
|
|
|[[File:BlackLace(badgeDD).gif|frameless]]
|
|
|[[File:IndustrialBalcony(badgeAM).gif|frameless]]
|[[File:seriri.gif|frameless]]
|
|
|
|
|
|
|
|
|
|[[File:BloodyMaid(badgeMM).gif|frameless]][[File:MansionFrame(badgeMM).gif|frameless]]
|[[File:CakeEffect(badgeUV).png|frameless]]
|
|
|
|
|[[File:StationSun(badgeOS).gif|frameless]]
|
|
|
|
Line 5,280: Line 5,810:
|4
|4
|-
|-
|gugu
|desktopghost
|[[File:MadoCloset(badgeYN).png|frameless]]
|[[File:StarfieldAngel(badgeY2).png|frameless]][[File:PurpleFlowers(badgeY2).png|frameless]]
|
|
|[[File:ColorfulFlavors(badgeY2).png|frameless]][[File:CrystalWatersBeach(badgeY2).png|frameless]]
|
|
|
|
|[[File:CathedralButterfly(badgeDD).png|frameless]]
|
|
|
|
Line 5,291: Line 5,821:
|
|
|
|
|[[File:PixelatedFish(badgeDG).gif|frameless]]
|
|
|
|
Line 5,298: Line 5,829:
|
|
|
|
|
|4
|3
|-
|-
|25
|baubleBee
|
|
|[[File:SchoolGakuran(badgeY2).gif|frameless]][[File:AppururiMask(badgeY2).gif|frameless]]
|[[File:HisHouse(badgeY2).gif|frameless]]
|
|
|
|
Line 5,309: Line 5,839:
|
|
|
|
|[[File:ShimmeringGirl(badgeUD).gif|frameless]]
|
|
|[[File:FlowerField(badgeMR).png|frameless]]
|
|
|
|
|
|
|
|
|[[File:HeadlessStation(badgeUV).gif|frameless]]
|[[File:UrchinEye(badgeOS).gif|frameless]]
|
|
|
|
|
|
|
|4
|
|3
|-
|-
|DreamScape
|latui
|
|
|[[File:CatScare(badgeY2).png|frameless]]
|[[File:AbyssHands(badgeY2).gif|frameless]]
|
|
|
|
|[[File:ValleySmile(badgeDD).png|frameless]]
|[[File:DesertTree(badgeDD).png|frameless]]
|
|
|[[File:WellChief(badgeAM).gif|frameless]]
|[[File:CartoonBoy(badgeAM).png|frameless]][[File:IcyPeak(badgeAM).gif|frameless]]
|
|
|
|
Line 5,341: Line 5,871:
|
|
|
|
|3
|4
|-
|-
|ufo
|gummy
|
|
|[[File:SweetsMusume(badgeY2).png|frameless]][[File:ApartmentAmoeba(badgeY2).png|frameless]][[File:SnowCreature(badgeY2).gif|frameless]]
|
|
|[[File:oreko badge.png|frameless]]
|
|
|[[File:BADGE hospital event.png|frameless]]
|[[File:alien badge.png|frameless]][[File:DanceFlood(badgeSD).png|frameless]]
|
|
|
|
Line 5,360: Line 5,892:
|
|
|
|
|
|4
|
|3
|-
|-
|snailClippin
|VelvetKitty
|
|
|[[File:HeadWasteland(badgeY2).gif|frameless]][[File:ChalkCarousel(badgeY2).png|frameless]]
|
|
|
|
|[[File:EyeStalkToxic(badgeDD).gif|frameless]]
|
|
|[[File:BlackLace(badgeDD).gif|frameless]]
|
|
|
|
Line 5,377: Line 5,906:
|
|
|
|
|[[File:ShynessMask(badgeMM).png|frameless]][[File:GirlsRoom(badgeMM).gif|frameless]]
|[[File:CakeEffect(badgeUV).png|frameless]]
|
|
|
|
Line 5,382: Line 5,913:
|
|
|
|
|
|4
|3
|-
|-
|MillieAmp
|saul
|
|
|[[File:AwooWolf(badgeY2).png|frameless]][[File:PissedMaskOwner(badgeY2).png|frameless]][[File:MechanizedHeart(badgeY2).png|frameless]]
|
|
|
|
|
|
|[[File:BlackLace(badgeDD).gif|frameless]]
|
|
|
|
Line 5,397: Line 5,927:
|
|
|
|
|[[File:BloodyMaid(badgeMM).gif|frameless]][[File:MansionFrame(badgeMM).gif|frameless]]
|[[File:CakeEffect(badgeUV).png|frameless]]
|
|
|
|
Line 5,402: Line 5,934:
|
|
|
|
|
|4
|
|3
|-
|-
|Big Meaty Flaws
|gugu
|
|[[File:MadoCloset(badgeYN).png|frameless]]
|[[File:HotelBath(badgeY2).png|frameless]][[File:2kki chainsaw500 Badge.png|frameless]][[File:2kki chainsaw1000 Bdg.png|frameless]]
|[[File:StarfieldAngel(badgeY2).png|frameless]][[File:PurpleFlowers(badgeY2).png|frameless]]
|
|
|
|
Line 5,427: Line 5,957:
|3
|3
|-
|-
|Almis-Shouru
|25
|
|[[File:UroClaus(badgeY2).gif|frameless]][[File:AhogekoHouse(badgeY2).gif|frameless]][[File:LapineForest(badgeY2).gif|frameless]]
|
|
|[[File:SchoolGakuran(badgeY2).gif|frameless]][[File:AppururiMask(badgeY2).gif|frameless]]
|
|
|
|
Line 5,441: Line 5,970:
|
|
|
|
|[[File:HeadlessStation(badgeUV).gif|frameless]]
|
|
|
|
Line 5,448: Line 5,978:
|3
|3
|-
|-
|Koishi Komeiji
|DreamScape
|
|[[File:AlleyRobot(badgeY2).png|frameless]][[File:Snowflake(badgeY2).png|frameless]][[File:WeddingCake(badgeY2).png|frameless]]
|
|
|
|[[File:CatScare(badgeY2).png|frameless]]
|
|
|
|
|[[File:ValleySmile(badgeDD).png|frameless]]
|
|
|[[File:WellChief(badgeAM).gif|frameless]]
|
|
|
|
Line 5,469: Line 5,999:
|3
|3
|-
|-
|Snoring
|ufo
|
|
|[[File:KankoshiHeal(badgeY2).png|frameless]][[File:CapybaraRoom(badgeY2).png|frameless]][[File:FirstEnding(badgeY2).png|frameless]]
|[[File:SweetsMusume(badgeY2).png|frameless]][[File:ApartmentAmoeba(badgeY2).png|frameless]][[File:SnowCreature(badgeY2).gif|frameless]]
|
|
|
|
Line 5,490: Line 6,020:
|3
|3
|-
|-
|klayfruit
|snailClippin
|
|
|[[File:LoneSwan(badgeY2).gif|frameless]][[File:GlowingStars(badgeY2).gif|frameless]]
|[[File:HeadWasteland(badgeY2).gif|frameless]][[File:ChalkCarousel(badgeY2).png|frameless]]
|
|
|[[File:FindBlip(badgeAP).gif|frameless]]
|
|
|[[File:EyeStalkToxic(badgeDD).gif|frameless]]
|
|
|
|
Line 5,511: Line 6,041:
|3
|3
|-
|-
|chatterdemon
|MillieAmp
|
|
|[[File:StreetlightMonster(badgeY2).gif|frameless]][[File:HumphryHorror(badgeY2).png|frameless]][[File:FishWorld(badgeY2).gif|frameless]]
|[[File:AwooWolf(badgeY2).png|frameless]][[File:PissedMaskOwner(badgeY2).png|frameless]][[File:MechanizedHeart(badgeY2).png|frameless]]
|
|
|
|
Line 5,532: Line 6,062:
|3
|3
|-
|-
|ChiiTriangle
|Big Meaty Flaws
|
|
|[[File:EvergreenSoda(badgeY2).png|frameless]][[File:FishOilAngel(badgeY2).gif|frameless]][[File:MermaidHunger(badgeY2).gif|frameless]]
|[[File:HotelBath(badgeY2).png|frameless]][[File:2kki chainsaw500 Badge.png|frameless]][[File:2kki chainsaw1000 Bdg.png|frameless]]
|
|
|
|
Line 5,553: Line 6,083:
|3
|3
|-
|-
|Myshfelk
|Almis-Shouru
|
|
|[[File:ShogiBingo(badgeY2).gif|frameless]][[File:TiniestUro(badgeY2).png|frameless]][[File:ReadingRainbow(badgeY2).gif|frameless]]
|[[File:UroClaus(badgeY2).gif|frameless]][[File:AhogekoHouse(badgeY2).gif|frameless]][[File:LapineForest(badgeY2).gif|frameless]]
|
|
|
|
Line 5,574: Line 6,104:
|3
|3
|-
|-
|gionori
|Koishi Komeiji
|
|
|[[File:SharkPianist(badgeY2).gif|frameless]][[File:CafeCreature(badgeY2).gif|frameless]][[File:GreenPattern(badgeY2).gif|frameless]]
|[[File:AlleyRobot(badgeY2).png|frameless]][[File:Snowflake(badgeY2).png|frameless]][[File:WeddingCake(badgeY2).png|frameless]]
|
|
|
|
Line 5,595: Line 6,125:
|3
|3
|-
|-
|Gabaro
|Snoring
|
|
|[[File:FreedParasite(badgeY2).png|frameless]][[File:ObentouWorld(badgeY2).png|frameless]][[File:BloodyDistortion(badgeY2).gif|frameless]]
|[[File:KankoshiHeal(badgeY2).png|frameless]][[File:CapybaraRoom(badgeY2).png|frameless]][[File:FirstEnding(badgeY2).png|frameless]]
|
|
|
|
Line 5,616: Line 6,146:
|3
|3
|-
|-
|Zethyer
|klayfruit
|
|[[File:DullScissors(badgeY2).png|frameless]][[File:IcyTrombone(badgeY2).png|frameless]][[File:NocturnalGroveLake(badgeY2).png|frameless]]
|
|
|[[File:LoneSwan(badgeY2).gif|frameless]][[File:GlowingStars(badgeY2).gif|frameless]]
|
|
|[[File:FindBlip(badgeAP).gif|frameless]]
|
|
|
|
Line 5,637: Line 6,167:
|3
|3
|-
|-
|Tamarindo
|chatterdemon
|
|[[File:StreetlightMonster(badgeY2).gif|frameless]][[File:HumphryHorror(badgeY2).png|frameless]][[File:FishWorld(badgeY2).gif|frameless]]
|
|
|[[File:ChocolateStrawberry(badgeY2).png|frameless]][[File:ThriceChocolate(badgeY2).png|frameless]]
|
|
|
|
Line 5,645: Line 6,176:
|
|
|
|
|[[File:CountingDucks(badgeUD).png|frameless]]
|
|
|
|
Line 5,658: Line 6,188:
|3
|3
|-
|-
|Athoth
|ChiiTriangle
|
|
|[[File:LibraryGarbage(badgeY2).png|frameless]][[File:RainbowGlitch(badgeY2).gif|frameless]][[File:MoonlitStreet(badgeY2).png|frameless]]
|[[File:EvergreenSoda(badgeY2).png|frameless]][[File:FishOilAngel(badgeY2).gif|frameless]][[File:MermaidHunger(badgeY2).gif|frameless]]
|
|
|
|
Line 5,679: Line 6,209:
|3
|3
|-
|-
|Natasha
|Myshfelk
|
|[[File:ShogiBingo(badgeY2).gif|frameless]][[File:TiniestUro(badgeY2).png|frameless]][[File:ReadingRainbow(badgeY2).gif|frameless]]
|
|
|[[File:SiblingsForever(badgeY2).gif|frameless]][[File:QueenEyes(badgeY2).gif|frameless]]
|
|
|
|
Line 5,691: Line 6,222:
|
|
|
|
|[[File:ShiningZone(badgeMM).gif|frameless]]
|
|
|
|
Line 5,700: Line 6,230:
|3
|3
|-
|-
|krossower1
|gionori
|
|[[File:SharkPianist(badgeY2).gif|frameless]][[File:CafeCreature(badgeY2).gif|frameless]][[File:GreenPattern(badgeY2).gif|frameless]]
|
|
|[[File:UnusualPassage(badgeY2).gif|frameless]][[File:HexFactoryTree(badgeY2).gif|frameless]]
|
|
|
|
Line 5,715: Line 6,246:
|
|
|
|
|[[File:Stargazing(badgeOS).gif|frameless]]
|
|
|
|
Line 5,721: Line 6,251:
|3
|3
|-
|-
|MittenBits
|Gabaro
|
|[[File:FreedParasite(badgeY2).png|frameless]][[File:ObentouWorld(badgeY2).png|frameless]][[File:BloodyDistortion(badgeY2).gif|frameless]]
|
|
|
|[[File:DrippingCeiling(badgeY2).gif|frameless]]
|
|
|
|
Line 5,733: Line 6,265:
|
|
|
|
|[[File:OldArcadeChaser(badgeMM).gif|frameless]]
|
|
|
|
|
|
|
|
|[[File:ClockGiant(badgeNA).gif|frameless]]
|
|
|3
|3
|-
|-
|YouArentDistorted
|Zethyer
|
|[[File:DullScissors(badgeY2).png|frameless]][[File:IcyTrombone(badgeY2).png|frameless]][[File:NocturnalGroveLake(badgeY2).png|frameless]]
|
|
|
|
|
|[[File:bar kaibutsu badge.png|frameless]]
|
|
|[[File:BADGE warm embrace.gif|frameless]]
|
|
|
|
|
|
|[[File:CubicRuins(badgeBG).gif|frameless]]
|
|
|
|
Line 5,763: Line 6,293:
|3
|3
|-
|-
|TheInkBlot
|Tamarindo
|[[File:TaseisKid(badgeYN).png|frameless]]
|[[File:BubblemanHitogata(badgeY2).png|frameless]]
|
|
|[[File:ChocolateStrawberry(badgeY2).png|frameless]][[File:ThriceChocolate(badgeY2).png|frameless]]
|
|
|
|
Line 5,772: Line 6,301:
|
|
|
|
|[[File:CountingDucks(badgeUD).png|frameless]]
|
|
|
|
Line 5,782: Line 6,312:
|
|
|
|
|2
|3
|-
|-
|Michi
|Athoth
|
|
|[[File:SPORainbow(badgeY2).gif|frameless]][[File:SpaceyRetreatMoon(badgeY2).png|frameless]]
|[[File:LibraryGarbage(badgeY2).png|frameless]][[File:RainbowGlitch(badgeY2).gif|frameless]][[File:MoonlitStreet(badgeY2).png|frameless]]
|
|
|
|
Line 5,803: Line 6,333:
|
|
|
|
|2
|3
|-
|-
|Snowulf
|Natasha
|
|
|[[File:AtlantisCity(badgeY2).png|frameless]][[File:SnowDancers(badgeY2).gif|frameless]]
|[[File:SiblingsForever(badgeY2).gif|frameless]][[File:QueenEyes(badgeY2).gif|frameless]]
|
|
|
|
Line 5,817: Line 6,347:
|
|
|
|
|[[File:ShiningZone(badgeMM).gif|frameless]]
|
|
|
|
Line 5,823: Line 6,354:
|
|
|
|
|
|3
|2
|-
|-
|Uroyu
|krossower1
|
|
|[[File:VomitHead(badgeY2).png|frameless]][[File:RainbowPicture(badgeY2).png|frameless]]
|[[File:UnusualPassage(badgeY2).gif|frameless]][[File:HexFactoryTree(badgeY2).gif|frameless]]
|
|
|
|
Line 5,841: Line 6,371:
|
|
|
|
|[[File:Stargazing(badgeOS).gif|frameless]]
|
|
|
|
|
|
|
|3
|2
|-
|-
|Edgejuice
|MittenBits
|
|
|[[File:ChaserParty(badgeY2).png|frameless]][[File:SecretAmusement(badgeY2).png|frameless]]
|[[File:DrippingCeiling(badgeY2).gif|frameless]]
|
|
|
|
Line 5,859: Line 6,389:
|
|
|
|
|[[File:OldArcadeChaser(badgeMM).gif|frameless]]
|
|
|
|
|
|
|
|
|[[File:ClockGiant(badgeNA).gif|frameless]]
|
|
|
|3
|
|2
|-
|-
|nopperabou
|YouArentDistorted
|
|
|[[File:BaneJack(badgeY2).gif|frameless]][[File:MemoriesHallHug(badgeY2).png|frameless]]
|
|
|[[File:bar kaibutsu badge.png|frameless]]
|
|
|[[File:BADGE warm embrace.gif|frameless]]
|
|
|
|
|
|
|[[File:CubicRuins(badgeBG).gif|frameless]]
|
|
|
|
Line 5,885: Line 6,417:
|
|
|
|
|
|3
|
|2
|-
|-
|memorisleep
|TheInkBlot
|[[File:TaseisKid(badgeYN).png|frameless]]
|[[File:BubblemanHitogata(badgeY2).png|frameless]]
|
|
|[[File:FabricWorld(badgeY2).png|frameless]]
|
|
|
|
Line 5,902: Line 6,433:
|
|
|
|
|[[File:YoungSometsuki(badgeUV).gif|frameless]]
|
|
|
|
Line 5,910: Line 6,440:
|2
|2
|-
|-
|Lychee
|Michi
|
|[[File:SPORainbow(badgeY2).gif|frameless]][[File:SpaceyRetreatMoon(badgeY2).png|frameless]]
|
|
|[[File:NailLady(badgeY2).gif|frameless]]
|[[File:chocolate cake badge.png|frameless]]
|
|
|
|
Line 5,931: Line 6,461:
|2
|2
|-
|-
|Kazecita
|Snowulf
|
|
|[[File:SkyKingdomClouds(badgeY2).png|frameless]][[File:QueenBeeCake(badgeY2).png|frameless]]
|[[File:AtlantisCity(badgeY2).png|frameless]][[File:SnowDancers(badgeY2).gif|frameless]]
|
|
|
|
Line 5,952: Line 6,482:
|2
|2
|-
|-
|pixel
|Uroyu
|
|[[File:VomitHead(badgeY2).png|frameless]][[File:RainbowPicture(badgeY2).png|frameless]]
|
|
|[[File:FishBucket(badgeY2).png|frameless]]
|
|
|
|
Line 5,960: Line 6,491:
|
|
|
|
|[[File:UnderwaterBalcony(badgeUD).png|frameless]]
|
|
|
|
Line 5,973: Line 6,503:
|2
|2
|-
|-
|Hyo
|Edgejuice
|
|[[File:ChaserParty(badgeY2).png|frameless]][[File:SecretAmusement(badgeY2).png|frameless]]
|
|
|[[File:RadiantLeaf(badgeY2).png|frameless]]
|
|
|
|
Line 5,986: Line 6,517:
|
|
|
|
|[[File:BunnyStore(badgeUV).png|frameless]]
|
|
|
|
Line 5,994: Line 6,524:
|2
|2
|-
|-
|wes
|nopperabou
|
|
|[[File:MexicoBird(badgeY2).png|frameless]][[File:NoseDrinker(badgeY2).png|frameless]]
|[[File:BaneJack(badgeY2).gif|frameless]][[File:MemoriesHallHug(badgeY2).png|frameless]]
|
|
|
|
Line 6,015: Line 6,545:
|2
|2
|-
|-
|Mav
|memorisleep
|
|[[File:Muertitos(badgeY2).png|frameless]][[File:LakeMola(badgeY2).png|frameless]]
|
|
|[[File:FabricWorld(badgeY2).png|frameless]]
|
|
|
|
Line 6,029: Line 6,558:
|
|
|
|
|[[File:YoungSometsuki(badgeUV).gif|frameless]]
|
|
|
|
Line 6,036: Line 6,566:
|2
|2
|-
|-
|DolphinDan
|Lychee
|
|[[File:CocktailBunny(badgeY2).png|frameless]][[File:TakoyakiDance(badgeY2).gif|frameless]]
|
|
|[[File:NailLady(badgeY2).gif|frameless]]
|[[File:chocolate cake badge.png|frameless]]
|
|
|
|
Line 6,057: Line 6,587:
|2
|2
|-
|-
|godon
|Kazecita
|
|[[File:SkyKingdomClouds(badgeY2).png|frameless]][[File:QueenBeeCake(badgeY2).png|frameless]]
|
|
|[[File:LonePenguin(badgeY2).gif|frameless]]
|
|
|
|
|[[File:RaincoatGirl(badgeDD).gif|frameless]]
|
|
|
|
Line 6,078: Line 6,608:
|2
|2
|-
|-
|sniperbob
|pixel
|
|[[File:BlobTrap(badgeY2).png|frameless]][[File:Roku-Psychedelic Folk Bdg.png|frameless]]
|
|
|[[File:FishBucket(badgeY2).png|frameless]]
|
|
|
|
Line 6,087: Line 6,616:
|
|
|
|
|[[File:UnderwaterBalcony(badgeUD).png|frameless]]
|
|
|
|
Line 6,099: Line 6,629:
|2
|2
|-
|-
|Proton
|Hyo
|
|[[File:NoahBench(badgeY2).png|frameless]][[File:VaporwaveMall(badgeY2).gif|frameless]]
|
|
|[[File:RadiantLeaf(badgeY2).png|frameless]]
|
|
|
|
Line 6,113: Line 6,642:
|
|
|
|
|[[File:BunnyStore(badgeUV).png|frameless]]
|
|
|
|
Line 6,120: Line 6,650:
|2
|2
|-
|-
|Sleepyghost
|wes
|
|[[File:MexicoBird(badgeY2).png|frameless]][[File:NoseDrinker(badgeY2).png|frameless]]
|
|
|[[File:SnowDancers(badgeY2).gif|frameless]]
|
|
|
|
Line 6,130: Line 6,661:
|
|
|
|
|[[File:RockinSettlement(badgeMR).gif|frameless]]
|
|
|
|
Line 6,141: Line 6,671:
|2
|2
|-
|-
|Ni
|Mav
|
|[[File:Muertitos(badgeY2).png|frameless]][[File:LakeMola(badgeY2).png|frameless]]
|
|
|[[File:SleepyCyclops(badgeY2).gif|frameless]]
|
|
|
|
Line 6,153: Line 6,684:
|
|
|
|
|[[File:SettingSun(badgeMM).png|frameless]]
|
|
|
|
Line 6,162: Line 6,692:
|2
|2
|-
|-
|Simmer
|DolphinDan
|
|[[File:CocktailBunny(badgeY2).png|frameless]][[File:TakoyakiDance(badgeY2).gif|frameless]]
|
|
|[[File:GluttonyButcher(badgeY2).png|frameless]]
|
|
|
|
Line 6,177: Line 6,708:
|
|
|
|
|[[File:StationSun(badgeOS).gif|frameless]]
|
|
|
|
Line 6,183: Line 6,713:
|2
|2
|-
|-
|JFero
|godon
|
|[[File:LostShoalFish(badgeY2).png|frameless]][[File:WarzoneStare(badgeY2).gif|frameless]]
|
|
|[[File:LonePenguin(badgeY2).gif|frameless]]
|
|
|
|
|[[File:RaincoatGirl(badgeDD).gif|frameless]]
|
|
|
|
Line 6,204: Line 6,734:
|2
|2
|-
|-
|Akiro
|sniperbob
|
|
|[[File:VoxelNPC(badgeY2).png|frameless]][[File:2kkiGoldMember(badgeY2).png|frameless]]
|[[File:BlobTrap(badgeY2).png|frameless]][[File:Roku-Psychedelic Folk Bdg.png|frameless]]
|
|
|
|
Line 6,225: Line 6,755:
|2
|2
|-
|-
|NAI
|Proton
|
|
|[[File:ShimakoAdabana(badgeY2).gif|frameless]][[File:PinCushionVineyard(badgeY2).png|frameless]]
|[[File:NoahBench(badgeY2).png|frameless]][[File:VaporwaveMall(badgeY2).gif|frameless]]
|
|
|
|
Line 6,246: Line 6,776:
|2
|2
|-
|-
|jams
|Sleepyghost
|
|
|[[File:WorldsEnd(badgeY2).png|frameless]]
|[[File:SnowDancers(badgeY2).gif|frameless]]
|[[File:HoleInGirl(badgeDF).png|frameless]]
|
|
|
|
Line 6,257: Line 6,786:
|
|
|
|
|[[File:RockinSettlement(badgeMR).gif|frameless]]
|
|
|
|
Line 6,267: Line 6,797:
|2
|2
|-
|-
|munchea
|Ni
|
|[[File:ScaredOwl(badgeY2).gif|frameless]][[File:AutumnSky(badgeY2).gif|frameless]]
|
|
|[[File:SleepyCyclops(badgeY2).gif|frameless]]
|
|
|
|
Line 6,280: Line 6,809:
|
|
|
|
|[[File:SettingSun(badgeMM).png|frameless]]
|
|
|
|
Line 6,288: Line 6,818:
|2
|2
|-
|-
|Enola
|Simmer
|
|
|[[File:TwilitSavanna(badgeY2).png|frameless]]
|[[File:GluttonyButcher(badgeY2).png|frameless]]
|
|
|
|
Line 6,300: Line 6,830:
|
|
|
|
|[[File:TempleCats(badgeMM).gif|frameless]]
|
|
|
|
|
|
|[[File:StationSun(badgeOS).gif|frameless]]
|
|
|
|
Line 6,309: Line 6,839:
|2
|2
|-
|-
|ChatteringTeethDemon
|JFero
|
|
|[[File:RedBeachSarah(badgeY2).png|frameless]][[File:SandsOfSelf(badgeY2).gif|frameless]]
|[[File:LostShoalFish(badgeY2).png|frameless]][[File:WarzoneStare(badgeY2).gif|frameless]]
|
|
|
|
Line 6,330: Line 6,860:
|2
|2
|-
|-
|NoodleSoupMin
|Akiro
|
|[[File:VoxelNPC(badgeY2).png|frameless]][[File:2kkiGoldMember(badgeY2).png|frameless]]
|
|
|[[File:MeadowPicnic(badgeY2).png|frameless]]
|
|
|
|
Line 6,338: Line 6,869:
|
|
|
|
|[[File:VioletSymbols(badgeUD).png|frameless]]
|
|
|
|
Line 6,351: Line 6,881:
|2
|2
|-
|-
|Stheven
|NAI
|
|
|[[File:VerdantNexus(badgeY2).png|frameless]][[File:AxolotlAbode(badgeY2).png|frameless]]
|[[File:ShimakoAdabana(badgeY2).gif|frameless]][[File:PinCushionVineyard(badgeY2).png|frameless]]
|
|
|
|
Line 6,372: Line 6,902:
|2
|2
|-
|-
|madyme
|jams
|
|
|[[File:CookieIsle(badgeY2).gif|frameless]]
|[[File:WorldsEnd(badgeY2).png|frameless]]
|[[File:HoleInGirl(badgeDF).png|frameless]]
|
|
|
|
Line 6,380: Line 6,911:
|
|
|
|
|[[File:HotelGlassCase(badgeUD).gif|frameless]]
|
|
|
|
Line 6,393: Line 6,923:
|2
|2
|-
|-
|Windmills123
|munchea
|
|[[File:ScaredOwl(badgeY2).gif|frameless]][[File:AutumnSky(badgeY2).gif|frameless]]
|
|
|[[File:TwinMountains(badgeY2).png|frameless]]
|
|
|
|
Line 6,406: Line 6,937:
|
|
|
|
|[[File:BiscuitMenu(badgeUV).png|frameless]]
|
|
|
|
Line 6,414: Line 6,944:
|2
|2
|-
|-
|Rose
|Enola
|
|[[File:Akako Gif Bdg.gif|frameless]][[File:Book Bdg.png|frameless]]
|
|
|[[File:TwilitSavanna(badgeY2).png|frameless]]
|
|
|
|
Line 6,427: Line 6,956:
|
|
|
|
|[[File:TempleCats(badgeMM).gif|frameless]]
|
|
|
|
Line 6,435: Line 6,965:
|2
|2
|-
|-
|samiruko
|ChatteringTeethDemon
|
|[[File:RedBeachSarah(badgeY2).png|frameless]][[File:SandsOfSelf(badgeY2).gif|frameless]]
|
|
|[[File:GalacticaHoneymoon(badgeY2).png|frameless]]
|[[File:HoleInGirlEnd(badgeDF).png|frameless]]
|
|
|
|
Line 6,456: Line 6,986:
|2
|2
|-
|-
|rollaby
|NoodleSoupMin
|
|
|[[File:MeadowPicnic(badgeY2).png|frameless]]
|
|
|
|
|
|
|[[File:BADGE spa day.gif|frameless]]
|
|
|[[File:calendar badge.png|frameless]]
|
|
|[[File:VioletSymbols(badgeUD).png|frameless]]
|
|
|
|
Line 6,477: Line 7,007:
|2
|2
|-
|-
|Fall
|Stheven
|
|[[File:VerdantNexus(badgeY2).png|frameless]][[File:AxolotlAbode(badgeY2).png|frameless]]
|
|
|
|
|
|
|
|
|[[File:AnatomyLessons(badgeDD).gif|frameless]]
|[[File:RustyBubble(badgeSD).gif|frameless]]
|
|
|
|
Line 6,498: Line 7,028:
|2
|2
|-
|-
|openbreeze
|madyme
|
|
|[[File:CookieIsle(badgeY2).gif|frameless]]
|
|
|
|
Line 6,505: Line 7,036:
|
|
|
|
|[[File:HotelGlassCase(badgeUD).gif|frameless]]
|
|
|
|
|
|
|
|[[File:BloodyMaw(badgeDG).png|frameless]][[File:CatShop(badgeDG).gif|frameless]]
|
|
|
|
Line 6,519: Line 7,049:
|2
|2
|-
|-
|vermilianangel
|Windmills123
|
|
|[[File:TwinMountains(badgeY2).png|frameless]]
|
|
|
|
Line 6,530: Line 7,061:
|
|
|
|
|[[File:CosmicPrison(badgeDG).gif|frameless]]
|
|
|[[File:BiscuitMenu(badgeUV).png|frameless]]
|
|
|
|
|
|
|
|
|[[File:RadioCow(badgeNA).gif|frameless]]
|
|
|2
|2
|-
|-
|shirleycrow
|Rose
|
|
|[[File:Akako Gif Bdg.gif|frameless]][[File:Book Bdg.png|frameless]]
|
|
|
|
Line 6,551: Line 7,082:
|
|
|
|
|[[File:RicherAnyone(badgeDG).gif|frameless]][[File:OrangeSky(badgeDG).png|frameless]]
|
|
|
|
Line 6,561: Line 7,091:
|2
|2
|-
|-
|Jellyfish legerdemain
|samiruko
|
|
|[[File:GalacticaHoneymoon(badgeY2).png|frameless]]
|[[File:HoleInGirlEnd(badgeDF).png|frameless]]
|
|
|
|
Line 6,577: Line 7,109:
|
|
|
|
|
|[[File:FullMoonSnake(badgeNA).gif|frameless]][[File:BusStopMan(badgeNA).png|frameless]]
|
|
|2
|2
|-
|-
|Kofu
|rollaby
|[[File:FCPirori(badgeYN).gif|frameless]]
|
|
|
|
|
|
|
|
|[[File:BADGE spa day.gif|frameless]]
|
|
|[[File:calendar badge.png|frameless]]
|
|
|
|
Line 6,600: Line 7,131:
|
|
|
|
|
|2
|1
|-
|-
|Roverkibb
|Fall
|[[File:Cube guru seat(badgeYN).png|frameless]]
|
|
|
|
|
|
|
|
|[[File:AnatomyLessons(badgeDD).gif|frameless]]
|[[File:RustyBubble(badgeSD).gif|frameless]]
|
|
|
|
Line 6,621: Line 7,152:
|
|
|
|
|
|2
|1
|-
|-
|Nasty
|openbreeze
|[[File:Monoko(badgeYN).gif|frameless]]
|
|
|
|
Line 6,636: Line 7,165:
|
|
|
|
|[[File:BloodyMaw(badgeDG).png|frameless]][[File:CatShop(badgeDG).gif|frameless]]
|
|
|
|
Line 6,643: Line 7,173:
|
|
|
|
|1
|2
|-
|-
|Ellí
|vermilianangel
|[[File:QuiverJaw(badgeYN).gif|frameless]]
|
|
|
|
Line 6,657: Line 7,186:
|
|
|
|
|[[File:CosmicPrison(badgeDG).gif|frameless]]
|
|
|
|
Line 6,662: Line 7,192:
|
|
|
|
|[[File:RadioCow(badgeNA).gif|frameless]]
|
|
|
|2
|1
|-
|-
|nimiala
|shirleycrow
|[[File:QuiverJaw(badgeYN).gif|frameless]]
|
|
|
|
Line 6,678: Line 7,207:
|
|
|
|
|[[File:RicherAnyone(badgeDG).gif|frameless]][[File:OrangeSky(badgeDG).png|frameless]]
|
|
|
|
Line 6,685: Line 7,215:
|
|
|
|
|1
|2
|-
|-
|SpaceBug
|Jellyfish legerdemain
|[[File:ScaredMasada(badgeYN).png|frameless]]
|
|
|
|
Line 6,705: Line 7,234:
|
|
|
|
|[[File:FullMoonSnake(badgeNA).gif|frameless]][[File:BusStopMan(badgeNA).png|frameless]]
|
|
|1
|2
|-
|-
|catling
|Kofu
|[[File:FCPirori(badgeYN).gif|frameless]]
|
|
|[[File:TurntableFairy(badgeY2).gif|frameless]]
|
|
|
|
Line 6,729: Line 7,259:
|1
|1
|-
|-
|deg
|Roverkibb
|[[File:Cube guru seat(badgeYN).png|frameless]]
|
|
|[[File:InsectEffect(badgeY2).gif|frameless]]
|
|
|
|
Line 6,750: Line 7,280:
|1
|1
|-
|-
|Moomoomoofy
|Nasty
|[[File:Monoko(badgeYN).gif|frameless]]
|
|
|[[File:ElvisApproved(badgeY2).gif|frameless]]
|
|
|
|
Line 6,771: Line 7,301:
|1
|1
|-
|-
|nq
|Ellí
|[[File:QuiverJaw(badgeYN).gif|frameless]]
|
|
|[[File:CakeEffect(badgeY2).gif|frameless]]
|
|
|
|
Line 6,792: Line 7,322:
|1
|1
|-
|-
|VoxlAlien
|nimiala
|[[File:QuiverJaw(badgeYN).gif|frameless]]
|
|
|[[File:MigrainePin(badgeY2).png|frameless]]
|
|
|
|
Line 6,813: Line 7,343:
|1
|1
|-
|-
|Noira
|SpaceBug
|[[File:ScaredMasada(badgeYN).png|frameless]]
|
|
|[[File:PolygonUro(badgeY2).gif|frameless]]
|
|
|
|
Line 6,834: Line 7,364:
|1
|1
|-
|-
|Tarutani Akihiko
|catling
|
|
|[[File:RealTetrapod(badgeY2).png|37x37px|frameless]]
|[[File:TurntableFairy(badgeY2).gif|frameless]]
|
|
|
|
Line 6,855: Line 7,385:
|1
|1
|-
|-
|BSL
|deg
|
|
|[[File:GrassWorld(badgeY2).gif|frameless]]
|[[File:InsectEffect(badgeY2).gif|frameless]]
|
|
|
|
Line 6,876: Line 7,406:
|1
|1
|-
|-
|rooliette
|Moomoomoofy
|
|
|[[File:SchoolBigCat(badgeY2).gif|frameless]]
|[[File:ElvisApproved(badgeY2).gif|frameless]]
|
|
|
|
Line 6,897: Line 7,427:
|1
|1
|-
|-
|moolk
|nq
|
|
|[[File:JigsawBat(badgeY2).png|frameless]]
|[[File:CakeEffect(badgeY2).gif|frameless]]
|
|
|
|
Line 6,918: Line 7,448:
|1
|1
|-
|-
|Riqo
|VoxlAlien
|
|
|[[File:AppururiBat(badgeY2).png|frameless]]
|[[File:MigrainePin(badgeY2).png|frameless]]
|
|
|
|
Line 6,939: Line 7,469:
|1
|1
|-
|-
|Moth
|Noira
|
|
|[[File:MonkeyMansionGiant(badgeY2).png|frameless]]
|[[File:PolygonUro(badgeY2).gif|frameless]]
|
|
|
|
Line 6,960: Line 7,490:
|1
|1
|-
|-
|RadioNF
|Tarutani Akihiko
|
|
|[[File:SnowyVillageMaiden(badgeY2).gif|frameless]]
|[[File:RealTetrapod(badgeY2).png|37x37px|frameless]]
|
|
|
|
Line 6,981: Line 7,511:
|1
|1
|-
|-
|iEcilpse
|BSL
|
|
|[[File:HolidayHellFishing(badgeY2).png|frameless]]
|[[File:GrassWorld(badgeY2).gif|frameless]]
|
|
|
|
Line 7,002: Line 7,532:
|1
|1
|-
|-
|Flowa
|rooliette
|
|
|[[File:IndustrialGarden(badgeY2).png|frameless]]
|[[File:SchoolBigCat(badgeY2).gif|frameless]]
|
|
|
|
Line 7,023: Line 7,553:
|1
|1
|-
|-
|Ouka
|moolk
|
|
|[[File:DonutHole(badgeY2).png|frameless]]
|[[File:JigsawBat(badgeY2).png|frameless]]
|
|
|
|
Line 7,044: Line 7,574:
|1
|1
|-
|-
|Zimnior12
|Riqo
|
|
|[[File:IcyGarden(badgeY2).gif|frameless]]
|[[File:AppururiBat(badgeY2).png|frameless]]
|
|
|
|
Line 7,065: Line 7,595:
|1
|1
|-
|-
|shrimpy
|Moth
|
|
|[[File:DataStream(badgeY2).png|frameless]]
|[[File:MonkeyMansionGiant(badgeY2).png|frameless]]
|
|
|
|
Line 7,086: Line 7,616:
|1
|1
|-
|-
|Mar
|RadioNF
|
|
|[[File:NocturnalTrees(badgeY2).gif|frameless]]
|[[File:SnowyVillageMaiden(badgeY2).gif|frameless]]
|
|
|
|
Line 7,107: Line 7,637:
|1
|1
|-
|-
|Nabisae
|iEcilpse
|
|
|[[File:SugarPyramidMan(badgeY2).gif|frameless]]
|[[File:HolidayHellFishing(badgeY2).png|frameless]]
|
|
|
|
Line 7,128: Line 7,658:
|1
|1
|-
|-
|A Jar Full of Loaves of Bread
|Flowa
|
|
|[[File:CinderHeaven(badgeY2).gif|frameless]]
|[[File:IndustrialGarden(badgeY2).png|frameless]]
|
|
|
|
Line 7,149: Line 7,679:
|1
|1
|-
|-
|Emmaleyna
|Ouka
|
|
|[[File:ShallowsOfDeceit(badgeY2).png|frameless]]
|[[File:DonutHole(badgeY2).png|frameless]]
|
|
|
|
Line 7,170: Line 7,700:
|1
|1
|-
|-
|VoxSilentii
|Zimnior12
|
|
|[[File:OtherDreamer(badgeY2).png|frameless]]
|[[File:IcyGarden(badgeY2).gif|frameless]]
|
|
|
|
Line 7,191: Line 7,721:
|1
|1
|-
|-
|Rooy
|shrimpy
|
|
|[[File:HudsonCeiling(badgeY2).gif|frameless]]
|[[File:DataStream(badgeY2).png|frameless]]
|
|
|
|
Line 7,212: Line 7,742:
|1
|1
|-
|-
|MymeType
|Mar
|
|
|[[File:HolidayCyclops(badgeY2).gif|frameless]]
|[[File:NocturnalTrees(badgeY2).gif|frameless]]
|
|
|
|
Line 7,233: Line 7,763:
|1
|1
|-
|-
|Bilete
|Nabisae
|
|
|[[File:CactusWaterStand(badgeY2).png|frameless]]
|[[File:SugarPyramidMan(badgeY2).gif|frameless]]
|
|
|
|
Line 7,254: Line 7,784:
|1
|1
|-
|-
|Akxzii
|A Jar Full of Loaves of Bread
|
|
|[[File:CelestialClown(badgeY2).png|frameless]]
|[[File:CinderHeaven(badgeY2).gif|frameless]]
|
|
|
|
Line 7,275: Line 7,805:
|1
|1
|-
|-
|ayo apprentice
|Emmaleyna
|
|
|[[File:StreetlightThief(badgeY2).gif|frameless]]
|[[File:ShallowsOfDeceit(badgeY2).png|frameless]]
|
|
|
|
Line 7,296: Line 7,826:
|1
|1
|-
|-
|Bonnie21343
|VoxSilentii
|
|
|[[File:RedCulvert(badgeY2).png|frameless]]
|[[File:OtherDreamer(badgeY2).png|frameless]]
|
|
|
|
Line 7,317: Line 7,847:
|1
|1
|-
|-
|Marxotic
|Rooy
|
|
|[[File:NESBanana(badgeY2).gif|frameless]]
|[[File:HudsonCeiling(badgeY2).gif|frameless]]
|
|
|
|
Line 7,338: Line 7,868:
|1
|1
|-
|-
|higodoragon
|MymeType
|
|
|[[File:BehindTheMask(badgeY2).gif|frameless]]
|[[File:HolidayCyclops(badgeY2).gif|frameless]]
|
|
|
|
Line 7,359: Line 7,889:
|1
|1
|-
|-
|eviled
|Bilete
|
|
|[[File:FoliageMonster(badgeY2).png|frameless]]
|[[File:CactusWaterStand(badgeY2).png|frameless]]
|
|
|
|
Line 7,380: Line 7,910:
|1
|1
|-
|-
|Proselyte
|Akxzii
|
|
|[[File:SculptureRage(badgeY2).png|frameless]]
|[[File:CelestialClown(badgeY2).png|frameless]]
|
|
|
|
Line 7,401: Line 7,931:
|1
|1
|-
|-
|Sabi
|ayo apprentice
|
|
|[[File:TheTiger(badgeY2).png|frameless]]
|[[File:StreetlightThief(badgeY2).gif|frameless]]
|
|
|
|
Line 7,422: Line 7,952:
|1
|1
|-
|-
|Jirachi
|Bonnie21343
|
|
|[[File:2kkiGoldMember(badgeY2).png|frameless]]
|[[File:RedCulvert(badgeY2).png|frameless]]
|
|
|
|
Line 7,443: Line 7,973:
|1
|1
|-
|-
|electriczaire
|Marxotic
|
|
|[[File:PurpleHazeFashion(badgeY2).gif|frameless]]
|[[File:NESBanana(badgeY2).gif|frameless]]
|
|
|
|
Line 7,464: Line 7,994:
|1
|1
|-
|-
|Telebotz
|higodoragon
|
|
|[[File:Spacesthetic(badgeY2).gif|frameless]]
|[[File:BehindTheMask(badgeY2).gif|frameless]]
|
|
|
|
Line 7,485: Line 8,015:
|1
|1
|-
|-
|xen
|eviled
|
|
|[[File:RainbowRain(badgeY2).gif|frameless]]
|[[File:FoliageMonster(badgeY2).png|frameless]]
|
|
|
|
Line 7,506: Line 8,036:
|1
|1
|-
|-
|peppersmudge
|Proselyte
|
|
|[[File:MoonlitStreet(badgeY2).png|frameless]]
|[[File:SculptureRage(badgeY2).png|frameless]]
|
|
|
|
Line 7,527: Line 8,057:
|1
|1
|-
|-
|Yumebako
|Sabi
|
|
|[[File:SeaOfTreesSlimes(badgeY2).png|frameless]]
|[[File:TheTiger(badgeY2).png|frameless]]
|
|
|
|
Line 7,548: Line 8,078:
|1
|1
|-
|-
|Lumanare
|Jirachi
|
|
|[[File:AstronomicalGallery(badgeY2).png|frameless]]
|[[File:2kkiGoldMember(badgeY2).png|frameless]]
|
|
|
|
Line 7,569: Line 8,099:
|1
|1
|-
|-
|Minta
|electriczaire
|
|
|[[File:CoralSeahorse(badgeY2).png|frameless]]
|[[File:PurpleHazeFashion(badgeY2).gif|frameless]]
|
|
|
|
Line 7,590: Line 8,120:
|1
|1
|-
|-
|NoLord
|Telebotz
|
|
|[[File:BloodyEyeTwintails(badgeY2).gif|frameless]]
|[[File:Spacesthetic(badgeY2).gif|frameless]]
|
|
|
|
Line 7,611: Line 8,141:
|1
|1
|-
|-
|Jenny
|xen
|
|
|[[File:HaniwaRave(badgeY2).gif|frameless]]
|[[File:RainbowRain(badgeY2).gif|frameless]]
|
|
|
|
Line 7,632: Line 8,162:
|1
|1
|-
|-
|konakona46
|peppersmudge
|
|
|[[File:SnakeMaidenMaiko(badgeY2).png|frameless]]
|[[File:MoonlitStreet(badgeY2).png|frameless]]
|
|
|
|
Line 7,653: Line 8,183:
|1
|1
|-
|-
|BunnyBoi
|Yumebako
|
|
|[[File:EnterCanvas(badgeY2).png|frameless]]
|[[File:SeaOfTreesSlimes(badgeY2).png|frameless]]
|
|
|
|
Line 7,674: Line 8,204:
|1
|1
|-
|-
|Average
|Lumanare
|
|
|[[File:RetroCartridge(badgeY2).gif|frameless]]
|[[File:AstronomicalGallery(badgeY2).png|frameless]]
|
|
|
|
Line 7,695: Line 8,225:
|1
|1
|-
|-
|chiral
|Minta
|
|
|[[File:FakeAptsEye(badgeY2).gif|frameless]]
|[[File:CoralSeahorse(badgeY2).png|frameless]]
|
|
|
|
Line 7,716: Line 8,246:
|1
|1
|-
|-
|neesaig
|NoLord
|
|
|[[File:SubwayCats(badgeY2).png|frameless]]
|[[File:BloodyEyeTwintails(badgeY2).gif|frameless]]
|
|
|
|
Line 7,737: Line 8,267:
|1
|1
|-
|-
|axiom
|Jenny
|
|
|[[File:LegacyNexus(badgeY2).gif|frameless]]
|[[File:HaniwaRave(badgeY2).gif|frameless]]
|
|
|
|
Line 7,758: Line 8,288:
|1
|1
|-
|-
|Shakzass
|konakona46
|
|
|[[File:StellarMountains(badgeY2).png|frameless]]
|[[File:SnakeMaidenMaiko(badgeY2).png|frameless]]
|
|
|
|
Line 7,779: Line 8,309:
|1
|1
|-
|-
|Hourai
|BunnyBoi
|
|
|[[File:SaltLighthouse(badgeY2).png|frameless]]
|[[File:EnterCanvas(badgeY2).png|frameless]]
|
|
|
|
Line 7,800: Line 8,330:
|1
|1
|-
|-
|AcceleratingWind
|Average
|
|
|[[File:GraffitiPassageAAA(badgeY2).gif|frameless]]
|[[File:RetroCartridge(badgeY2).gif|frameless]]
|
|
|
|
Line 7,821: Line 8,351:
|1
|1
|-
|-
|guroneet
|chiral
|
|
|[[File:ExclamationZone(badgeY2).png|frameless]]
|[[File:FakeAptsEye(badgeY2).gif|frameless]]
|
|
|
|
Line 7,842: Line 8,372:
|1
|1
|-
|-
|nekhnona
|neesaig
|
|
|[[File:RainbowSnow(badgeY2).png|frameless]]
|[[File:SubwayCats(badgeY2).png|frameless]]
|
|
|
|
Line 7,863: Line 8,393:
|1
|1
|-
|-
|3vr
|axiom
|
|
|[[File:SniperOverdose(badgeY2).png|frameless]]
|[[File:LegacyNexus(badgeY2).gif|frameless]]
|
|
|
|
Line 7,884: Line 8,414:
|1
|1
|-
|-
|psigh
|Shakzass
|
|
|[[File:HorrorMazeEnd(badgeY2).gif|frameless]]
|[[File:StellarMountains(badgeY2).png|frameless]]
|
|
|
|
Line 7,905: Line 8,435:
|1
|1
|-
|-
|Urotsukii
|Hourai
|
|
|[[File:SourVoid(badgeY2).png|frameless]]
|[[File:SaltLighthouse(badgeY2).png|frameless]]
|
|
|
|
Line 7,926: Line 8,456:
|1
|1
|-
|-
|maple
|AcceleratingWind
|
|
|[[File:ShoalSeeker(badgeY2).png|frameless]]
|[[File:GraffitiPassageAAA(badgeY2).gif|frameless]]
|
|
|
|
Line 7,947: Line 8,477:
|1
|1
|-
|-
|Wyssn
|guroneet
|
|
|[[File:BeachChallenge(badgeY2).png|frameless]]
|[[File:ExclamationZone(badgeY2).png|frameless]]
|
|
|
|
Line 7,968: Line 8,498:
|1
|1
|-
|-
|Murasaki
|nekhnona
|
|
|[[File:Candy Bdg.png|frameless]]
|[[File:RainbowSnow(badgeY2).png|frameless]]
|
|
|
|
Line 7,989: Line 8,519:
|1
|1
|-
|-
|kuraud
|3vr
|
|
| style="background:#CDCDCD" ; |[[File:TicketEnding(badgeY2).png|frameless]]
|[[File:SniperOverdose(badgeY2).png|frameless]]
|
|
|
|
Line 8,010: Line 8,540:
|1
|1
|-
|-
|Automaton
|psigh
|
|
|[[File:HorrorMazeEnd(badgeY2).gif|frameless]]
|
|
|[[File:MachineEffect(badgeDF).gif|frameless]]
|
|
|
|
Line 8,031: Line 8,561:
|1
|1
|-
|-
|Youli
|Urotsukii
|
|
|[[File:SourVoid(badgeY2).png|frameless]]
|
|
|[[File:empty boxes badge.gif|frameless]]
|
|
|
|
Line 8,052: Line 8,582:
|1
|1
|-
|-
|Pureko
|maple
|
|
|[[File:ShoalSeeker(badgeY2).png|frameless]]
|
|
|
|
|[[File:OceanDragon(badgeAP).gif|frameless]]
|
|
|
|
Line 8,073: Line 8,603:
|1
|1
|-
|-
|Vanna
|Wyssn
|
|
|[[File:BeachChallenge(badgeY2).png|frameless]]
|
|
|
|
|
|
|[[File:BatGirlVerdant(badgeDD).gif|frameless]]
|
|
|
|
Line 8,094: Line 8,624:
|1
|1
|-
|-
|ZLD1
|Murasaki
|
|
|[[File:Candy Bdg.png|frameless]]
|
|
|
|
|
|
|
|
|[[File:ZapnefPerfect(badgeSD).png|frameless]]
|
|
|
|
Line 8,115: Line 8,645:
|1
|1
|-
|-
|Phaxtolgia
|kuraud
|
|
| style="background:#CDCDCD" ; |[[File:TicketEnding(badgeY2).png|frameless]]
|
|
|
|
Line 8,122: Line 8,653:
|
|
|
|
|[[File:DoubleDanae(badgeAM).gif|frameless]]
|
|
|
|
Line 8,136: Line 8,666:
|1
|1
|-
|-
|Jetrotal
|Automaton
|
|
|
|
|[[File:MachineEffect(badgeDF).gif|frameless]]
|
|
|
|
Line 8,146: Line 8,677:
|
|
|
|
|[[File:WorstThief(badgeMR).gif|37x37px|frameless]]
|
|
|
|
Line 8,157: Line 8,687:
|1
|1
|-
|-
|8
|Youli
|
|
|
|
|[[File:empty boxes badge.gif|frameless]]
|
|
|
|
Line 8,168: Line 8,699:
|
|
|
|
|[[File:SmilingStranger(badgeDG).gif|frameless]]
|
|
|
|
Line 8,178: Line 8,708:
|1
|1
|-
|-
|Twiscool
|Pureko
|
|
|
|
|
|
|[[File:OceanDragon(badgeAP).gif|frameless]]
|
|
|
|
Line 8,190: Line 8,721:
|
|
|
|
|[[File:SplittingHeadache(badgeMM).gif|frameless]]
|
|
|
|
Line 8,199: Line 8,729:
|1
|1
|-
|-
|dabe
|Vanna
|
|
|
|
|
|
|
|
|[[File:BatGirlVerdant(badgeDD).gif|frameless]]
|
|
|
|
Line 8,213: Line 8,744:
|
|
|
|
|[[File:AnatomicalDesert(badgeSA).png|frameless]]
|
|
|
|
Line 8,220: Line 8,750:
|1
|1
|-
|-
|gravenravens
|ZLD1
|
|
|
|
Line 8,226: Line 8,756:
|
|
|
|
|[[File:ZapnefPerfect(badgeSD).png|frameless]]
|
|
|
|
Line 8,235: Line 8,766:
|
|
|
|
|[[File:MeltingGhosts(badgeOS).png|frameless]]
|
|
|
|
Line 8,241: Line 8,771:
|1
|1
|-
|-
|solnpass
|Phaxtolgia
|
|
|
|
Line 8,248: Line 8,778:
|
|
|
|
|[[File:DoubleDanae(badgeAM).gif|frameless]]
|
|
|
|
Line 8,258: Line 8,789:
|
|
|
|
|[[File:PinkDogPlush(badgeNA).png|frameless]]
|
|
|1
|1
|}
===Removed===
{| style="width: 50%;" cellspacing="0" cellpadding="4" border="1"
|-
|-
| style="text-align: center;" |'''Name'''
|Jetrotal
| style="text-align: center;" |'''Y2'''
|
| style="text-align: center;" |'''UD'''
| style="text-align: center;" |'''AM'''
| style="text-align: center;" |'''DG'''
|-
|Liliana
|[[File:ScorchedAshes(badgeY2).png|frameless]][[File:FairyHole(badgeY2).gif|frameless]][[File:CelestialGarden(badgeY2).png|frameless]][[File:EyeWindow(badgeY2).png|frameless]][[File:SunriseDrink(badgeY2).png|frameless]]
|
|
|
|
|
|
|-
|Ena
|
|
|
|
|[[File:BelieverKey(badgeAM).png|frameless]]
|
|
|-
|Olive Deer
|
|
|[[File:rainy_garden_powerline.png|frameless]]
|
|[[File:WorstThief(badgeMR).gif|37x37px|frameless]]
|
|
|
|
|-
|Sodamoth
|[[File:LamplighterMusic(badgeY2).png|frameless]]
|
|
|
|
|
|
|-
|NuzzlX
|[[File:BuzzBuzz(badgeY2).gif|frameless]]
|
|
|
|
|
|
|1
|-
|-
|StudyMan99
|8
|[[File:AuraMatrix(badgeY2).png|frameless]]
|
|
|
|
|
|
|
|-
|penpen
|[[File:MikanOmurice(badgeY2).png|frameless]]
|
|
|
|
|
|
|-
|nex
|
|
|
|
|
|
|[[File:DamnOver(badgeDG).png|frameless]]
|[[File:SmilingStranger(badgeDG).gif|frameless]]
|-
|Moucky233
|
|
|
|
|
|
|[[File:DamnOver(badgeDG).png|frameless]]
|}
<!--[[File:BADGE bat girl verdant.png|frameless]] (Hidden since the image file itself was not replaced, but a badge with the same condition was still introduced, thus the badge is technically "replaced")-->
===Yume Nikki fans powerscaling their characters from a game with zero fighting===
Okay but like what if they hypothetically just all started fighting like this would be so cool
{| style="width: 70%;" cellspacing="0" cellpadding="4" border="1"
|-
|Alley Demon
|
|
*I don't think this thing does anything.
*Like does it just look scary at things because all it does is walk.
|-
|Aztec Rave Monkey
|
|
*Is both a normal being as well as a background for two worlds. Could it technically be sentient land?
*Does this mean it's GIANT and could just easily destroy two different worlds if it wanted?
|-
|Batsu
|
|
*Actual plant they just dance around.
*Can't move anywhere. People will chop these down and eat the eyes like fruits.
|-
|Big Red
|
|
*HUGE CREATURE IT COULD DEFINITELY DESTROY A LOT!
|1
*Literally contains all of Windmill World this instantly kills a grand total of two characters unless they somehow find a way to destroy him from the inside.
|-
|-
|Black Cat
|Twiscool
|
|
*It's just sort of a cat.
*Same situation as the Frog where it's really just some animal I mean a cat has like sharp teeth and claws and it's agile it'd probably be a good companion?
|-
|Bloody Touching Monster
|
|
*ANother giant that could easily destroy things.
*Limited to Uboa's Trap though...
*If anything touches Uboa then they get sent to this monster and they basically instantly die.
|-
|Body Parts
|
|
*Assuming they can collectively do things they could probably be pretty strong.
*Legs can move about and kick. Arms can throw punches, grab things, scratch things, and maybe move around. Mouth can bite but can't really move. The eyes just sort of sit there and look around.
|-
|Brain Creature
|
|
*One of the four huge creatures of the White Desert.
|
*It's stuck in the ground and also in-between two tiny holes in heads so idk if it's able to get out of there.
|
|
|
|
|
|
|[[File:SplittingHeadache(badgeMM).gif|frameless]]
|
|
|
|
|
|
|1
|-
|dabe
|
|
|
|
|
|
|
|
|
|
|
|
|
|[[File:AnatomicalDesert(badgeSA).png|frameless]]
|
|
|
|
|1
|-
|gravenravens
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|[[File:MeltingGhosts(badgeOS).png|frameless]]
|
|
|
|1
|-
|-
|Buyo Buyo
|solnpass
|
|
*I don't think this thing can do anything I mean it died to the Seahorse already so it's proven it can't fight back.
|
*If you threw it it would probably be like a bouncy ball or it would make a dodgeball noise lmao.
|
|-
|
|Closet Creature
|
|
|
*They hide in their closets because they know the horrors of war await for them outside
|
*People could probably throw them as a heavy projectile lol
|
|-
|
|Closet Madotsuki
|
|
|
*Basically the god-like Madotsuki but they don't come out of this one closet and probably can't do anything god-like
|
*Same situation as the Closet Creature just throw them
|
|-
|
|Cube Guru
|
|
|
*I don't think this thing can do that much it sort of sits there.
|[[File:PinkDogPlush(badgeNA).png|frameless]]
*It's a guru so maybe it has like meditation maybe they are secretly super strong
|
|-
|1
|Dave Spector
|}
|
 
*Another thing that sort of just walks around
===Removed===
*If someone kills one of them and enters that one tunnel they could get access to either Monoe or the Severed Heads but they get to choose only one of the two.
{| style="width: 50%;" cellspacing="0" cellpadding="4" border="1"
|-
|-
|Dekishi-san
| style="text-align: center;" |'''Name'''
|
| style="text-align: center;" |'''Y2'''
*Literally drowning and waving for help.
| style="text-align: center;" |'''UD'''
*Can't even swim probably can't fight.
| style="text-align: center;" |'''AM'''
| style="text-align: center;" |'''DG'''
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|Liliana
|[[File:ScorchedAshes(badgeY2).png|frameless]][[File:FairyHole(badgeY2).gif|frameless]][[File:CelestialGarden(badgeY2).png|frameless]][[File:EyeWindow(badgeY2).png|frameless]][[File:SunriseDrink(badgeY2).png|frameless]]
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===Yume Nikki fans powerscaling their characters from a game with zero fighting===
Okay but like what if they hypothetically just all started fighting like this would be so cool
{| style="width: 70%;" cellspacing="0" cellpadding="4" border="1"
|-
|Alley Demon
|
*I don't think this thing does anything.
*Like does it just look scary at things because all it does is walk.
|-
|Aztec Rave Monkey
|
*Is both a normal being as well as a background for two worlds. Could it technically be sentient land?
*Does this mean it's GIANT and could just easily destroy two different worlds if it wanted?
|-
|Batsu
|
*Actual plant they just dance around.
*Can't move anywhere. People will chop these down and eat the eyes like fruits.
|-
|Big Red
|
*HUGE CREATURE IT COULD DEFINITELY DESTROY A LOT!
*Literally contains all of Windmill World this instantly kills a grand total of two characters unless they somehow find a way to destroy him from the inside.
|-
|Black Cat
|
*It's just sort of a cat.
*Same situation as the Frog where it's really just some animal I mean a cat has like sharp teeth and claws and it's agile it'd probably be a good companion?
|-
|Bloody Touching Monster
|
*ANother giant that could easily destroy things.
*Limited to Uboa's Trap though...
*If anything touches Uboa then they get sent to this monster and they basically instantly die.
|-
|Body Parts
|
*Assuming they can collectively do things they could probably be pretty strong.
*Legs can move about and kick. Arms can throw punches, grab things, scratch things, and maybe move around. Mouth can bite but can't really move. The eyes just sort of sit there and look around.
|-
|Brain Creature
|
*One of the four huge creatures of the White Desert.
*It's stuck in the ground and also in-between two tiny holes in heads so idk if it's able to get out of there.
|-
|Buyo Buyo
|
*I don't think this thing can do anything I mean it died to the Seahorse already so it's proven it can't fight back.
*If you threw it it would probably be like a bouncy ball or it would make a dodgeball noise lmao.
|-
|Closet Creature
|
*They hide in their closets because they know the horrors of war await for them outside
*People could probably throw them as a heavy projectile lol
|-
|Closet Madotsuki
|
*Basically the god-like Madotsuki but they don't come out of this one closet and probably can't do anything god-like
*Same situation as the Closet Creature just throw them
|-
|Cube Guru
|
*I don't think this thing can do that much it sort of sits there.
*It's a guru so maybe it has like meditation maybe they are secretly super strong
|-
|Dave Spector
|
*Another thing that sort of just walks around
*If someone kills one of them and enters that one tunnel they could get access to either Monoe or the Severed Heads but they get to choose only one of the two.
|-
|Dekishi-san
|
*Literally drowning and waving for help.
*Can't even swim probably can't fight.
|-
|Dropfish
|
*Able to swim but I don't think it can leave the water.
*Other than that it just swims and flashes colors there isn't much.
*For some reason I imagine somebody carrying it around and just squeezing it like a water gun so maybe just a harmless weapon.
|-
|Dwarf
|
*Super fast and small so obviously pretty agile and hard to hit.
*Also wields a sword but it's super small so imagine toothpick levels of power.
|-
|E-Man
|
*Looks weird but he's largely just a normal dude.
*Don't think he really does anything I mean he'd probably just be sitting in his chair this entire fight
|-
|Eye People
|
*TONS of them.
*They might be stuck behind the Eye Box though I don't know if they could get out of there somehow but if they can you have yourself an army with good eyesight.
|-
|FACE
|
*Okay so basically it's like a Pandora's Box situation where FACE can't move or do anything to move but if you specifically go to its door and open it you will instantly die as well as unleash an unholy force upon the war that will result in great death.
*Basically like a nuke but not even you survive. It just takes over everything.
|-
|Falling Men
|
*They just sort of fall in the distance and probably don't do anything else.
*Probably normal people anyway
|-
|FC Demon
|
*Can probably summon lightning and thunder another NPC with magical powers.
*Maybe also has the power to teleport between locations like in the FC World and FC House?
|-
|Fisherman
|
*I think he's just a normal dude he just likes to fish.
*Okay imagine how people use fishing rods for combat in Minecraft he would probably try that and immediately get beaten up.
|-
|Fleebie
|
*Runs away from things it's probably not useful.
*It is another ghost though so it's probably got the same deal with only ghost characters being able to hit or kill them.
|-
|Floyag
|
*Idk what these things would even do like they look like they could be threatening but in what way????
*They sort of just float there and stare at you genuinely what would they do...
|-
|Follony
|
*Another ghost character, same ghost rules.
*Not much difference from the Nopperabou Ghost and Fleebie.
|-
|Frog
|
*A literal frog. Not much else to say just imagine a normal frog in a fight.
*There is more than one so they already have at least one good thing. Double frog alliance.
|-
|Ghostmen
|
*Also ghost rules.
*Again, not much they really do to signify they could hurt anybody.
|-
|Goblins
|
*They have their own little army and they wield swords.
*Large one could probably do some damage. Small ones too. Sort of like the situation with the Dwarf but they are normal-sized.
|-
|Goppa
|
*Probably stationary and stuck in the Footprint Path.
*Tbh these things look like they would die easily even if they have that giant mouth thing.
|-
|Guillotine
|
*It's an object and can't really move but it's a guillotine and could probably actually kill things in very specific situations.
*Toriningens from Guillotine World could probably use it and carry it as a weapon.
*If you want to be super technical there are two of them so you have like dual blades if the Toriningen just decided to destroy them both solely for their blades like that would be so awesome like imagine some cool double-blade-wielding Toriningen like actually so cool.
|-
|Henkei Shita
|
*Okay it would be pretty cool if these things got up and walked around because they are like very tanky-looking characters.
*Betting they could genuinely do some damage if they went into battle.
|-
|Isee
|
*What do they do they are just eyes?????
*Isee type stare
|-
|Ittan-momen
|
*Based on the yokai that flies and strangles people to death so yeah already a threat.
*It's basically made of paper you could destroy this thing easily with like fire or your bare hands.
|-
|Jellyfish
|
*They sort of only appear when there's death so expect these things to be everywhere.
*I imagine these things wouldn't even fight like one would appear every time somebody dies and they would just be sort of standing on the battlefield ominously and won't react to anything.
|-
|KALIMBA
|
*Not real. Stuck inside a TV.
*There are possibly an infinite number of them and yet they are stuck inside a TV this is so sad.
|-
|Kamakurako
|
*Just sleeps all day. Does nothing.
*Actual small child. Can not fight.
|-
|Kimajo
|
*It's a short dead tree I don't think it could do that much.
*I imagine somebody would find them, cut them down, and use them as a battering ram just so they didn't feel bad about their inability to move.
|-
|Kinoko-san
|
*Wait these could probably be commanded by the FC Demon they are kinda like their pets.
*Idk what they would do though probably hop around at most. Release spores?
|-
|Kisu-Tenmetsu
|
*Sort of the same situation with Dropfish where it just swims and flashes colors.
*I think somebody will probably just like grab it out of the water and flash it in people's faces like a strobe as a weapon.
|-
|KyuuKyuu-kun
|
*To be honest he looks happy where he is he'd probably just take hits if he was found and die smiling.
*Probably not even fight back either that or he'd slither away like a worm lol.
|-
|Lizardmen
|
*There are multiple spread throughout FC World A and B they could probably form an alliance.
*They sort of just wander around and speak numbers idk what they would do.
|-
|Madotsuki
|
*Literal god of all of these things. Wakes up and they all disappear.
*Utilizes the effects.
*Actual child. Would probably get destroyed if they got hit by anything lethal.
|-
|Madotsuki's Ghost
|
*Also follows ghost rules but it's Madotsuki so hypothetically could it be just as powerful? Could it collect effects?
*Imagine Madotsuki but can't be hit or killed by things that aren't ghosts this would be extremely powerful.
|-
|Mafurako
|
*I don't think the invisibility will do a lot unless she's just not wearing the hat and scarf.
*Can teleport which is pretty good.
|-
|Mall Shoppers
|
*They are literally just normal people that look weird.
*Maybe the distortion they get could be of some advantage? No clue how that could be helpful though.
|-
|Manhole-sama
|
*One of the four big White Desert creatures. Only thing it can really do is move its tentacles out of holes in the ground and that's it.
*Probably some good trap it just can't really move.
|-
|Mars-san
|
*He's big and he looks like he could do some damage but he's too depressed and just stands there and cries.
*Even then how is he going to fight? He's stuck underground and the only exit is a tiny hole. Even if he breaks through, he's literally on another planet alone.
|-
|Maussan Bros
|
*Literally the Mall Shoppers but no distortion effects. Some normal dudes.
*They just stand there what else do they do? You could push them off the cliff they stand on since they're distracted so often.
|-
|Medamaude
|
*It's an arm so it could probably grab things and throw some punches. Can maybe move with its fingers.
*Medamaude effect so probably teleporting powers? That'd be pretty cool.
|-
|Merutomaro
|
*It doesn't really do a lot.
*It's made of slime so maybe it's just really hard to harm since it's just a pile of goop?
|-
|Mizume
|
*Water creature that just sort of...sits there.
*Doesn't even move I assume it's either useless in battle or super powerful.
|-
|Monoe
|
*Teleportation powers again which is good.
*That's really all they have to be honest.
|-
|Monoko
|
*Gets literally five arms they could do a lot with that.
*They spin during the event you know they would whip those moves out in the middle of a fight.
|-
|Mouth Monsters
|
*Like 40% mouth with giant teeth they could do serious bite damage but they are just like blobs of hair.
*Poop Hair one is just located all the way down in Underground World how is it going to get anywhere but the Spaceship with the fire in the way.
|-
|Namekuji
|
*Also ghosts. More ghost rules.
*Idk they could probably drown other ghosts in their spit lol or just annoy them by hovering over them constantly.
|-
|NASU
|
*Doesn't exist lol. Not counting the event in 0.09 since it's unused.
*Like seriously what would this thing do in a fight? Jump? Eat eggplants? C'mon.
|-
|Nekoin
|
*It just spins around and is cute and small
*Actually it probably gives good fortune or something to those it fights alongside? It's located in Shield-Folk World and they have an entire army which would be extremely overpowered if they just had one coin that gives luck and fortune.
|-
|Nenrikido
|
*They don't even seem to be sentient? Are they just objects that move around?
*They honestly just seem sort of helpful for getting to locations rather than wanting to fight.
|-
|Neon Creatures
|
*There are so many of them like Neon World alone consists of an army + their labyrinth
*They could actually swarm people if they wanted to and just kill them.
*The worm-like ones can still wiggle when frozen by the Stoplight effect. This is huge. This means they are still able to attack despite the strong freezing effects of the Stoplight effect.
|-
|Neon Parrot
|
*I think this is just the same as Strober it just sort of flashes colors and not much else.
*Part of the Neon World army so it's basically just one unique guy among a ton of same-looking guys.
|-
|Nopperabou Ghost
|
*Literal ghost so idk if it can die or be hit (let's just assume other ghosts can hit each other).
*This thing doesn't really do much either.
|-
|Nopperabou Witches
|
*They are witches so maybe they practice magic?
*Other than that they just sort of stand about.
|-
|O-Man
|
*Sort of like E-Man he just sits there but instead of doing nothing he plays music.
*I imagine he just starts playing appropriate fight music while sitting in the middle of the battlefield.
|-
|Onsen-san
|
*Pretty big in size but they don't really do anything.
*Can they even get up like they look like they can't really stand well?
|-
|Organoid
|
*Another teleporter but they teleport as soon as you get close they are like extremely particular with teleporting.
*Again not much else they just teleport.
|-
|Pain Blob
|
*Probably can't do much other than roll.
*They would likely be attacked and feel immense amounts of pain but would still survive and not die so they just live in pain.
|-
|Pier Monsters
|
*Sort of just heads sticking out of the ground.
*They don't really do anything.
|-
|Pirori
|
*These things are located everywhere they could probably take over quickly.
*A whole VILLAGE dedicated to these things they already have set up camp.
*They could probably just slap people and they get teleported wherever lol
|-
|Pissipissini
|
*Just sort of hide in the dark.
*They turn invisible if scared so that may make them...okay.
|-
|Poniko
|
*Considering she and Uboa are the same she might be super strong.
*Gotta walk across ALL that water to do anything lol
|-
|Seahorse
|
*Has canonically killed Buyo Buyo it has zero mercy in its dark soul.
*The Pirori probably plucked it from the ground and use it as a weapon to drain the insides of enemies while keeping the Seahorse fed.
|-
|Sea Snake
|
*Just a literal snake that swims.
*Could probably just be used as a real snake. Extra deadly if venomous.
|-
|Seccom Masada
|
*To be honest he would probably just flee immediately. He has an entire vehicle he can pilot he would definitely just shoot into space to not deal with any of this.
*No clue what he would do other than that he would just fly away and never return.
*He'd probably take the Underground World Mouth Monster before leaving just for moral support.
|-
|Severed Blue Head
|
*Literally just a gate it barely moves.
*If somebody is dumb enough to go near it or attempt going into its mouth for the Footprint Path they WILL die and it will be one of this creature's few wins in this war.
|-
|Severed Heads
|
*Sorta just float around and not much else.
*Someone could probably pick them up and throw them and they immediately lose all traction and float back upward lol.
|-
|Shield Folk
|
*Genuinely prepared for battle. All of them have shields and can form phalanxes.
*Actual army awaiting in a single world just like Neon and Number World. Betting they own other weapons.
|-
|Shitai-san
|
*Okay he LOOKS dead but the Cat effect makes him twitch so he's like on the edge of death.......probably.
*Does this hypothetically make him some sort of being between the living and dead realms that allows him to interact with the normal characters and ghost characters and he by some extremely small chance could kill all of them if he was strong but the only thing limiting him is the fact he's a corpse and lost a large amount of blood and can't get up and do anything like could he get up like a zombie and just start throwing hands with both alive entities and ghosts?
|-
|Steve Kareha
|
*Snail. Think about if a snail entered a fight.
*Think about it.
*The immortal snail that kills you if it touches you.
|-
|Strober
|
*I don't think this thing does anything other than eat and flash colors it doesn't do that much.
*Pretty tall I guess?
|-
|Submarine Fish
|
*Another swimming creature situation where they just sort of swim around and nothing else.
*Likes to stay submerged? Maybe just hidden during the whole thing.
|-
|Takofuusen
|
*One of the four large White Desert creatures. The only one that isn't stuck in some small space and can actually fly freely.
*Probably could be used as transport if someone is able to get on it.
|-
|Tasei's Kid
|
*Just the entry above but they can't submerge underwater.
*They don't even swim around they just lay in the water.
|-
|Thing with the Quivering Jaw
|
*One of the four large White Desert creatures. Just imagine a humungous beast that can be tamed to destroy things.
*Stuck in a small space though so no idea how it'd get out of where it resides. Probably just eats anyone who attempts to enter its area to tame it lol.
|-
|Tokuto-kun
|
*Probably can't even stay upright they will fall over and spill everything.
*Probably extremely shy too idk why they would just not want to fight they have stick limbs.
|-
|Toriningen
|
*Genuinely think they would be one of the most overpowered forces during this war.
*They are literally everywhere in the dream world.
*Also has a group dynamic that is an IN-GAME FUNCTION. They would immediately attempt to destroy everyone.
|-
|Train Passengers
|
*They sort of just sit in the train and that's it...
*If they got a hold of how the traincar works though they could probably destroy a lot.
|-
|Uboa
|
*Genuinely one of the strongest characters.
*Just charge into battle and if anything even touches you they are sent into a looping trap where you're then destroyed by the Bloody Touching Monster.
|-
|UFOs
|
*No clue how big they are but if they're like Masada's ship they could probably put up a fight if they have weapons strapped to the ship.
*They sort of just hover in the distance though and observe so idk what they would be doing during this time.
|-
|Walking Candles
|
*They just walk.
*Imagine having absolutely nothing notable about you other than walking around and it's literally in your name that all you do is walk.
|-
|Walking Eye
|
*Also just walks. Probably good eyesight idk.
*Same joke with the Walking Candles.
|-
|Walking Lamp
|
*idk man this thing is just a lamp with shoes like can it even see.
*You could shatter this dude by kicking him.
|-
|Warpo and Loople
|
*They might know their way around the Teleport Maze?
*They do not do much.
|-
|Wheelies
|
*There are sooooo many of them they also have an army. Most abundant in the whole game.
*They don't have arms but they can kick things and they are wheels so they could just ram into anything probably.
|-
|Yuki-onna
|
*Mythical creature that has ice powers and can create snow storms. Pretty powerful.
*Super small can literally be punted like a football.
|-
|Zippertile
|
*Literally a piece of a wall. Its whole existence is being stabbed.
*Maybe a reliable guard for the horrid FACE.
|}
 
===dream===
{| style="width: 100%;" cellspacing="0" cellpadding="4" border="1"
|-
| style="text-align: center;" |'''aaaaaaaaa'''
| style="text-align: center;" |'''ooooooooo'''
| style="text-align: center;" |'''.........'''
|-
|[[File:Oudn-noisy2new.ogg]]
|[[File:Mask-rune.png]]
|[[File:Neon1.gif|thumb|40px|n]]
|-
|[[File:Roninnozlo_Pi4_Rust.ogg]]
|[[File:Mask-rune.png]]
|[[File:Woah.png|thumb|60px|n]]
|-
|[[File:Bgm055.ogg]]
|[[File:Star Ocean jellyfish.gif]]
|[[File:Viridescent temple entrance.png|thumb|80px|n]][[File:Realistic Beach 2.png|thumb|80px|n]]
|-
|[[File:Drm kan ge doupicho01.ogg]]
|[[File:Star Ocean jellyfish.gif]]
|[[File:Yumenikkimarsstairs.png|thumb|50px|n]]
|}
 
===Yume Nikki Character Names (WIP)===
Many of the more widely-used fan-given names given to characters originate from two primary sources: two [https://archive.uboachan.net/c/res/239.xhtml Uboachan] [https://archive.uboachan.net/c/res/917.xhtml threads] that proposed giving names to the less-popular dream denizens and a [https://web.archive.org/web/20090612223926/http://www7.plala.or.jp:80/syami/zukan.htm fanart blog] that named the characters as fanart was made of them. Additionally, the Yume Nikki Wiki on Fandom named a few characters, either by making up new names or by mistranslating existing fan-given names.
 
Other relevant images/sources:<br/>
[https://archive.uboachan.net/c/src/1299292024746.png Image 1]<br/>
[https://archive.uboachan.net/c/src/1278095619028.png Image 2]<br/>
[https://archive.uboachan.net/c/src/1245874868639.png Image 3]<br/>
[https://archive.uboachan.net/c/src/1300279196523.png Image 4]
 
These sources feature many alternate names, most of which have been forgotten in favor of the current names due to their absurdity or simply not sticking.
 
====Fanart Blog====
{| style="width: 50%;" cellspacing="0" cellpadding="4" border="1"
|-
|-
|Dropfish
| style="text-align: center;" |'''Character'''
|
| style="text-align: center;" |'''Fanart Blog Name'''
*Able to swim but I don't think it can leave the water.
| style="text-align: center;" |'''Proposed Uboachan Names'''
*Other than that it just swims and flashes colors there isn't much.
| style="text-align: center;" |'''Notes'''
*For some reason I imagine somebody carrying it around and just squeezing it like a water gun so maybe just a harmless weapon.
|-
|-
|Dwarf
|[[File:Coincat.png|100x100px|center]]
|ネコイン
|
|
*Super fast and small so obviously pretty agile and hard to hit.
*Also wields a sword but it's super small so imagine toothpick levels of power.
|-
|E-Man
|
|
*Looks weird but he's largely just a normal dude.
*Don't think he really does anything I mean he'd probably just be sitting in his chair this entire fight
|-
|-
|Eye People
|[[File:Pisi.png|100x100px|center]]
|闇坊主
|
|
*TONS of them.
*They might be stuck behind the Eye Box though I don't know if they could get out of there somehow but if they can you have yourself an army with good eyesight.
|-
|FACE
|
*Okay so basically it's like a Pandora's Box situation where FACE can't move or do anything to move but if you specifically go to its door and open it you will instantly die as well as unleash an unholy force upon the war that will result in great death.
*Basically like a nuke but not even you survive. It just takes over everything.
|-
|Falling Men
|
|
*They just sort of fall in the distance and probably don't do anything else.
*Probably normal people anyway
|-
|FC Demon
|
*Can probably summon lightning and thunder another NPC with magical powers.
*Maybe also has the power to teleport between locations like in the FC World and FC House?
|-
|-
|Fisherman
|[[File:Wheelies.png|96x32px|center]]
|シャア専用ベアード
|
|
*I think he's just a normal dude he just likes to fish.
*Okay imagine how people use fishing rods for combat in Minecraft he would probably try that and immediately get beaten up.
|-
|Fleebie
|
|
*Runs away from things it's probably not useful.
*It is another ghost though so it's probably got the same deal with only ghost characters being able to hit or kill them.
|-
|-
|Floyag
|[[File:2fish.png|100x100px|center]]
|流れる目玉カポー
|
|
*Idk what these things would even do like they look like they could be threatening but in what way????
*They sort of just float there and stare at you genuinely what would they do...
|-
|Follony
|
|
*Another ghost character, same ghost rules.
*Not much difference from the Nopperabou Ghost and Fleebie.
|-
|-
|Frog
|[[File:YN KyuuKyuuKun.png|130x130px|center]]
|キュッキュ君
|
|
*A literal frog. Not much else to say just imagine a normal frog in a fight.
*There is more than one so they already have at least one good thing. Double frog alliance.
|-
|Ghostmen
|
|
*Also ghost rules.
*Again, not much they really do to signify they could hurt anybody.
|-
|-
|Goblins
|[[File:YN FACE.png|160x120px|center]]
|赤の王様
|
|
*They have their own little army and they wield swords.
*Large one could probably do some damage. Small ones too. Sort of like the situation with the Dwarf but they are normal-sized.
|-
|Goppa
|
|
*Probably stationary and stuck in the Footprint Path.
*Tbh these things look like they would die easily even if they have that giant mouth thing.
|-
|-
|Guillotine
|[[File:Yn-aztecrave.png|160x120px|center]]
|絶対神
|
|
*It's an object and can't really move but it's a guillotine and could probably actually kill things in very specific situations.
*Toriningens from Guillotine World could probably use it and carry it as a weapon.
*If you want to be super technical there are two of them so you have like dual blades if the Toriningen just decided to destroy them both solely for their blades like that would be so awesome like imagine some cool double-blade-wielding Toriningen like actually so cool.
|-
|Henkei Shita
|
|
*Okay it would be pretty cool if these things got up and walked around because they are like very tanky-looking characters.
*Betting they could genuinely do some damage if they went into battle.
|-
|-
|Isee
|[[File:Toribig.png|100x100px|center]]
|発狂鳥人間
|
|
*What do they do they are just eyes?????
*Isee type stare
|-
|Ittan-momen
|
|
*Based on the yokai that flies and strangles people to death so yeah already a threat.
*It's basically made of paper you could destroy this thing easily with like fire or your bare hands.
|-
|-
|Jellyfish
|[[File:Nenri.png|100x100px|center]]
|ブロック・ガイ
|
|
*They sort of only appear when there's death so expect these things to be everywhere.
*I imagine these things wouldn't even fight like one would appear every time somebody dies and they would just be sort of standing on the battlefield ominously and won't react to anything.
|-
|KALIMBA
|
|
*Not real. Stuck inside a TV.
*There are possibly an infinite number of them and yet they are stuck inside a TV this is so sad.
|-
|-
|Kamakurako
|[[File:Madoghost.png|100x100px|center]]
|イド
|
|
*Just sleeps all day. Does nothing.
*Actual small child. Can not fight.
|-
|Kimajo
|
|
*It's a short dead tree I don't think it could do that much.
*I imagine somebody would find them, cut them down, and use them as a battering ram just so they didn't feel bad about their inability to move.
|-
|-
|Kinoko-san
|[[File:Closetm.png|100x100px|center]]
|箪笥窓付き分身
|
|
*Wait these could probably be commanded by the FC Demon they are kinda like their pets.
*Idk what they would do though probably hop around at most. Release spores?
|-
|Kisu-Tenmetsu
|
|
*Sort of the same situation with Dropfish where it just swims and flashes colors.
*I think somebody will probably just like grab it out of the water and flash it in people's faces like a strobe as a weapon.
|-
|-
|KyuuKyuu-kun
|[[File:Henkei.png|center]]
|首なし巨人
|
|
*To be honest he looks happy where he is he'd probably just take hits if he was found and die smiling.
*Probably not even fight back either that or he'd slither away like a worm lol.
|-
|Lizardmen
|
|
*There are multiple spread throughout FC World A and B they could probably form an alliance.
*They sort of just wander around and speak numbers idk what they would do.
|-
|-
|Madotsuki
|[[File:Goppa.png|center]]
|ゴッパー君
|
|
*Literal god of all of these things. Wakes up and they all disappear.
*Utilizes the effects.
*Actual child. Would probably get destroyed if they got hit by anything lethal.
|-
|Madotsuki's Ghost
|
|
*Also follows ghost rules but it's Madotsuki so hypothetically could it be just as powerful? Could it collect effects?
*Imagine Madotsuki but can't be hit or killed by things that aren't ghosts this would be extremely powerful.
|-
|-
|Mafurako
|[[File:Guill.png|100x100px|center]]
|ギロチン
|
|
*I don't think the invisibility will do a lot unless she's just not wearing the hat and scarf.
*Can teleport which is pretty good.
|-
|Mall Shoppers
|
|
*They are literally just normal people that look weird.
*Maybe the distortion they get could be of some advantage? No clue how that could be helpful though.
|-
|-
|Manhole-sama
|[[File:Closetc.png|100x100px|center]]
|ハズレ箪笥
|
|
*One of the four big White Desert creatures. Only thing it can really do is move its tentacles out of holes in the ground and that's it.
*Probably some good trap it just can't really move.
|-
|Mars-san
|
|
*He's big and he looks like he could do some damage but he's too depressed and just stands there and cries.
*Even then how is he going to fight? He's stuck underground and the only exit is a tiny hole. Even if he breaks through, he's literally on another planet alone.
|-
|-
|Maussan Bros
|[[File:Shitai.png|100x100px|center]]
|轢死体
|
|
*Literally the Mall Shoppers but no distortion effects. Some normal dudes.
*They just stand there what else do they do? You could push them off the cliff they stand on since they're distracted so often.
|-
|Medamaude
|
|
*It's an arm so it could probably grab things and throw some punches. Can maybe move with its fingers.
*Medamaude effect so probably teleporting powers? That'd be pretty cool.
|-
|-
|Merutomaro
|[[File:NopeWitch.png|100x100px|center]]
|沼地女
|
|
*It doesn't really do a lot.
*It's made of slime so maybe it's just really hard to harm since it's just a pile of goop?
|-
|Mizume
|
|
*Water creature that just sort of...sits there.
*Doesn't even move I assume it's either useless in battle or super powerful.
|-
|-
|Monoe
|[[File:Kisu.png|100x100px|center]]
|鳥入りグミ
|
|
*Teleportation powers again which is good.
*That's really all they have to be honest.
|-
|Monoko
|
|
*Gets literally five arms they could do a lot with that.
*They spin during the event you know they would whip those moves out in the middle of a fight.
|-
|-
|Mouth Monsters
|[[File:Dekishi.png|100x100px|center]]
|溺れる特定保健用食品
|
|
*Like 40% mouth with giant teeth they could do serious bite damage but they are just like blobs of hair.
*Poop Hair one is just located all the way down in Underground World how is it going to get anywhere but the Spaceship with the fire in the way.
|-
|Namekuji
|
|
*Also ghosts. More ghost rules.
*Idk they could probably drown other ghosts in their spit lol or just annoy them by hovering over them constantly.
|-
|-
|NASU
|[[File:Tasei.png|100x100px|center]]
|G・モールド
|
|
*Doesn't exist lol. Not counting the event in 0.09 since it's unused.
*Like seriously what would this thing do in a fight? Jump? Eat eggplants? C'mon.
|-
|Nekoin
|
|
*It just spins around and is cute and small
*Actually it probably gives good fortune or something to those it fights alongside? It's located in Shield-Folk World and they have an entire army which would be extremely overpowered if they just had one coin that gives luck and fortune.
|-
|-
|Nenrikido
|[[File:Kimojobig.png|100x100px|center]]
|人面樹
|
|
*They don't even seem to be sentient? Are they just objects that move around?
*They honestly just seem sort of helpful for getting to locations rather than wanting to fight.
|-
|Neon Creatures
|
|
*There are so many of them like Neon World alone consists of an army + their labyrinth
*They could actually swarm people if they wanted to and just kill them.
*The worm-like ones can still wiggle when frozen by the Stoplight effect. This is huge. This means they are still able to attack despite the strong freezing effects of the Stoplight effect.
|-
|-
|Neon Parrot
|[[File:Fatguy.png|140x140px|center]]
|ジャイアント桃田
|
|
*I think this is just the same as Strober it just sort of flashes colors and not much else.
*Part of the Neon World army so it's basically just one unique guy among a ton of same-looking guys.
|-
|Nopperabou Ghost
|
|
*Literal ghost so idk if it can die or be hit (let's just assume other ghosts can hit each other).
*This thing doesn't really do much either.
|-
|-
|Nopperabou Witches
|[[File:Seasnake.png|100x100px|center]]
|ニューネッシー
|
|
*They are witches so maybe they practice magic?
*Other than that they just sort of stand about.
|-
|O-Man
|
|
*Sort of like E-Man he just sits there but instead of doing nothing he plays music.
*I imagine he just starts playing appropriate fight music while sitting in the middle of the battlefield.
|-
|-
|Onsen-san
|[[File:Fisher.png|100x100px|center]]
|釣り人
|
|
*Pretty big in size but they don't really do anything.
*Can they even get up like they look like they can't really stand well?
|-
|Organoid
|
|
*Another teleporter but they teleport as soon as you get close they are like extremely particular with teleporting.
*Again not much else they just teleport.
|-
|-
|Pain Blob
|[[File:Monokobig.png|100x100px|center]]
|モノ子
|
|
*Probably can't do much other than roll.
*They would likely be attacked and feel immense amounts of pain but would still survive and not die so they just live in pain.
|-
|Pier Monsters
|
|
*Sort of just heads sticking out of the ground.
*They don't really do anything.
|-
|-
|Pirori
|[[File:Monoebig.png|100x100px|center]]
|モノ江
|
|
*These things are located everywhere they could probably take over quickly.
*A whole VILLAGE dedicated to these things they already have set up camp.
*They could probably just slap people and they get teleported wherever lol
|-
|Pissipissini
|
|
*Just sort of hide in the dark.
*They turn invisible if scared so that may make them...okay.
|-
|-
|Poniko
|[[File:モノ飛行.png|44x76px|center]]
|タコ風船
|
|
*Considering she and Uboa are the same she might be super strong.
*Gotta walk across ALL that water to do anything lol
|-
|Seahorse
|
|
*Has canonically killed Buyo Buyo it has zero mercy in its dark soul.
*The Pirori probably plucked it from the ground and use it as a weapon to drain the insides of enemies while keeping the Seahorse fed.
|-
|-
|Sea Snake
|[[File:Daves.png|100x100px|center]]
|デーブ・スペクター
|
|
*Just a literal snake that swims.
*Could probably just be used as a real snake. Extra deadly if venomous.
|-
|Seccom Masada
|
|
*To be honest he would probably just flee immediately. He has an entire vehicle he can pilot he would definitely just shoot into space to not deal with any of this.
*No clue what he would do other than that he would just fly away and never return.
*He'd probably take the Underground World Mouth Monster before leaving just for moral support.
|-
|-
|Severed Blue Head
|[[File:The Eye Box.png|64x96px|center]]
|目の門
|
|
*Literally just a gate it barely moves.
*If somebody is dumb enough to go near it or attempt going into its mouth for the Footprint Path they WILL die and it will be one of this creature's few wins in this war.
|-
|Severed Heads
|
|
*Sorta just float around and not much else.
*Someone could probably pick them up and throw them and they immediately lose all traction and float back upward lol.
|-
|-
|Shield Folk
|[[File:Ponikobig.png|100x100px|center]]
|ポニ子
|
|
*Genuinely prepared for battle. All of them have shields and can form phalanxes.
*Actual army awaiting in a single world just like Neon and Number World. Betting they own other weapons.
|-
|Shitai-san
|
|
*Okay he LOOKS dead but the Cat effect makes him twitch so he's like on the edge of death.......probably.
*Does this hypothetically make him some sort of being between the living and dead realms that allows him to interact with the normal characters and ghost characters and he by some extremely small chance could kill all of them if he was strong but the only thing limiting him is the fact he's a corpse and lost a large amount of blood and can't get up and do anything like could he get up like a zombie and just start throwing hands with both alive entities and ghosts?
|-
|-
|Steve Kareha
|[[File:Uboa.png|100x100px|center]]
|ウボァ
|
|
*Snail. Think about if a snail entered a fight.
*Think about it.
*The immortal snail that kills you if it touches you.
|-
|Strober
|
|
*I don't think this thing does anything other than eat and flash colors it doesn't do that much.
*Pretty tall I guess?
|-
|-
|Submarine Fish
|[[File:Akumu.png|168x120px|center]]
|血吐入道
|
|
*Another swimming creature situation where they just sort of swim around and nothing else.
*Likes to stay submerged? Maybe just hidden during the whole thing.
|-
|Takofuusen
|
|
*One of the four large White Desert creatures. The only one that isn't stuck in some small space and can actually fly freely.
*Probably could be used as transport if someone is able to get on it.
|-
|-
|Tasei's Kid
|[[File:Ittan.png|100x100px|center]]
|一反もめん
|
|
*Just the entry above but they can't submerge underwater.
*They don't even swim around they just lay in the water.
|-
|Thing with the Quivering Jaw
|
|
*One of the four large White Desert creatures. Just imagine a humungous beast that can be tamed to destroy things.
*Stuck in a small space though so no idea how it'd get out of where it resides. Probably just eats anyone who attempts to enter its area to tame it lol.
|-
|-
|Tokuto-kun
|[[File:Onsen.png|100x100px|center]]
|怒涛の温泉野郎
|
|
*Probably can't even stay upright they will fall over and spill everything.
*Probably extremely shy too idk why they would just not want to fight they have stick limbs.
|-
|Toriningen
|
|
*Genuinely think they would be one of the most overpowered forces during this war.
*They are literally everywhere in the dream world.
*Also has a group dynamic that is an IN-GAME FUNCTION. They would immediately attempt to destroy everyone.
|-
|-
|Train Passengers
|[[File:Batsubig.png|100x100px|center]]
|薇
|
|
*They sort of just sit in the train and that's it...
*If they got a hold of how the traincar works though they could probably destroy a lot.
|-
|Uboa
|
|
*Genuinely one of the strongest characters.
*Just charge into battle and if anything even touches you they are sent into a looping trap where you're then destroyed by the Bloody Touching Monster.
|-
|-
|UFOs
|[[File:Organoid.png|100x100px|center]]
|ワープマン
|
|
*No clue how big they are but if they're like Masada's ship they could probably put up a fight if they have weapons strapped to the ship.
*They sort of just hover in the distance though and observe so idk what they would be doing during this time.
|-
|Walking Candles
|
|
*They just walk.
*Imagine having absolutely nothing notable about you other than walking around and it's literally in your name that all you do is walk.
|-
|-
|Walking Eye
|[[File:Seccom Masada Profile.png|100x100px|center]]
|セコムマサダ
|
|
*Also just walks. Probably good eyesight idk.
*Same joke with the Walking Candles.
|-
|Walking Lamp
|
|
*idk man this thing is just a lamp with shoes like can it even see.
*You could shatter this dude by kicking him.
|-
|-
|Warpo and Loople
|[[File:★UFO.png|center]]
|UFO
|
|
*They might know their way around the Teleport Maze?
*They do not do much.
|-
|Wheelies
|
|
*There are sooooo many of them they also have an army. Most abundant in the whole game.
*They don't have arms but they can kick things and they are wheels so they could just ram into anything probably.
|-
|-
|Yuki-onna
|[[File:YN Marssan.png|140x140px|center]]
|火星さん
|
|
*Mythical creature that has ice powers and can create snow storms. Pretty powerful.
*Super small can literally be punted like a football.
|-
|Zippertile
|
|
*Literally a piece of a wall. Its whole existence is being stabbed.
*Maybe a reliable guard for the horrid FACE.
|}
===dream===
{| style="width: 100%;" cellspacing="0" cellpadding="4" border="1"
|-
| style="text-align: center;" |'''aaaaaaaaa'''
| style="text-align: center;" |'''ooooooooo'''
| style="text-align: center;" |'''.........'''
|-
|[[File:Oudn-noisy2new.ogg]]
|[[File:Mask-rune.png]]
|[[File:Neon1.gif|thumb|40px|n]]
|-
|[[File:Roninnozlo_Pi4_Rust.ogg]]
|[[File:Mask-rune.png]]
|[[File:Woah.png|thumb|60px|n]]
|-
|[[File:Bgm055.ogg]]
|[[File:Star Ocean jellyfish.gif]]
|[[File:Viridescent temple entrance.png|thumb|80px|n]][[File:Realistic Beach 2.png|thumb|80px|n]]
|-
|[[File:Drm kan ge doupicho01.ogg]]
|[[File:Star Ocean jellyfish.gif]]
|[[File:Yumenikkimarsstairs.png|thumb|50px|n]]
|}
|}



Latest revision as of 22:27, 26 March 2025

Welcome to my sandbox. This is where I'll put stuff when I'm experimenting with wiki assets, constructing new pages, or just doing trivial analytical things for fun.

Specific World Exploration

Documenting how the dream world can be explored under certain conditions and other various things related to the dream world. Click Expand to view contents.

Yume Nikki Wiki Theory Archive

This section is a partial archive of theory-related pages or sections that have been or are set to be removed from Yume Wiki with the introduction of the new Style Guide on March 24th, 2025.

This archive is split into four sections, with the first covering the "Name" theory articles created by Mt.kiki and the remaining three covering the "Indigenous Imagery", "Theories", and "Monochrome" articles on the Yume Nikki portion of Yume Wiki, which were all entirely speculative pages.

Click Expand to view contents.

Name Articles (WIP)

Theories Article

Indigenous Imagery Article

Monochrome Article

Article Construction

Construction and testing for article ideas or possible future articles. Stuff here may or may not appear in/as future articles. Heavy WIPs ahead.

Click Expand to view contents.

Yume Nikki Internal Stuff

Sorting through and observing internal stuff relating to the original Yume Nikki. Click Expand to view contents.

Fun

Stuff for fun, I guess. Click Expand to view contents.